Talk:Simulor/@comment-108.197.86.20-20160630220346

I feel I need to warn other Tenno about this "weapon" because just going by this wiki page, it seems like an okay gun (especially considering it has a cool concept). For instance, if you go by number of advantages vs. number of disadvantages, it seems pretty balanced. However, this wiki page understates the severity of those disadvantages.

1. "Short firing range" is being awfully generous. There are literally melee combos with a longer range than this gun. If your enemy is more than 10 m away, this weapon is useless against them. What's more, you can't put Sinister Reach on it to mitigate this, so you're stuck with a pitifully poor range weapon.

2. "Direct impact with the orbs with enemies deals no damage..." means that if you hit someone with an orb, it will do nothing but alert them to your presence. Individual orbs are harmless to enemies. You have to fire twice and wait for the orbs to collide with one another before any damage will be done. Considering that this weapon has a crap fire rate and the orbs very slowly move towards one another, this is very, very bad in a hectic firefight.

3. Here's a disadvantage not listed in this wiki:  Very small explosion/DoT radius. Enemies have to be very close to the orbs when they collide to be hit by the explosion. If they're more than 5 m away, they'll escape unharmed. Likewise, once you get five orbs to collide and form a vortex, enemies have to get very close (about 5 m) to be affected by the DoT. I've literally seen enemies run away and escape from the explosion before the orbs can merge. Granted, most of the time they're too stupid to do that, but it's a distinct possibility anyone using this weapon should be prepared for.