Talk:Sigma & Octantis/@comment-94.192.76.213-20171107075053/@comment-26994942-20171107155210

Not sure who you're talking to but my take is roughly this (excluding rivens):

- Azima: An ok weapon, but as with all automatic pistols, it suffers from ammo issues which means you have to use a slot or two for ammo mods (or run Carrier for the ammo conversion, albeit even then you may still run out), which cuts back on its damage potential. The alt-fire unfortunately is fun, but lackluster; it consumes way too much ammo for little to no actual practical effect.

- Zenistar: Absolutely fantastic weapon. Less so since they neutered the disc to only last for 45s rather than indefinitely, making it clunky to keep active, but still very high damage potential, especially when paired with Condition Overload. A riven is nice on it (for even more range), but definitely not required.

- Zenith: Pretty damn good. Not the best, but still powerful. Sort of like a status-based Soma Prime? I personally hate the alt-fire; its ROF is far too slow, the mechanic of the radar grenade is shitty (especially how it forces you back to automatic after it expires-- it should just be tap to switch fire modes, hold to deploy the radar grenade). I just stick to the primary fire, and that works well, even up to Stage 3 Sorties.

- Sigma & Octantis: Another absolutely fantastic weapon, quickly one of my favorites. The throw attack is potentially useful, but it suffers from a lot of drawbacks, which I outlined in the "Disadvantages" section of the article above. But just as a normal melee weapon, it's really good.