Talk:Crimson Dervish/@comment-24786097-20141005105241

Instead of using Quickening (the channeling penalty is too great), I'd recommend using a Reach. It is actually still quite usable. With AS of 1.3 from Fury, you can copter decently well. Add Killing Blow, Focus Energy and Reflex Coil. That's 110% Damage at 1 Energy Channeling Cost. Use an Energy Siphon and the drain is unnoticeable. Still, the damage output is nowhere near practical for higher tier missions. But combining it with invisibility, the damage becomes pretty viable.