Talk:Thunderbolt/@comment-82.128.191.64-20130914003958/@comment-872333-20130922182545

I tested this, hoping that every time an arrow hit a surface it would have another chance to explode (which would make this mod fantastic), and got very mixed results. Usually it would only explode on the first target hit, but occasionally it would explode after carrying a corpse to a wall. I think once I saw it double-proc (on-hit and on-wall), though that was probably from multishot. I'd think this means that it checks again every time it hits a surface, but it does not seem to be increasing the overall chances of a proc. So, yeah... weird.