Talk:Larva Burst/@comment-30023704-20180127131008/@comment-34103815-20180127154426

Recatching enemies at this point is kinda unreliable. Sometimes they don't get pulled and end up standing still where they fell after getting ragdolled, sometimes they get pulled in. I'll do some tests in Simulacrum to see what happens.

And yes, I do agree that mutation stacks or energy (the second larva idea is kinda dubious IMO) are preferable to what we have now, but then Nidus would've been too OP I guess (as you mentioned earlier, Nidus IS amazingly strong already).

Also, as to killing enemies to end larva, sometimes it's difficult as enemies can get caught by obstacles and whatnot or are immune to knockdown/ragdoll (see Ancient Healer) and it's not always possible to deal with each one of them due to whatever circumstances you find yourself in.

(Maybe this is just a difference in mentality as I'm more of a "at least we have X" kind of guy 99% of the time, but I really do think this is a useful augment)

I do agree though, more testing and exploration should be done as this is still very new. Also, who knows, maybe DE will tinker with it a bit after hearing feedback. ¯\_(ツ)_/¯

Have a nice day, mate!