Talk:Energy Transfer/@comment-2601:647:5100:360E:B0BF:271F:3576:3E53-20180413084549/@comment-2601:647:5100:360E:75DD:1161:7CA6:4DC6-20180415205344

Reply to first reply:

Equinox's 3rd and 4th and the duration of Metamorphisis discourage switching heavily.

Generally, switching form means you need to recast ability (like you said). It is clunky and a waste of energy. But this is managable and somewhat reasonable.

For 3rd, switching means you lose the bonus from Peaceful Provocation build up entirely.

For 4th, the moment when you actually NEED to switch (especially from day to night) is when emergency happens, such as your allies or you are down to 2HP. After the delay of switching, casting animation of 4th, and build up from killing enemies, they are dead already. Sure, initial switching can release the nuke and may kill all the enemies for you, IF you don't have Ancient Healer/Ancient Disruptor/Fun-Nullifier/Heavy gunner/Bombard/Napalm/All of the above.

Don't get me wrong, Equinox is a powerful frame, both day form and night form. However, the current state of Equinox encourage them to stick in one form throughout the mission and punish them for switching, instead of the other way around.