Talk:Rifle Amp/@comment-108.41.21.57-20150807113405/@comment-91.153.176.42-20150823082244

I wouldn't say trash, it's still in my top tier. CP is generally considered the top choice, but there are instances where it's not needed. Either lower level missions (which make up 95% of the content you play), or the team already has something to counter armor. Energy Siphon becomes relatively useless once you get a hold of a decent amount of energy plates, have high efficiency or have an energy support in the group. Then what do we have left? Sprint speed, health, regen, melee damage, radars, holster speed? Don't get me wrong, all of these have their uses, but 27% damage is up there. And then there's of course the matter of elemental damage types. CP doesn't pass Rifle Amp's damage with a +75% damage type until the enemies have 536 armor, as mentioned above.

So, in conclusion of this way, WAY too long rant, Rifle Amp is not amazing, but it's up there on par with most