Talk:Ember/@comment-2601:203:4000:CAAD:4D9E:B3DF:942C:21AB-20180213051430/@comment-2601:203:4000:CAAD:7DDC:84F1:829D:29D9-20180223040615

eh i've had no problem maintaining WoF in sorties and still killing them efficiently thanks to flash accelerant and my weapons. As for WoF alone not being enough to make ember worth it, I agree, because that was kind of the whole point of this change, to make it so that you're not just running around with ur 4 on and expecting stuff to get killed. I'm not gonna pretend like the range doesn't bother me, because it does, but to me the difference is barely noticeable as I only used her on longer Mot runs anyways. I still have a 15m range at max charge, and considering u can only target 5 enemies anyways with it, its not *too* bad. I actually expressed the same sentiment to my clan that you suggested regarding having WoF have damage falloff, I think that would've been the smarter solution as well. Still gonna keep using her even more now for high lvls though since I get essentially a free damage boost now :D