Talk:Damage 2.0/@comment-67.161.157.46-20131208120653/@comment-210.55.212.107-20131209234121

melee charge damage is normally just a composition of the three base damage types (e.g. galatine's 400 charge is made of 280 slash, 60 puncture, 60 impact.) elemental damage just adds onto this, if you put a +50% fire damage mod onto galatine you would get 200 fire damage ontop of the 400 base