Talk:Limbo/@comment-3329234-20170326190107/@comment-3329234-20170327035729

I did a bit more testing. Ogris, Kulstar and Zarr doesn't have that limit. (Ogris with and without nightwatch napalm messes with my frame rate regardless.) I'm going to assume the reduced projectile cap is for the synoid simulor, Mutalist Quanta alt fire, Sonicor, and Pox for now.

The Opticor works like normal. It will fire at what you are aiming at but the visual effects of the beam is way off.