Talk:Rakta Ballistica/@comment-24713432-20150103040447/@comment-7645613-20150105013837

the problem is the damage types are switched between impact and puncture, instead of just buffing and nerfing one or the other like most weapons that are given exclusives turn out. The original weapon was designed towards punching through armor (not in the literal sense, just against armor resistance) and this "buffed" version switches to taking down shields.

giving it back 20 puncture but also buffing the impact to 20 as well would make the weapon worth it. it can handle shields better like DE wanted it to do while still making it deal more damage per shot.