Talk:Kogake/@comment-124.187.24.88-20130727055600

The recent patch fixed this weapon a bit. Now you can perform a ground finisher against ragdolled opponents who have been knocked down by your charge or jump attacks. On top of that, you'll actually track them if their body flies away.

Someone should probably also add that the flip kick from the dash attack DOES indeed knock enemies directly upwards most of the time and it comes with two distinct hit zones - one for the initial damaging kick, and another for the landing. Both will knock an enemy down but the landing doesn't deal much damage. Still very nice if you can aim it right and substantially better than the uppercut, function-wise anyway.