Última edición, 22-09-2020 por JARVIII
ENERGÍA 100 TECLA 4 |
RhinoPisotón Rhino pisa con fuerza suficiente como para interrumpir el tiempo, dejando a los enemigos en estasis a su alrededor. |
Fuerza:150 / 300 / 500 / 800 (damage) 80% / 90% / 95% / 97.5% (slow) | |
Duración:3 / 4 / 5 / 8 s | |||
Rango:15 / 18 / 22 / 25 m |
- RhinoPisotón the ground with tremendous force, immediately dealing 150 / 300 / 500 / 800 Explosión damage in a small area of effect.
- Burst damage is affected por la fuerza de habilidad and body-part multipliers.
- Damage does not bypass obstacles in the environment and diminishes with distance.
- After a short delay, 150 / 300 / 500 / 800 Explosión damage is inflicted to all enemies within a radius of 15 / 18 / 22 / 25 meters. Affected enemies will have their movement speed and fire/attack rate reduced by 80% / 90% / 95% / 97.5% over a duration of 3 / 4 / 5 / 8 seconds.
- Damage is affected por la fuerza de habilidad.
- Damage bypasses obstacles in the environment and does not diminish with distance.
- Affected enemies suffer a Derribo and are placed in stasis before hitting the ground.
- Stasis duration is affected por la duración de habilidad.
- Radius is affected por el rango de habilidad.
- This second instance of damage suffers by a small time delay that depends on how many enemies are affected within its range. This is due to the processing of the actual game, as enemies are being considered to be affected for stun and damage within the vicinity (e.g., 15+ enemies = 1 second delay, 25+ enemies = 2 second delay).
- RhinoPisotón can be used while sliding but not while climbing a wall or executing a front flip.
- Can be recast while active; however, enemies already affected by RhinoPisotón will not have their stasis duration reset and are only damaged by the initial short-range burst.
- With maximized radius, Stomp can be used for both crowd control of high level enemies and clearing rooms of low level enemies.
- The second close range blast can break storage containers and reinforced glass on Nave Corpus.
Maximización es una forma de especialización: los mods pueden ser mezclados para dar lugar a valores que varían entre los límites de gama alta listados aquí. Haga clic en cualquier enlace de maximización para aprender cómo construirla.
- Maximizar la duración de habilidad increases stasis duration to 22.56 seconds.
- Reduces radius to 8.5 meters.
- Maximizar la eficiencia de habilidad reduces cost to 25 energy.
- Reduces stasis duration to 3.2 seconds.
- Maximizar el rango de habilidad increases radius to 62.5 meters.
- Reduces damage to 320.
- Maximizar la fuerza de habilidad increases damage to 2392.
- Increases cost to 155 energy.
- Reduces stasis duration to 5.8 seconds.