Talk:Pax Soar/@comment-32972576-20181125111411/@comment-182.55.205.27-20181126131644

Ran some tests for you. With Patagium, the comparison between holding my Primary and holding my Kit with a rank 1 Pax Soar on Wall Latch. Both seem to end at approximately 16 seconds and there's no significant difference in Wall Latch duration. Results were similiar with Aim Glide where the is no significant difference between the durations.

Interestingly enough, removing Pax Soar reduces the duration down to about 11 seconds. Difference is way too large for it to be applied after.

1. Pax Soar seems to apply the Aim Glide/Wall Latch duration as long as you have it equipped. You don't have to be holding on to your Secondary.

2. Aim Glide/Wall Latch duration is applied before +% Bonuses from mods.

Did some extra testing to see if the Recoil/Accuracy bonus is shared after the previous test, no visible difference in accuracy or recoil when firing the Gorgon Wraith on both Aim Glide and Wall Latch. However, even with my Rattleguts, I'm not feeling any difference with it. Unclear if it's just that 25% is too small of a bonus so I might come back to this when I have it maxed out.

Be warned though, Pax Soar is currently bugged. Upon firing with your Kitgun during an Aim Glide, you lose all momentum, meaning you're stuck suspended in the air with little movement outside from the slow drag you get when holding down a direction. Already put up a bug report on it on the Fortuna Bug section on the Forums, hopefully, they'll fix it rather than ignore it because people don't use Aim Glide.