Talk:Exterminate/@comment-85.76.9.67-20170326150706/@comment-46.195.48.79-20180925143007

It used to stop spawning, but cause bugframe the set limit of enemy would sometimes put enemy in unreachable location, or just forcing you to run back to start of level for one single enemy missed. Sometimes not counting a kill even not spawning enougth or at all. Quickest solution was to rid the limit and keep spawning wich makes annoing spawns that can happen behind where you already cleared many halways, making confusing back and fort as ahead was empty. And then there was the time when all the enemy spawned in the extraction zone, 150+ enemy in single room it was to nuke them or be nuked by all the guns they had, the massive ammounts of bombardshots was bit fun, the mass of nullifiers in a single room however...