Talk:Ember (Warframe)/@comment-25007891-20140610020127/@comment-70.190.175.26-20140610103722

She's really not bad, she's just difficult to optimize because world on fire and fire blast depend on damage, duration, AND range, rather than just one or two out of three like many others.

Her fireball can do some decent damage, but a weapon is probably more efficient to use in most cases without wasting energy that could be used for the ultimate.

Accelerant is a pretty handy CC and damage booster to cast quickly right before firing off world on fire to stun enemies a sec while you perform the casting animation, but it is rather an odd-duck of an ability, using one ability to boost the damage of her other powers. And rather expensive too, if it was 25 energy, I think it would work much better as a spamable damage boost/stun. (especially if her other abilties aren't going to get some CC baked in)

Fire blast is odd... it kind of seems to make infested not want to rush in, or at least not straight in, they seem to kind of take a bit of a longer path, but since it seems to have no status effect and the hole in the middle seems to be safe, the DPS is pretty lame. If it proc'd fire, it might keep things in the ring to take damage, or if it followed ember like world on fire, one could at least try to keep in the enemy in the ring by maneuvering or because your melee keeps them kind of in that sweet spot perhaps... but I think that definitely needs improving.

World on fire is a pretty nifty skill, though again, plagued by needing duration, strength, and range to be most effective. And since it has  no CC like procing fire to make enemies stop and flail for a moment or a stagger/knock down from being hit by an EXPLOSION UNDER THEIR FEET... it's rather odd, and also drops off at a point where the damage is only marginally helpful but the CC could be uber useful.

Besides, I think people's calls for CC aren't unwarrented. If ember is supposed to be a pure damage frame, then her damage should be WAY better, but it's not, and firey explosions everywhere SHOULD set off panic or at least knock some people over and whatnot, at least set them on fire... so creating havoc with her skills (cc) isn't stepping out of the theme, she'd still be best for infested because of her damage type, but she wouldn't be quite so pigeonholed into that one role... in fact I don't think any other frame is quite so obviously stuck in their wheelhouse as she is. So even just the *slight* tweek of adding 100% status proc to all her abilities would go a long way to boosting her damage and CC ability and thus her feasability beyond infested.