Arca Plasmor

Arca Plasmor is a Corpus-built plasma shotgun that fires high damaging pulses of with a guaranteed  proc. Arca Plasmor is a part of the Arca weapons series, which includes the Arca Scisco pistol and Arca Titron hammer.

Characteristics
This weapons deals high amounts of damage.


 * Advantages
 * Good critical chance.
 * High status chance.
 * Very high base damage.
 * Fifth highest base damage of all shotguns, following the Drakgoon, Tigris, Sancti Tigris, and Tigris Prime.
 * Shots will stagger and knockback enemies with a guaranteed proc.
 * Innate 2 meters of Punch Through when shooting enemy bodies. If the central ball portion of each shot should connect with a wall or cover of any sort, it will completely dissipate.
 * ~60% larger FoV when aiming (Less Zoom) making covering wide shots while aiming easier.
 * Fatal Acceleration can be added to increase range and falloff ranges by 40%.
 * Fatal Acceleration can be added to increase range and falloff ranges by 40%.


 * Disadvantages
 * Large damage falloff reduction.
 * Lower critical damage.
 * Long reload time.
 * Low fire rate.
 * Will not punch through enemies if hit directly by the center of the plasma shot projectile.
 * Limited max range of 30 meters before projectile vanishes.
 * Limited max range of 30 meters before projectile vanishes.

Tips

 * Because the range and damage falloff is determined by the weapon's projectile speed, adding in Fatal Acceleration will increase the range and falloff limits by 40%, to 14m minimum falloff and 28m maximum falloff as well as increasing the range to 42m.
 * Due to innate damage, the weapon can use elementals and dual elementals that use  or  damage, such as  VS Grineer or  VS Corpus.
 * Consistent procs from the weapon at medium range or less may negate the need for  damage for crowd control, allowing the player to use  damage instead which slows enemies and extends the Impact stun duration.
 * This also allows the weapon to have the advantages and disadvantages Cold damage brings.

Trivia

 * The magazine for the weapon is a metal cylinder, which rotates clockwise after firing each shot and pumping the mechanism. No shells are ejected with each pump, perhaps implying the cylinder is filled with batteries or charge cells, which are depleted from a single pump and must be rotated to bring a new cell into position.