Talk:Operator/@comment-24580251-20161112182929/@comment-27166524-20161113090449

To be fair, the new operator abilities are mainly used for the Kuva Siphons, and not much else that justifies using them extensively (maybe spy missions, and that's already pushing it).

I am rather curious to what affects the damage of the beam, since it's not worth stepping out of the warframe only to get "killed" on the next few seconds while my operator's laser pointer tickles their balls.

Oh, and whenever the operator gets "killed", they'll immediately retreat back into the warframe, all while losing stored energy pool. This drawback really punishes frames that are energy dependent and squishy. :|

Did I also mention that the operators take fall damage? A nice little detail that shows another vulnerability of the operator.