Talk:Blood Rush/@comment-24.127.185.33-20160131044938

I have tested this with multiple weapons now, and there is nothing to suggest that there are "levels" instead of actual multiplier. Every weapon tested (so far) is consistent with the crit chance * multiplier, so 100% blood rush at 1.5 multiplier, is 150% crit. This makes it better at earlier combo levels and worse at later levels, than the interaction listed on here.