Talk:Hydroid/@comment-104.173.87.242-20170408060000/@comment-109.156.15.228-20170516225603

Hydroid's a damn good frame.

Full ability spam lets you CC everything in sight (even nullies, the AoE on his 1 strips the bubbles if I remember correctly).

He can't survive a hit, but likely won't need to. Enemies don't shoot while trying to stand up.

In many maps you can secure an interception objective by pressing 3 then going off to make a sandwich. If you actually want to contribute, dump zenistar disks on your point and aim your 1 and 4 at other points, maybe then zip around the map with your 2 and ground-finisher the tide of enemies you carry with you.

He's a frame with good abilities across the board regardless of build (which is quite a rarity). But you need to be using them all to get the most out of him. I would recommend max energy regen, but given how easy energy regen is (assisted by pilfering swarm) you only really need the aura and the 5 passive.

He isn't for every mission though. Hazard-intensive maps (looking at you Kuva fortress def) are a nightmare. Lag can cripple his 4 and all of his abilities are lacking in the fast-killy department, making him one of the less rush-capable frames (unless, y'know, you actually use weapons, in which case, have fun with a max-range build using your 2 to rush and bump into walls).