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Última edición, 25-02-2019 por JARVIII


You will be led by pairs of my newest, most vicious clones. Go now, for the Queens!
Ven'kra Tel is a special Grineer Field Boss unit encountered in Sabotaje Orokin missions where Grineer are the dominant enemy, who is one of the two units who guard the Void Key necessary to close the Void Portal. She possesses a blue jet pack identical to that used by Instigadores that grants her excellent mobility, and can use her Vulkar and other ranged special abilities to engage Tenno from afar.

Ven'kra Tel is always seen with her sister, mini-boss Sprag.

TacticsEditar

  • She has excellent mobility with her jet pack, even more so than Grineer Instigadores. She has the ability to curl up in mid-air, then perform a horizontal Viento de cola that will knock players down.
    • Although she is noted to be very skilled in doing this maneuver, she will often land on the ground disoriented for a moment afterwards if she is successful in knocking a player down.
  • Ven'kra Tel will sometimes fly high into the air and direct a red laser beam at the player. This will summon Grineer reinforcements that will specifically target the player it was aimed at.

TipsEditar

  • Both Sprag and Ven'kra Tel are immune to damage directed at any part of their bodies other than their jetpacks or heads.
  • Neither Ven'kra or Sprag is immune to any kind of knockdown, whether from player abilities or from heavy melee weapons like the Scindo or Fragor, both of which can cause them to ragdoll even when in flight.
  • It is advisable to defeat Sprag first before Venk'ra Tel, as the latter's offensive powers are comparatively less than that of the former. Nonetheless, while Ven'kra Tel is less effective at melee range than Sprag, the Grineer reinforcements she can summon can make closing in the gap difficult.
    • In later difficulties, it is very much recommended to dispatch Ven'kra Tel first, as she is capable of one-shotting any Warframes with ease.
  • Cargador Helminto, Sunika and Sahasa Kubrows with their respective finisher abilities Helminth Ferocity, Savagery y Ferocidad enable them to strangle either Ven'kra or Sprag if caught, keeping them grounded and preventing them from moving and attacking. This allows for easy shots to the pair's jet packs.
  • Inflicting a proc will turn the sisters on each other.  Sprag will usually win the fight and it makes the fight much easier to do.  Bring weapons with builds or innate weapons like the Detron.

QuotesEditar

Arriving to BattleEditar

  • "Coming through that portal was a big mistake, Tenno."
Archivo:VenKraCG1.ogg
  • "You should have brought more Tenno. You don't have enough."
Archivo:VenKraCG2.ogg

GeneralEditar

  • "Patience Sprag. Killing requires patience."
Archivo:VenKraCG3.ogg
  • "Sprag, calm down. Remember, you must stay focused."
Archivo:VenKraCG4.ogg
  • "If you're not careful Tenno, my friend will break your back."
Archivo:VenKraCG5.ogg
  • "Sprag... wait for the right moment, then deliver the killing blow."
Archivo:VenKraCG6.ogg

When Sprag is Defeated FirstEditar

  • "What have you done to her!?"
Archivo:VenKraCG7.ogg
  • "She will be remembered! Who will remember you, Tenno?"
Archivo:VenKraCG8.ogg

AloneEditar

  • "One by one, that is how you die."
Archivo:VenKraCG9.ogg
  • "Are you willing to die for this key Tenno?"
Archivo:VenKraCG10.ogg

NotesEditar

  • Ven'kra often gives Sprag advice and tells her to have patience, and taunts the Tenno with menacing threats, suggesting that Ven'kra is the more experienced and intelligent of the pair.
  • Her jetpack counts as her head: killing her via an attack to her jetpack is treated as a headshot.
  • Ven'kra Tel, along with Sprag, cannot be Profanar d by Nekros.

TriviaEditar

Historial de actualizacionesEditar

See alsoEditar


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