Talk:Hunter Adrenaline/@comment-86.100.220.197-20171119152448/@comment-69.156.6.254-20171125073944

That's not a contradiction.

The individual mods, for their individual purposes, are overpowered relative to the other mods for those specific purposes.

In order to use the set stats, you have to use the set of mods.

This means that you have to have a strategy that makes specific use of all of the very different and very specific situations all the mods are useful in. This is a very, very big opportunity cost.

"These people" think that the opportunity costs of dedicating that many mod slots to the set, and therefore locking themselves into very specific gameplay strategies, or being forced to use a mod that has an effect they don't particularly care for, outweighs the benefits of the set effect as written.

The set effect is essentially another mod on top of what we have now, but you have to sacrifice too much useful mod space to get it.