Talk:The Cicero Crisis/@comment-24314147-20131221065339

May I request a moderator check this out?

That was truly horrible, and we failed after a lot of being healed and revived and with a battle strategy going in. I could only see onscreen that my more aggressive clanmates had loaded their antitoxins (lapis) and triggered the attack, so I stood there like an idiot for precious seconds trying to see that my antitoxin had been "read" by the injector. After the (failed) mission, the antitoxin was gone from my inventory, though. IF THIS IS A BUG I think we deserve the reward because I have never seen this many Grineer spawn in an endless wave like this. Also, as was not the case in runs to get the pretty flowers (exterminates), we didn't get a tally on how many enemies were left, and I see that this also might be a bug, as I've not seen it mentioned. My guess on how long the 4 of us fought (including going in with all revives "loaded" and a Trinity on board) has got to be 12-15 minutes, and I think this is conservative. Sorry if this sounds whiny. We really worked to get the antitoxins and plan our strategy. Just wondering if the attack is generated based on player levels or some such thing and something in the program bugged. I felt like the older "Fantasia" movie in "The Sorcerer's Apprentice" with the endless wave of mobile brooms dumping water on Mickey Mouse's head.