Talk:Damage 2.0/Radiation Damage/@comment-193.14.88.16-20150425153431/@comment-193.14.88.16-20150425232928

k OP here again. i've done some testing and, i shouldn't have made it complicated.

with a telos akbolto as the test object on a bombarder:

pure radiation damage: 109 dmg (if i recall)

pure corrosive damage: 38 dmg

pure viral damage: 50 or 58 dmg. well, 50's.

this test was only done on bombarders in uranus. alloy armor.

while on earth i also tested these on FERRITE armor but can't remember the numbers at exact:

to provide a clear thought:

telos akbolto tested on heavy gunner (ferrite)in earth sabotage:

corrosive did around 150 dmg (the best on this ferrite heavy gunner unit)

viral did LESS dmg, around 90's... 99?

radiation did less damage than that; 72 damage on heavy gunner (ferrite)

i'm not sure why each element is doing damage differently. but with this testing, i'm officially convinced i will be using radiation/viral whenever i can (INCLUDING Void bcuz fk ancients i could just melee vs melee them going "come at me bro").. this is the worst setup however, vs the infested.

i'm prioritizing radiation over viral also if I have a wep that can't fit two combined elements. Radiation then Toxin. Toxin because heavy gunners willl be taking +25% more damage from that.... infact maybe i'll try to use toxin instead of viral....nah viral can still reduce half hp so wutver. god dam i need to pee