Talk:Hallowed Eruption/@comment-121.6.31.31-20141216162725

Not worth the slot.

Tried it with max efficiency, then max constitution and continuity to make up for the loss in duration resulting in a net duration of -2% which is negligible.

Ran max intensify and rank 2 BR. +57% power str

Fought a level 15 phorid and dealt 7.5k damage with each instant carpet blowups.

But its use ends there. Given the shape of the carpet, its mobbing use quickly becomes a problem because it doesnt hit anything behind or beside where Oberon threw the carpet at.

And to make it worse, with further use, I also noted that the actual size of the carpet is slightly smaller than the carpet shown.

Another problem would be where the carpet explosion sometimes doesnt damage units that go airborne either because they happened to be off the ground due to mesh/pathing problems are or that they are flying units.

Rapid detonation of carpet is also unreliable dps because of the above mentioned airborne issues.

Would rather stick with TF-friendly heal and judgement build, which doesnt require that tedious modding and balancing of range+str+duraion, and works well in almost all situations.

Numbers are theoretically fascinating at first when you read about the mod, but play it for 1-2 games and you'll start to see practical problems with the skill. Will require further look-into before I'd want to use it again.