Talk:Creeping Bullseye/@comment-5.102.254.236-20150925084002

I really like the idea of this mod, but I don't get why they're so stringent with crit chance here. If I was DE I'd leave the slow-down as is, and triple the crit chance here to 144% at max rank, in line with mod like point strike. Since secondaries have lower base crit stats than primaries, it would still be far less effective than primary crit-builds, but it would be good and fun and usable.