Talk:Wyrmius/@comment-88.150.25.185-20150223110910

As a huge fan of shmups (Gradius and its derivates in particular), I'm largely disappointed on how it turned out:

Awkward handling. Huge hitbox. Enemies filling the screen with bullet walls. Weapons with terrible range unable to hit enemies at the ceiling. Dynamic camera. Foreground blocking sight. Enemies firing offscreen at you.

It's not even difficult, just plain frustrating. No wonder everyone hates it. I've yet to see a single comment anywhere that praises this minigame.