Talk:Saryn (Warframe)/@comment-86.156.112.66-20151105014920

This entire affair began with the thought that having a "Room Nuker" was bad.

I am...no longer certain that was/is the case.

Warframe is a horde mode game. Whatever the devs say, it is. Very little AI; no enemy tactics; massive numbers of spawns that walk right into player fire. Its Killing Floor in space.

Warframe NEEDS a Nuke.

Warframe does offer time to wait on your Nuke to finally deal sufficient damage to BE a Nuke. The Nuke needs to just...happen.

Okay, there's problem number 1: The (false) assumption that Nuker = Bad.

Problem 2: Energy.

Once again, in response to spamming a power, the power gets nerfed.

With zero thought to the player's ability to keep spamming it.

The problem isnt powers. Its the overabundance and ready availability during missions of frame energy. When are we are finally going to learn that making energy slightly more scarce is the real answer.

Here's an idea for how we fix this:

-No more Energy Pizzas

-No more energy orbs

-Players receive 2 energy per kill of their own; kills by others within affinity sharing range restore 0.5 - 1 energy per kill.

+1 Extra energy for Stealth kills/Style kills (sliding or aim glide)

+2 Extra energy for (your own) Headshots.

+2 Energy for Melee kills

+1 Energy for kills using abilities OTHER THAN Ultimates. (Kills using Ultimate abilities would not restore energy).