Talk:Radial Blind/@comment-86.178.128.93-20131224122836/@comment-66.69.47.103-20140122035925

Yellow hits on blinded enemies are regarded as boosted damage, while red hits are actual critical calculations. Radial blind works similarly to invisibility, so units that can't see you take additional melee damage. Every hit to a blinded enemy will be yellow unless they crit, which will be red.