Talk:Desecrate/@comment-2601:645:200:84EF:EC40:E24E:996F:30B9-20180902070331

Because I couldn't find the majority of this info from googling, I conducted tests myself.

Corpses can be disintegrated from certain elemental damage types if proc'd on the killing hit (also heat's DoT) and have the same damage-specific timer regardless of faction: Corrosive after 4s, Heat after 4s, and Blast after about 2s (immediately invisible but can be dismembered for the remaining time).

Enemies killed with a cold proc cannot be dismembered.

Dismembered corpse pieces take on the original body's default disintegration time (15s for grineer/corpus, 3s for infested) despite the pieces having a scorched appearance from heat.

Enemies occasionally have a "dying" animation (dramatic falling, spazzing out, etc.) that adds on to the disintegration times and can last for a fraction of a second up to around 2 seconds. Dismemberment skips this animation.

Slash procs are not guaranteed to dismember as the killing blow. Slash DoT ticks cannot dismember. A weapon's slash % of total damage does not determine whether it can dismember. Any rank of a slash damage mod can give the dismemberment ability to certain weapons.

It is possible to "milk" a corpse for desecrates by dismembering a corpse during the desecrate smoke animation for an easy (yet time-consuming) 3-5 desecrates from a single nekros. Having multiple nekroses messes up the timing, so it's advised to only try this when there is just 1 nekros or if all nekroses actively attempt this.

Conclusion: To best help desecrate, NEVER use cold and avoid using blast, corrosive, and heat unless the status chance is terribly low. Also be sure to check whether a weapon can dismember, regardless of how likely or unlikely it may seem.