Talk:Damage 2.0/@comment-24217656-20131212071016

Based on my general analysis (might not be accurate), corrosive and blast are basically still great choices, though blast is used in a different way now (better on corpus), Radiation is suddenly pretty great. Cold is now a pretty solid general choice since it lacks any negatives but toxin "appears" to replace heat as best general damage single element.

Heat still stacks up there as pretty strong despite the negatives just because shotguns get Blaze which increases base damage as well as heat, and rifles with 150% heat sorta keeps it a viable secondary element. On weapons stuck with 90% heat though, I think you should consider choosing Toxin instead.

Most other elements seem bad or highly situational. Gas and Magnetic (separate) I think I'd need to do some in game testing but that's not happening tonight.

I'm pretty sure they'll adjust this but for now that's what I think seems best.