Talk:Euphona Prime/@comment-41.189.94.201-20170322150137

This weapon is incredibly fun for normal missions (especially solo ones) till the upper limit of normal play. There is something satifying about having a round per kill pistol when skulking around a fortified base. Very 007-ish.

This leads to 2 problems with efficient gameplay however. Firstly, warframe is not a single kill game. If you after speed or trying to mow down the hordes in an endless mission mode, 5 kills from 5 bullets before a reload is not efficient. Secondly, while you can do much higher damage on average with crit chance and crit damage mods, you cannot get crit chance to 100% with a single mod (and without specific gameplay approaches). This means that if you want 1 kill per 1 shot, you need to ditch crit for elemental damage to ensure that the enemy dies 100% of the time (as opposed to extremely dying 75% of the time) - which is sad.

I've finished all normal play, weapon collections and reward-based challenges. That all being done, this is the secondary I have equiped for all my frames I bother to equip a side on. Its not a vital aspect of my playstyle, seeing as I have fully cheesed build for every game mode  (from perma-stealthed Volt to perma stealthed Loki to Quake Banshe), its just the most satisfying way to kill things in game at the moment.