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{{top|Enemigo|Corpus|Corpus}}
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{{top|Enemigo|Corpus|Corpus}}{{Fecha}}
 
{{Enemigo
 
{{Enemigo
 
| name = Guardia Corpus
 
| name = Guardia Corpus
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| image2 = DECorpusWarden.png
 
| image2 = DECorpusWarden.png
 
| faction = Corpus
 
| faction = Corpus
| tileset = [[Corpus Gas City]] <br> [[Nave Corpus]] <br> [[Corpus Outpost]] <br> [[Corpus Ice Planet]] <br/>
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| tileset = [[Ciudad de gas Corpus]] <br> [[Nave Corpus]] <br> [[Puesto avanzado Corpus]] <br> [[Planeta helado Corpus]] <br/>
 
| weapon = [[Lanka]] <br> [[Supra]]<br/> [[Prova]]
 
| weapon = [[Lanka]] <br> [[Supra]]<br/> [[Prova]]
 
| protoshield = 300
 
| protoshield = 300
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| baseexperience= 500
 
| baseexperience= 500
 
| baselevel =
 
| baselevel =
| specialbodyparts= Stealth/Finisher: 16.0x<br>Head: 2.0x
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| specialbodyparts= [[Sigilo]]/Finisher: 16.0x<br>Head: 2.0x
 
| codex_scans = 5
 
| codex_scans = 5
 
| other_drops = None
 
| other_drops = None
 
}}
 
}}
 
<section begin=intro />
<section begin=intro />'''Wardens''' are special units that appear in [[Rescate]] missions, tasked with protecting prison complexes where hostages are kept. They appear as [[Heavy Gunner]]s for [[Grineer]] missions, [[Corrupted Heavy Gunner]] for [[Luna Orokin]] mission, and [[Tripulante francotirador]] for [[Corpus]] missions, and are more durable than normal units. They are however highly vulnerable to stealth attacks and takedowns.
 
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Los '''guardias''' son unidades especiales que aparecen en las misiones de [[rescate]], encargadas de proteger los complejos penitenciarios donde se guardan los rehenes. Aparecen como [[Artillero Pesado|Artilleros Pesados]] o [[Balista]]s para las misiones [[Grineer]], [[Artillero Pesado Corrupto]] para las misiones [[Luna Orokin]] y [[Tripulante francotirador]] o [[Técnico Corpus]] para las misiones [[Corpus]], y son más duraderas que las unidades normales. Sin embargo, son muy vulnerables a los ataques [[Sigilo|sigilosos]] y derribos.<section end=intro />
<section end=intro />
 
   
==Tactics==
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==Tácticas==
 
* Wardens can only be found in the prison complex tile of a Rescue mission, usually appearing in quantities of 3 to 4 units, though they can sometimes spawn up to a maximum of 10 units.
 
* Wardens can only be found in the prison complex tile of a Rescue mission, usually appearing in quantities of 3 to 4 units, though they can sometimes spawn up to a maximum of 10 units.
 
* When a player has been spotted, they will quickly activate the prison complex's Execution system, which sets off a timer counting down to the prisoner being killed.
 
* When a player has been spotted, they will quickly activate the prison complex's Execution system, which sets off a timer counting down to the prisoner being killed.
   
==Tips==
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==Consejos==
* Due to their durability, Wardens can be tough to face head-on, which may make rescuing the hostage difficult. However, they are highly vulnerable to [[Stealth#Stealth Attack|Stealth Attacks]], taking +1600% or effectively 16x more damage, therefore one can usually be killed in a single hit despite their durability. Use this to eliminate Wardens from a position of stealth.
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* Due to their durability, Wardens can be tough to face head-on, which may make rescuing the hostage difficult. However, they are highly vulnerable to [[Sigilo#Stealth Attack|Ataques de siguilo]], taking +1600% or effectively 16x more damage, therefore one can usually be killed in a single hit despite their durability. Use this to eliminate Wardens from a position of [[Sigilo]].
** Apart from stealth attacks, Wardens also share the same vulnerability to [[Melee 2.0#Finisher|Counterattack Finishers]], allowing players to kill them instantly if fighting them directly.
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** Apart from [[Sigilo]] attacks, Wardens also share the same vulnerability to [[Cuerpo a cuerpo#Finisher|Counterattack Finishers]], allowing players to kill them instantly if fighting them directly.
* Wardens have a stricter and more predictable patrol route than most enemies, which can be used to avoid them or set up stealth kills.
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* Wardens have a stricter and more predictable patrol route than most enemies, which can be used to avoid them or set up [[Sigilo]] kills.
 
