Última edición, 27-09-2018 por FOV-01

Las actualizaciones son parches ocasionales y complementos o eliminación de información y/ o características de un juego.

Las siguientes actualizaciones son para la Actualización 23.0 de WARFRAME:

Actualización 23
El Sacrificio 23.0: U23.0H23.0.1H23.0.2H23.0.2.1H23.0.3H23.0.4H23.0.5

Actualización 23.5Editar

August 24th, 2018 - Publicación del foro

Nakak has discovered a new oddity - Once you’ve reached Observer (rank 2) with the Quills, visit her in Cetus to uncover its mysterious connection with the Plains of Eidolon…

Since this is a miniquest, and therefore isn’t included in the Codex for easy tracking of steps, we’ve laid out the process below for you all. This contains spoilers for what to do in the Quest, but not for the lore contained in it -- read at your own risk!

Ver lista de Quest Directions

Prerequisite: Rank of “Observer” or above with The Quills Syndicate.

Step 1 - Visit Nakak in Cetus and select the “Mask” dialogue option. Purchase the Mask of the Lost One from Nakak and equip it to your Operator. You can do so straight from Cetus by going to Equipment > Operator via the ESC menu while in Operator Mode!

Step 2 - Go out into the Plains of Eidolon during the night with the mask equipped. There will be a marked area with an item for you to find -- listen to Nakak’s dialogue for hints!

Step 3 - Once you have found the item, you must return to Cetus and talk to Konzu. Using the Bounty Board, select a Bounty with a Revenant Blueprint in its droptable. Complete the Bounty until you receive the Blueprint.

Step 4 - Build the Blueprint and claim it from your Foundry.

Step 5 - Repeat steps 2 - 4.
NOTE: The Revenant part you build needs to be different than the one you completed in Step 4.

Step 6 - Return to the Plains of Eidolon with the Mask of the Lost One equipped and find the item within the marked area. After doing so, yet another marker will appear in your minimap. Search the area, find the item, and follow Nakak’s instructions.

You’re done!

Introducing the 36th Warframe, Revenant! Afflicted by Sentient energy, Revenant rises from the shadows to prey on the weak and unwilling.

PASSIVE: Shield depletion smashes nearby enemies with a knockdown shockwave.


Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenants spell until this ability runs out.


Become enveloped in Sentient energy, which redirects damage and stuns all those who dare attack. Stunned enemies can be Enthralled at no energy cost.


Dash through enemies as a wall of Sentient energy, leeching shields and health from any encountered, enhanced for thralls.


Erupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. Incoming damage is redirected to the beams. Hold fire to boost range and damage, while also increasing energy consumption. Damage type can adapt to select defenses. Thralls killed by this leave overshield pickups.*

* To invoke a more Sentient theme with Revenant, the last detail to change since past Devstream presentations is his Danse Macabre Damage. Sentients in the wild can often adapt to your the damage output of the Danse Macabre now can adapt to certain enemy defenses! 3 special adaptations exist for the damage types of Danse Macabre:

  • Striking Armor will adapt Danse Macabre into Corrosive Damage.
  • Striking Shields will adapt Danse Macabre into Magnetic Damage.
  • Striking Infested Flesh will adapt Danse Macabre into Gas Damage.

This will be at a base 20% Status Chance, amplified by holding the default Left-Mouse Button.


Irradiate enemies with a continuous stream of deadly plasma. Charging secondary fire releases a glob of plasma that erupts with homing bomblets on impact.


A uniquely-style alternate helmet for Revenant.


Make Revenant whole with his signature armor.


The signature Kavat Armor of Revenant.

  • Show your allegiance to the mighty Clem with the new Grineer Themed UI:
  • Added a watermark logo to vendor screens (Baro, Master Teasonai, etc).
  • Slightly tweaked the loading spinner to increase visibility on certain backgrounds.
Frame Fighter Changes & Fixes
  • Movement is now disabled while crouching.
  • Switched Equinox's Metamorphosis FX to match the ability outside of Frame Fighter.
  • Equinox’s Night Form now gives damage reduction and Day Form now gives a Damage buff.
  • Fixed inability to invite another player to Frame Fighter due to the session being full when choosing Frame Fighter and then backing out.
  • Fixed aborting from Frame Fighter counting as a ‘Mission Failed/Quit’.
  • Fixed Excalibur Umbra’s Radial Howl not working as intended. Radial Howl now removes the opponents jump and deals damage.
  • Removed the open chat inputs. You can still open the chat while waiting for an opponent or with the pause menu open like in normal missions
  • Fixed pause menu freezing your Warframe.
  • You can now move, jump, and crouch using the D-Pad.
  • Fixed Chroma's special being interrupted by grab.
  • Chroma’s energy color no longer affects the damage.
  • Fixed Nyx's special dealing more damage when shot up close to the enemy
  • Added Revenant fragments the Origin System.
  • Fixed EoM showing after leaving Frame Fighter
DirectX 10 and DirectX 11 Changes
  • Reduced memory footprint by over 2MB.
  • Made numerous micro-optimizations to CPU performance.
  • Hardened against crashes caused by corrupt shader data.
Localization Improvements
  • Updated text across a wide range of text for better consistency, syntax, terminology, and grammar.
  • Fixed ability to purchase Starter UI Themes that are intended to be free.
  • For those who purchased, we have reimbursed the Platinum.
  • Fixed a crash when firing the Phahd Scaffold Alt Fire.
  • Fixed lingering FX from the Phahd Scaffold Alt Fire.
  • Fixed missing ‘Hit Indicators’ for Operator Amps.
  • Fixed unscannable Kuria in the Grineer Sealab tileset by placing it in a different location.
  • Fixed an issue where default Loadouts would save localized text in the database, which could include illegal characters. Players with such a loadout would find the name displaying incorrectly when playing in other languages.
  • Fixed projectiles that have trail FX sometimes stretching wildly when they kill an enemy.
  • Fixed missing Arrow Dojo Obstacle Course Decoration.
  • Fixed sometimes getting unintended colors on Venari when using the Randomize feature.
  • Fixed Hok facing in the wrong direction when viewing the Zaw creation screen.
  • Fixed wonky FX when casting Mirage’s Eclipse on certain Armor Attachments.
  • Fixed some Ice Dojo Decorations having collision when ‘under construction’.
  • Fixed offsets for several TennoGen Syandanas on Banshee Prime.
  • Fixed Ki'Teer Sekhara so it appears properly when equipped.
  • Fixed clients not being able to hear pitch changes on remote player weapons.
  • Fixed sound spam when auto installing mods.
  • Fixed Luciferin Gogalla Plant causing camera to go into your Warframe.
  • Fixed ejecting from a Dargyn while in flight causing it to float in the air instead of landing.
  • Fixed Nav and Menu options taking you to unfinished rooms in your Dojo.
  • Fixed returning to an unfinished Observatory when you launch a mission from a finished one.
  • Fixed enemy spawn exploit in Mobile Defense.
  • Fixed a crash that could occur while loading into a mission.
  • Fixed the Prisma Twin Gremlins not being tradeable.
  • Fixed Prisma Twin Gremlins having incorrect damage in Conclave.

Hotfix 23.4.2Editar

August 17th, 2018 - Publicación del foro

Capture Mission Changes

Capture Targets now have a 1 minute Bleedout timer after being downed for 30 seconds, upon which Lotus will now alert you that you’re running out of time to capture the Target. Capture missions had become an unofficial Endless mission with the tactic of leaving the Target squirming on the ground for hours while players dealt with the never-ending horde of enemies. The Bleedout timer has been added as a countermeasure to fix the unintended Endless Capture missions. 

Phahd Scaffold Changes & Fixes
  • Fixed the Phahd Scaffold projectiles not passing through Volt’s Electric Shield.
  • Fixed the projectile only bouncing 3 times for the Host and 20 for Clients by adjusting to 10 max bounces for both Hosts and Clients.
  • Fixed receiving an unintended boost to Damage, Crit Chance, Crit Damage and Status Chance. Adjusted to its intended (Gilded) stats of:
    • 3000 Damage on Impact
    • 5 meter 3100 radial Damage with no fall off on detonation/last bounce
    • Knock Down added to radial Damage
    • 12% Status Chance
    • 34% Critical Chance
    • 2.6x Critical Damage
  • As previously stated in 23.4.1, we have changed the Spawn chances of Cephalon Fragments if you don't have your Personal Quarters unlocked, to a 100% chance of a Cephalon Fragment spawning, instead of 50/50.
  • The Frame Fighter Warframe select screen now displays all Warframes, with the unscanned ones locked and with the addition of hints on which planet you can find the Fragments on.
  • Excalibur Umbra no longer requires a Fragment Scan to unlock for Frame Fighter. He will be available upon completing The Sacrifice quest.
  • Improvements towards the Ki’Teer Sekhara being placed at your feet when equipping it.
    • Still working on other wonky issues with placement.
  • More fixes towards numerous issues (crashes, game didn’t start, etc) when attempting to play *Frame Fighter due to the 2-player restriction being surpassed.
  • Fixed sometimes not being able to Gild your Mote Amp.
  • Fixed Inner Gaze (Madurai) appling an added bonus and not a percentage bonus like it details in the description.
  • Fixed the Dax Nikana Skin not properly applying the chosen Energy color.
  • Fixed inability to select Maple Trees to contribute/delete/move once placed in the Dojo.
  • Fixed wrong icon being used on the Frame Fighter Poster.
  • Fixed volume being too low on Shield and Health bullet impacts.

Hotfix 23.4.1Editar

August 16th, 2018 - Publicación del foro

Clarity regarding Frame Fighter Fragment spawns

Before Update 23.4.0, there was a 50/50 chance of either a Somachord Fragment OR a Cephalon Fragment spawning if you already had your Personal Quarters unlocked, if not a Cephalon Fragment was guaranteed. With Update 23.4.0 and the addition of Frame Fighter Fragments, there is now a chance that all 3 Fragments can spawn, but the initial chance was lowered. With that said, we will be fixing this so that if you don't have your Personal Quarters unlocked, there is a 100% chance of a Cephalon Fragment spawning as before.

  • Fixed numerous issues (crashes, game didn’t start, etc) when attempting to play Frame Fighter due to the 2-player restriction being surpassed.
  • Fixed crashes in various Mastery Rank tests.

Actualización 23.4Editar

August 16th, 2018 - Publicación del foro

Challenge your friends to a side-by-side duel -- Warframes newest lunchtime project Frame Fighter has arrived!

Inspired by classic fighting games and long-time Warframe Fan LocoCrazy_, this arcade fighter will transform your Orbiter into a battleground! No quarters required!

Visit Simaris and acquire the Ludoplex -- a new home for all of Warframe’s minigames -- through Standing. Choose from Excalibur, Volt and Mag, each with their unique Ability. Unlock additional Frame Fighter Warframes by discovering Fragments throughout the Solar Chart. If the scanned Warframe’s Prime is in your Inventory, you can toggle to the Prime version of the acquired character - custom Fashion Frame applied as well!

