Wiki Warframe Español
Wiki Warframe Español
Sin resumen de edición
(traducción parcial - NO EDITAR)
Línea 34: Línea 34:
 
{{Apartado4}}
 
{{Apartado4}}
 
Displayed below the Weapon Stats, this section displays relevant information regarding the Warframe's energy and abilities.
 
Displayed below the Weapon Stats, this section displays relevant information regarding the Warframe's energy and abilities.
*The four white icons in this section represent the Warframe's Abilities, with their numerical assignment arranged from left to right: the left-most icon represents Ability Number One (1), with the right-most icon representing Ability Number Four (4). The icons will light blue if the ability they represent is currently selected or has recently been used. If an ability's energy cost is more than the Warframe's current energy capacity, or has yet to be unlocked due to insufficient Warframe level, the ability's icon will be grey instead of white. [[Ability Duration|Duration]]-based abilities will display a running numerical timer on top of their representative icon while the ability is active, which counts down every second until the ability expires.
+
*The four white icons in this section represent the Warframe's Abilities, with their numerical assignment arranged from left to right: the left-most icon represents Ability Number One (1), with the right-most icon representing Ability Number Four (4). The icons will light blue if the ability they represent is currently selected or has recently been used. If an ability's energy cost is more than the Warframe's current energy capacity, or has yet to be unlocked due to insufficient Warframe level, the ability's icon will be grey instead of white. [[duración de habilidad]]-based abilities will display a running numerical timer on top of their representative icon while the ability is active, which counts down every second until the ability expires.
*The light-blue bar underneath the ability icons is the Warframe's [[Energy]] gauge, which displays the current amount of Energy the Warframe has. The gauge will fill with white from left to right as the amount of energy the Warframe has increases. A white number below the gauge numerically displays the amount of energy the Warframe has.
+
*The light-blue bar underneath the ability icons is the Warframe's Energy gauge, which displays the current amount of Energy the Warframe has. The gauge will fill with white from left to right as the amount of energy the Warframe has increases. A white number below the gauge numerically displays the amount of energy the Warframe has.
   
 
===Minimapa===
 
===Minimapa===
Línea 43: Línea 43:
 
*The map's terrain features are displayed as white lines on the display, which show the boundaries and locations of various parts of the map. The map's outlines become red if the map has initiated a map-wide alert, or enemies within a particular map become hostile.
 
*The map's terrain features are displayed as white lines on the display, which show the boundaries and locations of various parts of the map. The map's outlines become red if the map has initiated a map-wide alert, or enemies within a particular map become hostile.
 
*Various objective and unit icons are represented by their own images on the minimap, displaying their current positions. If their positions are located outside of the minimap's visible section, the icons will be visible along the minimap's edge, showing the direction where the object is located.
 
*Various objective and unit icons are represented by their own images on the minimap, displaying their current positions. If their positions are located outside of the minimap's visible section, the icons will be visible along the minimap's edge, showing the direction where the object is located.
*The minimap's type can be changed from the default small view to a larger rotating view with the {{key|M}} key. The larger view can also be set as default in the game's [[Settings]].
+
*The minimap's type can be changed from the default small view to a larger rotating view with the {{key|M}} key. The larger view can also be set as default in the game's [[opciones]].
*Minimap rotation can be disabled in the game's [[Settings]].
+
*Minimap rotation can be disabled in the game's [[opciones]].
   
 
Minimap icons can also be modified by altitude markers denoting the object's location in height relative to the player's position: a white arrow head pointing up above the icon represents the object being above the player, while a white arrow head pointing down below the icon represents the object being below the player.
 
Minimap icons can also be modified by altitude markers denoting the object's location in height relative to the player's position: a white arrow head pointing up above the icon represents the object being above the player, while a white arrow head pointing down below the icon represents the object being below the player.
Línea 97: Línea 97:
 
|[[Archivo:MiniMapObjective.png]]
 
|[[Archivo:MiniMapObjective.png]]
 
|Objective
 
|Objective
|Represents the current mission objective. Normally used to represent static objects like Cryopods on [[Defense]] missions.
+
|Represents the current mission objective. Normally used to represent static objects like Cryopods on [[Defensa]] missions.
 
