Talk:Gara/@comment-190.47.41.241-20171208142124/@comment-217.195.174.56-20171208164918

There are still reasons, but different reasons than before. She still got 90% dmg reduction, which she can cast on allies and objectives. Vitrify pretty much went from defensive ability to CC. She is still viable, but not nearly as good as before.

What I find worst on this change is, how she is all over the place in terms of build. Before, you needed just duration and bit of strength (130%), with efficiency being bonus, but not really needed. Now it's duration, strength, eficiency and ideally also armour (but thanks to her low basic armour, that is kinda wasted slot)