Talk:Zephyr/@comment-49.149.87.4-20180706053206

The information about Zephyr's tornado is ambiguous. In the info tab it says "Critical damage dealt to enemies over a Tornado is multiplied by 200%. This multiplier is not affected by mods and applied after any weapon mods." Yet you see in the Maximization tab you see "Maximized Ability Strength increases damage to 447.6 per second and initial damage multiplier to 746%." It says in the first quote that "multiplier is not affected by mods" and yet in the maximization tab it says damage initial damage multiplier to 746% if maxed ability strength. Obviously its pertaining to the 200% critical damage since the 100% absorbed damage can never reach 746% even with maxed ability strength. So that leads to my conclusion in a form of a question.So does building zephyr with more power strength scales your crit damage or if it doesnt then building zephyr with negative power strength with "overextended" is always better since tornado crit damage doesnt scale with ability strength and more range is better for your "turbulence". There is no point in building ability strength if that is the case. Please help me investigate how does Zephyr's tornado really works.