Damage/Cold Damage

Cold Damage or Freeze Damage is a basic elemental damage type. It deals bonus damage against Shields and Alloy Armor but deals reduced damage against Fossilized flesh.

Cold damage's Status Effect reduces a target's movement speed and fire/attack rate by 50% over a duration of 6 seconds. While the visuals of the status effect will disappear at this time, the slow will persist for an additional ~2 seconds before finally wearing off.

When targets are killed by Cold damage's status proc (or by pure cold damage, like from the Glaxion or Frost's Freeze ability), they turn into ice statues which can be shattered or left to melt.

Cold damage mods can be combined with other elemental mods to create a new elemental damage type.

For rifles, pistols, and shotguns, pure cold damage mods such as Cryo Rounds have a lower capacity-to-damage ratio than other pure elemental mods such as Stormbringer. For instance, Stormbringer costs 11 capacity to provide +90% electrical damage, while Cryo Rounds only costs 9 capacity to provide +90% cold damage. The melee cold damage mod North Wind, by contrast, has a higher capacity-to-damage ratio than other melee elemental mods; at 11 capacity, North Wind provides only +60% cold damage, while mods such as Molten Impact provide +90% of their elemental type.

Innate Cold Weapons

 * Glaxion

Misc. Cold Items

 * Insulation Warframe mod for resistance to Cold damage.
 * Frost: Freeze, Ice Wave, and Avalanche.

Combination Elementals Using Cold

 * Blast Damage
 * Magnetic Damage
 * Viral Damage

Type Effectiveness
Grineer =
 * -|Corpus =
 * -|Infested =