Talk:Focus/@comment-62.159.185.194-20150615145747/@comment-173.16.54.220-20150818024255

Easy? Same enemies at the end? My dear sir, have you not paid any attention? What fun is there in making sense? If this game was realistic? The parkour would be vaulting over fences and flipping off walls for no reason. No, sir! We have bloody space ninjas! With wings! And guns! And magic! And capes! And dogs! And buzzsaw Wolverine claws! And top hats! And full-auto pistol shotguns!

Make sense? There's no time! Things to build, scenery to enjoy, Kubrows to pet, mods to upgrade, a Solar System to defend, blood to spill, lore to explore, particle effects to faun over, horror sounds to be unsettled by.

This game is thought about to every little detail. Every hair on a Kubrow is taken into account. This game is absolutely amazing! So what if it's the same damn enemy at level 50? It can kill you. Use your space ninja powers.

Jokes aside, I agree, it can get quite easy. Try soloing a lot more on the higher level planets. Or even get a new frame and challenge yourself. This game get's intense. It's very satisfying to solo REALLY hard missions and SURVIVE.

As far as thinking and skill, I have to disagree. It requires far more thinking and skill than lots of games. It's one of the reasons it's so good. If you have suggestions to improve endgame content, head to the forums. They love input.