Talk:Dethcube Sentinel/@comment-8745018-20130921082151/@comment-95.56.64.141-20131019215235

"Serration" (base damage increase adding extra 165% damage when maxed, buffs elemental damage as well), "Split Chamber" (maxed multi-shot (90% chance) almost doubles the DPS), "Speed Trigger" (60% firerate increase on an infinite ammo gun = m0ar DPS increase, plus reduces the spool-up time on deth machine rifle), "Shred" (nightmare mod, gives another 30% firerate increase (even more dps + spool up time on dethcube is 0) + 1.2 puncture (allowing dethcube to take down targets hiding behind cover)).

"Piercing hit" (+60% armor piercing damage, considered an element. Works well against all factions),

"Cryo Rounds" (+90% damage vs shield + slows down targets. With puncture and wild spread a good source of crowd-control).

"Stormbringer" (+90% electro damage, good vs. corpus, stuns them),

"Hellfire" (+90% fire damage, good vs. light infested mobs).

Can use wildfire instead of shred (common nightmare reward mod, +60%(?) extra fire damage but useless mag increase), for more fire damage. Haven't tried the new corrupted mods yet. Haven't tried thunderclap or hammer shot (stun chance). Just i don't see a point. Cryo Rounds mod does almost the same.