Talk:Hell's Chamber/@comment-50.58.19.254-20131023074704/@comment-8610408-20131023084441

Hell's Chamber's attribute is adding a percent chance of adding a second pellet with every pellet fired. Unranked, you have a 20% chance that a second pellet will be fired. At Rank 4, this mod is at 100%, which means a guaranteed chance that every pellet you fire will be accompanied with a second pellet. Since Sobek fires 4 pellets per shot, with this mod at Rank 4, you will fire 8 pellets per shot. That is why the wiki states that.

Note: once you max this mod, you will have 20% chance of each pellet being accompanied with a third pellet. Split Chamber for Rifles maxes at 90%. I guess that is why I have 4 Split Chamber mods and only 1 Hell's Chamber. Need a second one bad so I can get mine back from that little thief known as Carrier, lol. (I got my Hell's Chamber 2 months ago from a Grineer grunt on the way out of the door of a Mobile Defense, back when it was rewarded as a random drop. Looks like it is more targeted defense hunting for me now!)

HTH!