Talk:Vulkar/@comment-217.12.20.253-20130930065619/@comment-75.54.225.177-20131020065637

Grineer units other than commanders and seekers, which are at most around 10% of all Grineer units, will take at least 50% more from AP than normal damage, and 100% more on their heads if I remembered correctly. Corpus box heads take 50% more damage on their heads, while other units will have no significantly difference. Box heads including crewmen, prod, and tech, make up about 50 to 60% of all Corpus units. Infested do not have armor rating and take 50% less damage from AP, but ancients are similar to Grineers, will take at least 50% more from AP. For normal, non-void missions, the only kind of mission where taking a Vandaltron will be a disadvantage comparing to Vulkar is in Infested missions. However, why would someone bring a sniper to infested mission instead of automatic firing weapon like Soma or Sobek is beyond me.

Disregard corrupted shield ospreys, which aren't best fought with slow firing weapons and can be one shot with both if aimed, void missions are consist of approximately 35% light Grineer units, 35% Corpus box heads, 10% Grineer heavy gunners, 10% fusion MOAs, 10% Corrupted healers. Out of around 90% of the void mobs will take at least 50% more damage from AP at certain parts of their bodies.

Theoretically, if one is skilled with the Vulkar, he will be better with a Vandaltron in most situations. But if the person couldn't handle sharpshooting in any ways, even the Vandal won't help, more so for the Vulkar.