Talk:Damage Calculator/@comment-11753608-20131008001707/@comment-15871805-20131009071259

No, just saying that I will have to add 2 more columns to the damage order table because currently faction mods are being applied at the same time as the damage order is sorted. I could also remove faction mods from the damage order sheet and just apply the faction mods individually in each hits to kill cell (still only the enemies with shields). I guess it doesn't really matter, the enitre hits to kill formula with damage order is already atrocious.