Talk:Mag (Warframe)/@comment-70.241.27.128-20130712035610/@comment-12.11.149.5-20130716153430

^ Doesn't work like that. For 4*25%=100% armour would be X*100/(100+100). E.g.

Grineer lvl 1 has 200 armour. So with 4*25 corrosive projection that would be 200/2=100 armour. Damage done for 100 armour = 100/(100 + 100) = 50%, damage for 200 armour = 100/(100 + 200) = 33%. Hence a crush doing 1000 damage would do 500 damage not 333, so 167 more damage. For a higher lvl with 400 armour damage would be 333 not 200.