Talk:Sniper Rifle/@comment-26428997-20151210015354/@comment-206.176.224.251-20170403232259

Just hopping in on the realism thread...

"Sniping" range in video games isn't acutally a realistic sniping range, it's marksman range. so all the argument about how real sniper rifles have higher recoil are bunk anyways because you're basically comparing it to M16 ranges, not .50 Barrett ranges.

Real sniper rifles are awkward as shit to carry around and set up, which is why sniper positions are relatively stationary when used as a force multiplier. In a mobile gurilla style use they typically fire a few dozen rounds each DAY, because of the psychological toll it takes on the enemy that they could be dropped at any time from a position they can't find because it's not firing constantly.

In short, if you're going to compare sniping in games to irl equivalents, you look for marksman info not sniping info. And marksman recoil is intentionally light enough to be fired standing without serious issue. If anything most video game long rifles have recoil that's unrealistically high, not unrealistically low.