Talk:Damage 2.0/@comment-97.83.197.105-20170126155756

One thing that I've been trying to figure out, and forgive me if I missed it somewhere in this page, is if status effects stack or refresh times if they proc several times in a row. I have the twin baslok at 100% status with viral and radiation (probably change it to blast and corrosive later after reading this page a bit more) and from what I'm seeing, it would make sense that of course certain ones only refresh duriation, most notably radiation with the confusion, and others stack, corrosive, but it would be nice to know if others like heat, slash, puncture or viral stack or just refresh. The practice in each aspect would radically change how end game is played for me.

From my own tests and observations talking with a few others one to one, them being just as unaware as I am of the answer, here's the conclusions I've come to:

Slash, heat and virul stacks remaing damage on proc with renewed application.

Radiation, puncture, magnetic and cold only refresh the duration, unaware of diminishing returns.

Impact and blast reapply there respective knockdown/catapult reinitializing the animations to get up.

Corrosive has been clearly stated that it removes armor per second for a duration so it needs to be reapplied rapidly so it doesn't ware off. (I think I have a good understanding of this one, correct me if I'm missing something.)