Talk:Inaros/@comment-26439646-20160320050713

FYI for any curious, his bleedout state is pretty much useless in endgame until they think of a way to fix it. I entered bleedout solo against Lvl 130-ish corrupted and was trying to absorb health (with both Provoked and Undying Will) and it was futile. Not completely sure how this mechanic operates, but from testing I concluded it's based of the percentages of enemy's total health taken additively to get a total 100%, in which case (since the damage is fixed and only affected by Provoked)  it only really works on lower level enemies  which you shouldn't be dying from in the first place.. Hence why I consider it useless. Unless they change it so that you revive after a fixed amount (for example your max health) or find a way to possibly scale it to be of use in endgame, I suggest you save the mod slots for something more useful.

Build: 3 Forma, All Maxed Mods

Corrosive Projection, Handspring, Steel Fiber, Vitality, Rage, Provoked, Intensify, Stretch, Flow, Undying Will