Talk:Gara/Abilities/@comment-191.53.60.34-20171014134630/@comment-64.251.153.88-20180327220625

It's basically uncapped scaling on splinter storm because simply casting mass vitrify refreshes its timer while it retains the added damage. You cast it on you and/or temmates, then you go and build up the damage on it with either spectrorage or mass vitrify.

Mass vitrify seems more reliable if you are trying to focus on building splinter storm dps because you aren't relying on the enemy AI to do something specific, but remember that you must be outside of the ring when you cast shattered lash on it to break it. Also, the more enemies you affect with the cast (before going to shatter) the better, and it scales here too because the bonus is based on a percentagte of enemy max health/shields. You even benefit from the damage mods on your melee here including Rivens as: mods -> shattered lash -> MV shatter damage -> splinter storm DPS.

It's actually pretty unique. I hated her at first too, but I think it's because most people see mass vitrify and think it's just another form of frost bubble. Building around splinter storm has encouraged me to add 4 forma so far, but the build is pretty flexible overall. The only hard cap you really need to meet is having at least 129% strength so that you get the full 90% damage reduction at all times while splinter storm is up (also insane).