Talk:Titania/@comment-74.96.199.63-20170105053713/@comment-99.198.66.0-20170121142403

I honestly play her with more focus on spellbind and tribute, with Razor Wing being more of a "last resort" sort of thing. In most situations I have more than enough raw damage on my weapons to deal with anything I'm facing, even at higher levels, so unless I'm in a pinch or dealing with the toughest of foes at the highest level, I can clear them pretty easily with my primary and focus on using her energy to keep up the buffs and use spellbind to clear statuses and work as a crowd control attack against enemies in groups. Lantern though is still rather useless all things considered, because it doesn't do enough damage to make it viable as an AoE attack, and isn't able to reliably keep enemies from being a threat as a method for crowd control, combined with the fact that it usually floats off if you're not in a tight hallway. That skill in particular needs a major rework, in my opinion, though Tribute and Spellbind have their uses other than just as support for Razorwing, if you use them properly. My current build on her has 70% durration, 190% efficiency, 145% Range, and 145% Strength, for point of reference. It's not necessarily as powerful in terms of raw damage, but it also means you have more energy to burn off on helping to reduce team damage and enemy effectiveness, rather than having to dediticate it all to Razorwing. Keep in mind also that Spellbind is more effective than most give it credit for, as it can essentially neuter a crowd of enemies for its durration. I'm also aware that this play style may not suit everyone, especially people who prefer to go all out on offense.....