Talk:Operation Eyes of Blight/@comment-92.11.72.19-20150227222224/@comment-67.248.133.29-20150227232931

Personally I hate it when people come into the match and burn the disruptor before everyone is ready, however I do want to know how this works too because if its based on how many times the mission was completed I've been wasting my time. I do think it makes more sense that the ship integrity would have some relationship to how much damage you do in a mission. However after seeing the leaderboards and seeing how many groups of people broke 900 million points...even if those people were on PC they would've been able to save way more of the relays, at a minimum that kind of damage I think would've reduced integrity by like 10% in that one run.

So new theory, either it's based entirely on number of runs people do on the ship, or it's a hybrid, basically damage matters but up to a certain point, like maybe 10 million, and after that integrity doesn't drop anymore.

Can anyone confirm or deny any of this stuff?