User:Brizingr5/Projects

Feel free to drop a message on my wall if you have any questions about any of these.

To-Do list top = high priority


 * "Search Engine Optimization"
 * Ask User:Yatalu where to go for help on this.


 * Update template:WeaponInfoboxU10
 * Fix the " " canceling showing the default text.
 * Throw more code into the /row template to remove clutter from the code on the infobox page
 * Fix the documentation table
 * Split the infobox into sections
 * Normal attack
 * Secondary/Charge attack
 * Alternate Attacks
 * Utility Stats


 * Make a template for collapsible .js
 * Functionality:
 * Expand on .mouseover
 * Collapse on .mouseleave
 * Freeze on .click
 * Both height and width changes
 * Allow for nested collapsibility
 * Use .onload event to collapse and read inline attributes for later use.


 * Look into the Back to Top button


 * Working on template:Edit
 * fix error with it butting heads with
 * find a way to use anchors to edit specific sections of the page


 * Look into chat features


 * Re-organize my User: pages.


 * Look into updating accuracy stats with something a little more accurate (lolpuns)
 * Split accuracy stat into two separate stats: bullet spread and recoil
 * Require additional information on accuracy formulas.
 * Update the template:WeaponInfoboxU9.6 with stats regarding those two changes


 * Create an embedded damage calculator into the wiki
 * Use javascript and infobox template pages.

WIP's (pages with work being done) top = high priority
 * Damage page to no longer reflect any math
 * General overview of damage. Actually math will be on the Damage 2.0 Page


 * Weapon Infobox U11.#
 * Throw more background code into the /row template
 * Units
 * hyperlinks
 * standardize the conditional/collapsible fields
 * figure out what happens to make the default outputs disappear
 * Add the fancy star graph thingies
 * .js!

, (User:Brizingr5/Testpage3)
 * Overhauling the formatting of the Warframe Abilities tab.
 * ((User_blog:Brizingr5/Ability_U10.3_template, Ideas with ChickenBar)


 * put Damage, AoE radius, mod-point cost, etc. into the header in a more structured format done
 * Tab each ability section with a specific separate "General Information" and "Tips and Tricks" sections done
 * Reformat the aesthetics of the page to create more room for the stats
 * Give a better color scheme and such
 * Compared to LoL wiki

(Thread:214131)
 * Look into Maneuvers Page
 * Tab the page
 * Get section of the page to line up better with what the Weapon Infoboxes will be linking to
 * Jump/Slam damage

Completed top = most recent (press expand over there to see list --->)


 * Damage 2.0 Done
 * Patch new infobox
 * Damage types to subpages Done
 * Damage 1.0/DAMAGE TYPE Done
 * Damage 2.0/DAMAGE TYPE Done
 * template:Damage1.0 vs template:Damage2.0 Done
 * ambox Done
 * Template:Event Done


 * Spruce up the template:WeaponInfoboxU9.6 in response to the polls in User blog:Brizingr5/Weapon Infobox U9.6(User_blog:Brizingr5/Weapon_Infobox_U10)
 * Remove conditional collapsing from crits. done
 * A few more links for fields done
 * Implement mouse-over collapsing. done
 * Add a glow on .mousedown done
 * Template each row. done
 * Add "Finisher Damage" field. done
 * Add "Noise Level" field. done
 * Split jump/slam damage fields. done


 * Review the Armor and Steel Fiber page
 * Effective HP


 * Fix whatever happened to the mile long Ogris page
 * Synergizing with frames
 * Clean up Characteristics
 * Ended up tabbing the page.


 * Double check the Research pages tables to fix formatting.
 * Bio lab needs updated Stats.
 * Chem lab has an extra row and needs spacers.
 * Energy Lab needs to be re-organized again.
 * I'm almost not tempted to put this into the completed section it was so damn simple...


 * Look into reformatting the Research page.
 * Tab the page for the 3 factions.
 * Figured out a way to put all research into one table.
 * That damn energy research table is still way too long, but oh well.


 * Make changes to the appropriate pages regarding Infobox fields (crit, slide, jump)
 * What mods effect their damage
 * Normal Attack Rate, Charge Speed, Jump Damage, Slide Damage
 * Crit Mechanics


 * Reformat the Damage formulas sections of the Damage and the Elemental Damage pages.
 * Include links to documentation about damage calculation research.
 * User_blog:Mad5cout/Warframe_Damage_Calculation_Research
 * Tabbing the page


 * Collapse sections of the Weapon Infobox dependent on stat value
 * Hide crit stats if crit chance is bellow 10%
 * User_blog:Brizingr5/Weapon_Infobox_U9.6


 * Created new formatting Enemy Vulnerabilities page
 * Created new table formatting
 * Tabbed the page using tabber (to piss off User:Tnargraef)
 * Which didn't actually work out so well, so I just tabbed the page normally.


 * updated faction pages (Corpus, Grineer, and Infested)
 * tabbed the page
 * changed enemy and boss layout
 * thanks to:
 * huge amount of feedback from User:Mad5cout
 * huge amount of direction and assistance from User:Tnargraef


 * created the new Weapon Infobox template
 * added fields for melee weapons
 * added more general info (atk's/sec, m/s, etc.)
 * added collapsible fields with User:Tnargraef's direction
 * updated all melee weapons with accurate stats and slide/jump stats


 * created the Enemy Damage Type Multipliers and Enemy Body Parts pages, including the tables


 * Added the Armor section and the formulas describing how it scales


 * created majority of the damage type pages
 * Added the raw pages and descriptive text
 * Others added the weapon lists


 * Re-did ~75% of the Damage page
 * Corrected the damage formula to reflect armor rather than enemy resistances
 * Corrected the "damage types" list.
 * Corrected the explanations of elemental damage
 * Noted how spell damage generally targets the torso of the enemy
 * A ton of other stuff I can't even remember.

Canceled top = most recent (press expand over there to see list --->) (Template:UserBuildsU10.7, User:Brizingr5/Testpage2) Project already underway by OrokinTech
 * Work on the template:MyMods for the User Builds pages.
 * Get in working order.

Could never get a solution working that actually fit the needs of the project. (User_blog:Brizingr5/Mod_List_Tables)
 * Look into reformatting the Mods page.
 * Save a bit of vertical space with those tables.
 * Templating the table to make adding new mods easier done
 * Add manual override to inputting rank values done
 * Make rank stats a mouse-over to expand done
 * Mouse enter to expand done
 * Mouse click to toggle mouse leave done
 * Mouse leave to collapse done
 * Add different shades to different cells to break it up a bit more and easier on the eyes.
 * Add conclave rating.

Already completed I guess ((Thread:213431)
 * New template:WeaponNav
 * Remove duplicate links
 * Properly distribute the Research (special) weapons.

Already taken care of (Thread:205897, User:Mad5cout/Warframe_Abilities_Damage_Types)
 * "Forcefield Damage Type Fiasco"...
 * Make sure Forcefield Damage page gets fixed to be accurate
 * Make sure Soul Punch and Pull have the correct damage types (whatever they may be)