Talk:Grendel/Abilities/@comment-73.39.9.208-20191111025443

I see why the community has been hating Grendel. I almost wrote him off myself. I begrudgingly decided to put forma into him; I like my Primed Sure Footed for no knockdown. I kept noticing when I did run out of energy, I would puke up the enemies and they would all be dead and sometimes I would have full energy again. Turns out, if you play him just eating a bunch of enemies then spitting them out, it's pretty good scaling damage. Most times it completely kills the enemies you ate and any enemy unlucky enough to be in front of you when you vomit. In my experience, 6-10 enemies are enough for the scaling damage to rise high enough to kill them all. I don't know if the energy return is because of my Arcane Energize and the pickups of the dead enemies I just vomitted or some hidden mechanic but he's much more enjoyable with this playstyle.

From this perspective, his 3 is really for the range his 1 doesn't have. His 2 is for a little health return and some small buffs for team. His 4 is CC. Speaking of his 4, he can double jump in it and wall jump in it. It's not serious damage but you can keep a small group of enemies on their backs for a while (15m range on jump slam).

- Shoutout to Remnants of the Void