Talk:Damage/Gas Damage/@comment-99.39.240.143-20170116104304/@comment-99.39.240.143-20170311174131

The thing is gas is not bugged. What is not working as intended according to DE is the stealth multiplier been applied to DoT and AoE damage a second time, resulting in a x8^2 multiplier. So all procs that produce DoT or AoE damage are currently benefiting from the bug, including slash, toxin, fire, electricity, and ofc gas.

In the case of gas however, the stealth multiplier in its buggy state is applied a 3rd time because of how gas works. Proccing gas (symbolized by the gas mask) generates a toxin proc (symbolized by a skull) which does two things: AoE Toxin damage and Toxin DoT. For gas, 2 additional instances of damage occur as result of the proc as opposed to other procs that only produce 1 additional instance of damage, be it in the form of AoE or DoT. So, the gas mask damage gets the normal x8 multiplier, the skull damage (toxin proc) gets x8^2, and the AoE damage and DoT produced by the toxin proc (skull) gets x8^3 or x512.