Talk:Hek/@comment-66.191.248.182-20130601224034/@comment-79.172.76.168-20130604144639

Are you intentionaly trying to get it wrong?

Weapon Dmage = 140 -- That's what it claims anyway.

ModA value = 0.9 -- That's what +90% damage on a "base damage" mod means.

ModB value = 0.9 -- That's what +90% Fire/Cold/Shock/AP damage Means.

In total you get:

140 *1.9 Normal + 140 * 1.9 * 0.9 Fire + 140 * 1.9 * 0.9 Cold + 140 * 1.9 * 0.9 shock + 140 * 1.9 * 0.9 AP

Or in other words

266 + 266 * 90% * 4 = 266 * 4.6 = 1223.6

In layman's terms your "basic damage mod" such as Seration increases the base damage, the result is being done as normal damage (or not normal if that's an elemental weapon) AND serves as a base from which elemental damage calculates their percentage. So if it says 50% elemental damage it add elemntal damage equal to half of your normal damage to the mix.