Talk:Damage/Viral Damage/@comment-188.32.17.243-20170527192644

In other words, what Viral does is "hides" amount of health equal to half of current health, and returns exact same amount to target once proc expires. If 500 Health was hidden that way, 500 health will be returned once proc expires. Which means that effective bonus damage dealt is equal to amount of HP hidden, that maxes out at 50% MAX HP if Proc occured on 100% healthy enemy and was maintained uninterrupted till it's death. On other hand, if last proc occured at 100 health on 10000 HP target, then the whole bonus damage would be 50, regardless of how many times Viral procced on target before that.