Talk:Tysis/@comment-85.250.103.4-20141015172020/@comment-204.210.103.136-20150111114545

Contrarily, very large amounts of people never use this weapon long enough to realize what it truly is.

It's one of the god-tier weapons for several excellent reasons.


 * 1:  Status.  On top of debuffing and CCing enemies, many if not most types of status effect do extra damage on procs.  This is NOT just the DoT effects either.  Two or three create AoE damage as well.  This leads to the gun actually averaging 52.5 damage per shot unmodded.  Corrosive procs make those armor tanks armorless, reduce hp by 50% instantly, electric/blast do AoE stuns and knockdowns, and many other excellent effects can also be modded for very easily.


 * 2:  Bolt-type weapon.  Bolts have travel time.  That's a downside.  However, to make up for it, when they kill an enemy they carry the body in a straight line in the direction of travel, doing the same amount of damage to all enemies behind it.  This makes all kinds of bolt weapons utterly fantastic for hallway situtaions.  On top of this, and unlike many other bolt weapons, Tysis works with punch through.  That is to say, not only can you hit 3-6 targets with each shot, but each kill will carry backwards into all the enemies behind as well.  The damage is multiplied many, many times via this method in crowds of enemies.


 * 3:  100 accuracy, on top of extremely large clip size and fast reload speed for the damage it does.  You can snipe things with every shot once you get the speed down and get used to leading targets.  It's not even hard with the Tysis.  The large clip size and extremely rapid reload are just icing as well.


 * 4:  Due to the combination of all the following, the Tysis is easily one of the most efficient weapons for doing damage per shot, as well as over time.  If you think the Marelok and its ilk are great, (not only should you be slapped, but) you should realize that the tysis rapidly surpasses their damage efficiency in longer missions if modded correctly.  The gap keeps getting wider and wider the higher the level and the more enemies there are.