Talk:Damage Calculator/@comment-11753608-20130801051606

Exciting news (for me anyway):  I started the shield and HP fields. These is going to be uber easy to add as long as google docs lets me.

I also figured out a "hits to kill" calculation that should work. T'''his is where you all get to add feedback. How do you want the hit to kill calculation to work?'''

1.  I can do the hits to kill so it calculates it with normal hits only.

2.  I could also do it so it figures in the probability of criticals based on the crit multiplier and it would give an average/estimated hits to kill based on that.

The latter would not be a real number - if you crit it would probably take less and if you didn't it would take more. It would be a meta figure but it would give you an idea as to the average number of hits to kill that particular kind of mob. Doing a calculation with only crit would be unrealistic except for the few weapons that have a buffed crit rate of 50% or so.

Thoughts?