Tetra

The Tetra is a Corpus designed rifle sporting a large magazine size for sustained fire. The rifle boasts an average rate of fire coupled with high damage energy bolts and fair accuracy for medium range.

Characteristics
Advantages
 * Good Puncture damage.
 * Viable weapon against Grineer.
 * Large magazine size.
 * Good damage per shot.

Disadvantages:
 * Very low critical chance.
 * Slow base fire rate compared to most other assault rifles.
 * No Slash damage makes this weapons ineffective against light Infested.
 * Rather high recoil makes this weapon difficult to use at long range.

Compared to the Dera:
 * Higher recoil.
 * Increased magazine capacity. (60 vs 45)
 * Significantly lower rate of fire. (6.7r/s vs 11.3r/s)
 * Greater total damage, but no slash damage. (30 vs 21)
 * Slightly faster reload. (2s vs 2.37s)
 * Lower Mastery requirement. (3 vs 4)

Tips

 * With a large portion of its total damage relying on Puncture, it is recommended to install a Piercing Hit mod.
 * Similarly, due to the fact that the Tetra has no Slash Damage, Sawtooth Clip is completely useless.
 * With its high recoil, Stabilizer is a good choice to make this weapon more useful at longer ranges.
 * While the Tetra has less accuracy than the Dera and weaker overall firepower than the Supra, it hits harder than the former and has better handling than the latter, making it a good middle-ground weapon in terms of performance. It is also the only Corpus Primary energy weapon whose blueprint can be purchased off the Market, making it more accessible than the clan tech Dera and Supra.

Trivia

 * True to the Tetra's description, the word "Tetra" is a prefix meaning "four", similar to how "Tri" means "three".
 * Its magazines, as mentioned, are attached in front of its barrel. Making it the first rifle of its kind to have this appearance.
 * This could also mean that its magazines attached are electric batteries used for the weapon to fire.
 * Each of the four magazines composes one-fourth of the gun's entire clip size. Firing up to each quarter (15 rounds by default) round will cause a magazine to eject.
 * All remaining magazines will be ejected when reloading manually.
 * It appears to fire from four distinct barrels, in a clockwise motion, starting at the top right barrel and ending at the top left.

Media
Tetra