Talk:Valkyr/@comment-2A01:CB06:48D:9100:3803:95C:D156:95B7-20190918151447/@comment-33490977-20190924225547

I somehow doubt you really are curious. At least all the information you need is already here.

After activation, a percentage counter will appear on the ability icon. The percentage increases to 100% over the course of 40 seconds.
 * Hysteria consumes 2.5 energy per second at 0% while active. The cost will increase by an additional 2.5 until it caps out at 15 energy per second at 100%. Hysteria will remain active until either Valkyr's energy is depleted, or the ability is deactivated by casting it again (default 4 ).
 * Activation energy cost is affected by Ability Efficiency, and the energy drain is affected by Ability Efficiency and Ability Duration.
 * Valkyr cannot replenish energy using Squad Energy Restores, Rift Plane's energy regeneration,  Energy Siphon, Zenurik's Energizing Dash, or Trinity's  Energy Vampire while Hysteria is active. However, Energy Orbs, Orokin Void Death Orb energy restores, and/or  Arcane Energize will still replenish energy normally.
 * Hysteria's energy drain is not converted into shields by Augur Mods.