Symbilyst

Symbilysts are Sentient combat drones.

Damage Adaptation
As a Sentient, the Symbilystshas the ability to adapt up to 4 damage type from attacks: a Sentient's health is gated such that upon its hit points falling below a fixed percentage, it will grant 95% resistance to the damage type it has received the most. The Sentient will adapt to damage once per health gate, with the percentage listed below:


 * First gate: 25% Health lost
 * Second gate: 45% Health lost
 * Third gate: 65% Health lost
 * Fourth gate: 80% Health lost

Subsequent adaptation will be done in descending order of damage proportion for each health gate. A single Sentient can adapt against a maximum of 4 damage types even if another Sentient transfers their adaptation, and Sentients will still receive full damage from any damage that exceeds their health gate before adapting.

The damage gating also prevents Symbilysts to be killed in one shot, as the maximum percentage of health removable in one instance is:


 * 25% at full health


 * 20% between 75% & 55% max HP


 * 20% between 55% & 35% of max HP

For this reason, it is highly recommended to use weapons with multishot to multiply the instances of damage dealt per shot like shotguns, weapons equipped with Split Chamber or Barrel Diffusion, or weapons with high fire rate.
 * 15% between 35% & 20%, after which there is no limit and the Battalyst will take damage normally at every instance

On adapting to a damage type, the color of the glowing core on their chest changes to the corresponding damage type they recently adapted to, along with displaying the icon of said damage type below their health gauge.

Like with all other Sentients, using the Operator's Void Beam will remove all their damage resistances. They can still regain their resistances however but the Void Beam will always be able to remove them.