Talk:Eidolon Teralyst/@comment-77.174.203.92-20171021090301/@comment-26747145-20171026213508

So, you're saying they should nerf Operator powers instead of just buffing the Teralyst? Yeah, that won't spark a ton of backlash.

Teralysts, like every other boss in the game, becoming easy to kill after a few encounters is a natural thing, because you have experience fighting it and learned its weaknesses. The only way to solve this would be to make the enemies learn from the players that fight them and adapt their behavior as well, which would be extremely difficult and time-consuming to code, let alone function properly.