Talk:Trinity (Warframe)/@comment-79.117.62.43-20140618042351/@comment-99.237.246.60-20140618072907

qt is actually a great buffer: 1 energy = 2.4 health

My trinity tank build is:

Rejuvenation for aura

Energy Vampire + Blessing (unranked) + Fleeting Expertise

qt + Rage + Flow + Vitality + Vigor

Two slots left for whatever mods you want. I like to use Handspring and Reflex Guard.

Don't forget that Blessing recharges shields too so that actually adds a bit to the damage buffer. Redirection might be a good choice in that case. Too bad shields are like paper thin against high level enemies.

Natural Talent is another good choice.

So now Trinity can convert energy into more energy, energy into health, and health into energy. Don't forget your frontal invincibility if using Reflex Guard.

Only weakness to this build is disruptors/shock leaders or, if you are really unlucky, a group of enemies take turns knocking you down continuously and Reflex Guard doesn't proc right when you get up after every knockdown.

Only other tank Trinity build I can think of is the damage reduction Link + Blessing but that requires maxing duration and is hindered by Fleeting Expertise so Streamline may be necessary. I guess Streamline should be more than enough if you add in Energy Vampire but I don't where to find space for the three duration mods.