Última edición, 18-05-2024 por Sekram
- Para the alternate Limbo helmet, véase Casco Venari de Limbo.
- Para more information regarding the Kavat Venari, véase Khora/Habilidades.
ENERGÍA 0 TECLA 3 |
Venari Ordena a Venari que se enfoque en un objetivo. Mantén para cambiar entre las posturas de Ataque, Protección y Curación. Si Venari muere, usa esta habilidad para revivir instantáneamente.
|
Fuerza:1.05x / 1.1x / 1.12x / 1.15x (speed multiplier) 350 (snare damage) 50 HP/sec (Salud regen) | |
Duración:N/A | |||
Rango:N/A | |||
Misc:120 s (mark duration) 45 s (respawn time) 2.5 s (snare duration) 5 (hits per snare) 3 s (Attack & Protect cooldowns) < 90% HP (missing Salud threshold) 10 m (Heal aura radius) 65 s (Venari self-heal mark duration) |
- Khora commands her loyal Kavat companion Venari to prioritize a target on the aiming reticle for 25 energy, leaving Venari's mark above the target for 120 seconds. Once commanded, Venari chases the marked target if nearby or teleports to it if far away, while refreshing the special effect for her battle posture if it is on cooldown. When Venari reaches the target, she will perform different tasks depending on her battle posture.
- Command energy cost is affected por la eficiencia de habilidad.
- Mark duration is not affected by mods.
- The target is marked by a floating battle posture icon above their head.
- Venari's mark cannot be recast on the same target while still active.
- Venari's mark lasts until removed via duration end, Khora marking a different target, switching battle posture, or the target is killed.
- Marked targets are prioritized by Venari over enemies afflicted by Cortante with Orden del cazador equipped.
- When a target is marked, Venari audibly snarls in response.
- While Venari is alive, Khora passively gains a 1.05x / 1.1x / 1.12x / 1.15x movement speed multiplier. When Venari is killed, she will respawn beside Khora after 45 seconds or instantly by casting this ability using 50 energy.
- Speed multiplier is affected por la fuerza de habilidad.
- Revive energy cost is affected por la eficiencia de habilidad
- Revive energy cost is reduced proportionately based on the remaining time until Venari respawns (e.g. 1 second remaining on timer = 1 energy used to revive Venari.)
- Respawn time is not affected by mods.
- Respawn time is displayed on the ability icon when Venari is killed.
- When respawned, Venari visually leaps down from above landing next to Khora.
- Holding the ability key (default 3 ) cycles to Venari's next battle posture for no energy cost:
- Attack posture is available by default when Venari is unlocked at Warframe rank 5.
- Khora commands Venari to adopt her Attack posture, causing her to ferociously assault nearby enemies and allowing her to use Snare. During Snare, Venari chains her chosen target in place for 2.5 seconds, as she damages the target with 5 hits over the course of the animation; each hit inflicts 350 Cortante damage with a guaranteed Efecto de estado proc. Snare has a cooldown of 3 seconds, which can be bypassed by Khora manually marking a target.
- Snare damage is affected por la fuerza de habilidad and increased by Cercenar.
- Number of hits, Snare duration, and cooldown are not affected by mods.
- Venari's Attack mark can only be cast on an enemy target.
- Venari's Attack mark will remain on the target until it expires, allowing Venari to focus on killing the target with multiple Snare attacks.
- Snare is not affected by Rasguño's multiple targeting and range extension.
- Casting Snare is a full-body animation that causes Venari to maneuver around the target, before reappearing near the target once finished.
- Venari is still vulnerable to damage while performing her special attack animation.
- During Snare, the target is visually held in place by living chains that attach to nearby surfaces.
- Cooldown is not affected by mods.
- Tail Whip will affect the target even if it moves away from Venari during her spin animation.
- Does not Derribo nor disarm enemies innately wielding melee weapons.
- Venari's Protect mark can only be cast on an enemy target.
- Venari's Protect mark is removed once Tail Whip is performed on the target.
- Salud regen per second is affected por la fuerza de habilidad.
- Missing Salud threshold and aura radius are not affected by mods.
- Eligible targets for healing include allied Warframes, Compañeros, Venari herself, ability-summoned units (e.g., Sombras de los muertos), Espectros, Rescate hostages, Sortie Defensa Operative, static objectives (e.g., Defensa Cryopod, Excavadora, Kuva Harvester,) and more.
- Revitalize deactivates when all allied players are above the missing Salud threshold.
- Revitalize does not grant escudo points.
- Venari's Heal mark can only be cast on an ally target.
- Venari's Heal mark is removed once Khora marks another target, the target is killed, or Khora switches battle posture.
- Venari will closely follow its target and Revitalize will not deactivate until the mark is removed. While following a target, Venari also will not attack nearby enemies.
- Venari's eye and regalia colors, mark icon color, as well as her death and respawn/teleport landing impact.
- Khora's battle posture switching.
- Attack posture Snare trails and Heal posture Revitalize glow.
- Use on an ally or Khora herself to have Venari follow suit.
- Use on Venari to order her to stay put.
- Use on Khora if Venari is far away to recall her back to your side.
- Use on an ally in the distance to teleport Venari to the fray.
Maximización es una forma de especialización: los mods pueden combinarse para dar como resultado valores que varían entre los límites superiores enumerados aquí. Haga clic en cualquier enlace maximizado para aprender cómo construirlo.
- Cortante procs do not change Venari's target with Orden del cazador equipped, even when no enemies are marked.
- Venari's UI will be completely hidden if Venari is dead and the player uses Operador to return to the Warframe.
- Venari's respawn function can rarely not trigger when Venari is killed, requiring Khora to spend a revive on herself to bring Venari back.
- Venari randomly stops moving when her heal aura is activated. This bug occurs for targets she automatically chooses to heal, as well as targets marked by Khora. Switching to Attack or Protect postures will reset her AI to normal.
- Placing a Heal mark on Khora or an ally sometimes causes Venari to toggle the healing aura on and off repeatedly as she edges toward the marked target.
- Locked lockers unlocked by Venari via the Husmear mod still appear as locked (red) despite being unlocked, and can still be opened.
- Sentido del peligro can sometimes make enemy markers appear outside of the minimap in the UI if Venari uses it and Khora moves away from the enemies.