Talk:Harrow/@comment-2601:203:4000:CAAD:7DDC:84F1:829D:29D9-20170701021237/@comment-2601:203:4000:CAAD:7DDC:84F1:829D:29D9-20170701210224

ClassColletor, it's fine that my build doesnt work for you, that's the beauty of Warframe, you gotta adapt builds to your gameplay style, which is also, naturally, why the other Lone Tenno has difficulty with his lifesteal whereas it works for me- he just hasn't found the right build yet. That said, I did end up trying ur build with more duration than range and it was pretty convenient to use and effective. However, one suggestion I wanna make that ended up making his abilities easier to manage for me was to cast 3 only up to about 7 or 8 energy per kill since, realistically, thats what I found to be what I needed to maintain my energy. And when I cast 4, I cast 2 directly after while invulnerable so that I don't accidentally get 1 shot by 2, and then use 1 in the last few seconds of invincibilty to replenish shields, then proceed to kill for the next 60 seconds or so, rinse and repeat.

For the other Lone Tenno, when I said he rewards headshots I was talking about the flat 200% crit his 4 gives you, not the energy/headshot. Comparing him to trinity is very tempting, but lets be honest, he's not meant to be a replacement for trin. He IS a support frame that's similar to her, but his focus isn't on healing and energy replenishing, those are just added bonuses. His main focus is the damage buff on his 4, which, yes, makes killing past 1.5 hours still trivial, especially if you pair him with a volt or something (cuz you know, it's a coop game). True, trinity heals faster and gives energy faster, but the difference is that she enables and relies on other frames to deal most of the damage for her, while Harrow demands YOU to be the one dealing damage