Talk:Shattering Impact/@comment-94.139.15.155-20180504101634/@comment-31477068-20190219225553

A lone tenno said:

''That mod vs Teralyst.. About 34 hits and all Eidolon Sentients have no armor, resulting in ~4x damage against Teralyst, 5x damage against Grantulsyt and 6x damage against Hydrolyst''

Me:

While taking all of the armor will indeed remove some of the eidolon's damage mitigation, it is far more beneficial to leave a small portion of the armor intact and stick with radiation damage. Electric gets a 50% damage bonus to robotic health (which is all that's left whe the armor is gone). However, radiation gets a 25% damage bonus to robotic health and a 75% damage bonus to alloy armor. All of the eidolons have 200 base alloy armor but I'll use the hydrolyst as an example since it is the highest level. If I were to strike the hydrolyst 31 times, it would be left with 14 base armor. Even with level scaling, it would then only have 102 total armor. Per the formula found in the damage portion of the wiki, you would gain a 201.63% damage bonus. Below is full calculation:

((1 + 0.25) * (1 + 0.75)) / (1 + (102 * ((1 - 0.75) / 300))) = 2.0163 or 201.63%