Talk:Orokin Derelict/@comment-94.139.0.105-20190307081244/@comment-2605:6000:1715:4478:B9F5:14FB:57D6:6B74-20190506003310

What you're missing is that the negative stats used in many of the "pro" builds aren't actually affecting your gameplay.

Take a Chroma for example - most players go for maximizing strength and duration, at the cost of range and efficency.

Why do they do this? To get as HUGE of a damge and armor buff from Vex Armor as possible. That one, specific ability. This isn't a problem because the 1st ability is worthless, the 2nd ability is... well, mediocre, and rarely important (I personally just go Fire or Ice to boost HP or Armor a good chunk), and the 4th ability... is too situational to be worth using.

This all probably means the Chroma needs some love from DE to make his kit more solid instead of being a one-button-wonder, but that's beside the point. The negative stats in this case have zero impact on effective Chroma play.