Talk:Grinlok/@comment-2A02:8388:6280:A700:71FA:8FDB:70DB:C692-20180925144632/@comment-25254386-20190202071258

^Nope, that's just simple statistics. And Mantuta is right, bonus MS interacts the exact same way on shotguns as it does any other weapon in terms of status chance.

For instance, compare Grinlok and.

Each of Grinlok's projectiles has a 35% sc (since Grinlok only fires a single projectile). Adding +120% MS means that each of the two-three projectiles it fires now still have 35% sc, however there arsenal now (incorrectly) lists the average chance that at least one of them procs as: $1 - (1 - 35%)^2.2$

In the case of Strun the listed sc in the arsenal is 20%, meaning for 12 projectiles each one has an individual sc of $1 - (1 - 20%)^(1/12)$. Adding +120% MS means that each of the 26-27 projectiles it fires now still have $1 - (1 - 20%)^(1/12)$ sc, however there arsenal now lists the average chance that at least one of them procs as: $1 - (1 -

1 - (1 - 20%)^(1/12)

)^26.4$

It should be pretty clear why 100% sc should be reached before MS, not just for shotguns either, but for any weapon.