Sonic Boom

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Fires off a 180° forward cone attack that reaches maximum range at 10 / 11 / 13 / 15 meters. Knocks enemies down and deals 25 / 35 / 40 / 50 damage.
 * Damage is affected by Power Strength.
 * Sonic Boom can penetrate through walls and cover to hit enemies on the other side.
 * Can be used while jumping, sliding, flipping, wall-running or wall-clinging.
 * Delay of about 0.8 seconds between uses.
 * Some enemies, including most heavy units, have a cooldown before being able to be knocked down again.
 * Some enemies will simply be stunned or be knocked down, but most will be pushed back.
 * -|Tips & Tricks =
 * Can be used effectively as a source of instant crowd control to get large amounts of enemies out of your face incredibly quickly.
 * When combined with Energy Siphon and Maximized Power Range this ability can be used continuously to keep large crowds of units off their feet until death. This is likely the most energy efficient crowd-control effect in the game.
 * Since Sonic Boom can knock most people back, they can be instantly killed if they are sent to a bottomless pit.
 * Sonic Boom can instantly remove Hellions' jetpacks.
 * -|Maximization =


 * Maximized Power Duration has no positive effect on this ability.
 * Reduces the maximum range to 5.1 meters.
 * Maximized Power Efficiency reduces the cost to 6.25 energy.
 * May reduce stamina by 5% depending on gear.
 * Maximized Power Range increases maximum range to 35.25 meters.
 * Reduces damage to 20 per target.
 * Maximized Power Strength increases damage to 114.5 per target.
 * Increases cost to 38.75 energy.