Talk:Ember/@comment-2601:280:C480:52B8:B8F8:558E:621E:52E0-20180821000138/@comment-24.231.122.207-20180916040700

DE 2014~2015: "95% damage reduction is too strong, remove Overheat" DE after: "Give a bunch of frames a 75~95% dmg reduction skill"

DE right before Nova's release: "People are going to love Nova, she's a massive nuke frame" One employee at DE: "Uhm, but we have Ember as a nuke" DE: Fires that employee, ruins World On Fire by making it hit 1 target instead of 3 so she can't nuke, doesn't buff the damage to 1200 x 1, since it was 400 x 3 before.

DE 2018: "We noticed that Ember is only good at killing level < 30. And we noticed our community thinks a pure-offense frame shouldn't get kills, and seem to think kill count is everything. So we're going to destroy her ult. What? The energy scale-up is fine but the range nerf is too much? But now she'll be able to kill level < 31 enemies. If they're unarmored grineer. Or don't have a Nullifier. Oh and remember how she was anti-infested in 2014? Yeah, we made sure Ancient Disruptors and Ancient Healers give the Infested faction a fair chance. Oh yeah we also made Saryn able to nuke the entire game at any level by just pressing 1"

Ember's biggest problem is this community. What else is a pure-offense frame going to do? Heal? No, that's trinity and trinity is OP for a medic. Tank? No, there's no tanks, only immortals like Limbo or Hysteria. CC? No, that's Limbo. Oh but oh man, how dare offensive frames get kills.

But did you know, Ember is SSS++ tier in damage. Tigris Prime? Soma Prime? Euphona Prime? Exalted Blade? Saryn? Equinox? Antimatter Drop? None of them even come close to Ember's mighty 400 dmg, roughly 800 due to its fire-rate. Not sure if you guys know, but Fire damage is REALLY overpowered. It definitely does not have the worst fall-off in the game. And Fire Procs DEFINITELY stack like Toxin and Slash procs do. I mean, what, why wouldn't they? It'd be stupid if it just reset the time of the DoT.

Also don't forget, kill count = contribution. Doesn't matter if you're trinity healing your teammates in Elite Onslaught, or open all the spy vaults in a sortie without triggering an alarm, or even if you're the frost protecting the excavator from being destroyed because everyone else is a DPS. Kill count is the only true measure of contribution.

. . .What? CC and utility powers are more important and contributes more to most mission types? Nonsense.

Oh man, who needs to be able to kill HIGH level enemies right? Axi relics drop at Saturn/Jupiter right? There's absolutely no content that goes past level 50 outside of Endless missions, right? No void fissure goes past level 20, right? Sorties cap at level 40, right? Low-level gameplay is all that matters.

At least that's how some people seem to see the game :)