Talk:Discharge/@comment-2A02:908:1570:BC00:112B:B021:EC6E:944-20171203142703/@comment-25254386-20171203181414

Right, it'll hit every enemy in range, whether it be one or five. The more enemies within range of each other, the faster each will reach the Health Cap.

So you would deal 750 4  5 DPS where DPS ≤ 4125

As for the 5.5, that is the maximum amount of time it takes to reach the Health Cap. 5.5 750 = 4125. This is excluding resistances and armor though. So if you used Discharge on a single Infested Charger, let's say, it would be stun locked for the initial 4 seconds without taking damage, then 0.5 seconds later begin taking damage from Discharge. It will continue to stay locked and take damage for another 5.5 seconds until the health cap is reached. Which means the Charger will stay stunned for a total of 4 + 0.5 + 5.5 = 10 seconds.