Talk:Cleanse Grineer/@comment-86.8.51.85-20140905063125

There is a fairly simple way to decide if a Faction mod is more raw damage than an additional elemental mod:

Add all of your elemental mod percentages together (eg a maxed Fire and Toxin would give you 90%+90% = 180%)

Then add 100 to this number (as in the example above, 180%+100 = 280%)

Then divide your faction mod percent by 100 (eg, a maxed Cleanse Grineer would be 30%, so  30%/100 = 0.3)

Multiply the two numbers together (0.3*280 = 84)

If the result is lower than the % of the elemental mod you wish to add, then you will get more raw damage from the elemental mod (ignoring resistances). In the case above, the result was 84 - so a 90% elemental mod would give roughly 6% additional raw damage over the faction mod in this case. This means that the more elemental mods you have, the more effective the faction mod becomes. With 3 or more maxed elemental mods, you will almost always do more damage with a faction mod, rather than another elemental mod.

Hope this helps