Talk:Enemy Level Scaling/@comment-2600:1700:90F1:22B0:E93D:25BB:AF05:2E59-20190511225651

I did some testing on engine version 2019.05.06.11.28 and I found that the damage formula may be outdated. I tested with a butcher, and right off the bat at level 1 he was dealing 30 of the 50 damage his cleaver is supposed to deal (not counting with damage type effectiveness modifiers).

However I then tried a level 1 trooper and he was dealing about 30 damage of the 350 that his sobek is supposed to deal. Experimentally, and accounting for type effectiveness, I determined that he needs to deal around 470 damage in one shot to my shields in close range in order for his weapon's damage before damage-type effects to be 350; however this did not happen until level 81 or 82 if I remember correctly.

So something is clearly wrong.