Talk:Nightwatch Napalm/@comment-211.31.7.12-20161119022531

It's pretty ovious why, the way the textures were being dispersed on the x/y/z axis of 3d geometry looked quite disgusting and unrealistic. Plus it did not properly represent the AOE visually.
 * The mod used to disperse fire across the ground, but was changed into a hovering ball of fire for unknown reasons.

Now it does not look horrible and it properly respresents the AOE as the area that is being affected is based on the spherical shape of the Napalm - give or take radius calculations.