Talk:Supra/@comment-81.66.159.124-20140305171707/@comment-67.173.151.95-20140312222300

Put a full heavy cal on the supra and try to hit anything from any reasonable distance. It would have the range of a shotgun."

As already stated, a full Heavy Caliber is not needed for the Supra. I happen to agree with the individual who stated R6 Heavy Caliber works quite well and happens to be the copy of HC I use on several weapons, including the Soma, Supra, and Torid.

You could also use a Bane mod or an additional elemental mod on the Supra for less damage but greater accuracy. The key mods that should probably be on every Supra are max Serration, Split Chamber, and Shred. You have some options with the rest of your damage mods (with the exception of status chance or crit mods, which just don't work well with this weapon).

Regarding elementals, this is primarily a weapon that should be used against armored enemies, so I'd recommend going with either Radiation/Viral or Corrosive/Fire against Grineer. I usually go with Corrosive/Cold in the Void, which leaves me an extra spot for Rifle Ammo Mutation or whatever else I want to drop in there. The Supra is a monster crowd sweeper in endless defenses against Grineer or in the Void. My screen just fills up with huge damage numbers as the hordes start marching through the doors towards me in T3 Defense. I've heard people change their tone from "I've heard the Supra sucks..." to "Damn, I'm making that next!" over the course of a single T3 Defense.