Talk:Vox Solaris (Quest)/@comment-67.160.11.209-20181111043128

I'll start here by admitting I haven't had high hopes for Fortuna after the snore-fest that was PoE. But even still, the opening quest was not only all I feared it would be from a gameplay stand point, but it was also a buggy mess. One of the three caches Thursby wants wouldn't let me loot it, I eventually figured out that the pompt would pop up for a split second when I shoved my frame into the cache with a bullet jump. Then when I'm looking for Biz's field squad, the forth body was halfway lodged in a rock, and I almsot failed the mission looking for it. If that wasn't enough, when Eudico wants you to hurry and deliver the Amarast to the coolant tower, I'm like, "no prob, I can fly." popped my archwing, and flew to the quest marker with time to spare. Then I had to sit at the console (which I wasn't allowed to interact with) while  a "Leaving Area" warning banner flashed accross the screen for 25 seconds, then the quest continued and I discovered I wasn't supposed to have made it that far in the first place (there goes all sense of immersion, thanks DE).