Talk:Damage 1.0/@comment-76.185.7.53-20130716181238/@comment-11753608-20130716184948

The short answer is no this is not correct. The damage gets rounded at several different places and in different directions depending on where. Armor is also applied at different points depending on whether you are doing the base damage calculation or the mods. In honesty, the calculation is so long that I have a hard time thinking about it without doing it in chunks. The real calculation might take up half a page here. You do bring up a good point for those of us editing all these pages, however - currently there is no place on the wiki that simply states the full damage calculation at once. It is all broken up by damage type. If I get bored later, I will attempt to write it out and put it in the post above.