Talk:The Law of Retribution/@comment-4617696-20160424144722/@comment-195.211.206.241-20160429200301

The biggest problem of the LoR and wf in general, there's literally zero reasons to kill enemies. You're only will slow everyone down and put players in danger of failing. Like why the hell we're suppose to solve puzzles in the first place AND face lvl 100 enemies? It would've been way better if there were less riddles and more killing. Or vice versa. I won't say that raids are hard, but it's like... it's impossible to kill and solve sht in the random team. Mistakes, misunderstandings, lags - all that can turn raid into nightmare very quickly. Majority of players can get butthurt very quickly and easily even if few mistakes were made. Even if those weren't mistakes at all but lags or mistakes of another person (like EV, Bless, CC, anything). That's also the reason no one wants to experiment.