Talk:Banshee/@comment-11753608-20180721201938

The following statement is false: "Contrary to popular belief Silence does not open alerted enemies to finishers."

Silence opens enemies up to finishers during the stun phase. It is only possible to execute this if you don't mod for much range at all because it happens very quickly. If the stun is subject to duration mods, it isn't very effective. The stun is even too short to be able to pull it off on a mob at the edge of the silence AOE if you have overextended on. So, really the silence augment isn't all too effective/meaningful. The only x-factor is whether the augment increases other players finisher damage as well, but even then that is a lot of things that have to go right for it to be a factor.