Talk:Saryn (Warframe)/@comment-172.12.126.142-20140131061150/@comment-24245085-20140204191818

"Ryu, I'd rather Spend 25 energy on a venom, and keep it spreading to enemies for 15 minutes straight, rather than waste about 650 energy worth of a 1st ability on another warframe, and get the exact same effect."

You won't get the same effect. You really think that venom popping for 25 damage/spore will ever do good damage. Really, take into account that Venom doesn't really make the difference in a battle. Spores have to be shot to pop(which in most cases reduces the overall dps with most guns) - if a gun does ~1k damage to the enemy then it's not even a 1% increase in damage(armor reduces damage from spores). Most of the time the enemy that is covered with spores will get overkill from the gun alone making venom a complete waste of energy. Sure it does itch here and there but it will never make a kill, and besides damage it doesn't have any utility. Sonic boom from banshee is 50 times better despite dealing little to no damage. If Venom had the ability to passively spread the spores it would be a usefull ability, but the current state it is at makes it pretty much useless. It's way better to NOT cast 3 venoms and cast 1 miasma instead of it.

"Actually, there are times where I do run out of ammo with other warframes in higher level enemies because they do become total bullet sponges, and I was forced to go to extraction. Keep in mind, I don't have any ammo mods on except for ammo mutation, but it could be that I might have horrible aiming which I'm currently working on improving (Because 50% fire accracy is just crap T_T)  but that is never hardly the issue with the flux + venom for me. It could be that You and I have different playstyles, idk, but thanks for your contribution."

I never use ammo mutation(I hate wasting mod slots on stuff like it). It's true that I did run out of ammo despite having good(85%+) accuracy but I would blame for it RNG based ammo drops than ammo conservation.