Talk:Damage 1.0/@comment-11753608-20130720141553

I removed the text regarding secondary effects being the only thing that differentiates some damage types because I can think of no instance where this is the case. Every single damage type has multiple differences. This can be whether it applies armor or not or having different damage mutipliers for different enemies. There is no instance where the ONLY difference between damage types is their secondary effect. I can think of none.