Talk:Titania/@comment-130.123.29.222-20170516011615

Built her for mastery. Titania is now my equal favourite with Ivara and Zephyr.

I find Spellbind to be the most useful first ability in the game aside from Ivara's Quiver and Nidus' Virulence, and it's just goddamn hilarious to watch enemies float away. Really good in Infested missions - the proc immunity means no Mutalist Ospreys and their stupid poison clouds.

I don't use Tribute much, just because constant buffs aren't how I like to play, but a max stack of Dust against Corpus/Thorns against Grineer/Entangle against Infested never hurts.

Lantern is Titania's bread and butter - absolutely brilliant CC with Stretch alone, and especially useful for blocking off an entry point in Defense missions. Also quite a handy substitute for Spellbind if you're more concerned with damage over just immobilising your enemies.

And Razorwing.... MAN, Razorwing. I have never had as much fun in this game as I do with this gem of an ability. Aside from cheesing your way through several Mastery Tests, it's just a brilliant tool for both staying alive and killing anything your other abilities/weapons can't. It's also nice you can still cast your other abilities while in flight mode too - Dust + Razorwing = never die again. And plus, I shouldn't have to say this again but I will - flying around in a non-Archwing mission is insane fun.

Freakin' love Titania.