Talk:Akstiletto Prime/@comment-83.25.151.140-20161011105902/@comment-83.25.151.140-20161011120017

OP here, thank you for your reply. I hoped that ammo consumption could be neglected due to new Carrier function, but I guess I would have to check it out in practice.

So it would look like 40% corrosive chance per shot with 16.426 shots per sec. I would call that manageable, but still kinda less than I hoped. I considered that build to waste a mag on tough, bad dude and then switch to primary weapon. With ~16 procs on mag it could rend armor down to 1% in 2,4 sec, or down to 0,01% in 5,9 sec (which it could do in my first assumption). It would leave 10k armor bombardier with 100 and 1 armor respectively, decreasing effective health from 34,33 times nominal value to 1,33 times and 1,003. Minus whatever damage I would deal with akstiletto prime. Can that be considered viable tactic for end-game, or should I actually try to make damage/status weapon and hope for the best?