Talk:Danse Macabre/@comment-2003:E7:5F2F:5F14:9845:1E81:B019:347B-20190906093429/@comment-93.234.170.206-20190906202424

- poster of the above comment here -

So I did some testing today, and I noticed that I wrote a lot of bullshit.

I tested in Simulacrum the various combinations of Speed Mods and movement modes.

Because of availability I could only test the effects of Rush and Armored Agility, however they are sufficient for this test.

I used two set-ups: no mods at all, and both sprint Mods. Also the movement speeds of Crouch, Run and Sprint.

I tested how far I could move on base drain with full energy gauge; the results are as follows:

No Mods, crouching / running / sprinting : distance of 24 / 48 / 48 meters

At this point we can already conclude that running or sprinting does not make a difference. Crouching halves your movement speed. So don't crouch when casting and you'll be fine.

With Mods, crouching / running / sprinting: distance of 24 / 48 / 48 meters

Apparently, Sprint Mods do not affect the distance you can cover with a full gauge.

I also tested the relation of movement speed and rotations. Without mods I can achieve roughly 9 revolutions. This didn't change when I equipped Speed Mods or changed from Crouch to Run or Sprint.

Sorry for my previous post, I should've tested it before spreading misinformation. Feel free to delete both if you (an Admin) want to avoid confusing other people with my comment.