Talk:Sapping Osprey/@comment-24.135.251.118-20160111101018/@comment-24.26.201.234-20160127181804

Any ONE of the attributes of these savage enemies would be fine but having them all in combination is phuking stupid insanity. i agree that having to use pinpoint precision is cool but in the middle of a horrid firefight with the soft-ball size bomb climbing up and down is not easy... or fair. having to take care of a neusence i the middle of battle is no new thing but when that neusence makes up 50-60% of your enemy pool its downright retarded to have created this spaming hell. having a specialized enemy who drops a particularly heinous trap is also quite interesting but to have that enemy be one of the hardest to land a hit on because its flying all over the place while youre also trying to evade damage and kill other enemies is F***ed Up, you done F***ed Up DE.