Talk:Synapse/@comment-78.0.251.64-20140126142451/@comment-50.113.40.245-20140201083203

The damage is the same, however, the status chance is literally five or more times lower than it was before, due to the number of times it can proc per second. It''s also horribly painful to use now, because it's often difficult to tell exactly how long it's taking to kill things, even with the ten checks per second update... it's just ridiculously clunky now.