Wiki Warframe Español

Actualización 2025

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Wiki Warframe Español
Wiki Warframe Español

La documentación para este módulo puede ser creada en Módulo:Arcano/data/doc

return {
	Arcanes = {
		["Disparo deslizante Akimbo"] = {
			CodexSecret = false,
			Criteria = "Mientras te deslizas",
			Description = "Obtén 65 % de eficiencia de munición con pistolas dobles.",
			Dissolution = 24,
			Icon = "Disparo deslizante Akimbo icono.png",
			Image = "Disparo deslizante Akimbo.png",
			Introduced = "33.5",
			IsRefreshable = false,
			Link = "Disparo deslizante Akimbo",
			MaxRank = 5,
			Name = "Disparo deslizante Akimbo",
			Rarity = "Raro",
			Type = "Secundario",
		},
		["Aceleración arcana"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "30 % de probabilidad de +90 % de cadencia de fuego para armas primarias (excluyendo escopetas) durante 9 s",
			Dissolution = 21,
			Icon = "Aceleración arcana icono.png",
			Image = "Aceleración arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/LongGunSpeedOnCrit",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Aceleración arcana",
			MaxRank = 5,
			Name = "Aceleración arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_FIRE_RATE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Égida arcana"] = {
			CodexSecret = true,
			Criteria = "En escudos dañados",
			Description = "3% de probabilidad de +5% recarga de escudo durante 12s",
			Dissolution = 28,
			Icon = "Égida arcana icono.png",
			Image = "Égida arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/GolemArcaneShieldRegenOnDamage",
			Introduced = "17.9.1",
			IsRefreshable = false,
			Link = "Égida arcana",
			MaxRank = 5,
			Name = "Égida arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_SHIELD_RECHARGE_PERCENT", "AVATAR_SHIELD_RECHARGE_DELAY", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Agilidad arcana"] = {
			CodexSecret = true,
			Criteria = "Al recibir daño",
			Description = "60% de probabilidad de +60% de velocidad de parkour durante 18s",
			Dissolution = 21,
			Icon = "Agilidad arcana icono.png",
			Image = "Agilidad arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/SpeedOnDamage",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Agilidad arcana",
			MaxRank = 5,
			Name = "Agilidad arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_PARKOUR_BOOST", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Aracne arcano"] = {
			CodexSecret = true,
			Criteria = "Al posarse",
			Description = "+150% de daño por 30s",
			Dissolution = 28,
			Icon = "Aracne arcano icono.png",
			Image = "Aracne arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/GolemArcaneBonusDamageOnWallLatch",
			Introduced = "17.9.1",
			IsRefreshable = false,
			Link = "Aracne arcano",
			MaxRank = 5,
			Name = "Aracne arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Vengador arcano"] = {
			CodexSecret = true,
			Criteria = "Al recibir daño",
			Description = "21% de probabilidad de +45% de probabilidad crítica durante 12s",
			Dissolution = 28,
			Icon = "Vengador arcano icono.png",
			Image = "Vengador arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/CritChanceOnDamage",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Vengador arcano",
			MaxRank = 5,
			Name = "Vengador arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_CRIT_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Despertar arcano"] = {
			CodexSecret = true,
			Criteria = "Al recargar",
			Description = "60% de probabilidad de +150% de daño para pistolas durante 24s",
			Dissolution = 21,
			Icon = "Despertar arcano icono.png",
			Image = "Despertar arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/PistolDamageOnReload",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Despertar arcano",
			MaxRank = 5,
			Name = "Despertar arcano",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Barrera arcana"] = {
			CodexSecret = true,
			Criteria = "En escudos dañados",
			Description = "6 % de probabilidad de restaurar todos los escudos instantáneamente",
			Dissolution = 98,
			Icon = "Barrera arcana icono.png",
			Image = "Barrera arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/InstantShieldOnDamage",
			Introduced = "16",
			IsRefreshable = false,
			Link = "Barrera arcana",
			MaxRank = 5,
			Name = "Barrera arcana",
			Rarity = "Legendario",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Batería arcana"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Gana 0.30 energía máxima por punto de armadura, hasta 1000 de energía.",
			Dissolution = 24,
			Icon = "Batería arcana icono.png",
			Image = "Batería arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MaxEnergyForArmor",
			Introduced = "36",
			IsRefreshable = true,
			Link = "Batería arcana",
			MaxRank = 5,
			Name = "Batería arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_POWER_MAX", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Beligerancia arcana"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Obtén 6 % de fuerza de habilidad por cada 250 de salud máxima hasta un 72 %.",
			Dissolution = 24,
			Icon = "Beligerancia arcana icono.png",
			Image = "Beligerancia arcana.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/AbilityStrengthForMaxHealth",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Beligerancia arcana",
			MaxRank = 5,
			Name = "Beligerancia arcana",
			Rarity = "Raro",
			Type = "Warframe",
			--UpgradeTypes = {  }
		},
		["Cargador de hoja arcano"] = {
			CodexSecret = true,
			Criteria = "Al matar con arma primaria",
			Description = "30% de probabilidad de +300 % de daño cuerpo a cuerpo durante 12s",
			Dissolution = 20,
			Icon = "Cargador de hoja arcano icono.png",
			Image = "Cargador de hoja arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeDmgOnRifleKill",
			Introduced = "25.7.6",
			IsRefreshable = true,
			Link = "Cargador de hoja arcano",
			MaxRank = 5,
			Name = "Cargador de hoja arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_MELEE_DAMAGE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Bendición arcana"] = {
			CodexSecret = false,
			Criteria = "Al recoger salud",
			Description = "+24 de salud máxima. Se acumula hasta 50 veces.",
			Dissolution = 22,
			Icon = "Bendición arcana icono.png",
			Image = "Bendición arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/IncreaseMaxHealthOnHealthPickup",
			Introduced = "32.2",
			IsRefreshable = false,
			Link = "Bendición arcana",
			MaxRank = 5,
			Name = "Bendición arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_HEALTH_MAX_INC_ON_PICKUP", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Guardaespaldas arcano"] = {
			CodexSecret = true,
			Criteria = "Al asesinar 6 veces con cuerpo a cuerpo dentro de 30s",
			Description = "Cura al compañero por 900",
			Dissolution = 20,
			Icon = "Guardaespaldas arcano icono.png",
			Image = "Guardaespaldas arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/HealCompanionOnSixMeleeKills",
			Introduced = "25.7.6",
			IsRefreshable = true,
			Link = "Guardaespaldas arcano",
			MaxRank = 5,
			Name = "Guardaespaldas arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Camisado arcano"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Los ataques de los subordinados invocados aumentan la fuerza de habilidad en un 6 % hasta un 60 %. Summons gain 20% Movement Speed..",
			Dissolution = 24,
			Icon = "Camisado arcano icono.png",
			Image = "Camisado arcano.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/AbilityStrengthOnSummonAttack",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Camisado arcano",
			MaxRank = 5,
			Name = "Camisado arcano",
			Rarity = "Raro",
			Type = "Warframe",
			--UpgradeTypes = {  }
		},
		["Consecuencia arcana"] = {
			CodexSecret = true,
			Criteria = "Al disparar a la cabeza",
			Description = "+60% de velocidad de parkour por 18s.",
			Dissolution = 14,
			Icon = "Consecuencia arcana icono.png",
			Image = "Consecuencia arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/GolemArcaneAimGlideOnHeadshot",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Consecuencia arcana",
			MaxRank = 5,
			Name = "Consecuencia arcana",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_PARKOUR_BOOST", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Arcano crepuscular"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Mientras eres invisible, obtienes +30 % de fuerza de habilidad y +3x de multiplicador crítico final.",
			Dissolution = 24,
			Icon = "Arcano crepuscular icono.png",
			Image = "Arcano crepuscular.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/AbilityStrengthAndCritDamageWhenInvisible",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Arcano crepuscular",
			MaxRank = 5,
			Name = "Arcano crepuscular",
			Rarity = "Raro",
			Type = "Warframe",
			--UpgradeTypes = {  }
		},
		["Desviación arcana"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado <DT_SLASH_COLOR>cortante.",
			Dissolution = 21,
			Icon = "Desviación arcana icono.png",
			Image = "Desviación arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/SlashProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Desviación arcana",
			MaxRank = 5,
			Name = "Desviación arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Evasión arcana"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Obtén +25 % de resistencia al daño por 4 s al esquivar, dar salto doble y salto-bala. Se acumula hasta 3 veces.",
			Dissolution = 24,
			Icon = "Evasión arcana icono.png",
			Image = "Evasión arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
				InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/DamageResistanceStacksOverTime",
			Introduced = "32.3",
			IsRefreshable = true,
			Link = "Evasión arcana",
			MaxRank = 5,
			Name = "Evasión arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Energizar arcano"] = {
			CodexSecret = true,
			Criteria = "Al recoger energía",
			Description = "60 % de probabilidad de reponer 150 de energía a sí mismo y a los aliados en un radio de 15 m. 15 s de tiempo de recarga.",
			Dissolution = 98,
			Icon = "Energizar arcano icono.png",
