Talk:Hydroid/@comment-7737598-20161208165759/@comment-24820404-20161213223210

Well, i meant overkill as in overdesign. Firstly, he'd be the only frame with 4 duration based cc skills that would also have a damage buff, which for a support... yeah is kinda busted. Maybe he wont be doing all the killing himself like the frames you mentioned, but he should would be a hell of an enabler. Hands down the best. Essentially a combo of vauban and nova

But barring my bias towards healthy game balance, it also functionally wouldnt change him. He'd still be a "dont walk in this area" frame, just with an extra "dont walk here" move. Currently, his only real issue are his casting times, and 4's targeting. And completely changing 2 of his moves while giving them the same functionality, to me, is a waste of develepoer time. With the changes i mentioned, functionally, he's doing everything you want him to do because you can cast whenever you want. So you can spread all the "dont walk heres" your energy will allow.