Talk:Attack Speed/@comment-121.208.100.79-20160325042636/@comment-26837195-20160325180221

I wouldn't prefer 'simple lame attack animations' but I'd prefer the intended speed to be made clear. It's like saying Quanta can't be labelled as continuous due to its secondary fire being of a different type and asking for an indicator would be asking for primary weapons to be limited to 'simple lame ways of shooting'