Talk:Mag (Warframe)/@comment-76.20.78.241-20130409034611/@comment-80.6.190.252-20130420011323

I'm currently using AP+serration+reload time Snipetron (currently at rank 18) coupled with a rank 25 Lato. I don't plan to change any of my weapons, since Skana is a good all-around tool. However, I may swap the Lato for the Bronco as the mag lacks close-range stopping power. (Crush doesn't count, it's expensive as fuck at 100 energy and is highly situational)

I view Mag as being a combat support unit, much like Trinity but much more offensive. In defense missions, I'm the guy who perches on top of cliffs and crates and keeps my teammates' shields topped up whilst taking out annoying HVTs like shockwave walkers - but also the corpus crewmen with their bastard helmets. It works rather well when farming defense missions with a group- especially since shield polarise can replenish the objective's shields. There are very few people who take the role of defensive/stationary sniper, and mag is perfect for the role. On top of that, the ability to pull wounded teammates out of a fight is insanely valuable.

I see the value in using shotguns, but Mag is a light warframe and should sure as hell not be entering CQC. You will not be using pull on every single target you find because you simply don't have the energy - in fact, if you take that approach, pull will be the only ability you will ever be able to use. Mag is ranged support and if you play it differently, you're doing it wrong.