Talk:Excalibur (Warframe)/@comment-72.182.68.46-20140913071447

Hardcore Excal player here and tbh, the nerf makes sense, I enjoy playing him even more now. But his other abilities needs a major buff such as like how about allow the use of Super Jump after a jump? Further increase Slash Dash speed and effective radius of the slash? And how about make Radial Javelin javelins surrounds and circles Excalibur so that it can reduce the range damage he takes and hurt enemies that gets too close? Mind you that I specifically typed reduce range damage not negate all damage, I don't want to make Excalibur a Rhino 2.0, or destroy Rhino players ego. Inspired by Devil May Cry 3 Virgil, each Javelin has its own health and its health cannot be increased by mods. The javelins will shatter once it takes and deals certain amount of damage, and since you cannot increase each javelins health, you must use power damage enhancing mod to maximize the damage it can deal before it shatters. The number of javelin is increased as you level up the mod, but it cannot be increased further once the mod has been maxed out. You can launch all of your remaining javelins too by pressing twice on the button you use to map Radial Javelin with, the more javelins you have left circling you, the more damage you do. I think you guys will get a better pitcure of what I'm writing about if you just watch an insanely good DMC 3 player playing as Virgil. After writing this, I finally figured out why I get reminded of Virgil once in a while everytime I play Excal.