Additionally, blast enemies in the side-scrolling ‘Wyrmius’ minigame, and flap your way through obstacles with the ‘Happy Zephyr’ minigame, both available through Simaris.


Rahn Prism: Pulses void energy through a fine-cut pavilion to riddle targets with flashing fire.

Phahd Scaffold: Launch energy discs that ricochet off victims and surfaces, vectoring toward a new target with each strike.

Anspatha Brace: A dual-purpose brace that reduces void energy regeneration delay, and decreases regeneration time, though not as quickly as a single-purpose brace.


Bring the outside inside to complete your hermit Dojo oasis! Choose from many nature themed Decorations such as (but not limited to):

  • Asteroid Rock Wall
  • Waterfall (Gentle)
  • Ice Stalactite
  • Spinklat Plant
  • And so much more!
  • Added a HUD Damage indicator for Gara’s Splinter Storm ability.
  • Added a directional arrow Decoration for the Dojo Obstacle Course Architect!
Operator Amp Changes
  • Mote Amp:
    • Converted to reflect the Beam behavior changes introduced earlier in the year
      • Damage increased slightly as part of the conversion
    • Added +10 meter Range when Gilded
  • Raplak Prism:
    • Damage increased from 1000 to 3000
    • Critical Chance increased from 30 to 38%
    • Critical Damage increased from 2.2 to 2.6x
    • Fire Rate decreased from 5.42 to 2
  • Granmu Prism:
    • Radial Damage increased from 1000 to 1400
    • Radial size increased from 3 meters to 3.5 meters
    • Direct Impact Damage decreased from 1200 to 1000
    • Pencha Scaffold:
    • Added a 2 meter Punch Through
  • Klebrik Scaffold:
  • Optimized the Chesa Retrieve Precept to reduce significant frame-rate micro-stutters.
  • Made some micro-optimizations to the Helminth Charger Proboscis Precept.
  • Made some micro-optimizations to the Helminth Charger Trample and Huras Hunt Precepts.
  • Made some micro-optimizations to the Sahasa Kubrow Dig Precept.
  • A select sound will play when using middle click selection in the Inventory screen.
  • Fixed presence and matchmaking problems that could occur in some cases if you relogged promptly after a crash or network outage.
  • Fixed cases of enemies not spawning after destroying an Antiserum Injector console in an Infested Salvage mission.
  • Fixed a scenario where Clients were unable to return to the Liset with their squad.
  • Fixed the Opticor occasionally damaging a single enemy multiple times.
  • Fixed Kuva Siphons disappearing when you get in close proximity.
  • Fixed dead enemy corpses sometimes appearing as giant black squares.
  • Fixed some enemies walking slower than intended.
  • Fixed numerous Syandanas appearing to float or twist when equipped.
  • Fixed certain Warframe Energy color customizing not reflecting change very well in the Arsenal.
  • Fixed sometimes getting an incorrect Lotus transmissions when playing a Kuva Siphon mission.
  • Fixed Grineer textures popping out of view in cinematics.
  • Fixed Grineer Dropships not having their escape FX.
  • Fixed numerous broken lighting textures in the Infested Corpus Ship tileset.
  • Fixed the Wyrmius start screen having visible edges due to menu scaling and appearing stretched because of the aspect ratio.
Cambios y soluciones del cónclave:
  • Reduced the damage of Vauban's Tesla in Conclave.

Hotfix 23.3.2Editar

August 13th, 2018 - Publicación del foro

We’re working on a script to give the intended 7 Day Resource, Drop Chance, Affinity, and Credit Booster to those who purchased the Shock Absorber Pinnacle Pack on Steam. We apologize for the mix up and hope you enjoy your additional Boosters! We will update this thread when the script is complete.

  • Increased the scale of Vauban’s Mortier Heavy Blade Skin!
  • Fixed seeing double Operators in the final cinematic of The Sacrifice.
  • Fixed the Mortier Heavy Blade Skin sometimes appearing distorted in the Arsenal.
  • Fixed join-in-progress Clients seeing previously dead enemies standing up.
  • Fixed Vomvalysts facing the move direction instead of target during combat.
  • Fixed using the Helminth chair not aligning the camera at the start of the animation.
  • Fixed Vauban’s Citadel Skin Channeling FX covering his whole body.
  • Fixed Mirage's Eclipse ability causing some Syandanas (eg. Repala, Vasa, etc.) to change colour to match her Warframe Energy.
  • Fixed a blocky volumetric light during a cinematic in The Sacrifice quest.
  • Fixed Nekros’ Shadow of the Dead Infested Brood Mothers producing looping/stacking maggot sound effects.

Hotfix 23.3.1Editar

August 9th, 2018 - Publicación del foro

  • Added new Lotus Transmissions for Kuva Siphon missions when attempting to destroy a braid. The new lines better emphasize the clouds being integral to success.
  • Vauban’s Repelling Bastille Augment now functions as it did originally with the intended addition of pushing enemies on enter and every 4 seconds after.
  • Subtle tweaks to Vauban’s Citadel Skin for a more consistent metal tint.
  • Fixed Vauban’s Repelling Bastille Augment ignoring an enemy that is ignored by the base effects of Bastille (e.g. if they were ragdolled after being caught).
  • Fixed a Host migration after killing an Acolyte sometimes causing the Acolyte to spawn again.
  • Fixed the Zenistar disc not deploying when using the Mortier Heavy Blade Skin.
  • Fixed the Icarius Syandana missing its animations.
  • Fixed randomizing colours and changing loadout appearance in the Simulacrum Arsenal not updating your appearance when you exit the Arsenal.


August 9th, 2018 - Publicación del foro


Actualización 23.3Editar

August 9th, 2018 - Publicación del foro


A fortress of ingenuity and style.
Plus unique Citadel styled Tesla grenade!


Sunder all attackers with the signature weapon skin of Vauban Citadel.


The signature sugatra of Vauban Citadel.


Reinforce allies with this ingenious warrior. Contains the Vauban Citadel Skin, the Mortier Heavy Axe Skin, and the Marquis Sugatra.

Vauban Changes & Fixes
  • Vauban's Passive has changed! Vauban's new passive: "Deal 25% extra damage to incapacitated enemies".
    • Whether by Vauban's own CC'ing abilities, or the abilities of others, Vauban can amplify his damage against the incapacitated!
  • Tesla is now ‘held to charge’ for increased Damage & Status Chance.
  • Increased the particle FX size for a fully charged Tesla.
  • Repelling Bastille Augment now pushes additional enemies outwards every 4s.
  • Fixed some particles on the projectile not using Energy colors for Clients.
  • Empty Inventory Slots now appear with an ‘Empty Slot’ UI text for better recognition.
  • Increased the gain on the ‘Your Creator’ Somachord tune.
  • Fixed players not receiving their Steam Pinnacle Pack goods as reported here:
  • Fixed inability to open the pause menu after viewing certain cinematic scenes during The Sacrifice quest.
  • Fixed Drop Ships in the Plains sometimes carrying the Sabotage Beacon.
  • Fixed Clients not getting credit for completing Jordas Golem Assassinate and Mutalist Alad V Assassinate missions.
  • Fixed a large hitch each time you click Randomize under the loadout button in the Arsenal.
  • Fixed not being able to donate the Mote Amp if you have multiple.
  • Fixed Itzal Fighter Escort drones pausing if you get too far away from them.
  • Fixed "Falcon" Operator voice missing dialog during first mission in The Sacrifice quest
  • Fixed Kraken sounds not being muffled correctly during stealth effects.
  • Fixed Drop Ships not playing incoming sound.
  • Fixed Warframes playing the currently equipped Focus school idle animation instead of their standard Warframe idle animation when loading into the Plains.
  • Fixed a script error when entering Operator Void Mode.
  • Fixed a script error when casting Rhino’s Rhino Stomp ability.
  • Fixed a script error when casting Ivara’s Prowl ability.

Hotfix 23.2.1Editar

August 3rd, 2018 - Publicación del foro

  • Fixed Ostron Standing earned persisting on the mission results screen.
  • Fixed the Jordas Golem Assassinate Star Chart node continuing to glow blue even after a successful completion.
  • Fixed ‘Solar Map Progress’ stat displaying that there are 229 Nodes needing completion when there are in fact only *227. This stat was including the “invisible” Sanctuary Onslaught nodes, which resulted in the unbearable 228/229.
  • Fixed Limbo Noggle using new UI image in old UI menus.
  • Fixed a script error when attempting to use Hok’s ‘Donate’ menu.

Actualización 23.2Editar

August 2nd, 2018 - Publicación del foro

Quality of life changes/fixes and some new Noggle/Glyph additions await you!

New Noggles!

Limbo, Atlas, and Chroma Noggles are available in the Market!

Designer Glyph Pack!

A collection of Glyphs created by artists in the Warframe community.

Keep an eye out for our TennoCon 2018 Legendary and Make-A-Wish custom Glyphs that will be sported by their respective Tenno!

