Talk:Mutalist Cernos/@comment-86.25.116.31-20160305120610/@comment-27844525-20160305153048

To OP: It doesn't. By comparison this weapon would just be fodder.

To the guy saying to build this on status: If you are building your primary for Status proc then you are already playing this game wrong. Secondaries are status, Primaries are DPS, Frames are utility, Melee is everything in between as it can scale far higher in DPS or Status given time and blocking serves as utility in and of itself.

Bows, again, have a low ammo pool and because you are sacrificing your DPS slot and large amounts of ammo to use a bow of this nature building it for Status means you are already playing with fodder. Also, while in the simulcarum it seems to shoot the gas grenades way off target. Not sure if that happens in missions but if so that ruins the only thing this weapon brings to the table.

Also, DE has stated that once DMG 3.0 hits the higher master requirement weapons will HIT HARDER. i.e more dps. They planned to do this from the start of the game and it was what they always wanted to do but kept getting sidetracked with bugs or making new frames. So the whole "DE doesn't want power creep" is a lie. They want people to grind through fodder to reach higher mastery because it means people will max more weapons, buy more slots and play more to get stronger.