Talk:Prisma Burst Laser/@comment-152.172.134.148-20180913220427/@comment-2601:249:800:364F:AD9F:DF8C:DDF8:8544-20190512221435

Situations when kill-stealing is bad that is a reasonable example:

Warframe abilities that need to kill enemies or need enemies nearby to benefit from ((Titania's Tribute is the only thing that comes to mind immediately))

Weapons that require kills to charge up ((Battacor, Arca Triton, etc))

Fortuna where you might want to specifically keep an enemy alive so that they put down the big teleport stick to farm the mobs that teleport down. I don't think sentinels attack the beacons, though.

You're trying to manipulate affinity gain to proc a syndicate buff like 'justice' on a weapon, but your sentinel fucks it up.

You want to life strike/vampire an enemy for health, but your sentinel keeps killing shit.

You want to keep your melee combo up, but your sentinel keeps kililng shit.