Talk:Volt (Warframe)/@comment-76.65.0.159-20130720171539/@comment-184.147.206.49-20130726055712

ok so you think that Continuity would just have visual effect of lasting longer rather than actually increasing the damage over time aspect then, thanks for your help!

Also im beginning to think that you hover in the air longer, the more things overload detonates, so say in a room or open space with less electronics to blow up ittl be a short animation compared to a room with lots of electronics meaning a longer animation, can anyone confirm this?