Talk:Ballistica/@comment-205.250.165.124-20131017190623/@comment-70.112.36.39-20131017193101

Based on your numbers and the method you used to calculate average damage, taking a look at a charged crit build using the following mods: Hornet Strike, Magnum Force, Pistol Gambit, Target Cracker, Hallow Point, Barrel Diffusion, and Lethal Torrent. Mods yeild: +271% Damage, +120% Crit Chance, +120% Crit Damage, 180% Multishot chance.

Charged Damage: 100 x 3.71 = 371

Charged Crit Chance: 15% x 2.2 = 33%

Charge Crit Damage: 150% x 2.2 = 330%

Charge Crit Shot Damage: 371 x 4.3 = 1595.5

Average Damage = (371x0.67) + (1595.5x0.33) = 775.085

Average Damage with Multishot = (775.085x2) + (775.085x0.8) = 2179.238

Based on the above, and substituting a charged crit shot build, both burst fire and charged crit builds result in similar average damage. The math could be off, I'm no math expert.