Talk:Trinity (Warframe)/@comment-68.107.133.3-20140515023903

This new change won't fix much imo. I imagine that Trinities will just run into the most suicidal situations possible with link on, and then just activate blessing when their own health is low without looking at their teammate's health. Honestly an actual flat damage reduction instead of this "most health healed" just sounds way less gimmicky and more useful.

The big issue I have with this is that we have this trinity which is supposed to be a support frame but is now going to just go "high risk high reward" instead, and gamble for the highest damage reduction at the risk of downing themselves or a teammate, which seems completely against a support mindset.

I understand the silliness of the whole perma-invincible nonsense, and going to the damage reduction path looks like a safe one, but this was kind of a really awkward way to implement it. :-/