Tidal Surge

Info      =
 * Hydroid transforms into liquid and surges forward, increasing his speed to 15 / 20 / 22.5 / 25 meters per second over a duration of 1 second. Enemies within ? / ? / ? / ? meters of the wave take 100 / 200 / 250 / 300 damage as the wave travels, and 100 / 200 / 250 / 300  damage as the wave breaks at the end of the duration.
 * Damage is affected by Power Strength. The Slash Damage component diminishes with distance, and can inflict head shots.
 * Speed is affected by Power Duration.
 * Enemies hit by the wave are knocked down and dragged a short distance.
 * Hydroid is invulnerable to damage while in liquid form; non-damage status effects will still apply.
 * Items on the ground caught by the ability will be carried along and deposited at the destination.
 * -|Tips & Tricks =

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * -|Maximization =


 * -|Bugs =
 * Sometimes when Hydroid emerges from the wave his "fin" will be gone.
 * On PS4, if Hydroid is in the middle of a Tidal Surge when all players reach the extraction point, he will be permanently stuck in his dashing pose and simply clip into the drop ship during the "Mission Complete" mini-scene that plays during the loot screen.
 * On PS4, if Hydroid is in the middle of a Tidal Surge when all players reach the extraction point, he will be permanently stuck in his dashing pose and simply clip into the drop ship during the "Mission Complete" mini-scene that plays during the loot screen.