Talk:Snipetron Vandal/@comment-66.87.81.118-20130730150157

THE ANCIENT SLAYER:

Thought I would show off my personal snipetron Vandal build.

Please note that this build is a DPS (damage per second) build and not a DPH (damage per hit). This build takes advantage of the high fire-rate and high crit chance of the SnipetronV to send as many bullets down range as fast as possible trying to get as much crits as possible within the shortest amount of time. To  do this I sacrifice the extra damage from elemental mods for fire-rate and reload speed. AKA turing the snipetron into super, armor piercing, 1k critting, m1 Garand.

All maxed out:

Serration ,  Point Strike,  Vital Sense,  Split Chamber

Speed Trigger,  Fast Hands,  Sniper Ammo Conversion,  Piercing Hit

The gameplay is simple. You see and ancient or any other armored unit; hip-aim and then just unload (m1 garand, g3, fal style). The modded SV with max point strike and split chamber has a  72.5% chance of landing at least one critical hit, with a 22.5% chance to land 2 critical hits and a 27.5% chance to not land a critical hit at all (as mentioned by the wiki). This build capitallizes on this feature. Ammo used to be a big problem in long defence missions; however the new sniper ammo conversion mod allows me to stay at 75 rounds even if I am shooting the gun semi-auto from the hip.

TLDR

Yes, I loose DPH (damager per hit) from the extra elemental mods however, I have higher DPS (damage per second) because I crit 3x more in the same given time. In simpler logic;

By the time a maxed DPH snipetron has emptied its clip into an acnient and reload. I have already dumped 2 clips from my DPS snipetron into another ancient thus doubling my crit damage in the same given time.

Trust me, throw on these mods and go to xinni.