Chargeur glissant augmente la capacité du chargeur d'un pistolet de 5% par rang pour un maximum de 30% au rang 5.
Statistiques[]
| Rang | Taille du Chargeur | Coût | Conclave |
|---|---|---|---|
| 0 | +5% | 4 | C5 |
| 1 | +10% | 5 | C5 |
| 2 | +15% | 6 | C6 |
| 3 | +20% | 7 | C8 |
| 4 | +25% | 8 | C9 |
| 5 | +30% | 9 | C10 |
Augmentation du chargeur[]
Pour la plupart des armes, une augmentation de 5% donne un nombre non-entier. Quand cela arrive, le nombre est arrondi à l'entier le plus proche. Le tableau détail l'augmentation de certaines armes.
| Rang | 0 | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|---|
| Pistolets | ||||||
| Acrid | +1 | +2 | +2 | +3 | +4 | +5 |
| Bolto | +1 | +2 | +2 | +3 | +4 | +5 |
| Bronco | +0 | +0 | +0 | +0 | +1 | +1 |
| Bronco Prime | +0 | +0 | +1 | +1 | +1 | +1 |
| Furis | +2 | +4 | +5 | +7 | +9 | +11 |
| Kraken | +1 | +1 | +2 | +3 | +4 | +5 |
| Lato | +1 | +2 | +2 | +3 | +4 | +5 |
| Lato Prime | +1 | +2 | +2 | +3 | +4 | +5 |
| Lato Vandal | +1 | +2 | +2 | +3 | +4 | +5 |
| Lex | +0 | +1 | +1 | +1 | +2 | +2 |
| Seer | +0 | +1 | +1 | +2 | +2 | +2 |
| Sicarus | +1 | +2 | +2 | +3 | +4 | +5 |
| Spectra | +3 | +5 | +8 | +10 | +13 | +15 |
| Vasto | +0 | +1 | +1 | +1 | +2 | +2 |
| Viper | +1 | +1 | +2 | +3 | +4 | +4 |
| Double Pistolets | ||||||
| Afuris | +4 | +7 | +11 | +14 | +18 | +21 |
| Akbolto | +2 | +3 | +5 | +6 | +8 | +9 |
| Aklato | +2 | +3 | +5 | +6 | +8 | +9 |
| Double Broncos | +0 | +0 | +1 | +1 | +1 | +1 |
| Double Vastos | +1 | +1 | +2 | +2 | +3 | +4 |
| Gremlins Jumeaux | +2 | +3 | +5 | +6 | +8 | +9 |
| Vipers Jumeaux | +1 | +3 | +4 | +6 | +7 | +8 |
| Armes de jet | ||||||
| Despair | +1 | +1 | +2 | +2 | +3 | +3 |
| Hikou | +1 | +2 | +3 | +4 | +5 | +6 |
| Kunai | +1 | +1 | +2 | +2 | +3 | +3 |