War

War is a heavy sword used by Shadow Stalker, given to him by the Sentient Hunhow during the events of the Second Dream Quest.

Acquisition

 * The War's blueprint can be found as a random drop after defeating the Shadow Stalker.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Highest base damage of all melee weapons.
 * Highest damage of all melee weapons – effective against shields.
 * Comes with a polarity.
 * High status chance.
 * High critical chance.
 * Especially handy as it allows War to be effectively modded with Berserke.
 * Stance slot has polarity, matches Cleaving Whirlwind and Tempo Royale stances.

Disadvantages:
 * Low and  damage – less effective against armor and health.
 * Lower than average attack speed.

Trivia

 * Despite its immense size, especially with its channeling effects active, this weapon's reach is no larger than that of the Galatine.
 * In the Second Dream quest, War was not only the sword of the Stalker used, but also housed the consciousness of the Sentient Hunhow. The War would be shattered in two during the climax of the quest, creating the Broken War longsword, which is simply the broken off piece repurposed as a weapon.
 * This weapon, along with the Broken-War is the first Sentient weapon available to players.
 * The pommel of this weapon is similar in shape and design to the Hunhow Sentinel Mask.
 * The energy will fade out after a few seconds when not in use.
 * The War requires the Broken-War to build, yet the latter requires the War to build in return. This makes the War and the Broken-War the first examples of weapons with recursive build requirements.
 * This also makes it impossible to own both weapons simultaneously since you must sacrifice one to build the other. Currently, this can only be circumvented by purchasing the Hunhow's Gift bundle in the Market.