Talk:Primed Bane of Grineer/@comment-122.111.16.181-20160123081232/@comment-28106299-20170621140028

^ Pretty well summed up in the posts above.

For armored units, it's abit more complicated, although not exceptionally so. This is because radiation and corrosive damage works in the damage formula in two ways against armored enemies:

1) It adds a straight-up multiplicative bonus (for example, radiation damage gives a multiplier of 1,75 of total radiation damage done)

2) It ignores a part of enemy armor (for example, radiation ignores 75% of enemy armor in the damage calculation)

Now the way armor works in according to the armor wiki page gives, assuming we compare a damage type that gives 75% bonus towards a health type and a damage dype that gives 75% bonus towards an armor type, the following expression can be derived as a damage bonus relation between the two types:

(1 + (Enemy Armor/300)) / (1 + (0.25*Enemy Armor/300))

For enemies with small armor values, this difference is very small. However, assuming we reach the limit were Enemy Armor is vastly greater than 300, we get the limit where the bonus damage to an armor type beats the bonus damage to a health type by a factor of 4.

So, as a conclusion if you look at the pure numbers, against armored targets, then Primed Bane of Grineer will significantly beat another elemental mod in terms of damage against a certain armor type. You really want radiation or corrosive, though, as this is your primary damage against armored targets anyway. Sure, your IPS damage will be boosted too, but most high-level grineer laugh of impact and slash damage anyway (except slash procs which deal finishing damage) unless they're stripped of armor. Too bad there isn't a damage type that gets a hefty bonus to both armor types... only a few select weapons can have both radiation and corrosive damage :(

For unarmored targets, however, the posts above pretty much sums it all up. I would even consider the primed bane mod more effective if you have a weapon that is mostly slash based then, as the slash mods give a +120% bonus to this damage type.

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TL;DR ---> Primed Bane mods will almost always beat a single extra elemental mod by a significant margin.