Talk:Damage 2.0/@comment-63.155.225.16-20150502093504/@comment-25845919-20150502223300

Slash: universal damage to deal with any organic enemies including infested (all types), corpus (crewman when without a shield), grineer (when without armor (achievable through 4 corrosive projection auras)). Otherwise useless against grineer and something average against corpus. Slash proc deals finisher damage which means it ignores all armors and resistances, so slash goes very good with status chance builds.

Puncture: universal damage to deal wtih all armored units (mostly grineer). Deals bonus damage to both alloy and ferrite armor, while corrosion deals bonus damage only to ferrite. Useless against shields and have no point if your team have 4 corrosive projection auras.

Impact... The only usage for it - bonus damage against shields (which are used only by corpus). In fact it's something average type of damage since it doesn't have any strong weaknesses (-25% damage at the worst occasion) and so not many good bonuses (shields are not that much of a problem anyway).