Talk:Cryotra/@comment-174.30.69.124-20190413065916

1:Damage on it is nearly irrelevant, when modded for Blast, RoF and Multi Shot it’s a CC machine. Everything within 5 meters of the target is Knocked to the floor, open to finishers and if you happen to be on a frame that slows mobs Nova/Equinox they take a month of Sunday’s to get back up. If you find the blast knockdown annoying swap to Gas, it has a 3 Meter AOE and still does everything mentioned below in points 2:-4:.

2:Give it Vigilante Armament, Offense and Fervor to get 15% chance to enhance crits in addition to Vigilante mods you may already have on your primary weapon or warframe, and yes Vigilante Armaments on Cryotra and your Primary count as 2 different sources so they do indeed stack up.

3: Since Cryotra hits 100% status with just Thermite Rounds and Speed Trigger, and it naturally has Cold you get 100% SC and Blast with 2 mods. Which also keeps Growing Power Proc’d up for you with 100% uptime during Combat. Because every time it hits something it proc’s a status, thus triggering Growing Power.

4: Even more ridiculousness? Yup, add Synth Deconstruct so all mobs hit and knocked down by the blast have a 25% chance to drop Heath Globes, add Synth Fiber so you always pick up those globes even at full hp. They drop so frequently, Equilibrium has replaced Flow/Streamline on a quite a lot of WF’s and builds I use.