Talk:Damage 2.0/@comment-118.210.86.217-20131122032346/@comment-118.210.86.217-20131122135013

Just saw the change here on the wiki. So yeah, heat and corrosive are definitely a must have.

Magnetic seems alright as -25% to flesh seems not that bad as it gives a huge boost on damage to both shield and robotic (Corpus type).

Just use the types mentioned above and a bit of variation on your primary and secondary weapon mods and you have an all around killer.