Talk:Dakra Prime/@comment-114.79.17.24-20130924125809/@comment-10743657-20130924140845

This really applies to all multi-hit melee weapons. See the Damage page for more info:

''Numerous melee weapons have the ability to attack multiple targets with one swing. These types of attacks experience damage falloff. Currently, this damage falloff multipliers (falloff MP) is 75% of the base damage for both normal and charged attacks except for the Kogake, which has a 50% falloff MP for its normal attacks. Sliding, jump, and wall attacks all have a 100% falloff MP for all melee weapons currently in game (effectively meaning that you cannot hit multiple targets with these attacks).''