Talk:Multishot/@comment-4555709-20160430211635/@comment-5399596-20160509223917

Looks like the tables only contain weapons that fire more than one "pellet" before multistory mods are even taken into account, so not being on the table doesn't mean multistory mods won't work on it. --> it makes sense to do it this way, since for anything that just fires one pellet without mods, the affect of multi shot mods would be identical, and easily found by just using the %chance multishot from mods in the arsenal.