Talk:Baruuk/@comment-212.239.227.55-20181221150646/@comment-98.20.181.157-20181222025131

"Also charges of its 3 gives (unmodded) 80 points of damage by charge not 90%. It does not scale very well....

Well, that's it! That's the word: it don't scale very well. Only its 2 is really usefull."

For the second time you're wrong about Desolate Hands. While the description reads 90 instead of 90%, it IS 90% just like Nova's null star used to read for YEARS when it actually does damage reduction too! It's just a thing DE does with the description until they fix it.

"Why "damage reduction" "when you have "invicibility" in the same kit? And why use its 4 past level 70 if all you can do is push and pull some mobs? CC is good when it allow you to do something usefull for the squad."

^That question was already answered in my long comment above. Arbitrations and Interception are already gametypes that are excellent for damage reduction especially since Lull will NOT work on drone enemies. You seem to have taken everything I typed above and ignored it LMAO