Talk:Nezha/@comment-86.111.60.215-20180411213845/@comment-86.158.230.14-20180424045043

1. No scaling to the speed boost is like.. who actually cares? It's just a meh add-on to the skill anyway.

2. Slide>Roll>Repeat and you're amongst the fastest moving warframes, so keeping ahead is very easy and the range of the pulse doesn't matter because of that. Either way, the damage is good, it can hit multiple targets and cc them. So the heal is really just an add-on... this isn't about loki, limbo or rhino, so I'll ignore the rest, but fyi max range and divine spears on a corpus mission can also destroy all the cameras, not that camera destruction actually matters.

3. Try using parkour. Just because you have Warding halo or any similar ability active doesn't mean you suddenly have to stand there and get shot. I can go to level 100 missions and come out with my first halo and the augment can stick it on rescue/defection targets and defense objectives in sorties.. and don't bother saying 'just use limbo' because this isn't about limbo and if I wanted to use limbo, I would. It does need a buff, but again, this isn't about another warframe, so stop comparing them to Rhino. Use rhino if you want to use rhino.

4. Of course the animation still happens. It doesn't matter though, because if you know how to actually slide you aren't going to be standing there getting shot like you would if you hadn't slided and most enemies can't even hit you when you do slide because their aim is so bad. Not once have I ever been hit when sliding as Nezha. You don't actually need natural talent, speed drift is enough, but I don't even use that.

I only use 1 augment, no natural talent or anything like that and do fine against level 100 enemies. He does need a buff, but I don't think you actually need all of those mods on at the same time. I only use Warding halo augment for Sortie defense targets, rescue and defection targets and sometimes for survival if my team seems like they'll do bad. There are 3 mod configs, so 3 builds, 1 for each augment that you want to build around. Just swap build before a mission for the best build that works in that mission. Trying to cram all of those mods into 1 build is obviously going to be too much. It would be too much on any frame.