Talk:Pool of Life/@comment-1736003-20141105222944

This has to be the most useless Syndicate mod. This is what I'd rather see:  when Trinity casts Well of Life on a mob, instead of being stunned they follow her around, kind of like the prisoners in a Rescue mission. Everything else stays the same--their health increases and they pulse out heals, but they don't attack. It would also be nice if it was dismissable.

This would be useful for two reasons:  it would help Trinity keep a mob nearby that she can Link to (with a huge amount of health), and it makes the healing more mobile. The downside would be that Link would be damaging one less enemy...but hey, there -should- be a tradeoff to make sure that Link is always up.

It would be cool to see Trinity walking around with a kind of slave, chained to her via Link. She already has Energy Vampire--why not give her a sort of Vampiric minion to take the brunt of her hits?