Talk:The Gradivus Dilemma/@comment-18956603-20131028021300

DE seems to have only 2 kind of events: 1- Easy (you get everything in a few mins) and 2- Boring (you need to do the same stuff for hours til you are bored to death). Why cant they try making an event with a decent difficulty level... is it so hard to understand the gamers mind? I mean if you find some difficulty while playing, like in a boss for example, you are able to play the same mission again and again several times, and you get mad, and curse, and pray for the game gods, but you dont get bored at all, as winning becomes a matter of honour, and in the end the reward tastes even sweeter...