Damage/Radiation Damage

Rotation Damage is a damage type introduced in Update 11. It is formed on weapons that have both Fire Damage and Electric Damage mods equipped. This elemental damage causes confusion to victims, doing both effects, reducing accuracy and causes the victim to target other enemies. Enemies under the effect will also be targeted by their own allies.

It is similar to, but less reliable than Nyx's Chaos ability. The Radiation status effect is visually noticeable as blue flashes on the affected unit.

The effect seems to last for 10 seconds, though further testing is needed.

Innate Radiation Weapons

 * Dark Dagger
 * Dark Sword
 * Detron
 * Ether Sword (Jump Attacks and certain combos from stances)
 * Mutalist Quanta (Secondary Attack)

Abilities

 * Oberon's Smite, Hallowed Ground, and Reckoning.
 * Nova's Antimatter Drop.

Misc. Radiation Items

 * Orokin Void laser traps.
 * Grineer Shipyard's lasers.

Type Effectiveness
Grineer =
 * -|Corpus =
 * -|Infested =

Bugs

 * If sentinels were affected by Radiation they would turn on their allies, this was fixed in Update 11.0.4.
 * If a player that has a Sentinel equipped with Coolant Leak is affected with Radiation, the player is slowed. The player will continue to be affected until either the Sentinel or the player dies.