			Image = "Energizar arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/GolemArcaneRadialEnergyOnEnergyPickup",
			Introduced = "17.9.1",
			IsRefreshable = false,
			Link = "Energizar arcano",
			MaxRank = 5,
			Name = "Energizar arcano",
			Rarity = "Legendario",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Erupción arcana"] = {
			CodexSecret = true,
			Criteria = "Al recoger energía",
			Description = "100% de probabilidad de derribar enemigos cercanos",
			Dissolution = 21,
			Icon = "Erupción arcana icono.png",
			Image = "Erupción arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/RadialKnockdownOnEnergyPickup",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Erupción arcana",
			MaxRank = 5,
			Name = "Erupción arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Furia arcana"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "60% de probabilidad de +120 % de daño cuerpo a cuerpo para armas de cuerpo a cuerpo durante 18s",
			Dissolution = 28,
			Icon = "Furia arcana icono.png",
			Image = "Furia arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeDamageOnCrit",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Furia arcana",
			MaxRank = 5,
			Name = "Furia arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_MELEE_DAMAGE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Gracia arcana"] = {
			CodexSecret = true,
			Criteria = "En daño a salud",
			Description = "9% de probabilidad de +6% de regeneración de salud/s durante 9s",
			Dissolution = 98,
			Icon = "Gracia arcana icono.png",
			Image = "Gracia arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/HealthRegenOnDamage",
			Introduced = "16",
			IsRefreshable = false,
			Link = "Gracia arcana",
			MaxRank = 5,
			Name = "Gracia arcana",
			Rarity = "Legendario",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_HEAL_PERCENT_MAX_HEALTH", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Guardián arcano"] = {
			CodexSecret = true,
			Criteria = "Al recibir daño",
			Description = "15% de probabilidad de +900 de armadura durante 20s",
			Dissolution = 21,
			Icon = "Guardián arcano icono.png",
			Image = "Guardián arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/ArmourOnDamage",
			Introduced = "16",
			IsRefreshable = false,
			Link = "Guardián arcano",
			MaxRank = 5,
			Name = "Guardián arcano",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ARMOUR", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Curación arcana"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado de <DT_RADIATION_COLOR>radiación",
			Dissolution = 21,
			Icon = "Curación arcana icono.png",
			Image = "Curación arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/RadiationProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Curación arcana",
			MaxRank = 5,
			Name = "Curación arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Hielo arcano"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado de <DT_FIRE_COLOR>calor.",
			Dissolution = 14,
			Icon = "Hielo arcano icono.png",
			Image = "Hielo arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/FireProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Hielo arcano",
			MaxRank = 5,
			Name = "Hielo arcano",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Tormenta de hielo arcana"] = {
			CodexSecret = true,
			Criteria = "Al congelar un enemigo",
			Description = "Gana +2% Fuerza de habilidad y +2% Duración de habilidad por 15 s. Se acumula hasta 20 veces.",
			Dissolution = 24,
			Icon = "Tormenta de hielo arcana icono.png",
			Image = "Tormenta de hielo arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/AbilityPowerOnFreeze",
			Introduced = "36",
			IsRefreshable = true,
			Link = "Tormenta de hielo arcana",
			MaxRank = 5,
			Name = "Tormenta de hielo arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ABILITY_STRENGTH", "AVATAR_ABILITY_DURATION", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Ímpetu arcano"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Los efectos de estado únicos de las habilidades otorgan +6 % de fuerza de habilidad y +3 % de eficiencia de habilidad por 20 s.",
			Dissolution = 24,
			Icon = "Ímpetu arcano icono.png",
			Image = "Ímpetu arcano.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/AbilityStatusProcsGiveAbilityStrengthAndEfficiency",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Ímpetu arcano",
			MaxRank = 5,
			Name = "Ímpetu arcano",
			Rarity = "Raro",
			Type = "Warframe",
			--UpgradeTypes = {  }
		},
		["Intención arcana"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Obtén +250 de salud máxima por cada habilidad canalizada activa.",
			Dissolution = 18,
			Icon = "Intención arcana icono.png",
			Image = "Intención arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/HealthWhileUsingChanneledAbilities",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Intención arcana",
			MaxRank = 5,
			Name = "Intención arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Impulso arcano"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "60% de probabilidad de +150% de velocidad de recarga para rifles de francotirador durante 12s",
			Dissolution = 14,
			Icon = "Impulso arcano icono.png",
			Image = "Impulso arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GolemArcaneSniperSpeedOnCrit",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Impulso arcano",
			MaxRank = 5,
			Name = "Impulso arcano",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_RELOAD_SPEED" }
		},
		["Anulador arcano"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado <DT_MAGNETIC_COLOR>magnético.",
			Dissolution = 14,
			Icon = "Anulador arcano icono.png",
			Image = "Anulador arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/MagneticProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Anulador arcano",
			MaxRank = 5,
			Name = "Anulador arcano",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Fantasma arcano"] = {
			CodexSecret = true,
			Criteria = "Al bloquear",
			Description = "45% de probabilidad de +60% de velocidad durante 18s",
			Dissolution = 21,
			Icon = "Fantasma arcano icono.png",
			Image = "Fantasma arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/SpeedOnParry",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Fantasma arcano",
			MaxRank = 5,
			Name = "Fantasma arcano",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_MOVEMENT_SPEED", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Pistolero arcano"] = {
			CodexSecret = true,
			Criteria = "En asesinato con disparo a la cabeza con pistola",
			Description = "60% de probabilidad de +102 % Eficiencia de munición durante 12s",
			Dissolution = 20,
			Icon = "Pistolero arcano icono.png",
			Image = "Pistolero arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "TNJETTURBINEPISTOL" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/AmmoEfficiencyOnPistolHeadshot",
			Introduced = "25.7.6",
			IsRefreshable = false,
			Link = "Pistolero arcano",
			MaxRank = 5,
			Name = "Pistolero arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_AMMO_CONSUME_RATE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Empoderamiento arcano"] = {
			CodexSecret = false,
			Criteria = "Al lanzar habilidad",
			Description = "El próximo lanzamiento de habilidad gana +9 % de fuerza de habilidad, acumulándose hasta 4x. Se reinicia cuando la misma habilidad se vuelve a lanzar consecutivamente.",
			Dissolution = 24,
			Icon = "Empoderamiento arcano icono.png",
			Image = "Empoderamiento arcano.png",
			Introduced = "33.5",
			IsRefreshable = true,
			Link = "Empoderamiento arcano",
			MaxRank = 5,
			Name = "Empoderamiento arcano",
			Rarity = "Raro",
			Type = "Warframe",
		},
		["Precisión arcana"] = {
			CodexSecret = true,
			Criteria = "Al disparar a la cabeza",
			Description = "+300% de daño durante 18s en arma secundaria",
			Dissolution = 28,
			Icon = "Precisión arcana icono.png",
			Image = "Precisión arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GolemArcanePistolDamageOnHeadshot",
			Introduced = "17.9.1",
			IsRefreshable = false,
			Link = "Precisión arcana",
			MaxRank = 5,
			Name = "Precisión arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Cargador primario arcano"] = {
			CodexSecret = true,
			Criteria = "Al asesinar con cuerpo a cuerpo",
			Description = "30% de probabilidad de +300 % de daño de arma primaria durante 12s",
			Dissolution = 20,
			Icon = "Cargador primario arcano icono.png",
			Image = "Cargador primario arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryDmgOnMeleeKill",
			Introduced = "25.7.6",
			IsRefreshable = true,
			Link = "Cargador primario arcano",
			MaxRank = 5,
			Name = "Cargador primario arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Pulso arcano"] = {
			CodexSecret = true,
			Criteria = "Al recoger salud",
			Description = "60 % de probabilidad de restaurar 500 de salud a aliados en un radio de 25 m",
			Dissolution = 28,
			Icon = "Pulso arcano icono.png",
			Image = "Pulso arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/RadialHealOnHealthPickup",
			Introduced = "16",
			IsRefreshable = false,
			Link = "Pulso arcano",
			MaxRank = 5,
			Name = "Pulso arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Ira arcana"] = {
			CodexSecret = true,
			Criteria = "Al disparar a la cabeza",
			Description = "15% de probabilidad de +180% de daño para armas primarias durante 24s",
			Dissolution = 28,
			Icon = "Ira arcana icono.png",
			Image = "Ira arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/LongGunDamageOnHeadshot",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Ira arcana",
			MaxRank = 5,
			Name = "Ira arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Segador arcano"] = {
			CodexSecret = false,
			Criteria = "Al asesinar con cuerpo a cuerpo",
			Description = "+24 de regeneración de salud/s y +660 de armadura por 10 s.",
			Dissolution = 84,
			Icon = "Segador arcano icono.png",
			Image = "Segador arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealthRegenAndArmorOnMeleeKill",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Segador arcano",
			MaxRank = 5,
