Thrown attack deals physical damage, with Perforación damage as the dominant damage type.
Physical damage mods (like Golpe rompedor) increase this damage.
When combining elemental damage mods, the Cerata's innate Toxina damage is added last.
The innate Toxina damage is ignored for elemental combinations when using throw attacks, thus the addition of a Toxina damage mod is required to maintain any Toxina-based elemental combos for the throw attack.
When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and returns to the player immediately. This is true for all thrown melee weapons.
This is very useful for regenerating health with Ataque vital.
It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
It should be however noted that finisher attacks can still be executed while the weapon is in the air.
Cerata are anatomical structures found externally on nudibranches. They are typically used to aid respiration, but are sometimes used for attack and defense.