Talk:Kohm/@comment-71.68.5.54-20141219185726

Tainted Shell, and Fatal Acceleration aren't even useful on Kohm. DE needs to reevaluate or remove the useless mods in the current pool.

For a rank 2 or below weapon Kohm is great now. The expensive materials (especially the Oxium) however, limit any low rank player from getting it anytime soon. Also the fact that it requires at least 1 forma, and 2-3 if you lack the dual status mods.

Other than that, Kohm is *amazing* for use in 90% of the clusterfuck of a map DE calls its tilesets. It easily destroys Grineer, and corpus <level 75 (mine has 3 forma, I removed the D polarity and added two V). I'd recommend anyone with a catalyst to spare looking for a fun, decently powerful shotgun-type weapon to check Kohm out now. If you're not interested in spending a catalyst though then just use it for Mastery or skip it because of its high resource cost, it's pretty terrible without supercharging.

Also, it's not that great in the void    (defense/survival)  due to its more open spaces and lackluster ammo economy (defense/survival)