			Name = "Segador arcano",
			Rarity = "Legendario",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_HEAL_RATE", "AVATAR_ARMOUR", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Resistencia arcana"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado de <DT_POISON_COLOR>toxina",
			Dissolution = 21,
			Icon = "Resistencia arcana icono.png",
			Image = "Resistencia arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/ElectricityProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Resistencia arcana",
			MaxRank = 5,
			Name = "Resistencia arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Ascensión arcana"] = {
			CodexSecret = false,
			Criteria = "Al recargar",
			Description = "60% de probabilidad de +150% de daño para armas primarias durante 24s",
			Dissolution = 22,
			Icon = "Ascensión arcana icono.png",
			Image = "Ascensión arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/LongGunDamageOnReload",
			Introduced = "32.2",
			IsRefreshable = true,
			Link = "Ascensión arcana",
			MaxRank = 5,
			Name = "Ascensión arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Firmeza arcana"] = {
			CodexSecret = false,
			Criteria = "Al lanzar habilidad",
			Description = "Al lanzar una habilidad: 20 % de probabilidad de que las próximas tres habilidades no cuesten energía.",
			Dissolution = 24,
			Icon = "Firmeza arcana icono.png",
			Image = "Firmeza arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/NoCostCastChanceOnCast",
			Introduced = "32.3",
			IsRefreshable = false,
			Link = "Firmeza arcana",
			MaxRank = 5,
			Name = "Firmeza arcana",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Ataque arcano"] = {
			CodexSecret = true,
			Criteria = "Al impactar",
			Description = "15% de probabilidad de +60 % de velocidad de ataque para armas de cuerpo a cuerpo durante 18s",
			Dissolution = 21,
			Icon = "Ataque arcano icono.png",
			Image = "Ataque arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeSpeedOnHit",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Ataque arcano",
			MaxRank = 5,
			Name = "Ataque arcano",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_FIRE_RATE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Tanque arcano"] = {
			CodexSecret = true,
			Criteria = "Teniendo archcañón equipado",
			Description = "+1200 de armadura por 60s.",
			Dissolution = 20,
			Icon = "Tanque arcano icono.png",
			Image = "Tanque arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/ArmorOnHeavyGunEquipped",
			Introduced = "25.7.6",
			IsRefreshable = false,
			Link = "Tanque arcano",
			MaxRank = 5,
			Name = "Tanque arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ARMOUR", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Ritmo arcano"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "15% de probabilidad de +90 % de cadencia de fuego para escopetas durante 12s",
			Dissolution = 14,
			Icon = "Ritmo arcano icono.png",
			Image = "Ritmo arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GolemArcaneShotgunSpeedOnCrit",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Ritmo arcano",
			MaxRank = 5,
			Name = "Ritmo arcano",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_FIRE_RATE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Engaño arcano"] = {
			CodexSecret = true,
			Criteria = "En asesinato por remate",
			Description = "15% de probabilidad de volverse invisible durante 30s",
			Dissolution = 21,
			Icon = "Engaño arcano icono.png",
			Image = "Engaño arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/InvisibilityOnFinisher",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Engaño arcano",
			MaxRank = 5,
			Name = "Engaño arcano",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Truculencia arcana"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Al obtener 3,000 o más del límite de sobreguardia, lanza un ataque radial de 30 m que aplica el máximo de acumulaciones de estado viral.",
			Dissolution = 24,
			Icon = "Truculencia arcana icono.png",
			Image = "Truculencia arcana.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/RadialViralAttackOnOverguardGain",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Truculencia arcana",
			MaxRank = 5,
			Name = "Truculencia arcana",
			Rarity = "Raro",
			Type = "Warframe",
			--UpgradeTypes = {  }
		},
		["Ultimátum arcano"] = {
			CodexSecret = true,
			Criteria = "En asesinato por remate",
			Description = "+1200 de armadura por 45s.",
			Dissolution = 28,
			Icon = "Ultimátum arcano icono.png",
			Image = "Ultimátum arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GolemArcaneArmorOnFinisher",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Ultimátum arcano",
			MaxRank = 5,
			Name = "Ultimátum arcano",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ARMOUR", "GAMEPLAY_FREE_REVIVE_COUNT" } 
		},
		["Velocidad arcana"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "90% de probabilidad de +120 % de cadencia de fuego para pistolas durante 9s",
			Dissolution = 21,
			Icon = "Velocidad arcana icono.png",
			Image = "Velocidad arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GolemArcanePistolSpeedOnCrit",
			Introduced = "17.9.1",
			IsRefreshable = true,
			Link = "Velocidad arcana",
			MaxRank = 5,
			Name = "Velocidad arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "WEAPON_FIRE_RATE", "GAMEPLAY_FREE_REVIVE_COUNT" } 
		},
		["Victoria arcana"] = {
			CodexSecret = true,
			Criteria = "En asesinato con disparo a la cabeza",
			Description = "75% de probabilidad de +3% de regeneración de salud/s durante 9s",
			Dissolution = 21,
			Icon = "Victoria arcana icono.png",
			Image = "Victoria arcana.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/HealthRegenOnHeadshot",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Victoria arcana",
			MaxRank = 5,
			Name = "Victoria arcana",
			Rarity = "Poco comun",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_HEAL_PERCENT_MAX_HEALTH", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Calor arcano"] = {
			CodexSecret = true,
			Criteria = "Passive",
			Description = "+102% de probabilidad de resistir el efecto de estado de <DT_FREEZE_COLOR>frío.",
			Dissolution = 14,
			Icon = "Calor arcano icono.png",
			Image = "Calor arcano.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Defensive/FreezeProcResist",
			Introduced = "16",
			IsRefreshable = true,
			Link = "Calor arcano",
			MaxRank = 5,
			Name = "Calor arcano",
			Rarity = "Común",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_INJURY_BLOCK_CHANCE", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Precisión de Cascadia"] = {
			CodexSecret = false,
			Criteria = "Al rodar",
			Description = "+300 % de probabilidad crítica en golpes en puntos débiles por 4s.",
			Dissolution = 22,
			Icon = "Precisión de Cascadia icono.png",
			Image = "Precisión de Cascadia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/SecondaryOnRollCritChanceOnHeadshot",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Precisión de Cascadia",
			MaxRank = 5,
			Name = "Precisión de Cascadia",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_CRIT_CHANCE_BODY_PART" }
		},
		["Empoderamiento de Cascadia"] = {
			CodexSecret = false,
			Criteria = "Al aplicar estado",
			Description = "Provoca +750 de daño correspondiente al tipo de daño del efecto de estado",
			Dissolution = 22,
			Icon = "Empoderamiento de Cascadia icono.png",
			Image = "Empoderamiento de Cascadia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/SecondaryOnStatusProcBonusDamage",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Empoderamiento de Cascadia",
			MaxRank = 5,
			Name = "Empoderamiento de Cascadia",
			Rarity = "Raro",
			Type = "Secundario" 
		},
		["Llamarada de Cascadia"] = {
			CodexSecret = false,
			Criteria = "Al aplicar un efecto de estado de <DT_FIRE_COLOR>calor",
			Description = "+12% de daño por 10 s. Se acumula hasta un 480 %.",
			Dissolution = 22,
			Icon = "Llamarada de Cascadia icono.png",
			Image = "Llamarada de Cascadia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryDamageOnHeatProc",
			Introduced = "31.6",
			IsRefreshable = true,
			Link = "Llamarada de Cascadia",
			MaxRank = 5,
			Name = "Llamarada de Cascadia",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT" }
		},
		["Sobrecarga de Cascadia"] = {
			CodexSecret = false,
			Criteria = "Mientras los sobreescudos estén activos",
			Description = "+300 % de probabilidad crítica",
			Dissolution = 22,
			Icon = "Sobrecarga de Cascadia icono.png",
			Image = "Sobrecarga de Cascadia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/SecondaryOnOvershieldCritChance",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Sobrecarga de Cascadia",
			MaxRank = 5,
			Name = "Sobrecarga de Cascadia",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_CRIT_CHANCE" }
		},
		["Voltaje conjunto"] = {
			CodexSecret = false,
			Criteria = "Al aplicar un efecto de estado de <DT_ELECTRICITY_COLOR>electricidad",
			Description = "+1.5% de velocidad de recarga y +3% de multidisparo por 12 s. Se acumula hasta 40 veces.",
			Dissolution = 22,
			Icon = "Voltaje conjunto icono.png",
			Image = "Voltaje conjunto.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryReloadSpeedAndMultishotOnElectricProc",
			Introduced = "32.2",
			IsRefreshable = true,
			Link = "Voltaje conjunto",
			MaxRank = 5,
			Name = "Voltaje conjunto",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_RELOAD_SPEED", "WEAPON_FIRE_ITERATIONS" }
		},
		["Disipación de Emergencia"] = {
			CodexSecret = false,
			Criteria = "DURANTE LA HONDA DEL VACÍO",
			Description = "Presiona <PRE_ATTACK> para disipar el punto final en un radio de 10 m. Los enemigos golpeados crean una Partícula del Vacío de corta duración que repone 10 de energía al recogerla.",
			Dissolution = 22,
			Icon = "Disipación de Emergencia icono.png",
			Image = "Disipación de Emergencia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/EnergyOnGhostDissipate",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Disipación de Emergencia",
			MaxRank = 5,
			Name = "Disipación de Emergencia",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Renovación de Emergencia"] = {
