Talk:Gauss/@comment-87.76.14.17-20190910102003/@comment-26203093-20190910110630

Kind of. I don't really get how it works, but it seems like thermal sunder's damage scales with both range and power - or redline boosts it somehow, since I've seen numbers that were higher than they should've been with certain builds. I think range/power and ignoring duration (despite how well he scales with it) for burst might work because of it. Or have all of them since 3 does damage over time, too. I've got to say power strength feels pretty useless without range.