|-
 
|-
 
|[[Archivo:MiniMapAttack.png]]
 
|[[Archivo:MiniMapAttack.png]]
 
|Attack Objective
 
|Attack Objective
|Represents objects and units on the map marked for termination. Usually represents objects like [[Capture]] objectives and [[Assassination]] targets.
+
|Represents objects and units on the map marked for termination. Usually represents objects like [[Captura]] objectives and [[Asesinato]] targets.
 
|-
 
|-
 
|[[Archivo:MiniMapHostage.png]]
 
|[[Archivo:MiniMapHostage.png]]
 
|Hostage
 
|Hostage
|Represents the hostage objective during [[Rescue]] missions.
+
|Represents the hostage objective during [[Rescate]] missions.
 
|-
 
|-
 
|[[Archivo:MiniMapGeneric.png]]
 
|[[Archivo:MiniMapGeneric.png]]
Línea 117: Línea 117:
 
|[[Archivo:MiniMapO2PostWhite.png]]
 
|[[Archivo:MiniMapO2PostWhite.png]]
 
|Life Support
 
|Life Support
|Shows the location of Life Support Capsules in [[Survival]] missions.
+
|Shows the location of Life Support Capsules in [[Supervivencia]] missions.
 
|-
 
|-
 
|[[Archivo:MiniMapFriend.png]]
 
|[[Archivo:MiniMapFriend.png]]
Línea 125: Línea 125:
 
|[[Archivo:MiniMapFriendAi.png]]
 
|[[Archivo:MiniMapFriendAi.png]]
 
|Allied NPC
 
|Allied NPC
|Represents friendly non-player controlled (NPC) units under the control of the AI. Used to mark units like allied [[Grineer]] or [[Corpus]] units during [[Invasion]]s, and [[Syndicate]] [[Operative]]s.
+
|Represents friendly non-player controlled (NPC) units under the control of the AI. Used to mark units like allied [[Grineer]] or [[Corpus]] units during [[Invasión]], and [[Sindicato]] [[Operativo]].
 
|-
 
|-
 
|[[Archivo:MiniMapKubrow.png]]
 
|[[Archivo:MiniMapKubrow.png]]
Línea 137: Línea 137:
 
|[[Archivo:MiniMapFriendPreDeath.png]]
 
|[[Archivo:MiniMapFriendPreDeath.png]]
 
|Downed Ally
 
|Downed Ally
|Represents friendly [[Tenno]], [[Kubrow]] or NPC allies that have been taken down and are in [[bleedout]] phase.
+
|Represents friendly [[Tenno]], [[Kubrow]] or NPC allies that have been taken down and are in [[Muerte#Desangrado|desangrado]] phase.
 
|-
 
|-
 
|[[Archivo:MiniMapEnemy.png]]
 
|[[Archivo:MiniMapEnemy.png]]
Línea 145: Línea 145:
 
|[[Archivo:MiniMapEnemyPainted.png]]
 
|[[Archivo:MiniMapEnemyPainted.png]]
 
|Enemy Waypoint
 
|Enemy Waypoint
|Represents hostile enemy units on the map marked with a waypoint by allied players. Also represents the direction of remaining enemies present during [[Exterminate]] missions.
+
|Represents hostile enemy units on the map marked with a waypoint by allied players. Also represents the direction of remaining enemies present during [[Exterminio]] missions.
 
|-
 
|-
 
|[[Archivo:MiniMapLoot.png]]
 
|[[Archivo:MiniMapLoot.png]]
 
|Loot
 
|Loot
|Represents the location of [[Pickups]]. Only appears when using either the {{M|Loot Detector}} or {{M|Thief's Wit}} mods.
+
|Represents the location of [[Recoger|recogibles]]. Only appears when using either the {{M|Loot Detector}} or {{M|Thief's Wit}} mods.
 
|-
 
|-
 
|[[Archivo:MiniMapMod.png]]
 
|[[Archivo:MiniMapMod.png]]
 
|Mod
 
|Mod
|Represents the location of [[Mods]]. Only appears when using either the {{M|Loot Detector}} or {{M|Thief's Wit}} mods.
+
|Represents the location of [[mod]]s. Only appears when using either the {{M|Loot Detector}} or {{M|Thief's Wit}} mods.
 
