Talk:PvP/@comment-72.161.233.5-20150607024913/@comment-7200252-20150622031032

Balance is based on perspective. Actual balancing would be giving everyone an MK-1 Braton and making everyone deal the same amount of damage to eachother while giving everyone total awareness of their surroundings. The balance DE is trying to implement is more variation than anything. Of course DE is terrible at making the difference between good and bad since they don't play the game so what seems balanced in theory isn't good in practice. The idea of making a heavy weapon slow seemed like a good idea, except all the light melee is weak and only like 10% faster. If we want DE to fix the game they need to know what it wrong. Hell if I ran DE I would force everyone who worked there to play the game because they aren't going to hire testers because it "costs too much"