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function p.Buff( frame ) |
function p.Buff( frame ) |
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− | + | local iconname = frame.args[1] |
|
− | + | local textexist = frame.args[2] |
|
− | + | local color = frame.args[3] |
|
− | + | local imagesize = frame.args.imgsize |
|
− | + | local link = '' |
|
− | + | if IconData["Buff"][iconname] == nil then |
|
− | + | return '[['..iconname..']]' |
|
⚫ | |||
⚫ | |||
+ | if color == 'white' then |
||
⚫ | |||
else |
else |
||
− | + | iconname = IconData["Buff"][iconname]["icon"][1] --black icon |
|
− | + | end |
|
+ | if (imagesize == nil or imagesize == '') then |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | end |
||
− | + | return '[[Datei:'..iconname..'|'..imagesize..'px|'..link..']][['..link..']]' |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | return '[[File:'..iconname..'|'..imagesize..'px|'..link..']][['..link..']]' |
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⚫ | |||
⚫ | |||
end |
end |
||
end |
end |
Version vom 18. September 2018, 22:32 Uhr
Die Dokumentation für dieses Modul kann unter Modul:Icon/Doku erstellt werden
--WARFRAME Wiki Icon Module
--http://warframe.wikia.com/
--Written by User:ChickenBar
local p = {}
local IconData = mw.loadData( 'Modul:Icon/data' )
local DeutschData = mw.loadData( 'Modul:Deutsch' )
function p.Deutsch(str)
if str == "Thief's Wit" then return "Diebesgespür"
elseif str == "[[Operation: Breeding Grounds]]" then return "[[Operation Brutstätten]]"
elseif str == "[[Operation: Ambulas Reborn]]" then return "[[Operation Ambulas Wiedergeboren]]"
elseif str == "[[Operation: Mutalist Incursions]]" then return "[[Operation Übergriff der Mutalisten]]"
elseif str == "[[Tethra's Doom]]" then return "[[Tethras Schicksal]]"
elseif str == "[[The Cicero Crisis]]" then return "[[Die Cicero Krise]]"
elseif str == "[[Junction|Valkyr Specter]]" then return "[[Brücke|Valkyr Phantom]]"
elseif str == "[[Junction|Loki Specter]]" then return "[[Brücke|Loki Phantom]]"
elseif str == "[[Junction|Rhino Specter]]" then return "[[Brücke|Rhino Phantom]]"
elseif str == "[[Junction|Excalibur Specter]]" then return "[[Brücke|Excalibur Phantom]]"
elseif str == "[[Junction|Nova Specter]]" then return "[[Brücke|Nova Phantom]]"
elseif str == "[[Junction|Volt Specter]]" then return "[[Brücke|Volt Phantom]]"
elseif str == "[[Junction|Saryn Specter]]" then return "[[Brücke|Saryn Phantom]]"
elseif str == "[[Junction|Mesa Specter]]" then return "[[Brücke|Mesa Phantom]]"
elseif str == "[[Junction|Equinox Specter]]" then return "[[Brücke|Equinox Phantom]]"
elseif str == "[[Junction|Frost Specter]]" then return "[[Brücke|Frost Phantom]]"
elseif str == "[[Junction|Mag Specter]]" then return "[[Brücke|Mag Phantom]]"
elseif str == "[[Junction|Ember Specter]]" then return "[[Brücke|Ember Phantom]]"
elseif str == "[[Junction|Trinity Specter]]" then return "[[Brücke|Trinity Phantom]]"
elseif str == "Exalted Blade (Stance)" then return "Erhabene Klinge (Haltung)"
elseif str == "Primal Fury (Stance)" then return "Ursprüngliche Wut (Haltung)"
elseif str == "Hysteria (Stance)" then return "Hysterie (Haltung)"
elseif str == "Scorch (Mod)" then return "Schmoren"
elseif str == "Hell's Chamber" then return "Höllenkammer"
elseif str == "Hunter's Bonesaw" then return "Jäger-Knochensäge"
elseif str == "Gaia's Tragedy" then return "Gaias Tragödie"
elseif str == "Cat's Eye" then return "Katzenauge"
elseif str == "Cube (Hits enemy)" then return "Würfel (trifft Gegner)"
elseif str == "Cube (Shot by player)" then return "Würfel (von Spieler angeschossen)"