|-
 
|-
 
|[[Archivo:MiniMapModPainted.png]]
 
|[[Archivo:MiniMapModPainted.png]]
 
|Mod Waypoint
 
|Mod Waypoint
|Represents the location of [[Mods]] marked with a waypoint by allied players.
+
|Represents the location of [[mod]]s marked with a waypoint by allied players.
 
|-
 
|-
 
|[[Archivo:MiniMapExtraction.png]]
 
|[[Archivo:MiniMapExtraction.png]]
Línea 175: Línea 175:
 
===Cuadros por segundo===
 
===Cuadros por segundo===
 
{{Apartado9}}
 
{{Apartado9}}
This counter at the bottom left of the screen shows the game's current graphical performance. This can be activated within the game's [[Settings]].
+
This counter at the bottom left of the screen shows the game's current graphical performance. This can be activated within the game's [[Opciones]].
   
 
Press {{Key|Esc}} → Click {{Key|OPTIONS}} → Click {{Key|INTERFACE}} tab → At 8th option Enable / Disable ''Show FPS''
 
Press {{Key|Esc}} → Click {{Key|OPTIONS}} → Click {{Key|INTERFACE}} tab → At 8th option Enable / Disable ''Show FPS''
Línea 283: Línea 283:
 
| Pulls up a window with songs for selection.
 
| Pulls up a window with songs for selection.
 
|-
 
|-
| Linking to [[Clan]]'s profile page
+
| Linking to [[clan]]'s profile page
 
| <code>{'''clan'''}</code>
 
| <code>{'''clan'''}</code>
 
|
 
|
Línea 310: Línea 310:
   
 
==Iconos del orbitador==
 
==Iconos del orbitador==
Various icons can appear while a player is in the [[Orbiter]] to display certain information. These icons will periodically flash on the upper right corner of the player's screen, and will rotate between various applicable states. If there is only a single icon appearing, it will stay frozen on the player's screen.
+
Various icons can appear while a player is in the [[Orbitador]] to display certain information. These icons will periodically flash on the upper right corner of the player's screen, and will rotate between various applicable states. If there is only a single icon appearing, it will stay frozen on the player's screen.
 
{{CustomCollapsible|iconos del orbitador en el HUD|iconosHUDorbitador}}
 
{{CustomCollapsible|iconos del orbitador en el HUD|iconosHUDorbitador}}
 
{| style="width:100%;" class="emodtable" align="center"
 
{| style="width:100%;" class="emodtable" align="center"
Línea 320: Línea 320:
 
|[[Archivo:BuildComplete.png|x40px]]
 
|[[Archivo:BuildComplete.png|x40px]]
 
|Foundry Item Completed
 
|Foundry Item Completed
|Denotes that a [[Foundry]] construction project has been completed. A number in white text below the icon shows how many items are completed.
+
|Denotes that a [[fundición]] construction project has been completed. A number in white text below the icon shows how many items are completed.
 
|-
 
|-
 
|[[Archivo:MarketIcon.png|x40px]]
 
|[[Archivo:MarketIcon.png|x40px]]
 
|Market Discount
 
|Market Discount
|Shows how long your [[Market|Market ]] Discount lasts.
+
|Shows how long your [[mercado]] Discount lasts.
 
|-
 
|-
 
|[[Archivo:MailIcon.png|x40px]]
 
|[[Archivo:MailIcon.png|x40px]]
Línea 336: Línea 336:
 
|[[Archivo:DroneComplete.png|x40px]]
 
|[[Archivo:DroneComplete.png|x40px]]
 
|Drone Ready
 
|Drone Ready
|Notifies the players that at least one of their [[Extractor]]s are ready to be claimed.
+
|Notifies the players that at least one of their [[extractor]]es are ready to be claimed.
 
|-
 
|-
 
|[[Archivo:DroneDestroyed.png|x40px]]
 
|[[Archivo:DroneDestroyed.png|x40px]]
Línea 344: Línea 344:
 
|[[Archivo:Affinity Booster.png|x40px]]
 
|[[Archivo:Affinity Booster.png|x40px]]
 
|Double Affinity Booster
 
|Double Affinity Booster
|Shows that the Double [[Affinity]] booster is active.
+
|Shows that the Double [[afinidad]] booster is active.
 
|-
 
|-
 
|[[Archivo:Credit Booster.png|x40px]]
 
|[[Archivo:Credit Booster.png|x40px]]
 
|Double Credit Booster
 
|Double Credit Booster
|Shows that the Double [[Credits|Credit]] booster is active.
+
|Shows that the Double [[créditos]] booster is active.
 
