Glaive Prime

The Glaive Prime is an improved version of the Glaive. The Glaive Prime was added into the game in Update 11.0. Charge attacks throw the weapon and returns after three bounces or after it reaches a certain distance.

This weapon can be sold for.

Characteristics
Advantages:
 * Has noticeably faster return speed compared to the regular Glaive.
 * Has a noticeably faster flight speed.
 * Can be thrown using the charge attack function.
 * Silent when thrown (Ideal for stealth gameplay).
 * Can hit enemies on way back to thrower.
 * Can hit headshots and other weakspots for damage multipliers on its throw (with more ease than a standard melee swing which does not always land where you aim).
 * Can be aimed around corners and used to score up to whole group of enemies in one bounce.
 * Regular attacks have momentum, like heavy weapons (stagger resist).
 * Actions can be performed after the Glaive Prime leaves the hand.
 * You are allowed to fire your weapon after letting go of the Glaive Prime or reload.
 * As catching the Glaive Prime is considered a one-handed action, catching the Glaive while a reload is still ongoing will not interrupt the reload.
 * Has its own exclusive mods: Power Throw, Whirlwind, Rebound and Quick Return.

Disadvantages:
 * Short melee attack range.
 * Using the charge attack (throw) prevents the use of all melee attacks until the weapon has returned to the thrower, effectively preventing it from being used in as rapid succession as conventional charge attacks.
 * User might have a hard time aiming for headshots without rare Whirlwind mod.
 * When it bounces off the wall, it has very low chance to hit an enemy, but can be angled to do so.
 * Due to being a thrown weapon, it has significant travel time, making it hard to hit moving targets at range

Acquisition
The Glaive Prime blueprint and components can be acquired from Orokin Void missions.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Catching the Glaive is considered a one-handed action. As such, it will not interrupt reloads.
 * This is useful if you throw the Glaive before reloading allowing you to perform a long range attack even as you reload.
 * Glaive will always return in a straight path toward the player. It will ignore all obstacles and punch through anything in its path on return.
 * A player without Power Throw can use this to emulate Power throw by bouncing the Glaive off the floor between the legs of enemies and have the Glaive hit them all on return.

Trivia

 * Added in Update 11.
 * It could be seen in Ember Prime's left hand during the artwork show of Livestream 18. It was also seen in the splash screen in Update 11.
 * The Glaive Prime shares the same sheath style with the the other thrown melee weapons, where they retract and attach under the right arm.
 * A similar weapon is used by Hayden Tenno in Dark Sector, another game made by Digital Extremes.
 * The word "Glaive" historically has referred to many different weapons, none of which refer to a returning throwing disk but more to a polearm or a sword.
 * Update 11 teasers showed an Ember Prime wielding Glaive Prime, along with a Sicarus Prime.
 * Oddly enough, though the Glaive Prime has 3 blades, only two are requested in the crafting process. It's possible that the disc has an in-built blade to begin with.
 * Up until Update 12, the Glaive Prime only required 1 blade to construct, in spite of the blueprint needing 2.
 * Like the Glaive, the Glaive Prime has a much smaller model when retracted under the arm.
 * Any Prime Access deal will grant you both the Glaive Prime and Sicarus Prime, with an Orokin Catalyst and weapon slot each.
 * Charge Damage was reduced to 75 just like the normal glaive