Talk:Damage Calculator/@comment-11753608-20130829180747/@comment-11753608-20130830012409

''None of my damage calculations rely on the faction table, they are all done from weapon base damage. This is probably very expensive, that is why I am thinking of making a new table that is more useful (maybe on a different sheet since it will be fairly large and probably confusing for the user, if that is the case we can just keep the faction table there for damage estimates for the user). I finished the Total Critical Damage column on my version, the formula is 9 lines long, lol.''

No I think we should ditch the Faction Table and the Damage Estimates table as it is more misleading than helpful now that we know the correct order of operations. What I think we should do is make a return of the "Moddded Base Damages Columns" under the "Weapon/Element Damage Mods" section. That could have sub headers of Health Damage and Crit Damage at the very least and maybe a shield damage column.

The Health damage column would essentially be what you have currently residing in A129:E129  The crit column would add the crit MP - this is mostly for the elemental damage since it happens before those mods. This would allow us to draw all calculations off of those two columns (theoretically unless something awful happens with shield research).