Talk:Damage 2.0/@comment-98.232.193.119-20170220163229/@comment-25254386-20170220170752

Each is calculated separately. So in your example you'd only have a modifier against armor from the Puncture damage you deal. So you would deal 100 x (1 + 0.5) = 150 Puncture damage plus your 100 Impact for a total of 250 damage against that enemies Armor. Against the Lancer's flesh you'd deal 100 x (1 + (-0.25)) = 75 Impact plus your 100 Puncture for a total of 175 damage against the Lancer's actual health.