Los kavats son compañeros de felinos atacantes cuerpo a cuerpo restringidos por el terreno similares a los Kubrows. Revivir a los kavats en misiones es similar a resucitar a los Tennos aliados. Los kavats requieren un cierto cuidado y mantenimiento constante, pero son más duraderos que los centinelas. También tienen diferentes razas, variedades, gama y patrones de colores distintos.
Kavats son un tipo de compañero , similar en apariencia a los gatos.
Kavats normalmente viven en áreas de Infestados y se alimentan de la infestación. Los Kavats salvajes son naturalmente invisibles y no son hostiles a los jugadores a menos que se escanean.
Due to their anti-Infested potential, the Grineer have domesticated Kavats for use in clearing out the Infestation from their ships. Kavat handlers, known as Maestra Hyekka, are equipped with advanced sensors to detect Kavats, which can also detect invisible players, serving as an additional stealth hazard in Grineer missions.
Bebedor de vida, este Kavat ronda las llanuras al anochecer.
Pueden hayarse kavats Vasca silvestres durante el ciclo nocturno en las llanuras de Eidolon, normalmente en una manada de 3 a 6 individuos. Si se tiene equipado un kavat al encontrar a una de estas manadas, estas le atacarán e infectarán con el virus Vasca. Un signo de esta infección es la superposición de pulso rojo sobre el propio kavat.
Mordida drenadora Inflige 100/200/300/400 de daño y restaura 2/5/7/10% de salud al kavat.
Transfusión Cuando su amo se está desangrando, el kavat Vasca sacrifica el 80/60/40/20% de su salud para reanimarle.
Khora's ferocious Kavat, Venari, fights alongside her with steadfast zeal. Venari is an exclusive Compañero for the Khora Warframe, integrated as her signature passive ability. Venari will spawn beside Khora when the player first enters a mission, as a permanent Compañero that lasts until killed.
While Venari is alive, Khora passively gains a movement speed boost. If Venari is killed, she will respawn beside Khora after 45 seconds, or instantly if summoned via the third ability for an energy cost. Both passive features are tied to Khora's Venari ability allowing her to be modified.
Additionally, Venari is an independent AI-controlled entity from Khora that possesses unique interactions:
Venari automatically becomes available for customization in the Arsenal by default, when Khora is equipped as the player's current Warframe.
Unlike regular kavats, Venari is completely disassociated from the Incubator, therefore she does not occupy an open Stasis slot or require Estabilizador de ADN.
Venari behaves similar to other Kavats. She will follow Khora and seek out nearby enemies to attack them with her bite and claws, occasionally performing wall attacks. Additionally, she can perform special effects based on her current battle posture.
Venari does not perform parkour maneuvers unlike other Kavats and Kubrows.
Venari will teleport to Khora if she is too far away.
Venari's position on the minimap is tracked via a blue Venari icon.
When killed, Venari will disappear and wait to respawn instead of entering Bleedout.
Venari's UI is displayed above Khora's ability icons on the HUD. Her UI consists of her ability icon, her name, the battle posture cycle selection wheel, the currently selected posture, and her escudo y salud bars.
Upon switching battle posture, the name of the selected posture will briefly appear beside Venari's icon on her UI.
While Venari is dead, her escudo y salud bars are hidden from view, as her respawn timer is displayed on the Venari ability icon.
Additionally to Khora, Venari herself also grants 6,000 maestría points, similar to other Compañeros.
Venari is however not listed on a player's profile.
In the Arsenal, the player can modify Venari via the Upgrade tab using Mods and Forma. Whether Khora was crafted or purchased, Venari always comes with a preinstalled Reactor Orokin for doubled mod capacity.
Venari and Khora both accumulate Afinidad and level up in ranks separately.
Khora can equip a Compañero and Venari simultaneously, due to Venari occupying her own loadout slot rather than the Compañero slot.
Venari can equip the same mods as another Compañero simultaneously without conflicting, meaning a player does not require a second set of mods for each Compañero.
Can equip Kavat and Compañero eligible mods, but cannot use unique Precept mods from other kavat variants.
Is able to equip Mod de conjunto Hunter, but they do not activate the set bonus nor display the set bonus on the mod descriptions.
Venari requires individual Forma for Polarización of her mod slots.
Venari is uniquely affected by the following mods:
Cannot equip alternative Kavat skins and armor sets.
Venari's eye color and regalia color will match Khora's chosen energy color.
Venari uses a custom model based on the Kavat salvaje. Alongside other similar features, Venari is larger in size compared to other Kavats, has metallic lining spread throughout her body, and a single tail with an interchangeable tip, which transforms depending on her current battle posture.
An incubation utilizing Plantilla de código genéticos offers a much higher probability of the traits imprinted on the Template to be present in the resulting Kavat, however, this is still not guaranteed, and
certain Kavat traits are not even imprinted on the Template in the first place. See the Plantilla de código genético article for more information about the transferral of traits from one Kavat to another when starting
this type of incubation.
Regardless of the type of incubation, once the process is started, it will require 48 hours (24 hours with an Incubator Upgrade Segment) to complete. This stage may, however, be rushed for 15 .
