Talk:Paris Prime/@comment-118.42.103.117-20130717180301/@comment-139.193.222.50-20130718065729

But when you look at the vulnerabilities of crewman and tech, they take reduce damage from normal damage, the head part take 0 normal damage, and the body part have resistance to normal damage that scale with enemy level.

Against moa, dread would deal better since the midsection accept 200% normal damage, and the other parts have no level scaling resistance to normal damage.

That high level crewman tech, could be a problem for dread.