Talk:Tactical Alert/@comment-121.146.10.137-20150303055559/@comment-71.254.119.198-20150304052539

You forgot Hydroid's undertow ability, whch is easily the best one for this type of mission. Have hydroid activate undertow while loki uses radial disarm, then place a decoy on the hydroid. Every enemy on the map will rush the decoy and get trapped by undertow. Trapped enemies can't contest points, but since they're not technically dead, the game can't spawn new enemies. Then you just have to capture the points at your leisure and release and kill the enemies once you've reached 100%. As long as your hydroid is specced for efficiency and capacity you should have far more than enough energy to last the whole wave. A nova is also very useful as she'll make the killing phase go much faster.