Talk:Inaros/@comment-28077952-20160406050947/@comment-178.204.231.6-20160406112813

pocket sand is a worser radial blind

2nd skill is garbage, bless is better

darude sandstorm is bad for the same reason tornado is bad. the CC'd targets fly everywhere, reducing ur accuracy and therefore DPS. thats bad.

4th skill's armor bonus is nice, but the lingering CC is garbage. it transmits to enemies super slow, and the healing is inconsistent and becomes shat when enemies develop armor; ok if u hav 4cp tho.

sand minions are absurdly garbage

his passive is ok and the reason why this frame is ok for solo players.

logical common Inaros mentality: 1) git armor from 4 sk 2) pocket sand to ceramic dagger CL finisher 3) repeat a) release scarab swarm when necessary/enemies' damage output becomes uncomfortable to deal with

reasons why its good: 1) CL is instakill. 2) u get ur HP back lol 3) u get more HP back lol 3) cone-based CC is ok 4) you get invincibility frames during the entire duration of the finisher 4b) u get i-frames during the use of 2nd ability exc. the end of animation 5) inaros can soak up bullets

reasons its bad: 1) ur using a melee weapon 2) if ur constantly using finishers, the I-frames you get on them are wasted on Inaros, since many other frames can do about the same thing 3) ur an inaros. ur cc isn't all tha great 4) tediously repetitive gameplay 5) u cant use pocket sand on nullfiers and enemies in bubble unless u either shoot the shield till it depletes or peel it with ur melee weapon. 6) ur an inaros. ur teammates should hate u for not being a team guy.

my suggestion on build: max survivability, max range, some duration and efficiency. rage is a must, but dun take damage unless u rly have to. u'll grow a tumor.