Talk:Mag/@comment-162.255.57.251-20180507115819/@comment-162.255.57.251-20180509114824

The results have been both better and worse than hypothesized. The duration of the disarm is significantly shorter than Nova's priming, but from a defensive point of view it does entirely incapacitate them, as opposed to 3/4 incapacitation which means you can still take an unlucky shotgun blast. In addition, Polarize is one-handed, so you can keep moving while casting instead of standing still. Plus it's always nice to get some shields.

Plus you still have access to Magnetize, so with a Duration/Range build Polarize gives you some time to consider choke points to Magnetize while the enemies are standing still for 10 seconds.

The biggest downside is that Polarize won't disarm bosses, while Molecular Prime will indeed slow them.

I would say that in the end they end up feeling comparable, just with some pros and cons on both sides that players will gravitate towards or away from depending on their playstyle. But both work well and are enjoyable.