Talk:Orthos/@comment-7704578-20130613181506/@comment-8784539-20130613203448

I believe I have worked out what's causing this oddity. Grineer troopers seem to have some strange form of Crit Resistance. Its the only enemy I've ever noticed it on, and crits just inherently do less damage to them. 450 normal charge vs 675 charged crit on a trooper, compared to 450 normal and 900 crit on anything else so far.

During my last two tests, I also noticed that subsequent targets getting hit by the same charge attack take less damage. 450 for the first, 337 for the second. This reveals that at least the secondary target in your cleave takes exactly 25% less damage. I need to test this on larger groups now.