Talk:Rescue 1.0/@comment-188.29.165.11-20130904030652

it seems that the hostage cannot traverse through some areas in levels, meaning they cannot reach the end of the level and the player must leave them behind. i have not tested this at all, but i just experienced it in a level and wondered if anyone else had also noticed it. i was playing naga, sedna (a grineer rescue mission) and came across an area in which the only way to proceed was by ducking under some pipes, there was no other way around. the rescue target refused to move after i went under and does not appear to be able to duck under obstacles at all, despite occasionally ducking behind cover. they just stood there while a group of grineer showed up and started shooting at them. i had to kill all nearby enemies and run to the exit as fast as i could hoping more wouldn't show up and kill them.

rescue missions are already the most annoying of any mission type (in any game that uses them ever) so i try to avoid them and don't really feel inclined to test this bug properly. hopefully someone else can confirm this bug or prove it was a one-off.