Shock

Info      =
 * Deals 75 / 100 / 125 / 200 damage and can chain up to a maximum of 2 / 3 / 4 / 5 enemies. The damage is affected by Power Strength mods.
 * This damage has a 100% status chance. Enemies damaged by Shock will be stunned for a short duration, and 50% of the initial damage will chain to surrounding enemies in a small AoE.
 * Radius of 7 / 10 / 12 / 15 in-game meters. This is affected by Power Range mods.
 * Its targeting is looser than that of skills like Soul Punch and Smite. It does not require the reticle to be precisely on a target to hit the target.
 * Has occasionally been observed to arc to an initial target behind Volt but this may be unintended behavior.
 * May chain to secondary targets at extreme ranges but this effect is inconsistent.
 * Deals 50% more damage to robotics with shields down.
 * Can chain off electronics, and deal extra damage, even if they're already broken, and without limit of uses.
 * Gives Conclave rating of 10 / 10 / 45 / 80 each rank.
 * -|Tips & Tricks =
 * Shock stuns all affected enemies. This is especially useful against heavy units.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * -|Maximization =


 * Maximized Power Duration has no positive effect on this ability.
 * Reduces the striking radius to 5.1 meters.
 * Reduces Volt's shield max by 5%.
 * Maximized Power Efficiency reduces the cost to 6.25 energy.
 * Has no negative effect on this ability.
 * Maximized Power Range increases the striking radius to 35.3 meters.
 * Reduces the damage to 100 per target.
 * Maximized Power Strength increases the damage to 478 per target.
 * Increases cost to 38.75 energy.
 * Reduces Volt's Stamina by 5%.