Talk:Corrupted Ancient/@comment-69.176.165.236-20150622014215/@comment-98.21.105.251-20151228160543

If you have the right group it isn't too hard. I usually only run T4S missions with a three man squad of clan members and we can make it to 20 mins easily enough. We all carry melee weapons that deal high slash damage to make quick work of the healers when they show up. The frames we use are Mag, Zephyr and Valkyr. Our Valkyr play is modded for playing in hystaria and basically one shots everything the entire time until he runs out of energy, which doesn't happen often as long as he can avoid the nullifiers. Mag and Zephyr tag team the crowd control. Zephyr throws up his tornadoes while I use Mag's pull to draw more enemies into them. If a nullifier shows up, I break away and take care of it. The reason we can't last much longer than 20 mins is because 1) We're running with only a three man crew. 2) Once Valkyr runs out of energy and his hystaria ends, it's impossible for him to build his damage multiplier back up, making the ability useless from that point on. 3) Mag doesn't have the greatest shield or armor stats, so at higher levels, I get knocked down a lot when trying to deal with the nullifiers or hit life support.

I wont say this is the best stratagy, because it isn't, but it's the one that works best for my group based on our play styles and the warframes/weapons we have.