Talk:Valkyr (Warframe)/@comment-202.76.158.114-20150823051654/@comment-216.85.0.246-20150825214741

and what you seem to forget is that even split of 300 damage is ADDED TO YOUR WEAPON.

that is important.. what you also seem to forget is most people dont channel every shot in melee, if at all. personaly i never find a time when i really need it longer then a hit or two.. and even then its mostly just wanting to see big numbers fly, rather then a need to use it.. also keep in mind  im speaking  only about the super heavies  lv 100 + , everything else is easy enough to shred  any how.

you also forget hysteria has a built in stance mod, thats fairly good.. tho when it comes to control if on a valk your relying on melee to cc, your doing it wrong.

tho lets say, your some how totaly right.. valks damage is lowered by a significant margin, lets say it takes a whooping 6 seconds to kill something,, rathr then 2 or 3, for the sake of argument, there is alot more use then in raw damage.

my general play involves around stunning with paralyze, useing cleaving whirl wind on galatine to destroy things, and taking out nulifyers long range. only flying into a hysteria with surroneded, hurt and i need to heal, or a team member goes down. other such situations, because flying into a hysteria every time you see an enemy will not help the team, and will lower your damage, and i think this is what causes the confusion, as a mis timed hysteria takes your guns away when you need them, or leaves you open for some nasty spike damage. valk is one of those rare frames you have to use all of her abilties just right, or you bomb