Development Team

This page lists the known development team behind Warframe, as of now there's over 200 people working on it.

Studio
James Schmalz - Founder

Michael Schmalz - President

Sheldon Carter - Studio General Manager

Dave Kudirka - Lead Producer

Pat Kudirka - Associate Producer

Mark Ollivierre - Assistant Producer

Ryan Marr - Quality Assurance Lead

Dmitri Linkiewicz - Technical Game Analyst

Xander McKenzie - Applications Analyst

Meredith Braun - Director of Public Relations and Marketing

Julie Bell - Public Relations Coordinator

Warren Stanley - Multimedia Manager

Dean Bergmann - Multimedia Developer

Kate Roberts - Human Resources Manager

Design
Steve Sinclair - Creative Director; Voice of 's

Scott McGregor - Design Director

Ben Edney - Lead Level Designer

Mitch Gladney - Level Designer

Joey Adey - Level Designer

Kol "Skree" Crosbie - Level Designer; Voice of Alad V, General Sargas Ruk, Captain Vor, and Shik Tal

Dorian Stewart - UI Designer

Art
Geoff Crookes - Art Director

Ron Davey - Art Director

Mat Tremblay - Art Director

Lucas Hug - Assistant Art Director

Mario Vazquez - Lead Artist

Casey Baldwin - Principle Layout Artist

Jesse Carpenter - Layout Artist

Will Makra - Lead Layout Artist

Jeff Ross - Senior Environment Artist

Arif Pribadi - Environment Artist

Dean Field - Environment Artist

Ryan Andrews - 3D Environment Artist; 3D Skybox Artist

Lucas Hug - 3D Artist; Concept Artist

Mike Leatham - 3D Artist

Tim Bergholz - 3D Artist

Adrian Migliazza - Environment Artist

Cliff Daigle - Lighting Artist

Jeremy Mathes - FX Artist

Michael Skyers - 3D Character Artist

Raymond De La Cruz - Character Artist

Eric Vedder - Lead Concept Artist

Mike Sebalj - Senior Concept Artist

Dejan Ostojic - Concept Artist

Nikita Leshakov - Concept Artist

Roger Adams - Concept Artist

Sean Bigham - Concept Artist

Zeljko Duvnjak - Concept Artist

Enrico Santi - Weapon Artist

Kaz Adams - Weapon Artist

Mike Leatham - Weapon Artist; Voice of Ordis.

Animation
Geoff Crookes - Animation Director

Chris Kniffen - Technical Animation Supervisor

Bob Piscopo - Technical Animator

Jay Baker - Animator

Jinhyuk Eu - Animator

Lucy Guo - Animator

Chiwook Han - Animator

Ian Hulbert - Animator

Scott Johnston - Animator

Darryl Kee - Animator

Tim Sormin - Animator

Seung Yeo - Animator

Sound
George Spanos - Audio Director; Music

Erich Preston - Senior Sound Designer

Jeff Hartling - Senior Sound Designer

Travis Didluck - Senior Sound Designer

Willem Schonken - Senior Sound Designer

Carl Matthes - Sound Designer

David Vitas - Sound Designer

Marc Carlton - Sound Designer

Keith Power - Music

James Atkins - Voice Actor; Voice of Councilor Vay Hek.

Ross Huguet - Voice Actor; Voice of Cephalon Simaris.

Carin Gilfry - Voice Actress; Voice of Cephalon Vull.

Lucas Schuneman - Voice Actor; Voice of Nef Anyo and Tyl Regor.

Cassandra Wladyslava - Voice Actress; Voice of Kela De Thaym.

Stefan Martello - Voice Actor; Voice of Rell and Master Teasonai.

Max Howarth - Voice Actor; Voice of Ballas.

Tamara Fritz - Voice Actress; Voice of Eudico.

Programming
Glen Miner - Lead Programmer

Jacques Waller - Programmer

Daniel Brewer - Lead AI Programmer

Pablo Alonso - UI Programmer

Ryan Baker - Game Programmer; Voice of Darvo.

Elliott Evans - PS4 Programmer

Community
Rebecca Ford - Live Operations & Community Producer; Voice of The Lotus.

Megan Everett - Community Coordinator; Voice of 's abilities.

Danielle Sokolowski - Community Coordinator; Mo-cap for 's animations.

Taylor King - Community Coordinator

Helen Heikkila - Community Coordinator

Marcus - Community Coordinator

Former Employees
Brian Noon - Layout Director

Dan Hunter - Senior Effects Artist

Katie Staeger - Public Relations Coordinator

Jason Deaville - Design/Production Assistant

Adam Ma - Community Editorial Coordinator

Mike "Mynki" Brennan - Art Director

Janice Chu - Junior Concept Artist; UI Artist

Keenan Kosolowski - Junior Sound Designer

Equipo de desarrollo