Talk:Trinity (Warframe)/@comment-5953766-20130908203511

Here is my testing results :

1-) Duration mods(bugged or intended) to give you longer tick interval. Which makes duration mods useless in terms of energy gain.

2-) EV damage seems to get greater percents with higher lv mobs.

1 lv grineer lancer takes ~8% damage

15 lv grineer lancer takes ~13,1% damage

45 lv runner takes ~20% damage

of his current life. This means EV cant kill a mob if its constantly used.(damages rounded down). But if you use WoL and just before ends it u cast a EV you can kill nearly every mob with just one tick.

NOTE : In theory you can kill a mob with just EV if the initial percent is 25 or higher.

3-) EV seems to be bugged when you are not host. Tick damage is doubled.-there was no nova or sth like amplifying damage-. This gives more problems about making a constant energy battery in defense lvs.

4-) EV's can be stacked at same mob(generally will kill it). two or more trinity can use same target for faster energy regain but tick damage will kill it-tried on 50+ lv infested ancients-.

5-) WoL can ruin the cryopod if you use it on an ancient too close to pod ^-^ (in theory i couldnt try it)

if someone can add these infos to this page i will be very happy ^-^