elseif str == "Orphid Specter (Husk)" then return "Orphid-Phantom"
elseif str == "Dark Split-Sword (Dual Swords)" then return "Dunkles Wandelschwert (Doppelschwerter)"
elseif str == "Dark Split-Sword (Heavy Blade)" then return "Dunkles Wandelschwert (Schwere Klinge)"
elseif str == "Prisma Dual Cleavers" then return "Prisma Dual-Cleavers"
elseif str == "[[Lancer]] (During Tutorial and [[Vor's Prize]])" then return "[[Sturmsoldat]] (während Tutorial und [[Vors Preis]])"
elseif str == "Does not affect Bosses." then return "Bosse werden nicht beeinflusst"
elseif str == "Does not affect Rollers, Regulators, Latchers or Ospreys." then return "Walzen, Regulatoren, Anhefter und Drohnen werden nicht beeinflusst"
elseif str == "Does not affect Rollers, Regulators, Latchers, Ospreys or MOAs." then return "Walzen, Regulatoren, Anhefter, Drohnen und MOAs werden nicht beeinflusst"
elseif str == "This Status Effect bypasses Shield protections as it consists of Toxin damage." then return "Dieser Statuseffekt umgeht Schilde da er Giftschaden beinhaltet"
elseif str == "The damage associated bypasses these secondary protections." then return "Der angezeigte Schadenstyp umgeht diesen sekundären Schutz"
end
str = string.gsub(str, "(%w+[%s*%-*%/*%s*%w]*)",
function(w) if w == "Limb" then return ""
elseif DeutschData[w] ~= nil then return DeutschData[w] end end)
return str
end
function p.DeutschInvoke(frame)
local str = frame.args[1]
return p.Deutsch(str)
end
function p.EnglischInvoke(frame)
local str = frame.args[1]
return p.Englisch(str)
end
function p.Englisch(str)
if str == "Schmoren" then return "Scorch"
elseif str == "Suchender" then return "Seeker" end
for k,v in pairs(DeutschData) do
if v==str then return k end
end
return str
end
function p.Item(frame)
local iconname = frame.args[1]
local textexist = frame.args[2]
local imagesize = frame.args.imgsize
return p._Item(iconname, textexist, imagesize)
end
--Extracting out to this function allows other Modules to call item text
--Since any templates output by another module won't be parsed by the wiki
function p._Item(iconname, textexist, imagesize)
--local iconname = string.gsub(" "..string.lower( iconname ), "%W%l", string.upper):sub(2)
local link = ''
if IconData["Items"][iconname] == nil then
return "<span style=\"color:red;\">"..iconname.." Invalid</span>"
else
link = IconData["Items"][iconname]["link"]
title = IconData["Items"][iconname]["title"]
iconname = IconData["Items"][iconname]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x26'
end
local imgText = '[[Datei:'..iconname..'|'..imagesize..'px'
if(link ~= nil) then
imgText = imgText..'|link='..link
elseif(title~=nil) then
imgText = imgText..'|'..title
end
imgText = imgText..']]'
if (textexist == 'text' or textexist == 'Text') then
if (link ~= nil) then
return imgText..' [['..link..']]'
elseif (title ~= nil) then
return imgText..' '..title
else
return imgText
end
end
return imgText
end
end
function p.Pol(frame)
local iconname = frame.args[1]
local imagesize = frame.args.imgsize
return p._Pol(iconname, imagesize)
end
function p._Pol(iconname, imagesize)
if IconData["Polarities"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
iconname = IconData["Polarities"][iconname]
if (imagesize == nil or imagesize == '') then
imagesize = 'x20'
end
return '[[File:'..iconname..'|'..imagesize..'px|link=Polarity]]'
end
end
function p.Dis( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
return p._Dis(iconname, textexist, color, imagesize)
end
function p._Dis(iconname, textexist, color, imagesize)
if(color == nil)then
color = "Black"
end
iconname = iconname..""
