Talk:The Index/@comment-27166524-20161021082015

Apparently what Nef Anyo didn't tell us is the facts that each team must score a total of 50 points in order to win (The "score at least x points" is the "personal mission" for each player in order to get that extra bonus). And upon picking up an Index (the green stuff used for points), the carrier will suffer the following effects:

1. Lowered Maximum Health & Shields. The more Index you collect, the less maximum health and shields your warframe have. Maximum health & shield reduction are based on percentage (I think). Upon Index pickup, shields at full capacity will have a portion of it become overshield (similar to the shield-halving effect when the Cold Hive was destroyed). Upon scoring, the carrier's max health and shield will be restored to their original stats, but their current shield and health WILL NOT. Coupled with the carrier being teleported back to "home base" similar to when one falls into a pit, this may make the carrier vulnerable to stray shots / if an enemy is nearby.

2. Energy Leak. Once you've picked up an Index, you'll suffer an energy drain similar to being close to a Parasitic / Energy Leech Eximus. The energy drain is constant (around 2-3 energy per second), and not being affected by the number of index carried (I think)

As for specters, apparently the ones available for filling the empty slots are always Frost, Mag, and Volt. Also, not sure if this is intended or not, but whenever you passed Mag Specter's shield polarize, you'll be lifted for a brief second.

To me, the Index feels more or less a mix between Reversed Cephalon Capture and Team Elimination, where you're collecting the Oros dropped from enemies and friends, then deposit them to the enemy's goal. :|