Talk:Gram/@comment-174.56.114.158-20130405204340/@comment-173.71.116.11-20130407001146

The Gram cannot be used while sprinting, and you are forced to stop for a moment on charge attacks. The Dual Heat Swords suffer none of these disadvantages awhile retaining the ability to hit multiple enemies and have a faster charge time, though 50 less charge damage and an awkward hitbox. The Gram is much harder to inturupt a charge (great vs infested), and its jump attack has an enormous knockdown effect on jump attack.

I was looking for the same thing as you in a melee weapon, and for that purpose the DHS are better. However I grossly underestimated the value of that knockdown, and am now preferring Gram for it.