Talk:Critical Hit/@comment-72.143.82.158-20181205153633/@comment-10779801-20181205182051

Regarding calculation, yeah, i just left that [ 1 +  ] out, since we're comparing crit bonuses; might as well have dropped [ cc ] from the calculation.

Since one eventually wants both chance and damage anyway and crit chance mods usually have a higher value, there is arguably not much of a conclusion to draw here.

And regarding optimization of Snipers vs Eidola, which seems to be a focus around rivens currently, it is usually more relevant to reach consistency by getting as close as possible to either 100% or 200% crit chance than reaching maximum possible average damage.