Talk:Damage 2.0/@comment-109.71.213.19-20140605220423/@comment-50.172.18.0-20140607185317

In the past I would have said that pure Radiatoin would always be the the way to go because the toughest Grineer (Bombards and Napalms, obviously) take a lot more damage from it. Now that there are some really nice status chance mods available, I think a Radiation/ Viral combo is usually the way to go. The first Viral proc cuts their max health in half, which by default cuts their CURRENT health approximately in half if you get a Viral proc from one of the first few hits from your weapon (slighlty less than half; it would be minus the damage from the first hit or few hits did before the actual proc). They get the max health value back after a few seconds, but the lost current health is gone unless they regenerate health or are healed in some way. Viral also does very solid damage to cloned flesh independent of procs.

I'd probably recommend a Radiation/Viral hybrid build for most weapons unless they happen to have horrendously bad proc chance, like the Supra. Radiation procs aren't that special, so just go max Radiation damage (squeeze in those 11-point elemental mods plus Wildfire) if the status effect chance sucks. Another issue could be that you can't fit multiple types of elemental combos onto the weapon because you need Speed Trigger, Point Strike, and Vital Sense or other very specific mods for certain weapons. I'd probably just go with pure Radiation or pure Corrosive in those cases.