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Última edición, 22-08-2019 por JARVIII

Fuego fauto Fuego fauto simbolo
ENERGÍA
35
TECLA
2
Fuego fauto
Lanza al frente una imagen del espectro de Wisp para confundir y distraer a los enemigos. Reactiva para viajar a su posición. Sostén para que la imagen viaje más rápido y te teletransporte a su posición al soltar.
Fuerza:N/A
Duración:2.5 / 3 / 3.5 / 4 s
Rango:N/A
Misc:3 s (teleport invulnerability time)

  • Wisp fades between dimensions, cloaking herself and her Compañero from enemy eyes while spawning a spectral copy of herself that flies toward the last position of the reticle when activated. The spectral clone draws the attention and fire from nearby enemies. Wisp's cloak and clone both last for 2.5 / 3 / 3.5 / 4 seconds.
  • Casting the ability again while the clone is traveling will dissipate the cloak and clone, then instantly teleport Wisp to its location. Wisp gains invulnerability for 3 seconds after teleportation.
    • Invulnerability time is not affected by mods.
    • Tap the ability key (default 2 ) to summon a slow moving clone. Hold down the ability key to summon a fast moving clone, then instantly teleport to it upon releasing the button.
  • Ability Synergy:
    • Casting Brecha repentina while the spectral clone is traveling creates a second breach expansion around the clone.
    • Can be cast while Portal al sol is active to cloak, spawn a clone and teleport to it when desired.
  • Spectral clone is a flying object that attempts to continue its path when colliding with terrain.
    • Clone is capable of opening doors when in proximity.
  • Spectral clone is visually surrounded by flowing light particles and leaves an energy trail where it travels.
  • Spectral clone is affected by all Appearance customizations on Wisp.
  • Light particles, energy trail, and teleport portal colors are affected by Wisp's chosen energy color.

  • Using this ability, Wisp is able to open Friendship Doors alone.
  • The decoy can go through Espionaje laser barriers without tripping them, allowing Wisp to deploy the decoy through it and then teleport past it. However, the decoy can still be seen by guards.

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