Talk:Saryn (Warframe)/@comment-24414058-20151107102056/@comment-61.247.11.144-20151109202306

@Megakruemei

While I'm welcoming this rework, but I agree that Saryn rework requires MORE energy consumption to sustain her damage. Playing with Efficiency could make me spam her combo, but Duration kills is. Then I tried to build a compromising between Efficiency and Duration, but the damage is mediocre in average. I also tried to play with Strength and Duration, but the combo is TOO costly to cast. I have Primed Flow, and that is only enough for 2 combos before I need to regen Energy/use Energy item. But this Strength+Duration build is actually my go-to build so far. It feels hurtful at first to not be able to spam combos, but then I adjust my playstyle, so instead of forcing myself doing 214 combo, I'd just spam 1 and try to pop the spore to spead and then go 4. IF I'm unable to make that Spore spread wide enough, I'll just use my primary to finish a group of enemy. Or if teammates are able to kill it fast, then I'd just play as debuffer and debuff enemy with my Spore. ONLY WHEN it's apparent that there's a chance for me to cast Miasma on Spore'd enemies, I'll just play rather passive while spamming my Spore as I could.

In solo play however, I take Efficiency and Duration build. It's much safer to spam Regen Molt with less Energy cost rather than build it for Strength, as in high level enemy, my Molt dies around at the same time as with no Strength build.

But her recent hotfix (1 hour ago from when I post this) made her Molt last twice as much and casting Spore on Molt halven the Energy cost. WOHOOO! Still, high Energy cost is Saryn's second biggest thing. You know the first one :))

- Vlad