Talk:Sniper Scavenger/@comment-24.140.76.144-20130716184944/@comment-58.110.46.2-20131004052441

Yea like the 2 other comments said, you'll find that any time a mod says +X% (So with Critical Chance, or Crit Damage, or Health or Shields or Chance of Ammo dropped or whatever) It's all based off the base chance. So +100% doesn't mean a 100% chance. If something has a 5% chance of occuring, it's +100% of that. So 5% + 5%/100, = 10%.

And you'll find that the shields and health boosters are the same. (Sort of). +100% health doesn't just double your health, it gives you +100% of the Base. So only at lv 1 will it double. If your frame started at 100 health, and has 500 health at max level, then +100% gives you +100, not +500. Everything's off the base.