Talk:Damage Calculator/@comment-15871805-20130901111534/@comment-11753608-20130901134428

oh wait I see what happened. The stuff inthe formula should not be CritChance but CritMP. What I did to solve this - and not a perfect solution - was alter the weapon database.

For some asinine reason the DEs still gave weapons with no chance to crit a critMP. For those weapons that have 0% crit chance, I just made their critMP 0 and then there is no need for a crit chance check.

Either solution "works." Since you already have the database set up and the DEs actually have been adding crit chances to weapons that used to be 0 (Kunai and Despair most notably) then it might be better to use yours. It also only requires changing that one formula rather than recoding the entire weapon database.