Talk:Kuva Quartakk/@comment-46.195.45.42-20191109061329/@comment-28861372-20191115132103

seems like anon isn't replying so I've given it some thoughts:

first we should define what "efficiency" means in the context of a burst rifle: I would say it should be the ratio of the number of bullets actually needed over the number of bullets fired, i.e: if the target needs 5 bullets, but the burst are 4, it is only 62.5% efficient...

with that definition, the efficiency of p-burst rifle as a function of the number of bullets needed n is given by: Eff(n)=n / (p * ceil(n/p)) where ceil(y) return the next integer above y. This is a piecewise linear function of n, reaching 100% each time n is multiple integer of p. The efficiency drops linearly for targets requiring few bullets (small n) and is close to 100% for bullet spunges (big n - which is normal : if a target require 99 bullets, but you fire 100, it is 99% efficient...)

There is no logarithms in sight... might be a matter of definition though...