Carrier

Carrier is a utility Sentinel with the signature ability to vacuum up nearby items into its master's inventory and its unique shotgun Sweeper featuring high stopping power -- if not the highest DPS of any other Sentinels' weapons. Unlike most other sentinels, Carrier has an extra  polarity slot.

Bugs

 * Clients experience a delay for Carrier's ability to detect and vacuum up items.
 * Update 10.0.2.0 almost resolved this bug, it still occurs sometimes with reduced delays.
 * When disrupted by an Ancient Disruptor, your energy is reduced to 0 for the duration of the disruption. Carrier will still automatically collect all energy orbs in range, which will waste orbs if you are still disrupted.
 * The same happens every time you aren't at full energy, health or spare ammunition, even if it's just a single point below the max.
 * Sometimes, Carrier will cause ammo drops to hover below the sentinel and be impossible to pick up. This can result in the player running out of ammo while having several magazines floating in the air.
 * Its shotgun, regardless of the sentinel it is on, has trouble targeting enemies in Vauban's Bastille and the sentinel will shoot at the ground below the enemies instead.
 * After getting knocked down by Infested Healers or using Frost's Avalanche ability, Carrier will halt picking items up for about 1 minute, but will resume if you reload or block.
 * With Regen installed, Carrier in some cases revives again but not in a proper way. It will have all its health and shields back but it will not function properly. It will not attack enemies, but its vacuum ability will attract all pickups that will sometimes cover the player's screen. This is known to happen during heavy lag. [needs confirmation]

Trivia

 * Carrier was added in Update 10
 * The Carrier was the first Sentinel with an alternate skin that changes its appearance completely, in the form of the Para skin released in Update 13.

Sentinel Loadouts
See the user build section for builds using this sentinel.