Talk:The War Within/@comment-164.116.142.20-20161010165039/@comment-107.201.4.117-20161024212027

Yes, it is involves code, if you are not aware. Have you watched any of the devstreams?

DE is steadily working on converting old textures and tilesets to support the new lighting, sound and shaders, and are adding further large improvements with the next big patch. If i remember correctly, some of those features have been added specifically for TTW cinematics and areas.

There are also constant optimizations going on, and code needed for new gameplay mechanics, not to mention making the assets themselves takes time. Maybe you have been here long enough to remember the disaster that was the u15 release, if you want to know what happens when stuff is rushed out without proper testing, think about that.