Talk:Profit-Taker Orb/@comment-76.169.197.197-20181112211711

While this has little practical use at the moment, it may be an indicator of what's to come for the Profit Taker fight later. The way I've found to consistently bring its shield down is that it seems to only have a single leg weak to damage at any given time, and it also seems to only be weak to a certain type of damage at a time. Using weapons of different elements and damage types, including some pure elemental damage weapons, I've confirmed that some weapons can damage some legs at some times while other weapons won't be able to damage the same leg at the same time, and only one leg can be damaged at a time. For example, a certain leg may be weak to what seems to be Magnetic damage, and my Synoid Gammacor will tear down the shield on that leg very quickly, but switching to a Tiberon Prime equipped for Corrosive and Cold damage (plus the IPS) will do no damage to that leg, while switching back to the Synoid Gammacor will cause it to continue doing damage until that leg's damage threshold is met, at which point I will have to find a different leg that is vulnerable to a different type of damage. It also seems to always only be vulnerable to a certain type of elemental damage and is never vulnerable to IPS damage, as I've not been able to get 2 different weapons that have base IPS damage to be able to damage the same leg at the same time if they are equipped with different elements, but they can if they are equipped with the same element. I've also been entirely unable to damage it in any way using Operator Amps, which are non elemental (void) damage. Again, this doesn't have any current practical use but may be useful information for the future fight. Feel free to help prove or disprove this.