Talk:Paris/@comment-24.222.249.16-20130604040729/@comment-94.175.127.138-20130614065325

If you mean ammo type and to make the drop rate near to pistol, I agree on giving it its own ammo type, not on the droprate part. I'd make it as common as the rifle, maybe a bit more common. Mainly because ammo efficiency is part of the game and a weapon like the bow is one that you're meant to be efficient with.

Personally when I get into the zone and go what I call "Full legolas", I rip through arrows like nobody's business but I get a damn sight more kills than usual meaning a lot of ammo drops so it evens out most of the time. Most of the time though I get frustrated and miss a lot at longer ranges, so I lose ammo. It's all about ammunition efficiency.

If you're having trouble, try a sniper scavenger artifact. It didn't do much with me last time I played with it but that was a while ago so they might have made it more noticable now.

Also I'm really sorry about the other wiki guys, I think the game's community has yet to mature '-_-