Talk:Weapon Comparison 1.0/@comment-184.59.169.60-20130601024431

Also a proposed change to melee organization -- they are currently arranged by RANGE, the values of which are difficult for multiple people to confirm and report (unless a group of people with all weapons between them can confirm all ranges in game at the same time and assign numerical values to each). So I propose the following:

Arrange them by Damage Type: SLASHING, PIERCING, BLUNT

and include Range for regular melee attacks as it's own column:  S for Short, M for Medium, L for Long

Range for special melee attacks (slide, jump), if these are even different, are currently referred to in the text for each weapon and it is fine to stay that way until more is known.