Talk:Sancti Magistar/@comment-119.246.186.172-20170108132750

Just got this weapon, tried to do some experiments for my own interest:

Tester: Inaros with Vitality (4620 HP), with only  Sancti Magistar, all other weapons/ companions unequipped

Testing Environment: Simulacrum

Testing Object: Kuva Dargyn (seems to be bugged in Simulacrum, always stucked in the floor making it more convenient to test)


 * All tests below are done after Inaros finished casting his 4th ability to reduce his HP to 1720.

Test 1: unmodded against Kuva Dargyn (lv. 140)

Crit: 77 damage, 39HP recovered

Non-crit: 39 damage, 10HP recovered

Test 2: modded with organ shatter (+90% crit damage, resulting in a 3.8x crit multiplier), same enemy

Crit: 147 damage, 74HP recovered

Non-crit: 39 damage, 10HP recovered

Test 3: unmodded, unalerted strike (yellow numbers), same enemy

Crit: 348 damage, 174HP recovered

Non-crit: 309 damage, 77HP recovered

Test 4: unmodded, 1.5x combo multiplier, same enemy

Crit: 116 damage, 58HP recovered

Non-crit: 58 damage, 15HP recovered

Test 5: modded with pressure point (+120% damage), same enemy

Crit: 170 damage, 85HP recovered

Non-crit: 85 damage, 21HP recovered

Test 6: modded with north wind (+90% cold damage), same enemy

Crit: 143 damage, 72HP recovered

Non-crit: 72 damage, 18HP recovered

Test 7: fully-modded without forma against butcher (lv. 1)

Crit: 12029 damage, 200HP recovered

<p style="font-weight:normal;">Non-crit: 6015 damage, 200HP recovered

<p style="font-weight:normal;">''*test 7 is repeatted with different warframes and butchers of lv. 100, it still heals 200 only.''

<p style="font-weight:normal;">'''Summary: 25% of damage dealt is reflected to HP with a cap of 200, mods could only affect the healing effect by increasing the damage dealt. Yet, it is also observed that the 200HP cap is not applied on defense objectives, allies etc. More testing required.'''

*Remarks:  Critical attacks seem to have additional 2.0x bonus which is also not affacted by mods. This characteristic is not mentioned by in-game description and is not observed from other weapons with similar healing mechanics. I may assume it to be some kind of error for now.

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