Talk:Defiled Reckoning/@comment-46.17.155.202-20150528005156

The joke has gone way too far now.

Orbs have a 50% chance to spawn from dead enemies, so this mod is already useless 50% of the time. Even worse, you need to deliver the killing blow with Reckoning for the augment to have that 50% chance to work.

Reckoning is a good CC ability, you want to use it as an opener as soon as you're in range.

Furthermore it doesn't block enemy healing completely, and even it did it's something that's situational at best (there's a grand total of 2 healing frames, Nekro still counts on Orbs). Tankier frames don't really care since they can already self-buff andd/or become immune to outlast the opponent in a dogfight..

Even if the orb spawning was guaranted, you're still better off using Renewal instead of leaving cover to grab the orbs (even in PVE).

This is probably as bad designed as Hallowed Eruption, and that's saying something.