Talk:Equinox/@comment-24839811-20190505030400/@comment-82.41.96.246-20190519141146

There are two basic ways to build Equinox, but they're not what you think. The forms are equal and complimentary, so you either build generalist, which gives you a flexible frame that can do everythi9ng, or you build for one specific power to ramp that up. Building for her 4 makes her half Trinity and half Ember, for example. The augments play into this really nicely - augment and build for her 2 and you have a brilliant debuffer who can speed or slow kills, disrupting the rhythm of incoming waves and building finishers or selective fast-Nova style shenanigans.

The generalist can do a bit of all of these and is really neat for carrying PUGs and filling roles that aren't being well covered, but it's more difficult to build in a way that's traditionally satisfying - you have to look at break points for powers and strike a balance.