Talk:Tornado/@comment-78.225.116.179-20150921162923

unusable skill without using the augment, interesting mechanics.

1) It slows down clearspeed without the augment hence mobs are sent flying, they take longer to die. You don't want that, in this game you want to max clearspeed. Because it results in quicker missions for defs and gives more loots/hour overall.

2) The tornado puts reliably statuses, for instance it's pretty good used with viral hence it will halves mobs hp if placed correctly. If you get very far into defs or survivals you take corrosive projection so corrosive tornado isn't good enough. If your rely on blast procs as CC there is a weapon that does good aoe dmg and reliable statuses in corridors(the torid).

Keep in mind that thing is useless in practice, you can have better team utility skills than that. For instance, even Rhino's cry will be better. Overall it will be easier for a volt to rush down maps than zephyr too, especially in void with free energy through balls if you play it prime.

Zephyr is an interesting warframe but everyone of the abilities fell short compared to others. For this frame to become usefull a buff to statuses need to happen, her mobility is what it is but in the end it's too clunky to be better than volt's sprint in 95% cases. Even in some cases Loki is plain better(i.e. spy missions)