			CodexSecret = false,
			Criteria = "Al agotarse la energía",
			Description = "Aumenta la regeneración de energía en un 300 % durante 5 s. Enfriamiento: 30 s",
			Dissolution = 22,
			Icon = "Renovación de Emergencia icono.png",
			Image = "Renovación de Emergencia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/OperatorOnEnergyDepletedRegenEnergy",
			Introduced = "31.5",
			IsRefreshable = false,
			Link = "Renovación de Emergencia",
			MaxRank = 5,
			Name = "Renovación de Emergencia",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Salvador de emergencia"] = {
			CodexSecret = false,
			Criteria = "En daño letal",
			Description = "Vuélvete invulnerable durante 5 s y recupera 60 % de salud. Enfriamiento: 90 s",
			Dissolution = 22,
			Icon = "Salvador de emergencia icono.png",
			Image = "Salvador de emergencia.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/OperatorOnDeathInvulnerability",
			Introduced = "31.5",
			IsRefreshable = false,
			Link = "Salvador de emergencia",
			MaxRank = 5,
			Name = "Salvador de emergencia",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Erradicación eterna"] = {
			CodexSecret = false,
			Criteria = "Al usar una habilidad del operador",
			Description = "+60 % de daño de Amps por 8s.",
			Dissolution = 22,
			Icon = "Erradicación eterna icono.png",
			Image = "Erradicación eterna.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/OperatorOnOperatorAbilityIncreaseDamage",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Erradicación eterna",
			MaxRank = 5,
			Name = "Erradicación eterna",
			Rarity = "Raro",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT" }
		},
		["Logística eterna"] = {
			CodexSecret = false,
			Criteria = "En Honda del Vacío",
			Description = "+72 % de eficiencia de munición de amp por 8s.",
			Dissolution = 22,
			Icon = "Logística eterna icono.png",
			Image = "Logística eterna.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/AmpOnVoidSlingAmpAmmoEfficiency",
			Introduced = "31.6",
			IsRefreshable = true,
			Link = "Logística eterna",
			MaxRank = 5,
			Name = "Logística eterna",
			Rarity = "Raro",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_AMMO_CONSUME_RATE" }
		},
		["Masacre eterna"] = {
			CodexSecret = false,
			Criteria = "Al agotarse la energía",
			Description = "180% de probabilidad crítica por 8s.",
			Dissolution = 22,
			Icon = "Masacre eterna icono.png",
			Image = "Masacre eterna.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/AmpOnEnergyDepletedCritChance",
			Introduced = "31.6",
			IsRefreshable = true,
			Link = "Masacre eterna",
			MaxRank = 5,
			Name = "Masacre eterna",
			Rarity = "Raro",
			Type = "Amp" 
		},
		["Valentía de Exodia"] = {
			CodexSecret = true,
			Criteria = "Al matar con ataque pesado",
			Description = "+1.3 tasa de energía por 4 s. Se acumula hasta 3 veces.",
			Dissolution = 24,
			Icon = "Valentía de Exodia icono.png",
			Image = "Valentía de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/ChannelKillEnergyRate",
			Introduced = "22",
			IsRefreshable = false,
			Link = "Valentía de Exodia",
			MaxRank = 3,
			Name = "Valentía de Exodia",
			Rarity = "Raro",
			Type = "Zaw",
			UpgradeTypes = { "AVATAR_POWER_RATE" }
		},
		["Contagio de Exodia"] = {
			CodexSecret = true,
			Criteria = "Tras realizar un salto-bala o salto doble",
			Description = "Un ataque cuerpo a cuerpo al planear lanza un proyectil que explota al impacto",
			Dissolution = false, -- Cannot Sell
			Icon = "Contagio de Exodia icono.png",
			Image = "Contagio de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeArcaneProjectileOnJump",
			Introduced = "22.3",
			IsRefreshable = true,
			Link = "Contagio de Exodia",
			MaxRank = 3,
			Name = "Contagio de Exodia",
			Rarity = "Legendario",
			Type = "Zaw" 
		},
		["Epidemia de Exodia"] = {
			CodexSecret = true,
			Criteria = "Tras realizar un salto-bala o salto doble",
			Description = "Los golpes contra el suelo emiten una onda de choque hacia adelante que suspende a los enemigos en el aire por un corto periodo de tiempo",
			Dissolution = false, -- Cannot Sell
			Icon = "Epidemia de Exodia icono.png",
			Image = "Epidemia de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeArcaneShockwaveOnJump",
			Introduced = "22.3",
			IsRefreshable = true,
			Link = "Epidemia de Exodia",
			MaxRank = 3,
			Name = "Epidemia de Exodia",
			Rarity = "Legendario",
			Type = "Zaw" 
		},
		["Fuerza de Exodia"] = {
			CodexSecret = true,
			Criteria = "Al aplicar estado",
			Description = "50% de realizar 200% de daño de arma a enemigos dentro de 6m.",
			Dissolution = 24,
			Icon = "Fuerza de Exodia icono.png",
			Image = "Fuerza de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/StatusTriggerRadialDamage",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Fuerza de Exodia",
			MaxRank = 3,
			Name = "Fuerza de Exodia",
			Rarity = "Raro",
			Type = "Zaw" 
		},
		["Caza de Exodia"] = {
			CodexSecret = true,
			Criteria = "En golpe contra el suelo",
			Description = "50% de probabilidad de halar enemigos dentro de 12m a rango de cuerpo a cuerpo.",
			Dissolution = 24,
			Icon = "Caza de Exodia icono.png",
			Image = "Caza de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/GroundSlamPull",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Caza de Exodia",
			MaxRank = 3,
			Name = "Caza de Exodia",
			Rarity = "Raro",
			Type = "Zaw" 
		},
		["Fortaleza de Exodia"] = {
			CodexSecret = true,
			Criteria = "En asesinato por remate",
			Description = "50% de probabilidad de +30% robo de vida durante 8s",
			Dissolution = 24,
			Icon = "Fortaleza de Exodia icono.png",
			Image = "Fortaleza de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/FinisherLifesteal",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Fortaleza de Exodia",
			MaxRank = 3,
			Name = "Fortaleza de Exodia",
			Rarity = "Raro",
			Type = "Zaw",
			UpgradeTypes = { "WEAPON_LIFE_STEAL" }
		},
		["Triunfo de Exodia"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "+50 % de probabilidad de contador de combo adicional",
			Dissolution = 18,
			Icon = "Triunfo de Exodia icono.png",
			Image = "Triunfo de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/StatusChannelingDamage",
			Introduced = "22",
			IsRefreshable = false,
			Link = "Triunfo de Exodia",
			MaxRank = 3,
			Name = "Triunfo de Exodia",
			Rarity = "Poco comun",
			Type = "Zaw",
			UpgradeTypes = { "WEAPON_MELEE_COMBO_GAIN_EXTRA_CHANCE" }
		},
		["Valor de Exodia"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "+200% de probabilidad de contador de combo adicional contra enemigos suspendidos",
			Dissolution = 18,
			Icon = "Valor de Exodia icono.png",
			Image = "Valor de Exodia.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "POWER_WEAPON" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/CritChannelingDamage",
			Introduced = "22",
			IsRefreshable = false,
			Link = "Valor de Exodia",
			MaxRank = 3,
			Name = "Valor de Exodia",
			Rarity = "Poco comun",
			Type = "Zaw",
			UpgradeTypes = { "WEAPON_MELEE_COMBO_GAIN_EXTRA_CHANCE" }
		},
		["Reinicio fractalizado"] = {
			CodexSecret = false,
			Criteria = "Al lanzar habilidad",
			Description = "+240% de velocidad de recarga por 5s.",
			Dissolution = 22,
			Icon = "Reinicio fractalizado icono.png",
			Image = "Reinicio fractalizado.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/PrimaryOnAbilityReloadSpeed",
			Introduced = "31.5",
			IsRefreshable = false,
			Link = "Reinicio fractalizado",
			MaxRank = 5,
			Name = "Reinicio fractalizado",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "WEAPON_RELOAD_SPEED" }
		},
		["Precisión de arco largo"] = {
			CodexSecret = false,
			Criteria = "Al disparar a la cabeza",
			Description = "Gana +300 % de daño en tu próximo disparo.",
			Dissolution = 84,
			Icon = "Precisión de arco largo icono.png",
			Image = "Precisión de arco largo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/LongbowDamageOnHeadshot",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Precisión de arco largo",
			MaxRank = 5,
			Name = "Precisión de arco largo",
			Rarity = "Legendario",
			Type = "Bow",
		},
		["Acelerador del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Reduce la resistencia del enemigo al daño de <DT_FIRE_COLOR>calor en un 65 %.",
			Dissolution = 12,
			Icon = "Acelerador del mago icono.png",
			Image = "Acelerador del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HeatResistOnBlast",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Acelerador del mago",
			MaxRank = 5,
			Name = "Acelerador del mago",
			Rarity = "Común",
			Type = "Operator" 
		},
		["Agresión del mago"] = {
			CodexSecret = false,
			Criteria = "En transferencia con ataque cuerpo a cuerpo de warframe",
			Description = "Espadas pesadas causan +300 % de daño crítico para los siguientes 4 ataques consecutivos. Tiempo de espera: 20 s.",
			Dissolution = 18,
			Icon = "Agresión del mago icono.png",
			Image = "Agresión del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/OperatorHeavyMeleeDamageOnTransference",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Agresión del mago",
			MaxRank = 5,
			Name = "Agresión del mago",
			Rarity = "Poco comun",
			Type = "Operator",
		},
		["Anomalía del mago"] = {
			CodexSecret = true,
			Criteria = "Al entrar en la transferencia",
			Description = "Los enemigos dentro de 30m son halados hacia el warframe.",
			Dissolution = 12,
			Icon = "Anomalía del mago icono.png",
			Image = "Anomalía del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/PullOnTransferenceIn",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Anomalía del mago",
			MaxRank = 5,
			Name = "Anomalía del mago",
			Rarity = "Común",
			Type = "Operator" 
		},
		["Cadencia del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "+90% Velocidad al correr por 12s.",
			Dissolution = 18,
			Icon = "Cadencia del mago icono.png",
			Image = "Cadencia del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/SpeedOnVoidDash",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Cadencia del mago",
