Talk:Miter/@comment-11547880-20130817013015/@comment-11753608-20130817131816

You can shoot the miter after .5 seconds for full damage - 1/3 of the lanka charge time, so your charge time argument is moot. The travel time is also neglible. Miter is obviously meant for short to medium range depsite having the ammo cache of a sniper. The Lanka is actually a sniper rifle and has the projectile speed needed for that purpose. Miter also has a projectile width (can hit things .5 meters from the center of the blade), making accuracy less of an issue - this is the only gun besides the shotguns that has this by the way, and unlike shotguns, this will do full damage to enemies it nicks. This sets it apart from every other rifle in the game. I imagine that the miter will get modified and even buffed in the next patch, but it will never do that much damage. At most, this weapon should do 150 or 175.

And as I have said in the past, I think what the charge differential could be is projectile speed, thus making your second point moot - the longer you charge, the faster the blade goes. This would actually make sense, given the physics involved. I would like to see the blade travel at least as fast as an Acrid dart at full charge.

I guess this perspective comes from creating the damage calculator and seeing how much effect buffing a base damage even 25 points has on a weapon. Every point of base damage you add to a weapon has significant effect on damage outputs because of its multiplicative effect across all the damage mods.