Talk:Maiming Strike/@comment-186.35.29.162-20160131061120

Since i've seen a lot of players complaining about maiming strike not working, i will post this again so maybe it can get fixed in a patch, or at least put this in the notes



I made a test again, and YES, it IS a flat 90% which is additive to the weapon base crit chance

What was the problem?

Im used to do fast spin attacks like this: Toggle run on shift key so im always running, then just crounch and attack, as soon as the animation of the spin attack start I release both keys (default control and e). The dmg is what u would expect from a spin attack, and crit chance too (no maiming strike yet)

BUT! here is the tricky part

If u do the spin attack like this and using maiming strike, the bonus from the mod WONT APLY, why? dont even ask me.

So after a few tests I realized that if u make it SLOWLY (not releasing the keys, but instead holding them until the animation finish) THE BONUS WILL APPLY 

results:

orthos prime + maiming strike: 100 SLOWLY spin attacks = 100 critical hits

orthos prime + maiming strike: 100 FAST spin attacks = 10-12 crit hits

prisma cleavers + maiming strike: as soon as I saw the red crit didnt test it further



Sorry if I was wrong, it wasnt just me, but there u have it! hold your keys for the animation duration and maiming strike will work.