Talk:Damage Calculator/@comment-11753608-20130824045551/@comment-11753608-20130824053413

So the whole thing is.....

Clip Size /  ((((ROUNDDOWN(ClipSize/ShotsPerBurst, 0) * (ShotsPerBurst-1)) + (MOD(Clipsize,ShotsPerBurst) - 1))  *  BurstDelay) + Reload Time + (ROUNDUP(ClipSize/ShotsPerBurst, 0) - 1) / ROF)