Talk:Damage 2.0/Viral Damage/@comment-24731414-20140324220751/@comment-24613667-20140327181030

From my understanding, this is how it works:

A target has 1,000 max health and is fully healed for that 1,000 health. If Viral procs, it reduces the max health of the target by half (in this case, 500 hp) for the duration of the proc. Since the target's current health is full (1,000), it will take 500 damage because that is the difference between the "old" and "new" max health. When the Viral proc expires, the target's max health will return to 1,000, but the 500 damage dealt to current health will not be healed, leaving the target with 500/1,000 health.

Now, if the target's current health is already below half of it's max health (so 499 health or less) then the max health will still be reduced to half (500), but the current health will not take the bonus damage (other than the damage dealt by the weapon) because it is below the "new" max health.

I think that's how it works, but I may be wrong about the below 50% part (cuz the example on the page says 500 hp will be reduced to 250). :\ Basically, it's made to shred through enemies who have large amounts of health.