Talk:Accelerant/@comment-97.104.164.147-20140404054321

Seems Good at lower levels but quickly makes you want over heat back by lv 50. When you compare this to what overheat used to do yes this is the benefit fire damage but without a clear benefit to other types of damage the players forced to use only fire damage Now I know the player connect with other types of damaged as well as fire into the arsenal however it only boost the fire damage not the entirety of the damage mods This as well as the clumsy casting of it make it more of a hindrance at higher levels down on the lower levels This seeming like a waste of energy when the player can simply cast worldon fire run around wait for energy orbs to appear and repeat Unfortunately not having the aura follow you were not buffering other types of elemental damage make it much less than overheat was. Overheat in its entirety being increasing your armor and creating a slight damage over time of fact around the general vicinity of your person This was great for both people wanting to expand on ambers ability to spell cast As well as others who really wanted to use her as a platform for weapons In comparison over he was quicker on the draw easier to execute could save your life more often and could help you fight in a large variety of circumstances Unfortunately without a mechanic to have the or a follow you or move around accelerant seems to fall alittle flat forcing you to set at it as well as other powers up in trap positions instead of using it proactively as you were able to with overheat