local link = ''
if IconData["Disposition"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
local iconFile = ""
link = IconData["Disposition"][iconname]["link"]
if (color == 'white') then
iconFile = IconData["Disposition"][iconname]["icon"][2] --white icon
else
iconFile = IconData["Disposition"][iconname]["icon"][1] --black icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x16'
end
if (textexist == 'text' or textexist == 'Text') then
textcolor = IconData["Disposition"][iconname]["color"]
if (iconFile == 'Disposition0.png' or iconFile == 'Disposition0_w.png') then
return '[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] <span style=\"color:'..color..'; font-size: 13px;\">Unknown</span>'
else
if (iconFile == 'Disposition1.png' or iconFile == 'Disposition2.png' or iconFile == 'Disposition1_w.png' or iconFile == 'Disposition2_w.png') then
return '[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] <span style=\"color:'..color..';\">Schwach</span>'
else
if (iconFile == 'Disposition3.png' or iconFile == 'Disposition3_w.png') then
return '[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] <span style=\"color:'..color..';\">Neutral</span>'
else
return '[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] <span style=\"color:'..color..';\">Stark</span>'
end
end
end
end
return '[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Affinity( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local imagesize = frame.args.imgsize
return p._Affinity(iconname, textexist, imagesize)
end
function p._Affinity(iconname, textexist, imagesize)
local link = ''
if IconData["Affinity"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
link = IconData["Affinity"][iconname]["link"]
local imgname = IconData["Affinity"][iconname]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x26'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[Datei:'..imgname..'|'..imagesize..'px|link='..link..']] [['..link..'|'..iconname..']]'
end
return '[[Datei:'..imgname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Arcane( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local imagesize = frame.args.imgsize
local hiRes = frame.args.hires
return p._Arcane(iconname, textexist, imagesize, hiRes)
end
function p._Arcane(iconname, textexist, imagesize, hiRes)
local link = ''
local imgname =''
if IconData["Arcane"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
link = IconData["Arcane"][iconname]["link"]
if (hiRes ~= nil) and (hiRes ~= '') then
imgname = IconData["Arcane"][iconname]["hiresicon"]
else
imgname = IconData["Arcane"][iconname]["icon"]
end
if (imagesize == nil or imagesize == '') then
if (hiRes ~= nil) and (hiRes ~= '') then
imagesize = 'x75'
else
imagesize = 'x26'
end
end
if (textexist == 'text' or textexist == 'Text') then
return '[[Datei:'..imgname..'|'..imagesize..'px|link='..link..']] [['..link..']]'
end
return '[[Datei:'..imgname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Fraktion( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
local link = ''
if IconData["Factions"][iconname] == nil then
return '[['..iconname..']]'
else
link = IconData["Factions"][iconname]["link"]
if (color == 'schwarz' or color == 'black') then
iconname = IconData["Factions"][iconname]["icon"][1] --black icon
else
iconname = IconData["Factions"][iconname]["icon"][2] --white icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x20'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[Datei:'..iconname..'|'..imagesize..'px|link='..link..']][['..link..']]'