			MaxRank = 5,
			Name = "Cadencia del mago",
			Rarity = "Poco comun",
			Type = "Operator",
			UpgradeTypes = { "AVATAR_SPRINT_SPEED" }
		},
		["Nube del mago"] = {
			CodexSecret = true,
			Criteria = "En modo del vacío",
			Description = "+300% de radio de Honda del Vacío por 6s.",
			Dissolution = 18,
			Icon = "Nube del mago icono.png",
			Image = "Nube del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/ImmunityFallDamageOnVoidDash",
			Introduced = "22",
			IsRefreshable = false,
			Link = "Nube del mago",
			MaxRank = 5,
			Name = "Nube del mago",
			Rarity = "Poco comun",
			Type = "Operator",
			UpgradeTypes = { "AVATAR_DASH_RADIUS" }
		},
		["Destrucción del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Reduce la resistencia del enemigo al daño de <DT_PUNCTURE_COLOR>perforación en un 65 %.",
			Dissolution = 24,
			Icon = "Destrucción del mago icono.png",
			Image = "Destrucción del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/ProcResistOnBlast",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Destrucción del mago",
			MaxRank = 5,
			Name = "Destrucción del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Conducción del mago"] = {
			CodexSecret = true,
			Criteria = "Al entrar en la transferencia",
			Description = "Aumenta la velocidad de la K-Drive en un 150 % por 30 s.",
			Dissolution = 12,
			Icon = "Conducción del mago icono.png",
			Image = "Conducción del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HoverboardSpeedOnTransferenceIn",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Conducción del mago",
			MaxRank = 5,
			Name = "Conducción del mago",
			Rarity = "Común",
			Type = "Operator" 
		},
		["Elevación del mago"] = {
			CodexSecret = true,
			Criteria = "Al entrar en la transferencia",
			Description = "95% de probabilidad de restaurar 300 de salud al warframe",
			Dissolution = 24,
			Icon = "Elevación del mago icono.png",
			Image = "Elevación del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealOnTransferenceIn",
			Introduced = "22",
			IsRefreshable = false,
			Link = "Elevación del mago",
			MaxRank = 5,
			Name = "Elevación del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Muro de fuego del mago"] = {
			CodexSecret = true,
			Criteria = "En modo del vacío",
			Description = "Genera partículas del Vacío cada 1 s hasta 6 partículas, cada una otorgando 12.5 % de reducción de daño por 60 s. Recibir daño consume una partícula.",
			Dissolution = 12,
			Icon = "Muro de fuego del mago icono.png",
			Image = "Muro de fuego del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/DamageReductionOnVoidMode",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Muro de fuego del mago",
			MaxRank = 5,
			Name = "Muro de fuego del mago",
			Rarity = "Común",
			Type = "Operator" 
		},
		["Falla del mago"] = {
			CodexSecret = true,
			Criteria = "En estática de la Transferencia",
			Description = "102 % de probabilidad de negar la Estática de la transferencia.",
			Dissolution = 18,
			Icon = "Falla del mago icono.png",
			Image = "Falla del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/NoPenaltyOnDeath",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Falla del mago",
			MaxRank = 5,
			Name = "Falla del mago",
			Rarity = "Poco comun",
			Type = "Operator",
			UpgradeTypes = { "AVATAR_NO_DEATH_PENALTY" }
		},
		["Cáscara del mago"] = {
			CodexSecret = true,
			Criteria = "Al salir de la transferencia",
			Description = "+300 de armadura",
			Dissolution = 12,
			Icon = "Cáscara del mago icono.png",
			Image = "Cáscara del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/ArmourOnOperatorMode",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Cáscara del mago",
			MaxRank = 5,
			Name = "Cáscara del mago",
			Rarity = "Común",
			Type = "Operator",
			UpgradeTypes = { "AVATAR_ARMOUR" }
		},
		["Bloqueo del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Suelta una mina que ancla hasta a 10 enemigos en 15 m por 4 s.",
			Dissolution = 24,
			Icon = "Bloqueo del mago icono.png",
			Image = "Bloqueo del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/TetherMineOnDash",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Bloqueo del mago",
			MaxRank = 5,
			Name = "Bloqueo del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Derretimiento del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Aumenta el daño de <DT_FIRE_COLOR>calor en modo operador en un 30 % durante 15 s, acumulándose hasta 7 veces.",
			Dissolution = 24,
			Icon = "Derretimiento del mago icono.png",
			Image = "Derretimiento del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HeatDamageOnDash",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Derretimiento del mago",
			MaxRank = 5,
			Name = "Derretimiento del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Vigorización del mago"] = {
			CodexSecret = true,
			Criteria = "Como operador",
			Description = "Restaura 35 de salud/s al warframe.",
			Dissolution = 24,
			Icon = "Vigorización del mago icono.png",
			Image = "Vigorización del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealOnTransferenceOut",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Vigorización del mago",
			MaxRank = 5,
			Name = "Vigorización del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Sobrecarga del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Aturde a los robots enemigos durante 3 s, y luego descarga daño de <DT_ELECTRICITY_COLOR>electricidad causando 80 % de su salud máxima como daño a cualquiera dentro de 25 m.",
			Dissolution = 12,
			Icon = "Sobrecarga del mago icono.png",
			Image = "Sobrecarga del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/RobotStunOnBlast",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Sobrecarga del mago",
			MaxRank = 5,
			Name = "Sobrecarga del mago",
			Rarity = "Común",
			Type = "Operator" 
		},
		["Reparación del mago"] = {
			CodexSecret = true,
			Criteria = "En modo del vacío",
			Description = "Sana a los warframes dentro de 30 m un 25 % de salud/s.",
			Dissolution = 18,
			Icon = "Reparación del mago icono.png",
			Image = "Reparación del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealOnVoidMode",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Reparación del mago",
			MaxRank = 5,
			Name = "Reparación del mago",
			Rarity = "Poco comun",
			Type = "Operator" 
		},
		["Reposición del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Restaura 30 % de salud",
			Dissolution = 18,
			Icon = "Reposición del mago icono.png",
			Image = "Reposición del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealOnVoidDash",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Reposición del mago",
			MaxRank = 5,
			Name = "Reposición del mago",
			Rarity = "Poco comun",
			Type = "Operator" 
		},
		["Regresión del mago"] = {
			CodexSecret = true,
			Criteria = "En Honda del Vacío",
			Description = "Usa nuevamente dentro de 3s, para regresar al operador a su posición original sin coste de energía. Restaura 60 de salud. 3s de tiempo de espera.",
			Dissolution = 24,
			Icon = "Regresión del mago icono.png",
			Image = "Regresión del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/ReverseOnDash",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Regresión del mago",
			MaxRank = 5,
			Name = "Regresión del mago",
			Rarity = "Raro",
			Type = "Operator" 
		},
		["Vigor del mago"] = {
			CodexSecret = true,
			Criteria = "Al salir de la transferencia",
			Description = "+600 de salud",
			Dissolution = 12,
			Icon = "Vigor del mago icono.png",
			Image = "Vigor del mago.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorArmour/HealthOnOperatorMode",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Vigor del mago",
			MaxRank = 5,
			Name = "Vigor del mago",
			Rarity = "Común",
			Type = "Operator",
			UpgradeTypes = { "AVATAR_HEALTH_MAX" }
		},
		["Aflicciones cuerpo a cuerpo"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Los enemigos afectados por efectos de estado obtienen 6 acumulaciones adicionales cuando son derribados o arrojados por ataques cuerpo a cuerpo.",
			Dissolution = 24,
			Icon = "Aflicciones cuerpo a cuerpo icono.png",
			Image = "Aflicciones cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/DuplicateStatusOnKnock",
			Introduced = "36",
			IsRefreshable = true,
			Link = "Aflicciones cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Aflicciones cuerpo a cuerpo",
			Rarity = "Raro",
			Type = "Melee",
		},
		["Animosidad cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "Al recibir un golpe cuerpo a cuerpo",
			Description = "Obtén 42 % de probabilidad crítica en tu próximo ataque pesado, hasta 420 %",
			Dissolution = 24,
			Icon = "Animosidad cuerpo a cuerpo icono.png",
			Image = "Animosidad cuerpo a cuerpo.png",
			InternalName = "",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Animosidad cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Animosidad cuerpo a cuerpo",
			Rarity = "Raro",
			Type = "Melee",
		},
		["Crescendo cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "En asesinato por remate",
			Description = "Gana 6 de combo inicial por el resto de la misión",
			Dissolution = 84,
			Icon = "Crescendo cuerpo a cuerpo icono.png",
			Image = "Crescendo cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PermaComboOnFinisher",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Crescendo cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Crescendo cuerpo a cuerpo",
			Rarity = "Legendario",
			Type = "Melee",
		},
		["Cuerpo a cuerpo Intrépido"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Obtén 1.0x de multiplicador crítico por cada 10 % de probabilidad de estado de perforación en tu arma cuerpo a cuerpo.",
			Dissolution = 24,
			Icon = "Cuerpo a cuerpo Intrépido icono.png",
			Image = "Cuerpo a cuerpo Intrépido.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/CritDamageForPunctureStatus",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Cuerpo a cuerpo Intrépido",
			MaxRank = 5,
			Name = "Cuerpo a cuerpo Intrépido",
			Rarity = "Raro",
			Type = "Melee",
			--UpgradeTypes = {  }
		},
