Talk:Ability Efficiency/@comment-27703375-20160130120940/@comment-27508208-20160130130703

after spending some time to find the/a question to answer in your wall of text, i have to agree with you. hardcaping efficiency at 175% w/o mentioning anywhere that it actually is more is a bad implementation.

The fact that any ability can't cost less than 25% of the original cost is a reasonable thing, but how about showing the modded efficiency at e.g. 190% with an obvious note stating exactly that. (this is critisism directed at DE, not this page, allthough they probably will never read this)