Talk:Limbo/@comment-5946566-20161016224432

What I'd do:

-Make Banish and Rift walk be the same ability. I guess, on the key 1. Hold it to instantly banish everything you put your aim on. Rapid press to banish yourself (rift walk).

-Now we have a spare space on key 2. Since limbo is short of an illusionist, would be cool to give him something on that theme. My idea: Rift Hole. Kinda like Nova's Worm Hole can be used by players to travel a certain distance, except this one ragdolls and sucks enemies into it like Vauban's Vortex, then they are released in the other side. It doesn't put them on the rift, but you can make them flow into your cataclysm, or just a fun way of crowd control.

-When you cast Rift Surge, enemies on the rift take some damage, or at least they get stunned. Also, every enemy killed under that effect releases a bit of energy, so we have a sub-optimal alternative to trinity

-Allow channeling melee attacks hit enemies outside the rift (it's energy after all), with increased cost to avoid god mode. This way you are not useless when rift walking, but you can't abuse it.

-Allow collecting items when you are on the rift. But, since only energy can go between rift and material plane, you use 1 unit of energy for every item collected, since you need to bring it from the material plane. If that item is inside the cataclysm, it's already on the rift, so there's no cost.