Talk:Trinity (Warframe)/@comment-4421067-20140429202822/@comment-4421067-20140501151816

glad to see you appreciated my humor and yes, copypasting my comment was a little pointless, but what's done is done so i'll continue up here.

you had a good point when you mentioned Bastille and the other CCs but i was referring to abilities that buff a frame's defenses directly, i'll call them "personal protection" to avoid further confusion. soooo yeah, i shouldn't have included Snow Glove in my previous comment... though i guess it could be considered as an exception of sorts... or not... *smoke starts coming out of my ears, smells like something is burning*

my point about Blessing's advantage over the other personal protection abilities still stands because although, as you well explained, those downsides aren't that much of a problem in most cases, they still ARE downsides, something Blessing doesn't have to deal with.

i'd be ok with team-wide full healing and invincibility with infinite range if all of it wasn't something a single guy can achieve with the press of a single button + Energy Vampire making it ridiculously spammable. a single Trinity can turn around pretty much ANY situation, invalidating strategy and tight teamwork. so i don't think having to put more effort in order to achieve a similarly miraculous effect would be a bad thing.

however i agree with you, other things have a bigger priority on the "to be tweaked" list. i just hope this one isn't left forever as it is right now.