Talk:Tysis/@comment-31848479-20190405105748/@comment-31848479-20190406054722

Hello again. I'm here to add some new things as well as clarifty my previous post. The DoT effect is properly split into 27 each, and the tick rate or tick amount is not affected by status duration. The modded damage shown is actually the total amount of damage from the 4 instances so an individual proc will do much less then you'd assume. After testing, I can confirm that the DoT effect only works if the dart doesn't punchthrough the target; Limiting the effect to one enemy.