Talk:Hydroid (Warframe)/@comment-71.126.47.109-20140519160407/@comment-68.60.39.70-20140521184354

I disagree. I would agree that it disrupts team play if, and only if, it actually mattered who got the kills, but since it doesn't, it doesn't. Should undertow be used when the group starts to become overwhelmed it will save your lives. The same goes for tentacle swarm, which has the added use of being able to provide some cover for you while you revive downed teammates. You can use tempest barrage to knock down groups of enemies and slow them down so teammates can shoot them, and tidal surge to knock down enemies while quick traveling to teammates and objectives. I find all of these abilities to be very conducive to team play, and as I stated previously, would only find them not to be if actually getting kills mattered, but it doesn't.