Talk:Tenno/@comment-29781487-20181001190849/@comment-184.89.118.8-20190210194139

It's still not clear what the lines are between game abstraction and story canon on this subject. For example, we get most of our frames from 3D printing blueprints using things like ferrite and plastids as the raw materials - it could be canon that our frames are copies of a template that contained a human, and we're actually 3D printing a copy of that Infested human (hard to say what the moral value of that is - we're benefitting from what at some point was an individual's intense suffering and literal dehumanization... but we're not actually making them suffer more...). That explanation satisfies me, but maybe that's not the canon, because who knows whether the Market and the Foundry are real things outside of 4th wall-leaning tutorials?