Talk:Titania/@comment-2A01:CB06:48D:9100:8586:F43F:9965:6DB2-20190801190057/@comment-11478874-20190803035356

I actually got my hands on that mod today since she apparently doesn't and I enjoy air bombardments too much. The Abilities section details that her 4 is not affected by range mods and the wiki page for Narrow minded reads the following:


 * A must in a  Titania build focusing on  Razorwing, as the minimization of energy drain while not sacrificing Ability Strength is the most important part of the build. Plus, the ability isn't affected by Ability Range.

I really don't see how a WEAPON could be affected by Ability Range anyway... But I'm pretty sure you can mod the Diwata with melee range -unsure about the mod that gives you extra range on melee while airborne though. Her damage output may be directly affected by Ability Strength, but only (most) exalted weapons behave that way.

All of her other abilities are significantly affected though, so you basically become a killing machine with no CC unless you want to cast 1/2/3 on enemies at point blank range, which feels pointless to me. All in all, unlike Valkyr who'd lose her 2 range -as if getting your team in range wasn't already a drag - Titania doesn't have so much to lose.

Have fun with permanent energy sustain, I guess.