Talk:Saryn (Warframe)/@comment-10743657-20140103034517/@comment-24245085-20140105150349

"Well that is the problem. It is not a typical DoT skill. Instead doing base X damage per tick for X seconds, it does X total damage over X seconds. The difference is subtle, but it changes how one would expect duration to affect the skill, at least it changes how I would expect the skill to work. It also is not a 'totally common' way of how these skills work; all the other 'true' DoT skills had different slightly different mechanics, including Saryn's own Venom. Of course, I am just another player like you guys. For all I know, they intended for it to be like all other DoT skills, and just calculated its damage in a convoluted way. "

Well, generally a DoT skill is any skill that does damage over time. All DoT skills can be described by X damage over X seconds, and also the same skills can be described as X damage per tick for X seconds - the only difference is how you phrase it, since it always means that at given periods of time the skill will cause a certain amount of damage. Having said that they should be affected the same way no?

"D:, you guys are acting like I said duration should penalize Miasma. I was always just talking from a mechanics point of view."

Never intended that, was just stating that currently it does penalize Miasma and it shouldn't