Talk:Lacera/@comment-121.52.139.164-20171022092452/@comment-30990945-20171228232951

Normally: Damage (or Elemental types to free mod slots), Attack Speed, and most importantly Range (can never have too much Melee Range)

If Harrow : Crit Damage and Range

Acceptable negatives: Crit chance (Harrow and Arcane Avenger don't care about base crit chance), -% on Slide Attack (these are not spin to win weapons), - % faction mod, - Channelling damage, - Finisher damage