Talk:Sprint Boost/@comment-33308270-20180213190118/@comment-2600:1700:44D0:B720:50A0:AC8F:8270:300C-20180804021156

Volt has multiple builds, including Speed Run builds. Energy Siphon, in particular, is really good on Volt in PoE Terralyst+ Hunts while Sprint Boost is incredibly useful in low ranking missions when paired with his Syndicate Mod Shocking Speed. It allows him to rush through & either CC or Kill all enemies in his sprinting radius while closing the gap between You & the Objective.

Obviously you wouldn't use a Speed build in a Defense mission or something similar to it, which is where most Capacitance Builds based around Volts 4th ability "Discharge" comes in, paired with the Syndicate Mod "Capacitance", which, at Max Rank(3), converts 3% of Volt's damage dealt to enemies into Shields & Overshields for Him & His Allies(which I imagine is within his Affinity Radius like Trinity's 4, "Blessing". This also means that his Affinity Range can be increased via Operator Passive "Mending Unity" in the Vazarin Tree.)

Sprint Boost is also Recommended when you're farming Cetus Wisps because, intead of using an Archwing or Teleport Spamming with Nova, you can Sonic from pond to pond at an astonishingly fast pace with this mod equipped with Rush in the Augment Slot.

Let's also not forget that it IS an Aura Mod, which means that if it's Paired with his 2nd Ability "Speed", he can give both Him & His Allies insane Movement Speed over a Duration.

TL;DR If the Mod wasn't being used, DE would have completely deleted it already like they're deleting Channelling in Melee 3.0's update.