Talk:Flux Overdrive/@comment-70.171.39.112-20161224034055/@comment-7645613-20161227025156

Continuous weapons don't deal continuous damage, in reality, but damage per ammo used. most continuous weapons will deal damage more than once per second, so the UI does some calculating and shows the approximate status per second, 100% status means you will proc at least one status proc in a second of firing the weapon and hitting the enemy continuously, but you won't get a status proc every single damage tick. This is why increasing the fire rate increase the status on these weapons, because you increase the amount of times the weapon deals damage per second, giving you a higher chance to proc one status effect in that second.

Damage is a little different, and multishot does not boost status for some reason, so idk how that quite works yet.