Talk:Oberon (Warframe)/@comment-184.39.244.98-20141003185247/@comment-118.137.15.202-20141018180703

Disagree, Smite sucked because of damage fall-off. Hallowed ground was useless because only Melee enemies or Infested would actually get in range of it. Renewal's pretty good I guess even though it's not an instant heal (but the fact that the regen stops after reaching full health kinda and still sucks), and his reckoning would 1/2 shot enemies early on but suffers damage fall-off like Smite in higher levels, which means no health orbs because you didn't kill anyone with it.

He's a good frame for mid level enemies but later on he just doesn't contribute enough in a team. But after his buffs, he's really useful now for higher levels (as in Wave 30+ def/30+ minute survival, etc). The 100% radiation proc on Smite and Reckoning are really good since it breaks up and distracts enemies (and that extra blind chance is also nice), the "purge" effect on Hallowed Grounds is nice, and Renewal's instant heal is also really good. I'll gladly take him to T4 30+ survival/defense now.