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Wiki Warframe Español

Última edición, 18-11-2021 por FOV-01

Los Arbitramentos son una variante de alerta especial organizada por los Árbitros de Hexis, con versiones élites de misiones interminables con modificadores adicionales para una mayor dificultad. Se introdujeron en la Actualización 23.10.

Mecánicas

Para acceder a los Arbitramentos, los jugadores deben haber completado todos los nodos conectados en el mapa estelar, incluidos los Sectores oscuros, Lua y la Fortaleza Kuva, así como los nodos solitarios del Derrelicto Orokin. Las únicas dos excepciones son los nodos de Asesinato desconectados Alad V Mutalítico y Golem Jordas en Eris. Los jugadores pueden verificar qué nodos necesitan completar hablando con el representante de Arbitramento en el enclave de Repetidor de Árbitros de Hexis.

Tenga en cuenta que esto también implica completar el nodo Ropaloulista, que requiere que los jugadores hayan completado el Prólogo de quimera y todas las misiones de historia que conducen a él.

Una vez que los jugadores tengan los Arbitramentos desbloqueados, se mostrará en la ventana Operación. Solo hay una alerta de Arbitramento activada en cualquier punto del mapa estelar, que cambia los nodos por hora. El Arbitramento solo seleccionarán nodos con misiones interminables (Supervivencia, Interceptación, Defensa, Excavación, Deserción o Salvamento infestado) y el rango de nivel enemigo comenzará en 60-80.

Historia

  • Una vez que un jugador pierde toda su salud, no entra en la fase de desangrado; mueren instantáneamente. Además, no se les permite revivir.
    • Sacrificio no funciona en arbitrajes, y tampoco lo hará la Pasiva eterno de Inaros.
    • Tenga en cuenta que la ausencia de desangrado también se extiende a los Compañeros del jugador. Los Kavats puede prevenir la muerte al estar equipado con Asalto de tek y los Centinelas equipados con Regeneración (Prime) o Reactivar funcionan con narmalidad.
    • Cuando un jugador muere, aparecerá una torre de reanimación en su lugar de muerte con un punto de ruta, y los drones con escudo de arbitraje (ver más abajo) comenzarán a soltar fichas de resurgimiento al morir.
      • Las Fichas de Resurgimiento funcionan de manera idéntica a los Puntos del Índice: si las recoges, obtendrás la desventaja acumulativa de Carga de Resurgimiento, que reduce la salud máxima y los escudos de Warframe y consume energía constantemente.
      • Se necesitan 5 fichas de resurgimiento para revivir a un jugador muerto, pero no es necesario que las lleve el mismo Warframe. Los warframes que lleven un total acumulativo de 5 puntos deben llevarlos a la Torre de Resurrección al mismo tiempo.
      • Si un Warframe que lleva tokens de Resurgimiento muere, todos los tokens que lleva se perderán.
      • Las fichas de resurgimiento no se ven afectados por Aspiradora y Buscar.
      • Una vez que todos los jugadores sean revividos o los jugadores muertos abandonen la misión, el exceso de Fichas de Resurgimiento desaparecerá, eliminando la desventaja.
  • Las recompensas están en una rotación ABCC …, a diferencia de la rotación AABC utilizada en misiones normales. Después de las dos primeras rotaciones, el Arbitraje continuará en la rotación C sin cesar.
  • La duración de la rotación es el doble de la de las misiones normales (por ejemplo, Supervivencia otorga una recompensa cada 10 minutos, Defensa otorga una recompensa cada 10 oleadas, Intercepción otorga una recompensa cada 2 rondas, y así sucesivamente). Además, las misiones también incluyen modificadores únicos para cada una;
    • Supervivencia: Las cápsulas de soporte vital valen el 75% de lo habitual.
    • Interceptación: Las torres enemigas se llenan el doble de rápido.
    • Defensa: El objetivo de la defensa es un NPC Operativo Hexis armado con Akbolto Telos. A diferencia de una Defensa de Incursión, el Operativo sigue a un jugador elegido en lugar de deambular por sí mismo, y un Tenno no puede darle un arma. El tiempo de inactividad entre olas se reduce a 2 segundos. Al igual que los jugadores, el Operativo no entrará en desangrado y su muerte será un fracaso instantáneo de la misión.
    • Excavación: El tiempo de defensa aumenta de 100 segundos a 180 segundos.
    • Deserción: Los objetivos de rescate no se pueden revivir. Salvamento infestado: las consolas tienen la mitad de su salud normal.
    • Salvamento infestado: Las consolas tienen la mitad de su salud normal.
  • Si bien abandonar la misión no dará ninguna recompensa, fallar en la misión mantiene las recompensas obtenidas al final de una rotación, pero no los recursos o créditos que los enemigos puedan soltar.

