Talk:Spira/@comment-178.204.157.133-20150925150316/@comment-178.204.157.133-20150925162132

^

That's such a nice excuse for everything being a reskin.

I don't see how these mere examples i made can't be stylized to fit a fitting faction. You're missing the point and nitpicking on my 'mistakes', that are actually just examples i made without a second thought. The first things that came to my mind.

Not only is every weapon added into this game inspired by one or other weapon that previously appeared in other games; but most of them are blatant reskins with different levels of change in their stats. I don't see why we need to have 3 versions of a Braton and 2 versions of the Karak at the same time. There was so much potential. Instead of making every version an upgrade over the original, they should've made them into sidegrades with various differences in their firing mechanics and utility. Same goes for all weapons that shoot out projectiles, bows (IPS types and crit. chance differences hardly count as a change), most rapid-firing secondaries, Burst-firing weapons, secondary shotguns, over the half of continous weaponry, melee weapons.

I understand that every weapon must be stylized, but it can't be an issue considering that factions and their gimmicky things are plentiful.