Talk:Sancti Magistar/@comment-37.219.20.51-20171125033805

So i did a few tests to see how much healing this could do. My tests have been done in simulacrum only, and i tried with and without mods on it to see if the healing was changing.

As expected, the healing is proportional to the damage. When trying a basis build (dmg, corrosive, primed fury), i was dealing high damage with charged attack, and could heal Inaros up to 200 hp per hit. So the healing cap per hit is 200.

With no mod (but primed fury), the output damage was really low, and when comparing damage output and healing done, i came to a value of 25% lifesteal.

Conclusion : Sancti Magistar heals of 25% total damage done, up to 200 per hit.

You're welcome <3