Talk:Power Efficiency/@comment-10743657-20130902031356/@comment-10743657-20130902045213

Ok, prelimary results show that helmet mechanics are the same as before, i.e. they increase/decrease energy value instead of linearly increasing/decreasing ability cost like Streamline does now. I'm still trying to figure out the order of operations and rounding; it's going a bit slow cause I'm sleepy. I may do this tomorrow.