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Última edición, 05-09-2019 por JARVIII

Reflejo del terror Reflejo del terror simbolo
ENERGÍA
25
TECLA
1
Reflejo del terror
Arranca la fuerza vital de un enemigo y la usa como un escudo que absorbe el daño, esto mata instantáneamente a los enemigos significativamente debilitados. Carga para canalizar el daño absorbido en un proyectil explosivo.


Charge drain: 50 s-1

Fuerza:1 / 1.5 / 1.75 / 2 x (damage capture multiplier)
Duración:13 / 15 / 18 / 20 s (mirror duration)
Rango:30 m (pounce range)
6 / 7 / 8 / 10 m (explosion radius)
Misc:8 m (stagger radius)
40% (instant kill threshold)
10% (health to shield)
20% (health to shield on instant kill)
100 (mirror contact damage)
50%/s (charge damage per sec)

  • Garuda leaps into the air to pounce at an enemy target within 30 meters, staggering all enemies within a 8 meter radius on landing while violently slashing the victim with her talons to inflict Derribo. The victim is instantly killed by Garuda if its health was at or below 40% when Dread Mirror was cast.
    • Pounce range is affected by rango de habilidades.
    • Stagger radius and instant kill threshold are not affected by Mods.
    • Garuda must have sufficient space to land next to the victim to cast this ability.
  • Once Garuda strikes the victim, she rips its lifeforce out to conjure a Dread Mirror in front of her for 13 / 15 / 18 / 20 seconds. The dread mirror is a large hovering invulnerable frontal shield that reorients itself to face the player's camera direction. All incoming enemy ranged and melee attacks are blocked by the mirror on contact, while the damage is absorbed into the Dread Heart beating above the mirror's frame; incoming enemy damage is first multiplied by 1 / 1.5 / 1.75 / 2 times then absorbed by the heart.
    • 10% of the victim's health is absorbed as initial damage for the heart when Garuda strikes the target.
      • If the victim is instantly killed, the health absorbed is increased to 20%.
      • Percentage of health to shield is not changed by mods, always staying at 10%, but the actual initial damage to Dread Heart is actually affected by mods.
    • Mirror duration is affected by Duración de habilidades.
    • Damage capture multiplier is affected by fuerza de habilidades.
    • Enemies that touch the mirror will take 100 damage and stagger backward away from Garuda. Rolling toward enemies causes the mirror to forcefully bash them away in a ragdoll state.
      • Mirror contact damage is not affected by mods.
      • This damage is also dealt to the mirror, absorbing damage into the Dread Heart.
        • For example, at 130% fuerza de habilidades (2.6x damage capture multiplier), damage absorbed will be 100 x 2.6 = 260.
      • The mirror hits once as soon as you reach your victim unless they are instantly killed.
    • Damage absorbed is displayed in numeric value above the heart.
    • Dread Mirror lasts until it expires or the dread heart is thrown, while the Dread Heart will persist until thrown even after the mirror disappears and can absorb damage from multiple Dread Mirrors indefinitely.
    • Mirror does not block area of effect abilities such as Artillero Pesado ground slam.
  • While the Dread Heart is floating above Garuda, holding down the ability button (default 1 ) causes Garuda to grasp the heart in her talons and drain 50 Energía per second to continuously increase the absorbed damage by 50% of the currently stored damage value per second. Releasing the ability button causes Garuda to throw the heart as a high velocity explosive projectile toward the location on the aiming reticle. The heart bursts on impact with an enemy or a surface to inflict the amplified damage and a guaranteed efecto de estado to all enemies within a 6 / 7 / 8 / 10 meter radius.
    • Charge energy drain per second is affected by Eficiencia de habilidades.
    • Charge damage per second is not affected by mods.
    • Explosion radius is affected by Rango de habilidades.
    • Charging in mid-air will allow Garuda to hover for few seconds.
    • The explosion bypasses obstacles in the environment, and its damage does not decrease with distance.
  • Can be recast while active to pounce at a target and refresh the mirror's duration.
  • Can be cast while airborne.
  • Casting Dread Mirror is full body animation that relocates Garuda to her target. Charging the Dread Heart is an upper body animation that reduces Garuda's movement speed and grounds her once landed, as well as preventing other actions until the heart is thrown.
  • The Dread Mirror's frame colors are affected by Garuda's chosen Appearance colors.
  • The Dread Heart visually drips blood constantly, beats faster when absorbing damage, and grows spikes when its stored damage is high enough.
  • Dread Mirror, Dread Heart, and particle effects are affected by Garuda's chosen Energy color.

Abrigo del terror
Artículo principal: Abrigo del terror

Abrigo del terror es un mod de aumento de warframe para Garuda para su habilidad Reflejo del terror que le otorga invencibilidad a Garuda luego de matar a un objetivo utilizando reflejo del terror.

{{#lsth:Abrigo del terror|Estadísticas}}

  • Synergizes well with Provocación del guardián, making more enemies attack Garuda and her Dread Mirror, allowing quick, indefinite damage build up for Dread Heart.
  • Combined with Blood Altar, Garuda can effectively tank and shrug off most damage that comes her way.
  • Considering how far Garuda can move with her pounce, it can make for an effective means to escape an encounter while defending yourself.
  • Facing Dread Mirror outward while standing in the corner makes Garuda less vulnerable to direct attacks.
  • Using the ability multiple times before unleashing the heart will ramp up the damage rapidly, eliminating the reliance on enemy aggro.
  • Dread Mirror can prevent some AoE damage like explosion from the barrel.
  • Dread Mirror can protect Garuda from Trampa de arco, providing the Mirror is between her and the trap. The trap will self-destruct after 3 seconds as if it has been activated, but since there is no arc occurs, no damage will be absorbed.
  • Rolling into enemies with Dread Mirror active and facing toward said enemies will ragdoll them, frequently drag them along for a brief moment, and send them flying for several meters. This is a good makeshift crowd control.

Maximización es una forma de especialización: los mods pueden combinarse para dar como resultado valores que varían entre los límites superiores enumerados aquí. Haga clic en cualquier enlace maximizado para aprender cómo construirlo.

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