Talk:Riven Mods/@comment-24883973-20161116141511

Someone did the math for these and the result was something similar to unboxing strange unusual weapons or hats on TF2 in regards to getting a specific weapon mod + the stats you want on it.

The greatest difference to me is that unlike crates on TF2 that require keys which are obtained for money you can keep cycling these mods with an in-game resource that can be farmed to your heart's content instead of platinum or money. So in that aspect I would say that DE did a good job.

Still these are ultimately unhealthy for the game and need to become untradable asap and then reworked or outright removed.