Torid

"The Torid lobs a toxic payload."

- In-Game Description

The Torid is an Infested version of the Ogris unlockable through Bio Lab Research in the dojo. It fires toxic grenades, similar to J3-Golem's attack.

Characteristics
Advantages:
 * Silent.
 * No recoil.
 * Extremely high ammo efficiency.
 * DoT component is stackable.
 * DoT component sticks to allies and enemies.
 * DoT component prevents enemies' shields from regenerating.
 * Creates a gas cloud that deals 20 armor ignore damage per second in a small area. Elemental damage from mods also ignore armor.
 * Clouds are now able to do mod damage as well. (Since Update 8.2)
 * Does not need to be charged, and cannot jam like the Ogris.

Disadvantages:
 * Slow fire rate.
 * Low clip size.
 * Slow reload time.
 * Gas cloud damages the user.
 * Slow projectile speed with heavy arcing.
 * Requires the enemy to stay in the gas cloud for maximum effect.

Explodes into a gas cloud on impact covering ~5 meter large circle. The gas cloud lasts for 12 seconds, doing 20 base damage per second to anyone in it. This damage cannot crit.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Adding a rank 1 Wildfire will give you 1 extra bullet, a rank 5 Magazine Warp will give you 2 extra bullets. Combine Magazine Warp and Wildfire for a total of 8 bullets in the clip.
 * Trapping Ancient Infested with a Vortex and poisoning them is a great way to get rid of ancients, dealing huge amounts of damage if the player stacks the clouds.
 * Adding Cryo Rounds (Freeze damage) is essential for slowing enemies entering the cloud, allowing more damage to be dealt in addition to the extra damage from the mod. As a bonus, enemies hit directly with the projectile will continue to be slowed for the full 12 seconds from the cloud and poison/slow others that go near it. Great for use on Phorid or used with Chaos'd/Mind controlled enemies (Nyx powers) as others will go near the controlled enemy to attack it and receive damage.
 * It is possible to stick Torid's projectile on an ally, making said ally to a walking toxic, capable to emit poison clouds as long as the projectile hasn't despawned. This naturally synergizes well with Mag's Pull, if she have a teammate with Torid.

Trivia

 * The poison gas clouds caused by this weapon may result in a severe drop in frame rate for all players. This should be less severe as of hotfix patch 8.3 as the effects were toned down.
 * The weapon's model is actually identical to the launcher used by the Grineer Napalm, which may explain why it is a grenade launcher with a damage over time component rather than an explosive rocket launcher.