Talk:Damage Calculator/@comment-11753608-20130806184254

So, 2.3 adds the Faction Damage mods. I did the best I could to keep the Weapon information clean but this added level of complexity and Faction Specific damage inputs obviously requires me to now keep all Faction Inputs separate which makes the interface look a lot more complicated than it really is. If you have suggestions on how to make this look cleaner, let me know.

You will also notice a new Weapon Timings Section. This is currently not functional but will be in the next update. It will, at the very least, tell you what your modded timings are. If I have enough time, I will be able to use those to calculate a rough DPS figure for a given time frame. As I write this, I just realized I will have to add a clip size segment to that to make it complete.