Damage/Magnetic Damage

Magnetic Damage is created when combining Cold Damage with Electric Damage. Inflicts extra damage against standard and Proto Shields.

When this damage type procs, target's shield will be reduced by 75% for a short duration before reverting the percent of remaining shields back to full shield. For example, if shielded enemies are hit with Magnetic proc, it will divide its overall shield by four; if said enemy only received half of its remaining shield during the disruption period, it will revert back by multiplying the half-remaining shield by four times. Self-inflicted magnetic proc damage will disrupt the players Hud as if hit by a Disrupter attack.

Innate Magnetic Weapons

 * Currently, there are no weapons in the game that deal Magnetic Damage innately.

Enemies with Magnetic Attacks

 * Ancient Disruptor's Disrupt

Misc. Magnetic Items

 * Mag: Pull, Crush
 * Vauban: Bounce deals only the magnetic Proc on bouncing enemies.

Media
