Talk:Opticor Vandal/@comment-34733210-20190310224955

Stupid ass page didn't save my comment explaining how this is better than regular Opticor... here is the short version:

Depending on your build Opticor Vandal racks up as much a three times the sustained DPS of the regular version. For my builds it comes at a lost of one third of the damage per shot.

Charge rate is a crippling value for Opticor, you have to use the best three FR mods to get a comparable value, the sustained values, the previous appreciation about sustained dps assumed a Vile Acc. mod on the regular mod and no FR mod on Vandal, adding a FR to the Vandal version further amplifies the difference (think about a FR riven).

Vandal is 20% better for Hunter unitions, which is huge on it self, but then you remember that Opticor is an AoE weapon with innate PunchTrough, that is a lot of extra damage not accounted for.

Just like hunter munitions, any arcane with a critical hit condition performs better on the vandal version.

At the very least this is a sidegrade, but for me it is a huge buff.