Talk:Empyrean/@comment-75.172.53.182-20200103210728/@comment-172.58.191.126-20200109024239

Pretty much by boarding. Or absolute overkill damage. I get a glitch where I can use my primary weapon in archwing mode, and the way damage is scaled differently, I can 1-shot crewships with my gun on earth and Saturn, but I can't overkill them hard enough to do it in veil. You get the same problem with artillery in veil, not quite enough damage to 1-shot them without the relevant avionics.

The way I handle them is mesa in, cast my 3 and 2 (which makes me invincible), energizing dash to make sure I've got the energy for the next ship, then sprint to the reactor, hack it (I'm not sure if it's intended behavior but an abandoned hack still takes the shield down) 1 volley it with my gun (tigris prime fires 2 shots per volley), then run out. Takes maybe 20 seconds if I don't accidentally get stuck on the geometry. I don't use the slingshot because it often launches you slower than you can just blink the same distance, and I always try to get them before they ever get close enough to the RJ to launch sleds, or preferably, before they can even do damage. I don't kill everything on board or collect loot because I figure it's unfair to my crewmates (loot gathered on foot isn't shared, and even if it was, I generally assume crewmates are there for intrinsics rather than loot.)