Talk:Shattering Impact/@comment-70.117.5.153-20150822045703

So wow... this is actually not as bad as everyone seems to think. I mean, enemies with more than 200 base armor are a bit ridiculous anyway, but coupled with corrosive proc and a mediocre status chance... this will help a lot. I tested this on a lvl 70 Elite Arid Lancer(since that's the only thing I can simulate in the Simulacrum), and it does indeed take 34 hits exactly with this mod(and only this mod) to remove armor(that is 200 base armor/ 6 armor reduction = ~33 hits). It will be even better with lighter enemies. Probably better off just using 4 corrosive projections or a fast firing, high status chance, corrosive elemental weapon though.