* The [[Códice#Scanning|codex scanner]] can be used to highlight the location of any wardens, even through walls.
 
* The [[Códice#Scanning|codex scanner]] can be used to highlight the location of any wardens, even through walls.
   
 
==Notas==
 
==Notas==
* Despite being based off Heavy Gunners, Grineer Wardens will sometimes be seen carrying [[Vulkar]]s instead. Corpus Wardens will also sometimes carry a [[Supra]] instead of their normal [[Lanka]] sniper rifles.
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* Despite being based off [[Artillero Pesado]]s, Grineer Wardens will sometimes be seen carrying [[Vulkar]]s instead. Corpus Wardens will also sometimes carry a [[Supra]] instead of their normal [[Lanka]] sniper rifles.
 
* Like many other enemies, Wardens can also spawn as [[Eximus]] units. Warden Eximus units feature Life Leech ability and improved movement speed.
 
* Like many other enemies, Wardens can also spawn as [[Eximus]] units. Warden Eximus units feature Life Leech ability and improved movement speed.
   
==Trivia==
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==Curiosidades==
* The [[Eximus]] of both the [[Grineer]], [[Corpus]] and [[Corrupted]] Wardens have 601 [[Cloned flesh]] and 401 [[Carne]] respectively.
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* The [[Eximus]] of both the [[Grineer]], [[Corpus]] and [[Corrupted]] Wardens have 601 [[Carne clonada]] and 401 [[Carne]] respectively.
 
** These are the only Eximus variants to have ''1'' armor value higher than their non Eximus counterparts.
 
** These are the only Eximus variants to have ''1'' armor value higher than their non Eximus counterparts.
 
* Corpus Warden currently cannot be cut to pieces by slash weapons. Other enemies that share this bug include the Elite Crewman and Grineer Commander.
 
* Corpus Warden currently cannot be cut to pieces by slash weapons. Other enemies that share this bug include the Elite Crewman and Grineer Commander.
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}}
 
}}
   
==See also==
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==Véase también==
 
*[[Rescate]], which introduced this enemy type.
 
*[[Rescate]], which introduced this enemy type.
   

Revisión actual - 21:39 12 ago 2019

Última edición, 12-08-2019 por JARVIII


Los guardias son unidades especiales que aparecen en las misiones de rescate, encargadas de proteger los complejos penitenciarios donde se guardan los rehenes. Aparecen como Artilleros Pesados o Balistas para las misiones Grineer, Artillero Pesado Corrupto para las misiones Luna Orokin y Tripulante francotirador o Técnico Corpus para las misiones Corpus, y son más duraderas que las unidades normales. Sin embargo, son muy vulnerables a los ataques sigilosos y derribos.

Tácticas[]

  • Wardens can only be found in the prison complex tile of a Rescue mission, usually appearing in quantities of 3 to 4 units, though they can sometimes spawn up to a maximum of 10 units.
  • When a player has been spotted, they will quickly activate the prison complex's Execution system, which sets off a timer counting down to the prisoner being killed.

Consejos[]

  • Due to their durability, Wardens can be tough to face head-on, which may make rescuing the hostage difficult. However, they are highly vulnerable to Ataques de siguilo, taking +1600% or effectively 16x more damage, therefore one can usually be killed in a single hit despite their durability. Use this to eliminate Wardens from a position of Sigilo.
    • Apart from Sigilo attacks, Wardens also share the same vulnerability to Counterattack Finishers, allowing players to kill them instantly if fighting them directly.
  • Wardens have a stricter and more predictable patrol route than most enemies, which can be used to avoid them or set up Sigilo kills.
  • The codex scanner can be used to highlight the location of any wardens, even through walls.

Notas[]

  • Despite being based off Artillero Pesados, Grineer Wardens will sometimes be seen carrying Vulkars instead. Corpus Wardens will also sometimes carry a Supra instead of their normal Lanka sniper rifles.
  • Like many other enemies, Wardens can also spawn as Eximus units. Warden Eximus units feature Life Leech ability and improved movement speed.

Curiosidades[]

  • The Eximus of both the Grineer, Corpus and Corrupted Wardens have 601 Carne clonada and 401 Carne respectively.
    • These are the only Eximus variants to have 1 armor value higher than their non Eximus counterparts.
  • Corpus Warden currently cannot be cut to pieces by slash weapons. Other enemies that share this bug include the Elite Crewman and Grineer Commander.

Historial de actualizaciones[]

Véase también[]

  • Rescate, which introduced this enemy type.