Talk:Pyrana/@comment-24516656-20140605110621/@comment-24825740-20140605201454

the fact that mobs don't drop anything except for mods makes it hard to care about the difficult of weapons and the difficulty of mobs. maybe if they droped items/blueprints etc or using certain weapons/mods/frames can only damage certain mobs i.e. prosecutors (amazing idea). why use weapon's that you need to dump alot of ammo into a mob to kill? other than boredom? because if you reread that, it sounds boring! to use weapons that are "no good"? even if only in your opinion to level up? that's one thing that frustrates me, being "made" to use all the gear in the game in order to properly progress. this game is so much about customization but yet you're forced to use new gear you don't want to use in order to rank up. here's an idea: raise the rank to 100, make easy mob worth less xp and harder mob worth more xp, and let all the xp you receive whether its on a new weapon or not or one that isn't level 30 and has been forma'd go toward your ranks. this way people can truly play how they see fit and still progress. and have a reason to keep killing stuff other than farming.