Talk:Shield of Shadows/@comment-5392913-20150424042222/@comment-5392913-20150424064138

Hmm... So, assuming it doesnt have a cap, that means 100% damage reduction at 17 or more shadows. That could actually be good if it still didn't have so many downsides. First you have to make a high duration and max power strenght for it, which means throwing efficiency and range all the way to the botton and then Nekros won't have any usable ability other than SotD. Second, you are going to have issues keeping SotD active once enemies are so high LVL that you cant kill then fast enough anymore. Third, SotD itself has taken a huge nerf recently when they made it so that nullifiers can deactivate shadows that they touch with their bubbles.