|-
 
|-
 
|[[Archivo:Resource Booster.png|x40px]]
 
|[[Archivo:Resource Booster.png|x40px]]
 
|Double Resource Booster
 
|Double Resource Booster
|Shows that the Double [[Resource]] booster is active.
+
|Shows that the Double [[recurso]]s booster is active.
 
|-
 
|-
 
|[[Archivo:Resource Drop Chance Booster.png|x40px]]
 
|[[Archivo:Resource Drop Chance Booster.png|x40px]]
Línea 398: Línea 398:
 
{{ver|22.13}}
 
{{ver|22.13}}
 
;New Advanced Plains Map!
 
;New Advanced Plains Map!
*Hold M (default) to open Advanced Map (while in the [[Plains of Eidolon]]).
+
*Hold M (default) to open Advanced Map (while in the [[las llanuras de Eidolon]]).
 
*Right clicking (default) on the Advanced Map places a Waypoint.
 
*Right clicking (default) on the Advanced Map places a Waypoint.
 
*Use the mouse wheel to zoom in and out.
 
*Use the mouse wheel to zoom in and out.

Revisión del 01:21 19 ago 2020

Última edición, 19-08-2020 por Zeusmystic

HUD es la forma abreviada de Heads-Up Display (Pantalla de visualización frontal), es un conjunto de indicadores usados en WARFRAME para mostrar el estado actual del jugador en un juego, así como otra información importante de un vistazo. Las funciones de HUD se pueden alternar en el menú Opciones.

Jugabilidad del HUD

HUD de Warframe a partir de la Actualización 22.9.

El HUD del juego es la pantalla de visualización frontal del jugador durante una misión, que muestra información relevante sobre el estado del Warframe, armas del jugador y otra información. Los diversos elementos se muestran como arriba:

Estadísticas de vitalidad del jugador

Esta sección del HUD de un jugador muestra información relacionada con la vitalidad y las ventajas de un Warframe, que incluye:

  • El número azul en negrita muestra la cantidad actual de escudos del jugador, mientras que el número rojo en negrita muestra la cantidad actual de salud del jugador. Ambas estadísticas están acompañadas de barras de colores debajo de ellas se proporcionan un indicador visual de los niveles de escudo y salud del jugador, y cada barra disminuye en longitud cuanto menos escudos y/ o salud tiene el jugador. El número azul y la barra de los escudos también pueden volverse morados mientras posees sobreescudo.
  • Debajo de los indicadores de salud y escudos se muestra el rango y el nombre actuales del Warframe, y un número dentro de una pequeña bola blanca al lado que muestra la posición del jugador dentro de un grupo, con el número 1 indicando el anfitrión de la sesión.
  • Se puede ver una barra translúcida debajo del nombre del Warframe, que representa la cantidad de afinidad que tiene un Warframe actualmente para ese nivel. La barra se llena de blanco cuando el Warframe gana afinidad y luego se vacía al subir de rango. La barra ya no aparece cuando el Warframe alcanza el rango máximo disponible.
  • Si el jugador está bajo el efecto de una mejora de habilidad, aparecerá un icono azul a la izquierda del contador de salud y escudos del jugador que representa la mejora, junto con un texto del mismo color que muestra temporalmente el nombre del efecto. Si el jugador sufre un efecto de estado o una desventaja de habilidad, se usará un color rojo en su lugar.

Estadísticas de vitalidad de los aliados

Si el jugador tiene un Compañero (Centinela, Kubrow o Kavat) equipado, esta sección mostrará las estadísticas relevantes para el Compañero de una manera idéntica a la del jugador como se describe arriba.

