Talk:Stealth/@comment-49.48.241.136-20150927170528

From my observations (a thousand runs of leveling stuff via spy/stealth kills)

There are 3 stages of alertness for enemies:

0. - Clueless. Enemies in this stage will patrol around aimlessly, have very low sighting range, and will allow for stealth finisher, stealth melee damage bonus, and grant stealth affinity multiplier bonus when killed.

1. - Aware. Caused by spotting someone killed by primary/secondary weapons* and stealth finisher. Enemies in this stage will ready their weapons, look around in every corner, and can see a tenno from very far away. They will still allow for stealth melee damage bonus but will not allow stealth finisher nor granting bonus affinity when killed.

Reverts to Clueless exactly after 20 seconds without hearing gunshot or spotting an enemy. More things killed in their sight will not reset the count down.


 * some weapons will not alert the enemies, though it may be a bug and might get fixed. Redeemer's charged attack count as melee attack and is completely silent by the game rule. Kills made by melee weapons will not alert anyone.

2. - Alarm. Caused by hearing gunshots, spotting an enemy(an enemy of your enemy is still your enemy, mind you), taking player-created damage, bumping into an enemy, or level alarm. Enemies in this stage will either run for cover or move toward your last known location. Additionally, if the enemies have a direct sight on the you, they will rush to the closest panel and turn on the alarm. They will not grant any stealth bonus in this stage.

Reverts to Aware after 25(?) seconds without hearing gunshot, spotting an enemy, and must be within rendering range of the player. Of course, level alarm has to be off, too.

3. - Bugged(not really a stage but... yeah). Some enemies will spawn with the Alarm level even though nobody has seen or heard you and the level alarm is off. This is a bug. Enemies in this stage will know exactly where you were when they spawn and will quickly move to your location but will not actually alert anyone until they actually have a sight on you. So if you see a red dot rushing to your location, you can just move away from your current location, wait a while, and that bugged enemy will become unaware of you.

hope this helps any tryhard stealth out there!