Talk:Critical Hit/@comment-175.142.117.115-20161024141437/@comment-27279105-20161115113938

on melee weapons (if you have Blood Rush and Body Count/Drifting Contact), 10%/2x is sometimes even enough to do more damage than when you equipped elemental mods instead (especially as you can make use of the Berserker mod's speed increase, tested on Karyst and Orthos Prime).

but as Forgotten Tenno said, having low firerate + low crit chance will make a weapon very unreliable. You may kill very tough enemies quicker (as your "sustained" damage is higher), but  killing single, not so strong opponents will be very unreliable.

15%/2x is enough for fast firing weapons (see Akstiletto Prime, crit build is totally viable), but for really slow shooting weapons like bows you would want 25%-30%/2x for reliability.

so very dependent of your weapon's other stats.