Talk:Galatine/@comment-98.25.188.77-20130927224201/@comment-93.36.84.67-20130928010836

point is, galatine may be slower, but in the time it performs a charge/recovery/charge cycle it dealt as much damage as 4 ortosprime/gram/scindo/whatever, but in more time (the time of 4 charges and 3 recoveries in between)

also, weaps with a long charge usually have faster recovery and the other way around, but you can boost charge time by 100% and recovery/animations by only 60%, that means that going for max speed, long-charge-time weapons get the larger benefit from mods