Talk:Focus/Madurai/@comment-173.19.202.70-20180616044222

I just did some testing with Flame Blast and Rising Blast. Both are at max rank. Uncharged and partially charged shots both dealt 2500 heat damage, displayed as crits. Headshots dealt 4x damage for 10k damage. Charged shots dealt the expected 7500 damage, also displayed as crits. Shots only dealt charged damage if the charge was held until it was released on its own; releasing early resulted in regular damage. Both charged and uncharged blasts dealt some splash damage, and could proc for 3000 damage heat proc ticks. Hits to the origonal target could also proc heat at 3000 damage ticks.

Killing blows if fully charged shots will send the target into orbit at high velocity.