  • Primed Quickdraw is now Tradeable.
    • We’re aware and investigating why it does not show up in the Codex when owned.
  • Updated the ‘High Contrast UI Theme’ based on feedback in an effort to better aid colourblind Tenno as seen here:
  • Pressing ‘Enter’ when typing in the Chat window with a game invite open will now prioritize the Chat window over the game invite. This also applies when viewing the Market while typing in Chat.
  • Weapons displayed on Hok’s Entitlement screen now show more information (Mastery Rank, Forma count, etc) to better reflect which weapon in your Inventory you’re Entitling.
  • Personal Platinum and Credit values now appear in the Arsenal UI when in Cetus or a Relay.
Controller Fixes
  • Fixed inability to place Komi stones in The Sacrifice quest if Jump and Move Up/Afterburner are bound to a different button when using a controller.
  • Fixed missing quick button for Invite (RT) at the bottom right of the Navigation screen when using a controller.
  • Fixed certain Chat options being off screen if Chat is moved to the far right (Emoji list, etc) when using a controller.
  • Fixed selecting to view a Profile and then immediately backing out resulting in some UI elements disabling when using a controller.
  • Fixed opening the Lens selection window in Archwing mode resulting in your Archwing weapon appearing to pierce through the UI when using a controller.
  • Fixed the D-Pad not lining up correctly after changing Menu Scale when using a controller.
  • Fixed having to move the virtual cursor on the purchase button to make a purchase on certain Market Bundles, instead of being able to press A anywhere when using a controller.
  • Fixed shared Affinity not properly spreading between all equipment, specifically when an Exalted weapon is active.
  • Fixed abilities being permanently blocked (until death) in Sanctuary Onslaught if you enter a portal as Operator but Transfer back to Warframe right before the fade/teleport starts.
  • Fixed Fishing breaking when switching Spears if you have no Bait or Dye.
  • Fixed numerous missing Whip (Mios, Lacera, etc) animations as reported here:
  • Fixed equipping Vicious Frost on the Orvius reducing the Cold Damage instead of increasing.
  • Fixed Mod sets (Umbral, etc) not updating all values when equipping/unequipping Mods.
  • Fixed sometimes spawning in a mystical grey box room that you totally weren't meant to see during some certain missions in The Sacrifice quest.
  • Fixed Umbra sometimes falling out of the level due to not teleporting to safety when using Transference.
  • Fixed Nyx Mind Controlled Shield Ospreys spawned from Corpus Tech and Attack Drones spawned from Fusion Moas not being friendly.
  • Fixed numerous situations (casting Harrow’s Thurible, casting Mesa’s Peacemaker, etc) deactivating ‘Toggle Sprint’.
  • Fixed sometimes becoming disarmed of all weapons in the Simulacrum.
  • Fixed the Tether Grenades Mod distorting the look of grenades.
  • Fixed inability to colour some lines on the Spektaka Liset Skin.
  • Fixed Old Man Suumbaat Decorations appearing too close in the Market diorama.
  • Fixed Warframe Helmet selection UI indicating you do not own the Warframe they are for when trading it in Maroo’s Bazaar.
  • Fixed inability to select/move Dojo Decorations that are perfectly embedded in the floor as reported here:
  • Fixed selecting Equip/Upgrade/Appearance on a claw weapon with the Deimos Claw Skin equipped resulting in the weapon oddly rotating.
  • Fixed Rhino’s Roar FX appearing on Nidus Phryke’s invisible armor (no stacks).
  • Fixed the Nossos Syandana being offset on Hydroid.
  • Fixed the Little Helper Hat not sitting correctly when equipped on the Helminth Charger Metus Kubrow Skin.
  • Fixed the Metus Kubrow Armor clipping on Kubrow butts.
  • Fixed Kavats spawning inside the railing and twitching when loading into the Corpus Ship Freight Captura Scene.
  • Fixed the Ki’Teer Sekhara appearing dim and scaling incorrectly when in Archwing as reported here:
  • Fixed Ordis saying idle VO lines during Vor's Prize.
  • Fixed viewing the Penta in the marketplace (specifically the Penta Shock-Camo Skin) resulting in the ammo in the gun taking a second to load upon viewing it everytime.
  • Fixed inability to rotate Dioramas while in the Arsenal.
  • Fixed Platinum prices appearing when hovering over a Dojo Decoration in the ‘Place Decorations Menu’.
  • Fixed some parts of Icarius Syandana disappearing if observed at certain angle.
  • Fixed zooming in on an Operator Focus tree too quickly resulting in one of the Focus tree schools will be missing.
  • Fixed choosing to skip the Relay fly-in cinematic resulting in your Landing Craft not docking correctly.
  • Fixed door materials clipping in the Corpus Outpost tileset.
  • Fixed wonky door holograms being offset in the Grineer Sealab tileset.
  • Fixed getting stuck in a small pile of debris on the Infested Corpus tileset.
  • Fixed missing Lotus VO in sections of Vor’s Prize quest.
  • Fixed some accented letters in Chat appearing as *.
  • Fixed a script error when casting Rhino’s Rhino Stomp ability.

Hotfix 23.1.3Editar

July 26th, 2018 - Publicación del foro

Embrace the terror within as Nidus Phryke. This new Deluxe Skin is available now on PC along with a new Claw Skin, Syandana and more!

From the depths of pestilence, a new horror emerges. Become the exalted master of blight with Nidus Phryke. This Deluxe Skin transforms as Nidus gains Mutation stacks.

Tear through the still-beating heart of your foes. Bestow this eye-opening Skin to any Claw Weapon.

The signature Syandana of Nidus Phryke.

Nidus Phryke’s loyal beast.* This works on all Kubrow breeds!

Adorn any Kubrow or Helminth Charger Pet with a battery of gothic spikes.

Everything you need to become the ultimate terror. Includes the unholy Nidus Phryke Skin, Deimos Claw Skin, Nosos Syandana, Helminth Charger Metus Skin and Metus Kubrow Armor.

Controller Changes & Fixes

Fixed an issue where the Virtual Cursor would get its position reset on certain screens.


Fixed an issue with Clients sometimes having invisible Operators.
Fixed an issue where starting 'The Sacrifice' Quest could lead to permanent white screens if Clients were aboard the ship.
Fixed issues with certain TennoGen Syandana Offsets.
Fixed a game freeze that could occur when changing appearances.
Further fixes towards issues with Operators using Synthesis Scanners.
Fixed an issue where you could confuse 'The Sacrifice' Umbra if replaying the quest with an Umbra.
Removed bleedout state condition for rivens requiring kills on dropship passengers
Fixed Ivara's companion setting off spy traps when Ivara herself has Prowl Augment activated.

Hotfix 23.1.2Editar

July 24th, 2018 - Publicación del foro

Nyx Prime and Rhino Prime are back!

For the first time ever, the hypnotic Nyx Prime is leaving the Vault! Charging out beside her is Rhino Prime along with other high-demand Vaulted Prime Accessories, Prime Weapons and discounted Platinum.

Thanks to your feedback, this is also the first time we’re offering separate Prime Accessory Packs!


  • 1200 Platinum
  • Nyx Prime
  • Rhino Prime
  • Boltor Prime
  • Hikou Prime
  • Ankyros Prime
  • Scindo Prime
  • Targis Prime Armor Set
  • Noru Syandana Prime
  • Vala Sugatra Prime
  • Distilling Extractor Prime + Blueprint
  • Prime Glyphs


  • 400 Platinum
  • Nyx Prime
  • Hikou Prime
  • Scindo Prime
  • Targis Prime Armor Set
  • Vala Sugatra Prime
  • Prime Glyphs/Profile Icons


  • 400 Platinum
  • Rhino Prime
  • Boltor Prime

Ankyros Prime

  • Distilling Extractor Prime + BP
  • Noru Syandana Prime
  • Prime Glyphs/Profile Icons


  • 200 Platinum
  • Targis Prime Armor Set
  • Vala Sugatra Prime


  • 200 Platinum
  • Noru Syandana Prime
  • Distilling Extractor Prime + Blueprint

Visit [] to pick up these Prime Vault Packs before the Vault closes!

All Relics can be found in the Void region while the Prime Vault is open!

Controller Changes & Fixes
  • Fixed an issue where the Simulacrum 'kill enemies' command is unavailable on controllers.
  • Fixed an issue with being unable to use the D-pad on setting sliders.
  • Fixed an issue with the virtual cursor being unable to select chat links unless you move the cursor off and on again.
  • Fixed being unable to put items on your Wishlist in the Market when playing with a controller.
  • Fixed being unable to move cursors up to equip landing craft with the D-pad.
  • Fixed an issue where you could not purchase an item with the cursor on the purchase button.
  • Fixed being unable to select and begin the advanced movement tutorial with a Controller.
  • Sortie Interception missions now only require 2 rounds instead of 3.
  • Adjusted the extreme color corrections on the Corpus Outpost.
  • Optimized performance of many companion precepts.
  • Kavats are now included in the description for DNA Stabilizers in the market.
  • Fixed scanning with the Operator not counting toward any progress for Daily Targets or otherwise.
  • Fixed previewing Nakak's masks causing player's hood open/close customization to be forced to closed.
  • Fixed issues with layering in the Captura scene selection.
  • Fixed being unable to customize Ivara's Artemis Bow's Arrows.
  • Fixed an issue with the Inventory UI not showing the Argon Crystal decay timer.
  • Fixed an issue where clients reviving before the 'mission complete' end-cinematic can lead to a loss of functionality for the host.
  • Fixed an issue with Glyphs changing their texture scale after reloading.
  • Fixed Operators not being able to use the Synthesis Scanner without a Sol Battery Widget.
  • Fixed The Sacrifice Somachord fragment unlocks being in random order, which could result in fragments not spawning, or spawning when they shouldn't.
  • Fixed Spearfishing bait and dyes not floating in ponds or the ocean after a host migration.
  • Fixed Umbra losing Armor in Infested Salvage missions when he shouldn't.
  • Fixed level issues in the Sealab tileset.
  • Fixed level issues in the Europa tileset.
  • Fixed an issue where you could soft-lock the game in the Arsenal.
  • Fixed an issue with some TennoGen Round 13 Syandana Offsets.
  • Fixed an issue with the leaderboard not appearing in the custom obstacle course room for clients.
  • Fixed an issue with some decoration's rotation cylinder being too large.
  • Fixed the Vala Sugatra Prime having untintable gold, it is now tintable!
  • Fixed an issue with the camera getting detached from players when summoning an Archwing in the Plains.
  • Fixed a visual bug with Standing when viewing progress as per:
  • Fixed Prisma Shade removing cosmetics as per:
  • Fixed audio crackling when firing the Baza with Ivara's Prowl ability.
  • Fixed an issue with the Scourge's throw sounds playing when Modding.
  • Fixed an issue with negative crit Rivens leading to increased critical chance as per
  • Fixed an issue where the Stalker could get stuck in walls in certain levels.
  • Fixed an issue where Melee sorting by 'Usage' for Zaws wasn't reflecting profile stats.
  • Fixed an issue where some Eximus enemies appear pitch black.
  • Fixed an issue where you may not be able to use fishing gear after the first toss.
  • Fixed an issue where some pressure plates do not function in the Void.
  • Fixed multiple issues with flickering objects across multiple levels.
  • Fixed an issue where the ice bubble created by Arctic Eximus does not match the visual effect.
  • Fixed the Celestia Syandana not having energy when previewed.
  • Fixed a visual bug with the Tysis' dangles getting tangled.
  • Fixed multiple issues with improper FX and models in the Codex Dioramas.
  • Fixed the Dual Dagger Should Holster market item not having a proper preview.
  • Fixed being unable to Gift UI themes that you have purchased.
  • Fixed being unable to see your Platinum total in Darvo's Market in the Relay.
  • Fixed an issue with squadmates disappearing in the Simulacrum when accessing the Terminal.
  • Fixed Operator Void Blast not respecting energy colour.
  • Fixed an issue with the Life-Support VFX not disappearing in Survival Missions.

