Talk:Concentrated Arrow/@comment-73.90.23.186-20180416200919

Objective based video overviews against level 120 enemies. Why 120? Because it's 20 levels higher than 100, which is little over what you'll see in Sortie 3.

https://streamable.com/egu9d Concentrated arrow. ''125% power strength. Radiation build,'' which means bombard dies faster. Things to note: Only corpus tech and heavy gunner survived the explosion. Heavy gunner takes many shots to the head to kill

https://streamable.com/uh41o Vanilla. Same build as above. Bombard still dies faster than heavy gunner. Things to note: Enemies die really fast, but I had to go through some of them one by one. Heavy gunner dies faster than the concentrated arrow build

https://streamable.com/wr8g4 Concentrated Arrow. Replaced a mod with Hunter Munitions. Still using Radiation build. Things to note: Slash proc kills heavy much faster.

Before you start on about tryinig to come up with excuses about how enemies move around, that's why Sleep Arrow exists.

Before you start on about about how I have the AI's paused, that only effects melee.

Before you start on about how I didn't line up my shots for vanilla. The game was designed with third person in mind, so shots will try to line up with the center of the cursor to compensate. Just try hugging and enemy and shoot them in the head with a bow, you'll miss. Standing too far back kind of defeats the purpose of getting all of the shots on the target as well.

Before you start on about how my build is wrong because the heavy is taking forever to kill; that's why the Bombard exists in the video. Damage multipliers, duh?

Before you start on about how my frame has no survivability; I have skills and pills (sleep arrow), six revives, a regenerating sentinel, and an OPerator.

No, I will not share my builds except for the fact that Hunter Munitions is useful for high level play. Ever wanted a pocket Equinox? Well here you go.