Talk:Riven Mods/@comment-80.139.173.160-20161118221422

When opening an existing link to a Rivenmod, is it possible to transfer a script through it?

I mean, I realized after my WF crashed checking out someone elses Rivenmod, that it could potentially getting the information from ingame memory. Since the Pre-/Suffixes don't generate the actual stats of the mod, the information has to be transfered from something else. Either its our own ingame data, which we could pontatially customize (yea thats not legal and prolly easy to detect) or its serversided (which might be a huge stress on the server item-databases).