end
return '[[Datei:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Syndicate( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
local link = ''
if IconData["Syndicates"][iconname] == nil then
return ""
else
link = IconData["Syndicates"][iconname]["link"]
if (color == 'schwarz' or color == 'black') then
iconname = IconData["Syndicates"][iconname]["icon"][1] --black icon
else
iconname = IconData["Syndicates"][iconname]["icon"][2] --white icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x32'
end
if (textexist == 'text' or textexist == 'Text') then
return '[['..link..']][[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Prime( frame )
local primename = frame.args[1]
local partname = frame.args[2]
local imagesize = frame.args.imgsize
return p._Prime(primename,partname,imagesize)
end
function p._Prime( primename, partname, imagesize )
local primename = string.gsub(" "..string.lower( primename ), "%W%l", string.upper):sub(2)
if(textexist == nil) then textexist = 'text' end
local link = ''
if IconData["Primes"][primename] == nil then
return "Unbestätigter Gegenstand"
else
link = IconData["Primes"][primename]["link"]
iconname = IconData["Primes"][primename]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x32'
end
if partname ~= nil then
partname = string.gsub(string.lower(partname), "(%a)", string.upper, 1)
partname = string.gsub(partname,"Ä","ä")
partname = string.gsub(partname,"Ü","ü")
partname = string.gsub(partname,"Ö","ö")
partname = p.Deutsch(partname)
if primename == "Forma" then
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']] [['..link..'|'..primename.." "..partname..']]'
else
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']] [['..link..'|'..primename..' Prime '..partname..']]'
end
end
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Resource( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local imagesize = frame.args.imgsize
return p._Resource(iconname, textexist, imagesize)
end
function p._Resource(iconname, textexist, imagesize)
local link = ''
if IconData["Resources"][iconname] == nil then
return ""
else
link = IconData["Resources"][iconname]["link"]
iconname = IconData["Resources"][iconname]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x32'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']] [['..link..']]'
end
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Fish( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local imagesize = frame.args.imgsize
return p._Fish(iconname, textexist, imagesize)
end
function p._Fish(iconname, textexist, imagesize)
local link = ''
if IconData["Fish"][iconname] == nil then
return ""
else
link = IconData["Fish"][iconname]["link"]
iconname = IconData["Fish"][iconname]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x32'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']] [['..link..'|'..title..']]'
end
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
end
function p.Proc( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
local ignoreColor = frame.args.ignoreColor
if(ignoreColor ~= nil and string.upper(ignoreColor) ~= "NO" and string.upper(ignoreColor) ~= "FALSE") then
ignoreColor = true
else
ignoreColor = false
end
return p._Proc(iconname, textexist, color, imagesize, ignoreColor)
end
function p._Proc(iconname, textexist, color, imagesize, ignoreTextColor)
local link = ''
local iconFile = ""
local textcolor = ''
local title = ''
local span1 = ''
local span2 = ''
if (string.upper(iconname) == "UNKNOWN") then
return ""
elseif IconData["Procs"][iconname] == nil then
return "<span style=\"color:red;\">Falscher iconname</span>"
else
local spanTable = tooltipSpan(iconname, "Proc")
if spanTable then
span1 = spanTable[1]
span2 = spanTable[2]
end
local tooltip = IconData["Procs"][iconname]["title"]
link = IconData["Procs"][iconname]["link"]
if (color == 'black' or color == 'schwarz') then
iconFile = IconData["Procs"][iconname]["icon"][1] --black icon
else
iconFile = IconData["Procs"][iconname]["icon"][2] --white icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x18'
end
if (textexist == 'text' or textexist == 'Text') then
textcolor = IconData["Procs"][iconname]["color"]
if(ignoreTextColor == nil or not ignoreTextColor) then
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|<span style=\"color:'..textcolor..';\">'..p.Deutsch(iconname)..'</span>]]'..span2
