Talk:Octavia/@comment-121.174.65.171-20170326154704

Ability 1 : Throws a ball that stays on the ground, it draws enemy fire and transfers the damage to enemy around it

Ability 2 : Throws a roller with a fixed radius of charming effect, the roller wanders and carry the ability 1 if it is active

Then there's the problem which charmed enemies WON'T perform attack but follow the roller, thus making no synergy between ability 1 and 2