Talk:Volt/@comment-5.174.131.232-20160530154238/@comment-25254386-20160530170509

Overload had a max of 225 damage, Discharge has twice that at 450 damage. Overload and Discharge's Ranges are the exact same (20m + 4m). Duration is actually longer with Discharge than Overload because enemies will remain undamaged as Tesla Coils for 3 / 5 / 6 / 8 seconds then begin to receive their own damage within the last 3 / 3 / 4 / 4 seconds of Discharge's Effect Duration rather than receiving damage from the very start and running the risk of one-shotting them with Overload. Enemies usually never reach that health cap anyway because 4 seconds isn't enough time to deal 4000 damage, but if they do reach it it they are dealt 4000 damage!

Also, why would you build for Range? None of Volt's other abilities were dependent on Range so why sacrifice additional Strength or Duration with Range for the sake of one ability? 50m for only 180 damage is way to much of a comprimise.