Talk:Sanctuary Onslaught/@comment-83.254.138.38-20190101011033/@comment-2607:FEA8:D100:7F8:4983:ACFF:3E7E:58F9-20190111081853

I think "efficiency" here has more to do with consistently dealing damage, rather than killing as many things as quickly as possible. It makes sense, considering the Sanctuary's purpose:  if I were Simaris, the only reason I'd run Onslaughts is to gather data regarding how the Tenno fight their enemies, and you can be damn sure I'd shut the whole thing down if they were killing things so quickly that there was no meaningful data to gather.