Talk:Ember/@comment-2A02:8108:1840:3608:4543:7633:C1A9:C4C-20191005143615/@comment-25254386-20191006221414

Well first, you didn't say "Fleeting + Streamline offsets the duration loss of Fleeting and achieves the max energy cost and drain reduction for abilities", you said "if you go over-max efficiency, it does something weird and 'substitutes' into the duration factor of the drain over time" which still makes little to no sense even after reading it multiple times now. Yes, 0.75s-1 is WoF's min drain, but why? Yes, each ability with a drain over time has a different "minimum" drain value, but why? Just telling them 0.75 is the min isn't helping. Clearly they already see that because no matter how much duration they add it won't go down more. They know 0.75 is some sort of limit, they're asking why it is.

And second, no, knowing the specifics behind a mechanic doesn't change the results, it changes how one understands why the results are the way they are. You're not being effective, that's my point. All you did was reiterate what OP was already seeing and add some confusing sentence to vaguely explain why.

And yes it does matter if efficiency goes above 190%. If efficiency truly were capped at 175% then you couldn't get to the 25% cost cap with Fleeting and Streamline alone. Would you like to know why? There's a helpful formula for calculating the drain cost of a channeled ability that shows you quite clearly. Or is knowing 50% is the new limit for the two sufficient?

No, "the max efficiency is 175% because the lowest cost/drain can be reduced to is 25% of base, effectively meaning you cannot gain more power-efficiency past 175% as the reduction does not go below 25% of base cost" is not what you meant, because if you had meant that then you would have written that.

And this is not a "new change" to the game. This mechanic has been around longer than even I remember. Also, you're contradicting yourself. Do you want proper explanations from DE, or are seeing the results enough? Because at first you're trying to defend your first post by saying it's not necessary to explain how things exactly work. Yet, "I think DE should in always explain exactly how a new change to the game works", you seem to want DE to do just that. Or maybe you only want DE to do so, and you don't need to be held to the same expectations, in which case it's actually hypocritical. Idk what you're trying to prove anymore.