Talk:Fatal Attraction/@comment-177.99.77.156-20131004201015/@comment-10743657-20131005132424

"testing this on a defence missions would probably be a very bad idea. This is because it always spawns a pre-determined amount of enemies every time (at least from what I can tell).  A better way to test this would be something like survival (and ideally in every missions type)." OP's experience suggests otherwise, or it's just another example of poor testing :s.

Survival has a max mob cap, as well as Mobile Defense based on the number of players though. You could theoretically hit that mob cap each type depending on the spawn points.