Kogake

"These coverings for the hands and feet allow devastating high flying hand-to-hand combat attacks without risking harm to the user."

- In-Game Description

The Kogake is a short-range hand to hand melee weapon.

Characteristics
This weapon does Physics Impact Damage on normal attacks.

Advantages:
 * High attack rate.
 * Regular attacks ignore armor.
 * Greater range than the Furax and Ankyros.
 * Jump attack can hit multiple enemies at once including Ospreys.
 * Jump attack deals large amounts of damage to ragdolled enemies (Needs further testing).
 * Staggers Grineer on every hit.
 * Charge attack can even knock down most bosses, giving you a chance to easily headshot them.
 * Deals 1000 wall-attack damage.
 * Can achieve red critical hits.

Disadvantages:
 * Low charge damage.
 * Short range.
 * Is a single target weapon.
 * No polarities.
 * No guaranteed staggers for Corpus or Infested.
 * Damage from this weapon has different interactions with the types of foes you strike. Foes seems to be hit with a unique type of Forcefield damage that doesn't ignore armor, unlike other sources of Forcefield damage.
 * Can't ragdoll the same enemy simultaneously.

Acquisition
The Kogake can be bought for 125  and its blueprint for  15,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Adding Fury will increase the speed and the chances of the enemy staggering.
 * Adding North Wind has a dramatic effect on the jump attack AoE.
 * Due to the extremely good characteristics of this melee weapon on regular attacks you should capitalize on that strength and add mods that help regular attacks (Pressure Point, Fury, Elemental Mods, Critical Mods). It is not advised to use mods that provide better charge speed/damage.

Trivia

 * The Kogake is possibly named after the Japanese kōgake, a type of armoured tabi (japanese socks).
 * Kōgake was mainly used by samurais.

Media