When the incubation process completes, either naturally or by rushing, the player will be able to name their new Kavat. The named but non-mature Kavat can be kept for as long as the player wants, and will walk around the Orbitador; however, to put it in stasis or take another pet out, it must be matured. In order to take it out on missions, you'll have to manually mature it in the incubator. This process is instantaneous. Once mature, the Kavat will begin to experience daily Genetic Stability degradation.
Just like Kubrows, Kavats also have Genetic Stability and Loyalty parameters. However, kavats Loyalty parameters does not decrease. therefore, only the Genetic Stability parameters must be maintained in order to ensure that they perform their best during missions. This can be viewed in the Incubator.
Genetic Stability refers to the Kavat's physical vitality, which affects its maximum health. A newly hatched Kavat starts out with 100% Genetic Stability, giving it a +100% bonus to its maximum health; a Kavat with 150 base health will have 300 health at 100% stability. At 0%, a Kavat will have its base health with no bonus. Their Genetic Stability degrades by 10% (or 5% with the Segmento de actualización de la incubadora nutrio) every 24 hours, which reduces the amount of bonus health and even reduces their maximum health below its base if left alone for too long. The Kavat will eventually enter stasis if its Genetic Stability drops to -95%.
To begin, all Kavats will first need a Stasis Pod to grow and mature inside before being taken along with in missions.
If a player expects to be away for long periods from the game, or simply wants to breed another Kavat, they may place their currently active Kavat in Stasis as players may only have one active living Compañero at a time. This clears the Kavat from the Incubator, storing it in a Stasis Pod (which can be bought for Plantilla:Pc each) and prevents genetic degradation. While Kavat can be brought in and out of Stasis at will, it takes 30 minutes for a Kavat taken out of Stasis to become active that can be rushed with 10,00010,000 with the Kavat Incubator Upgrade Segment installed (3 hours and Plantilla:Pc to rush without).
In the event that a player wishes to permanently remove a Kavat from their possession, for example due to the lack of vacant Stasis Slots, the Kavat can be consigned to the Lotus for 25,00025,000. However, a Kavat in Stasis cannot be consigned and therefore must first be revived from Stasis.
A new Mod, Fetch, for Kubrows and Kavats (Beasts) has been added - Detects and collects items within an area for its master, including Mods. Fetch operates the same as the coveted Vacuum Mod for Sentinels.
New Kavat mods introduced:
Tek Assault: Kavat has Increased chance to ignore Lethal Damage and be immune for a limited time
Introduced ‘BEAST’ category for Kubrows, Kavats (instead of COMPANIONS) and the Helminth Charger, and added ‘ROBOTIC’ category for Sentinels. Remaining Mods that indicate ‘COMPANION’ are useable across all Compañero types.
Adjusted chances for Kavats to use the Pet Bed to prevent unrealistic bed usage. Reddit has shown us that we have fake cats in Warframe.
Fix an issue where switching from Sentinel to Kavat/Kubrow in the Simulacrum Arsenal would lead to heavy spot-loading.
New Khora Passive: The ferocious Kavat, Venari, fights by Khora’s side and provides her with a speed boost while active. If killed, Venari will reappear after a short time.
Venari is now a Passive ability - Venari is simply there, no casting required. If Venari dies, she will respawn in 45 seconds or you can summon her back by using the Venari ability for an Energy cost of 50 that scales with the Respawn timer.
New Venari Ability Description: Command Venari to focus on a target. Hold to cycle between Attack, Protect, and Heal postures. If Venari is killed, use this ability to revive her instantly
Venari fights independently until she receives a command. Khora’s third ability (Venari) overrides Venari’s target, as indicated by the icon over Khora’s head.
Commanding Venari while in the Heal posture without a valid target will command Venari to heal Khora.
Fixed Smeeta's Charm ‘Doubled Pickups and Affinity’ buff not working as intended and doubling a number of things that were unintended. It now properly doubles pickups: Resource, Health, Energy, Affinity, Credit and Ammo (previously it would).
Changed Smeeta's Charm ability, specifically the Resource related Charm, to give a single Resource pickup rather than a random stack of resources that may not be the appropriate size for the chosen Resource type.
Fixed Kavats floating in mid-air when they are killed during their jump attack.
Tweaked some pet behavior logic related to cloaking and targeting. This should sort out some targeting issues for Kubrows and Kavats where they would become targetable when leaving their stealth state but were still visually cloaked by a player ability.
Fixed incorrect camera positioning when attempting to pet your Kavat Compañero.
Fixed enemies appearing to run in place like they are slipping on ice after your Kavat has used Pounced.
With the introduction of a new species also comes some new features for the Compañero system overall! All biological Compañeros can now roam the ship in their kitten/puppy or adult form, and it's up to you to decide to Mature them with the click of a button – no more mysterious wait times that can't be bypassed.Adorn your faithful Compañero in the Armor it deserves and enhance it with new Mods!
There are two Unique Breeds of Kavat, the Kavat Adarza and the Smeeta Kavat!
Each Kavat breed will have a set of unique perks: