Talk:Damage/Corrosive Damage/@comment-97.83.197.105-20170209230013/@comment-82.1.56.6-20170316105441

The way I think of it now, thanks to the advice from FINNER in my post above, is think of Virus proc and Virus damage as seperate calculations on an enemy. The proc has its own effect but happens regardless of damage, it simply halves the enemy health pool for the duration of the Virus proc status. THEN the actual damage value is applied.

You could hit a 100 health enemy with 10 viral damage. The proc reduces their health to 50, then the 10 damage is taken off, or more if the enemy has a weakness to viral.

I hope this makes sense and I hope even more that my undertanding is correct. If not I have misunderstood FINNERs' advice in my post above.