Talk:Growing Power/@comment-108.87.117.137-20160903174645/@comment-109.242.82.235-20160919203905

Exactly. The game was never designed to go to such high levels of enemies. Camping at one point in the map and spamming powers and shooting bullet sponge enemies is not fun nor "endgame". It's not like it takes a lot of skill to achieve, just the right mods and setup.

High AI as well as more balance in the difference between warframes/weapons and enemies would make "endgame" viable.

But, this game was designed for us to overpower swarms of low AI enemies. When those enemies turn to bullet sponges and kill you with one bullet, the fun ends. I am not going to deny that I did >2hour T4 survival/defence runs but not on a regular basis. It was just to make it a little challenging once in a while.

Surprisingly there seems to be a direction of change to that with the introduction of sorties and things like shield gating and damage 3.0. We will see how it goes and if it's still fun.