Dual Ichor

"The fast and brutal DUAL ICHOR axes will quickly tear through enemies with a high probability of inflicting critical damage."

- In-game description

The Dual Ichor is a pair of twin Infested short axes resembling a bony or chitinous material, wielded in each hand. It is only available through Bio Lab Research in the Dojo. It may be intended as a dual version of Mire.

Characteristics
Advantages:
 * Highest base damage of all dual melee (excluding Fang Prime which technically does more in one swing).
 * Deals Poison Damage, ignoring armor.
 * High critical chance.
 * High critical damage (normal attack).
 * One polarity.
 * Charge attack does triple damage to light Infested.
 * Can hit multiple targets.

Disadvantages:
 * Requires a Forma to craft.
 * Short range.
 * Requires Mastery Level 6 to craft.
 * Charge attack can be unwieldy to use repeatedly
 * Poison damage of normal attacks doesn't deal triple damage to light infested.

Acquisition
Torid is required before researching this weapon. Upon research the blueprint can be replicated for  50,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * Despite being classified as axes, the Dual Ichor weapon models could be mistaken for a pair of short swords.
 * In modern terms, ichor may refer to bile, the green or yellow fluid found in intestines. In more antiquated terms, it is any discharge from a wound or ulcer with a offending stench.
 * The Dual Ichor is made from Infested tissue or biomass, and most likely gets it's name from this.
 * H.P. Lovecraft often used ichor to describe his other-worldly creatures.
 * In Greek mythology, the Ichor was the blood of the gods.
 * The bulb-like structures on the handle of the Dual Ichors beat like a heart, suggesting they are made of living Infested tissue.
 * The Dual Ichor are the second melee Clan Tech weapons released, made available in Update 10.