Talk:Fleeting Expertise/@comment-10188870-20131210090424/@comment-89.166.122.214-20131212082555

Depends how you are looking at it. The power duration loss may be a benefit or hinderance depending on situation. Some would think that absorb lasts too long and they would like it to last less. Same goes for chaos. On normal misson casting chaos once means that you have to wait for the whole duration before you can recast. So less duration means chaos becomes a temporary distraction tool that is spammable so you can just sneak past the enemies while they dont know what the hell happened. This may not be a bad idea on defence either as chaos is mostly distraction tool anyways, because the enemies really dont do that much damage to each other. Mind control is still meh and duration is useless because your allies propably have killed your victim before the power has had a chance to wear off.

So give it a try and decide then what you think of it. If it fits your playstyle, good for you.