Talk:Mesa/@comment-79.117.238.251-20160601184341/@comment-26336535-20160601231859

I'm pretty sure they didn't change it because it was OP. It was because people would hit 4 and AFK, racking up kills. Those other abilities you mentioned don't do as much damage as PM, and the old version of the ability would clear open tilesets in seconds (really the only difference now is you have to just sweep your mouse around until the shooting stops). RJ is already restricted by target number, World on Fire has a smaller range and hits fewer targets overall, Sound Quake is just meant to be CC. They already nerfed Saryn (Miasma was kind of intended to be mild CC combined with high damage output).

I always liked Mag, but yeah, I think she was underpowered before, and then DE just keeps nerfing her. They took away her few good qualities. They added Greedy Pull, then pretty much destroyed its usefulness, and, more recently, you can just bullet jump for the same effect. Shield Polarize? I don't even know anymore. As for Trinity, well, it isn't really a nerf, cause generally you'd stay in Blessing's range, and as for the damage resistance, most people spam blessing anyway from what I've seen in game, so it doesn't really matter. Definitely not a nerf on the scale of when they removed its invincibility.

But I don't really care. You don't like it, sure, stop playing. Sorry the game's getting too hard for you.