Última edición, 10-09-2019 por JARVIII
Saquea un porcentaje de los escudos y armadura de enemigos cercanos para recargar los escudos y sobrescudos de Hildryn. También retira los efectos de estado de Hildryn y de sus aliados.
|Fuerza:10% / 15% / 20% / 25% (shield/armor drain per enemy)|
|Duración:2 s (expansion duration)|
|Rango:5 m / 6 m / 7 m / 8 m (pulse initial radius)|
|Misc:100% (status cleanse on cast)|
- Hildryn emits a radial pulse with an initial radius of 5 / 6 / 7 / 8 meters, which follows her as an aura and rapidly expands outward by 20.0 meters per second over a duration of 2 seconds. Hildryn and allies touched by the expanding pulse are instantly cleansed of all negative Efecto de estados. Enemies in direct line of sight of Hildryn and within range of her aura are marked for pillage, reducing their escudos y armadura by 10% / 15% / 20% / 25%. When Pillage expires or when the ability key (default ) is pressed again while the ability is active, the pulse instantly retracts to Hildryn to restore her missing shields and produce Overshields based on the amount or shields and/or armor stolen from all pillaged enemies.
- Shield/armor drain per enemy is affected by fuerza de habilidades.
- Shield cost is affected by eficiencia de habilidades.
- Pulse initial radius is affected by rango de habilidades.
- Expansion duration is affected by duración de habilidades.
- Shield restore affects Kubrows, Kavats y MOAs, but has no effect on Centinelas.
- Armor reduction is permanent and stacks multiplicatively with repeated use.
- Does not steal from enemies without shields or armor stats.
- Casting speed is affected by Talento natural y Derivación rápida.
- Pillaged enemies leaving Pillage's pulse and/or Hildryn's line of sight will still return shields to her.
- Casting Pillage is a full body animation that stops Hildryn's grounded movement and other actions.
- Pillage cannot be cast while Tormenta Aegis is active.
- Hildryn's shoulder-mounted shield pads briefly become visible when Pillage is cast.
- Enemies affected by Pillage glow in an upward stream of energy particles. Pillaged shields return to Hildryn as energy missiles once the ability expires or is recast while active.
- Pulse, energy stream, and energy missiles are affected by Hildryn's chosen Warframe energy color.
- Similar to Impregnación molecular, Duración de habilidades is far more effective at increasing this ability's range than rango de habilidades itself. Increasing duration also provides more time for Hildryn to move around and tag enemies with the aura.
- Modding for Proyección corrosiva o Ruptura de escudos is ill-advised as this ability relies on enemies having shields or armor.
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