Talk:Inaros/@comment-178.205.17.9-20160315155118/@comment-25063534-20160316105827

2 Things here

1. You may wanna refrain from using something like the term cancer to describe your view on a video games take on movesets since some may feel a bit offended that this is being put in the same category.

2. Your expectations and standards are way too high for this game at the state it is in right now. You gotta understand the netire game is free and after several years this game is still in it's beta phase since it's clear a lot of the new events aren't very play/stress tested. This is a game that requires every warframe or atleast most of them to be psedo useful cause otherwise every tenno would gravitate towrds the most broken one or wouldn't try (or purchase) new stuff. These warframes are made with dampeners and weights added in mind at first to prevent them from being monsters, hence why most of the updates for warframes are nerfs and slight reworks rather than hard buffs. The reason we can't have awe inspiring moves is because this is a still a free to play game that consist of us (the community) working together for a common goal, If you look at other free to play games you'll find the same patten like league of legends. I look at these two games and they seem to be on the same track. I mean to be fair all the warframes don 't even have passives that would spice their gameplay up while some (Very few) do; Inaros is the second warframe(After rhino) with a very noticable passive that's a step in the right direction.To wrap up this rant I'm saying expecting more out of this game is unreasonable and to be honest very unfair since it's free to play and the creators (DE) can't spend time or resources on this issue since they have to worry about making sure their game even runs properly and that things are pseudo balanced.