Talk:Tonkor/@comment-75.190.40.11-20160723070207/@comment-163.47.106.25-20160802144245

"Seeing a MR12 lock and nerfing the crit chance would be preferable IMO."

No, seriously. Never nerf things from multiple angles at the same time. That's how you make powerful things into things no one bothers using. This is something that happens frequently in Path of Exile, and many other games, and almost never works out well. Change the MR requirement for Tonkor, THEN see if it justifies any further nerfs.

"I think instead of locking certain items at MR, weapons and gear should be locked at gameplay hours"

Is that not basically what MR Requirements are? Locking things purely by hours played is exploitable, Mastery Rank is not (no, cheesing your affinity is not exploiting, it requires actually playing).

Your comments just make you look like someone who's salty that people who've played less than them are allowed to get decent equipment as well, nothing more.