  • Cuando se opera en un escuadrón con otros jugadores aliados, las estadísticas relevantes de dichos jugadores se pueden mostrar debajo de las estadísticas del compañero, mostrando sus escudos, salud, energía, nombre de jugador y posición de grupo de jugadores. El glifo elegido también se mostrará a la derecha de sus estadísticas, superpuesto por un número blanco que muestra su rango de maestría actual. Estas estadísticas de jugadores aliados se muestran de forma predeterminada, pero se pueden ocultar presionando la tecla "Ocultar lista de jugadores" (por defecto presionando la tecla Z ); alternativamente, la lista de jugadores se puede activar de forma predeterminada a través de la opción "Mostrar lista de jugadores" en el "HUD" en el menu de opciones.
    • El jugador anfitrión de la sesión siempre tendrá un "1" al lado de su nombre. Los jugadores clientes serán numerados del 2 al 4 en el orden en que se conecten al anfitrión.
  • Si algún jugador aliado está bajo el efecto de una habilidad de beneficio de equipo, aparecerá un icono que representa el beneficio a la izquierda de sus estadísticas, con un temporizador de cuenta atrás en texto blanco superpuesto al icono que representa la duración del beneficio.

Estadísticas de armas

Esta sección muestra varias estadísticas relacionadas con el arma actualmente equipada del jugador.

  • El número blanco grande en negrita representa el cargador del jugador, que muestra cuántos disparos quedan actualmente en el cargador del arma, mientras que el número más pequeño al lado después de la barra (/) indica la cantidad de munición de reserva que tiene el arma actual. Esta sección solo aparece si está equipada un arma primaria o secundaria.
  • Si se equipa un arma cuerpo a cuerpo, la sección anterior estará vacía y relegada al contador de combo cuerpo a cuerpo, que solo aparece una vez que el jugador ha registrado cinco golpes a enemigos exitosos dentro la duración del contador combo. El número grande y en negrita del arma cuerpo a cuerpo representará el multiplicador de daño para esa cadena de golpes en particular, mientras que el número más pequeño junto a él después de la barra (/) representa el número de golpes de combo realizados.
  • Si el arma es un arma del sindicato o está equipada con aumento de arma, se mostrará un icono negro que representa el sindicato con el que está alineado el aumento junto al contador de municiones o al contador de combo cuerpo a cuerpo, y se llenará de blanco mientras convierte afinidad.
  • Debajo de los indicadores numéricos es donde se muestra el rango actual y el nombre del arma junto con su rango actual entre corchetes ([ ]). Si un arma cuerpo a cuerpo está equipada con una guardia, el nombre de la postura se mostrará junto al nombre en texto gris.
  • Finalmente, idéntico a las estadísticas del Warframe, un indicador blanco debajo de la pantalla de estadísticas del arma sirve como indicador de afinidad del arma, mostrando cuánta afinidad ha adquirido el arma para ese nivel.

Habilidades

Displayed below the Weapon Stats, this section displays relevant information regarding the Warframe's energy and abilities.

  • The four white icons in this section represent the Warframe's Abilities, with their numerical assignment arranged from left to right: the left-most icon represents Ability Number One (1), with the right-most icon representing Ability Number Four (4). The icons will light blue if the ability they represent is currently selected or has recently been used. If an ability's energy cost is more than the Warframe's current energy capacity, or has yet to be unlocked due to insufficient Warframe level, the ability's icon will be grey instead of white. duración de habilidad-based abilities will display a running numerical timer on top of their representative icon while the ability is active, which counts down every second until the ability expires.
  • The light-blue bar underneath the ability icons is the Warframe's Energy gauge, which displays the current amount of Energy the Warframe has. The gauge will fill with white from left to right as the amount of energy the Warframe has increases. A white number below the gauge numerically displays the amount of energy the Warframe has.

Minimapa

The Minimap located at the top left of the HUD is a navigation aid that displays the player's current position in relation to their environment, as well the position and locations of other important elements in the mission.

  • The player is represented by a white triangle in the middle of the minimap, pointing in the direction the player is facing.
  • The map's terrain features are displayed as white lines on the display, which show the boundaries and locations of various parts of the map. The map's outlines become red if the map has initiated a map-wide alert, or enemies within a particular map become hostile.
  • Various objective and unit icons are represented by their own images on the minimap, displaying their current positions. If their positions are located outside of the minimap's visible section, the icons will be visible along the minimap's edge, showing the direction where the object is located.
  • The minimap's type can be changed from the default small view to a larger rotating view with the M  key. The larger view can also be set as default in the game's opciones.
  • Minimap rotation can be disabled in the game's opciones.

Minimap icons can also be modified by altitude markers denoting the object's location in height relative to the player's position: a white arrow head pointing up above the icon represents the object being above the player, while a white arrow head pointing down below the icon represents the object being below the player.

