Última edición, 23-08-2020 por JARVIII

Dispara dardos afilados como cuchillas que se anclan al objetivo antes de estallar en una nube de
Gas n.png Gas
tóxico.

The Zakti Tenno pistol fires darts that explode with

Gas n.png Gas

damage after a short period, with a chance to proc. Each dart also has a 100% chance to proc

, as well as the explosion causing enemies to stagger.

Requisitos de fabricación
Créditos.png
15,000
Módulo de control.png
8
Plástidos.png
350
Placa de aleación.png
6,500
Nano esporas.png
5,000
Tiempo: 12 hrs
Acelerar: 35 Platinum.png
Precio del MarketIcon.png: 190 Platinum.png Precio del Blueprint2.svg: 15,000 Créditos.png
Laboratorio de energía ClanAffinity64.png 4,000
Créditos.png
10,000
Galio.png
3
Rubedo.png
2,250
Oxium.png
2,000
Restos.png
5,500
Tiempo: 72 hrs
Prereq: Akstiletto
Clan Fantasma x1   Clan Sombra x3   Clan Tormenta x10   Clan Montaña x30   Clan Luna x100


Características[editar | editar código]

This weapon deals primarily

Gas n.png Gas

damage.

Ventajas:

Desventajas:

  • Very small magazine capacity.
  • Low critical chance and critical multiplier.
  • High recoil, even more so when firing from the hip.
  • Gas n.png Gas
    damage is less effective against carne clonada y Corpus Carne.
  • Darts have travel time, making them ineffective against targets at longer ranges.
  • Darts explode after a brief delay.

Notas[editar | editar código]

  • Darts deal 30 damage and will anchor into the target with a guaranteed proc. ~1 second after attaching to the target they will explode, dealing 80
    Gas n.png Gas
    damage and temporarily staggering any enemies within 5m of the explosion.
    • Dart explosions will make enemies vulnerable to melee finishers (default E ) and susceptible to stealth damage multipliers.
    • Darts can detonate off of objects and terrain as well, enemy hits are not required.
      • Darts that land on objects (corpses, defense targets, containers, etc.) will detonate without delay.
  • This weapon synergizes very well with abilities that boost finisher damage, such as augments for Destello radial (Remate radiante) and Silencio (Silencio violento).
    • More so with Banshee's Silencio ability, as enemies are only stunned when the ability is cast and/or when enemies enter the radius of the ability. This weapon allows Banshee to re-stun enemies and take full advantage of the augment.
  • The weapon's innate Gas damage does not apply to the dart (only the explosion) either or 
    Gas n.png Gas
     mods can be used to apply one of these damage types to the dart.
  • Due to the explosion's innate
    Gas n.png Gas
    damage, this weapon allows combined elements that require ( or ) or ( or ) to be paired with Gas.

Curiosidades[editar | editar código]

  • Zakti is the first weapon to have
    Gas n.png Gas
    as its primary damage type.
  • śaktí is a Hindi and Sanskrit word meaning force, energy, or potency.
  • Zakti upon reload ejects a standard, real life pistol magazine from the top and receives an invisible magazine from the bottom, although the magazine has an overtravel stop (seen when ejected). This is clearly visible in Captura, and the magazine can be seen on the ground after reloading, still with a round (visually similar to a 9m) in the magazine.

Errores[editar | editar código]

  • Dart explosion audio will sometimes cut short.
  • Darts sometimes lodge themselves in terrain without detonating.
  • Zakti cannot equip some conclave mods such as Cañón hidráulico.

Historial de actualizaciones[editar | editar código]

Revisión 21.1.1
  • Reload sounds will now play properly when Dual-wielding the Zakti with thrown Melee weapons.
  • Fixed the Zakti projectiles not hitting enemies in Mag’s Magnetize field.
  • Fixed the Zakti projectiles never exploding with toxic gas when killing enemies or hostile objects.
  • Reduced the AoE damage radius of the Zakti in Conclave.

Actualización 21.1

  • Introducido.
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