Talk:Warframes/@comment-212.186.72.169-20130604150131/@comment-206.209.102.139-20130605142930

Nyx. And for one reason: Chaos.

Chaos is probably the best crowd control ability in the game, even after its nerf (which was really just a fix to prevent Nyx players from soloing wave 30+ on defense missions). Enemies won't always be sub-level 80, and if you break wave 30 on a defense, you will usually see level 90+ even now. At this level, the damage warframe abilites is negligible, and any team of defenders who need to rely entirely on their weapons for kills will easily be overrun or find themselves short on ammo sooner or later, but not nyx. Nyx's ability is a massive AoE that makes all enemies instantly fight the nearest unit, friend or otherwise. Additionally, even units that do not get caught in the AoE are likely to start fighting any of the units that are confused!

The Key here is that Chaos has no diminishing returns. The stronger the opponent you use it on, the stronger it is. This gives you scalability that you simply cannot find on other frames. If you add onto that with the brokenness of four energy siphons and the fact that chaos can cost as little as 70 mana with streamline and can have its range and duration increased with stretch and continuity, the ability becomes stupidly overpowered.

By contrast, Ember, and other caster damage-based abilities and frames, deal the same amount of damage against level 1's as they do to level 100's. Sooner or later, enemies simply shrug off your damage, and the only way to deal more is to cast more spells, which costs many times more mana than chaos, or use a maxed out Focus mod to get a paltry 30% increase in damage (Which is pretty awful since you can DOUBLE the damage from ANY weapon in the game with one mod). So, as of right now, Nyx is a lot better in the long run.