Talk:Covert Lethality/@comment-4448946-20150922202603


 * The "Extra Damage" bonus provided by this mod adds a flat damage bonus to the weapon's base damage, i.e. at maxed rank Covert Lethality will add 100 points of additional base damage to the weapon. Any physical or elemental damage mods that are then added will base their bonuses off the improved base damage.

I thought Additive bonuses were added after Multiplicative bonuses? ie. (Base*Mods)+Covert not (Base+Covert)*Mods. At least that's the way it is with every other additive bonus, for example Entropy Burst. Can anyone confirm which way it is?