Talk:Tar-Mutalist MOA/@comment-24170836-20141204062609/@comment-76.106.65.195-20141204153151

There's a difference between 'being more fearsome' and being a 'ridiculous'. The infected's strength was always in numbers and swarming. They lacked ranged abilities and made up for it with crowd-control, either dragging you along or holding you in one place while they overwhelm you.

Most of the other enemies I don't mind, but the Tar is ridiculous. There shouldn't be any one-shot one-kill enemies in the game besides bosses or slow/awkward melee enemies, especially for the infected. It's really easy to get pinned downed by the infested, and incredibly easy not to notice the Tars hanging out in the darkness of infested tiles, leading to suddenly have 800 shields and 600 health, to little to note in a half second.