Talk:Helios Sentinel/@comment-174.24.16.89-20140509211323/@comment-204.195.125.180-20140614003305

They fixed a lot that was listed here. The only gripe I have with the Sentinel is that when its target dies, it has to "reload", so it waits three seconds before unleashing another high-damage glave barrage. Scanning works fine, and at capped level, can scan from 50 meters in two or three seconds, basically as well as a player could. Aiming is still a problem for MOAs and crouching enemies, but for ones on the move, the Glaves hone in, and actually will bounce from one enemy to another if it can. It's easily my favorite Sentinel, in spite of its lack of a combat precept.