		["Duplicado cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "En golpes críticos base",
			Description = "100% de probabilidad para que tu ataque golpee por segunda vez",
			Dissolution = 84,
			Icon = "Duplicado cuerpo a cuerpo icono.png",
			Image = "Duplicado cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/ReplayLightCritHits",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Duplicado cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Duplicado cuerpo a cuerpo",
			Rarity = "Legendario",
			Type = "Melee",
		},
		["Exposición cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "Al lanzar habilidad",
			Description = "Obtienes 60 % de daño corrosivo en ataques cuerpo a cuerpo durante 25 s. Se acumula hasta un 240 %.",
			Dissolution = 24,
			Icon = "Exposición cuerpo a cuerpo icono.png",
			Image = "Exposición cuerpo a cuerpo.png",
			InternalName = "",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Exposición cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Exposición cuerpo a cuerpo",
			Rarity = "Raro",
			Type = "Melee",
		},
		["Fortificación cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "Al asesinar con cuerpo a cuerpo",
			Description = "+210 de armadura durante 10 s",
			Dissolution = 18,
			Icon = "Fortificación cuerpo a cuerpo icono.png",
			Image = "Fortificación cuerpo a cuerpo.png",
			InternalName = "",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Fortificación cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Fortificación cuerpo a cuerpo",
			Rarity = "Común",
			Type = "Melee",
		},
		["Influencia cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "En estado de <DT_ELECTRICITY_COLOR>electricidad cuerpo a cuerpo",
			Description = "20 % de probabilidad de que todos los efectos elementales de estado cuerpo a cuerpo se apliquen a los enemigos dentro de 20 m por 18 s. No se puede reiniciar mientras está activo.",
			Dissolution = 24,
			Icon = "Influencia cuerpo a cuerpo icono.png",
			Image = "Influencia cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeProcsSpread",
			Introduced = "35",
			IsRefreshable = false,
			Link = "Influencia cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Influencia cuerpo a cuerpo",
			Rarity = "Raro",
			Type = "Melee",
		},
		["Represalia cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Gana 30 % de daño cuerpo a cuerpo por cada 200 escudos actuales, hasta un 420 %. Bonificación reducida a la mitad para sobrecarga de escudos.",
			Dissolution = 18,
			Icon = "Represalia cuerpo a cuerpo icono.png",
			Image = "Represalia cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/MeleeDamageForActiveShields",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Represalia cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Represalia cuerpo a cuerpo",
			Rarity = "Común",
			Type = "Melee",
		},
		["Vórtice cuerpo a cuerpo"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Mata a un enemigo afectado por el estado <DT_MAGNETIC_COLOR>magnético para tener un 45 % de probabilidad de atraer enemigos dentro de un radio 18 m",
			Dissolution = 24,
			Icon = "Vórtice cuerpo a cuerpo icono.png",
			Image = "Vórtice cuerpo a cuerpo.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PullEnemiesOnMeleeKill",
			Introduced = "35",
			IsRefreshable = true,
			Link = "Vórtice cuerpo a cuerpo",
			MaxRank = 5,
			Name = "Vórtice cuerpo a cuerpo",
			Rarity = "Raro",
			Type = "Melee",
		},
		["Muda aumentada"] = {
			CodexSecret = false,
			Criteria = "Al matar",
			Description = "+0.24% Fuerza de habilidad. Se acumula hasta 250 veces.",
			Dissolution = 22,
			Icon = "Muda aumentada icono.png",
			Image = "Muda aumentada.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PowerStrengthOnKill",
			Introduced = "31.6",
			IsRefreshable = true,
			Link = "Muda aumentada",
			MaxRank = 5,
			Name = "Muda aumentada",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ABILITY_STRENGTH", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Eficiencia de muda"] = {
			CodexSecret = false,
			Criteria = "Mientras los escudos están activos",
			Description = "Gana 6 % de duración de habilidad por segundo, hasta un máximo de 36 %",
			Dissolution = 22,
			Icon = "Eficiencia de muda icono.png",
			Image = "Eficiencia de muda.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/WarframeOnShieldUptimePowerDuration",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Eficiencia de muda",
			MaxRank = 5,
			Name = "Eficiencia de muda",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "AVATAR_ABILITY_DURATION", "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Muda restaurativa"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Cúrate a ti mismo y a tus aliados dentro del rango de afinidad con 6 de salud por cada punto de energía usado en el costo del lanzamiento inicial de las habilidades.",
			Dissolution = 22,
			Icon = "Muda restaurativa icono.png",
			Image = "Muda restaurativa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/HealAlliesOnEnergySpent",
			Introduced = "31.6",
			IsRefreshable = false,
			Link = "Muda restaurativa",
			MaxRank = 5,
			Name = "Muda restaurativa",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Vigor de muda"] = {
			CodexSecret = false,
			Criteria = "Al usar una habilidad del operador",
			Description = "45 % de fuerza de habilidad en el próximo lanzamiento de habilidad de warframe",
			Dissolution = 22,
			Icon = "Vigor de muda icono.png",
			Image = "Vigor de muda.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Zariman/WarframeOnOperatorAbilityPowerStrength",
			Introduced = "31.5",
			IsRefreshable = true,
			Link = "Vigor de muda",
			MaxRank = 5,
			Name = "Vigor de muda",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Proyectil de Pax"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "En asesinato con disparo a la cabeza",
			Description = "+30% Eficiencia de habilidad y +30% Fuerza de habilidad en la siguiente habilidad usada dentro de 4 s.",
			Dissolution = 24,
			Icon = "Proyectil de Pax icono.png",
			Image = "Proyectil de Pax.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/EnergyEfficiencyOnHeadshot",
			Introduced = "24",
			IsRefreshable = false,
			Link = "Proyectil de Pax",
			MaxRank = 3,
			Name = "Proyectil de Pax",
			Rarity = "Raro",
			Type = "Kitgun",
			UpgradeTypes = { "AVATAR_ABILITY_EFFICIENCY", "AVATAR_ABILITY_STRENGTH" }
		},
		["Carga de Pax"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Passive",
			Description = "El retraso de recarga de batería se reduce en un +50 %",
			Dissolution = 24,
			Icon = "Carga de Pax icono.png",
			Image = "Carga de Pax.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/BulletToBattery",
			Introduced = "24",
			IsRefreshable = true,
			Link = "Carga de Pax",
			MaxRank = 3,
			Name = "Carga de Pax",
			Rarity = "Raro",
			Type = "Kitgun",
			UpgradeTypes = { "WEAPON_RELOAD_SPEED" }
		},
		["Buscador de Pax"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "En asesinato con disparo a la cabeza",
			Description = "Emergan 4 proyectiles del objetivo y busquen las cabezas de enemigos cercanos.",
			Dissolution = 24,
			Icon = "Buscador de Pax icono.png",
			Image = "Buscador de Pax.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SeekerProjOnHeadshotKill",
			Introduced = "24",
			IsRefreshable = true,
			Link = "Buscador de Pax",
			MaxRank = 3,
			Name = "Buscador de Pax",
			Rarity = "Raro",
			Type = "Kitgun" 
		},
		["Elevación de Pax"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Al estar en el aire",
			Description = "+50% precisión, -50% de retroceso, +5s de duración de planear/posarse",
			Dissolution = 24,
			Icon = "Elevación de Pax icono.png",
			Image = "Elevación de Pax.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/EyeInTheSky",
			Introduced = "24",
			IsRefreshable = true,
			Link = "Elevación de Pax",
			MaxRank = 3,
			Name = "Elevación de Pax",
			Rarity = "Raro",
			Type = "Kitgun",
			UpgradeTypes = { "WEAPON_SPREAD", "WEAPON_RECOIL", "AVATAR_PARKOUR_GLIDE" }
		},
		["Plaga primaria"] = {
			CodexSecret = false,
			Criteria = "Al aplicar un efecto de estado de <DT_POISON_COLOR>toxina",
			Description = "+3.6% de daño crítico y +1.8% de multidisparo por 12 s. Se acumula hasta 40 veces.",
			Dissolution = 24,
			Icon = "Plaga primaria icono.png",
			Image = "Plaga primaria.png",
			Introduced = "33.5",
			IsRefreshable = true,
			Link = "Plaga primaria",
			MaxRank = 5,
			Name = "Plaga primaria",
			Rarity = "Raro",
			Type = "Primaria",
		},
		["Cruz primaria"] = {
			CodexSecret = true,
			Criteria = "Al impactar en un punto débil",
			Description = "Obtienes +30 % de probabilidad de estado y +6 % de eficiencia de munición por 10 s. Se acumula hasta 10 veces.",
			Dissolution = 24,
			Icon = "Cruz primaria icono.png",
			Image = "Cruz primaria.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/StatusAndAmmoEfficiencyOnWeakpointHit",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Cruz primaria",
			MaxRank = 5,
			Name = "Cruz primaria",
			Rarity = "Raro",
			Type = "Primaria",
			--UpgradeTypes = {  }
		},
		["Cortacabezas primaria"] = {
			CodexSecret = true,
			Criteria = "En asesinato por disparo preciso a la cabeza",
			Description = "+120% de daño por 24 s. Se acumula hasta 3 veces.<br />+30% al multiplicador de disparo a la cabeza<br />-50% retroceso",
			Dissolution = 20,
			Icon = "Cortacabezas primaria icono.png",
			Image = "Cortacabezas primaria.png",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Cortacabezas primaria",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryDamageOnNoMelee",
			MaxRank = 5,
			Name = "Cortacabezas primaria",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_HEADSHOT_MULTIPLIER", "WEAPON_RECOIL" }
		},
		["Destreza primaria"] = {
			CodexSecret = true,
			Criteria = "Al asesinar con cuerpo a cuerpo",
			Description = "+60% de daño por 20 s. Se acumula hasta 6 veces.<br />+7.5s duración de combo",
			Dissolution = 20,
			Icon = "Destreza primaria icono.png",
			Image = "Destreza primaria.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryDamageOnMeleeKill",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Destreza primaria",
