Talk:Turbulence/@comment-217.210.210.203-20140323230919

Doing some testing it seems as if Turbulence reflects all projectiles (even thrown grenades and beam weapons). However it is horribly bugged. Whenever I would stand infront of an enemy I could remain untouched for minutes but the second I start moving it becomes very unreliable. This is especially true with hitscan and continuous weapons. Simply moving perpendicular to an enemy will cause them to shoot through and hit me.