Talk:Kohm/@comment-99.100.248.42-20141213203921/@comment-6540498-20141213211256

Understandable, but here's the thing:

That damage you speak of is only possible if you land all pellets.

This gun has an arching projectile with travel time. This alone makes it difficult to land shots, but it also has the worst accuracy of ANY shotgun, making it very ineffective at anywhere but close range (which you would not want to be at when delaing with high level enemies). Take the other shotguns:

Hek, Sobek, Drakgoon, and Tigris all deal more damage on their initial shots and can deal damage at longer ranges due to the tighter spread (the Drakgoon doesn't even have damage fallof!)

The Boar, Strun, Strun Wraith, and Boar Prime all deal their damage effectively faster, and both the Boar prime and Strun wraith has very effective critical potential. (Oh, and every weapon has problems managing ammo before being maxed to some degree...)

And the Phage is, well, just an extremely ammo-efficient version of the Kohm, but much much better in the damage department.

The thing with this gun is that it goes against everything a shotgun normally is. If you wanted to do that, then you would be creating an entirely different weapon.

(except for that D polarity...I don't care how many people say it, it's NOT horrible. It's just underutilized because of the lack of mods for it.)

(Oh, and it has innate punch-through, so you won't be needing seeking force.)