Talk:Octavia/@comment-67.161.97.249-20170326002230/@comment-4122935-20170326014635

I tend to agree. The last couple of quests all include grinding after finishing the quest, and not something as "simple" as "kill boss x, he drops one part every time". Prior to that just finishing the quests gave you all the parts (or access to the aforementioned boss). I miss that. Finishing a quest should be rewarded with a prize, not just with the permission to start grinding. It is true, though, that there aren't that many, if any, games out there where you don't have to grind. The devs need to keep us busy while they are creating content