Heliocor

The Heliocor is a Cephalon-designed hammer obtainable from Cephalon Simaris. The immense power of the Helicor not only lies in it's high damage per swing, but it's ability to aid the user in identifying slain enemies into their Codex. It does however suffer little in the ways of status and has a reduced |swing speed.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Highest base damage of all melee weapons, tied with War.
 * Highest damage of all melee weapons – effective against shields.
 * Stance slot has  polarity, matches Crushing Ruin stance.
 * High critical chance.
 * Second highest critical chance for hammers, behind Fragor Prime.

Disadvantages:
 * Very slow attack speed.
 * Very low status chance.

Tips

 * Due to its slow attack speed, it is recommended to take advantage of its high critical hit chance and use Berserker to compensate.

Trivia

 * It is the first melee weapon that can be obtained from any Syndicate.
 * Functionally, the Heliocor is the first Cephalon-designed weapon built primarily for combat in mind, as previous Cephalon weapons are essentially repurposed research devices. This is also the first weapon that fulfills a utility function outside of damage-dealing during gameplay.
 * The weapon appears to be a repurposed Simulor with the weapon's original function to aid in scientific study still intact, unlike the Simulor. It is however clearly designed to cause harm as scans only occur on a killing blow, making it's scientific use questionable.