Talk:Atomos/@comment-69.181.169.184-20190721022201

Range isn't terrible if you like getting closer to enemies. 15m + 7m on chain. 4 targets being hit is actually quite good since the damage dropoff doesn't split like amprex getting nerfed into the ground. You could even add range for +8, so the base beam is 23m, further than amprex, but not as far as ignis wraith which is superior.

Of course slapping punchthrough and range on it means 2 mod slots are taken up, which results in much less damage than a 90 mod or a 60/60 mod. Its a tough sell to increase the range because like Jojo memes, you can literally walk closer and kill your target with more damage making up for the lost time of walking towards the enemies.

The end result of a normal build is that it does about as much damage as a ignis wraith, just with much shorter range and no punch through. The chaining effect gets halved per chain in damage like the amprex (each chain is halved), but the ignis punches through multiple targets with full damage so its about the same.

With a riven it performs just like any riven beam weapon that is top tier, it will melt the toughest foes in seconds, and with buff, less than a second. But then again, so will any riven top tier weapon, with more range (like a kitgun). Still though, if you do get a riven its worth playing with.