Talk:Synoid Simulor/@comment-5.15.176.65-20150907135407/@comment-60.242.87.160-20150915132522

General opinion is to avoid split chamber if you are using merge exposions as a primary damage source (which you should). Firing multi rounds out of the muzzle merges the balls as a single ball (no exposion) total number of balls to get to vortex for example is the total of all rounds in the ball but you really want to get the merge for each ball as the cumulative effect is much more.

TL:DR - Use heavy, no split = happy happy joy joy