Talk:Supra/@comment-99.252.57.40-20140627043309/@comment-187.2.193.193-20140802132214

Well, THIS thread is getting quite long ^^

Let me get this straight, I don't say I doubt that the Supra deals damage. I say it's worthless (imo) since the alternatives are better, will get you further. However, obviously, your style of play and your personal preference involves not to play with a gun that makes the game too easy for you. You don't like to go Saryn-Miasma-Speedrun. Perfectly acceptable, anything other than the endless modes isn't exactly a challenge anyway. This way, you don't autopilot your way through the game, your skill and actions define your success. I understand why you choose to play that way.

Judging from the statistics you posted, you only fire when you are certain you hit your target. Of course, multishot plays a significant role in this, as well. Since walking patterns of the enemy remain what they are (erratic at times) and firing a cone involves firing shots towards the ceiling and floor that you cannot get to hit a target no matterhow you compensate, I assume you go with controlled bursts only for closer range?

Btw, it's kinda hard to argue with the definition of a term:

http://en.wikipedia.org/wiki/Crowd_control_(video_gaming)

If it's dead, you dont have to control it anymore. LIke I said, in real life, it would work since people try to avoid projectiles in combat. In this game, the enemy acts like a herd of sheep, blindly walking into fire. Since you cannot supress them with shots or pin them behind cover with the projectiles, you aren't controlling them. At all.