Talk:Scindo/@comment-24.41.151.240-20140907223326/@comment-112.200.179.137-20140915184928

If you look at a logical side,small and light weapons are justifiable as crit monsters,small but fast means fast enough to hit weak points,while big but slow means more mass,more mass=more force=more damage.so In short,albeit the unlogical crit chance of fragor,all heavy weaps are living up to their name,they should wreak havoc and raw force(damage) because of their size while the fast ones in real life should be able to penetrate and hit critical points on a target to compensate for their size,which is then translated into the game.