Talk:Limbo/@comment-68.100.164.58-20170402155734/@comment-24805178-20170404062941

True, they made him clunkier to use, but with Stasis stopping everything you'll have plenty of time to get used to the new combos.

Instead of simply using Banish, they need you to spend more energy for Banish + Rift Walk + Rift Surge + Banish to bring in enemies from outside while you're inside the rift. The change to Rift Surge is the reason why I suspect they added the 10 energy on killing rift-bound enemies to his passive- they want you to continuously combo abilities and have some way to sustain that playstyle.

Considering Stasis is now a thing, enemies being flash-frozen the second they step into the Rift means old Banish's flexibility in and out of the rift had to be diminished for balance. I just wish they would add better contextual tips in-game about why it is you can't cast it... seeing "Invalid Target" is not helpful.

That said, Rift Surge is still a sorely lacking ability for the simple thing it does. It does nothing but keep the debuff on enemies that it transfers to on the material plane.