Talk:Void Keys/@comment-33194762-20170927054923/@comment-33194762-20170927060523

Unforuntantly, in order to fix an error like that without doing the whole void rework, they would have had to make some really annoying adjustments to their servers bringing it back to some of the original style online gameplay where all computers would have to talk to the server before the sever would do anything. Then the server would send the information back to the computers. This setup is great for turn by turn rpgs but is virtually impossible to do with any fast paced game. The reason it worked was because the server was told two different things from the same source. Because of this the server will bypass protcols to prevent a server crash.... so the only way to fix it while keeping the keys would be to make the entire sever crash if tried.... ima computer geek