Última edición, 05-09-2019 por JARVIII

Esta habilidad pasó a llamarse : Estallido aéreo

BombaenPicado(H) BombaenPicado(S)
Bomba en Picado
Zephyr cae en picado hacia el suelo, creando una explosión con el impacto.
Fuerza:100 / 150 / 200 / 250 (minimum damage)
1 / 2 / 3 / 5 ms-1 (speed)
Rango:4 / 5 / 6 / 7 m

  • While Zephyr is in the air, she will nose dive into the ground at an initial speed of 1 / 2 / 3 / 5 meters per second. Upon impacting the ground, Zephyr creates an explosion that deals a minimum of 100 / 150 / 200 / 250 damage within a 4 / 5 / 6 / 7 meter radius. The final damage depends on the height at which Dive Bomb is activated:
    • Final damage is calculated by multiplying the minimum damage by 0.2 × Activation Height (e.g., activating Dive Bomb at 15 meters will yield 0.2*15*250 = 750 damage at max rank).
    • Activating Dive Bomb at a height less than 4 meters will only inflict minimum damage.
    • Minimum damage and speed are affected by Fuerza de habilidades, and the damage does not decrease with distance.
    • Damage bypasses obstacles in the environment, and affected enemies suffer a derribo.
    • Blast radius is affected by Rango de habilidades.
  • Dive Bomb will always activate Impacto pesado due to the speed of the dive.
  • Can only be cast while in the air.

Vórtice de bomba en picado
Artículo principal: Vórtice de bomba en picado

Vórtice de bomba en picado es un mod de aumento de warframe para Zephyr that makes Bomba en Picado pull enemies within its radius towards the impact point.

{{#lsth:Vórtice de bomba en picado|Stats}}

  • This ability synergies well with the Impacto pesado mod, as the instant acceleration provided by the Dive Bomb gives enough speed for the falling effect to deliver great damage at a large radius.
    • A max-rank Viento de cola jump with a Dive Bomb at the apex should land with enough speed to get 3x the Impacto pesado base damage (4x is possible if you jump a few meters higher using a crate). With just these three mods at max you can easily get 250 + 250*3.6 + 1200 = 2350 damage for 25 + 25 energy (Viento de cola blast-off, Dive Bomb smash and Heavy Impact blast).

Maximización is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • There seems to be a bug that greatly inhibits her damaging range, failing to damage anything you directly hit or is at point blank range (during the 2/7/14 Livestream the developers confirmed that it appears the damage is being applied below the ground level rather than ground level. As a result, enemies are effectively out of range).
  • There's another bug that makes her use her standing animation and drop down without a damaging explosion if she is too close to the ground (and this range is quite large for such a bug, unless unintended).

  • Véase también

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