Talk:Aksomati/@comment-14.177.201.124-20180215151154/@comment-24041506-20180216151850

Not too much, weapons that do hitscan damage are affected by falloff range instead of projectile speed.

Since the Plains of the Eidolon, all weapons that hit enemies instantly get 300m range before their damage begins to go down to half their values. So getting reduced projectile speed would mean getting half-damage sooner at longer distances.

Fortunately, Aksomati's spool up makes long-ranges unnecessary since continuous fire would make its accuracy terrible. So, a negative projectile speed on a Riven wouldn't be too bad especially when you get a Multishot at an end to even make a decent shot since the spread from Aksomati are more evened out than most automatic weapons.