Talk:Furious Javelin/@comment-10849555-20141114223622/@comment-6796496-20141206132713

People were having issues getting a good build before, when taking out ability slots, of course they're having worse issues now that they're locked into 8 slots.

I think we need two slots dedicated to base stats on everything with an 'aura' slot, For WF that would be health and shield related mods, on melee that would be base damage and attack speed. It's the only way we're doing to be able to get the utility we need without also screwing ourselves out of the stats we need.

Oh, and since everything has gotten tougher with better infested and corpus enemies, and the base level of the solar map getting jacked up, would it kill the devs to use our leveled stats as the base for health/shields? I mean really.