Talk:Damage/Impact Damage/@comment-174.94.40.217-20161014060001/@comment-174.94.40.217-20161014063945

OP here. After a short test, there was no noticable effect from impact or blast. If anything impact actually made it take longer to pick up enemies, presumably because their stagger animation from impact blocks the lifting effect from the tornado. It's possible that would be useful, to keep enemies locked down without making them a hard target by flinging them around. No blast-sonicor style cheese here.