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'''{{PAGENAME}}''' is a special variant of the standard [[Sabotaje]] missions. This Sabotage mission requires players to shut down an Orokin Portal that allows the [[Corpus]] and [[Grineer]] to access the [[Vacío|Vacío Orokin]].
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'''Sabotaje Orokin''' es una variante especial de las misiones de [[Sabotaje]] estándar. Esta misión de Sabotaje requiere que los jugadores cierren un [[Portal Orokin]] que permita que [[Corpus]] y [[Grineer]] accedan al [[Vacío|Vacío Orokin]].
   
==Mechanics==
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==Mecánica==
Players are tasked with finding a portal room that holds a '''Void Portal''' that connects the Orokin Void or [[Derrelicto Orokin]] with another location. Upon reaching the room, players must reverse the portal's polarity by activating two generators in sequence, which is achieved by hacking the designated consoles within the portal room. Upon activation, each console must then be defended for a short period of time from enemy attack until each generator contributes 50% power to the portal. After defending one console, the other console must be activated and defended in the same manner to complete the reversal, that will then allow players to cross over to the other side.
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Los jugadores tienen la tarea de encontrar una [[sala de portal]] que contenga un [[Portal del Vacío]] que conecte el [[Vacío|Vacío Orokin]] o el [[Derrelicto Orokin]] con otra ubicación. Al llegar a la sala, los jugadores deben revertir la polaridad del portal activando '''dos''' generadores en secuencia, lo que se logra [[Pirateo|pirateando]] las consolas designadas dentro de la [[sala del portal]]. Tras la activación, cada consola debe ser defendida por un corto período de tiempo del ataque enemigo hasta que cada generador contribuya con un 50% de poder al portal. Después de defender una consola, la otra consola debe activarse y defenderse de la misma manera para completar la inversión, lo que permitirá a los jugadores cruzar al otro lado.
   
Crossing the portal will bring players into another portal room containing a '''Torsion Beam Generator''' that leads out into a planetary [[Escenario]], where they will need to hunt down and defeat a miniboss. Once the miniboss is defeated, a nearby '''Void Key '''container will open and be marked with a quest objective indicator. Once the Void Key is acquired, it must then be brought back into the portal room and inserted into the Torsion Beam Generator, which will then initiate a 20-second countdown. Players must cross the portal before the countdown ends. Players can then head to extraction upon completing this objective.
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Cruzar el portal llevará a los jugadores a otra [[sala del portal]] que contiene un '''generador de rayos de torsión''' que conduce a un [[Escenario]] planetario, donde deberán cazar y derrotar a un mini-jefe. Una vez que el mini-jefe es derrotado, se abrirá un contenedor de [[llave del vacío]] cercano y se marcará con un indicador de objetivo de búsqueda. Una vez que se adquiere la Llave del Vacío, debe volver a introducirse en la sala del portal e insertarse en el generador de haces de torsión, que luego iniciará una cuenta regresiva de 20 segundos. Los jugadores deben cruzar el portal antes de que finalice la cuenta regresiva. Los jugadores pueden dirigirse a la extracción al completar este objetivo.
   
 
==[[Alijo]]s==
 
==[[Alijo]]s==
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*Unlike normal lockers, [[Alijo]]s are treated as loot containers and thus appear on the mini-map when using loot radar mods such as [[El saber del ladrón]] y [[Loot Detector]]. This can make finding the caches a lot easier.
 
*Unlike normal lockers, [[Alijo]]s are treated as loot containers and thus appear on the mini-map when using loot radar mods such as [[El saber del ladrón]] y [[Loot Detector]]. This can make finding the caches a lot easier.
   
==Trivia==
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==Curiosidades==
 
* Orokin Sabotage was introduced in the [[Operation Gate Crash]] event.
 
* Orokin Sabotage was introduced in the [[Operation Gate Crash]] event.
 
* As of {{ver|18}}, the Torsion Beam Key's size has been increased by at least 3 times the original size.
 
* As of {{ver|18}}, the Torsion Beam Key's size has been increased by at least 3 times the original size.
 
* The Key was originally dropped by the miniboss upon death (the latter one killed in Sprag's and Ven'kra Tel's case). This sometimes resulted in the Key becoming unobtainable due to ragdoll physics and other factors, so the Key was changed to reside in a containment capsule that unlocks upon defeating the boss.
 
* The Key was originally dropped by the miniboss upon death (the latter one killed in Sprag's and Ven'kra Tel's case). This sometimes resulted in the Key becoming unobtainable due to ragdoll physics and other factors, so the Key was changed to reside in a containment capsule that unlocks upon defeating the boss.
   
==Bugs==
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==Errores==
 
* Rarely, attempting to pick up the Void Key may disable the use key (default {{Key|X}}) for the rest of the mission, preventing the Void Key from being picked up.
 
* Rarely, attempting to pick up the Void Key may disable the use key (default {{Key|X}}) for the rest of the mission, preventing the Void Key from being picked up.
 
