Talk:Reach/@comment-99.170.32.167-20130608145959

This mod does increase charge attack range. This can be tested using waypoints on destroyable objects. My gram and dark sword both can strike at JUST under 3m (2.95 or so). With a maxed out reach this is extended to 3.5 - 3.6m. It's hard to tell exactly b/c you cannot see tenths of a meter using the waypoint and also because the heavy weapon animation moves you forward so far. However, you can eyeball the location your feet are located at 3 and 4m and then stand about halfway between them. What I suspect is happening is that the mod is not increasing your melee range by 60% of your weapon's maximum range but rather 60% of 1 meter regardless of the weapon being used. I don't have a short range weapon so if someone could test to confirm with a dagger/fist weapon that would be helpful. In light of all this, I think it's still worth using on supercharged weapons since you don't have to give up anything major. I think if they were to fix this mod it might actually be too good with AoE weapons. Perhaps just making it a flat increase of like 1 - 1.2m at max rank would be a sufficient compromise.