Talk:Carving Mantis/@comment-25228894-20171016040133/@comment-83.220.239.246-20171016084507

3 more info for you

There is slash and punch procs in all combos in that stance. Also there is a slam atk as last strike of every combo except of base.

Also when you complete a ground finisher (ex. after slam attack) with any dual swords weapon there is guarantee slash proc (even with no stance and physical atk)!

And there is 1 proc for base combo

3 guarantee slash procs in first combo and last hit is slam atk with next ground finisher (another slash proc)

2 guarantee slash procs in second with last slam attack and next ground finisher (another slash proc)

3 guarantee slash procs with third combo with last slam attack and next ground finisher (another slash proc)

So, yes that stance is slower than tiger and have much less moving forward (but still it have), but it have pretty much guaranteed slash procs, even if you have no physical damage on your weapon!

Also there is a combos that are easily to apply! (Instead pause or long press, there is RM and moving left!... Pause also have, but it isn't the only variant)

I have a dual swords with +300% atk radius and even with that stanceican easily strike groups of enemies and make massive ground finishers (they strike on zone, which depends atk radius)