Talk:Shattering Impact/@comment-180.191.115.133-20151028121424/@comment-76.25.42.122-20151029015741

^ Reading the page and what I know of armor (I main Valk so I've done a fair amount of armor research) All enimies have a fixed base armor vaule, which this decreases. The ~1000 your talking about is actually ~550 BASE armor X Lvl multiplier = level armor.

Ex theoretical enemy (TNME for short) Has 10 base armor and gains X% armor per level. At lvl10 TNME has say 100 level armor, at level 100 it has 1000 level armor, however it still has 10 base armor, meaning two hits from this mod and its all gone.