else
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..']]'..span2
end
else
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|'..p.Deutsch(iconname)..']]'..span2
else
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..']]'..span2
end
end
end
if (textexist == 'text2' or textexist == 'Text2') then
textcolor = IconData["Procs"][iconname]["color"]
if(ignoreTextColor == nil or not ignoreTextColor) then
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|<span style=\"color:'..textcolor..';\">'..p.Deutsch(iconname)..'schaden</span>]]'..span2
else
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..'schaden]]'..span2
end
else
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|'..p.Deutsch(iconname)..'schaden]]'..span2
else
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..'schaden]]'..span2
end
end
end
if (textexist == 'text3' or textexist == 'Text3') then
textcolor = IconData["Procs"][iconname]["color"]
if(ignoreTextColor == nil or not ignoreTextColor) then
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|<span style=\"color:'..textcolor..';\">'..p.Deutsch(iconname)..'sschaden</span>]]'..span2
else
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..'sschaden]]'..span2
end
else
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']] [['..link..'|'..p.Deutsch(iconname)..'sschaden]]'..span2
else
return span1..'[[File:'..iconFile..'|'..imagesize..'px|link='..link..']] [['..link..'|'..p.Deutsch(iconname)..'sschaden]]'..span2
end
end
end
if(tooltip ~= nil and tooltip ~= '') then
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..'|'..tooltip..']]'..span2
else
return span1..'[[Datei:'..iconFile..'|'..imagesize..'px|link='..link..']]'..span2
end
end
end
function p.Fokus( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local icontype = frame.args[4]
local imagesize = frame.args.imgsize
if IconData["Fokus"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
if icontype == 'seal' then
if color == 'black' then
iconname = IconData["Fokus"][iconname]["seal"][1]
else
iconname = IconData["Fokus"][iconname]["seal"][2]
end
else
if color == 'black' then
iconname = IconData["Fokus"][iconname]["icon"][1]
else
iconname = IconData["Fokus"][iconname]["icon"][2]
end
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x20'
end
if (textexist == 'text' or textexist == 'Text') then
textcolor = IconData["Fokus"][frame.args[1]]["color"]
return '[[Datei:'..iconname..'|'..imagesize..'px|sub|link=Fokus]][[Fokus|'..frame.args[1]..']]'
end
return '[[Datei:'..iconname..'|'..imagesize..'px|link=Fokus]]'
end
end
function p.Way( frame )
local iconname = frame.args[1]
local imagesize = frame.args.imgsize
local link = ''
if IconData["Ways"][iconname] == nil then
return "<span style=\"color:red;\">Missing<br>Icon</span>"
else
iconname = IconData["Ways"][iconname]
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x18'
end
return '[[File:'..iconname..'|'..imagesize..'px|link='..link..']]'
end
function p.HUD( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
local link = ''
if IconData["Heads-Up Display"][iconname] == nil then
return '[['..iconname..']]'
else
link = IconData["Heads-Up Display"][iconname]["link"]
if color == 'white' then
iconname = IconData["Heads-Up Display"][iconname]["icon"][2] --white icon
else
iconname = IconData["Heads-Up Display"][iconname]["icon"][1] --black icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x20'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[File:'..iconname..'|'..imagesize..'px|link=Heads-Up Display]][[Heads-Up Display|'..link..']]'
end
return '[[File:'..iconname..'|'..imagesize..'px|link=Heads-Up Display]]'
end
end
function p.Flag( frame )
local iconname = frame.args[1]
local tooltip = frame.args[2]
local dest = frame.args[3]
local textexist = frame.args[4]
if IconData["Flags"][iconname] == nil then
return "<span style=\"color:red;\">Invalid</span>"
else
iconname = IconData["Flags"][iconname]
if tooltip == nil then
tooltip = ''
end
if dest == nil then
dest = ''
end
if (textexist == 'text' or textexist == 'Text') then
return '[[File:'..iconname..'|'..tooltip..'|16px|link='..dest..']] [['..dest..'|'..tooltip..']]'
end
return '[[File:'..iconname..'|'..tooltip..'|16px|link='..dest..']]'
