Talk:Damage 1.0/Forcefield Damage/@comment-7645613-20130716022156/@comment-10875806-20130716023910

That's a list of damage types, regardless of whether or not they do anything special. Which means that when the enemy gets it, that's the damage type it uses. This means that anything with forcefield damage WILL NOT deal 0 damage to corpus heads (most notable of all other "normal" damage types).

Stun and Impact work the exact same way. Don't ask me why DE made duplicate damage types other than because of other information that damage types are used outside of damage application, such as stagger and such (which would make sense, that's one of the alternate characteristics of physics impact.  Is physics impact an invalid damage type too now?).