Talk:Solar Rail Conflict/@comment-174.100.196.206-20150213055412/@comment-47.54.65.177-20151115160812

I respectfully dissagree. the extents of the maneuverability, are challenging, but possible to master, the blocking has a parry/counter system takes knowing your opponent, and mastery of timing, the damage system, of different types and status effects gives a very in depth customization system amongst many other things that i could go on for for hours. with everything that adds to the depth of the game mechanics, and the reward of learning it would be an utter shame to throw away the potential by limiting a players experience to battling against cpu programing, ai, personally, i'd stop playing if i could not have a friendly competitive battle agaainst friends to test what i am capable of and learned in the game. i believe the conclave option is a bit broken right now, due to the lack of options/ mods, which renders the majority of the players efforts obsolete, considering most of a person's time goes into the main pve game. which a player should be able to use what he or she earns in the main game against other players. some mechanics should be altered to balance the game, but not taken out comepletely. i think dark sector defence need to be the more open pvp that it was before. just with minor damage tweaks. i hope the devs keep it pvp,  know alot of people would give up on warframe if there was no pvp that is less restricted that conclave mode. a pvp, that you can use what you worked for throughout the whole game is nessecary. in closing, warframe is an online only game, if you have to be online to play, don't limit what online capabilities can do, like, taking away the ability to play against other players. :)