Wiki Warframe Español
Wiki Warframe Español
Sin resumen de edición
Sin resumen de edición
Línea 83: Línea 83:
 
{{GrineerNav}}
 
{{GrineerNav}}
 
[[en:Executioners]]
 
[[en:Executioners]]
  +
[[Categoría:Enemigos]]

Revisión del 10:59 12 feb 2019

Última edición, 12-02-2019 por Zeusmystic

Los Verdugos are Grineer warriors consigned to the service of Kela De Thaym, responsible for enforcing her rule in Rathuum. Armed with a variety of deadly weapons and skills, Executioners ensure that the accused on trial are given swift and brutal deaths. Most of the Executioners were introduced in Operación: Rathuum, and can only be encountered in the Arena mission type.

==General==Executioners are the players' key enemies in Arena, a modified version of Team Annihilation where players must get 25 kills before the Executioners do. Regardless of Cell size, the Executioners will always outnumber the players by one member.

Each Executioner has their own set of tactics and equipment, whether it is Gorth soaking up damage or Olka Harkonar providing long-range support. Thus, players must be aware of who they're facing to maximize their kills while minimizing casualties. Click on the links below to learn more about each Executioner's strengths and weaknesses;

Artículo principal: Verdugo Dhurnam
Plantilla:Codex

GrineerHealer
Artículo principal: Verdugo Dok Thul
Plantilla:Codex

Artículo principal: Verdugo Garesh
Plantilla:Codex

Artículo principal: Verdugo Gorth
Plantilla:Codex

GrineerSniper
Artículo principal: Verdugo Harkonar
Plantilla:Codex

GrineerGrunt
Artículo principal: Verdugo Nok
Plantilla:Codex

Artículo principal: Verdugo Reth
Plantilla:Codex

Artículo principal: Verdugo Vay Molta
Plantilla:Codex

GrineerBeastMaster
Artículo principal: Verdugo Zura
Plantilla:Codex

Notas

  • Executioners are automatically scanned into the player's Códice upon appearing in the Arena, to compensate for the player's inability to carry Escáner del códiceEscáner de síntesis, or Helios into the mission.
    • This does not apply to anything they can summon on the field however, such as Zura's Hyekkas or Reth's Roller Sentries.
  • Nearly all Executioners are highly vulnerable to melee damage and very resilient to ranged damage. Be aware that some Executioners prefer close-quarters combat however.
  • All Executioners are vulnerable to Efectos de estado.
  • Executioners cannot be opened up to melee finishers, except if done so via melee combos, counterattacks, or certain Warframe Abilities (e.g. Ash with Teletransporte fatal augment mod, etc.).
    • Executioners can still suffer Derribo and are vulnerable to ground finishers.
      • The Sonicor is excellent for this, as it can ragdoll the executioners constantly
    • Executioners are immune to Derribo from Limbo's Banish.
  • All Executioners are immune to Abilities focused on crowd control, but will receive damage from those abilities where applicable.
    • Duration-based Abilities will suffer diminishing losses against the Executioners, with subsequent casts cutting the total duration by half.
  • Any form of Disarm is functional on most of them (with the sole exception of Zura, who cannot be disarmed by any means), but they will retrieve their weapons after some time.
  • All executioners have carne clonada health, armadura de aleación, y Shields.
    • Exceptions are Zura who has armadura de ferrita, and Vay Molta who has no Shields.
    • With the exception of Zura's Hyekkas having Carne, all spawned enemies have Robotic health. All have armadura de ferrita, but only Carabus drones have shields.

See Also