Talk:Banshee/@comment-138.123.43.50-20190620160802/@comment-2003:F5:83CA:7C78:79EE:4A3D:75B9:D3-20190717223911

1. Make knock down time of sonic boom scale with power strength. Make it always hit sonar spots on enemies.

2. Make Silence cause enemies to be more succeptiple to impact and blast effects, as well as increase the time for staggered/knocked down enemies to recover, scaling with strength.

4. Give basic quake a focus mode(mouse 1) that decreases the radius of effect from 360° down to 20° or 30°, while the damage increases.(I suggested that way before Wisp, so bite me)