Hotfix 23.1.1Editar

July 19th, 2018 - Publicación del foro

For those that purchased the Despot Cape Syandana but received the Excalibur Ronin Skin, please make a billing support ticket and they will fix you right up.
TennoGen Changes & Fixes
  • Moved the new sexy TennoGen to the top of the in-game Market when launching with Steam.
  • Tweaked the Rhino Graxx Skin to more accurately match the Steam Workshop images.
  • Removed the Oberon Blade of the Lotus Shoulder Armor being equippable even without purchasing the Skin.
  • Corrected the Ogun Hammer Skin to the proper rotation on some weapons and overridden with the proper material on Syndicate weapons.
  • Fixed the Sildarg Syandana cloth materials clipping through it's Syandana sword.
  • ‘Damaged Mods’ are hereby called ‘Flawed Mods’ now. Welcome to a new era.
  • Items/resources dropped by Sentient in The Sacrifice quest have been removed. This follows precedent with other Sentient spawning related quests.
  • Cetus Star Chart node will now always glow blue until the player has completed their first Bounty.
  • Corrected an issue which caused particle systems to create excessive collision effects.
  • Removed the lore/Somachord Fragments spawning in the last mission of The Sacrifice quest. As you probably know, the pacing of that last mission doesn’t really warrant a Fragment search!
Somachord & Mandachord Changes
  • All Mandachord songs (other than the default song) will now appear in the Somachord, between the unlocked tracks and the locked tracks.
    • Each song will play for 10 loops = 80 seconds.
  • Added per-song autoplay toggle to the Somachord.
    • Right clicking a song will toggle eligibility for autoplay (or right trigger for controllers).
    • Songs with autoplay disabled can still be played manually, and through the historical prev/next song toggles (going backwards always plays the previously played songs, and going forward after doing that will do the same until a new song is selected).
  • Mandachord tunes now duck out other music in the Market and Star Chart.
Controller Fixes
  • Fixed navigation logic that can cause the cursor to skip elements in diegetic screens, such as pressing UP while in the Inbox navigating to the squad overlay instead of the above Inbox message.
  • Fixed the Search window remaining active after backing out of the Arsenal Equip screen with the DPad.
  • Fixed virtual cursor not saving its position when browsing between ‘Browse Wares’ and ‘Today's Special’ for Cetus vendors.
  • Fixed virtual cursor warping when the mouse is moved after Alt Tabbing and moving the mouse outside game focus.
  • Fixed inability to select a tab for the first time if the virtual cursor is already on one when first opening a station (Foundry, Mod Station, etc).
  • Fixed having a floating Operator after spamming Transference while Operator is in the death animation.
  • Fixed max Energy displaying incorrectly when transitioning from Archwing mode as the Client.
  • Fixed being able to hold 1 to charge Zephyr’s Tail Wind and cast Airburst before the charge animation starts, causing you to get stuck.
  • Fixes towards Eidolon Lures hugging the ground and likely getting stuck at the smallest bumps.
  • Fixed UI textures sometimes being blurry when Dynamic Resolution is used.
  • Fixed Nakak’s masks reflecting your chosen Operator Energy color.
  • Fixed previewing Nakak's masks defaulting your Operators Somatic colours.
  • Fixed Liset doors re-playing the open sound when entering with Operator while Warframe is already standing there.
  • Fixed "Recent" tab in the Invite menu always displaying other players on "Menus" even when Offline.
  • Fixed camera sometimes clipping through the Arsenal.
  • Fixed a script error when casting numerous Warframe abilities.

Actualización 23.1Editar

July 18th, 2018 - Publicación del foro - TennoGen Round 13

Warframe Skins

Nova Corpra Skin by Frelling Hazmot

Excalibur Ronin Skin by Rekkou

Loki Kodama Skin by HitsuSan

Nekros Graxx Skin by Faven

Zephyr Strafe Skin by prosetisen

Excalibur Exaltation Skin by Cheshire

Banshee Blade of the Lotus Skin by BeastBuster

Rhino Blade of the Lotus Skin by BeastBuster

Oberon Blade of the Lotus Skin by BeastBuster

Trinity Blade of the Lotus Skin by BeastBuster

Warframe Helmets

Nekros Ion Helmet by Yatus


Icarius Syandana by malayu, Scharkie, and Jadie

Kunshu Syandana by BeastBuster

Seraphim Syandana by led2012 and jaeon009

Shurihoshi Syandana by led2012 and daemonstar

Sildarg Syandana by led2012 and daemonstar

Sydeko Syandana by led2012 and daemonstar

Weapon Skins

Aphria Polearm Skin by Arsenal

Eisen Sword Skin by Rekkou

Ogun Hammer Skin by Stenchfury

Liset Skins

Protege Liset Skin by MaceMadunusus

  • The Sacrifice is now replayable! 2 new original quest songs have been added to the Somachord from the Sacrifice soundtrack. You can find and scan the Fragments by re-playing the quest!
    • These Somachord Fragments must be scanned in mission order from beginning to end in order to collect them all. If you miss one in mission 3 (for example) you can replay the quest and begin your search at mission 3 instead of back at mission 1.
  • New Player Experience changes:
    • After watching far too many people struggle (and reading many feedback threads) with the crafting of an Incubator Core in the 'Howl of the Kubrow' quest, we are making it easier! We now give 'Incubator Cores' as a reward for completing the Earth > Mars Junction. Anyone who has completed Howl of the Kubrow will receive one on login automatically.
  • Fixed an issue with Clients not seeing Synthesis Target waypoints.
  • Fixed an issue with being unable to mine on the Plains of Eidolon after a Host migration.
  • Fixed a crash when reviving underwater or in Archwing.
  • Fixed various game crashes and hangs particularly for long-running missions.
  • Fixed a case where you could permanently lose the ability to cast Warframe abilities.
  • Fixed an issue with the Sentinel 'Spare Parts' Mod not working.
  • Fixed an issue where Clients would not see Djinn's Reawaken icon.
  • Fixed an issue where Ivara's Artemis Bow was not properly consuming energy.
  • Fixed the Sentinel 'Medi-Ray' Mod not working with Umbra.
  • Fixed Magus Nourish not working with Umbra.
  • Fixed an issue with the Juggernaut Behemoth not using all of his moves.
  • Fixed inconsistencies with the state of Lua in the Plains of Eidolon skybox.
  • Fixed an issue where attempting to sell a ranked Arcane enhancement through your inventory would fail.
  • Fixed enemies not being visible for Clients if they were in a ragdoll state for the Host.
  • Fixed a level issue in the Corpus Ice Planet tileset (Europa).
  • Fixed various navigation issues in the Corpus Ice Planet tileset (Europa).
  • Fixed an edge case where Clients could auto-fail Onslaught if they joined in-progress.
  • Fixed Energy values being mismatched between Client and Host when switching to and from Archwing. This usually resulted in Clients having a lower Energy amount than they should until they used an ability. Also fixes sometimes continuously attempting and failing to use energy pickups on Client.
  • Fixed a possible game freeze that could occur if an ineligible player joins a squad (e.g. someone joins your Sortie session without a rank 30 Warframe).
  • Fixed an issue where Nakak's mask dioramas would not show the masks properly.
  • Fixed an audio issue with the Quartakk becoming silent when rapid firing.

Hotfix 23.0.8Editar

July 9th, 2018 - Publicación del foro

Minor Optimizations
  • Made minor optimizations to Carrier's Looter precept.
  • Made optimizations to Djinn's Fatal Attraction precept.
  • Fixed a performance issue with multiple Sentinel attack Precepts.
  • Optimized the Sacrifice precept.
  • Optimized Helios's Detect Vulnerability Precept.
  • Optimized performance of GPU particles in various cases.
  • Fixed using Transference while entering a teleport volume resulting in the screen turning fully black/white.
  • Fixed Vazarin Protective Dash healing being removed when using Umbra and Transferring back to your Warframe.
  • Fixed Transferring from a downed Operator to your Warframe in Submersible Archwing resulting in the camera breaking.
  • Fixed using a Warframe with an Exalted Melee weapon (Excalibur, Wukong or Valkyr), certain actions will lead to a weird "in-between" state, where your Exalted Melee Stance incorporates moves from your currently equipped melee weapon.
  • Fixed issues with Fishing hitboxes not always matching their model.
  • Fixed an issue with the Day 950 Login Tribute... but did not fix Login 3.0 but hopefully we can talk more about that later this summer, stay tuned!
  • Fixed Umbra Courtyard Captura Scene lacking help text.
  • Fixed issues where Zephyr could get stuck in bad animations.
  • Fixed an issue where trading an MR locked item could lock the screen.
  • Fixed the D-Pad not working on the Daily Tribute screen
  • Fixed various crashes and game freezes.
  • Fixed a frequent crash on systems running Sandy Bridge graphics.
  • Fixed various incorrect translations.
  • Fixed an issue with Clients seeing violent shakes in the Jordas Golem boss fight.
  • Fixed an issue with your Operator doing an 'AC Slater' on the chair in the Orbiter.
  • Fixed an issue with the Prisma Skana having incorrect properties.

Hotfix 23.0.7Editar

June 28th, 2018 - Publicación del foro

༼ つ ◕_◕ ༽つ PLS GIB DE ENERGY ༼ つ ◕_◕ ༽つ

  • Optimized HUD performance slightly for several mission types.
  • Tweaked unicode filtering for private channels so you can play in English but still chat in Swedish with your Clan!
  • Fixed crash that could occur if you died right while Ivara was drawing back an Arrow.
  • Fixed crash that could happen when someone affected by Harrow's Warding Thurible Augment died.
  • Fixed being cloaked by Ivara’s Empowered Quiver potentially resulting in a status proc by AoE procs.
  • Fixed Energy Conversion not increasing the Critical damage increase of Ivara’s Empowered Quiver
  • Fixed being able to skip the Granmu Prism cooldown by switching to and from a Scanner.
  • Fixed purchasing a Relic Pack from Teshin resulting in the cursor to remain on screen upon closing the Offerings menu.
The Sacrifice Quest Related Fixes
Ver lista de The Sacrifice Quest Related Fixes
  • Fixed Transferring back to Umbra resulting in falling through the floor sometimes
  • Further adjustments to the Umbra Operator Earrings appearing unattached.
  • Improved speed of camera during memory sequences when using a controller.

Hotfix 23.0.6Editar

June 27th, 2018 - Publicación del foro

TennoCon is just over 9 days away, and here we are giving you some trinkets to play with while you patiently wait for what will be the next biggest day in Warframe’s history. Something to note, is that this Hotfix does not include The Sacrifice quest replayability. It will be done, but most likely after TennoCon, as all human hands are working on making the TennoLive dream a reality.

༼ つ ◕_◕ ༽つ PLS GIB DE ENERGY ༼ つ ◕_◕ ༽つ


Nidus - Ravenous - Insatiable:
Nidus gains a 60.0% chance of generating an additional Mutation stack whenever he gains one, while standing in the Ravenous infestation.

Harrow - Thurible - Warding Thurible:
Allies in range take 40% less damage while channeling Thurible and grant 0.5 additional Energy charge whenever damaged.

Octavia - Mallet - Partitioned Mallet (Community voted Augment!):
Allows for two simultaneous Mallets, each with 50% reduced range.

Ivara - Quiver - Empowered Quiver:
Dashwire grants allies 100% Critical Damage. Cloak arrow has a 100% chance to prevent Status Effects.

Visit the respective Syndicate Offerings for these new Warframe Augments!

