Talk:Nyx/@comment-24.231.123.84-20190225002206/@comment-922163-20190305152941

This is why meta exists, dude. :D Corrosive damage ignores 75% of ferrite armor, radiation ignores 75% of alloy armor, even cold ignores part of the stronger enemies' armor. Heat damage's strong point is that it deals bonus damage to infested (gas does the same but better). Blast damage's strong point is that it deals more damge to stronger infested units (corrosive does it better, but it is also good against grineer). And Impact is basically a worse cold or magnetic damage. Currently the damage types aren't balanced, and some are straight up better than others. As long as corrosive is only reduced by shields, it has no competition as an all rounder.