Talk:Operator/@comment-89.182.51.47-20170925013311/@comment-78.8.235.237-20171002221323

Yeah I'm glad to see that operator will become a useful tool instead of a kuva siphon mission gimmick. I'm wondering how it will work exactly in the final version, though. Right now what I've seen on the forums the new passive bonuses can be turned on by transference. Which means "press 5 right away and it works for the whole mission". Seems both pointless to even make us turn it on (just leave it on by default) and makes the "hold 5" thing kinda useless after finishing TWW, as it has a cooldown (maybe that will change too?) and won't really do much after the rework as it's focused on operator combat. But hey, we'll see