Talk:Profit-Taker Orb/@comment-32600096-20200110163119

What could be a good squad setup for the Profit-Taker? I was a Valkyr joined by 3 Chromas and still was kinda difficult.

I only played this boss once, but from what I had to go through I'd say: +One tanky frame to deal with common enemies suppporting the Orb +A healer (Wisp with Health Reservoir would be great since it heals constantly and provides a health boost. And her 4th ability can also be used against common enemies with ease. +A Chroma, to make use of those buffs everyone likes +Another tanky frame? Not sure, but it should be different than the first

Partly it's my fault because I've become too reliant on Valkyr's invincibility and healing in Hysteria, that when I had to damage the Orb with an archgun I had no way to prevent damage from the other enemies (cause you can't use abilities when it's summoned) and got downed easily even with 1700 armor (maybe I should get the Adaptation mod). And since the archgun takes so long to deploy and so long to dismiss (takes like 1 second each action), and with level 50-70 enemies riddling the field that's like you're asking to be killed.

So, I'm open to suggestions and corrections. If... anyone doesn't mind XD