Talk:Nekros (Warframe)/@comment-24888355-20140501132358/@comment-24380741-20140518032144

^^ that escalated quickly. So he had a typo, woop dee do. I'm no expert on Nekros (look at my name), but I think Xeno has a point. Overextend boosts range, while lowering damage, this is not a problem for this build because there is no power damage to boost. However adding stretch on top of that is overkill. It would only pay off if you have a very powerful weapon to kill a large amount of enemies spread over a large area, very quickly (so that they do not have the time to converge on a location). Most enemies travel in groups, meaning you do not need a very large looting range. I say this from experience, this was similar to my farming build, but I found out just what I was saying above.

As for this build, one problem is the lack of a Natural Talent mod to capitalize on the time between an enemy's death and their despawning. Another is the redundancy of Vigor and Redirection and Vitality, I would either throw in an equilibrium or SOTD to distract enemies. I'm not trying to lecture people, but I feel that excessive blasting of others for their input is wrong.