Damage/True Damage

True Damage is a unique damage type which has no damage modifier against any health (including shields) or armor type and ignores the damage reduction from Armor.


 * Does not produce any kind of status effect.
 * Is not increased by buffs to physical or elemental damage.
 * Due to armor-ignoring properties very useful against high-level Grineer and most Bosses.

Sources of True Damage

 * Front- and Back-Finishers
 * This is independent of the weapons original damage spread or mods.
 * This includes Ash's Blade Storm ability.
 * Bleed, the Status Effect of  Damage
 * Damage from Slash procs also bypasses shields.
 * Trinity's Energy Vampire and Hydroid's Tentacle Swarm
 * Damage from these abilities also bypasses shields.