Talk:Banshee/@comment-122.111.6.47-20151212073319/@comment-24820404-20151214055534

Anyone that thinks banshee is anywhere near a bad frame has never fought enemies past level 120. The only bad frames are hydroid (who honestly just needs a casting speed buff imo), and nekros (another casting speed buff and the enemy cap removed from terrify), Sonic boom i think could be fixed just by making it a one handed skill. So that you can use it while reloading, sonar is the best damage buff in the game... dont know how thats bad... silence is the best skirmishing cc in the game (as in, you wont be protecting a pod or downed mate with it, but as long as you can stay mobile, it provides consistent cc as much as you want it to), and while soundquake isnt the greatest, it still can lock down choke points so that your team can do what they have to (helping another frame with no cc rez a downed mate, keeping a big group from attacking a pod). Is she invincible? No. Does she require more skill than most frames? Kinda, you do need half decent aim, awareness, and a hit and run mentality. Does she provide things for the team that no other frame in the game can? You bet. Ember needs an augment for a mobile cc aura, and i dont know any frame that can make their whole team do 10X damage to an enemy. Throw savage silence on there and you can turn her into a heavy gunner assassin with guaranteed one shots, throw sonic fracture with 145% power strength and you can strip all armor off of any enemy. And of course. Glorious resonance. Banshee is a high skill cap frame, that has the damage output and utility to reward that skill. If you just want to run through the star chart nuking low-mid level trash though, there are more effective frames, but a good banshee with a good loadout will scale from enemy level 1-1000+. The same can not be said for rhino.