Talk:Harpak/@comment-71.184.101.149-20150801063026/@comment-7645613-20150803140616

Just add a maxed point strike but leave the 2.0 critical multiplier, it will crit at least once per burst in alot of cases so then you can focus on increasing the base damage instead. It's just not quite enough to justify adding vital sense as well, at least for me.