Talk:Damage 2.0/@comment-181.64.203.179-20140220194007/@comment-77.167.191.171-20140221004624

Elemental damage mods look at the base damage of the weapon, and adds to that a percentage of the basedamage as elemental damage.

For instance, a max level hellfiremod adds 90% damage as fire damage. On a boltor, which has 24 base damage, this adds 24*0.9=22 fire damage. This gives a total damage of 46 per bullet. This elemental damage is improved by split chamber and serration, just like base damage is.