Talk:Lecta/@comment-10719468-20131121141935

If you're using sundering strike on this weapon you are using it wrong. This weapon is 100% electric damage, which means that it gets damage boosts from fusing it with an other element and getting a new elemental damage type and since the weapon itself is a physical melee type weapon, it also gets a boost from slash damage.

Sundering strike gives you puncture damage, which doesn't stack with the weapon at all. This is what I have so far from leveling it up, I plan on putting FURY and STRETCH mods on there to make it faster and increase the long range it has already

.

The last slot is a bit of an enigma though, since lightning is basically the base damage, when you combine it with another element it gives the lightning double damage basically and becomes the weapon's new base damage type. If they make a toxic damage melee mod however, that + cold damage might end up doubling the double the damage. Basically if I were to stick cold damage on there right now, the damage splits in half, becomes blast + electric damage for example, and I will end up having like 125 blast and 200 electric damage insted of the 300 something radiation damage I have right now.

I've seen on my acrid, if you take a look at the comment/build I posted on the acrid page, since acrid is toxic, putting all three elements on it ends up giving it 150ish radiation + 160ish viral damage,which means that if I were to get a toxic mod card for melee, I'd get rid of STRETCH in order to add cold + toxic to get the viral element, and try to confirm if I end up getting something like 347.2 radiation like I have up there, and 300ish viral damage or something along those lines by adding the new element.