Talk:Destreza/@comment-75.190.40.11-20160503025334/@comment-24071195-20160503223318

Elemental Damage and Status Effects are two vastly different things. Even your basic three damage types (Slash, Impact, Puncture) have a Status Effect, but as you've said these will rarely trigger with a low status chance. In the same way that those three basic damage types deal damage regardless of status chance, adding Elemental damage does just that; it adds damage in the form of elements. Status effects will always trigger based on, and only on, your current weapon's elements and damage ratios, but you don't require a high status chance to get use out of elemental damage. That damage is "flat"; it's applied automatically to every hit.

Not sure if that explanation was clear, but that's the gist of it.