Talk:Status Effect/@comment-26368328-20180630172229/@comment-4448946-20180630221533

1. The listed status chance is not split between the pellets, it is determined by a formula and the weapons per pellet status chance.

2. There are several status effects that are not damage based and so would not be any different regardless of it was per pellet or the weapon total.

3. If it was based on weapon damage shotgun status would be insanely OP once you hit 100% status. Because every single pellet would be dealing a status proc with the damage based on full weapon damage.