UI Improvements & Fixes
  • Fixed a case where the Owned checkmark on the UI wouldn't be visible, even if you owned 1+ of the item.
  • Fixed the red circle UI in Hive missions not accurately reflecting Hive search area around current Hive.
  • Fixed hovering over a Syndicate Sigil does not show the +% gain.
Controller Improvements & Fixes
  • Fixed pressing Y on controller to use Cinematic Mode in Captura not functioning.
  • Fixed controller Chat hotkey (LT) not functioning as the Operator in the Orbiter.
  • Fixed the controller button to reset Captura settings to default not functioning.
  • Increase Fissure enemy spawn rate for Fissure Sabotage missions.
  • Adjust offset for the Zaikhya Syandana on Titania to try and reduce clipping with her wings.
  • Fixed temporal AA jitter being applied on 'post UI' map lines and the like causing severe sub-pixel jitter.
  • Fixed Exalted melee Abilities causing Clients to hold their melee and primary/secondary weapons in hand if the *Ability is terminated while still pulling the weapon out (e.g. Onslaught Conduits, out of bounds areas, etc).
  • Fixed enabling ‘Look at Character’ in Captura while playing through Advanced Camera positions will cause the camera to shake.
  • Fixed the Pandero Secondary Fire Codex/Arsenal description saying ‘Charged Shot’ when it is actually a ‘Burst Shot’.
  • Fixed Somachord playing music while viewing some intro quest cinematics.
  • Fixed Equinox’s cloth appearing as gray patches while in the Star Chart.
  • Fixed bad Bow clipping on Warframe Articulas.
  • Fixed Warframe Articulas displaying weapons that are meant to be hidden on holster.
  • Fixed the Oblivia Prime Syandana sitting too high up on Loki Prime.
  • Fixed Fang Prime and Dual Ether having the incorrect Mastery Rank requirement.
Cambios y soluciones del cónclave:
  • Fixed ability to cast Saryn’s Spore when your Energy is between 1 and 24 in Conclave.
The Sacrifice Quest Related Changes & Fixes
Ver lista de The Sacrifice Quest Related Changes & Fixes
  • Fixed The Sacrifice quest progression stopper if you didn’t have a melee weapon equipped in the ‘Pursuing Umbra’ phase.
  • Fixed Octavia’s Mallet causing a progression stopping issue in The Sacrifice as reported here:
  • Fixed the Dax Portrait not snapping properly to walls like a good portrait should.
  • Fixed some of Umbra’s attachments appearing to float away from his body.
  • Fixed the Umbra Operator Hooded Scarf not working with Transference FX.
  • Fixed the new Umbra Operator Earrings showing the loop hanging below the earlobe instead of through them.
  • Fixed wonky clipping with Sugratras and the Umbra Nikana.
  • Fixed not being able to purchase the Excalibur Umbra Glyph.

Hotfix 23.0.5Editar

22 de Junio, 2018 - Publicación del foro

Mejoras y soluciones de UI
  • Se corrigió la superposición de UI al cambiar de un Warframe que no usa el arma Exaltada a uno con un arma Exaltada.
  • Se han arreglado numerosas armas con el icono incorrecto en el inventario.
    • El icono de la Skana Prime es conocido y será corregido.
Mejoras y reparaciones del controlador
  • La navegación del controlador DPad siempre estará habilitada para el chat cuando está expandido.
  • Se corrigió el menú de pausa que no se cerraba cuando el menú ya estaba abierto con el controlador.
  • Se corrigió un bloqueo al intentar mover el cursor de texto verticalmente a través de un cuadro de texto de varias líneas (MOTD, por ejemplo).
  • Se corrigió la navegación impar de texto multilínea con flechas arriba/ abajo para líneas vacías.
  • Mejorado el sello Camiante de la Grieta Prime para mostrarse más color metálico. Este es el comienzo de nuestro equipo de arte pasando por los sellos Prime anteriores para darles el mismo tratamiento metálico a petición de la comunidad.
  • Se actualizó el ícono en la tienda del paquete de glifos Vitruvian para mostrar mejor éstos.
  • Las recolecciones de células Orokin ahora aparecerán en la notificación emergente similar a los cristales de argón.
  • Avanzando en la investigación del problema de aplastamiento del alma de Megan de no recibir recompensas de las reliquias.
  • Hasta ahora parece un problema de cuenta interna, pero lo actualizaremos a medida que aparezca más información.
  • Se corrigió un error en el que los nuevos jugadores que escogían a Excalibur que no recibían la espada Exaltada en el Arsenal, por lo que no se puedía modificar. Los jugadores afectados ahora verán la espada en su Arsenal.
  • Se corrigió el cambio automático de Pyrana Prime a otra arma cuando la el cargador se vaciaba.
  • Se arregló el lanzamiento de Domo Estrangulador de Khora sobre un gran grupo de enemigos, lo que provocó que el VFX desapareciera poco después.
  • Se solucionó que la Syandana Dax no fuera regalable.
  • Se corrigió el recorte Syandana Dax a través de numerosos Warframes.
    • El recorte de Titania es conocido y se solucionará.
  • Las luces fijas en la parte superior del Syandana Dax que no aplican los colores de la energía.
  • Se corrigió que Nekros Prime tuviera una opción de diseño "ninguno".
  • Se corrigió que la piel Zarr Towsun no se aplicara correctamente a los "colgantes" en la parte frontal del arma.
  • Se corrigió la imposibilidad de vincular el chat con los diseños de armas de Towsun para Quartakk y Stubba.
  • Se solucionó un problema con la Hystrix que no podía cambiar de modo de disparo durante la recarga si todas las balas se vaciaban fuera del cargador.
  • Se corrigió la navegación de texto multilínea con flechas arriba/ abajo para líneas vacías.
  • Se ha solucionado un bloqueo raro.
  • Se corrigió una fuga de memoria lenta que daría lugar a un error de script si dejaba la consola de navegación activada durante 13 horas.
  • Arreglado el sello Camiante de la Grieta Prime parpadeando en el Arsenal.
Las correcciones relacionadas con la aventura del sacrificio
Ver lista de Las correcciones relacionadas con la aventura "El sacrificio"
  • Se corrigió que Syandana Iliac no funcionara muy bien con la bufanda de Umbra.
  • Entonado las animaciones después de regresar al orbitador de la primera cinemática de la secuencia de memoria.

Hotfix 23.0.4Editar

20 de Junio, 2018 - Publicación del foro


Plains living is tough living, Tenno, especially in the sweltering summer. Channel the Ostron spirit of resilience with the Towsun Collection II!

This collection includes:

  • Quartakk Towsun Skin
  • Stubba Towsun Skin
  • Maggor Towsun Armor
  • Maggor Towsun Syandana

Visit the Market to get this scorching-hot Collection for 180 Platinum now!


Enjoyed The Sacrifice? Share your appreciation with the world with these Vitruvian Glyphs!


Each Glyph is available individually for 20 Platinum or as a bundle for 80 Platinum in the Market!

UI Improvements & Fixes
  • Added a toggle for showing ‘Item labels’ on Inventory items in the Interface Options!
    • Item Labels Toggled Off (hover for name/info):
    • Item Labels Toggled On:
  • Added a "DEFAULT" sort option in the Syndicate Offerings screen. This sorts the Offerings alongside their partners (Warframe Augments, Syndicate Weapons, Captura Scenes, etc).
  • Increased opacity of Mission Voting UI panel to help readability on certain UI Themes.
  • Flipped Blueprint Icons so that Affinity Icon is on the top right.
  • ‘REUSABLE BLUEPRINT’ label is now displayed on appropriate Recipes.
  • Replaced the ‘OWNED’ text on UI Themes with a cleaner checkmark Icon.
  • Replaced the tiny ‘1’ Icon in the Syndicate Offerings screen to also be a cleaner checkmark Icon.
  • Fixed trading partner’s Arcane Rank Icons not displaying on the trading UI screen.
  • Fixed Arsenal UI displaying incorrect Exalted weapon after selecting ‘Randomize’.
  • Fixed inability to confirm error prompt when the connection to the Host has been lost.
  • Fixed some Syndicate weapon Icons using their original variant as opposed to the Syndicate version.
  • Fixed camera being set incorrectly when viewing the Mods screen in the Dojo.
  • Fixed ‘help text’ such as in the Tutorial and Vor's Prize being visible from the back side.
  • Fixed a long game hang when pressing the ‘Invite Friend’ button.
  • Fixed overlapping UI when selecting a new Captura Scene while in Captura settings.
  • Fixed Destreza Prime missing its Icon.
Controller Improvements & Fixes
  • Removed ability to use the controller DPad in the Arsenal to hover over the current Warframe Abilities since selecting them does nothing.
  • Fixed inability to select/equip any Mods until exiting the Upgrade screen upon dismissing the error prompt for Mods also equipped on a Sentinel Weapon.
  • Fixed controller DPad not functioning in Controller Bindings option and long binding names are now truncated and display the full name in a tooltip.
  • Fixed pressing the Upgrade quick button with the controller can result in a different weapon to be selected on the Upgrade screen.
  • Fixed Gear items being skipped over when using the controller DPad to select Gear items in the Arsenal.
  • Fixed inability to select the ‘Default Colors’ option when using the controller DPad.
  • Fixed having 2 visible cursors on the Advanced Plains Map when using a controller.
  • Fixed accessing the Plains Advanced Map with a controller and then switching to Mouse/Keyboard resulting in non-functional buttons on screen.
  • Tweaked the Oblivia Prime Syandana offset to be proportionately equal on numerous Warframes. *The Market and Arsenal icons have also been changed for the Oblivia Prime Syandana to properly reflect the adjustments.
  • Replaced the Bounty Level 40-60 Relic with a Axi O3. This fixes Bounty Level 40-60 Rotation B having the same Lith V5 Relic as Level 10-30.
  • Optimized Framerate slightly in Defection missions.
  • Removed unobtainable Plains of Eidolon Lore Fragments in the Codex.
  • Specters can no longer trigger Operator Virtuos Arcanes.
  • Fixed all ‘on damage’ Arcanes not triggering upon taking damage.
  • Fixed Artax not functioning with Growing Power.
  • Fixed Pyrana Primes ethereal buff being permanent by Transferring to the Operator while the ethereal Pyrana buff runs out.
  • Fixed the Lith T2 Relic having 2 Braton Prime Blueprints as a reward (1 common and 1 uncommon). We replaced the common reward with the Valkyr Prime Blueprint.
  • Fixed crash when taking an F6 screenshot after returning from Captura and on a loading screen en route to another mission.
  • Fixed Mesa Regulator upgrades being applied twice for Clients.
  • Fixed a Void Shockplate that was doing no damage or knockdown.
  • Fixed script error when trying to convert Shards when you have no Shards in your Inventory.
  • Fixed a typo in an Ordis transmission.
The Sacrifice Quest Related Changes & Fixes
Ver lista de The Sacrifice Quest Related Changes & Fixes
  • Removed ability to put Sacrificial Mods on Archwing Melee weapons.
  • Fixed Umbra triggering Operator Virtuos Arcanes.
  • Fixed Umbral set bonus not functioning after a Host Migration.
  • Fixed receiving Umbra after failing the ‘Confront Umbra’ mission, which resulted in many issues with progressing in the quest.
  • Fixed obtaining Umbra too early if you change your Arsenal loadout right before equipping him.
  • Fixed Clients Transferring into Umbra killing their forward momentum.
  • Fixed floating symbols in Orokin Cipher puzzle being invisible if your Warframe is cloaked.