end
end
function p.Melee(frame)
local AttackType = frame.args[1]
local ProcType = frame.args[2]
local imagesize = frame.args.imgsize
return p._Melee(AttackType, ProcType, imagesize)
end
function p._Melee(AttackType, ProcType, imagesize)
if(AttackType == nil or AttackType == '') then
AttackType = "DEFAULT"
else
AttackType = string.upper(AttackType)
end
if(ProcType == nil or ProcType == '') then
ProcType = "DEFAULT"
else
ProcType = string.upper(ProcType)
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x22'
end
if(IconData["Melee"][ProcType] == nil or IconData["Melee"][ProcType][AttackType] == nil) then
return "<span style=\"color:red;\">Invalid</span>"
end
local icon = IconData["Melee"][ProcType][AttackType].icon
local link = IconData["Melee"][ProcType][AttackType].link
local title = IconData["Melee"][ProcType][AttackType].title
local tooltip = IconData["Melee"][ProcType][AttackType].tooltip
if(icon == nil or icon == '') then
return "<span style=\"color:red;\">Invalid</span>"
end
local result = '[[File:'..icon
if(tooltip ~= nil and tooltip ~= '') then result = result..'|'..tooltip end
result = result..'|'..imagesize..'px'
if link ~= nil then result = result..'|link='..link end
if title ~= nil then result = result..'|'..title end
result = result..']]'
return result
end
function p.Zaw(frame)
local zawname_input = frame.args[1]
local textexist = frame.args[2]
local imagesize_input = frame.args.imgsize
return p._Zaw(zawname_input, textexist, imagesize_input)
end
function p._Zaw(zawname, textexist, imagesize)
zawname = string.gsub(" "..string.lower( zawname ), "%W%l", string.upper):sub(2)
local link = ''
if IconData["Zaws"][zawname] == nil then
return "<span style=\"color:red;\">Invalid</span>[[Category:Icon Module error]]"
else
link = IconData["Zaws"][zawname]["link"]
local title = IconData["Zaws"][zawname]["title"]
zawname = IconData["Zaws"][zawname]["icon"]
if (imagesize == nil or imagesize == '') then
imagesize = 'x26'
end
local imgText = '[[File:'..zawname..'|'..imagesize..'px'
if(link ~= nil) then
imgText = imgText..'|link='..link
elseif(title ~= nil) then
imgText = imgText..'|'..title
end
imgText = imgText..']]'
if (textexist == 'text' or textexist == 'Text') then
if (link ~= nil) then
if(title ~= nil) then
return imgText..' [['..link..'|'..title..']]'
else
return imgText..' [['..link..']]'
end
elseif(title ~= nil) then
return imgText..' '..title
else
return imgText
end
end
return imgText
end
end
function p.Buff( frame )
local iconname = frame.args[1]
local textexist = frame.args[2]
local color = frame.args[3]
local imagesize = frame.args.imgsize
local link = ''
if IconData["Buff"][iconname] == nil then
return '[['..iconname..']]'
else
link = IconData["Buff"][iconname]["link"]
if color == 'white' then
iconname = IconData["Buff"][iconname]["icon"][2] --white icon
else
iconname = IconData["Buff"][iconname]["icon"][1] --black icon
end
if (imagesize == nil or imagesize == '') then
imagesize = 'x40'
end
if (textexist == 'text' or textexist == 'Text') then
return '[[Datei:'..iconname..'|'..imagesize..'px|'..link..']][['..link..']]'
end
return '[[Datei:'..iconname..'|'..imagesize..'px|'..link..']]'
end
end
function tooltipCheck(name, typename)
local procList = {"Impact","Puncture","Slash",{"Cold","Freeze"},{"Electricity","Electric"},{"Heat","Fire"},{"Toxin","Poison"},"Void","Blast","Corrosive","Gas","Magnetic","Radiation","Viral","True"}
if typename == "Proc" then
for i, Name in pairs(procList) do
if type(Name) == 'table' then
if Name[1] == name or Name[2] == name then
name = Name[1]
return name
end
elseif type(Name) == 'string' then
if Name == name then
return name
end
end
end
end
return nil
end
function tooltipSpan(name, typename)
local iconName = tooltipCheck(p.Englisch(name), typename)
local span = {}
if iconName and typename == 'Proc' then
span[1] = '<span class=\"damagetype-tooltip\" data-param=\"'..iconName..'\">'
span[2] = '</span>'
return span
end
return nil
end
function p.Test2(par1, par2)
spans = tooltipSpan(par1, par2)
return spans[1]..spans[2]
end
function p.Test(frame)
return p._Proc(frame.args[1])
end
return p