Talk:Garuda/@comment-84.253.206.176-20181115231601/@comment-37526806-20181116151534

I noticed your comment a while ago and did a bit of testing on it. And I'm gonna go point by point and make it clearer and point out the mistakes you've made at the end (refrence with *s).

Point 1: When you hit a target, you absorb 10% of their max health as dmg to the shield, making it go through the multiplier for dmg and thus giving you more stacks the more strength you have. (This is said in the discription already, tho I do agree that a note to clear what actually happens would be helpful.)*

Point 2: When she executes a target, she gets 150.7% of the amount of stacks she would have gained regardless of enemy's remaining hp. (e.g. 612 instead of 406)(The knowledge of execution giving more stacks should be told in the info of the ability.)**

Point 3: Dread Mirror's shield deals 100 impact dmg to the enemies it staggers.(Could be said in description)

Point 4: The shield's staggering dmg is also applied to the shield, giving you 100 stacks times your stack multiplier regardless of the damage the enemy takes.(This can be helpful on lower levels so I think it too should be mentioned)***


 * (What you stated is not necessarily wrong, you were just mistaken and looked at it the wrong way)


 * (The %(150.738916256%) did NOT change based on strength nor rank as I got that EXACT % with multiple power strength and rank combinations excluding uneven power strength like 261% giving 150.778669184% which is so tiny change it's because of fractions that are unshown coming from the uneven strength % and even the first decimal (150.7) is nearly useless so we could nearly just say it's 151%, but over all no meaningful difference in the %)


 * (You already corrected yourself but still, you used a single instance instead of trying it on all levels or seeing what really changed it.)

So over all they are kinda important and someone that knows how to should really put them (or at least the 2nd point) to the ability info.