Talk:Adaptation/@comment-135.23.52.77-20190825193313

Does anyone know if the stacking is based on damage before the reduction or after?

If damage reduction takes place first, then with Aviator a hit could deal 0 damage and not give you a stack (eventually resulting in stack decay without anything refreshing those stacks). Also, taking multi-type damage would give you alternating stacks of one type, then the other type, since as your stacks increase the damage you recieve from one type changes.

Also, do stacks decay individually, or as all stacks of one damage type at once? And when you take multitype damage, do the secondary types refresh their respective stacks without adding a stack, or does it treat that packet of damage like you were only hit by the primary type?

With Aviator does this result in 100% damage reduction as long as you continue to get hit with that damage type, or does it drop down to 90% every once in a while when the oldest stack decays? or does it drop to 0% after 20s of being invulnerable to that damage type, while still being hit?