Talk:Hall of Malevolence/@comment-67.110.218.220-20150203012530/@comment-178.5.162.58-20151001121802

^ Me again. I wasn't thinking properly. Of course, if you're running Mirage on a STR build, you wanna max damage. You're the AD Carry of the team and you're already squeezing the last ranks out of your Blind Rage and Heavy Caliber. Mirage is full STR, full DUR, min EFF and min RNG. There is no thought about using Prism. You leave CC to the team. Everybody is running Corrosive Projection, Trinity is keeping everyone alive. Your 100+ Heavy Gunners just won't keel over and die already. You're going AoE, so all of your clones deal damage. Simulor / Tonkor or the likes.

I thought: If you're killing shit with Mirage, then 20% doesn't make a difference. If you're not, you won't even get that bonus. But at that level, you're probably killing off lots of enemies on the side while struggling against the Heavies. That's where 20-30% total is a huge difference. Because all other boosts are already spent. Eclipse, element buff and so on.

So yeah, makes sense for highest level content. Still, I'd say for anything below high level, this is just not an appropriate mod.