Trooper

Troopers are the shotgun-wielding counterpart to the Lancer. Armed with Sobeks, they lack the accuracy and range of Lancers and outfitted in more heavily armoured yellow attire. This makes them comparatively more effective in close quarters.

With their Sobek, Troopers deal -20.31% reduced damage to warframe health at -3.13% armor mitigation (i.e., warframe armor increased by 3.13% for the calculation of their damage) and +34.38% bonus damage to shields, which is typical for Grineer units.

Tactics

 * Troopers generally share the tactics of Lancers: hide, shoot and throw grenades. However, they often move closer to their targets and with a shotgun this makes them more dangerous in close combat.
 * With accordance to the Sobek used by players, this weapon fires up to 4 individual pellets, although these are inaccurate.
 * On Update 11, they are particularly stronger and more durable than the standard Lancers and some lesser units.
 * Their helmets do not change the hitboxes of their heads compared to the Lancers, instead it makes them distinct in later levels.
 * Because they utilize shotguns, Troopers have a great chance to deal status effects such as  and

Trivia

 * On Halloween 2013, they were among the Grineer units whose helmets were replaced by Jack-o'-lanterns.
 * Prior to Update 11, Troopers in space-based tilesets used to wield the Strun instead of the Sobek.
 * For reasons unknown Frontier Troopers would spawn in Survival missions outside of Earth (particularly from Saturn onwards) instead of their normal variant. This appears to have been fixed in Update 15.5.8.
 * 's can spawn with their pre-rework variant (Default helmet, Strun) when the vault alarm is triggered in a Spy 2.0 mission.
 * This however is limited to one tileset, notably the same that will also trigger the Lynx to spawn.

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