Arbitration Shield Drones

Arbitration Shield Drones will spawn among the enemy ranks. They function similarly to Halietos protectores, but instead:

  • Grant complete Daño and Warframe Ability immunity to nearby enemies (except other Arbitration Drones). They are also immune to Warframe abilities themselves.
    • The ability immunity extends to Grieta de Limbo, in that they are unable to enter it and therefore cannot be killed by someone inside the Rift even while inside a Cataclismo. You can still switch to your Operador to damage the drones as it cannot enter the Grieta either. Enemies protected by the drones will not damage players inside the rift.
    • Builds focusing on area of effect damage might be difficult to employ as most enemy squads are being escorted by Arbitration drones. As the explosion of the drones provides a form of area damage and crowd control, focusing on single-target damage can be more viable to some.
    • Despite being weapons, the drones are also immune to all damage and effects from all Exalted weapons.
  • Explode on death, dealing 3000 Explosión n.png Explosión damage to all enemy units, including other Arbitration Drones, in an area of effect.
    • It's recommended that players deal with the drones as quickly as possible. Projectile launchers or weapons with large projectile hitboxes such as Plasmor Arca are ideal for this task, as the drones are fairly small and move around quickly. Sniper rifles are also a good choice to pick out the drones from afar.
    • The death explosion can damage nearby Arbitration Shield Drones. Use this to your advantage.
    • As of Revisión 23.10.7, Arbitration Shield Drones do not benefit from the Sanador Antiguo's damage reduction aura.

Bonuses

  • To encourage gameplay diversity, players are given a +300% fuerza de habilidad bonus and a +300% Damage bonus to a random Warframe and Weapon for each alerta. The affected Warframe and weapon change from one player to another: for example, one player could be given bonuses for playing with Excalibur y/o una Skana while another player can be given bonuses for playing with Mag and/or a Braton.
    • The bonus can also be applied for Warframes and Weapons the player does not own.
    • Bonuses will also apply to any variants the Warframe or weapon may have (Prime, Sindicato, etc.).

Recompensas

Misión

Arbitration Alertas reward one unit of Esencia Vitus for every rotation completed. Players can use their collected Esencia Vitus to purchase unique items and mods from the Arbitration representative.

As mentioned above, additional end-of-rotation rewards are given out at half the rate as normal missions, A and B being the first and second rotations respectively then all subsequent rotations being C for the remainder of the mission (A-B-C-C-C-C-...etc).

Ver lista de Rewards

Arbitration Honors

Consejos

  • The most common way to die suddenly is by enemy grenade. They are small and hard to see, but they do make a beeping noise. Be wary of them, as they can blast through even the tankiest frames.
  • Do not bring self-damage weapons, unless you really know how to use them. Even then, you probably shouldn't. If your weapon is modded to do significant damage to Arbitration enemies, any self-damage will probably one-shot you through whatever damage reduction you have. Fatal self-damage will not trigger death prevention effects, such as Mente rápida, Renovación del fénix, y

Nidus' Undying passive.

  • The most useful non-Warframe specific mods for survival are Adaptación y Mente rápida, and it is highly recommended to have at least one of them equipped.
    • Since Adaptación can only be obtained from Arbitrations, it is often prudent to trade for it, and sell the copies you will inevitably get as rewards to recoup the cost.
  • Despite the presence of Warframe-specific bonuses, they will rarely make them more viable than survivability-focused frames. Survival of yourself, your teammates, and the objective (depending on mission type) is key to success, so it is wise to use a frame with high effective health such as Rhino, Nezha, Inaros, or a frame with healing and damage reduction support such as Trinity o Oberon. Killing the enemies is no harder than a Incursión mission, so the large increase in Power Strength is welcome but ultimately unnecessary.
    • The bonus can open alternatives to builds however, as it will provide massive Power Strength that would otherwise require several Mod slots, capacity, and penalties from Corrupted Mods. A Trinity for instance can focus entirely on Duration and her own survivability, while the boon caps out her Bendición's scaling.
  • Espectros can be used to aid you and your allies throughout these missions, making it ideal to bring them in situations where defending a key point is the objective (Defensa, Interceptación, y Salvamento infestado). It isn't advised to use specters that do not prioritize following the player (Spectro Sanador Antiguo, Charger specter, etc) in the other endless missions (Supervivencia, Deserción y Excavación), as movement is mostly key to success there.
    • Trinity Warframe Specters are able to heal the defense target in defense missions, while also offering great energy regeneration, making it an ideal Warframe specter to bring to this mission type.
    • Sanador Antiguo specters can be used to reduce incoming damage greatly for you and your teammates, y Halietos protectores can be used to grant extra shields and a greater shield regeneration rate.
    • Other specters that have no special abilities or traits, such as the Cargador o Rodillo specter are not really recommended as their durability is very low and they tend to not follow the player. However they can serve as a distraction, drawing aggro away from both you and your teammates.

Errores

  • The randomly selected fuerza de habilidad and Weapon Damage bonuses may not consistently apply to all Prime Warframes and Prime Weapons.

Curiosidades

  • Arbitrations were originally known as "Elite Alertas" when they were pitched by the Equipo de desarrollo.

