Talk:Wukong/@comment-71.54.62.9-20160203154121/@comment-71.54.62.9-20160206144020

Well, the reason I went with base damage mods is because 90% increase to base damage is, numerically anyway, more damage than 90% increase in elemental damage at a rate of 25% chance.

Essentially, I have a 100% chance of triggering that 90% base damage buff which puts my base damage total around 1729 with all three instead of 910 + (819 [90% of one element] x .25 [status proc rate] =205) = 1115. The only benefit of element over status is that the support effects, like viral. I was considering higher base damage over most elements, but viral is a pretty good one if I add status chance increase.