Talk:Zephyr (Warframe)/@comment-177.16.233.202-20140217165748

Here how to use her skills, with facts:

1st power helps get out of enemies way fast and travel even more further and at any angle than using Slash Dash or Rhino Charge, granted, its less effective in small maps, but it still has the fun factor of just jumping and going to a area not easily accessible or go to an area where the figh is going on.

2nd power, did you know you can double her damage by putting Heavy Impact? Ofc you have to be at the "peak" of he jump before pressing "2" for it to activade. In the Last Vanguard helmet alert, it was a defence of a Core (I hate those), I had to kill enemies fast and they spawn everywhere, and we didnt have a Frost, I killed one enemy wave at one end and heard gunfire at the other side, 1)aim for the direction of the noise and up, jump, use Tail Wind  2)I'm above the enemies and use Dive Bomb   3)????  4)PROFIT!!

3rd power is a damage mitigation for me, I only use when I'm surrounded or there many enemies ahead or my shields are dangerously low. I use it and I dont need to duck to cover immediatly, just strafe the enemy and most of their shot will "miss" me, giving me time to recharge the shields and/or duck to cover without worring much.

4th power is, I will admit, very situational, I cant use it much in open maps, as fun as it is to see enemies ragdoll in the air and then be thrown off in the distance. But its a great CC on CQC maps, but its buggy, when you are not the host you cant change the elemental damage, and sometimes you dont see the damage numbers, and the fact that resources and mods stuck in the celling.

As for the frame itself..... max Redirection, Vitality and Vigor and you have 1290 Shields/Health, even using only Vigor, its 630 Shields/Health. And she is as fast as Ash, less armor, but the shields can make up for it.

She is a fun frame and worth the wait, but I cant place her in the "God Tier" of the frames but she is surely in the "High Tier" for me.