Editar página
Puedes deshacer la edición. Antes de deshacer la edición, comprueba la siguiente comparación para verificar que realmente es lo que quieres hacer, y entonces publica los cambios para así efectuar la reversión.
Revisión actual | Tu texto | ||
Línea 1: | Línea 1: | ||
{{Top|Arma|Arma|Armas}}{{Fecha}} |
{{Top|Arma|Arma|Armas}}{{Fecha}} |
||
{{WeaponInfoboxAutomatic}} |
{{WeaponInfoboxAutomatic}} |
||
− | {{ |
+ | {{Codex|El hielo en movimiento puede aplastar montañas, este martillo helado no es la excepción.}} |
The '''Sibear''' is a large hammer featuring a head composed entirely of [[Criótica]] that deals {{Icono/Proc|Frío|texto|negro}} damage to anything it hits. Performing a charged melee attack increases its [[probabilidad de estado]] considerably, making it ideal for inflicting debilitating status effects on the enemy. |
The '''Sibear''' is a large hammer featuring a head composed entirely of [[Criótica]] that deals {{Icono/Proc|Frío|texto|negro}} damage to anything it hits. Performing a charged melee attack increases its [[probabilidad de estado]] considerably, making it ideal for inflicting debilitating status effects on the enemy. |
||
{{BuildAutomatic|type=Weapon}} |
{{BuildAutomatic|type=Weapon}} |
||
Línea 8: | Línea 8: | ||
This weapon deals {{Icono/Proc|Frío|texto|negro}} damage. |
This weapon deals {{Icono/Proc|Frío|texto|negro}} damage. |
||
− | ''' |
+ | '''Advantages:''' |
*Third highest base damage of all melee weapons, tied with [[Jat Kittag]], [[Fragor Prime]] and [[Scindo Prime]]. |
*Third highest base damage of all melee weapons, tied with [[Jat Kittag]], [[Fragor Prime]] and [[Scindo Prime]]. |
||
* Innate {{Icono/Proc|Frío|texto|negro}} damage is good against [[escudo]]s, [[armadura de aleación]], y [[Nervio infestado]]. |
* Innate {{Icono/Proc|Frío|texto|negro}} damage is good against [[escudo]]s, [[armadura de aleación]], y [[Nervio infestado]]. |
||
Línea 17: | Línea 17: | ||
* Charge attacks have an incredible amount of impact, sending enemies flying. |
* Charge attacks have an incredible amount of impact, sending enemies flying. |
||
− | ''' |
+ | '''Disadvantages:''' |
* No physical damage - {{Icono/Proc|Impacto|texto|negro}}, {{Icono/Proc|Perforación|texto|negro}} and {{Icono/Proc|Cortante|texto|negro}}. |
* No physical damage - {{Icono/Proc|Impacto|texto|negro}}, {{Icono/Proc|Perforación|texto|negro}} and {{Icono/Proc|Cortante|texto|negro}}. |
||
** Damage cannot be increased with physical damage mods. |
** Damage cannot be increased with physical damage mods. |
||
*Innate {{Icono/Proc|Frío|texto|negro}} damage is resisted by [[Fosilizada]] Infested and [[Carne infestada]]. |
*Innate {{Icono/Proc|Frío|texto|negro}} damage is resisted by [[Fosilizada]] Infested and [[Carne infestada]]. |
||
− | == |
+ | == Notes == |
*The Sibear is currently the most expensive item in-game in regards to [[Criótica]] requirements for construction, needing 30,000 [[Criótica]] to build. |
*The Sibear is currently the most expensive item in-game in regards to [[Criótica]] requirements for construction, needing 30,000 [[Criótica]] to build. |
||
**It is also the second most expensive item for [[Placa de aleación|Placas de aleación]], requiring 50.000. |
**It is also the second most expensive item for [[Placa de aleación|Placas de aleación]], requiring 50.000. |
||
− | == |
+ | == Trivia == |
* The Sibear is the first [[cuerpo a cuerpo]] weapon to deal pure {{Icono/Proc|Frío|texto|negro}} damage. |
* The Sibear is the first [[cuerpo a cuerpo]] weapon to deal pure {{Icono/Proc|Frío|texto|negro}} damage. |
||
* It is also the first hammer whose components derive from another hammer to build. |
* It is also the first hammer whose components derive from another hammer to build. |
||
Línea 32: | Línea 32: | ||
* Sibear is a corruption of ''[[wikipedia:Siberia|Siberia]]'', a region in Russia known for its low temperatures and bears. |
* Sibear is a corruption of ''[[wikipedia:Siberia|Siberia]]'', a region in Russia known for its low temperatures and bears. |
||
− | == |
+ | ==Bugs== |
*Adding a combined element (that leaves the innate cold damage) may remove the shimmering cold effect on the coils, despite there being {{Icono/Proc|Frío|texto|negro}} damage on the weapon. This bug is inconsistent and may not appear for some people. [https://www.youtube.com/watch?v=bYq5N-ZltdA Video Proof] |
*Adding a combined element (that leaves the innate cold damage) may remove the shimmering cold effect on the coils, despite there being {{Icono/Proc|Frío|texto|negro}} damage on the weapon. This bug is inconsistent and may not appear for some people. [https://www.youtube.com/watch?v=bYq5N-ZltdA Video Proof] |
||