Talk:Glaive/@comment-50.128.150.142-20130502182040/@comment-173.62.48.24-20130504070737

For the charge ups I've been just dodging in and out of cover. I'll stand behind something, start the charge, then step out to throw it. If there are enough mobs out that I need to be dodging around anyway, then it's usually a lock that I'll hit something on the blind fire or at least be able to line up a kill or two on the return trip if I move to the right spot.

In situations where standing and aiming isn't easy I've also found that corner and ceiling bounces can be a good way to score kills. I've even found this method extremely effective vs infested on grineer stations. Just lead a large group to a vent, jump in and ceiling bounce over and over. About a third of your shots will hit feet and bounce back to the floor. Sometimes a mob will charge over the mob being attacked and get swiped on the return swing. Using this method I've managed pentakills on Grineer Grinders.

This isn't just an ammoless ranged weapon. I also like to think of it as the Paris that doesn't take up a primary weapon slot. So I can use my primary for a Latron or Burston for ranged dominance, secondary Afuris or Twin Vipers for close quarters and have the buzz saw around to pick up the spare.