Talk:Damage Calculator/@comment-15871805-20130901025718

I did more testing with damage order and came up with the exact same results as before. Even when adding armor into the equation my fire mod still always took priority over my Lanka's serrated blade damage. I swapped the placement of my Serration and Hellfire and it had not effect (thank goodness).

It seems that there is a certain order for damage on both shields and health. I ran through a Corpus mission with Hellfire (90%) and Stormbringer (75%) and found that every Crewman took fire damage and every MOA took electricity damage. This tells us that TypeMP does not have anything to do with it (at least with health), MOD % has nothing to do with it(at least with health), and that health and shields have different damage orders.

I will conduct a test with every combination of element damage against armored health, unprotected health, and shields.