Talk:Daikyu/@comment-88.130.84.7-20150513184652/@comment-4246683-20150513223112

There are high-speed projectiles in general that do not have much of a penetrating ability, causing different injuries like heavy concussion or inner bleeding instead, a 12 Gauge may cause that, or even arrowheads called blunts (those are probably on Cernos), used for small game in real hunting. A Bodkin arrow (I'm looking at you, Paris) causes little tissue disruption because of the penetration factor, but the rest of the work can be done by poison. It's why they are most suitable for poisoning, and were used in medieval alone against chain armor, where broadheads were terrible. Of course, if the target is unarmored, you severely reduce the chance of applying the poison on target since it flies through as you mentioned.

Plenty of fletchers throughout history came up with interesting ways to harm your opponent with something else than just a broadhead (which is the most likely type used on Dread). And that's just looking into history, who knows how much fletchery improved in the Orokin era. As I said, I am quite sure status chance is well applicable on Daikyu on any element, even lore-wise. Stop being so pretentous about them, give a status bow a try, or just move along. You already told us your opinion.