Talk:Miasma/@comment-88.156.153.176-20131013223715/@comment-88.156.154.117-20131023050634

I think you made a small mistake in your calulations, I mean:

Well, first I'd like to clarify that the Wiki entry is a bit misleading because it says Miasma deals 250 per second for 4 seconds which would suggest it deals a total of 1000 Damage BUT in fact Miasma does 1250 Damage unmodded because when you cast Miasma it ticks once at the very start so it actually ticks 5 times over 4 seconds.

Now...

100% Efficiency + 55% (from Blind Rage) - 60% (from Fleeting) - 30% (from Streamline) = 65%, not 95%.

So with the first Setup you'd be able to cast Miasma 4 times, dealing 7557 Damage over 6.4 seconds.

With your second Build, 229% Strenght, 65% Efficiency, 98% Duration you'd be able to cast Miasma 4 times dealing ~11400 Damage over ~16 seconds.

I'm not sure how you calculated this but I'm pretty sure this is the proper result.

I, myself experimented a littled bit and came up with a different build that works for me:

Fleeting Expertise (rank 4, 40% Efficiency) + Max Streamline (30%) + Focus + Continuity + Constitution

This way I have: 130% Power Strenght, 30% Efficiency, 118% Duration (pretty much one extra tick)

I don't use Flow because I don't need it with a Miasma costing only 30 Energy.

So with an Energy pool of 150 I can cast Miasma 5 times dealing ~9745 Damge over ~24 seconds. If you added Flow that'd be 10 casts dealing  ~19490 Damge over ~48 seconds.

Now let's comapre, with your second build you can cast one Miasma for 65 Energy dealing ~ 2862 Damge over ~4 seconds.

With my build I can cast 2 Miasma for 60 Energy dealing ~3898 Damage over ~ 9.6 seconds.

As you can see your build has better burst damage but also burns through Energy much faster than my Efficient build, not to mention my Miasta still deals ~ 1949 Damge per cast which I wouldn't really consider weak. It's much easier to restore 30 Energy than it is 65.

If I were to build a burst Miasma build I'd skip Fleeting Expertise entirely and focus on Strenght and Duration.