Note: don't whoosh me if some abilities are similar to other abilities, some people can confirm that I do not know anything about warframe. At all.
Warframe Name: Quantum
A warframe that follows the laws of physics, then manipulates it and throws it out of the window. Use quantum to perform achievements of unimaginable heights,
Passive: Unstable Presence
When enemies are in Quantum's line of sight, they get a random debuff. They can have lower health, lower shields, lower armour, higher chance of status, or more susceptible to damage. Being unstable, this can also debuff fellow teammates.
Ability 1: Molecular Vibration
When activated, this will send out a vibration wave around Quantum in a 10 meter radius (I don't know if this is a high range). This will cause enemies within a radius to be dealt 100 damage, and severe bleeding. If vibration lands a critical hit on the initial blow, enemies will immediately explode (the critical case does not work on bosses or heavily armoured enemies).
Ability 2: Ionic Bonding
When activated, Quantum will bond his, and his allies atoms closer, increasing armor until extraction or death. This armor cannot be punctured, but this makes Quantum more vulnerable to electric damage. This will steady Unstable Presence to your allies until extraction or death.
Ability 3: Atom Split
Quantum splits, contains, and throws an atom, which has a chance to cause a chain reaction and split more atoms. If you do not cause a chain reaction, you shoot an energy ball that does impact, heat, and electricity damage. This energy ball will cause a small explosion that can catch up to 3 bunched up enemies and kill them. If you cause a chain reaction, you lob a massive ball of energy that deals impact, blast, and electricity damage. This call will have cataclysmic effects, dealing massive amounts of damage and having a very wide blast radius.
Ability 4: Gravitational Field
Quantum creates a powerful gravitational field, that draws enemies into the epicenter of the field. After 5 seconds, the strong gravity will create a blackhole or void in the epicenter. Strangely, only enemies are sucked in. This blackhole will do fast and constant impact, punctures, slash, and void damage. If you have trouble imagining this, imagine a compressing black rift that deals damage every 0.1 seconds.
Cast: 25 energy
Drain per second: 2 energy