Talk:Nekros/Prime/@comment-213.1.4.101-20160915201657

Reduced summons to 7, summon Ai is still poorly driven and and prone to have minions be sleepy and not aggressive (aka most of their duration), health decay making high STR builds an impossibility due to impossible energy demands. This is OVER a 75% nerf to Nekros' summons, has killed my favorite frame. Im a R22 100% save file player who has invested over $2000 into the game and this is my final statement. I QUIT. Seems DE treats him like nothing but a *desecrator slave* and nothing more.

Killing nekros forever is one thing...but its a lot more than that to make me quit...and here's why:

VERY unhappy to hear theyre limiting the scale of the game because of the consoles lack of ability to handle that many summons/npc's. Its confirmation folks, Warframe doesnt get any bigger than this, it's not allowed to....all because the lackluster hardware of the consoles DE are now confirmedly limiting the game to.

It doesnt get better than this...was you hoping for larger scale battles or maybe a pvp mode featuring lots of npc's mixed with players like some kind of moba or battlezone? Well tough, you arent going to experience that...they said in person in the devstreams they have to limit characters on screen because the consoles were dipping to low framerates, this my friends, should tell you enough. Battles will always be in small encounters, and missions will never be allowed to open up into larger atmospheric fights....its just ship corridors and capped-enemy-counts from here on out, the same thing i'v been doing for 3 years.

This isnt just about Nekros, why im quitting....its about DE confirming "this is the limit and our content has to stay under it". Disagree if you like but i dont really care, my minds made up and im done. Im a super loyal fan, but i cant accept this anymore. Destroying Nekros is one thing, but the reason why...is not acceptable.