Quanta

The Quanta is a Corpus mining laser cutter used by Corpus Quanta Rangers and is the basis of the Mutalist Quanta, though the two weapons share little in common other than basic appearances. It features high damage per second with perfect accuracy, and a secondary-fire mode which launches explosive energy cubes that detonate on contact with enemies, weapons fire, or after a short period of time, dealing AoE damage.

Characteristics
This weapon deals damage.

Advantages
 * Excellent ammo efficiency on normal firing mode.
 * Good chance to proc per second.
 * Specializes in damage, making it effective against Robotic and Machinery-enemies. Electricity is a versatile damage type, combining for,  and.
 * Secondary fire lobs a small damage cube that explodes after a period of time or when hitting an enemy, with a high chance to proc.
 * Attacking the cube before it hits an enemy will prematurely detonate the cube, dealing considerably more damage.
 * Amount of cubes is limited only by ammunition.
 * Cubes can land reliable headshots by detonating them above targets
 * Unlike most explosive weapons, Quanta does NOT damage the player.
 * Has a polarity.
 * Longest reach of all range-limited weapons, 50m.
 * Compared to Mutalist Quanta:
 * Better ammo efficiency.
 * No limit on number of secondary projectiles that can be launched.

Disadvantages
 * Moderate damage per second in rifle mode.


 * While Quanta has much longer range (50 meters) than most other continuous beam weapons, it still limits your ability to damage enemies beyond the maximum range.
 * Cubes consume 10 rounds each; will not function with less than 10 rounds.
 * Cubes have slow travel time and slow down to a complete stop roughly 15 meters from the firing position.
 * Frequently using the secondary fire will drain ammo quickly.
 * Inability to zoom makes it more difficult to land accurate shots at longer ranges.
 * Compared to Mutalist Quanta:
 * Has range cap on primary fire mode.
 * Has lower damage on primary fire mode.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * The Quanta's cubes will detonate if exposed to weapons fire, including explosions from other nearby cubes. This can be used to create a chain detonation by launching multiple cubes within explosion range of each other, then shooting one of them to detonate all the cubes.

Trivia

 * Unlike the infested version, the weapon's arms do not rotate when firing, and instead both ends are used to emit two laser beams that meet together at the reticule.
 * As it was originally intended as a mining tool, it is conceivable that the laser emitters would not have aimed at the same point, but instead cut around a location, with the arms rotating to cut out various ores and metals in the shape of a cone. As a weapon, however, there would be little use for this level of articulation. Aiming the lasers at a single point alone would be enough for a weapon. As such, the rotation would not be needed.
 * Both lasers emitted are cosmetic, and the true laser that actually strikes the enemy is invisible and projects from the center of the gun.
 * When punch through is added, only the lower laser appears to collide with anything.
 * The Quanta bears strong similarities to the Shock Rifle of the Unreal Tournament series, as both share similar primary and alternate firing modes as well as identical synergy between the two.
 * This weapon is used by the Quanta Ranger from Corpus Archwing missions.
 * Despite the Quanta being the original Corpus version of the weapon, it was introduced into the game after its infested counterpart, the Mutalist Quanta.