Talk:Reinforcing Stomp/@comment-60.246.144.202-20161208204219/@comment-5361248-20180521205320

Wow the salt is so real here XD Ok so disclaimer, I don't play Rhino often, I'm looking through his augments to see if I'd like to pick him up again. And from what I've seen, for building someting absolutely tanky, use this rather than Iron Shrapnel. Using Iron Shrapnel would make your iron skin lose the insane armor bonus that you could get with Ironclad Charge, and (if you had really high iron skin left over) probably kill all the enemies around you. Hence you'd need a huge crowd of enemies /again/ to build the Ironclad Charge bonus, then another large group of enemies focused on you to build up the health of your Iron Skin to the levels it was achieved before. So with Shrapnel, you'd need tons and tons of enemies everywhere to make it viable, assumedly on nodes like Mot. However, with Reinforcing Stomp, you could keep the same Iron Skin active the entire mission, as well as dealing damage to enemies and throwing them into stasis for your allies to help take care of. Again, Mot would work well for this as enemies tend to group heavily there. So essentially if you're running Mot alone (first off, good luck), Shrapnel might work better for you, while when you've got teammates, Reinforcing is better. Also Stomping to put attacking enemies into stasis and buffing your Skin to revive allies would generally work better than shedding your skin to (hopefully) kill said enemies.