Ver lista de iconos del HUD en el mapa
Icono Leyenda
EnemyUnalerted Unalerted Enemy
EnemySuspicious Suspicious Enemy
EnemyAlerted Alerted Enemy
ElevatorUp Elevator Upwards
ElevatorDown Elevator Downwards
Terminal Terminal
OrangeLifeSupport Life Support Device

Objetivos de la misión

Information about the mission's current objective is displayed beneath the minimap. Its contents change depending on the current mission type, and can display various amounts of information from the number of enemy targets remaining, to life support levels.

Dimension are from center to the edge, horizontally 50m, vertically 30m and to the very coiner it's around 60m.

Puntos de ruta de la misión

Waypoints are on-screen icons that guide players to a certain location or enemy. The waypoint icons will match the icon displayed in the minimap and can be created by either the mission itself or from another player.

  • The following table lists the various icons that can be displayed on the minimap and as onscreen waypoints, as well as their respective legends:
Ver lista de iconos de ruta del HUD
Icono Leyenda Descripción
MiniMapObjective Objective Represents the current mission objective. Normally used to represent static objects like Cryopods on Defensa missions.
MiniMapAttack Attack Objective Represents objects and units on the map marked for termination. Usually represents objects like Captura objectives and Asesinato targets.
MiniMapHostage Hostage Represents the hostage objective during Rescate missions.
MiniMapGeneric Waypoint Used to represent locations or objects that have been marked with a waypoint by allied players. Hosts are always marked with the first number.
MiniMapO2PostWhite Life Support Shows the location of Life Support Capsules in Supervivencia missions.
MiniMapFriend Ally Represents allied Tenno players. (As of the Specters of the Rail update; this has been replaced with an image of an allies chosen warframes default helmet.)
MiniMapFriendAi Allied NPC Represents friendly non-player controlled (NPC) units under the control of the AI. Used to mark units like allied Grineer or Corpus units during Invasión, and Sindicato Operativo.
MiniMapKubrow Kubrow Represents the player's Kubrow
Stupidmalfunctionalaicatmapicon Kavat Represents the player's Kavat
MiniMapFriendPreDeath Downed Ally Represents friendly Tenno, Kubrow or NPC allies that have been taken down and are in desangrado phase.
MiniMapEnemy Enemy Represents hostile enemy units on the map. Only appears when mods or abilities that reveal enemy positions are used, such as {{Mod}} "Enemy Sense" no encontrado or BansheeSonar Sonar.
MiniMapEnemyPainted Enemy Waypoint Represents hostile enemy units on the map marked with a waypoint by allied players. Also represents the direction of remaining enemies present during Exterminio missions.
MiniMapLoot Loot Represents the location of recogibles. Only appears when using either the Mod TT 20pxLoot Detector or Mod TT 20pxThief's Wit mods.
MiniMapMod Mod Represents the location of mods. Only appears when using either the Mod TT 20pxLoot Detector or Mod TT 20pxThief's Wit mods.
MiniMapModPainted Mod Waypoint Represents the location of mods marked with a waypoint by allied players.
MiniMapExtraction Extraction Point Marks the location of the mission's extraction point.

Retícula de apuntado

The Aiming Reticle, shown as a small white dot, is displayed at the very center of the player's screen, and is used to determine where the player's weapons and abilities are being aimed at.

  • When aimed at an enemy the reticle will turn red and the bottom semi-circle will expand to four quarter-circles in an elliptical formation.
  • When aimed at an ally the reticle will turn blue and the bottom semi-circle will expand to four quarter-circles in an elliptical formation.
  • A white ring forming clockwise from the top will surround the center dot whenever the player reloads, or is charging up a weapon; its formation corresponding to the reloading/charging's progress.
  • The 4 dots below the aiming reticle represent the Warframe's abilities, with an arrangement similar to the Warframe's ability icons as mentioned above. Each dot will glow blue if the ability they represent has recently been used or is currently selected.

Cuadros por segundo

This counter at the bottom left of the screen shows the game's current graphical performance. This can be activated within the game's Opciones.

