Talk:Quick Thinking/@comment-175.137.101.113-20140130200800/@comment-24088040-20140301221830

in the past, quick thinking turns energy into health when recieving lethal damage, and the health aquired through this way can again be used to gain energy with rage. And when you lose these newly aquired health you gain energy again. It's a never ending loop.

The new quick thinking does not turn energy into health, but only expends energy to stop lethal damage. This way you will not gain additional health from quick thinking. Meaning when you receive lethal damage, you expend energy to absorb damage. When you run out of energy and still receive damage, you die.

So what's the meaning of rage + quick thinking now? If you usually have a low pool of energy becuz of spamming skills, equipping rage is good when you receive showers of damage on your health to save up enough energy for quick thinking to expend. However if you usually maintain almost full energy, rage is pretty much useless as a combination to quick thinking.