User:Vithy/Trinity Build POWERTHIRST

Overview
"POWERTHIRST" is a highly specialized loadout that utilizes Corrupted mods to maximize Energy Vampire's effectiveness, ideal for defense and survival. Be advised that this loadout works best in a well-coordinated team of casters, as the loadout is designed to maximize Energy Vampire's effectiveness by reducing power duration - that is to say, ''your two tanking/defensive abilities (Link and Blessing) will have considerably shorter durations. ''The huge amounts of energy you'll be providing your team with should allow them to use the appropriate crowd-control abilities at any time to keep the damage off the group. Solo play with this in high level areas is not recommended.

The mod loadout will let you cast hard; it's up to you to cast often.

Mods
This loadout needs an Orokin Reactor and 2-3 Forma (one to add a slot for Blind Rage, one to change one of her  slots to  for Fleeting Expertise, and depending on your preference, one for her Aura slot (I changed mine from  to ).
 * The four ability mods are fairly obvious, as Trinity is a support warframe that utilizes all of them:
 * Energy Vampire is the ability this entire setup revolves around.
 * Well of Life isn't useful so much as a way for the team to heal (Blessing does that much better) - it functions better as a short-lived, single-target Bastille for the "Oh shit" moments.
 * Blessing's full-heal is invaluable. Though its invulnerability period is shortened, it (and Link) can still give you some breathing room in a pinch.
 * Fleeting Expertise is a major part of the loadout: It greatly reduces the duration of Vampire, which means you don't have to wait long before all four energy pulses have ticked; it and Streamline also reduce the cost of casting, countering the negative effect of Blind Rage.
 * Focus and Blind Rage maximize the energy returned by Energy Vampire as well as the damage it deals to the target. This means you get more energy from a single tick than it costs to cast Vampire, allowing your squadmates to also use the Blind Rage mod without worrying about the increased energy consumption.
 * Stretch increases the range of Energy Vampire's energy pulses (meaning that it's much more likely that squadmates will be within range to receive energy) and the distance at which Link can reflect damage.
 * Redirection is standard for survivability, and can be switched out for Vitality or Vigor for Infested missions where you are likely to be eaten by a grue encounter Toxic Ancients.