Talk:Ember (Warframe)/@comment-85.76.43.243-20140516093707/@comment-50.103.57.90-20140522182620

Nothing can help Ember because the same problem that plagues all Caster Frames still plagues her.

Currently, the way Warframe handles abilities is embarassing. This provision of choice is actually the illusion of choice and why we see so little variety in frame and skill usage.

The metagame is horribly skewed towards AoE skills (specifically those with mass CC and occasionally damage).

Ember is a one trick pony with one good skill, said skill costs so much energy that using her other skills is just a bad idea in general. Actually it's even worse than that because any mob that Fireball and Fire Blast can handle, should be handled by weapons. Getting maximum utility out of frames in a game where the only real threats are massed-mobs requires maximizing efficiency for AoE CC skills. Everything else is either point utility (high mobility skills), surivival (Iron Skin) or absolutely worthless (all of Saryn, currently).

Why would I EVER waste a precious mod slot on Fireball or Fireblast when I could Forma over those and get two that help me kill or survive better? If I replace that Fire Blast slot with one for Streamline, it makes the remaining World on Fire STRICTLY BETTER (70 energy vs 75) than Fireblast was before (in addition to effectively making every energy orb I pick up worth more for Accelerant and Channeling).

On nearly every frame, I find myself forma-ing over at least 2 skill polarities because they just aren't worth it.

The only caster frame that I think even has a viable alt build is Volt (and perhaps the newly nerfed Nova and Anti-Matter-Drop, but I'll have to try that before commenting for certain), thanks to Electric Shield.