* Sometimes the Torsion Beam Generator may not accept the Void Key. Dropping the key then picking it back up might fix it.
 
* Sometimes the Torsion Beam Generator may not accept the Void Key. Dropping the key then picking it back up might fix it.

Revisión de 14:42 18 ago 2019

Última edición, 18-08-2019 por JARVIII

Sabotaje Orokin es una variante especial de las misiones de Sabotaje estándar. Esta misión de Sabotaje requiere que los jugadores cierren un Portal Orokin que permita que Corpus y Grineer accedan al Vacío Orokin.

Mecánica

Los jugadores tienen la tarea de encontrar una sala de portal que contenga un Portal del Vacío que conecte el Vacío Orokin o el Derrelicto Orokin con otra ubicación. Al llegar a la sala, los jugadores deben revertir la polaridad del portal activando dos generadores en secuencia, lo que se logra pirateando las consolas designadas dentro de la sala del portal. Tras la activación, cada consola debe ser defendida por un corto período de tiempo del ataque enemigo hasta que cada generador contribuya con un 50% de poder al portal. Después de defender una consola, la otra consola debe activarse y defenderse de la misma manera para completar la inversión, lo que permitirá a los jugadores cruzar al otro lado.

Cruzar el portal llevará a los jugadores a otra sala del portal que contiene un generador de rayos de torsión que conduce a un Escenario planetario, donde deberán cazar y derrotar a un mini-jefe. Una vez que el mini-jefe es derrotado, se abrirá un contenedor de llave del vacío cercano y se marcará con un indicador de objetivo de búsqueda. Una vez que se adquiere la Llave del Vacío, debe volver a introducirse en la sala del portal e insertarse en el generador de haces de torsión, que luego iniciará una cuenta regresiva de 20 segundos. Los jugadores deben cruzar el portal antes de que finalice la cuenta regresiva. Los jugadores pueden dirigirse a la extracción al completar este objetivo.

Alijos

An optional secondary objective present in Orokin Sabotage missions gives the task of finding three Alijos that take the form of Lockers within the Vacío Orokin o Derrelicto Orokin portion of the mission, which contain valuable treasure. These lockers, which can be identified by having white lights instead of red or green, are usually hidden within hard-to-reach and secret areas that may require parkour skills to use. The lockers emit a distinct hum that can be heard if they're within the vicinity, which can aid in determining their location.

The Alijos contain rewards of Reactor Sabotage missions. Opening a cache will provide the uncovered reward to all players present in the mission, even if only one player is physically present at the Alijo.

Recompensas

Ver lista de Rewards

First Cache Second Cache Third Cache

ERROR: No mission found for those parameters

Locations: ERROR: Could not figure out that mission type

Up to date as of Actualización 21.6


First Cache Second Cache Third Cache

ERROR: No mission found for those parameters

Locations: ERROR: Could not figure out that mission type

Up to date as of Actualización 21.6


First Cache Second Cache Third Cache

ERROR: No mission found for those parameters

Locations: ERROR: Could not figure out that mission type

Up to date as of Actualización 21.6


Localizaciones

Each individual node has a different planetary tileset to which the Void Portal leads to, which also determines the type of enemy encountered on the other side.

The miniboss encountered on each mission is determined by the dominant enemy faction. Stribog and Derelict missions have the sister pair Sprag and Ven'kra Tel as the miniboss, Marduk has Lynx as the miniboss.

Notas

  • The Void Key picked up after defeating the mission's miniboss has similar properties to a Dragon Key, and can confer a weaker version of the Hobbled effect of reduced movement speed to the player while it is carried.
  • Unlike normal lockers, Alijos are treated as loot containers and thus appear on the mini-map when using loot radar mods such as El saber del ladrón y Loot Detector. This can make finding the caches a lot easier.

Curiosidades

  • Orokin Sabotage was introduced in the Operation Gate Crash event.
  • As of Actualización 18.0, the Torsion Beam Key's size has been increased by at least 3 times the original size.
  • The Key was originally dropped by the miniboss upon death (the latter one killed in Sprag's and Ven'kra Tel's case). This sometimes resulted in the Key becoming unobtainable due to ragdoll physics and other factors, so the Key was changed to reside in a containment capsule that unlocks upon defeating the boss.

Errores

  • Rarely, attempting to pick up the Void Key may disable the use key (default X ) for the rest of the mission, preventing the Void Key from being picked up.
  • Sometimes the Torsion Beam Generator may not accept the Void Key. Dropping the key then picking it back up might fix it.
  • On very rare occasions when the portal closes the game may believe players are still on the other side of the portal, resulting in them instantly dying.
  • Sprag and Ven'kra Tel have been known to fall through the map floor and get stuck inside the map.
  • It is possible to get stuck on the wrong side of the portal by attempting to leave at :00. This can also be accomplished by activating a Focus ability, then entering the portal a few seconds before the collapse. Dying and resurrecting will not place you on the correct side.
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