Talk:Ether Daggers/@comment-2.85.51.25-20130510093041/@comment-50.131.88.221-20130725120058

Dual ethers are objectively better in pretty much every way, armor ignore AND 3x damage to non-ancient infested, pretty decent (read: better) range, 100% stagger for big stunlocks even against crowds, and hit multiple targets with basic attacks...but to reap the full benefits you're going to need a maxed or near maxed fury which brings up the issue that you can't hit the melee button fast enough for very long without giving yourself carpal tunnel so you're going to need a keyboard or mouse that runs macros or else you're going to hurt yourself (trust me on this one, it really begins to hurt after a couple missions with a lot of melee action). That said, when you potato a dual ether and fill it chock full of damage and attack speed mods (I find a nice reach compliments it as well), you'll be wading into high level crowds of dozens of infested and coming out just fine on the other side since they were either too stunned or too dead to do anything. A bit like orthos spam but with the ability to keep spamming against ancients and have it work out fine.

I haven't used dual daggers but just numbers wise they aren't going to cut the mustard by comparison without armor ignore and certainly don't have near the CC potential that dual ethers do.

That being said they ALSO aren't going to give you carpal tunnel, and anything probably has a bigger ground attack than dual ethers (but again, who cares about ground attacks when you can wade into dozens of high level infested and come out without a scratch).

So I see it as a bit of acontext dependant tradeoff.