Talk:Baruuk/@comment-174.131.67.170-20190116020009

If you have low duration for Lull and time it right (which isn't difficult to time at all): You can use Lull during his 4th and then do block combos that pulls enemies in, especially his ground slam block, so that they'll be right next to you once they actually fall asleep and open up to finishers!

This gives a much more smooth flow during his 4th if you have to kill a few heavy gunners or other high armored enemies while you're killing everything else.

Actually, if you're just used to whatever duration you use this can still work. I just know it still works well with negative duration.