Talk:Weapon Augments/@comment-76.92.245.220-20160426212641/@comment-76.92.245.220-20160428172956

@ProHackerz09

After even more play and seeing the inconsistency in the hp being applied, I think it's just a display issue. Sitting at max health, it doesn't always provide the 137 hp, however when dmg'd, the max changes to the correct value.

I only just saw that happen when not hosting, so unsure if that display error is related to the peer-to-peer scenario or client side. Either way, it looks that the health increase is adding appropriately.

As for the armor from Vaykor side, having Ember more than double her resistance (~25 armor) to damage is kind of ridiculous and might actually be applying 25. Haven't found another way to test that beyond going into the same mission and getting hit by the same enemy over and over on different frames and do proportions to find the reduction % and backcalculate the armor. In that scenario, it looks like it's just 25 armor. Tested so far on Loki, Ember, Inaros, Valkyr, Mirage, Nova, and Atlas.