Talk:Mallet/@comment-71.236.145.57-20170325024518

Why, DE? Why implement a frame with one reliable source of damage and have it restricted by line of sight and elevation. Near as I can tell this thing stops hurting enemies if they're behind a piece of paper or more than 2 feet above or below the AOE graphic.

Sound bounces around corners. You can hear things between rooms. Why does the bass of this not do damage if a tiny cardboard box is between you and the enemy....