Talk:Critical Hit/@comment-5331442-20160623062105/@comment-5331442-20160623151401

Ah, quite interesting. Seems pretty neat.

I really want them to make the numbers above 200% rainbow colored xD

Also, is it confirmed that over 300% doesn't have any increase in damage over 200%, or is that just assumed since it's difficult to reach it? I'm pretty sure if one used that sliding Crit-Chance mod, you could achieve 300% at least for testing purposes.