Talk:Brakk/@comment-195.154.67.223-20131128152409

After some tests, seems like Brakk got nerfed pretty hard. Still kinda op, but not as much as before.

Pellets number got lowered, I think it's two now (didn't really pay that much attention), but still the same SPREAD. Pellets flying everywhere even in melee range. No way to hit the target you want.

BUT : it still kick ass because of the huge damage. Like HUGE. Every pellets seems to be able to OS regular enemies up to pretty high (in the new lvl, guess about 25 ish, which mean about 80 before, i think). For heavies and tankier enemies, well... bad luck. Those enemies pack a lot of armor. And I mean A LOT. Having Vectis fully moded dealing less than 1k on headshot on heavy grineer is... well, bad ? So, Brakk is useless here, because can't hit the weakpoints.

One more thing : why was Brakk so op before ? Well, for one, damage. For two, pellets. And for three... Crit. Can't hit a damn crit now too. Because no bullets, and crit chance is low for that much pellets.

To conclude : I guess that's what you call a "true nerf". Making a beast weapon with mad damage and that can pretty much do everything for you as long as you pull the trigger... into a good weapon that can't be taken to higher level missions. Was fun running with you, Brakk, but until you get back your pellets or armor get fixed... You'll be sleepin' in my inventory.