Talk:Cautious Shot/@comment-2604:6000:AA43:9500:E4EB:6A61:95D9:E9ED-20191212033027/@comment-66.206.234.190-20191226214625

Except has nothing to do with shooting people 2 feet away, but instead randomly killing yourself because Ogris has a 7m explosion radius & majority of the game are on small ships. Not only does a weapon that can one shot you unconditionally have no place in a game that boasts high mobility inwhich you cannot move foward at all with self damaging weapons, but DE has designed shitty small maps which limits your usage of the weapon. Self damage has its place, but when you as the player can kill yourself but there are no penalties for the enemy, that is an issue. Why does self damage even need to scale off weapon damage to begin with? Why not make self damage a %health thing regardless of the warframe. You still get slapped for not using the weapon properly, but to be instantly killed for the tiniest miscalculation in a casual game is not 'fun'.

This aint dark souls where everyone knows exactly what they are getting into due to is famous difficulty. This is warframe, where apparently the enemies are so bad at there job, we have to kill ourselves for...difficulty?