Talk:The War Within/@comment-108.236.17.253-20161010155809/@comment-202.78.155.108-20161025094604

'Hurry up with some updates' - they release a hotfix every day or two, with updates (reinforcements, new mods) every few weeks.

'PC is already ahead of console players' - Hotfixes and updates are far easier to deploy on PC, as they dont need to go through the consoles' update approval process. They launch the update for PC, wait for the bugs to be irooned out of the code then convert it to console and release it there. It means that you dont have to deal with a glitchy game with bugs everywhere because they have already been ironed out on PC first.

'It doesnt take much to add some weapons and mastery ranks' - Each weapon is unique. While they can (and will) reuse large parts of code for similar weapons, a Miter requires completely different code to a Lex, or a Dark Dagger. Even between the Lex and Aklex there are many differences - different fire rates, different critical/status chances. It isnt as simple as 'Oh there are two of this weapon now, we take the old weapon and double the fire rate and magazine sizes, and make sure the animation used is for dual wielding not single wielding'

As for adding mastery ranks - each rank requires mastery points from leveling frames, weapons and companions. Then you need to create a mastery test for it, again with a unique arena that suits the game mode, keeping in mind that as tests proceed the arena changes. If a column lowers they need to make sure that it doesnt stick up after it lowes down and creates a ledge, or lowers down too far and creates a pit.