Talk:Napalm Grenades/@comment-2603:9001:2F00:9300:ADFD:B586:C35D:C4D1-20190323064918/@comment-2603:9001:2F00:9300:C0B1:33C3:ABCE:18D5-20190324070419

"I would love to know if the damage change is applicable in game? Coz well, sometimes the UI goes derp."

I'm the poster of the info above. To answer this question I wasn't actually sure what you were asking so I will clarify all the angles.

All of the damage turning to heat is true, it only does heat damage with no other mods on. Both the explosion and heat patch. Adding on status mods changes the explosion damage but the patch of fire will always do heat damage.

If the question is does it actually nerf the stats, or is it just a UI bug? I believe it actually nerfs the stats. With just Critical Delay and Point Strike on, it gives the Secura Penta 77.5% Crit. Adding Napalm Grenades then lowers this to 29.8% chance. Shooting in a group of 8 enemies in Sim results in crits across all of them almost every time, with Napalm Grenades on, it crits on 1-3 of them each time. Very clear difference. Will admit it was a small sample size though and could be sheer RNG, but it was clear enough to me to call it at the time.