Talk:Mods 2.0/@comment-109.69.91.198-20130318234411

The change was a horrible rape on players:

- Mods are cheap to sell, but expensive to fusion

- All high leveled items are now useless without mod cards, and half (if not quarter) as efective when not powered up.

- Pressure on acuiring Catalyst/Reactor is somewhat bigger. It is much harder to add mod cards to low level items. However, item with level 30 should be as powerful as 15 supercharged.

- Most of the playerbase had to go all the way back to Mercury to start grinding for mods they once had, but "lost" due to patch. Good thing is that Mods Drop much more frequently. (once collected 8 from Tolstoj on Mercury when I joined halfway the mission)

- Alerts are the most efficient way to get credits now. Sad

- Cannot farm on Xixi now before getting some serious time powering up.