Talk:Inaros/Abilities/@comment-71.83.48.66-20160307155509

The more i play him the more i like him. I'm getting used to a few of his abilities but so far i'm buildling him for max range, little bit of positive str. I mix in a bit of duration and eff as well...as you can imagine this isn't the easiest to tango all of these and takes most of your mod slots.

With that said, his #1 abilitiy with max range and ~50%ish positive duration is super super OP. You blind half a map in front of you while leeching life and setting up for killing blow finishers (which also heal inaros for a crapload per enemy). In Sortie 3 the other day, this made enhanced armor heavies and bombers a joke. Blind > 1shot.

On the other side of the coin, still getting used to the rest. I dislike 3 alot, the sandstorm is just too limited and really gives you not much. I've used it 1x when going around a corner and there were 2 heavies, a bombar and a bunch of light units. I went oh shi* and hit it and ran. His 2 ability is pretty useful in making a heavy unit your own. The heal isn't the easiest to pull off in practice, i'm a bigger fan of 1 + finisher.