Talk:Damage Calculator/@comment-11753608-20130825054805/@comment-11753608-20130826161933

The only other way to do it would be to have the hit box MP section to also have type MP fields. So, it'd look like this for a Medium Grineer (Protected = 1, Unprotected = 0)

Head | Protected? | Type 1 MP | Type 1 Type   | Type 2 MP | Type 2 Type, etc... Body....

2        |      1           |        1.5      |Armor Piercing |       1.5       |   Bullet        , etc...