Talk:Enemy Level Scaling/@comment-24.216.182.111-20151126203610/@comment-77.3.196.239-20151212135110

Measured on Pluto Infested Excavation (U18), solo:

starting level: 35

after 1 hour: 70

after 2 hours: 129

after 3 hours: 220

after 4 hours: 346

If we use the formula [(Level_1_h_Ago+(Starting_Level*h))*0.95]:

It's not 100% correct but good enough for me.

Survival should also work like this.

Defense and Interception levels increases over waves. Maybe 20 Def waves or 4 Int waves equals 1 hour in the above formula?