Talk:Armor/@comment-1.231.56.177-20150721011845/@comment-141.44.196.164-20151220045858

since nobody replied... as vague as you asked:

x=(h-2)/(1-a/(a+300))

for a trinity not moded towards armor nor health:

x=312.9 toxin damage.

hm, seems reasonable, i may have not miscalculated, but test it before you jump into the fray.