Talk:Overextended/@comment-124.149.123.94-20131215074613

Idea for a new quad set of corrupted mods

Dyeing energy (V polarity, rare 5 max., -10%health +20% energy, cost 6, C8)

Disruptive armour (D polarity, rare 10 max., -7% energy +15% armour, cost 6, C8)

Unprotected shields (D polarity, rare 5 max., -10% armour +30% shields, cost 6, C8)

Frozen heart (D polarity, rare 10 max., -9% shields +15% health, cost 6, C8)