Talk:Dual Ether/@comment-175.156.158.186-20130416130601/@comment-78.62.130.161-20130417141431

The AP mod does not take into account the type of damage the weapon deals, it merely adds a percentage of the weapon's damage and adds it to the damage the weapon already deals, giving that extra damage an elemental attribute, which in this case is armor piercing. Same goes for fire, frost and lightning.