Talk:Killing Blow/@comment-68.13.172.188-20151031042756/@comment-101.100.143.37-20160314143801

Are you calculating the damage increase whilst channeling? Because the base multiplier is 150% when channeling, adding Killing Blow increases it to 210%, so that calculation for a weapon with base damage of 100 and 3 elemental mods would be...

1.5*(100+90+90+60)=510 damage

Swapping the 60% elemental mod changes the damage to 2.1*(100+90+90)=588 (Which is worth being a 15% damage increase)

Swapping for the 90% elemental mod adds to 2.1*(100+90+60)=525 (Which is now a 3% damage increase)

Now for 2 elemental builds being 1.5*280=420 damage vs 2.1*190=399 1 elemental + killing blow. (-5% damage)

People seem to forget that sure its 60% increase to total damage but you have to include the base 50% increase if you were going to be channeling anyway therefore its not a 60% damage increase its only a 40% total damage increase. Seeing as you should be calculating (channeling without vs channeling with killing blow)...