Talk:Aurora Frost Helmet/@comment-109.230.27.237-20130519185508/@comment-79.172.102.31-20130607164519

Read the article on armor and redo your math. It's defintely the top armor frame in the game but that is still weak compared to plain old vitalty and pales compared to good old redirection. Nothing"avesome" in it.

Frost native 150 > 60% reduction > 40% incomeing.

Frost with maxed SF 150 * 2.1 = 315 > 315/415 = 0,759   75.9% reduction > 24.1 % incomeing.

Frost with Aurora -> 150 * 1.33 = 200 > 200/300 = 0.(6)   66.(6)% reduction > 33.(3)% incomeing.

Frost with BOTH -> 150 * 1.33 * 2.1 = 420 > 420/520 = 0.807   80.7% reduction > 19.3 incomeing.

HP "duration" = HP/incomeingDMG

Let's see how the helmet affects that.

No SF, no aurora. 100/40 = 2.5

No SF, with aurora. 95/33 = 2.87

Adding aurora with no SF increases your HP longevity 2.87/2.5 = 1.15 times.

SF, no aurora 100/24.1 = 4.15

SF, with aurora 95/19.3 =  4.92

Adding aurora with SF increases your HP longevity = 4.92/4.15 = 1.18 times.

Since when did 15-18% bonuses turn "avesome"?