Boltor Prime

The Boltor Prime is the Prime version of the Boltor projectile rifle, released in Update 12.4. Its bolts' flight time requires compensation, making this weapon more difficult to use at longer ranges. Despite this, the Boltor can easily punish close-range targets. Its high Puncture damage makes it an excellent close-quarters rifle against the Grineer.

This weapon can be sold for.

Characteristics
This weapon deals primarily Puncture damage.

Advantages:
 * High base damage.
 * Deals high Puncture damage; effective against armored targets.
 * High rate of fire.
 * Due to its high firerate and damage, it yields one of the highest single-target-dps of all primary weapons, without factoring critical hits.
 * Decent status chance.
 * Low Recoil.
 * One  and one  polarity slot.
 * Compared to the normal Boltor:
 * More than twice the damage.
 * Higher rate of fire.
 * Increased accuracy.
 * Slightly faster reload.
 * Increased critical damage.

Disadvantages:
 * Bolts have a small amount of travel time which may be troublesome for players who can't lead their shots.
 * Low Impact damage.
 * Deals no Slash damage, making it less effective against lightly-armored targets.
 * Low critical chance.
 * Components can only be obtained through the Void.
 * Bad ammo efficiency in general, especially when used with a Speed Trigger mod. Using a Rifle Ammo Mutation mod is recommended.
 * Requires 10 Orokin Cells to craft.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Since it has medium ammo economy, mods like Rifle Ammo Mutation or Ammo Drum can be used to gain extra ammo if needed, or alternatively bring along a Team Ammo Restore.

Trivia

 * Boltor Prime is the sixth primed Primary weapon ever released.