Talk:Hydroid/@comment-108.87.117.137-20161005020126/@comment-7645613-20161005071902

He is in my top 5 frames, actually. And im mastery 22 with 2.7k hours in game.

While i agree that he is mediocre in some cases, you also have to use him right to really have fun with him. His first ability is great, as it knocks down enemies in a pretty big area, it just dosn't last quite as long as it should imo. His tidal surge is excellent to gain distance, even better than rhino charge since his needs a few casts to gain the same distance. His augment for it is crap though.

As for his puddle, it can heal all allies including specters and defense targets (the people, not the cryopods) with the augment, and if you have a team on teamspeak or just good teammates with explosive weapons, you can trap an entire group of enemies and then pop out, cast your 4 to grab some of the enemies, then your buddy one shots them with an explosive weapon to get extra loot (with his augment) and mass killing.

As for his fourth ability, like in the above it can used in conjunction to his puddle to make efficient farming in one spot, and while it dosn't deal massive damage it does ignore armor, so at some point it deals more damage against armor against say, world on fire or something. The only buff i would suggest for this ability is the amount of tentacles being increased by power strength, so range would actually matter on hydroid.

Range is pretty much useless besides making a bigger puddle, since the cast range of Tentacle Swarm is good, but since you can't increase the amount you spawn it often leaves huge gaps where no tentacles are.