Talk:Damage 2.0/@comment-87.123.159.193-20131123231124

My personal problem is DE maked halfassed changes.

No pure weapon? Thats a cheap way to third the damage of each weapon. (in this case).

Pure weapons are what could potentional lead to the best weapons against the right enemy.

If you analyze the weapons you see 1 BIG fault.

The base damage was divided into 3, BUT if you use a elementry mod you still get the full dmg of the weapon as elementry dmg.

Example: a Brakk did 150 dmg before the patch.

after the Patch: 50 Impact / 50 Puncture / 50 Slash dmg

if you add a Rank 3 elementry mod (+60% fire dmg) you get + 90 fire dmg.

BUT if you add a max puncture mod (+60% punture dmg) you only get +30 puncture dmg.

In other words right now you CAN'T get decent dmg without using elementry mods...

The only weapons which profit from this Patch are elementry weapons.

Like: Synapse, Torid, Ogris, Embolist, Ignis. (Acrid seems nerfed or bugged)

The universal elementry combination is Electric+Toxin, Fire in that row. (only Shields are not included, but comeon enemy Shields are weak)