Talk:Nekros (Warframe)/@comment-117.20.137.29-20140112133152/@comment-194.46.235.124-20140113234753

^ Using Nekros's ult correctly hardly makes a good Nekros since the Copies themselves do such a terrible job at drawing aggro and killing, it almost seems like a waste of 100e that could've been better used for his other abilities. Shadows of the Dead could be improved by giving the Copies a buff (preferably health and armor) along with the scaling and allow them to raise aggression levels to themselves like Nyx's Chaos.

On Desecrate, I only partly agree with the Ammo supply point but even that is questionable with the introduction of 10x Team Ammo Restores. The possible Health provision seems more like a clutch heal at Higher lvls similar to Oberon's and hardly anybody equips Equilibrium in favour of Corrupted Mods to maximise the effectivesness of Desecrate. It can also be difficult to consistently Desecrate bodies considering the various Elements and abilities that disintegrates bodies.

Terrify for late game as in scattering the 12 enemy for 25 secs? The time they're in a state of panic is nice but the armor reduction of 20% is negligible, max effective range is 25, only 12 enemies affected, and can't be recasted after a short time. It doesn't exactly give the team invunerability when there's a ton of high lvl enemies around regardless of the faction you're fighting. Maximation of either duration, strength or range adversely affect each other in a way that is detrimental to the effectiveness of the ability. In other words, Terrify is far too dependent on all three values of duration, strength and range. Power efficiency is still to be considered and Equilibrium is not a very good substitute imo. You can be a good Nekros player but honestly the impact you're making on the team is questionable, especially at High lvls