Talk:Dark Sectors/@comment-24.20.177.107-20140420232023

I honestly don't know why the solar rails are tied to the dark sectors. Why add new content players can't access 2/3rds of the time because a pack of retards wanted their E-peen stroked by having their dumb little clan name on something? Why should I have to surrender the money and mats I earned to these alliances simply because they chose to pay a bunch of credits for their E-peen plaque? There's not even any incentives of real value for the controlling alliance because, from my understanding, the taxes can't be removed from the vault. They can only go to maintaining the E-peen plaque.

I would love to see the solar rails decoupled from the dark sectors. Leave the dark sectors as regular missions and change the solar rails to the equivalent of a giant clan extractor that distributes resources to all the members in a clan/alliance. Open up 10-15 slots for these things (or more/less. I'm sure DE's got metrics on this shit.) to go in and have clans fight one another for one of 'em. If the clans/alliances want that constant stream of income then they can build a rail/extractor/whatever and fight one-another for somewhere to put it. Then the clans will get some extra credits/resources they can actually USE without forcing the entire player base to be involved and locking out one of the most profitable aspects of the game for everyone. They can even continue to allow regular, non-clan players to participate and get battle pay and whatnot, they just won't be locking out swaths of content for 48 hours so the clans can have their E-peen wars.