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Última edición, 14-09-2019 por JARVIII

Guantes de aleación de Galio para combates de corto alcance en archwing. Diseñado por el infame Tyl Regor.

Los Knux son un arma Archmelé basadas en los guanteletes de Tyl Regor.

Requisitos de fabricación
Credits64
30,000
DetoniteInjector64
5
Gallium64
10
Forma64
1
Furax
1
Tiempo: 24 hrs
Acelerar: 35 Platinum64
Precio del MarketIcon: 170 Platinum64 Precio del Blueprint2: 15,000 Credits64
Laboratorio químico ClanAffinity64 5,000
Credits64
75,000
Tellurium64
10
Cryotic
20,000
Paquete de polímero
10,000
Plastids64
5,000
Tiempo: 72 hrs
Prereq: Ogris
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


CaracterísticasEditar

Este arma inflige principalmente daño de .

Ventajas:

Desventajas:

  • Low critical chance compared to most Archwing melee weapons.
  • Less effective against Armadura ed targets due to low damage.

Configuraciones para el armaEditar

ConsejosEditar

  • Blocking with melee will grant Derribo protection against obstacles, allowing for smoother flight. Alternatively, performing a slide attack will allow passage through obstacles without slowing down.

CuriosidadesEditar

  • The Knux were first shown to the public in Devstream 53. At that time, the player would wield one Knux like a club with its palm open, rather than using both as an oversized pair of gauntlets in the final release.
  • Pressing the block button once will make the Knux spin its fists.
ArmasDañoComparar TodoCosméticos

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