Talk:Opticor Vandal/@comment-37.201.5.93-20190317181149/@comment-2A02:C7D:8B3:6B00:B180:AD14:285F:B2C6-20190325022242

that's one overly simplistic (and inaccurate) calculation let's play it for the Ferrox

mag empty in 5s damage in mag 7000 (ov is actually (400+200)*8=4800 op 1000+400*5=7000)

those 2 numbers you pulled out of your ass are arbitrary nonsense, let's use a realsitic build vile acceleration, serr, split, vital, point, armaments, radiation

damage per (crit) shot F 31409 @ .263 charge speed unepecified delay (manual calc ~0.4 based on 1.33 base rof) OV 26824 @ .316 charge speed .316 delay O 56875 @ 1.053 charge speed .789 delay

burst pure-crit DPS = F 314090/(0.663*10) = 47374 80% crit chance 10 status (23 chance) OV 214592/(0.632*8) = 42443 60% crit chance 30 status (59 chance) O 284375(1.842*5) = 30876 50% crit chance 20 status (42 chance) minus big numbers for failures to crit

Higher DPS? hell yes. Better? only if you ignore the Ferrox that already does 90% of what the opticor vandal can (single target).

opinion.It's a total let-down. instead of giving us a streamlined opticor (spartan laser, tank killer!) DE turned it into a side-grade of something that already existed (pew pew pew, snore).