Talk:Charged Chamber/@comment-94.230.86.199-20150914215307/@comment-114.124.32.137-20160214171623

I ran a number of test shots with Vectis Prime against a Lv 20 Ancient Healer, shot on body, in the simulacrum. Mods used were Serration +30%, Elemental +90% (I used an element which gets neither + nor - against Fossilized), Charged Chamber 10% and Bane mod 30%. I also made sure to reload before test-firing with Charged Chamber to get the bonus damage.

The results were: (Numbers in brackets were using scope, giving 20% damage)

Base: 331 (397)

Serration: 430 (496)

Elemental: 623 (748)

Chamber: 364 (437)

Bane: 431 (516)

Serration+Elemental: 809 (934)

Serration+Chamber: 473 (546)

Serration+Bane: 559 (645)

Elemental+Chamber: 684 (823)

Elemental+Bane: 811 (972)

Chamber+Bane: 473 (568)

Serration+Elemental+Chamber: 890 (1028)

Serration+Elemental+Bane: 1053 (1214)

Elemental+Chamber+Bane: 890 (1070)

Serration+Elemental+Chamber+Bane: 1156 (1336)

Note: I missed Serration+Chamber+Bane during the tests

The number seems to indicate that Charged Chamber does act as another damage multiplier (multiplicative) and is separate from Bane mod. However, the scoped+ damage stacks additively with Serration. Numbers were taken from the game.