Damage/Heat Damage

 Damage is a basic elemental damage type. It deals bonus damage against cloned and infested flesh but deals reduced damage against proto shields.

Heat damage's unique status effect is a DoT, which deals 50% of your weapon or power's base damage per tick (7 ticks in 6 seconds). Ignited enemies will also panic and flail around for a brief period, exposing them from cover and preventing them from attacking (ospreys and MOAs are immune to this).

Heat damage mods can be combined with other elemental mods to create a new elemental damage type.

Heat Sources
Click the "Expand" link to the right for a full list of Heat Weapons.

Click the "Expand" link to the right for a full list of Heat Abilities.

Type Effectiveness
Grineer =
 * -|Corpus =
 * -|Infested =

Trivia

 * damage is arguably the best anti-Infested damage as it deals great damage against light infested with no penalties against other infested-based health types. Consider adding  to make your weapon an even better weapon against infested.
 * It also does a fair amount of bonus damage against most Grineer, exceptions being Regulators and Rollers. Consider doing the same above as most Grineer use Ferrite Armor.

Schaden 2.0/Feuerschaden