Talk:Mods 2.0/@comment-212.17.85.101-20130403011247/@comment-144.206.186.225-20130404065857

1) I'll give a tip - stealth attacks always crit. That includes charge attacks. Which makes strong melee charge weapons (like Furax) unnaturally powerfull in the hands of Loki, for example. And of course, they can crit without stealth too.

2) Nothing to add here. Charged damage is just another type of strike. And elemental mods still add +% to this damage.

3) The way elemental damage works, each mode (piercing, fire etc.) gives you additional damage. Something like 50 normal damage and additionaly 10 fire damage dealt on top of that, like there was a weaker simultaneous strike with fire attribute. So they do add up, and resistance to, for example, fire will only lower fire portion of damage. Fire mod doesn't turn your primary damage source to fire attribute. The question I'm still considering is do the +% pure damage buff elemental damage mods too (which are +% from pure damage on their own). As far as I can tell - the answer is "no". Which is why Multishot is more expensive in slots than Serration or so it would seem.