Última edición, 22-09-2020 por JARVIII
The Kohmak, similar to the larger Kohm, is a hand-shotgun that doubles its volley with every successive shot.
Este arma puede ser vendida por 5.000 ; it is also a material requerido for Kohmak gemelas (x2).
Adquisición[]
The blueprint for this weapon can be purchased for 15,000 credits from the Chem lab in the Clan Dojo, or for 150 platinum on the Mercado.
Requisitos de fabricación | |||||
---|---|---|---|---|---|
30,000 |
2 |
5,000 |
5,000 |
1 |
Tiempo: 24 hrs |
Acelerar: 35 | |||||
Precio del : 150 | Precio del : 15,000 | ||||
Laboratorio químico 3,000 | |||||
5,000 |
10 |
400 |
500 |
2 |
Tiempo: 72 hrs |
Prereq: Marelok | |||||
x1 x3 x10 x30 x100 |
Características[]
This weapon deals primarily Cortante damage.
Ventajas:
- Second largest magazine size of all shotgun pistols – Kohmak gemelas is the largest.
- Innate one meter Atravesar.
- One polarity.
Desventajas:
- Low initial damage.
- Requires spooling shots to reach maximum effectiveness.
- Consumes multiple ammunition per shot at full spool-up.
- Decreasing accuracy while spooling-up.
- Has damage fall-off, causing damage to decrease with range.
Comparaciones
- Kohmak, compared to Kohmak gemelas:
- Lower cadencia de fuego (5 balas/seg vs. 6.67 balas/seg)
- Pequeño cargador (40 balas vs. 80 balas)
- Rápida Velocidad de recarga (2 s vs. 2.2 s)
- Different polarities (None vs. )
- Lower Rango de maestría required (5 vs. 10)
Configuraciones para el arma[]
- Revisa una configuración del arma para ver como los jugadores modifican esta arma.
- Revisa guías para la configuración del arma para guías sobre cómo usar esta arma de forma efectiva.
- Para más ayuda general con armas, navega por guía para armas.
Notas[]
- The Kohmak fires an increasing number of pellets the longer it is fired, until it reaches its maximum pellet count of five pellets per shot. It will also consume 1.6667(5/3) ammo per shot at maximum spool.
- With its base magazine size and fired from rest to full spool, the Kohmak can effectively fire 25 shots, with one round left in the magazine. The number of shots per magazine can be increased by firing the Kohmak slowly to prevent spool-up, allowing it to fire its maximum of 40 shots, but at the cost of effective damage
Curiosidades[]
- The Kohmak's last ten shots sound slightly different to indicate low ammunition.
Errores[]
- The Kohmak's energy color will be inherited from a Primary weapon, as opposed to whatever the chosen energy color is on the Kohmak.
Historial de actualizaciones[]
Actualización 21.0
- Damage increased from 8 to 17
- Damage fall off reduced to 12m and ending at 24 with a minimum damage of 5
- Mastery Rank 10 required
- Fixed minor reloading animation issues on the Kohmak.
- Fixed the Kohmak muzzle flash always being default white.
Véase también[]
- Kohm, the primary counterpart.
- Kohmak gemelas, the dual counterpart.