Talk:Critical Hit/@comment-72.143.82.158-20181205153633/@comment-72.143.82.158-20181205195517

Variance can be ironed out with large enough sample size, having 50% chance (or 150% or 250% or ect) yielding the largest variance and 0% (or 100% or 200%  or ect) having none. I guess it can be even simpler just to say these are the order of crit mods in terms of raw numerical efficiency, assuming no other mods and skipping some of the obvious.

Bladed Rounds > Point Strike ( > Argon Scope )

Shrapnel Shot > Laser Sight > Ravage

Primed Target Cracker > Hydraulic Crosshairs

Primed Pistol Gambit > Primed Target Cracker ( on pistols with under 3.33... multi )

Pistol Gambit > Sharpened Bullets ( on pistols with under 2.5 multi )

Pistol Gambit > Target Cracker ( on pistols with under 2.0 multi )

Organ Shatter > Sacrificial Steel ( with Sacrificial Pressure ) > Gladiator Might

Gladiator Might > Sacrificial Steel ( without Sacrificial Pressure on melees with over 1.9 multi )

OFC since linear scaling is not actually linear, if one has Vital Sense then using Bladed Rounds over Point Strike is just stupid but using Argon Scope over any of them is just idiotic.