Press Esc  → Click OPTIONS  → Click INTERFACE  tab → At 8th option Enable / Disable Show FPS

Chat

Artículo principal: Chat

The chat box can be accessed by pressing the T  key or clicking on the "T" icon in the lower left corner. This will bring up a chat screen with multiple tabs. Tabs include: Clan Chat, Alliance Chat, Squad Chat, Player Hub (Relays, Dojos, etc.) Chat, Region Chat, Recruitment Chat, Trade Chat, Council Chat (only available for players who have been chosen to join the Design Council), and tabs for any direct messages between two players. The chat box can be closed either by pressing Esc  or clicking the minimize button (-) in the upper right or clicking anywhere else besides chat box.

comandos del chat
Función Comando Nota
Ver comandos de chat /?
Talk to Region (global) /g message Switch to global (aka Region) chat tab and optionally post message
Talk to Clan /c message Switch to Clan chat tab and optionally post message
Talk to Squad /s message Switch to Squad chat tab and optionally post message
Talk to Relay /r message Switch to Relay chat tab and optionally post message
Talk to Design Council /d message Switch to Council chat tab and optionally post message. Only usable by those in the Design Council.
Talk to user (whisper) /w user message Send a private message to user
Ignore/Un-ignore user /i user This does not block Clan invitations from the ignored user. Additionally, an ignored user will get "User is not accepting invitations." warning when attempting to invite your to their squad, and "User is ignoring you." warning when attempting to send you a whisper message you or add you as a friend. If they are already your friend, they will not be automatically removed as your friend however.
Switch Active Chat Tab /t Switches to the next chat tab to the right of the currently active one
Add Friend /f add user "message" Add user as a friend with an optional "message"
Remove Friend /f remove user
Set Clan "Message of the day" /motd message Requires Ruler or Herald permissions.
Invite user to session /invite user
Join a user's session /join user
View user profile /profile user
Jump to first player in user list with letter /goto letter
Disables private messages and invites /dnd Do Not Disturb, will provide an auto-response "Hello, I'm using Do Not Disturb mode. Please contact me later". Note that players who already sent you a whisper message in this game session before you enabled /dnd mode will still be able to continue messaging you.
Enables private messages and invites /normal
Teleports you back to the last "good" position /unstuck Only usable in missions with a 2 minute cooldown between uses. Also sends a bug report to Digital Extremes at the end of the mission.
Linking to an item [item] Typing 'Riven Mod', 'Song', 'Zaw', 'Amp' or 'Kitgun' will open menus where player can select the desired item to link.
Linking Warframe appearances [Look] Pulls up a window with loadouts for selection.
Linking Warframe/weapon mod configuration [Mod Config]
Linking Octavia icono Octavia's Songs [Song] Pulls up a window with songs for selection.
Linking to clan's profile page {clan}
Linking to user's profile page @user Will also ping this channel in user's chat window.
Query farm locations where item Only works in Region and Relay channels. item can be the name of a warframe, weapon or resource and may optionally be enclosed in [].
E.g. where mag, where [Tellurium]
Query event schedule when event Only works in Region and Relay channels.
E.g. to see Baro Ki'Teer's schedule: when baro
Fun responses See KickBot Only works in Region and Relay channels.

Desafío de misión

Each mission has a random Mission Challenge that is optional for the player to complete for bonus affinity. The challenge name, description, and current progress is displayed in a grey box in the bottom center of the screen at the beginning of each mission. This box will fade away after about five seconds, but can be viewed again in the Menu (Esc ).

Iconos del orbitador

Various icons can appear while a player is in the Orbitador to display certain information. These icons will periodically flash on the upper right corner of the player's screen, and will rotate between various applicable states. If there is only a single icon appearing, it will stay frozen on the player's screen.

Ver lista de iconos del orbitador en el HUD
Icono Leyenda Descripción
BuildComplete Foundry Item Completed Denotes that a fundición construction project has been completed. A number in white text below the icon shows how many items are completed.
MarketIcon Market Discount Shows how long your mercado Discount lasts.
MailIcon Unread Messages Notifies the players of their unread inbox messages.
FriendRequestPendingIcon Friend Requests Shows how many friend requests are unattended in the players' friend list.
DroneComplete Drone Ready Notifies the players that at least one of their extractores are ready to be claimed.
DroneDestroyed Drone Destroyed Notifies the players that one of their Extractors have been destroyed in the process.
Affinity Booster Double Affinity Booster Shows that the Double afinidad booster is active.
Credit Booster Double Credit Booster Shows that the Double créditos booster is active.
Resource Booster Double Resource Booster Shows that the Double recursos booster is active.
Resource Drop Chance Booster Resource Drop Chance Booster Shows that the Resource Drop Chance booster is active.
DoubleAffinityEventIcon Double Affinity Event Shows that the Double Affinity event is active.
DoubleCreditEvent Double Credit Event Shows that the Double Credit event is active.
DoubleResourcesEvent Double Resource Event Shows that the Double Resource event is active.
DarvoDealMarketSaleIcon Darvo Deal Market Sale Limited item on sale

