Talk:Mutalist Cernos/@comment-14.186.78.78-20161216080403/@comment-174.118.93.196-20170413125949

The problem with corrosive is that armor is not the only thing get scaled up by level, and your goal is to kill the enemy instead of just stripping his armor off. Even if you managed to strip your enemy clean with a few dozens of proc, you still need raw damage to take down his health. Considering the fact that you are trading raw damage for status, that only makes the matter worse. In short, people choose corrosive because raw damage doesn't do the job fast, but that does not make corrosive fast enough. Killing enemy with a whole magazine or loads of DoT only works in Simulacrum.

Yes, you can take down high-level stuff with corrosive proc build, but I only consider that as a last-ditch resort. First of all, why devote a weapon to that sole purpose when armor should not even exist if everyone takes Corrosive Projection? Second, even if you expect all your random teammates are mentally retarded, you'll never run short of armor-stripping abilities, you still need to target your foes but that's still much faster than waiting for those proc to kick in. And last, since viral proc halves enemy health, it grants more benefits than corrosive before the third status triggers; at the level that we fight daily, certain weapons do work better with Viral. One example, a properly modded Strun Wraith can yield a lot of one-hit-kill on sortie 3 strength enemies with the common damage buffs, while its corrosive counterpart usually needs an extra shot to finish the job.