Talk:Survival Weekend Event/@comment-87.65.66.67-20130830184303/@comment-13462638-20130830184927

I think the reason this works is that there's very little chance of one enemy not getting in "aggro range"

This means there's very little chance of one enemy being stuck somewhere not attacking and holding back the spawns.

Every time you "run out" of enemies it's actually because there's one left somewhere that you need to kill before more start spawning.