Talk:Banshee/@comment-196.221.222.176-20160328101823/@comment-24820404-20160413224902

Ah, youre arguing design, i'm arguing mechanics. I dont care about what the developers intentions are. They've fucked up with their intentions dozens of times. They've admitted that themselves. Just because you have a vision for what you want something to be, doesnt mean the end result is optimal for the mechanics of a game. Thats how imbalance occurs.

i wont argue design vs mechanics. If you feel like banshee is the only frame that could potentially shoulder a conal knockdown/back because of what you envision a sonic boom to be, thats on you.

But yeah the blind would be strong, esp considering that sonar is already one of the best skills in the game, and silence lets you run anywhere you please while not getting shot at, at least long enough to cast a sonic boom, but i think its fair considering her armor rating. The only other frame that squishy is nyx, who makes enemies fight each other and has an invincibility button. Banshees only compensation for being as squishy as she is, is literally sonar. And hell, mprime is comparable and even nova has 65 armor.

Thinking on it though, yeah ur changes wouldnt be op. She would definitely become the queen of draco, but outside of that, your proposed changes are about as strong as a blind on sonic boom.

And silences stun isnt unreliable. Thats an L2P moment. Keep her range either at its base, or at most add a stretch, and run up to enemies until exactly when u see the stun. Then you shoot them during the animation, roll backwards, then roll back in range to reproc the stun. Or run past them while taking out who you can, then circle back around to reproc the stun. Its as reliable as your playstyle allows. Granted, nullifiers fuck your world up, but they do that to everyone. Thats why i use naramon to cover up that weakness.