Clan Dojo

Clan Dojo is a meeting place for a Clan. The Clan can customize their Dojo by using Resources to build rooms. Only certain members of the clan can customize the layout, but everyone can help to build them.

What do you think of the Dojo rework? I love everything about it! The old form was fine. I like looping rooms; don't care about style. New styling is cool; don't care for Looping. I wish we could choose between the stylings.

How to Access
In order to access (host) the Clan Dojo you must first construct the Clan Key. To create this you will need: The construction will take 12 hours, but can be rushed for 10. Once the key is acquired, you can enter the Dojo by selecting the key from your void key button near the top of the screen. You will then be given the option to enter the Dojo like a normal mission map. Anyone with a key will be able to host others to come and see the Dojo.
 * 1 Morphics
 * 500 Polymer Bundle
 * 500 Ferrite
 * 1,500

Room Building
Every Dojo will start with the a basic Clan hall that has two doorways to it. More rooms may be added by any member with the architect role. Dojos start with 100 Capacity and 5 Energy. Some rooms require energy and some rooms require capacity. Some rooms will even generate capacity and energy. It is recommended that the clan builds the Reactor early on for a larger energy pool to build with. Once a room has been queued up, any clan member who can get in can contribute to the room by walking up to the door, entering the interface, and contributing resources, credits and forma.

Note: There is a limit on the number of rooms your Dojo can have. Even though its not mentioned in game or elsewhere 70 rooms is the most that can be built. Once the 70th room is built any open nodes in the Dojo will say "Dead End" even if the space behind the room is free. It is unclear when DE is going to resolve the room limit.

The following is a responce to a submitted ticket regarding the 70 room limit from DE Matt.

DE Matt:

"Hi Shadow_Doctor_K,
 * Your Dojo has reached the maximum size allowed under the current system. Our team is working on methods to increase this maximum size without adversely affecting performance or stability. Keep an eye on the patch notes for future updates and hotfixes for any developments. These notes can be found on the forums at the following link: https://forums.warframe.com/index.php?/forum/3-update-build-notes/

August 28, 2013 13:18"

Capacity
Each clan starts with 100 Capacity and most rooms take from this number. If you do not have the capacity for the room, you cannot build it. Halls and the Clan Hall increase this value.

Energy
Each clan starts with 5 Energy and most rooms take from this number. If you do not have the Energy for the room, you cannot build it. The Reactor increases this value.

Rush
All rooms can be rushed with platinum once they have begun crafting. The cost depends on what room you are building, but every platinum added will reduce the time.

Cancellation
Before the building process has begun, rooms can also be canceled by architects with all the resources contributed returning to their respective contributors.

Vault
The Clan Vault is a virtual storage for resources. Upon destroying a room, all resources that your clan mates have contributed will be fully refunded to the vault. If you have the Treasurer role, you will be able to prioritize the vault resource pool and draw resources from the vault before taking from your personal inventory when you contribute to a build.im

Destruction
After a room is built, it can be deleted by activating its console and selecting the "Destroy Room" room option on the bottom. Destroying the room will refund all contributed resources and Platinum to the Clan Vault. The destruction process requires two hours to complete.

If the option does not appear, then the room is locked in. This could mean any of the following:

Once a room has been selected for deletion, a warning will pop up informing that either all or some of the resources used to build that room will be refunded to the Clan Vault. The Room will then turn red, and a two hour count down will start. The room will vanish after the two hours.
 * For the Barracks, there may be a higher tier barrack in the Dojo. It must be destroyed first or another barrack of the same tier should be build else where.
 * If you are in a room when it gets destroyed, you get teleported back to the viod.
 * If you are in a room when it gets destroyed, you get teleported back to the viod.

Organization Rooms
These non-interactive rooms are mainly used to organize your Dojo structure. Some of them increase your Dojo's energy and capacity pool, while Barracks increase your Clan's tier.

Clan Hall
The Clan Hall is the beginning of every dojo. It provides the dojo 100 Capacity and 5 Energy, and two doorways on each end for expansion. As of Update 9.5, additional Clan Halls are no longer available for building.

Connectors and Elevator
Cross Connector|Cross T Shaped Connector|T-Shaped Elbow Connector|Elbow Straight Hallway|Straight Extended Straight Hallway|Extended Elevator|Elevator

Reactor
Each Reactor provides 25 energy. It is essential in providing a sufficient energy pool for all of your future builds.

Halls (Great/Greater/Grand/Grandest)
Halls allow clans to expand there capacity to build more tiles, the clan tier was recently replace by clan barracks. As a clan you still need to build the halls in the proper sequence. Each hall increase the building capacity in the dojo by 200. The Great Hall and the Greater Hall have 2 doors each for expansion, while both Grand and Grandest Hall have 6 doors for expansion.

Barracks
Barracks now represent the tier of the clan it resides in; each tier has a barrack that must be build in order to increase the clan member capacity. A Ghost clan does not need a barrack since it is the entry tier of any new clan, once a ghost clan reaches 10 members it must build the first barrack. All barracks must be build in the proper sequence and any building costs are the tier the clan is currently resides in and will increase after building is completed.

Interactive Rooms
These rooms serve a variety of purposes, such as Research, training, and dueling.

Research (Oracle and Labs)
Labs are required for research of many weapons. An Oracle lab is needed before the others can be built.