Talk:Damage Calculator/@comment-11753608-20131004213431/@comment-11753608-20131005164157

I think the mentioning of bursts on the Sweeper is in refernce to that it is a shotgun and the listed damage is for the combination of all pellets - it will do less damage if all the pellets in the "burst" don't hit. Might be good to come up with a different name - like "volley" - so we don't get this confused with burst weapons which is different.

As for Ether Reaper and Kama stats, some of them were derived from the in-game tool-tip but most of it is extrapolated from other weapons in its class. So, for both these, everything basically past the basic and charge attack info was extrapolated from the Hate, Reaper, and Reaper Prime stats for the other attack types. Now, sometimes these other weapons are specifically entered in to have different characteristics then the other weapons so I acknowledge it is possible some of it is wrong but I would say it is "most likely mostly correct" at this point. Some of it we can test but that will take time. There is another member who is figuring out how to datamine the code and he might be able to make a new database for us since pwnatron seems to be completely AWOL.

As for the new enemies, we either have to data mine it or do some in game testing with a Lanka or something to find their base stats. Might be nice to do this with the corrupted too even though they are derived from the regular mobs - since corrupted draw on all three factions, their DPS and meta scores would be different and it would be nice to have those outputs.

As far as I know the only mobs we are missing are the Grineer Helions and the Elite Corpus Crewmen. Are their others?