Talk:Banshee/@comment-75.187.219.81-20151009055303/@comment-5331442-20151011192835

No, Banshee needs a bit of an overhaul for Warframe's fast-paced combat. Basically Sonic Boom needs a bit of an animation speed-up, and tbh, Soundquake should allow her to move around freely. Considering how little damage it does, and the fact that she is already squishy af, it really is not fitting for the current game. Honestly it would make sense for the quake to come from her walking, and then if she jumps and lands it makes a particularly big quake that knocks enemies down/back. I mean, yes she has great CC, but compared to what else is out there, it's not that phenomenal, and this would allow her to keep up with the other CC frames. I mean, compared to Loki and Nyx who can both make enemies much less of a hinderence, while still moving around very fast, it's kind of unbalanced, especially considering that with Parkour 2.0, their objective was to make things like fighting while moving more fluid.