Talk:Critical Hit/@comment-72.143.82.158-20181205153633/@comment-10779801-20181205163121

While i don't agree with your reasoning and consider it pretty messy, your point is correct.

To show this in a short way, the calculation for the average damage bonus can be reformed into the following shape: cc * (cm * (1 + x) - 1) * (1 + y) = cc * cm * (1 + x) * (1 + y) - cc - cc * y

At this point it becomes quite obvious that due to the  - cc * y bonuses to crit chance aren't quite as effective as crit damage ones.