Talk:Vectis/@comment-6271162-20141030171508

Okay guys, I will need some help here. This build with Primed Chamber outputs some ridiculous numbers, which I refuse to be right.

http://warframe-builder.com/Primary_Weapons/Builder/Vectis/t_30_00000002_131-5-5-132-1-5-133-6-5-137-0-10-138-4-5-140-3-5-150-2-10-159-7-5_137-14-132-15-150-16-140-9-138-11-131-9-133-11-159-5/en/2-0-23/0/f

I think that there is some major problem with factorizing the Primed Chamber damage in, as when you substitute it with an elemental mod, the damage drops severely:

http://warframe-builder.com/Primary_Weapons/Builder/Vectis/t_30_00000002_131-5-5-132-1-5-133-6-5-137-0-10-138-4-5-140-3-5-150-2-10-159-7-5_137-14-132-15-150-16-140-9-138-11-131-9-133-11-159-5/en/2-0-23/0/f

The question is, how does the game handle adding of the values? There are two options. Either it takes Primed Chamber in before elemental mods (and multishot, but that only matters for the WarFrame Builder), as a base damage increasement, like Serration and Heavy Caliber, or it does it as the very last calculation, after everything else is done, simply doubling the entire number. Let me show you some math.

Case 1:

Vectis deals 225 base damage, to which is then added another 165% from Serration, 165% from Heavy Caliber and 100% from Primed Chamber. This way, the base damage, before factorizing elemental mods in, would be 1192.5 damage. To that, another 180% is added from the two elemental mods, resulting in 3339. That would be the damage before factoring in critical hits and multishot. To this 3339 damage is added another 4.4*3339*0.625 (62.5% chance to deal 4.4 times the damage), which results in  9182.25 + 3339, which equals 12521.25, which is then multiplied by 1.9 for multishot, resulting in 23790.85 damage. The combined fire rate of Vectis is 1.18, which, when added to the equation, means that the final DPS is 28073.203. That is pretty far away from the 37k the WarFrame Builder implies. Moving on!

Case 2:

Vectis deals 225 base damage, to which is then added another 165% from Serration and 165% from Heavy Caliber, which means 967.5 base damage. Another 180% is added via the two elemental damage mods, ending up in 2079 damage. Now, critical hits and multishot will be factorized. However, this needs to be done separately, as the Primed Chamber has not yet been added. 4.4*2079*0.625 equals 5717.25, multiplied by 2 via the PC into 11434.5. Now, multishot will be calculated. 11434.5 * 1.9 = 21725.55. When it is multiplied by 1.18, it results in 25636.149, which is ever farther away than the Case 1.

So, I ask, where the hell did WarFrame builder get such a number? I would test it in-game myself, but sadly, I do not own a copy of the Primed Chamber, which hinders me unable to do so. Is there anyone who can either find a flaw in my math or can check the damage in-game? It would be much appreciated.