Talk:Boltor/@comment-112.204.202.72-20130724121739/@comment-13117751-20130724153845

That would actually make a crit build awful.

You can look at it this way:

A 2.5% base chance to crit means that out of a thousand rounds shot (assuming all 1000 projectiles hit targets) a mere 25 of them will crit.

Even the addition of a maxed point strike mod (150% critical chance) brings this weapon's critical rate up to a measly 6.25% at the cost of 9 mod points.

Crit build is definitely a no.