Talk:Rising Tide/@comment-2A02:C7F:7A80:E700:2914:3291:F323:8D05-20200104115406

Look there is a time sink for a simple reason:

This game is multiplayer.

The goals of all content in this game include ideas about how to get players to play together, to run content with new players, to help build a community.

The twelve hour waits are to incentivise players not just to log in once, dump resources into railjack, then log off again. It's designed to increase the chances of players doing other things during the wait periods. This is supported by a lot of research!

I know waiting sucks, but trust me - a dead game because you wouldn't tolerate DE's measures for keeping it alive sucks more.