Talk:Damage Calculator/@comment-11753608-20130824184514/@comment-15871805-20130825052650

The final question should be...

=ROUNDDOWN((ROUNDDOWN((ROUNDDOWN(BaseDmg * DmgMP,0) * FactionMP * BodyPartMP),0) * DmgTypeMP * Armor),0)

This is the same as my last equation except DmgTypeMP is with Armor instead of FactionMP. I confirmed this with the following test...

Hikou +30% Faction

Against a Runner's body it does 96 damage, not 97 as my original equation said. Your equation is correct on this example because you already had DmgTypeMP outside.