Talk:Arcane Energize/@comment-33102809-20171126032140/@comment-67.11.161.251-20181022012059

50 energy at 20% chance is far worse than +50% energy at 100% chance. BreadConnoisseur quite apparently can't math to save his life. Enemy dropped orbs give 25e. Locker/crate dropped orbs give 50e.

20% chance at 50 energy is an average of 10 extra energy per orb of either type.

100% chance at +50% energy is 12 extra energy from each enemy dropped orb, and 25 extra from each locker dropped orb.

The only scenario where AE is better than the Zenurik passive is when you're running channeled abilities, which are still bugged to not gain the extra energy from the Zenurik passive.