Los mods de daño a facción are mods that increase the damage done to enemies of a specific faction. These mods work on all enemy types of a given faction, including bosses. They do not, however, work against Corrupted versions of enemies though, e.g. Perdición de los infestados will not increase damage done against a Corrupted Ancient. There are a total of 16 faction damage mods: 4 mods (Infested, Grineer, Corpus, and Corrupted) for the each of the 4 main weapon mod types (Rifle, Shotgun, Pistol and Melee). All faction damage weapon mods increase damage by 5% per rank, and max out at 30%. The base equip cost for these mods is 4, and they all have a polarity.
The damage increases from faction damage mods affect the base damage of a weapon, instead of adding additional 'elemental' damage. Faction damage mods stack multiplicatively with other mods, thus increasing all damage. For complete mechanics, see Daño.
List of Damage Mods[]
Rifle[]
Escopeta[]
Pistola[]
Cuerpo a cuerpo[]
Notas[]
- Faction damage mods for Infested, Corpus, and Grineer were added in Actualización 9.0, while Faction damage mods for Corrupted were added in Actualización 21.0.
Mod de daño a facción | |
---|---|
Rifle | Perdición del Corpus (Prime) • Perdición de los Corruptos (Prime) Perdición de los Grineer (Prime) • Perdición de los infestados (Prime) |
Escopeta | Limpieza de Corpus • Limpieza de Corruptos • Limpieza de Grineer • Limpieza de infestados |
Pistola | Expeler Corpus (Prime) • Expeler Corruptos (Prime) Expeler Grineer (Prime) • Expeler infestados (Prime) |
Cuerpo a cuerpo | Castiga Corpus • Castiga Corruptos • Castiga Grineer • Castiga infestados |