Talk:Hildryn/@comment-31913496-20190313061429/@comment-89.236.39.209-20190331184652

Swap out Augur Secrets with Blind Rage, Intensify with Umbral intensify. If played correctly and even with low level Arcane Barrier/Aegis, spamming her 2 can keep you alive through some insane shit. Kubrows/Kavats are a no go for Hildryn, sentinels shield restoration doubles as an energy refill and surviability that the other two cant match. Streamline can be swapped for either Primed Vigor/Umbral Vitality for improved survivability against 100+ infested (auras WILL down you super fast if you dont have an HP boosting mod), or Vigorous Swap (bonus applies to Balefire).

Her 4 is decent for generating energy orbs, sometimes its good to not use Balefire when hovering in order for mobs to drop a bunch of orbs. Adaption + Arcanes + Sentinel abilities + Aviator means that you can maintain her 4 for some time even when under very heavy fire, dont push your luck too much though. Takes forever to recover from the landing. 3 and 4's shield drain is NOT affected by efficiency, only the initial casting cost is. Also remember to put Heavy Caliber on Balefire, since it has no noticeable drawbacks.

I regularly do infested Sorties/Arbitrations with Hildryn.