Talk:Akstiletto/@comment-24.74.4.230-20140920200436

these are probably the best handling auto-pistols ive used in the game. accurate at even long range with managable recoil. very easy to pull off headshots at medium to long range where most auto-pistols turn into shotguns at any kind of range.

however, the main problem is low base damage. this causes the need for a lot of bullets to be fired to get a kill. the fire rate is high enough so the kill speed is still very acceptable, however the ammo reserve on sidearms is small. with an unranked akstiletto you wont even make it through the lowest level exterminate mission on mercury before you are completely out.

with mods improving the damage this will get better to some extent, but the enemies health, armor, and shields will also improve as you take on harder missions. these also do not have the secondary stats of a weapon like the soma where a few mods will make the damage jump to incredible levels. so a person can only conclude ammo will always be a problem.

you can run an ammo mod, but what are you giving up for it? i feel this way about any weapon that requires a mod slot to become functional on a base level. if it requires an ammo mod, or a recoil mod, or anything like that then the damage potential of the weapon suffers for it.