Galatine

"With massive charged power and the ability to hit up to five foes in a single swing, the Galantine sword is the heavy artillery of melee weapons."

- In-game Description.

The Galatine is a heavy, long, two-handed sword. It was added in Update 10.2.0.

This weapon can be sold for 5,000.

Characteristics
Advantages
 * Highest charge damage of all melee weapons.
 * Fast swing time/attack rate (has the highest heavy melee base-speed modifier, but actually is not the fastest).
 * 3x damage to Infested walkers, 1.5x damage to crawlers.
 * Can hit multiple enemies per swing. (Up to 5)
 * Has momentum (has a chance to resist stagger while swinging).
 * 1  polarity slot.
 * Average slide damage; equal to the Orthos Prime.
 * Large AoE radius with knockdown on jump attack.
 * 2nd,3rd and 5th (behind you) swings slam the ground doing a large AoE effect.
 * Staggers enemies - (needs more detail)

Disadvantages
 * Very slow charge time (longest of all melee weapons) during which you are not immune to stagger or knockdown.
 * Normal attacks do not ignore armor.
 * Has the lowest base damage on normal attacks compared to other heavy melee weapons.
 * After knockdown, enemies cannot be hit by the finisher unless you are standing directly on top of them (Counter by sliding)

Acquisition
The Galatine can be purchased for 175 and the blueprint for  25,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * In the Arthurian Legends, 'Galatine' is the name of the sword given to Sir Gawain by the lady of the lake. It is referred to as 'Shadow to Excalibur's light'.
 * It resembles the Power Sword from He-Man. This was acknowledged by the Devs in the redtext before the update.
 * Upon deploying the hotfix, the red text feed from DE described the Galatine as "a sword so big your friends might think you're overcompensating for something."

Bugs

 * Some mods may not save after editing. (Relog and they should be saved)
 * Upon selecting the players preference of color, then highlighting your primary, the weapon will appear to have the default color scheme. (UI bug)
 * The icon displayed shows the Galatine with red energy, but the default energy color is the standard Tenno energy blue.