Talk:Howl/@comment-66.67.83.162-20140726112435

This is pretty inconvenient. Koolbro howls, then chases the enemy, and they just keep fleeing, seemingly indefinitely. Or if you're trying to finish them off with melee and they just suddenly turn around and run away, forcing you to chase. Plus, they "turn" to run away, meaning it's much harder to get headshots.

The only time this is marginally useful, is if you're being completely overwhelmed by the enemy. But even then, it just kind of spreads them out and makes them harder to kill.

I hope they change this a little bit. Make it not so extreme. Have them run away for a few seconds, then act "disoriented" like your Warframe does when a Grineer Commander teleports them. Protect is great, but for now I think this mod is worth leaving off.