Talk:Hema/@comment-114.253.250.136-20170101091339/@comment-4448946-20170104031330

DE definitely rushed the coding on this with the health drain ammo. They probably just have weapon data templates that they just adjust for each new weapon and were to lazy to make the new one that would operate without ammo pickups. Instead they just slapped an effect on it where you lose health when you reload. Granted it would have probably been complicated to get working properly but it is seemingly doable.

Now, I'd also like to say that if/when they make this no longer need ammo the health drain needs to be considerably larger to compensate, probably around 10% instead of the current 3%.