Talk:Opticor/@comment-141.48.66.139-20170220074830/@comment-141.48.66.139-20170220081403

Wow...that was fast...as far as I know the order of mod-stats being applied was:

Pure Damage -> Elemental & Physical Damage -> Multi-Shot -> Faction

So if my Opticor fires 3 shots due to Multi-Shot and all hit a Grineer I would still only deal 180% damage as the damage of each shot is reduced by 40%, right? I guess thanks to the 202,1% damage on top I still come out with way more than any other option even against Grineer...not to forget that most is Puncture damage anyway.

Well...on the other hand I nearly deal 450% damage to Corpus in the same situation, which is despite Puncture a huge boost.