Talk:Fomorian Accelerant/@comment-177.82.25.148-20160504063424

(My guess) Basically still depends on projectile speed, which higher the angle you hit (from 0° to 90° of course), higher the speed loss, which is really bad even with this mod.

Also, when the speed loss is too high and rebounces are incomplete, sometimes the projectiles will stay "active" on the ground for 2 seconds and damage the enemy that touches it.

However! Charged shots are better and have punch-through, and punch-through ruins it