Wiki Warframe Español

Actualización 2025

LEE MÁS

Wiki Warframe Español
Wiki Warframe Español
Última edición, 26-04-2025 por Maxmare0

Disparando un componente pegajoso; tóxico y explosivo, la pistola de gel Stug ofrece múltiples modos de disparo, produciendo el máximo daño en todo tipo de situaciones.

El Stug es una pistola automática  Grineer que dispara gotas  corrosivas que se adhieren a las superficies y explotan. Se puede formar una gota más grande y más poderosa usando disparos automáticos consecutivos o un solo disparo cargado a través del disparo alternativo.

Este arma se puede vender por 5.000  Créditos.

Requisitos de creación
📝 Editar materiales

20,000
 Neurodos
3
"Gallium" wasn't found in Module:Resources/data
4
"Salvage" wasn't found in Module:Resources/data
3,000
 Placa de aleación
1,200
Tiempo: 1 Day(s)
Adelantar: 25
 Market Price: 120  Blueprints Price:20,000

Características[]

Ventajas:

  • Este arma inflige daño  Corrosivo.
  • Dispara gotas que se adhieren a las superficies, incluidos enemigos y aliados. Luego, las gotas infligen dos puntos de daño antes de explotar en un radio de 0,3 a 3 metros, todo dentro de los 1,5 segundos posteriores al impacto.
  • Puede crear grandes gotas que causan más daño, formadas por disparos automáticos consecutivos en un solo lugar.
    • Cada gota añadida aumenta el daño en un 100% . Esto se acumula hasta diez veces y causa hasta 750 puntos de daño  Corrosivo.
    • El disparo alternativo carga una gran masa a un coste de 6 cargas.
    • El daño de la explosión no se ve afectado por la disminución del daño a distancia del proyectil en sí.
    • La explosión no necesita una línea de visión directa para causar daños y penetrará las paredes.
  • Polaridad innata .

Desventajas:

  • Very slow charge rate.
  • Low critical chance.
  • The blobs themselves cannot inflict a status proc. The explosions and DoT effect can, however the amount of each is low.
  • The steep arc and the low projectile speed severely limits accuracy. Also renders this weapon useless against long-ranged targets (However, the steep arc can be utilized to kill enemy units behind cover).
  • Can deal self-damage and Status proc to the user. The more blobs that are stacked, the more damage you will take.
  • Has very small explosion radius that does not increase when stacking blobs.
  • Cannot stack more than six blobs, if extra blobs are shot onto a full blob, it will stack but not increase damage.
  • Lephantis is 100% immune to this weapon due to explosions affecting the body rather than the weak points.

Configuraciones para el arma[]

Consejos[]

  • Stug explosions can deal headshot damage when triggered above their targets, this also includes the blobs themselves hitting heads.
  • Difusión de cañón and Torrente letal will allow the Stug to build up blobs much faster, while the torrente letal can increase firing and charging speed of the weapon.
  • Fulminación increases the crowd control potential of this weapon, particularly when spreading small blobs all over a room to deal damage against a large crowd of enemies.
  • It is not advisable to fight enemies in close range with this weapon, as it deals damage to the user, especially when equipped with Munición patógena. The more blobs that are stacked, the more damage you will take.
    • This is especially true if a player utilizes Fulminación to rack up its AoE potential.
  • The Stug can have three unique combination elementals, with Corrosive already provided, allowing Munición patógena and Convulsión mods to be equipped separately for such combinations.
  • The Stug's shots will not just stick to enemies, but other players too. This lets you put them on another player for a little bit of quick melee defense (similar to Vauban's Teslas, but much shorter lived). Also the shots will stick to Loki's Decoy and Saryn's Molt for a nice little trap.
  • The innate polarity can somewhat limit elemental modding potential unless building for  Magnético,  Explosión or  Viral damage, thus making it a less desirable polarity for elemental modding. If you wish to focus more on different elemental damages, then it is recommended to either ignore the polarity or use Forma to turn it into a more suitable polarity.
  • Due to having innate  Corrosivo, the stug can be made to deal  Radiación y  Viral, along with the innate  Corrosivo, to make it deadly against the Grineer, attacking all armor types and health.
  • Blobs will immediately explode when impacting the following surfaces, allowing instant high damage to enemies:

Notas[]

  • The Stug is massive for a sidearm (the size of most primary weapons), extending from the kneecap of Oberon all the way up to the middle of the torso. This causes clipping issues, as the upper part of the gun can pass into the frame's torso when holstered.
  • Its Rate of fire belies its actual manual rate of fire, as the user can actually fire its non-charge shots very quickly. Therefore, the displayed rate of fire merely tells its slow charging rate.
  • Despite the Status Chance displaying 0% for the shots, the Stug's explosions actually do cause Status procs to their targets.
  • Stug blobs explode when stepped on by anyone, including players.
  • The expense of the charged shot determines how many manually fired blobs are fired at simultaneously.
    • The maximum charge of the Stug is 6, costing 6 pistol ammo.
    • The maximum size of the Stug blob is 10 (although more than 6 is wasted without multishot).
    • Difusión de cañón (Level 4) releases a maximum charge of 10, due to the size hard limit.
    • Manual Difusión de cañón shots deal a size of 2.
  • Having the weapon expend no ammunition while charging gives no supposed effects on the blob, such as using 2 pistol ammo to make a 6-charge will create a 2-charge blob instead.
  • Shooting from a high elevation while the player's Salón de espejos is active will sometimes cause the shots from the rear clone to land near the player, potentially damaging them if too many blobs are accumulated.
  • Damage dealt by charged blobs is inconsistent. in most cases, a fully charged blob will inflict the same amount of damage to the enemy it is stuck to as a single blob, wasting the time it took to charge the weapon.

Curiosidades[]

  • The Stug is the third of three very large secondary weapons. The first two would be the Acrid and the Ballistica.
  • "Stug" is likely taken from the WW2 German assault gun of the same name (Sturmgeschütz III & IV) ; this makes it the second Grineer weapon named after a military vehicle, the first being the Hind.
  • This is the second secondary weapon that has a Charge ability.
  • While the game startup window (The one that lists recent updates) refers to the Stug as a Goo-gun, the shop calls it a Gel gun.
  • Stug's gameplay mechanics are similar or taken from a Bio-Rifle from early Digital Extremes game series, Unreal Tournament, which also shoots small toxic blobs or one larger.

Historial de actualizaciones[]

Véase también[]