Talk:Operator/@comment-175.9.219.90-20171101192243

tl;dr: The Operator's base armor value is around 125.

I did the test with a lvl.20 Grineer Lancer.

With a Harrow which its base armor is 150, reducing 1/3 incoming damage. The lvl.20 Grineer Lance hit me with its melee attack (impact damage, with a chance for impact status) hit Harrow's Health for exact 30 damage.

Now switch to my Operator, with Basilisk Scales unbound(+200% armor for the Operator) and a lvl.3 Magus Husk(+75 base armor). I get hit with the Grineer Lance's melee attack for exact 15 damage.

Assuming a lvl.20 Grineer Lancer's base melee attack is X

Then:   X*(1 - 1/3) = 30   X = 45

45 melee damage and my Operator recieves 15 damage. It means my Operator has a 2/3 damage reduction.

According to how armor DR works, it's easy to calculate my Operator's total armor is 600.

So,  [B(Base Armor)+75(Magus Husk lvl.3)] * [1+200%(Basilisk Scales)]=600. B=125