Talk:Venka Prime/@comment-50.110.229.94-20170411174718/@comment-24.68.93.204-20170705191106

Since you have Weeping Wounds you could also replace Life Strike with Healing Return assuming you have the mod capacity. Not requiring channeling to heal can honestly quite easily be the difference between life and death when the enemies are a really high level and spawning a lot of energy leeches.

You could also put Condition Overload on in place of Life Strike if you aren't too worried about health. With 3 possible procs on that build it would give you a 1.6^3=4.096 times damage multiplier that's calculated after the rest of your mods.