Historial de actualizaciones

Revisión 24.8.2
  • Fixed not receiving rewards at End of Mission if you’re awaiting revival while extraction is triggered by the remaining squadmates.
  • Fixed losing Arbitration Warframe/weapon buff each time a player respawns.
  • Fixed the Resurgence Burden UI lingering on the screen saying 0/5 if a player is near a Revive tower and doesn't have any Resurgence Burdens and another player performs the Revive.

Revisión 24.8.1

  • In an effort to increase visibility, both the Arbitration Shield Drone beam and Resurgence Burden colors have been changed to a more orange hue! We've also cranked up the contrast and added a more recognizable pulsing FX.
  • Resurgence Burdens are no longer affected by Aspiradora.
  • All Resurgence Burdens will now be removed if the player needing revival leaves/dies, and if you die while carrying Resurgence Burdens.
  • Changed the VITUS ILLUMINA EMOTE to its proper name of ILLUMINA JUDICIUM.
  • Fixed losing all Resurgence Burdens after a Host migration if a player was still in need of revival.

Actualización 24.8

Arbitrations ‘Iteration 1’ Changes

Our goal with this update is to maintain the challenge that Arbitrations promised, while also ensuring that if you or a teammate is knocked out, they still have a chance to jump back into the fight! Iteration 1 brings the discussed Revival mechanic and enemy scaling changes to mirror normal Endless mission modes. We will be watching how these changes play out as we plan to iterate further on the mode in the future, with our next review for Arbitrations focusing on reward pacing.

BE KIND, REVIVE

The rules of Arbitration death have shifted: players are still downed with no bleedout timer, but a Revive tower is now placed at the player’s spot of death. If any squadmate is awaiting Revival, the Arbitration Drones will begin dropping unique pickups known as a “Resurgence Burden”. These pickups function similar to Index points (otherwise known as “Financial Stress”), debuffing the players who carry them.

In order to revive a player, 5 of these Resurgence Burdens must be taken to their tower simultaneously. These 5 pickups can be delivered by one or multiple squadmates, but cannot be “dropped off” at the tower - it’s all or nothing!

NEW REWARDS

You can now spend Esencia Vitus in the Arbitrations Market to purchase Archgun Rivens (if you are below your Riven cap), as well as new cosmetics! The new cosmetic offerings include:

AMPREX TELOS SKIN
ATOMOS TELOS SKIN
ATTERAX TELOS SKIN
ILLUMINA JUDICIUM (name showing incorrectly in game. Will be hotfixed)

Let Arbitration begin.

A similar Emote style to the TennoCon 2019 Emote, the Illumina Judicium displays your true dedication to Arbitrations with a looping Vitus Illumina Glyph whilst doing an angsty Meditation pose.

JUDICIAL OCULUS

Eyewear created by the Arbiters for those they deem worthy.

Also, enemies now have a chance to drop the elusive Aura Forma Blueprint! Craft Aura Forma to further customize your Warframe and fine-tune your Mod builds.

General Arbitrations Changes
  • Removed custom enemy level scaling from Defense, Survival, Interception, Excavation, Defection, and Infested Salvage modes in Arbitrations. Enemy scaling now mirrors normal Endless missions that increase as the missions progresses.
  • Reduced Esencia Vitus crafting cost for the Amber Star Blueprint from 2 to 1.

Revisión 24.0.9

  • Fixed Arbitration Warframe Mods being usable in Archwing missions.

Revisión 24.0.2

  • Fixed Arbitrations hint not appearing in the World State Window for players that have almost completed the mapa estelar.

Actualización 24.0

  • Fixed Infested spore swarms spawned by Swarm Mutalist MOAs applying buffs to non-Infested agents (e.g. the Arbitration Drone).
  • Fixed Arbitration Drones taking damage from Gara’s Splinter Storm.
  • Fixed Arbitration boon selecting the MK1-Braton.

Revisión 23.10.8

  • Fixed an AI bug in Arbitration Defense missions that was causing enemies to stand around after spawning.
  • Slightly increased the hitbox of Arbitration Drones

Revisión 23.10.7

  • Arbitration Drones are now exempt from Infested Sanador Antiguo Auras.
  • Reduced Arbitration Defense Wave length to balance mission time played in comparison to Arbitration Survival missions.

Revisión 23.10.6

  • Fixed loading into a default Dark Sector mission instead of the intended Arbitration mission.

Revisión 23.10.5

  • Fixed Defection missions being unplayable when picked for an Arbitration.
  • Fixed cases of Arbitration bonus not being applied to Prime Warframe variants. This applies to weapon variants as well (Cernos vs Rakta Cernos).

Revisión 23.10.2

  • We have live fixed Arbitration missions rewarding the incorrect amount of Esencia Vitus at End Of Mission, and inability to complete the Mastery Rank 26 test.
  • Fixed earning multiple Ayatan Statues in an Arbitrations mission, but only receiving one once returning to your ship.

Actualización 23.10

  • Introducido.
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