Talk:Saryn (Warframe)/@comment-62.235.204.85-20151106202306/@comment-24.13.81.17-20151106220705

As requested, They didn't ruin Saryn.

Not sure how you're deciding how and when some skills are useful and useless, but even if they might be accurate for you they aren't for me.

Spores generate a signifigant Damage over time and an easy viral proc that can be spread on all mobs in the area.

Molt is not only a decent decoy, but makes an awseome synergy with spores to spread them without  even targeting an enemy.

Toxic lash puts melee attacks on steroids At least doubling instant melee dps, and more like 6 times dps if you can be patient for DOT ticks for 8 seconds, and again synergises well with spores. Yes I know patience is not common in Warframe. Oh and the nifty blocking boost could come in handy a lot.

Miasma does seem nerfed, but can still put out around 15K damage over 3 seconds if you set up all the dominoes.

Yes some of these things are very challenging to get off quickly if other players are using instagib weapons/abilities. However if mobs are dieing that quickly and easily, does it really matter who's killing them? There were times in the past where I thought the end all and be all of a gem like this was topping the damage chart on the results. These day's I'm more about having fun using abilities and developing good teamwork, and accomplishing mission goals. Any number of times I've seen a player get top damage on mission results because they were fooling around playing hallway hero, instead of being a team player. That sort of player get a big fat thpppbtt from me.

The changes they made to Saryn totally changed her, they did not ruin her. If you don't like her anymore, feel free to play any of the numerous other frames out there.