Talk:Maiming Strike/@comment-104.173.87.242-20170528092550/@comment-93.100.52.231-20170626223405

Why 50%? It should be +90% multiplicative chance, not 90% additive. So it's like a 1.5x True Steel for slide.

Like, it would make 10% slide into 19%. That's balanced. As a "120% damage" rare event mod for a specific attack style, that is pretty much the only reason certain weapons are used.

90% flat chance is not just OP - it's reatarded. An example of how chicken picking DE is when balancing the game.

I mean, what the fuck, we have mods like Argon Scope, but they give multiplicative 135% chance, which does NOWHERE near making a normal shot - into a 90% crit one.

And since melee doesn't need this mod, or the shitdition overload to 1-2shot 100+ enemies - why even make this in the first place?