Talk:Grineer Asteroid Fortress/@comment-26279471-20170207111723

I've been testing on Taveuni (Survival) and have noticed that this seems to be the first tileset that has two different sets of endcap tiles (AKA the small rooms that act as dead ends and have several lockers and containers in them). One or the other set of two different tiles seems to get chosen upon load. I have yet to see a mixture of the 4 total endcaps, always the same two together.

Just an interesting thing I thought I might edit into the notes section, but seeing as there is none at the moment i'm leery to add both the section as well as this information I've only accertained for sure on this node.

I leave this here for a more experienced editor or administrator to deal with, reproduce to validate and/or advise me.