Talk:Wukong/@comment-175.156.195.193-20151125114225


 * Cloud Walker - A toggled stealth ability, Wukong is engulfed in a cloud that allows him to move undetected. Energy is drained based on distance traveled*

So, what if he doesnt move? Will he remain undetected along with his energy intact without drain?


 * Primal Fury - Wukong summons his Bo, which increases in size (and by extension, damage) with each subsequent hit.*

So, is it similar to Valkyr's Claws and Excalibur's EB? that he ends up being in melee form, and the more he hits, the bigger the range and damage? is it toggled like Valk/Excal?


 * Defy - If Wukong is killed while this ability is active, Defy restores a small percentage of Wukong's health and grants temporary invulnerability. Subsequent deaths while Defy is active will reduce both the percentage of health restored and Wukong's maximum energy pool.*

So it essentially works as QT? if so, how does it actually work? Does he get the penalty on his health and energy only under effects of Defy? basically like, Dies, Defy up, dies again under Defy buff, Refreshes Defy and reduces health+energy, whereas Dies, Defy up, Defy expires, Dies, Defy up without penalty? Are penalties permanent in said mission? or does it revert to normal when Defy expires?