Talk:Critical Delay/@comment-71.187.5.114-20140204201822/@comment-75.83.122.81-20140214083408

If you add in shred (or speed trigger, but I prefer shred for the punch through effect), just as it states on this wiki page, then I'd say so. In my experience with the LP, the 4.2 fire rate is too good to pass up, especially when there are several targets and if they aren't dumb enough to stand in a straight line behind each other (if you have punch through). Besides, if you don't keep up your fire rate, your damage will suffer against higher leveled targets that have increased armor rating.

Your damage pretty much stays the same (ish) if you don't keep up your fire rate. High critical chance and low fire rate, or moderate critical chance but high fire rate. With shred, you only get -6% fire rate, which is hardly noticeable, but the extra umph to boot.

My loadout with LP is:

Serration, split chamber, point strike, critical delay, hammershot, vital sense, shred, and a faction mod depending on which one I'm fighting at the moment.