Talk:Captain Vor/@comment-89.115.197.200-20171214110239

Vor deserves a lot more credit than he's given. Unlike Hek or Ruk, who just act like standard villains, he actually disobeyed a direct order from the Queens in order to pursue a greater goal: the healing of his people.

Besides, he does share in one of his quotes his concern about the Grineer's diseased, rotten and sterile state. As well as his ending plans:

"Our love will be reborn as we feed on your divine blood. Our children will flourish without disease. And I will die, at last, at peace. Father.  Grandfather. "

While such a scenerio would mean a world of hurt for the Tenno or Corpus, from a Grineer perspective, and specially from a commanding officer such as him, it is a lot more of a noble and reasonable goal than just kill, torture and pillage throughout the system.

With that said, it does feel silly that you kill him over and over so many times in the game. I mean you kill him at the end of Vor's prize at Earth and then when you arrive at Mercury he's there again and acts like a generic boss, as if he didnt have any past struggles with us. But wait, he actually survived the second encounter to team up with Lech Kril (another "dead" boss) in Ceres, where we finally get to kill him. Except we don't actually manage to do it (yet!) again and he shows up as a mini-boss in the void.

IMHO, they should just add completely new bosses to Mercury and Ceres. Having repeated bosses just makes them look like placeholders and negates their impact in the story and that of their defeat, which in Vor's case means a lot.