Talk:Trinity/@comment-28282609-20160601093104/@comment-27124914-20160601124008

I'm not exactly sure what you said, something along the lines of simply explaining what the skill does and what it used to do. Your point is fine, 75% damage reduction and instant full heal is just ridiculously strong. People only complain about it because it's a nerf to a still overpowered level from a stupidly overpowered level.

I mean, a skill which regenerates some health, okay. A skill which regenerates some shields, fine. There are frames with some version of these - regenerating some health or some shield. OK, let's take that and instead make it restore *all* health and shields. Except not to you, but to everyone. Oh, and let's throw on a massive damage reduction boost for good measure, also for everyone. Let's do this on a frame that has effectively infinite energy, and so the fact that it's an ultimate  with higher energy costs doesn't matter. Makes perfect sense.