Talk:Sicarus Prime/@comment-124.83.122.106-20180318214313/@comment-34733210-20180407133823

God, I said it was a simplified version of the formula and I clearly explained the additive nature of each term. I mean, if you aren't too good at reading then avoid shaming yourself by posting a reply... I'm sorry, but it's ridiculous, it was the first phrase I wrote, how did you miss it?.

Now, the community is obssesed with talking about diminishing returns for stats, but that's never the case, warframe has no diminishing returns, only diminishing in proportional increase of a stat. Apliying Hornet Strike and then Augur Pact doesn't make the second less effective than if it was applied alone, it adds the same amount of damage, but due to the formula's nature, it's always better to get balanced values for all the terms. I know you are not going to understand so I'll explain, for every weapon in the game, you want to add a raw Dmg mod, a MS mod and CC+CD mods (for weapons with decent base CC/CD values), but guess what, you already do that, every single build for every weapon uses these mods (again, taking crit capabilities into account). But we are talking about Rivens here you idiot, and once you have all the basic mods placed, there are stats that are better to increase than others. For example, say you have an Opticor riven with 100% MS / 180% CC / 70% FR, your stupid brain will compel you to put Split Chamber on the build bc the community always told you that MS is OP, but in reality maxed Heavy Caliber is gonna give you much more dmg (and Opticor doesn't care about status). If the situation was backwards (+200% dmg), then SC will be way better than HC. It's the same for Crit Stats but I think I explained that on my previous post.

There are many exceptions in the game but I can tell you one thing, I can't recall one single weapon where Crit Stats on rivens are Ideal, usally only of one of the two, and oftenly none.