Talk:Hammer Shot/@comment-9443451-20131222222046/@comment-122.58.17.158-20131224063357

The labels on the crit mods are a little misleading. What they modify is not the critical damage itself, but the critical multiplier. Take the Synapse for example (50% crit chance, x2 damage). The 60% bonus from Hammer Shot increases the critical damage to x3.2, not x2.6. With the crit hance this amounts to an average of +60% damage, and a rank 3 Point Strike increases this to +120% damage. (Overall, the two mods equate to +170% damage, which goes off modified base damage.) The status chance is just icing on the cake.

So long story short, this is very worth it, but only on specific weapons. My rule of thumb for crit mods is 20%/x2 or better.