Talk:Heavy Caliber/@comment-50.82.255.254-20150225075241

As said explosive weapons such as penta/ogris/opticor, cloud weapons like torid/ignis/embolist are not really affected accuracy wise, but say a beam weapon like synapse/amprex and guns are affected enough to be considered not worth it. I say this for one reason and one reason only "headshots" if you can do this, higher tier missions will be more sutible.. of course you can hang around lower and midtier ranges with your bullet hell firing styles,  and drop mobs fast. This is not very viable in in higher tiers cause you want to go for the more damaging headshots if you can most of the time. heavy cal just makes this a tad more difficult.. and yes you can say dont rank it up to high but than the damge is just not worth even putting on when i can just simply add another elemental mod to make the difference for that faction or say a bane or expel mod. Body shot damage will eventually fall off as well as straight damage, elemental will still give benefits to help you continue doing damage over heavey calibar. For those who say get close to aim better.. im not a rhino fan I actually want to benefit my team in late game.. and getting close without any knock dwon resist power is pretty fatal.. unless your trinity or limbo then go ahead. For those who like small synapasis of what I just said " no huvy cal, aim for hed! do mawr dam dam, mawr elemints for dam dam toooo"