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{{MathText|Crit Multiplier {{eql}} Weapon Crit Multiplier {{mul}} (1 + Mod Crit Multiplier)}} |
{{MathText|Crit Multiplier {{eql}} Weapon Crit Multiplier {{mul}} (1 + Mod Crit Multiplier)}} |
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* '''Weapon Crit Multiplier:''' The innate crit multiplier of a weapon. |
* '''Weapon Crit Multiplier:''' The innate crit multiplier of a weapon. |
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− | * '''Mod Crit Multiplier:''' This is the total bonuses of all equipped mods added together. Equipping both [[Sentido vital]] and [[ |
+ | * '''Mod Crit Multiplier:''' This is the total bonuses of all equipped mods added together. Equipping both [[Sentido vital]] and [[Hammer Shot]] at maximum rank (1.20 and 0.60, respectively) will yield 1.80 as the Mod Crit Multiplier. |
Crit Multipliers are applied directly to modded weapon damage in the damage calculation and all calculations, including elemental mod damage, occurs after this multiplier has been applied. Simply put, a weapon's damage on crit is as follows: |
Crit Multipliers are applied directly to modded weapon damage in the damage calculation and all calculations, including elemental mod damage, occurs after this multiplier has been applied. Simply put, a weapon's damage on crit is as follows: |