Phantasma

The Phantasma is Revenant's signature shotgun that fires a deadly beam of and  damage. Its Alternate Fire charges up a large plasma bomb that spawns additional homing projectiles.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Innate damage – effective against Alloy Armor, Robotic, and Infested Sinew.
 * High damage – effective against shields.
 * Second highest status chance of all shotguns, behind Strun Wraith.
 * Can reach 100% status chance with three of the following:, , and.
 * Innate confuses enemies and makes them indiscriminately attack each other.
 * Innate enemy Punch Through on primary fire.
 * Primary fire has pinpoint accuracy.
 * Primary fire is tied with Convectrix and Phage for the fastest fire rate of all shotguns.
 * Primary fire consumes 0.5 ammo per tick of damage.
 * Alternate Fire charges the weapon to fire a large plasma bomb that releases seeking projectiles on detonation. The longer the charge is held, the more damage dealt and projectiles released.
 * Fastest reload speed of all primary shotguns.
 * No damage falloff.
 * Innate and  polarities.

Disadvantages:
 * Innate damage – less effective against Shielded, Infested, and Fossilized.
 * No or  damage – less effective against armor and health.
 * Damage cannot be increased with and  mods.
 * Lowest critical chance of all shotguns.
 * Low critical multiplier.
 * Low magazine size; requires frequent reloading.
 * Primary fire has a limited range of 20 meters.
 * Damage ramps up from 15% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 15% over 2 seconds.
 * Very poor ammo economy, especially if alt-fire is frequently used.
 * Alt-fire has travel time with heavy arcing.
 * Alt-fire inflicts self-damage.
 * Fully charged alt-fire shots fire as soon as they reach full charge, which can lead to premature firing.

Trivia

 * Phantasma (φάντασμα) is Ancient Greek for "ghost" or "apparition", and is the basis of the words "phantom" and "phantasm".
 * Phantasma can also be seen as a portmanteau of "phantom" and "plasma".
 * The Phantasma is the fourth Sentient weapon that players can wield (following War, Broken War, and Amps). It is also the first Sentient weapon to be a primary weapon, and the first one to be themed specifically around the Eidolons rather than normal Sentients.

Bugs

 * The alt-fire's seeking projectiles may not spawn or can fail to seek enemies sometimes.
 * The alt-fire's charge rate isn't affected by fire rate mods.
 * This weapon cannot equip.

Patch History
Last updated: 

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