Talk:Jackal/@comment-50.106.19.15-20170721154533

It seems incomplete that the Arsenal tab in this wiki doesn't devote either a section or at least more info on the Jackal's missiles. All it says right now is that missiles exist.

I know that all us hardcores are used to ending the Jackal with a single Tigris clip, so maybe wiki info on the bosses doesn't seem like a high priority, but these bosses are tough bottlenecks for new players, and they become a new kind of tough bottleneck when these players advance to Sorties.

Here's some info I know about the missiles to help the effort:

The missiles home in on players, and while they move at only a moderate pace, they corner fairly well. They also don't seem to have a limit on how long they can fly, meaning if a player wants to dodge them they need to intentionally lead the missiles into a pillar or other surface.

When the Jackal fires missiles, a cluster is spawned and directed at each player. This means that if players aren't careful, they can dodge into an ally's missile cluster, or evade their own missiles in a way that leads them into a fellow Tenno.

The Jackal will not use its missiles until it has taken a certain amount of damage. Once the Jackal reaches a certain health threshold, it will fire missiles very very frequently.

Regardless of the Jackal's facing, it can fire missiles at you.

Please add these juicy tidbits to the wiki.