Talk:Rubico/@comment-121.208.100.79-20160425045854/@comment-66.58.201.137-20160502083759

Yeah, I did the calcs myself today. Rubico basically wins in every category, single shot, damage per second. Its the scope, even though it lacks the ability to equip bladed rounds on a puncthrough build, it can still hold its own. For average single target punchthrough shot damage the talley was,  45> 38k > 34k (Rubico, Vulkar Wraith, Snipetron Vandal) (I ommited the event mod on the wraith to give it a fair fight as it seemed unessential, still keep in mind that when not using it you will have dramatically less time than on the other two snipers) I use this specific metric because, it is the only relevant one on snipers. DPS is meaningless on snipers, as they are the epidomey of not "shooting at the hypothetical wall as fast as possible." I also include punchthrough, because without it snipers are hopeless against crowds. Of course, we all have our pereferences and there are definitely perks to each gun. With snipers being so niche already, playing "master race" with them seems a little fool hardy. Any of the guns can crack open a target's head and each will shine in different senarios. Still, it should be noted that Rubico is the highest damaging. Not sure how dominant its lead will be after the multishot rework, but we'll see.