Talk:Condition Overload/@comment-98.203.246.196-20191123162010

Too many people wasting their energy comparing the updated Condition Overload to the old Condition Overload. News flash: the old Condition Overload is no longer in the game, and hence is no longer a factor in any actual in-game scenarios. Great for a history lesson, but worthless when discussing the current meta of the game.

The real question (which to their credit, I'm glad some people are tackling) is whether or not the current Condition Overload is more worthwhile than any other mod in certain builds for certain weapons. It's going to vary depending on context, and without that context you're not going to get the whole picture.