Quanta

The Quanta is a Corpus mining laser cutter, the original version of the Mutalist Quanta. It features high damage per second and perfect accuracy, with a secondary-fire mode which launches explosive energy cubes that detonate on contact with enemies or after a short period of time, dealing  damage.

Characteristics
This weapon deals damage.

Advantages
 * Excellent ammo efficiency on normal firing mode.
 * Good chance to proc per second.
 * High damage per second.
 * Specializes in damage, making it effective against Robotic and Machinery-enemies. Electricity is a versatile damage type, combining for,  and.
 * Secondary fire lobs a small damage cube that explodes after a period of time or when hitting an enemy, with a high chance to proc.
 * Attacking the cube before it hits an enemy will prematurely detonate the cube, dealing considerably more damage.
 * Amount of cubes is limited only by ammunition, as opposed to its Mutalist variant.
 * Good critical damage.


 * Has a polarity.

Disadvantages
 * While Quanta has much longer range (50 meters) than most other continuous beam weapons, it still limits your ability to damage enemies beyond the maximum range.
 * Cubes consume 10 rounds each; will not function with less than 10 rounds.
 * Cubes have slow travel time and slow down to a complete stop roughly 15 meters from the firing position.
 * Cubes can injure the user.
 * Inability to zoom makes it more difficult to land accurate shots at longer ranges.

Trivia

 * Unlike the Infested Version, the weapon's arms do not rotate when firing, and instead both ends are used to emit two laser beams that meet together at the reticule.
 * The Quanta clearly takes inspiration from the Shock Rifle of the Unreal Tournament series, as both share similar alternate and primary firing modes as well as identical synergy between the two.

Bugs

 * Additional cubes generated by Split Chamber will often clip into the original cube and detonate prematurely, usually immediately on firing.