Talk:Tombfinger/@comment-2001:7C7:213A:F600:952D:F88E:7741:8148-20190211203854/@comment-2601:249:4480:B57:E0E2:3AB:9EC9:88E-20190415191747

I can expound further on the BFG reference here-- the way it worked according to how I remember it was the main projectile, the colossal green energy orb, that dealt single target damage between 100p to 800p, selected randomly on multiples of 100 to whatever it hit-- but then an aftershock fires off in a cone from the player's point of view to the direction the projectile was fired; 'but not necessarily to where the projectile detonated. '

Basically, you fire to the north, but then strafe over out of range of the detonation point. The cone is still firing from you, northbound, but out of sync with where you put the projectile-- and you're firing some like 40 hitscans between like 49-90 damage each; in a 45-degree cone out to like 1024 map units. "Unholy fuckery" is putting it lightly.