Talk:DNA Stabilizer/@comment-50.161.133.151-20150521111455

I like how people opposed to changing the cost of stabalizers dont even address the fact that it makes the game a chore. " 1 mission a day should be fine". So if i cant do 1 mission a day, but invested a ton of time and money in my kubro i deserve to have it killed because i forgot to cram it in a dome one day?

And yes, that does happen. Stasis is a thing, sure but people forget. If life comes down, and you were accidently human one day, whelp too bad so sad your pup is now space fodder. Why? Its pointless. To reward people that play often? You mean to punish those that dont. Its not rewarding anything.

Stabalizers are expensive. 4k a day is a small number on the outside, but as someone that maxes mods literally all i need is credits. Silly credit sinks like these are why i use sentinals. Ill just keep laughing at people that bring their puppies to serious missions, and shrugging off carrier explosions.

Penalties for dieing. Penalties for lack of constant supervision. Penalties for ownership. Couldn't just make it a journey to get, nope its gotta be a constant burden. Fun. Except not though.