Talk:Trinity (Warframe)/@comment-108.254.25.202-20130716161041/@comment-118.209.249.13-20130718092836

link + energy vampire + 25% streamline + half-decent weapons = limitless invincibility vs high level targets / bosses PLUS all the damage and knockdowns you take -> extra DPS and free knockdowns. how is that not a tank.

(perhaps not anymore? havent tried since v9) your teammates can also shoot YOU with link active, effectively focusing damage onto one target, which when it dies switches to the next target and teammates just keep on shooting. while youre agressing a boss with link + energy vampire, a teammate with heavy melee can run up to you, hit the boss and you (dealing damage again via link) and regaining easily enough energy for any of their abilities in the process. again, seems very tanky to me...

same principle with a lot of small fry enemies - run into their midst with link, the more of them damage you at the same time, the faster your link target dies and link switches to the next enemy and repeat...

i don't even use well of life that much anymore except in boss fights where energy is sparse and team is incapable of avoiding damage but can still shoot the big green glowing target.

and blessing gives not only one of the few invincibility buffs (nevermind your team at that) but with aura helmet, continuity and constitution it could well be the longest.

in other games this is called an active tank whereas rhino and the like are more passive since they don't need to rely on abilities (as much) to survive a small whooping from everything in the room.

if it looks like a duck and quacks like a duck...