Talk:Spoiled Strike/@comment-172.249.120.51-20180403002912/@comment-2602:306:3725:2590:F0A2:5F14:B2A8:CC68-20181008112146

>show me a build using this mod, and i'll show you how your build can be much better substituting it for something else

Spoiled Strike is still Best-In-Slot for weapons when considering specific Warframe abilities that care about the mods equipped on your weapon (Ex: Khora Whipclaw, Atlas Landslide, Gara Shattered Lash). In these instances, Warframe abilities do NOT care about the -20% attack speed and aren't negatively affected by it. Furthermore, in the case of Atlas's Landslide (which has awful chance to crit or apply status) or Gara Shattered Lash (which can't ordinarily crit or apply statuses at all), the only mods worth equipping are ones that provide damage, more damage, or even more damage. As a result, when considering stat-sticking a melee weapon for Gara and Atlas, Spoiled Strike is not competing against other mods people would've considered like crit mods or dual status mods.

For Gara, Jaw Sword is optimal because it has the highest Riven Disposition of any Melee weapon that also has a damage augment mod.

Primed Pressure Point + Blade of Truth + Spoiled Strike for base damage.

Buzz Kill for Slash damage because when Shattered Lash is held, 100% of base damage is Slash, so Buzz Kill scales very well here.

Primed Fever Strike + Shocking Touch + Molten Impact + North Wind for Corrosive + Blast damage.

If you have a Riven, replace North Wind. Ideal Riven has +Melee Damage, +Slash, +Toxin or Electric, -Anything Else.

For Atlas, it depends on your play style. Venka Prime or Mire or Jaw Sword are ideal here, although I favor Mire over Jaw Sword. Venka Prime has crappy Riven Disposition, but because Landslide cares about Melee Combo Counter Multiplier, Venka Prime's faster damage build up can be ideal, although note when fully set up it'll be tough to build it up adequately quickly since every enemy will blow up in one punch anyways meaning you don't get to get a build up very quickly or keep it if you're in a party with AoE nuke frames (which is common). If you don't want your damage to depend on an iffy Combo Counter Multiplier, Mire or Jaw Sword are ideal, although I prefer Mire over the Jaw Sword, because Mire's innate +10% Toxin and Toxin elemental damage augment is nicer when shaping your total damage to be more elemental oriented, given that scaling the base Impact damage isn't the best thing ever, but you'll do so anyways because there's a lack of good mod choices anyways.

Primed Pressure Point + Spoiled Strike for base damage.

Primed Heavy Trauma for +165% Impact, and Landslide's base damage is entirely Impact anyways, so this gives the best scaling possible.

Primed Fever Strike + Toxic Blight + Mire Innate 10% Toxin + Shocking Touch + Molten Impact + North Wind for massive Corrosive damage and some Blast damage.

If you have a Riven replace North Wind, the ideal mods are +Melee Damage, +Toxin, +Electric, -Anything else to shift the damage to be more primarily Corrosive based.

Additionally, while on paper Collision Force's +120% Impact might be bigger than a Molten Impact or North Wind's 90% damage, after consideration of enemy resistances, you'll generally want to stick with an elemental. Collision Force may be an OK swap in against Corpus shields only, but it'll suffer against every other faction.

For Khora, Spoiled Strike faces stiff competition from status or crit mods and doesn't have to be used since you do have plenty of other usable options since the Whipclaw ability has a good enough base crit and status chance to work with. That being said, you'll likely want to use the Venka Prime due to the combo counter and Accumulating Whipclaw in tandem for a build that scales in damage extremely quickly.

Sacrificial Pressure + Sacrificial Steel + Spoiled Strike + Organ Shatter for base damage and improving critical hits.

Primed Fever Strike + Volcanic Edge + Voltaic Strike + Drifting Contact for Gas/Electric elemental damage (Whipclaw can actually proc Gas procs due to usable 20% base status so it's worth using it over Corrosive/Heat to improve area clear) improving the usable status chance, and maintaining the Venka Prime's improved melee combo counter damage multiplier bonuses for your Whipclaw.

If you have a riven, replace Voltaic Strike. Ideal stats are 3 of Melee Damage, Crit Chance/Damage, Status Chance, or Elemental, with most any other downside being fine.