Talk:Damage/Viral Damage/@comment-209.6.233.169-20160608194557

Something is amiss here.

In matches where I use a high burst, slow firing weapon, such as a Lex Prime, with viral damage and ~50% proc chance, I notice the following:

Targets that are not normally killed in one shot, get killed in one shot if the viral proc is applied. According to the currently described mechanics, the viral proc is applied AFTER the shot, which means that current and max health are halved AFTER the damage is done. That should not result in the target dying when the viral proc is applied. If the target has 5000/5000 hp, and I deal 3000 damage per shot, then the expected outcome when the viral proc is applied is that the target is left with 2000/5000 hp, and then the proc reduces it to 1000/2500 hp. This is not the case. The target dies, which seems like the proc is applied first, reducing the target's hp to 2500/2500, and then dealing 3000 damage, which kills the target.

Can some Tenno please clarify this?

Thanks.