Talk:Damage Calculator/@comment-211.224.53.80-20130819083016/@comment-11753608-20130820145456

I woke this morning with an epiphany. The Acrid does not need its own timing modifcation. The only thing that happens is that it takes 3 seconds to cycle up to full DPS rate but this is compensated for at the first reload when the ticks continue over the reload time. The reload lapse then happens in the ticks 3 seconds after it happens for the impact damage. So, the gist is that the actually DPS line for an acrid would be curva-linear and have an arcing up and down motion while other guns will have a linear graph that stops completely on reloads and remains steady/flat while firing (given consistent firing speed). Anyway, the gist is that the overall DPS calculation for acrid would be the same for every other gun despite having the odd timing mechanic of when the damage is actually applied.

This is different than the burst weapons which actually affect how fast the bullets come out of the gun.