Hotfix 23.0.3Editar

19 de Junio, 2018 - Publicación del foro - Limbo Prime

Limbo Prime, Destreza Prime, and Pyrana Prime have arrived - like magic!
The Rifts are opening and a Cataclysm is about to begin. Wield the wily Void magician, bend the power of the Void to your will, and outwit your enemies.

Limbo Prime, Destreza Prime, and Pyrana Prime Relics have replaced all locations of Zephyr Prime, Tiberon Prime, and Kronen Prime Relics:

  • Plains Bounties
  • Sanctuary Onslaught
  • Elite Sanctuary Onslaught (Radiant)
  • Added in the Orokin Derelict Defense mix
  • Added in the Orokin Derelict Survival mix
  • And the list goes on! Check out the public PC drop tables here.
  • *Zephyr Prime, Tiberon Prime, and Kronen Prime Relics are also still out in the wild, just not in exclusive spots like Bounties or Onslaught.

Check out Limbo Prime Access here:

Nekros Prime, Galatine Prime, and Tigris Prime have entered the Vault!

With this Vaulting comes the shift of the follow Syndicate sacrifices:

  • Replaced Árbitros de Hexis sacrifice of Nekros Prime Neuroptics to Mirage Prime Systems.
  • Replaced Céfalon Suda sacrifice of Nekros Prime Chassis to Oberon Prime Chassis.
  • Replaced Steel Meridian sacrifice of Nekros Prime Neuroptics to Zephyr Prime Chassis.
  • Replaced Steel Meridian sacrifice of Galatine Prime Blade to Sybaris Prime Stock.

If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.

UI Improvements & Fixes
  • Improved visibility of Arcane Rank indication icons due to large white text field on the Trading screen.
  • Fixed hovering over certain Mods in the Syndicate Offerings screen not displaying their description correctly.
  • Fixed a case where you couldn't confirm item selection in a variable selection case (picking *Fish for Personal Quarters Aquariums).
  • Fixed Equinox Background having the wrong UI Icon when selecting it in the UI Customization screen.
  • Fixed Upgrade screen for some Exalted weapons (Exalted Blade, Artemis Bow, etc) showing the name of the weapon in mixed case instead of all CAPS.
  • Changed the Market Platinum price of the Dax Nikana Skin to 35 platinum (was 225). This price change also affects The Sacrifice Collection which is now 400 Plat (was 550).
    • We are running a script that will refund overspent Platinum to the respective accounts. We will update this thread when the script is done and relog is required!
  • Changed the player marker to now attach to the body part that you were looking at, so it can be used to mark a specific Teralyst weak point, for instance. Also improved the behaviour when attempting to mark an enemy that was close to your marked world position.
  • Specters will now attempt to fight/fire their weapons even when cloak.
  • Removed the Defence Cryopod from the Grineer Shipyard Interception tileset.
  • Fixed the return of the perpetual loading screen when a Host Migration in Onslaught occurred.
  • Fixed a Void Rift not appearing for Clients in Lua Spy tilesets.
  • Fixed Eximus Grineer that drop the Kuva Catalyst also dropping a fake Mod item instead of Life Support.
  • Fixed not enough enemies spawning if the mission switches to Exterminate after the Rescue Target is captured.
  • Fixed ‘Kill X Dargyn with a Bow’ Riven Challenge not functioning for Dargyns that spawn pilotless in the Plains.
  • Fixed Excalibur missing his Radial Blind sound when doing slide attack with Exalted Blade.
  • Fixed water not causing continuous ripples as you walked through it. Game literally playable again.
  • Fixed enemies not taking damage from bullets and other tracing damage sources after rising from a ragdoll state.
  • Fixed ‘Hey Kiddo’ lingering in your ship.
  • Fixed Glyph icons appearing stretched when viewing in Vendor screens (Baro).
  • Fixed Synthesis Target missing their blue VFX glow indication.
  • Fixed a random Grineer enemy spawning in the Silver Grove Shrine.
  • Fixed incorrect fly-in cinematic in The New Strange quest.
  • Fixed spawning inside a geometry collision in a specific Onslaught.
  • Fixed broken parkour activated button not functioning in the Advanced Movement tutorial.
  • Fixed Angstrum not having any shooting sounds.
  • Fixed a script error when selecting an enemy in the Simulacrum screen.
  • Fixed a script error for numerous Warframe Abilities.
  • Fixed a script error when using Transference.
The Sacrifice Quest Related Changes & Fixes
Ver lista de The Sacrifice Quest Related Changes & Fixes

We have more Umbra/quest fixes queued up for our next Hotfix/Update. Thanks for your patience!

  • Upon dying, sentience Umbra will now become stand-still instead of forcing Transference. This also fixes returning to Umbra from Operator resulting in death.
  • Removed Umbra triggering unintended Operator Virtuous Fury. Virtuous Fury only grants a chance at increased damage after inflicting a Status Effect with an Operator Amp, and should not apply to Umbra.
  • Removed the Prime Passive of Energy pulse on Orokin Void Death Orb applying to Umbra as he is not considered a Prime.
  • Fixed inability to apply Umbra Agile/Noble Animations to Warframes other than Umbra.
  • Fixed Operator Magus Nourish not restoring Health over time to Umbra while Transference is active.
  • Tweaked Umbra’s Radial Howl animation to have a very similar cast time and FX to Excalibur’s Radial Blind.
  • Tweaked positioning of Orokin Symbols and area markers to help players find the markings closest to the Orokin Cipher first.
  • Removed 2 second delay between ‘Destroying Vines’ and the door Defense stage starting for better pacing.
  • Fixed Clients teleporting to Umbra's position instead of the other way around when Transferring back into their Warframe.
  • Fixed the Spritsail Prime Leg Armor's attachment point embedding into Umbra's leg.
  • Fixed having a perpetual Helminth Cyst on sentience Umbra.


15 de Junio,2018 - Publicación del foro

  • Fixed not being able to sell Inventory items if the value is 1 and not being able to stack more than 20 items.
  • Fixed some UI alignment issues.
The Sacrifice Quest Fixes
Ver lista de The Sacrifice Quest Fixes
  • Polished audio in The Sacrifice memory phases.
  • Improved some subtitle timing in The Sacrifice.

Hotfix 23.0.2Editar

15 de Junio, 2018 - Publicación del foro

  • Updated the new Glowing Sentient Core Decoration description to clarify that it is a Decoration for your Landing Craft.
  • Using ‘mouse button 3’ in the Simulacrum will now auto add 5 enemies to the spawn list.
  • Fixed the game crashing a few seconds post-launcher.
  • Fixed Sniper combo not decaying over time and instead resetting to zero.
  • Fixed Naramon Power Spike not decaying combo over time and instead resetting.
  • Fixed Rollers not being affected by Limbo's Cataclysm (or Stasis) if they are already within the zone when its cast.
  • Fixed Euphona Primes bullet spread not being based on the crosshair as a center point.
  • Fixed Gifting a UI Theme resulting in it being instantly auto-equipped.
  • Fixed Baro’s Vendor screen not displaying your Ducat inventory amount.
  • Fixed Pets attempting to use Pet Beds while you're in the process of placing them.
  • Fixed screenshot folders with 10009 images in them resulting in new screenshots going in your install folder instead.
  • Fixed entering your Arsenal with Excalibur’s Exalted Blade active causing no Mods to appear in the Modding UI.
  • Fixed clicking a locked Exilus Slot and canceling the purchase prompt locking the UI on the “Please Wait” screen.
  • Fixed Mirage’s Hall of Mirrors clones not displaying any of your equipped weapons.
  • Fixed missing UI click sound in some menus when using the Legacy sound option.
  • Fixes towards the Extractor selection screen overlapping the Squad menu UI and tooltip when hovering over Extractors.
  • Fixed Boosters not displaying in Baro’s inventory if it’s available as an offering.
  • Fixed max enemy cap not being enforced in the Simulacrum.
  • Fixed icon missing for the Prisma Grakata.
  • Fixed Energy colour element not appearing when you change your Energy colour on an Excalibur equipped with the Chromatic Blade Augment.
  • Fixed UI displaying double Set Mod bonuses when equipped on a regular and Exalted weapon. Set Mods only affect regular Melee weapons.
  • Fixed script crash caused by pressing Config B for a Melee weapon equipped with a Riven while experiencing the previous listed bug.
  • Fixed a crash when respawning in Wyrmius.
  • Fixed a script error when using Transference.
  • Fixed a script error if mission gets cleared while countdown is in progress.
  • Fixes towards a Modding UI script error.
  • Fixed script error in squad overlay when voting is disabled.
  • Fixed script error when customizing your Archwing’s energy color while a Warframe with an Exalted Weapon is equipped.
  • Fixed script error when pressing mouse button 3 in the Simulacrum.
  • Fixed various Syandanas clipping through Titania’s wings.
  • Fixed incorrect icons displaying for the Push/Pull option in Decoration mode when using the controller.
  • Fixed being able to equip UI themes you do not own.
  • Fixed Channeled finishers with Zaws not activating Dispatch Overdrive or Exodia Brave.
  • Fixed an unreleased Stance Mod finding its way into the Codex (nothing to see here).
The Sacrifice Quest Fixes
Ver lista de The Sacrifice Quest Fixes
  • Fixed new Umbra Operator Cosmetics (Umbra Blindfold, Earpiece, Hooded Scarf, and Diadem) missing cloth animation.
  • Fixed the Skiajata not taking on Custom colors in the final cut scene in the Sacrifice.
  • Fixed being unable to re-equip Umbra after The Sacrifice quest if you unequipped him.
  • Fixed Umbra’s Skiajata’s muffled audio persisting after chaining Stealth finishers.
  • Fixed the Courtyard Scene’s teleport volumes in The Sacrifice not resetting the player.
  • Fixed Isaah’s lip sync timing.
  • Fixes towards transmission playing twice in the 3rd hospital memory scene.
  • Fixed not transferring back to your Warframe when Umbra dies while you are in Operator Void Mode.
  • Fixed Client’s autonomous Umbra surviving Host migration.
  • Tweaked Ordis’ in/out transmission sounds for dialog flow.
  • Fixed autonomous Umbra in Dojo Duels using Conclave loadout.

