Smoke Screen

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Ash throws down a smoke bomb that staggers enemies for a short duration within a radius of 10 meters. Ash becomes untargetable for 2 / 4 / 6 / 8 seconds.
 * Duration is affected by Power Duration.
 * Stagger radius is affected by Power Range.
 * Stealth Damage Multipliers are applied to melee attacks. Coming into physical contact with the enemy while attacking will temporarily remove the damage bonus.
 * Even though Ash is untargetable, enemies will continue to attack near his last known location, and will make attempts to retaliate when harmed.
 * Does not make Ash silent. Firing an unsuppressed weapon while under the effects of Smoke Screen will still alert nearby enemies to your presence.
 * Hides Ash from Security Cameras which prevents them from activating laser barriers.
 * Smoke Screen will also apply to any equipped companion.
 * Ash can not be knocked down or staggered during the cast animation.
 * Can only be used on the ground.
 * Conclave rating: 10 / 10 / 20 / 30.
 * -|Tips & Tricks =
 * -|Maximization =
 * Maximized Power Duration increases the duration to 20.56 seconds.
 * Reduces the stagger radius to 3.4 meters.
 * Maximized Power Efficiency reduces the cost to 8.75 energy.
 * Reduces the duration to 3.2 seconds.
 * Maximized Power Range increases the stagger radius to 23.5 meters.
 * Has no negative effect on this ability.
 * Maximized Power Strength has no positive effect on this ability.
 * Increases the cost to 54.25 energy.
 * -|Bugs =
 * Falling into an endless pit (or anywhere which causes the game to teleport you back up) will completely remove Smoke Screen, regardless of the level it is at.
 * This gives a hint that falling into a pit does instantly destroy any sort of defense systems in the Warframe (health, shields, armor, etc.), although this applies to almost every beneficial ability in the game.