			MaxRank = 5,
			Name = "Destreza primaria",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_MELEE_COMBO_DURATION_BONUS" }
		},
		["Entusiasmo primario"] = {
			CodexSecret = false,
			Criteria = "Al aplicar un efecto de estado de <DT_IMPACT_COLOR>impacto de arma",
			Description = "+1.2 de regeneración de energía/s por 10 s. Se acumula hasta 3 veces.",
			Dissolution = 24,
			Icon = "Entusiasmo primario icono.png",
			Image = "Entusiasmo primario.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryEnergyRegenOnImpactProc",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Entusiasmo primario",
			MaxRank = 5,
			Name = "Entusiasmo primario",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "AVATAR_POWER_RATE" }
		},
		["Congelación primaria"] = {
			CodexSecret = false,
			Criteria = "Al aplicar un efecto de estado de <DT_FREEZE_COLOR>frío",
			Description = "+3% de daño crítico y +2.25% de multidisparo por 12 s. Se acumula hasta 40 veces.",
			Dissolution = 22,
			Icon = "Congelación primaria icono.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			Image = "Congelación primaria.png",
			Introduced = "32.2",
			IsRefreshable = true,
			Link = "Congelación primaria",
			MaxRank = 5,
			Name = "Congelación primaria",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "WEAPON_CRIT_DAMAGE", "WEAPON_FIRE_ITERATIONS" }
		},
		["Crueldad primaria"] = {
			CodexSecret = true,
			Criteria = "Al matar",
			Description = "+30% de daño por 4 s. Se acumula hasta 12 veces.<br />+30% de velocidad de recarga",
			Dissolution = 20,
			Icon = "Crueldad primaria icono.png",
			Image = "Crueldad primaria.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryDamageOnKill",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Crueldad primaria",
			MaxRank = 5,
			Name = "Crueldad primaria",
			Rarity = "Raro",
			Type = "Primaria",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_RELOAD_SPEED" }
		},
		["Obstrucción primaria"] = {
			CodexSecret = false,
			Criteria = "Al aplicar el efecto de estado <DT_MAGNETIC_COLOR>magnético de arma",
			Description = "Las armas enemigas se atascan a 15 m del objetivo. Tiempo de espera: 10 s.",
			Dissolution = 24,
			Icon = "Obstrucción primaria icono.png",
			Image = "Obstrucción primaria.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryJamEnemyWeaponsOnMagneticProc",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Obstrucción primaria",
			MaxRank = 5,
			Name = "Obstrucción primaria",
			Rarity = "Raro",
			Type = "Primaria",
		},
		["Balas reforzadas primarias"] = {
			CodexSecret = false,
			Criteria = "Al recargar",
			Description = "Inflige más daño por bala recargada según el tamaño del cargador. Dura 10 s.",
			Dissolution = 24,
			Icon = "Balas reforzadas primarias icono.png",
			Image = "Balas reforzadas primarias.png",
			IncompatibilityTags = { "BATTERY" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/PrimaryDamagePerAmmoOnReload",
			Introduced = "32.3",
			IsRefreshable = true,
			Link = "Balas reforzadas primarias",
			MaxRank = 5,
			Name = "Balas reforzadas primarias",
			Rarity = "Raro",
			Type = "Primaria",
		},
		["Forúnculos residuales"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Al matar con Kitgun",
			Description = "20% probabilidad de generar colmenas volátiles por 12 s que explotan cuando los enemigos se acercan causando 80 de daño de <DT_FIRE_COLOR>calor en 10 m. Pararse en el área aplica daño de <DT_FIRE_COLOR>calor a los arcanos Teorema.",
			Dissolution = 24,
			Icon = "Forúnculos residuales icono.png",
			Image = "Forúnculos residuales.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/BurningCystOnKill",
			Introduced = "29.5",
			IsRefreshable = false,
			Link = "Forúnculos residuales",
			MaxRank = 3,
			Name = "Forúnculos residuales",
			Rarity = "Raro",
			Type = "Kitgun" 
		},
		["Fetidez residual"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Al matar con Kitgun",
			Description = "20% probabilidad de crear una niebla gélida por 12 s, causando 40 de daño de <DT_FREEZE_COLOR>frío/s. Pararse en el área causa daño de <DT_FREEZE_COLOR>frío a los arcanos Teorema.",
			Dissolution = 24,
			Icon = "Fetidez residual icono.png",
			Image = "Fetidez residual.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/IceMistOnKill",
			Introduced = "29.5",
			IsRefreshable = false,
			Link = "Fetidez residual",
			MaxRank = 3,
			Name = "Fetidez residual",
			Rarity = "Raro",
			Type = "Kitgun" 
		},
		["Choque residual"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Al matar con Kitgun",
			Description = "20% probabilidad de generar una púa electrizada por 12 s, causando 200 de daño de <DT_ELECTRICITY_COLOR>electricidad a los enemigos en un radio de 10 m. Pararse en el área causa daño de <DT_ELECTRICITY_COLOR>electricidad a los arcanos Teorema.",
			Dissolution = 24,
			Icon = "Choque residual icono.png",
			Image = "Choque residual.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/LightningStrikeOnKill",
			Introduced = "29.5",
			IsRefreshable = false,
			Link = "Choque residual",
			MaxRank = 3,
			Name = "Choque residual",
			Rarity = "Raro",
			Type = "Kitgun" 
		},
		["Viremia residual"] = {
			CodexSecret = true,
			CompatibilityTags = { "MODULAR_GUN" },
			Criteria = "Al matar con Kitgun",
			Description = "20% probabilidad de crear un charco de sangre tóxica por 12 s, causando 40 de daño de <DT_POISON_COLOR>toxina/s. Pararse en el área causa daño de <DT_POISON_COLOR>toxina a los arcanos Teorema.",
			Dissolution = 24,
			Icon = "Viremia residual icono.png",
			Image = "Viremia residual.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/ToxicBloodOnKill",
			Introduced = "29.5",
			IsRefreshable = false,
			Link = "Viremia residual",
			MaxRank = 3,
			Name = "Viremia residual",
			Rarity = "Raro",
			Type = "Kitgun" 
		},
		["Precisión secundaria"] = {
			CodexSecret = true,
			Criteria = "En asesinato por disparo preciso a la cabeza",
			Description = "+120% de daño por 24 s. Se acumula hasta 3 veces.<br />+30% al multiplicador de disparo a la cabeza<br />-50% retroceso",
			Dissolution = 20,
			Icon = "Precisión secundaria icono.png",
			Image = "Precisión secundaria.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryDamageOnNoMelee",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Precisión secundaria",
			MaxRank = 5,
			Name = "Precisión secundaria",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_HEADSHOT_MULTIPLIER", "WEAPON_RECOIL" }
		},
		["Destreza secundaria"] = {
			CodexSecret = true,
			Criteria = "Al asesinar con cuerpo a cuerpo",
			Description = "+60% de daño por 20 s. Se acumula hasta 6 veces.<br />+7.5s duración de combo",
			Dissolution = 20,
			Icon = "Destreza secundaria icono.png",
			Image = "Destreza secundaria.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryDamageOnMeleeKill",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Destreza secundaria",
			MaxRank = 5,
			Name = "Destreza secundaria",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_MELEE_COMBO_DURATION_BONUS" }
		},
		["Sobrecarga secundaria"] = {
			CodexSecret = false,
			Criteria = "Al aplicar estado",
			Description = "+24 % de desencadenar un segundo efecto de estado aleatorio.",
			Dissolution = 24,
			Icon = "Sobrecarga secundaria icono.png",
			Image = "Sobrecarga secundaria.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/ExtraProcOnProc",
			Introduced = "32.3",
			IsRefreshable = false,
			Link = "Sobrecarga secundaria",
			MaxRank = 5,
			Name = "Sobrecarga secundaria",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_PROC_ON_PROC_CHANCE" },
		},
		["Enervación secundaria"] = {
			CodexSecret = true,
			Criteria = "Al impactar",
			Description = "Aumenta la probabilidad crítica en un 10 %. Se reinicia después de 6 golpes críticos fuertes.",
			Dissolution = 24,
			Icon = "Enervación secundaria icono.png",
			Image = "Enervación secundaria.png",
			--IncompatibilityTags = {  },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryCritOnHit",
			Introduced = "38",
			IsRefreshable = true,
			Link = "Enervación secundaria",
			MaxRank = 5,
			Name = "Enervación secundaria",
			Rarity = "Raro",
			Type = "Secundario",
			--UpgradeTypes = {  }
		},
		["Fortificador secundario"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Gana 1 Sobreguardia por cada 100 de daño infligido a Sobreguardia.\r\nInflige x8 de daño adicional a Sobreguardia.","Inflige x8 de daño adicional a Sobreguardia.",
			Dissolution = 24,
			Icon = "Fortificador secundario icono.png",
			Image = "Fortificador secundario.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/OverguardSteal",
			Introduced = "36",
			IsRefreshable = true,
			Link = "Fortificador secundario",
			MaxRank = 5,
			Name = "Fortificador secundario",
			Rarity = "Raro",
			Type = "Secundario",
		},
		["Parentesco secundario"] = {
			CodexSecret = false,
			Criteria = "Mientras se potencian warframe aliados",
			Description = "+20 % de probabilidad crítica por mejora",
			Dissolution = 24,
			Icon = "Parentesco secundario icono.png",
			Image = "Parentesco secundario.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryCritChancePerBuff",
			Introduced = "32.3",
			IsRefreshable = true,
			Link = "Parentesco secundario",
			MaxRank = 5,
			Name = "Parentesco secundario",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_CRIT_CHANCE" },
		},
		["Crueldad secundaria"] = {
			CodexSecret = true,
			Criteria = "Al matar",
			Description = "+30% de daño por 4 s. Se acumula hasta 12 veces.<br />+30% de velocidad de recarga",
			Dissolution = 20,
			Icon = "Crueldad secundaria icono.png",
			Image = "Crueldad secundaria.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryDamageOnKill",
			Introduced = "30.5",
			IsRefreshable = true,
			Link = "Crueldad secundaria",
			MaxRank = 5,
			Name = "Crueldad secundaria",
			Rarity = "Raro",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT", "WEAPON_RELOAD_SPEED" }
		},
		["Explosión secundaria"] = {
			CodexSecret = false,
			Criteria = "Al cambiar a arma secundaria",
