Talk:Mecha Empowered/@comment-91.153.142.199-20181115223815/@comment-200.30.195.105-20190225225925

With the whole Mecha Set Kubrows aren't useless anymore. In fact they are pretty decent for most content in the game.

Mecha Empowered multiplier stacks the same way as faction damage for status procs that generate dots (Slash, Heat, Gas), making it multiply damage even further. This with the effect from the whole Mecha set makes some high status single target weapons into 30m AoE explosions every 15 sec that transfer those procs to enemies around.

As long as you keep killing the marked enemy consistently, you can keep refreshing Mecha Pulse, which gives 60% armor per enemy, this 60% is from base armor and it also counts the killed enemy or all enemies around you at the moment of killing the market target, at some point i got crazy bonuses like 1680% armor on ESO, in other missions, even 300%+ armor is fairly easy to obtain, this bonus is transfered to your Kubrow if you have Link Armor on your Kubrow as well (like any other armor bonus). So Kubrows can be very tanky now.

Mecha Overdrive takes 60% of the total status chance of your Primary weapon, if you have a status primary, your Kubrow will have a total 65% status chance only from this, 71% with Frost Jaw + Venom Teeth. This makes your Kubrow decent at doing status procs.

Mecha Recharge is the only mod on the set that's not really good, but having the whole set bonus is more important, even more than the mod itself, still, i wish it was something else instead of shield recharge.

Overall, Kubrows with Mecha a full set now offer a huge buff to a tank playstyle focused on spreading status procs and it's worth trying for anything that's not long endurance runs.