Talk:Infested/@comment-124.168.139.94-20140507121203

i have already made a post to https://forums.warframe.com/index.php?/topic/225734-enemies-of-the-tenno-infested-submissions/ but would still like to see more infested enemies added. so here are my other ideas that are up for grabs:

Name: juggernaut

Behaviour:  the juggernaut will charge blindly towards any enemy regardless of other infested

Attacks: when charging the juggernaut has the fastest speed of all infested any when it make contact it deals moderate amount of damage along with a 100% knockdown proc. Other than this it uses its hands to inflict large amounts of damage with a high stager proc. It is also known to jump and do an AoE slam with moderate damage amount and a 100% knockdown proc

Environment restrictions: high level only



Name: hydra

Behaviour:  this four headed beast is relatively fast and each head has one of the base elemental damage types making it quite effective a DoT and CC

Attacks: each head will use its element as often as possible, while the target/s are at range, leaving a small environmental hazard where they land, but once a target enters close range it will slither up to them a repeatedly bite them with a high elemental proc chance

Environment restrictions: mid+ levels only



Name: hive mind

Behaviour:  None. Does not show up in mission but does indirectly control the infested via the three other consciences (Phorid, J-3 Golem, and Lephantis) and can communicate with the other factions



<p class="MsoNormal">Name: hybrid

<p class="MsoNormal">Behaviour: this grineer/corpus hybrid was assigned by the hive mind to be the assassin against its enemies

<p class="MsoNormal">Attacks: the hybrid has three different weapons that had evolved passed the constrains of the original form:

<p class="MsoNormal">Evolved Mire, now dealing corrosive damage

<p class="MsoNormal">Evolved <span style="font-family:"Times New Roman","serif"">Embolist, now dealing viral damage

<p class="MsoNormal"><span style="font-family:"Times New Roman","serif"">Evolved Torid, now dealing gas damage

<p class="MsoNormal"><span style="font-family:"Times New Roman","serif"">Aside from his three weapons hybrid is able to jump towards an enemy and deliver a bite that injects toxins directly into the victim’s bloodstream (deals toxic damage). He also sports decent alloy armour and proto-shields as well as slowly regenerating health.

<p class="MsoNormal">Environment restrictions: only spawns after you fight against the infested

<p class="MsoNormal">

<p class="MsoNormal">Name: spawner

<p class="MsoNormal">Behaviour: moves slowly not really posing much of a threat to enemies

<p class="MsoNormal">Attacks: apart from a small toxic cloud surrounding the spawner it has now real attacks but will occasionally spawn a few parasites that will try to attach to a host once attach will deal low damage over time for 30s then return and give the taken health to the spawner.

<p class="MsoNormal">Environment restrictions: none

<p class="MsoNormal">

<p class="MsoNormal">name entangled moa

<p class="MsoNormal">Behaviour: entangled moa is the turret and the moa it's self has had its armor split open alowing the the tchnocyte virus to short curcuit it makeing it view infested units as allies

<p class="MsoNormal">Attacks: same as moa primary no secondary

<p class="MsoNormal">Environment restrictions: only spwans on infested corpus missions until grineer get a proxy