Talk:Damage Calculator/@comment-15871805-20130826100107/@comment-11753608-20130827015012

I don't think you can do that actually and I don't know if the acceleration is a constant across mods because it mods the base ROF.

Example:

Supra base spin up info:

ROF 12.5

Range .1, 1    (or 1.25 to 12.5)

Over 8 bullets.

First off, I surpassed 12.5 on the 5th bullet with the acceleration rate you listed.

But let's say I add a mod 60% speed trigger.

ROF 12.5 * 1.6 = Modded ROF 20

Range 2 to 20

Over 8 bullets.

I am not so sure that the same accerlation number is going to get us from 1.25 to 12 over 8 bullets and 2 to 20 in 8 bullets even though within each example the acceleration is constant.