Talk:Buzlok/@comment-71.68.5.54-20140923043200

In lieu of shortening this, I'm posting the 'good' points of Buzlok without explaining why - with extended use - each point becomes replaced with tedium and needlessness after the fun of the weapon is gone.

It can shoot over / around cover.

It can shoot around a corner while you're out of harms way

You can mark a boss weakspot and go ham.

It can function as a rifle for close combat and a sniper for ranged combat.

It can run and gun without care after the first shot.

After the fun-new-mechanic factor which came and went fast (for me) that same mechanic actually turned into frustration to use. That being said, if the tracer was hitscan a lot of tedium would be removed.