Hotfix 23.0.1Editar

15 de Junio, 2018 - Publicación del foro

  • Fixed a progression stopper in The War Within quest where an elevator was inaccessible yet crucial to proceed.
  • Fixed loss of functionality if you attempted to customize Gear items or Emotes by pressing Enter or A on controller after hovering over it in the Arsenal.
  • Fixed not being able to close the Decoration Placement Key Bindings screen.
Ver lista de The Sacrifice Quest Fixes
  • Fixed a progression stopper where the end quest cutscene would not trigger.
  • Fixed a progression stopper in the Arsenal when swapping around Umbra.
  • Fixed edge case progression stopper where Sentient Mimics could hold open a locking door for a player, letting them get locked on the wrong side.
  • Fixed missing jump action for Umbra to get down from ledges.

Actualización 23.0Editar

15 de Junio, 2018 - Publicación del foro - El sacrificio

Bueno tenno, está aquí... y no podemos agradecerles lo suficiente.

Quien pensaría que lanzaríamos ya nuestra tercera aventura con cinemáticas. Con esta meta tan ambiciosa, lograr contar la historia de warframe de una manera que jamás habíamos hecho antes, todo empezó con «El segundo sueño». Los momentos que compartimos con ustedes mientras jugábamos a través de la aventura es un recuerdo especial el cual nunca olvidaremos aquí en Digital Extremes. Así que pensamos... wow, lo hicimos... ¿Lo podemos hacer de nuevo? y así fue, quemamos nuestros motores para trabajar a todo lo que da y así lanzamos «La Guerra Interna» y así experimentamos una montaña rusa de emociones contigo una vez más.

er testigos de la reacción de todos ustedes con el primer trailer de «El sacrificio» que mostramos en TennoCon el último año es una emoción que no podemos explicar con palabras. Estamos seguros que todos ustedes sacudieron el centro de convenciones y al internet. Así que estamos muy contentos de dejarte continuar con esta aventura como un tenno en el universo de Warframe en esta nueva aventura.

De parte de todos nosotros en Digital Extremes, queremos agradecerles por haber compartido con nosotros esta aventura llamada Warframe. Este, una vez pequeño y que sigue en crecimiento, estudio en London Ontario, no pudo haber hecho nada de eso sin el extraordinario apoyo de todos ustedes tenno

Esperamos que hayas disfrutado este viaje hasta ahora. Esperamos ver que otras cosas nos tiene reservadas Warframe para todos nosotros mientras miramos hacia el futuro.

The Sacrifice

El «Prólogo de la apostasía» nos dejo algo de Lotus en nuestros orbitadores, recordándonos al momento en el cual Ballas le extendió su mano a ella. Y así ellos se desvanecieron más allá de lo alcanzable, solo una transmisión fragmentada fue lo que nos quedó.

Ahora, una premonición guía al tenno a la caza de un warframe salvaje. ¿Desenmascararás la verdad en «El sacrificio», el nuevo y alucinante capítulo en la línea de historia de cinemáticas? EL SACRIFICIO te acercará a descubrir qué es lo que cayó dentro de las sombras.

La aventura de «El sacrificio» estará disponible tras completar «El segundo sueño», «La guerra interna», «Las cadenas de Harrow» y el «Prólogo de la apostasía», y estará disponible en tu códice al entrar al juego. Trae a tu mejor combinación de warframe y operador para enfrentar los retos que te esperan en El sacrificio.

Armadura Umbra

Podrás eclipsar la obscuridad de Umbra con este conjunto de armadura para cualquier warframe.

Armadura Umbra para compañero

Personifica lo más fino de la moda frame de las mascotas con nuevos conjuntos de armaduras con temática de Umbra para kavats y kubrows.

Cosméticos para el operador

Equipa a tu operador con estas personalizaciones de la edad dorada.

Glifo de Umbra en acción

El está enojado pero también es tierno en su forma chibi.

Colección El sacrificio

Lanza una larga sombra con estos componentes Umbra y Dax

Syandana Dax

Usada en batalla y ceremonia por la antigua clase Dax de los orokin, esta syandana fue vista como un símbolo de poder para todos en el imperio

Y más por descubrir al completar la aventura de «El sacrificio».


Por el momento tenemos 131 pantallas en Warframe que necesitan una revisión de nuestros artistas para este nuevo estilo. 8 de estos ya están terminados y listos para salir - ya están aquí ¡HOY! Temas similares a los de aquí arriba están por venir para las pantallas que hemos completado, y todas las demás pantallas que siguen serán añadidas, no importando que tema hayas elegido (estándar u otro tema comprado)

También agregamos 2 temas gratuitos hechos específicamente para nuestros jugadores discapacitados y daltónicos: el "tema de Equinox" (Tema blanco y negro) y el "Tema de alto contraste" Nos encantaría que nos dieran su retroalimentación en cuanto estos temas para que así podamos incrementar el acceso a Warframe:

Para cambiar el tema de interfaz de usuario, ve a las opciones de tu interfaz (esc -> opciones -> Interfaz) y selecciona "Personalización de la interfaz"


Ahí podrás cambiar el fondo a las siguientes 3 opciones:

  • Fondo de Equinox
  • Fondo de legado
  • Fondo vitruviano

También puedes cambiar los efectos de sonido de la interfaz de "legado" a "vitruviano" en las opciones.

Por favor lee nuestro Taller de desarrollo para más información:


Puedes equipar mods a las habilidades únicas como armas (exaltadas) de los warframes desde tu arsenal. Esto incluye a las habilidades de personalización en su apariencia también

Si tu posees los siguientes warframes, sus armas "exaltadas" se agregaran a tu menú del arsenal
  • Excalibur/Excalibur Prime espada exaltada
    • Le hemos dado a la espada un apariencia física parcial (empuñadura) así que puedes personalizar su apariencia (el color de energía aún es determinada por Excalibur)
  • Arco Artemisa de Ivara
  • Regulador de Mesa
    • Si posees o compraste el diseño de Mesa presidio, recibirás automáticamente el diseño de los Reguladores presidio.
  • Dex Pixia de Titania + Diwata
  • Garras de Valkyr y Valkyr Prime
    • Esta habilidad no tiene personalización ya que sus garras están basadas totalmente en energía
  • Bastón de hierro de Wukong

Las armas exaltadas funcionan de la siguiente manera

  • Estas aparecen en tu arsenal como si fueran un arma sin rango a la cual puedes equiparle mods una vez que desbloquees la habilidad.
  • Todas las armas exaltadas usan las clases de mods según el tipo de arma que sea
  • Las armas exaltadas de cuerpo a cuerpo tienen sus propios mods de guardia permanentemente mostrados en la interfaz de los mods con acceso a combos
  • El Dex Pixia de Titania ahora usa mods de armas secundarias. Si quieres saber más sobre el arma exaltada de Titania lo podrás encontrar en la publicación del Talle de Desarrollo que publicamos al inicio de esta semana.
  • Mientras que las armas exaltadas pueden tener rango, este rango no cuenta para los puntos de tu *Rango de Maestría (con la excepción de Venari de Khora)
  • Los mods agrietados no se pueden crear para las armas exaltadas

Estasis de Limbo ha sido cambiada para hacerla más cooperativa. Ahora, Estasis solo puede detener el tiempo para los enemigos. El equipamiento de Limbo y el de todos los aliados seguirá funcionando. Pero, la duración de la habilidad ha sido acortada en general de su base 30 segundos a 15 segundos, todo porque el tiempo en que los enemigos eran detenidos sin la grieta era parecido a un poder divino. Esto es afectado por mods.

Por favor lee nuestra publicación del taller de desarrollo para más información:

Cambios en los controles de PC

El curso virtual del lanzador en consolas trajo muchos arreglos en estas plataformas, estos cambios y mejoras eran necesarios. Nuestro primer taller de desarrollo trato sobre traer la funcionalidad del D-pad, mientras que el segundo, un plan de acción a seguir, trató sobre lo que planeamos mejorar en todas las plataformas. Estos cambios están disponibles ya en los controles de nuestros jugadores de PC:

  • ¡El D-pad ya está aquí!
  • Regresaron los botones de atajo en el Arsenal
  • La ventana de selección de reliquias cambio a que se previsualizará el contenido de estas sobre ellas. Para seleccionarlas solo haz click.
  • Se agregó que pudieras ahora rotar automáticamente tu warframe en el Arsenal (usando el gatillo derecho= mientras revisas la cuadrícula de los componentes
  • Se cambió el "previsualizar" y "seleccionar" para que sean independientes uno del otro en la selección de componentes en el arsenal (enlaces separados son mostrados arriba a la derecha de la pantalla del arsenal)
  • Se eliminó que necesitarás sostener y arrastrar para que tuvieras que seleccionar un mod a la parte de la interfaz de los mods, ahora solo debes seleccionar el mod y este se pegará a tu cursos como antes, dejándote moverlo con D-pad de tu control. Además, si presionas "regresar" esto hará que sueltes el mod de tu cursor sin tener que salir de la pantalla de mods.
  • Se incrementó el tamaño del área para seleccionar a los nodos del mapa estelar cuando usas un control.
  • Se corrigió que la categoría se cambiará con el control LB/RB en algunas pantallas cuando pasabas sobre una categoría de botones.
  • Se corrigió no ser capaz de pescar con los controles clásicos
  • Se corrigió el icono del botón LB en el menú de habilidades el cual aparecía permanentemente después de abrir la rueda de herramientas para pescar
  • Se corrigió que el cursor con el control se moviera arbitrariamente a un lugar en el inventario
  • Se corrigió que el cursor parpadeara automáticamente a un botón en la parte derecha de la pantalla si el menú estaba abierto
  • Se corrigió que no pudieras rotar a tu operador mientras los personalizabas con la palanca derecho cuando el cursor pasaba sobre algún componente del menú
  • Se corrigió no ser capaz de rotar a tu operador después de viajar rápido al cuarto de transferencia del operador desde el menú de pausa
  • Se corrigió que no se mandará a llamar el botón "X" (el botón de prática) de Lunaro haciendo que este apareciera como si el modo de práctica no estuviera activado.
  • Se corrigió que el botón para enviar ranuras para amp como regalo no lo estuviera mandado cuando se estaba usando un control
  • Se corrigió que en el control los botones RB y LB perdieran funcionalidad después de acceder a navegación, abriendo así el buscador de partidas y después regresarás al presionar B
  • Se corrigió el botón de menú de pausa en los controles lo cual causaba una breve transición de *Interfaz de usuario hacia el modo de mouse

Gracias por tu retroalimentación, seguimos trabajando para mejorar la experiencia con los cursores. Puedes ver más sobre los cambios/arreglos en los cuales estamos trabajando en nuestra publicación aquí.

