Talk:Solar Rail Conflict/@comment-91.153.189.69-20140801191804/@comment-162.198.88.203-20140802014401

I suppose you haven't fought against Ash's Blade Storm, Valkyr's Hysteria, or even Excalibur's Radial Javelin.

Don't even get me started on Zephyr. So far, with a Loki, the seeming "random" mods aren't so random. The system always selects Switch Teleport as the first unlocked ability, leaving Decoy, Radial Disarm, or (more importantly) Invisibility to be unused until later game.

Depending on how well my team's doing, though, and in conjunction to what have you Valkyr's and Ash's frolicking about the place, they'll often wipe out the entire team before kills can be made. Without kills, levels cannot be gained. Without gains in levels, a losing team cannot hope to retaliate from a losing streak.

And simply losing all the time isn't entertaining.

I pity moreso the players who are automatically crammed into an end-game round, where they have to start off at level 1 against already-maxed players. Not even a Rhino with Iron Skin can survive, simply because the Iron Skin is not usable, or underlevelled.

^This doesn't even get me to the weapon selection yet.