Talk:Inaros/@comment-176.93.212.99-20160305123013

Rather boring frame. The concept seems to be use abilities to keep yourself alive. Abilities have no buffs for allies and can barely deal damage. I often find myself just spamming 1 CCing enemies and getting my health back meanwhile my team mates simply blast through everything with Tonkors and such. Charging the ult takes ages, and after like 5 hours of gameplay with Inaros I still haven't fully figured out what the hell it even does.

Devour seems pointless as I could simply clear a full room of enemies with my weapon during the time the ability traps a single enemy. Sandstorm? More like memestorm. Nice CC, but it suffers from the same disadvantage as Zephyr's tornadoes do: enemies fly in completely random directions, making killing them painfully annoying.

What I do like is the gigantic health pool, which makes his survivability damn great with rage + quick thinking and/or life strike. Combine this with the fact that the first ability let's you use melee finishers against enemies for enormous heals.