Última edición, 13-09-2020 por JARVIII

Viento fracturador es un mod de guardia para armas de puños. Wielders of this Stance can deliver a barrage of fast punches and deliver powerful knockdowns.

Puede equiparse en:

✓ Marca las armas que tienen la misma polaridad que la guardia


Combos[editar | editar código]

Move Button Combination
Gaining Humility EEE Imp.E
Rising Wind EEE Imp. Hold E
Trailing Doom EEE Imp. Pause E
Rolling Gale ERMB +EE Imp.E
Launching Spring Slide + E
One Point In Air E
Through Strike Wallrun + E
Roaring Drums Aiming at Downed Enemy + E5X
    = Normal       = All Targets       = Slam       = Proc

Combo Name Tecla Combination
Gaining Humility Default Melee AttackDefault Melee AttackProc
 
125%
Default Melee Attack
Rising Wind* Default Melee AttackDefault Melee AttackProc
 
125%
Charge1x 150%1x 200%
Trailing Doom* Default Melee AttackDefault Melee AttackProc
 
125%
PauseCharge1x 300% 
Ragdoll b.png 
4x 100%

Rolling Gale* Default Melee AttackBlock+Default Melee Attack2xProc
 
125%
Slam
 
200%

Three Lessons Charge
 
300%



Launching Spring Deslizarse + 360° Attack



One Point Saltando + Slam



Through Strike Parkour + Default Melee Attack



Roaring Drums Enemigo Derribado + Default Melee Attack6x500%
360° Attack 360° Attack  Slam Slam Attack  Proc Proc

 Ataques cuerpo a cuerpo

Default Melee Attack   Cuerpo a cuerpo  
Block   Bloquear  
Up   Dirección (Up)  
Charge Hold  
Pause   Pausa  

 Multipliers and Hits

Default Melee Attack200%   Attack does double damage  
Default Melee Attack2x   Attack hits twice  

 Exclusive Procs

Knockdown b.png 
  Derribo  
 
  Muñeco  
Finisher b.png 
  Remate en suelo  

  • PS4 Players E  = ORMB  = R2
  • Xbox Players E  = BRMB  = RTrigger

Notas[editar | editar código]

  • The third attack on Gaining Humility, Rising Wind, and Trailing Doom is a side sweep, which can hit multiple adjacent targets and has a 100% chance of inflicting proc on hit. However, it has a shorter frontal range than the first two punches, which makes it easier to miss. Oddly, it has longer reach to its side.
  • The final attack of Trailing Doom is a short range dashing punch, which can hit enemies trying to backpedal from your attacks.
  • The third attack in Rolling Gale is an uppercut that has a 100% chance of inflicting proc.
  • "Rising Wind"'s final slam attack can be chained repeatedly, skipping the start up, by holding the "attack button" before the animation of the slam is done, therefor, entering a cycle of continuous slams which is good for crowd control. <to perform: E E E hold E hold E hold E, and so on.

Consejos[editar | editar código]

  • If you perform Trailing Doom and hold down E  after the pause, your Warframe will immediately chain into the uppercut and ground slam in Rising Wind after the final dashing punch.
  • Rolling Gale features the first three attacks of Gaining Humility. It is possible to skip these attacks by holding RMB  before you initiate the combo.
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