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− | A '''Crossfire''' [[mission]] tasks players with objectives that must be completed in the presence of multiple warring [[factions]] on the same node. These missions are indication of future [[Invasion]] on the node between the same factions as seen in Crossfire missions. |
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+ | Una [[misión]] '''Fuego cruzado''' asigna a los jugadores objetivos con objetivos que deben completarse en presencia de múltiples facciones en guerra en el mismo nodo. Estas misiones son una indicación de una futura [[Invasión]] en el nodo entre las mismas facciones como se ve en las misiones '''Fuego cruzado'''. |
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− | Similar to Invasion missions, Crossfire will have two factions hostile to each other, however players will have to fight both factions instead of allying themselves to one side. |
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+ | Similar a las misiones de [[Invasión]], '''Fuego cruzado''' tendrá dos facciones hostiles entre sí, sin embargo, los jugadores tendrán que luchar contra ambas facciones en lugar de aliarse a un lado. |
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− | ==Crossfire Missions== |
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+ | ==Misiones de Fuego cruzado== |
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− | == |
+ | ==Notas== |
− | * Crossfire missions are available as [[ |
+ | * Crossfire missions are available as [[Exterminio]], and [[Espionaje]] missions. |
− | ** Crossfire [[ |
+ | ** Crossfire [[Espionaje]] missions and Crossfire [[Rescate]] missions were debuted in the [[Alerta táctica]] Project Undermine. |
− | * Crossfire missions will have the [[ |
+ | * Crossfire missions will have the [[Peligros ambientales#Battle Damage/Self-Destruct|Battle Damage]] hazard present at all times. |
* Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode. |
* Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode. |
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− | * As both factions are already alert and in combat, [[ |
+ | * As both factions are already alert and in combat, [[Sigilo]] will be difficult to accomplish in this mission type. |
− | * Crossfire missions taking place on [[Asteroide Grineer]], [[ |
+ | * Crossfire missions taking place on [[Asteroide Grineer]], [[Galeón Grineer]] and [[Nave Corpus]] tiles will use the same transitional tilesets and environmental effects as those seen on [[Invasión]] missions. |
* [[Lotus]] will tell the player that they're siding on one faction and instructs to eliminate the other, despite the objective being to eliminate all enemies of either faction. |
* [[Lotus]] will tell the player that they're siding on one faction and instructs to eliminate the other, despite the objective being to eliminate all enemies of either faction. |
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+ | [[en:Crossfire]] |
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+ | [[Categoría:Misión]] |
Revisión del 08:53 22 ago 2019
Última edición, 22-08-2019 por JARVIII
Una misión Fuego cruzado asigna a los jugadores objetivos con objetivos que deben completarse en presencia de múltiples facciones en guerra en el mismo nodo. Estas misiones son una indicación de una futura Invasión en el nodo entre las mismas facciones como se ve en las misiones Fuego cruzado.
Similar a las misiones de Invasión, Fuego cruzado tendrá dos facciones hostiles entre sí, sin embargo, los jugadores tendrán que luchar contra ambas facciones en lugar de aliarse a un lado.
Misiones de Fuego cruzado
Planeta | Misión | Facción | Level |
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Marte | Planeta helado Corpus | Ultor | Exterminio |
Lua | Luna Orokin | Pavlov | Espionaje |
Lua | Luna Orokin | Plato | Exterminio |
Notas
- Crossfire missions are available as Exterminio, and Espionaje missions.
- Crossfire Espionaje missions and Crossfire Rescate missions were debuted in the Alerta táctica Project Undermine.
- Crossfire missions will have the Battle Damage hazard present at all times.
- Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode.
- As both factions are already alert and in combat, Sigilo will be difficult to accomplish in this mission type.
- Crossfire missions taking place on Asteroide Grineer, Galeón Grineer and Nave Corpus tiles will use the same transitional tilesets and environmental effects as those seen on Invasión missions.
- Lotus will tell the player that they're siding on one faction and instructs to eliminate the other, despite the objective being to eliminate all enemies of either faction.
Plantilla:MissionsNav