Gauss/Abilities

Placeholder Abilities

 * Passive - Gauss gains increased shield recharge rate as he moves. Gauss utilizes a speedometer as his secondary resource that powers most of his abilities; the meter can be increased or drained from depending on the ability used.
 * Mach Rush - Tap to dash forward a short distance with a quick burst of speed. Hold to continuously run forward at high speed with limited steering. Gauss inflicts damage to enemies within a radius around him as he dashes or runs. Slam into a wall to create a damaging radial wave on impact.
 * Gauss can dash forward with tap or hold casts while airborne.
 * Mach Rush also inflicts Slash damage when Kinetic Plating is active.
 * Mach Rush increases Gauss' speedometer as he hits enemies and terrain obstacles in his path.
 * Gauss is able to run on water while holding Mach Rush.
 * Kinetic Plating - Gauss activates a barrier of kinetic energy that reduces incoming physical (Slash, Puncture, Impact), Cold, and Heat damage. With each hit's damage reduced, Kinetic Plating drains an amount from Gauss' speedometer and restores an amount of energy. The barrier lasts for a duration or until manually deactivated by pressing the ability key again.
 * Kinetic Plating grants Slash damage to Mach Rush while active.
 * Thermal Sunder - Gauss manipulates the kinetic energy in a radius around him, creating a shrinking area of extreme temperatures for a duration. Tap to absorb kinetic energy, increasing his speedometer and creating an area that procs Cold on all enemies within range. Tap again to freeze enemies solid inside the area. Hold to expend kinetic energy, draining from his speedometer and creating an area that procs Heat on all enemies in range. Hold again to ignite enemies within range, dealing increased damage over time.
 * Creating a Cold area and Heat area in quick succession will combine the damage types and cause enemies to receive a Blast proc.
 * Redline - Gauss overclocks his speedometer for a duration, increasing its capacity and grants himself bonus damage, reload speed, movement speed, and melee attack speed. While active, Gauss' thermal vents open to expel damaging projectiles that home in on nearby enemies. If the speedometer is not maintained at full capacity when Reline ends, the entire meter is drained.