Talk:Assimilate/@comment-115.85.35.84-20170816145939/@comment-2600:8800:6B00:2E7:48D8:D42F:C409:6E86-20170818140030

Before, even with max energy efficiency, a single friendly-fire blast from a tonkor would drain all remaining energy. Removing the energy cost is a good alternative idea (and it was debated on the forums), but in practice it would allow the ability last forever. As it stands, there is an energy-pool limiation on the ability, which is what the DE intended. The ability has no way to differentiate between damage delt to is by an enemy versus an ally, and the energy cost (and final explosion damage) is directly related to the total absorbed damage. Instead of over-complicating the calculations with a new variable, It was a more practical solution to ignore freindly fire all together. This has the added bonus of fitting in with the lore of the ability, Nyx chooses what to absorb.