Stinger

"Fires a small burst of lasers."

- In-game Description

The Stinger is the default weapon for the Djinn Sentinel. Stinger fires poisonous projectile darts at enemies in a similar manner to Acrid's darts. The Stinger deals Poison damage, which ignores enemy armor. This weapon accepts rifle mods.

Acquistition
This sentinel weapon is automatically acquired by acquiring Djinn. Note that this weapon also takes up one slot in your sentinel inventory.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Because the darts have travel time, Djinn has difficulties hitting enemies with the Stinger. You can partially counter this by using a lower rank Thumper mod to keep the range at which Djinn targets enemies as low as possible. Equipping Cryo Rounds on the Stinger will slow enemies down, increasing the chance of a consecutive hit.

Bugs

 * It was intended to deal additional DoT like the Acrid, however it currently does not appear to deal DoT in regular missions (bugged). It does appear to work in Conclave, however.