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Última edición, 10-01-2019 por JARVIII


Irradia a los enemigos con un continuo chorro de plasma letal. Cargar el disparo secundario libera un globo de plasma que erupciona con minibombas guiadas al momento del impacto.
The Phantasma is Revenant's signature shotgun that fires a deadly beam of and damage. Its Alternate Fire charges up a large plasma bomb that spawns additional enemy-seeking projectiles.


Requisitos de fabricación
Credits64
20,000
ArgonCrystal64
2

10
Plastids64
650
NanoSpores64
12,500
Tiempo: 12 hrs
Acelerar: 25 Platinum64
Precio del MarketIcon: 195 Platinum64 Precio del Blueprint2: 25,000 Credits64


CharacteristicsEditar

This weapon deal primarily damage.

Advantages:

Disadvantages:

  • Innate damage – less effective against Shielded, Infested, and Fossilized.
  • No or damage – less effective against armor and health.
  • Lowest probabilidad crítica of all shotguns.
  • Bajo multiplicador crítico.
  • Low magazine size; requires frequent reloading.
  • Primary fire has a limited range of 20 meters.
  • ​​​​​Damage ramps up from 15% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 15% over 2 seconds.
  • Alt-fire has travel time with heavy arcing.
  • Alt-fire inflicts self damage.
  • Alt-fire fires as soon as it has reached a full charge, which can lead to premature firing.

NotesEditar

  • The charge attack deploys a ball of plasma that explodes in a 5m radius on contact with an enemy or object, dealing 15 damage upon impact and 73 damage in the explosion. Charging consumes ammo, up to a full magazine on full charge.
    • Damage dealt by the plasma bomb is dependent on the amount of ammo consumed during the charge; consuming$ x $ ammo will multiply the bomb's damage by$ x $.
  • Upon explosion several bomblets will be scattered into the air and begin homing in on nearby targets. Each bomblet will deal 15 damage upon impact, then explode to deal 73 in a small radius.
    • The number of bomblets spawned is dependent on the amount of ammo consumed during the charge; consuming$ x $ ammo will spawn$ x $ bomblets per plasma bomb.
  • The plasma bomb does deal self damage, however the bomblets spawned from it will only seek enemies and will not hurt the player.

TriviaEditar

BugsEditar

  • The alt-fire's seeking projectiles may not spawn or can fail to seek enemies sometimes.
  • The alt-fire's charge rate isn't affected by fire rate mods.

Patch HistoryEditar

Last updated: Actualización 23.5
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