  • Onkko ha recibido nuevas ofrendas. Intercambia reputación de los Raquis para obtener decoraciones para tu nave de desembarco como núcleos de conscientes, reliquias de eidolon, ¡y más! Además, adquiere la escena de la cueva de Onkko para el modo de Estudio.
  • El viejo Sumbaat también tiene nuevas ofrendas para los tenno. Visítalo en Cetus para intercambiar tu reputación ostronita para recibir desde canastas de frutas hasta canastas de especias, y... ¿botas? ¡Ahora tu orbitador se puede ver un poco más como Cetus! (y se puede oler también un poco...)
  • ¡Pide y recibirás! Ese closet lleno de botas de Cetus ahora pueden ser usadas para armar un trofeo de bota con la pescadora Hai Luk dentro de sus ofrendas. Esperamos que estas botas no hayan cultivado ningún tipo de hongo digno para un experimento de laboratorio mientras esto ocurría...
  • Se agrego algo de destellos a las habilidades de Octavia y Saryn con el nuevo sistema de partículas del GPU.
  • Se agregó un nuevo reto, completar la aventura de «El sacrificio»
  • Se agrego una descripción a las escenas de captura que ya posees: "Explora esta escena con acceso a los controles avanzados de la cámara y en las configuraciones visuales"
  • Se incrementó la armadura de Excalibur Prime de 250 a 300
  • El terralista, gantuslita, e hidrolista ya no regeneran sus escudos de manera inmediata después de teletransportarse después de haberse quedado atascados
  • Se incremente el daño de Diwata de Titania a 200, la probabilidad de crítica a 20% y el multiplicador de críticos a 2x.
  • Se bajó levemente la salud base del battalista y del conculista de 1300 a 1150
  • Se bajó levemente el daño de proyectil del battalista
  • Ahora puedes incluir "&" en los nombres de tus zaws
  • Se pulió el audio en general para la Masacre del Santuario
  • Siguiendo lo que ya habíamos empezado en nuestra pasada actualización grande, hemos hecho miles de micro optimizaciones a cientos de scripts, incluyendo poderes de warframes, preceptos, lógica en los enemigos, los comportamientos de las armas, modos de juego y en la interfaz de usuario.
  • Los ganchos de los enemigos; grineer Escorpión, disruptor antiguo, tóxico antiguo y sanador antiguo ya no pueden jalarte cuando usas la pared de Vitrificación masiva de Gara
  • La sensibilidad del cursor en la interfaz de usuario se movió de "controles" a "interface"
  • Se movieron de lugar los puntos de aparición de los espíritus de Cetus y de los mapricos lejos del agua en la esquina oeste de las Llanuras.
  • Después que el objetivo es capturado en las misiones de captura, el nivel de los niveles de alerta se detendrán automáticamente después de un minuto, y los enemigos dejarán de aparecer después de dos minutos.
  • Se hizo una actualización a la localización de el aumento de Terremoto de sonido a: "Se renuncia a la canalización para crear una onda de choque que causa 20x veces más de daño en el epicentro, debilitándose a medida que se expande."
  • Aturdir o tirara a los conculistas durante su habilidad de remolino y durante el ataque de láseres de los battalistas causará que estas habilidades se cancelen.
  • Se eliminaron los icono es de los controles de steam de la lista de conjunto de iconos seleccionables y se cambiaron por los del xbox one
  • Se eliminó el mensaje de "Cantidad máxima de enemigos alcanzada" del selector de enemigos en el simulacro cuando lo abrias por primera vez y seleccionabas enemigos. Ahora solo aparecerá cuando intentes aparecer enemigos y no tengas el suficiente espacio. Y también ya no limpiará tu selección anterior cuando pase que superes el límite en primera instancia
  • Los mods de atravesar ya no afectan más el fuego alternativo de la Zenith
  • Las partículas del GPU ahora son parte de los destellos de los golpes al suelo por defecto.
  • Se incrementó el tamaño de los iconos de los lentes de enfoque para que combine más con el tamaño de los iconos como los de las Forma, Maestría,etc.
  • Se optimizo ligeramente la interfaz de supervivencia. Esto también arregla problemas causados al jugar con la Sincronización vertical desactivada y uniéndote al progreso de una misión con una conexión de red lenta.
  • Se actualizo "Mostrar notificaciones de las invitaciones de amigos" en las opciones de tu modo de juego a "Mostrar notificaciones de solicitudes de amistad" y "Recibir notificaciones de solicitudes de amistad" a "Recibir solicitudes de amistad de"
  • Se mejoró el posicionamiento de las decoraciones el cual colisionaba con la cámara.
  • Se actualizo algunas de las estructuras en el nivel de la ciudad gaseosa de los corpus
  • Las capuchas de los operadores ahora aparecen abiertas y las máscaras se quitan cuando ellos están apareciendo en una escena importante del juego
  • Se corrigió un error mayor que se tenía cuando veías el perfil de alguien más el cual tenía equipado a Khora.
  • Se corrigió la mecánica de poder escanear muertes (los mods de heliocor synoid, autopsia astral) no funcionaba
  • Se corrigió que los clones del Salón de espejos de Mirage aplicaran aumento de Sigilo todo el tiempo.
  • Se corrigió estar siempre atorado en la animación de Caida en picada de Zephyr al saltar a través de un Conducto en la misma animación.
  • Se corrigió un resplandor muy fuerte en áreas de los niveles de Lua y de asentamientos Grineer.
  • Se corrigió que el mapa pequeño se encimara sobre la pantalla de selección de componente de intercambio en el Bazar de Maroo.
  • Se corrigió que algunas cascadas de las Llanuras no aparecieran en la orientación correcta.
  • Se corrigió que los charcos en el escenario del astillero Grineer tuvieran los bordes duros en sus reflejos.
  • Se corrigió que las partículas GPU de la Desecación de Inaros no aplicaran el color de energía elegido.
  • Se corrigió la mala iluminación de la escultura del ojo gigante en La guerra interna.
  • Se corrigieron los cortes en la ropa del diorama de Trinity.
  • Se corrigió el continuo destello en el cristal en el diorama de Titania.
  • Se corrigió que los sonidos de la Quartakk se interrumpieran al disparar.
  • Se corrigió que el Grito espectral de Chroma no usara los colores de energía.
  • Se corrigió que la IA se atascara en figuras geométricas de secciones del escenario de la nave Corpus
  • Se corrigió que el efecto especial del medarrón de sindicato no coincidiera con los colores del sindicato.
  • Se corrigió la dificultad accidental de cuando se intentaba colocar decoraciones en la nave de desembarco como el operador.
  • Se corrigió que los proyectiles Scrambus de escopeta no fueran desviados con Turbulencia de Zephyr.
  • Se corrigió que la Zenith mostrara que tenía 3 modos alternos de disparo en el arsenal.
  • Se corrigieron unos recortes raros y poses en los warframes articulados cuando se tenía equipado un arco.
  • Se corrigió el parpadeo en los paneles de piso en el escenario de la nave Corpus.
  • Se corrigió que la habilidad de algunos warframes se reajustaran a la #1 al usar el control, después de cargar una misión o de revivir.
  • Se corrigió que el efecto especial de neblina se metiera más de lo esperado en el pasillo.
  • Se corrigió que algunas cadenas de la pista de obstáculos tuvieran etiquetas [PH].
  • Se corrigió un error donde los jugadores podían ver fuera del orbitador si miraban a través de un pequeño espacio entre las puertas del cuarto personal.
  • Se corrigió un error donde el jugador aparecía como un enemigo si volaban la Dargyn que había sido marcada como una parada. El marcador ahora se actualizará para reflejar cuando un enemigo marcado o un aliado cambia de alianza.
  • Se corrigió que el modelo previo del Volnus rotara en la dirección errónea cuando fuera construido en la fundición.
  • Se corrigió un error donde el mouse en la interfaz de usuario no cambiara al control de la interfaz cuando el jugador estuviera agarrando una decoración.
  • Se corrigió que las estadísticas de juego no guardaran en cuentas antiguas u osificadas.
  • Se corrigió que el puntaje por duración en las pistas de obstáculos del dojo se dieran al jugador que esté hospedando en lugar del cliente que lo corriera.
  • Se corrigió un problema de hace tiempo donde uno podía aparecer dentro de una decoración en el dojo y quedarse atorado (a veces se podía salir saltando pero no siempre era posible).
  • Se corrigió que los kubrows investigaran al mismo enemigo caído.
  • Se corrigió que los colores no se combinaran correctamente en la forma noctura de Equinox.
  • Se corrigió que la inteligencia artificial se quedara atorada en las paredes de hielo en el nodo Stofler en Lua.
  • Se corrigió que no fuera posible volver atrás de la pantalla de Permisos del clan al utilizar un control.
  • Se corrigió que los tentáculos de Masa de tentáculos de Hydroid algunas aparecieran debajo del escenario.
  • Se corrigió un error al usar el menú de herramientas en el arsenal.
  • Se corrigió un error cuando se abría la personalización del warframe en el arsenal y esto causaba un error de script.
  • Se corrigió un error si el recipiente intencionado de un regalo no tenía amigos, y también que su configuración de modo de regalo estuviera definido como "Solo amigos".
  • Se corrigieron errores de script cuando se usaban varias habilidades de un warframe.
  • Se corrigió que algunas veces los clientes perdieran funcionalidad y fueran expulsados del escuadrón tras completar la primera etapa e hicieran transición a archwing en la misión del asesinato del golem Jordas en Eris.
  • Se corrigió que no fuera posible comprar múltiples planos de la aventura de Arenas de Inaros a Baro.
  • Se corrigió que un Excalibur apareciera sin anunciarse (nadie te invito, amigo) en la tienda de Onkko cuando se trataba de armar una amp y el yunque de Hok cuando se armaba una Zaw.
  • Se corrigió que la rueda de herramientas estuviera vacía al regresar de un botín en las Llanuras de Eidolon como cliente.
  • Se corrigió que la cámara se moviera con rapidez si hacías un salto bala antes de dejar de estar agachado en un área que fuera muy pequeña como para poder estar de pie.
  • Se corrigió que las notificaciones de invitación de amigo aparecieran sin importar si la opción de asociación estaba o no encendida.
  • Se corrigió que los espectros tuvieran problemas para apuntar a los enemigos que no estuvieran de pie cuando usaban aumento dualidad de Metamorfosis de Equinox.
  • Se corrigió que Halo guardián de Nezha dañara a los enemigos caídos moviéndose como muñecos de trapo y que estuvieran empalados por lanzas divinas en un golpe por intervalo más alto de lo pensado.
  • Se corrigió un agujero en el techo de un elevador en el escenario del planeta helado Corpus.
  • Se corrigió que Venari de Khora desmembrara a Vor después de atacarlo.
  • Se corrigió que atomos fallara en el efecto especial de su cadena de rayos.
  • Se corrigió que las sugatras y accesorios de otras armas no simularan correctamente su ropa si el arma no se movía. Esto era más evidente en la ventana de inicio de sesión.
  • Se corrigió que no hubiera opción para comprar ranuras de amp en la ventana del inventario bajo la pestaña de amp.
  • Se corrigió una interrupción en el audio después de extraer de una misión.
  • Arreglos en la aventura de La Arboleda Plateada:
    • Se corrigieron las decoraciones de fuego que estaban perdidas
    • Se corrigió el texto perdido en los objetivos y transmisiones de pistas mientras buscabas por el Santuario en la primera misión
    • Se desactivaron los recolectores de Enfoque en la aventura