Galería

"¿Qué es este icono?" Infografía 5

Historial de actualizaciones

Revisión 25.3.2
  • Objective UI markers now flash red to match red X attack markers.

Revisión 24.4.4

  • Selecting the Foundry notification in the UI will now take you to the appropriate Foundry screen to claim.

Actualización 23.7

  • The pause menu UI now automatically displays the first 3 loadout items (Warframe, Aura, etc). Aura has also been moved to always be the second line under your Warframe.
    • We’re aware and working on improved line breaking for longer text Auras like Corrosive Projection, etc.

Actualización 22.16

  • Added a Chat command to enable ‘Do Not Disturb’ (offline mode). Enabling this will prevent any new Private Messages and mission invites from appearing. If you have a private conversation tab active or if you initiate a private conversation, you will still be able to communicate.
    • Enable Do Not Disturb by typing /offline in Chat.
    • Disable Do Not Disturb by typing /online in Chat.

Actualización 22.13

New Advanced Plains Map!
  • Hold M (default) to open Advanced Map (while in the las llanuras de Eidolon).
  • Right clicking (default) on the Advanced Map places a Waypoint.
  • Use the mouse wheel to zoom in and out.
  • Left click and drag to move the Advanced Map around.
  • Areas/Regions have now been named! (also appears on the normal Plains Map).
Font Rendering overhaul!
  • And a bit of a visual reference can be found here: https://pbs.twimg.com/media/DVDaFBnV4AAC_Cf.jpg:large
  • This change will make all fonts across Warframe more readable at all resolutions. We know change is scary, but this change is to make sure font scaling looks crisp across resolutions and with zooming!
  • All future UI work has had the stage set for it with this better text rendering!

Actualización 22.10

Undocumented Changes
  • Firing a charged weapon shows the charging circle in red.
  • Reload circle is now blue.
  • Sprint reticle was changed again and has vertical lines flowing downwards now.
  • Elevator buttons have their own waypoint marker when you are close to the consoles.

Actualización 22.8

  • Removed reticle animation when sprinting due to feedback.

Actualización 22.6

Objective UI & UX Improvements
    • All non-endless Solar Map and quest missions now display short objective instructions for each stage with a matching marker icon in the UI, similar to those displayed on the Plains. Some endless missions also have new objective text.
    • Simplified and cleaned up any existing objective UI's general alignment, ordering and spacing to make it more readable.
    • Reworded language in some existing missions’ objective UI for clarity, and added more appropriate text to some timers instead of the generic 'Time'.

Revisión 19.5.7.1

  • Fixed a script error caused by lingering Solstice Conclave Glyph references that could break your HUD for the duration of the mission.

Revisión 19.5.4

  • Fixed HUD elements being excessively scrambled if you had very high Health+Overshields compared to your max (most commonly seen in The Index).

Actualización 18.5

  • The minimap will now display directional markers on enemies to show where their focus is, including an awareness indicator to display if the enemy has been alerted to your presence..

Actualización 14.1

  • Added a minimap marker for downed Kubrow to help guide the revive efforts.

Actualización 12.0

Actualización 11.0

  • Full on-screen map: Press M during gameplay to view the overall level map as you uncover it through exploration!

Revisión 10.7.1

  • Changed ‘remaining enemy’ minimap-marker to be red dot and no longer the player waypoint icon.

Actualización 10.0

  • Added a new icon for the Extraction Marker.

Actualización 8.3

  • Improved enemy waypoints on minimap to show true location instead of next closest nav location.

Actualización 8.0

  • Viewing your party’s stats is now a Toggle option instead of Hold key!
  • Want to take some fancy screenshots... WITHOUT the HUD? Now you can!

Actualización 7.8

  • Added up/down arrows to objectives on the minimap if objective is above or below the player's current level

Plantilla:MechNav