Talk:Flux Rifle/@comment-190.162.246.177-20190928055954

This Wiki page makes a mistake regarding multishot on continuous laser-beam weapons, which is a general misconception of how Multishot works on said weapon type.

"Split Chamber works very well for the Flux Rifle, doubling the damage for 90% of ticks."

The previous statement is wrong because Multishot on this kind of weapon doesn't add a chance for an additional beam (like it would do on other weapons, chance for extra bullets/pellets/etc) instead it adds extra damage (works as Serration in this case) but Multishot instead of adding +90% (taking Split Chamber as example) damage calculated from base damage (as Serration would), it adds damage after said base damage mods.

Serration adds +120% base damage and Split Chamber adds +90% damage on top of it after the increase to base damage from Serration.

This is the reason why Multishot doesn't increase status chance on continuous laserbeam weapons because it doesn't add an +x% chance for an extra beam, instead it just adds damage after base damage mods.