Talk:Wolf of Saturn Six/@comment-168.216.133.7-20190509150116/@comment-90.58.89.72-20190509192126

Glad to know i am wrong...

Still doesn't change that this boss is more of a chore than anything in the game, unless you stuff yourself specifically for him, it's a 20 minutes fight that is uninteresting and boring, Sure with his telegraphed attaks he isn't actually Hard, but he is still way too long, long enough that he should be renamed as "The Time Waster of Saturn Six"

And if you place yourself in the shoes of someone who is not quite a veteran yet, the only thing you get is pure frustration, as those players don't have the same in depth knowledge of game mechanics, or the stuff to deal with it correctly, i have seen a few of my newest guildmember who are less than 4 months in the game basically quit every mission he spawns in in rage.

The person who designed the wolf is a Lazy Designer, because instead of having invulnerability Phases, patterns and Gimmiks, he just has a Large healh pool, Insane amount of Damage reduction, and immunity to basically every power..., that kind of design makes for a Very Long, and Very Boring Fight, and it is the very definition of design failure and Lazyness.

When you compare the times he takes to kill, the number times you have to kill him, to what he has to offer, it doesn't take a genius to understand that he isn't worth the time investment and that making the 150plat needed to buy every of his hammer parts is shorter than Farming him.

But Yeah, Feel free to judge how wrong i am.