Talk:Critical Hit/@comment-50.148.211.97-20140715054227

This page is so confusing... It took me quite a while to not only understand it, but to also have it match my in-game numbers (especially with the multishot discrepancy). This is an easier to understand version of the math in my opinion, but I'll just put it here in the comments section for now.

MULTISHOT DISCREPANCY

It seems that the on-screen enemy damage numbers only show the damage from a single round of a multishot. Thus you must multiply the on-screen numbers by however many rounds were actually fired. If you do not believe this, then test it yourself (like I did with my dread) by entering a mission with and without your multishot mods. The numbers will be exactly the same (which means my dread's 148,042 red-crit headshots are actually 296,084 when it fires 2 arrows).

B = body

H = head

base = weapon's damage to an ememy's body after damage type multipliers and armor reduction

crit = weapon's critical multiplier

NO CRIT

B = base

H = base * 4

CRIT

B = base * crit

H = base * crit * 4

RED CRIT

B = base * (crit * 2 - 1)

H = base * (crit * 4 - 1) * 2