Talk:Nyx/@comment-27197089-20160404004351/@comment-27197089-20160531002101

Negative Duration was ideal for Nyx back when you could not recast the ability till all affected enemies were dead or the duration ends. It made it easier to keep a room full of consistantly dying and spawning enemies to be controled.

Now that it can be recast a negative duration build keeps enemies from being able to cap a point on Interception missions and often from even being able to move. There's about a 0.8s window in which enemies can act between your casts which is usually wasted on the AI behavior script resulting in them not doing anything at all.