Talk:Soma Prime/@comment-212.183.105.232-20170104160821/@comment-61.82.94.103-20170325174013

The soma prime isn't overused for it's damage output, lol, people these days. Do you really think it's that simple?

It would be if it didn't have that 200 round mag size, great accuracy, high fire rate, innately high crit chance and multiplier for headshots(head crits do 8x damage see how it works on the crit page) and wasn't hitscan. It's so adaptable at close range, mid range to even long range targets that it's almost hilarious(the first shot is almost pin point accurate and gets more innaccurate the more it spools up allowing it for tap fire, burst fire and automatic fire at long range, mid range and close range respectively).

Bows on the other hand are projectiles, have charge times, require aiming to be pin point accurate, are unpredictable, and have a lower crit damage making them highly unusable in normal combat. Their innate punchthrough can somewhat counter this but it only helps by 20%.and the arc to the shots just make everything worse in normal missions as fun as they are.

Shotguns have damage fall off, are innaccurate, have low fire rate, long reload speed, are single target with no punchthrough(discluding the kohm which is a rifle shotgun hybrid) and are simply shotguns. They are very unadaptable and are really only good because of their super high damage output at close range(good on paper, bad in reality).

Damage isn't everything. Infact, it's nothing.

If a gun did over 900000000000000 damager per shot but only had 1 bullet and no ammo in it's clip, is it good?