Talk:Rubedo/@comment-31.4.220.131-20130412205259

If you guys don't want to increase the mission aborted ratio as suggested before (and with the clan based Update 8 around the corner that could penalize in some way that behavior), you should try Sedna, the infested missions. Undine, for example, is extremely easy to beat if you have a high leveled warframe (no supercharge required) with some defensive mods and a Gram/Scindo with focus on charge damage and charge speed with a couple of freeze and fire mods. There are no single runner or ancient disruptor on this mission, the most annoying enemies for me for their stun capabilities (in large and consecutive groups) and shield and energy fulmination respectively. As long as you keep moving while correctly blowing charged attacks, smashing the ground to freeze enemies in a huge radius or even standing in a corner after crossing a door receiving every enemy that pass through with a charged slash, you'll have no worries.

From my experience, I find around a hundred Rubedo in each run, probably even a bit more and more important, at least for me, it's funnier to beat than almost any mission on Earth, and that makes the task not so tedious.

The counter part is that almost always (if not really always) two objectives must be accomplished, so the invested time on a single mission increases. But I prefer to think this means bigger map with an increased number of possible lockers/containers and even more enemies in a not "zerggin" simultaneous number.

Give it a try and leave some feedback =)