Angstrum

The  is a heavy pistol of Corpus design that fires tiny but powerful rockets. Its charge-based trigger allows for firing precise single shots, or emptying the entire magazine as a spread barrage for engaging single heavy targets or large groups.

Characteristics
This weapon deals damage.

Advantages:
 * Has a high base damage.
 * Has a very high damage capability when modded.
 * Has two firing modes; single or charged shot.
 * Charged shot fires extra projectiles.
 * Single shot has very good accuracy.
 * High status chance at close-medium range with charged attack due to firing all rockets at once.
 * Can be fired with a partial charge to fire only part of its magazine.
 * Ammo Efficient.
 * Has a polarity.

Disadvantages:
 * Very high recoil generated with every shot.
 * Weapon can not be kept charged. It shoots immediately after fully charged.
 * Charge is also slow, and dependent on the number of rockets in the magazine. More rockets means a slower charge time.
 * Must reload after each full charge.
 * Fully charged shot consumes the entire magazine, even when magazine mods are used.
 * Charged barrage spreads rockets out, reducing the effective range considerably.
 * Dangerous to use in close quarters, as a charged shot can potentially kill the player.
 * Difficult to use at long range due to large spread.
 * Fairly slow reload speed.
 * Rockets have a short delay after firing before being able to fire again.
 * Tapping the fire button rapidly will jam the Angstrum, much like the Ogris.
 * Multishot will cause single shots to spread out, eliminating its long range potential.
 * Small projectile size and slow projectile speed can make long range shots difficult.
 * Though small and fast, the projectiles can be struck in mid-air. Like the Ogris, this causes them to explode prematurely.
 * Potential for a charged barrage to chain-react, with potentially lethal results if user is caught by multiple overlapping blast areas.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Use Magnum Force if you wish to cover a greater area (as there is no secondary counterpart for Firestorm for the time being), as the damage bonus granted by this mod can help counteract any loss of damage due to the accuracy penalty. Bear in mind that this mod will limit the Angstrum's long range performance.
 * If charged and/or has multishot equipped, it doesn't spray rockets in random directions, like a shotgun, instead fires them in repeating patterns, based on how much rockets are fired making it pretty easy to aim with even at long range.
 * Use precise single shots to engage lone enemies, and reserve charged shots for strong opponents (such as Ancients) or groups of enemies. Charged shots are very useful for clearing tight corridors
 * The longer the charge is held, the more rockets are fired at once up to the maximum magazine capacity.
 * Gunslinger and/or Lethal Torrent speeds up the charge time, allowing for faster firing rates. This is especially important if one is maximizing magazine capacity, as the charge time for a large magazine can be long.
 * Mag's Bullet Attractor synergizes well with this weapon, as it allows all the rockets fired to be redirected unto a single target, dealing massive amounts of damage. This is most useful against heavy units like Napalms, and against bosses that have no weakspots like Ambulas.

Trivia

 * The Angstrum's name is derived from Angstrom, which is a unit of measurement that is roughly 0.1 nanometers in length. This may be a reference to the size of the launcher and its rockets.
 * The rockets themselves appear to be no larger than just a few inches.
 * This weapon appears to be of Corpus design, making it their second explosive weapon following the Penta.
 * When charging, the rockets in the chamber lower into the gun itself.
 * Unlike the Ogris, the Angstrum does not appear to be silent.
 * The Angstrum's concept of a conventional-appearing weapon (pistol in this case) firing rockets is similar to that of the Gyrojet from the 1960s.

Bugs
TBA