Wiki Warframe Español
Wiki Warframe Español
(Página creada con "<onlyinclude>{{AbilityU10.3 | name = Repeler | gameimage = RepelIcon.png | cardimage = Repel.png | hotkey = 4 | energy = 100 | description...")
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| hotkey = 4
 
| hotkey = 4
 
| energy = 100
 
| energy = 100
| description = The Warframe emits a massive pulse of energy, stunning nearby enemies and sending them flying.
+
| description = El warframe emite un impulso masivo de energía, aturdiendo a los enemigos cercanos y haciéndolos volar
 
| cost =
 
| cost =
 
| damage = 500 / 750 / 1000 / 1500
 
| damage = 500 / 750 / 1000 / 1500

Revisión del 04:21 23 sep 2017

Repel RepelIcon
ENERGÍA
OrbeEnergía100
TECLA
4
Repeler
El warframe emite un impulso masivo de energía, aturdiendo a los enemigos cercanos y haciéndolos volar
AbilityStrengthBuffFuerza:500 / 750 / 1000 / 1500
AbilityDurationBuffDuración:5 / 7 / 9 / 11 s
AbilityRangeBuffRango:80 / 100 / 120 / 140 m

  • The Odonata emits a powerful electromagnetic pulse that deals 500 / 750 / 1000 / 1500

Impact b Impact damage to all enemies within 80 / 100 / 120 / 140 meters. Affected enemies are violently pushed back a considerable distance, are permanently disarmed, and have their mobility disabled for 5 / 7 / 9 / 11 seconds.

    • Damage is affected by Ability Strength.
    • Damage bypasses obstacles in the environment and does not decrease with distance.
    • Disable duration is affected by Ability Duration.
    • Pulse radius is affected by Ability Range.
    • Range values indicated in the UI (20 / 25 / 30 / 35 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
  • Enemies with melee capabilities, such as the Ogma, can still engage in close-quarters combat while disarmed.
  • Can be cast multiple times while enemies are disabled.

  • Use Repel to "Repel Bomb" groups of targets
  • Repel is a very effective tool for clearing enemies away from objectives, if not outright killing them.
    • Caution should be used when attempting this as units capturing objectives (as signified by a red orb) will not have their capture halted. Carelessly using Repel may make these units difficult to kill before they complete their capture.

  • Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

    • Maximized Ability Duration increases the disable duration to 14.3 seconds.
      • Has no negative effect on this ability.
    • Maximized Ability Efficiency reduces the cost to 45 energy.
      • Has no negative effect on this ability.
    • Maximized Ability Range increases the pulse radius to 224 meters.
      • Has no negative effect on this ability.
    • Maximized Ability Strength increases the damage to 2325.
      • Has no negative effect on this ability.