Talk:Intrinsics/@comment-106.121.165.168-20200107052440

To all those that were farming for the instinct points ,here's the most "effective" way ,open to criticism ,so yeah, here's how I did it, soloed all earth and saturn, got a 6,6,6,6 and realise veil need a 7...

1) kill every enemy on sight, each intercepter and gun battery gives some exp

2) If the railjack crew is capable of self defence, don't intercept the Rams ,let them hit the railjack, as, 1 ram, is one target, aka around 600 or something exp earned, the Ram has grineers, which contribute exp with level scaling ,so it is better to kill the boarding party than the ram if the crew wants exp (intercept ram if you guys wants some uncommon and rare resources) ,the boarding party will also starts fire and electricity fires, which also provides some exp, if you can fix them

3) As away crew, kill all grineer in the hanger/missile base/turbine/base/gallion ,same rule as 2) applies

4) When mission is completed and there's still some holes ,fire or electricity faults ,fix those before returning to dry dock (or waste some of the resources in forge ,forging give exp too )

that's all for now.

P.S. some fun stuff

1) stick close to the wracks/ asteroid ,some grineer pilots are drunk flying and will crash into these

2)if under heavy fire ,and the ship has multiple faults -small breaches, big breach ,fire ,electricity fire, and the captain has insufficient "repair paste" (30) for the big breach, just fix any other problems, and should the ship take any hits from the grineer ships, the mission failure timer will reset

3)Bug for solo captain, some time the shipkiller will target friendly grineer units, stripping around 1/4 of the crewship's HP, which will save the captain a lot of ammo and time