Talk:Status Effect/@comment-67.85.24.35-20140705193834/@comment-84.39.0.209-20140709151209

heavy impact would be considered multiplative towards base impact damage

so if you got max heavy trauma (90%) and base impact of 10, you will get 1,90*10=19  (1=base)

but if you have two instances that would increase for example slash (there isn't one for impact)

and you would have jagged edge max (90%) and max rending strike (60%) and a base slash damage of 50 you would get this (1+0,90+0,60)*50=125 (2,5*50=125)

however elemental damage is considered of the full base damage (10 impact 50 slash and 20 punture= 80 base damage)

and you have a maxed molten impact (90%) you would get ,90* 80= 72 fire damage (and 80 IPS damage)

this counts more for guns than swords (because of multishot) but this all stack multiplatve

(base damage)* (all sources of base damage enhancers (point strike, serration heavy caliber, etc))*(all sources of multishot (2 bullets in one shot is 2 times damage))*(all sources of elemental damage (since it is based of base damage))