Talk:Orokin Sabotage/@comment-87.93.104.123-20151016124214/@comment-2604:2D80:D58C:1A00:A5DA:B510:CD9D:3194-20200115144155

this has been a bug that has been refused to be acknowledge by the dumbass community as well as de, however, if you pick apart the coding, it is aparant that their spawn algorithm is inefficient and it is entirely possible to have a missing GRAPHIC for the cache. It's not that it isn't there, it's that you can't see it! so - thiefs wit and loot radar, if you destroy every container and you still see a pesky box on your map, check thoroughly because it could be your cahce, you can still loot it if you get next to where it actually is.

As for being in walls and such? naw. Their placement is fixed in the procedurally generated rooms. they literally cannot spawn like that because their design does not allow for it