Talk:Seeker/@comment-91.49.63.94-20131208114115/@comment-13899984-20131219115853

In total agreement here. And they're laser-accurate with thier Krakens (not sure if this is the case with the player version as I haven't built it yet) which makes them a force at long range.

The saddest part is that I prefer fighting a Trooper in CQC to these guys due to the fact that it takes a level 8 Trooper his entire clip to take down 280 shields (which regen by the time he finishes reloading...) while a Seeker can down the shields and my health (new Excalibur) in under 5 bursts.

To be honest, a semi-tanky support unit (their Latchers nullify usage of cover) like this shouldn't have the kind of damage output they have. Especially when we're talking about the most "tactical" faction in the game. None of their units should be that big of a threat on their own, sans the Heavies, and the scare should be that a Trooper flank you and destroy you from behind while you're dealing with units like Seekers and Lancers.