Talk:Warframes Comparison/@comment-124.170.213.77-20140212133720

new warframe idea: leach

leach is a infected battle mage with 100 health, 150 energy, 75 sheild, 1.1 sprint, and 50 armor wich can be acuired from  the tenno lab

abilities:

1) morph: 25 ecost, =pol, 2/3/4/5 polcost. leach merges into a enemy within 3/5/7/7m becoming undetectable while the host is alive, which will take 30/25/20/20 armor ignoring dmg per 1/2/3/4 sec/s. affected by strength (reduce dmg), duration (increase time between "hits"), and range (default effect). not useable on robotics, and if detected while in morphed form host will take the damage normally

2) leeches: 50 ecost, =pol, 4/5/6/7 polcost. leach throws 3/5/7/10 "leeches" with 30 health each infront of himself causeing enemies to panic, each leech will do 10/20/30/40 dmg to the host each 4/3/2/1 sec/s. affected by strength (default effect), and duration (increase health). stackable beween leeches, all targets hit by leeches will continue to panic untill death of leeches or self, leeches will hone in on a target, and will heal self for 3 life every 4/3/2/1 sec/s

3) death and rebirth: 75 ecost, =pol, 6/7/8/9 polcost. leach takes 25/50/75/100% of health from all nearby enemies and distributes it evenly amongest all tenno within the cell untill they reach 100% health (e.g. if you and a friend are damaged, when you reach 100% the rest will be given to your friend). affected by range (default effect). no corpses

4) assimilate: 100 ecost, =pol, 10/11/12/13 polcost. leach sommons roots from the ground in a 5/10/15/15m radius which will turn all enemies into mindless infected survents which are melee only by default with a 10/20/30/40% chance to be ranged fighters, all with the health and armour of host when infected. affected by strength (increase chance), and range (default effect).