Talk:Shattering Impact/@comment-50.106.19.15-20170712132703/@comment-76.69.142.255-20170712211346

Wammut's graphs (pictured below) have a key flaw that turns the presented data on its head. Since Shattering Impact applies to the BASE Armor, not the total Armor, the mod requires the same number of hits on an enemy type at any level.

A Heavy Gunner might have over 7k Armor at Level 100, but its base Armor is 500, so the mod will be chunking that Armor functionally at around 1400 per hit, not 6 per hit. Shattering Impact starts much, much lower on that graph than Wammut indicates.