Talk:Damage 2.0/@comment-94.21.123.193-20131123023224/@comment-89.123.17.223-20131124090636

Alternate version: all Grineer are flesh, but some are also armored, counting as both therefor adding both bonuses together when targeting their HP (because that's the armored part - as armor to the best of my knowladge doesn't affect shields, only HP. Also note that shields most likely don't count as 'flesh' hence why flesh is called what it is instead of just using the term 'Grineer'). In this version, Blast dmg would add up to +50%dmg bonus against armored Grineer, as far as their health is concerned. At the same time the shild of a armored Grineer, would only take normal dmg from Blast type dmg

In short (note: this is based on reading and personal speculation; I may not be 100% correct) as far as Grineer and Blast dmg go:

Grineer = Shield ;  Flesh + Armor

Blast dmg vs Shield = 100% (base dmg)

Blast dmg vs. Flesh = 125% (or +25% or 1.25x); Blast dmg vs. Armor = 125%

Blast dmg vs armored Grineer = 150% (note that in practice this also gets partially mitigated by enemy's armor but that's irrelevant for this table)

Same thing should go for any faction. For example Infested Leapers are now armored (yellow health bar) hence they would take +25% (or 125% - you get it by now, right?) dmg from Blast type, +75% from Corrosive dmg, +25% from Gas dmg, +0% from Magnetic/Radiation/Viral

IMPORTANT: The numbers here are probably correct IF the table provided above is correct; and that's by no means a sure thing as for example Radiation dmg is noted on this page to do no extra dmg vs. Infested, but on it's own page it's stated it probably does bonus dmg against them. Until we have more testing/datamining/DEposts, this is all just my best guesses with the data I have.

Update: I've red somewhere on this wiki that Grineer Troopers don't take extra dmg from Puncture, but from Impact (or Slash?)... if this is true, the same might apply for elemental type damages, meaning that not every unit that should be weak against something, actually is. Would explain why Leapers don't seem to mind Slash/Heat/Radiation all that much. Can anyone else shead more light on this in a reply?