User:Falterfire/Guides/Void Fissures

Getting Relics
You can get relics from all sorts of mission types - Defenses, Survivals, Excavations, Interceptions, Spies, even Captures can give you Void Relics. Each Relic is from one of four tiers. From weakest to strongest they are Lith, Meso, Neo, and Axi.

Finding Void Fissures
Once you have a few relics (and you no doubt already do if you've played this game at all - As I said, they drop all over the place) you can go run Void Fissure missions. If you go to Navigation and click the icon that looks kinda like this δ, you'll see a list of currently active fissures. Like alerts, Fissures spawn constantly and on random nodes on random planets. Unlike alerts, you can run the same fissure as many times as you want until it ends.

Find a node that's at the Tier you want to open - There is almost always at least one of each tier available, although you won't see ones on planets you haven't unlocked yet listed. (so if there's a Fissure on Sedna and you don't have access to Sedna, it won't appear in the list) If there are multiple Fissures, pick the one that's your preferred mission type. If you don't see any that look appealing, you can always check back later (Hey, sometimes the only Neo mission is a Uranus spy and screw that noise).

Once you've selected a node, you'll be prompted to pick which relic to bring. Clicking a relic will show you the possible rewards - Each relic has three commons, two uncommons, and one rare. [IMPORTANT TANGENT: The relic will not leave your inventory until you get a prime part. If you abort a mission or it fails or whatever, you keep the relic] You'll want to also make sure you play a Public mission, for reasons I'll get to in a moment. Playing a Void Fissure

From there, you play the mission like normal, with a small exception: Throughout the mission, you'll hear a crashing noise and see Corrupted enemies spawn (and regular enemies will become corrupted). These enemies have a chance to drop Reactant. You need to collect 10 Reactant before the end of the mission to get a reward. Once you pick up your tenth Reactant, Lotus will say something and you'll no longer see Reactant on the ground. After that, just continue the mission until it ends.

At extract, you'll see not just what you opened, but also what all your squad members opened. And not only can you see what they opened, you can choose to take their reward instead of yours. (Don't worry - All the players on the squad can pick the same reward, you're not taking it from them) This is why you play Public - Instead of just being stuck with whatever you open, you'll get four options to choose from, which means more chances at rare items. (And you can even get vaulted items if another player brought a vaulted relic along)

Endless missions are slightly different: Instead of opening relics after the mission ends, you'll open relics after every five waves or every five minutes of survival or whatever. Then you'll be able to select another relic and the mission will continue. Like I said: Don't worry if your squad decides to extract in Survival after you pick a relic - If you haven't gotten a reward from it, you'll keep it when teh mission ends.

Using the Rewards
Relics drop two different things: Prime parts/blueprints and Forma blueprints. All prime parts are only available from relics, but they're also all tradeable. [NOTE: Only unbuilt items are tradeable - If you had to build it from a blueprint, you can't trade it anymore] So you can either run fissures to get things for yourself, or you can get them to trade to other players.