Talk:Volt/@comment-81.161.203.133-20160612155339/@comment-25254386-20160613165216

Again, those 4 seconds of enemies not taking damage has nothing to do with armor or not. Corpus, Infested, Grineer, and Corrupted alike will not take damage from Discharge for the first 4 seconds. But once the four seconds pass, yes, armored enemies will remain under the Tesla effect longer than unarmored enemies.

E.g. A level 100 elite Lancer will last the entire duration of Discharge and still only have lost about 1/6th of their health. A lvl 100 elite crewman, on the other hand, will last either till duration's end or until the health cap is met.

There isn't much you can do about increasing CC duration, you can really only get the most bang for your buck. That is, increase power strength and health cap as much as possible to take out the enemies' health more. Personally I don't really use Discharge on high level Grineer. Instead I just build for Speed and Electric Shield and let Shock act as my spammable crowd control.