Talk:Acrid/@comment-24.183.39.38-20130707013811

Okay someone check my math. I calculated what the damage would be of an acrid and a despair with full hornet and all elemental mods (inculding armor pierce). I left out enemy resistances to just calculate raw damage numbers with no modifiers other than the 4 ticks of the acrid. Fully modded and no enemy resistances or body part effects added in, I came up with Depair = 447.7 and Acrid = 368.5 (with the ticks).

Now that we have that out there, it seems to me there are several considerations to look at. First, despair is armor piercing damage and is obviously affected by the enemy resistances of that damage type while the acrid deal armor ignoring poison damage. This, for me, makes the debate lean toward Despair's favor as it does when you compare Despair and Kunai. The mobs it helps with are far more a pain in the butt then the mobs it is detrimental for, IMO. You can decide that one.

Now... the real quesiton I have at this point is:  How are the acrid ticks calculated? If the ticks are calculated off of the base damage with hornet mod only, then it seems to me that a fully modded despair will always outpace this weapon. However, if the ticks are calculated AFTER body part vulnerabilities are added in, then the ticks would get a super boost and this thing would majorly outpace the Despair (given that you are a deadeye shot).

Someone tell me I am wrong and why...