Talk:Caustacyst/@comment-45.49.98.177-20161028005330

Thought I could defibrilate this with Madurai's slash proc, but nah, it's well and truly dead. Sure, it's really nice to have a stunlocking projectile, but not with that wind up time unless you're Loki or some frame that can stunlock enemies already, where in that case why even bother with this when there are better builds that synergize with warframe stunlock abilities anyway.

Will give it credit for 4 things though in it's current form:

-First innate corrosive melee, nice

-You can indeed stunlock enemies with the charge time, which is nice for warframes that don't have that kind of ability. Just be prepared to wait a long enough time to get you killed in any situation where it matters.

-The stunlock projectile reaches a fair bit of distance.

-Best of all of the scythe class melees in the entire game, but that being said that's like being first in the special olympics as I type this comment. Who knows, maybe DE will buff scythes and machetes the way they buffed shotguns in the future.