Talk:Operator/@comment-27508208-20171120225055

Me and a Friend did some math about the energy capacity, regeneration and drain of void mode and resulted in:

Operators having a Base Energy of 100, regen of 20/s, void mode draining 5/s, Void Blast costing 20, Void Dash costing 25 and that Zenurik's energizing dash giving +5/s to both operator AND amp energy, so the 10 in the UI tells is missleading.

All this is measured by hand and calculated likewise, so if anybody finds out it's some weirds surd of a number, feel free to correct.