Talk:Gara/@comment-24805178-20171020042347

Another synergy found (questionable usefullness, but nonetheless synergy):

If you have Splinter Storm on a target (yourself, an ally or an enemy) and a Spectrorage mirror breaks inside that storm, you add more damage to Splinter Storm's dmg/sec. This damage increase can stack from multiple mirrors breaking, and will stay until that Splinter Storm wears off.

Potential uses:

- Cast 2 on melee enemies, let them break mirrors and stack up damage, killing them and any other enemies around them faster.

- Cast 2 on yourself and/or allies, stand next to mirrors and let enemies break them and stack damage onto your storms. You can use 4 to refresh your storms' timers, keeping that stacked damage for a very long time.

However, I'm not sure how much damage is added per mirror broken, need to test this out a bit more. From Simulacrum, using no ability mods against Chargers it dealt 259 dmg/sec (349 to the stormed charger), 673 (908) after 1 mirror breaks...