Talk:Critical Hit/@comment-49.149.67.64-20160228083715/@comment-25465794-20160505234835

Finished doing testing for that recently using Blood Rush and Arcane Avenger, with some Maiming Strike for data extra values.

Crit multiplier + (Crit multiplier -1 ) * x

So, its a linear increase for each 100% extra crit chance.

Where x is (crit chance / 100) rounded down. So for the melee with a 3.0x base crit dmg mult with Organ Shatter you get this.

0-100 crit chance, 5.7x mult for high, non-crit of 1.0x

101-200 crit chance, 10.4x mult  for high, low crit of 5.7x

201-300 crit chance, 15.1x mult  for high, low crit of 10.4x

301-400 crit chance, 19.8x mult  for high, low crit of 15.1x

401-500 crit chance, 24.5x mult  for high, low crit of 19.8x