Talk:Mag (Warframe)/@comment-112.209.159.154-20130907175808/@comment-109.184.67.226-20130907190415

^ Pull never wasn't OP because high level enemies (especially heavies) could easily kill Mag in close range if she pulls too much targets. And don't forget about Toxic Ancients. So, Mag-players should be very careful with this skill. Yeah, Pull needed some tweaks to not be to risky. But now it's uncontrollable piece of shit.

Before update 9.8 I knew how Pull works, I knew what happens with enemies when I use this skill. Now it's too random. Enemies can be instantly killed or pulled to me or scattered in in different directions or just knocked down for 3 seconds at the same time! And what I supposed to do? When enemy is ragdolled I can't see its health, I can't do anything with it. I don't even know if it's dead or still alive.

Now Pull deals too much damage on low/mid-level missions. On high-level mission Pull can't kill enemies instantly but 3 Pulls still deal more damage (and require less energy) than 1 Crush there! WTF? It should be crowd control ability but not nuke. Devs had to improve Crush but they didn't almost anything with it.