Talk:Daikyu/@comment-33690840-20180210004103

Welp, come update 22.12.0 there've been some changes in the Daikyu's IPS ratio.

It now sits at 138 damage for impact & slash, with puncture sitting at 184 for a total base damage of 460. As you can expect, the shift in ratio will allow for much more slash procs to tic per shot.

The charge time has been changed from 1.75 seconds to a 1 second draw.

Unfortunately no change has been done to the proposed crit chance (or in my feeble hopes for a little crit damage boost to top it off) but there's little doubt in my mind that the IPS shift is enough for the Daikyu to rely on slash procs making up a good deal of its' new sustained damage.

If we can push for a little bit more love into this work of art for that crit, I'm sure many of the daikyu using player base would be eccentric! Thank you however to the DE member/team who did reconsider the previous 80 base damage knock off. This should be a fine change, I believe.