Talk:Life Strike/@comment-10849555-20140423002109/@comment-194.79.89.96-20140423162641

I think you and the other guy that commented have the same problem. it's not cause you have lifesteal that you're suposed to "loose your brain". This thing works as a tactical advantage. As a way of restatoring your "nevercoming back up again" HP bar. Much like equilibrium works perfectly for power casters (ember, mag, volt and others alike) this is the close rangers melee dmg dealers version and it thruly works great and it does awesomely in the midle of a huge crowd of mobs. BUT sometimes you have to use the grayish matter and think "this is way overboard" find shelter, get your shileds back up and shoot some mobs in the face. As it is, in many many situations, not even the +20% would save your ass at all! It's all about brains.

And IMO you'll be out of Energy a LOT of times with a 12energy/hit build than a 6-7ish/hit one. Ence why I think the unrancked one is way more viable.

Just my 2 cents on the matter.

Regards

morgrif