Talk:Kogake/@comment-4719392-20130629161300

I noticed that the critical damage on normal attacks seems inconsistent. I realize that it's possible to hit a Grineer's head with a kick when they're crouched, but I saw 3 different critical bonuses: 50%, 100% and 200% (unmodded weapon).

And they need to make noises on regular attacks, in my opinion.