Talk:Ember/@comment-24820404-20191114103433/@comment-188.26.23.225-20191114202643

Bruh, old Ember had scaling problems sure. But new one has a similar problem (mostly because DE hasn't fixed any of her bugs that prevents any scalability) and still has clunky abilities. At least the older Ember captured the idea of setting the world on fire, new one just kinda tanks through things because people couldn't shut up about old Overheat. Now we have an Ember that has clunky armor strip ability (LoS AOE on Fire Blast OMEGALUL), only good damage for low lvl content since DE still hasn't fixed the bugs (and nobody seems to mention them much since they haven't been fixed) and can't make use of Heat procs because garbage range/bugs/clunky mechanics, still has a dead ability and a defensive ability that punishes you for playing her as a caster frame. If what I want for high level is to use my guns and melee then I'm gonna use something else and it will probably work better since it's not trying to be two things at once.

To me, Ember has the same problem Mag has at the moment. Good on paper with good concept but held back by crap mechanics and questionable limitations and design choices (Frontal Cone AoE for Inferno vs LoS explosion that loses damage over distance Magnetize or 2-2.4m base AOE for Fireball vs % chance to drop energy orb on Pull, just... wtf).

Most people are too blind to see these problems because they just use the DR as a crutch or because it allows them to play the game in the most brain dead way. On its own it isn't bad, but unfortunately it's affecting people who don't want to play that way. More and more frames are being rework/launched with abilities that enable this gameplay to the detriment of other possible gameplays. It's the entire reason Chroma will never ever be useful for anything but World Bosses, because for anything else there are frames that do what he does but better or offer more or are just fun.

Is it so hard to grasp that some people just don't want to play this way? That they want their damage frames to be fun and not rage indusing or dissapointing? Is so bad that people want Ember to be at least functionally equal to Saryn (i.e. can do damage without jumping through hoops or having to use insanely specific builds)?