Tetra

The Tetra is a Corpus designed rifle sporting a large magazine size for sustained fire. The rifle boasts an average rate of fire coupled with high damage energy bolts and fair accuracy for medium range.

Characteristics
This weapon deals primarily damage.

Advantages
 * Good damage – effective against armor.
 * Good damage per shot.
 * Can use the Tetra-exclusive Focused Acceleration mod. (Conclave only)

Disadvantages:
 * Very low critical chance.
 * Slow base fire rate compared to most other assault rifles.
 * No damage – less effective against health.
 * Rather high recoil makes this weapon difficult to use at long range.

Comparisons:
 * Compared to the Prisma Tetra:
 * Lower base damage (30.0 vs. 35.0).
 * Lower  damage (6.0 vs. 7.0).
 * Lower  damage (24.0 vs. 28.0).
 * Slower attack speed (6.7 vs. 7.08).
 * Lower critical chance (2.5% vs. 10.0%).
 * Lower critical mulitplier (1.5x vs. 2.0x).
 * Lower status chance (10.0% vs. 15.0%).

Tips

 * With a large portion (80%) of its total damage relying on, it is somewhat more viable to install a Piercing Hit and Piercing Caliber mods than with most weapons.
 * Similarly, due to the fact that the Tetra has no Damage, Sawtooth Clip and Fanged Fusillade are completely useless.
 * With its high recoil, Stabilizer is a good choice to make this weapon more useful at longer ranges.
 * While the Tetra has less accuracy than the Dera and weaker overall firepower than the Supra, it hits harder than the former and has better handling than the latter, making it a good middle-ground weapon in terms of performance. It is also the only Corpus Primary energy weapon whose blueprint can be purchased off the Market, making it more accessible than the clan tech Dera and Supra.

Trivia

 * True to the Tetra's description, the word "Tetra" is a Greek prefix meaning "four", similar to how "Tri" means "three".
 * Its magazines, as mentioned, are attached in front of its barrel. Making it the first rifle of its kind to have this appearance.
 * This could also mean that its magazines attached are electric batteries used for the weapon to fire.
 * Each of the four "batteries" composes one-fourth of the gun's entire magazine size. Firing up to each quarter (15 rounds by default) round will cause a "battery" to eject.
 * All remaining "batteries" will be ejected when reloading manually.
 * It appears to fire from four distinct barrels, in a clockwise motion, starting at the top right barrel and ending at the top left.