Talk:Galatine Prime/@comment-162.72.190.112-20160825175842/@comment-66.41.131.128-20160826201012

If new weapons were constantly released at the same relative power level endgame would become boring and, while varying a ton, would be oversaturated with content at a static difficulty.

"Power creep" is necessary to overcome that, like it or not.

They release content like this not only for profit (which is completely fair as a for-profit company from which users are allowed to opt into or out of playing as they wish) but also to extend the longevity of their game and keep the player base's interest.

Besides, the addition of this weapon is partially because everyone's obsessed with War but (A) upset that it's so hard to grind, and (B) upset that it's Impact.

So if you're going to yell at DE for not pandering to the community, then you don't get to yell at them when they do.

I'm also pretty certain that there hasn't been as much power creep as you think. Spira, Lex, and Akstiletto Prime are all sidegrades of one another and tied with the (far easier-to-obtain) Vaykor Marelok. Boltor Prime and Soma Prime are sidegrades alongside Dex Sybaris and Prisma Grakata. Paris Prime, Dread, and Rakta Cernos are all effective sidegrades. Sancti Tigris, Vaykor Marelok, and now Tigris Prime are all sidegrades. You have your choice of what you want to use for "endgame content" already.