Talk:Damage Calculator/@comment-67.183.117.41-20130808173605

i noticed that the damages are different if you change the order of mods

ex: say you have a mod that does +60% damage (mod A) and another that does +45% (mod B) of the same type of damage. if you put mod A in the Mod 1% column and mod B in mod 2% column, you get a damage value of 51. however, if you swap them, mod A in Mod 2% and mod B in Mod 1%, you get a damage value of 43. the example i used was fire mods for the braton.

my question is not why the number are different, but how warframe decides which mods damage gets calculated and if there is an order that the damage calculator engine in-game assigns to mods and if this has anything to do with how the mods are organized.

hope thats somewhat understandable...