Talk:Shattering Impact/@comment-2605:E000:1213:422C:401B:29E4:A1BD:E1B9-20180203095115/@comment-206.176.224.251-20180212220346

It requires some testing but I suspect it works thusly

- Corrosive reduces current armor by 25% per proc (which scales with enemy armor)

- Shattering reduces base armor by 6 per hit (which in effect also scales with enemy armor)

- you don't need to strip armor completely, just enough that you can kill them quickly

The net effect being that for very high armor targets they work together, albeit with some counter synergy near the end of the armor pool. Using them together is likely to be very effective for getting armor to a reasonable range, but inefficient for stripping it completely.