Talk:Nyx/@comment-90.114.7.34-20180423161147

I HAVE A NYX PARTIAL REWORK IDEA. PLEASE READ IT AND CRITIQUE IT

Why : there is 2 (or one) way to play nyx : chaos and terminator. I want to have another way to play her, which is more of a support role without overlapping with other support. the psychic bolt change is to increase her effectiveness.

What :

Changes to mind control :  - augment is combined in the base ability (250% innate damage) - MC can be charged to raise damage up to 500% (cost is proportional). affected by STR - new augment : "Psychic Propagation". all damage dealt to to the MC'd target is stored and multiplied by 5 (target done by tennos is ignored). when the MC is released (on death or by Nyx), enemies in a 20m radius with vision on the target will be dealt the damage (damage is not split).

example : mc target is dealt 500 dmg by 2 enemies in a 20m radius with a line of sight on the mc target. they will be take 2500 dmg each (2x2500, not 2500/2).

Changes to Psychic bolts : -replaced by Psychic aiming -togglable ability. Adds innate scourge effect (helps getting headshots, like when you throw the scourge). costs 10 energy per headshot. Affects all enemies in a 20m radius, only for Nyx (allies do not get the effect) -new agument : Mind Over Matter. When Nyx suffers a status effect, it's duration is limited to 2 seconds. costs 20 energy/status effect. Allies within range will also take reduced status effects, costs 20 energy/status to Nyx.