Talk:Banshee/@comment-138.123.43.50-20190620160802/@comment-7645613-20190625073525

Sonic Boom: triple the damage and double the range, allow it to reduce armor like shattering impact. Replace augment with a paralyzing quality, making enemies ragdoll and stay ragdolled for a short duration, also triples the armor removal.

Sonar: allow 2.0x damage to all limbs and 3.0x damage to the head, in addition to the sonar placement.

Silence: Bodies killed instantly evaporate to avoid detection from other enemies as they walk around. Guns deal 2.0 times damage on unaware enemies that are effected by silence.

Soundquake: Damage ramps up by 100 every second with no cap. Enemies under the sonar effect will be dealt damage to a random sonar point 100% of the time. Augment: Damage is changed to blast damage with a chance to proc puncture, damage is doubled to what it is now.