			Description = "Consume todos los multiplicadores de combo para aumentar la probabilidad crítica del arma secundaria y el daño crítico en un 20 % por combo consumido durante 30s.",
			Dissolution = 24,
			Icon = "Explosión secundaria icono.png",
			Image = "Explosión secundaria.png",
			Introduced = "33.5",
			IsRefreshable = true,
			Link = "Explosión secundaria",
			MaxRank = 5,
			Name = "Explosión secundaria",
			Rarity = "Raro",
			Type = "Secundario",
		},
		["Escalofrío secundario"] = {
			CodexSecret = false,
			Criteria = "",
			Description = "Los enemigos reciben +45 % de daño por el estado de <DT_FREEZE_COLOR>frío",
			Dissolution = 84,
			Icon = "Escalofrío secundario icono.png",
			Image = "Escalofrío secundario.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/SecondaryExtraDamagePerFreezeStack",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Escalofrío secundario",
			MaxRank = 5,
			Name = "Escalofrío secundario",
			Rarity = "Legendario",
			Type = "Secundario",
			UpgradeTypes = { "WEAPON_DAMAGE_PER_ACTIVE_PROC_STACK_ON_VICTIM" }
		},
		["Sobretensión secundaria"] = {
			CodexSecret = true,
			Criteria = "Al lanzar habilidad",
			Description = "El siguiente disparo obtiene un multiplicador de daño por cada 200 de energía actual, hasta x8.",
			Dissolution = 24,
			Icon = "Sobretensión secundaria icono.png",
			Image = "Sobretensión secundaria.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Utility/BonusDamageNextShotForCurEnergy",
			Introduced = "36",
			IsRefreshable = true,
			Link = "Sobretensión secundaria",
			MaxRank = 5,
			Name = "Sobretensión secundaria",
			Rarity = "Raro",
			Type = "Secundario",
		},
		["Venganza de la escopeta"] = {
			CodexSecret = false,
			Criteria = "Al matar con una escopeta a menos de 5 m del objetivo",
			Description = "+180% de multidisparo y +75% de velocidad de recarga por 15 s.",
			Dissolution = 24,
			Icon = "Venganza de la escopeta icono.png",
			Image = "Venganza de la escopeta.png",
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/ShotgunMultishotAndReloadSpeedOnCloseKill",
			Introduced = "33",
			IsRefreshable = true,
			Link = "Venganza de la escopeta",
			MaxRank = 5,
			Name = "Venganza de la escopeta",
			Rarity = "Raro",
			Type = "Shotgun",
			UpgradeTypes = { "WEAPON_FIRE_ITERATIONS", "WEAPON_RELOAD_SPEED" }
		},
		["Teorema de contagio"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Estar en una zona creada por un arcano residual crea una esfera que orbita al jugador cada 2 s. Las esferas atacarán al enemigo más cercano dentro de un radio de 15 m causando 150 de daño y aumentando el daño que reciben del tipo de daño de las esferas en un 200 % por 6 s. Las esferas persisten por 30 s tras dejar la zona.",
			Dissolution = 24,
			Icon = "Teorema de contagio icono.png",
			Image = "Teorema de contagio.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "TNJETTURBINEPISTOL" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/OrbsOnresidualContact",
			Introduced = "29.5",
			IsRefreshable = true,
			Link = "Teorema de contagio",
			MaxRank = 5,
			Name = "Teorema de contagio",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Teorema emoliente"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Estar en una zona creada por un arcano residual aumenta el daño de arma en un 12 %/s y se acumula hasta 15 veces. El efecto persiste durante 20 s al salir de la zona.",
			Dissolution = 24,
			Icon = "Teorema emoliente icono.png",
			Image = "Teorema emoliente.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "TNJETTURBINEPISTOL" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/WeaponDamageOnresidualContact",
			Introduced = "29.5",
			IsRefreshable = true,
			Link = "Teorema emoliente",
			MaxRank = 5,
			Name = "Teorema emoliente",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Teorema de infección"] = {
			CodexSecret = true,
			Criteria = "",
			Description = "Estar en una zona creada por un arcano residual aumenta el daño de los compañeros y aliados convocados en un radio de 90 m en un 24 %/s y se acumula hasta 15 veces. El efecto persiste durante 20 s al salir de la zona.",
			Dissolution = 24,
			Icon = "Teorema de infección icono.png",
			Image = "Teorema de infección.png",
			IncompatibilityTags = { "OPERATOR_SUIT", "TNJETTURBINEPISTOL" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/Offensive/CompanionDamageOnresidualContact",
			Introduced = "29.5",
			IsRefreshable = true,
			Link = "Teorema de infección",
			MaxRank = 5,
			Name = "Teorema de infección",
			Rarity = "Raro",
			Type = "Warframe",
			UpgradeTypes = { "GAMEPLAY_FREE_REVIVE_COUNT" }
		},
		["Forja virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al golpear",
			Description = "Convierte el 98 % del daño del <DT_RADIANT_COLOR>Vacío a daño de <DT_PUNCTURE_COLOR>perforación.",
			Dissolution = 18,
			Icon = "Forja virtuosa icono.png",
			Image = "Forja virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/VoidToHeatDamage",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Forja virtuosa",
			MaxRank = 3,
			Name = "Forja virtuosa",
			Rarity = "Poco comun",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_CONVERSION" }
		},
		["Furia virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al aplicar estado",
			Description = "20% de probabilidad de +30% de daño durante 4s",
			Dissolution = 18,
			Icon = "Furia virtuosa icono.png",
			Image = "Furia virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/IncreasedDamageOnStatusProc",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Furia virtuosa",
			MaxRank = 3,
			Name = "Furia virtuosa",
			Rarity = "Poco comun",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_AMOUNT" }
		},
		["Fantasma virtuoso"] = {
			CodexSecret = true,
			Criteria = "Al disparar a la cabeza",
			Description = "40% de probabilidad de +60% de probabilidad de estado durante 12s",
			Dissolution = 24,
			Icon = "Fantasma virtuoso icono.png",
			Image = "Fantasma virtuoso.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/StatusChanceOnHeadshot",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Fantasma virtuoso",
			MaxRank = 3,
			Name = "Fantasma virtuoso",
			Rarity = "Raro",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_PROC_CHANCE" }
		},
		["Nulidad virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al matar",
			Description = "+20% de regeneración de energía del amp por 4s.",
			Dissolution = 12,
			Icon = "Nulidad virtuosa icono.png",
			Image = "Nulidad virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/OperatorAmmoRegenOnKill",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Nulidad virtuosa",
			MaxRank = 3,
			Name = "Nulidad virtuosa",
			Rarity = "Común",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_CHARGE_RATE" }
		},
		["Sombra virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al disparar a la cabeza",
			Description = "40% de probabilidad de +60% de probabilidad crítica durante 12s",
			Dissolution = 24,
			Icon = "Sombra virtuosa icono.png",
			Image = "Sombra virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/CriticalChanceOnHeadshot",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Sombra virtuosa",
			MaxRank = 3,
			Name = "Sombra virtuosa",
			Rarity = "Raro",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_CRIT_CHANCE" }
		},
		["Espina virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al impactar",
			Description = "Convierte el 98 % del daño del <DT_RADIANT_COLOR>Vacío a daño de <DT_PUNCTURE_COLOR>perforación.",
			Dissolution = 12,
			Icon = "Espina virtuosa icono.png",
			Image = "Espina virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/VoidToPunctureDamage",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Espina virtuosa",
			MaxRank = 3,
			Name = "Espina virtuosa",
			Rarity = "Común",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_CONVERSION" }
		},
		["Ataque virtuoso"] = {
			CodexSecret = true,
			Criteria = "Al hacer daño crítico",
			Description = "20% de probabilidad de +80% de daño crítico durante 4s",
			Dissolution = 18,
			Icon = "Ataque virtuoso icono.png",
			Image = "Ataque virtuoso.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/IncreasedCriticalDamageOnCriticalStrike",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Ataque virtuoso",
			MaxRank = 3,
			Name = "Ataque virtuoso",
			Rarity = "Poco comun",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_CRIT_DAMAGE" }
		},
		["Agitación virtuosa"] = {
			CodexSecret = true,
			Criteria = "Al impactar",
			Description = "Convierte el 98 % del daño del <DT_RADIANT_COLOR>Vacío a daño de <DT_ELECTRICITY_COLOR>electricidad.",
			Dissolution = 12,
			Icon = "Agitación virtuosa icono.png",
			Image = "Agitación virtuosa.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/VoidToElectricDamage",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Agitación virtuosa",
			MaxRank = 3,
			Name = "Agitación virtuosa",
			Rarity = "Común",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_CONVERSION" }
		},
		["Ritmo virtuoso"] = {
			CodexSecret = true,
			Criteria = "Al matar",
			Description = "60% de probabilidad de +60 % de cadencia de fuego durante 8s",
			Dissolution = 12,
			Icon = "Ritmo virtuoso icono.png",
			Image = "Ritmo virtuoso.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/AttackSpeedOnKill",
			Introduced = "22",
			IsRefreshable = true,
			Link = "Ritmo virtuoso",
			MaxRank = 3,
			Name = "Ritmo virtuoso",
			Rarity = "Común",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_FIRE_RATE" }
		},
		["Troyano virtuoso"] = {
			CodexSecret = true,
			Criteria = "Al impactar",
			Description = "Convierte el 98 % del daño del <DT_RADIANT_COLOR>Vacío a daño <DT_VIRAL_COLOR>viral.",
			Dissolution = 18,
			Icon = "Troyano virtuoso icono.png",
			Image = "Troyano virtuoso.png",
			IncompatibilityTags = { "OPERATOR_SUIT" },
			InternalName = "/Lotus/Upgrades/CosmeticEnhancers/OperatorAmps/VoidToViralDamage",
			Introduced = "24.2",
			IsRefreshable = true,
			Link = "Troyano virtuoso",
			MaxRank = 3,
			Name = "Troyano virtuoso",
			Rarity = "Poco comun",
			Type = "Amp",
			UpgradeTypes = { "WEAPON_DAMAGE_CONVERSION" }
		}
	}
}