Talk:K-Drive/@comment-67.193.7.87-20190106012112

"Once you near the end of the pipe, charge jump while strafing around, and continue grinding up the pipe in the opposite. (grabbing the board and performing a trick during the turn-around speeds up the duration counter and increases the multiplier)"

Why the hell would you do this? If you spam grind, spin/kavat, grind, spin/kavat, repeat - and then do the big power jump at the end, you should be getting something like 120x30+, or a solid 3000 points on the one way trip... then you should land on the opposite end of the pipe, jump back on and starta  NEW combo and also get 3000 on the way back... why the hell would you do a turn around trick to continue the combo.... clearly you are not advanced if you actually worked that out to be a good idea.

If you are following the advice of this wiki you are getting half the standing in double the time... awful advice.