Talk:Damage 2.0/Viral Damage/@comment-174.126.32.141-20141026015014/@comment-24613667-20141115174109

Before U15, Viral was my choice against Infested despite the negative damage bonus because it would still shred health on both heavy and light units (Gas was still better against light units, but Healers and enemy levels made it useless after a point). After U15, I have a hard time killing even Corpus crewmen when their shields are down, so I can only assume the proc has been changed to either A) not reduce health to 50% (probably a lower % reduction now) or B) scale the reduced health damage with enemy level (higher level = progressively lower % health reduction).

This is all based on general play and no thorough testing, so take it how you will.