Talk:Aura Forma/@comment-110.54.247.198-20190425104303/@comment-2001:16B8:11D5:ED00:B5A8:1880:A5BC:A53B-20190425112614

Its not content. Arbitrations stayed more or less the same, gameplay-wise, they have just put more incentives into the system so players have more interest in playing these otherwise boring, not even that difficult missions. I generally won't complain about grinding in warframe, but this revamp is of questionable nature as it just prolongs the time players need to spend in otherwise uninteresting missions. I wouldn't mind it it were endgame content, like the possibility to add umbra polarities, but the option to change your aura is an important part of midgame modding. For example, I play my Atlas like a walking tank, because as a solo player survival is a key factor. I've changed the Madurai aura polarity to Vazarin, to equip rejuvenation which, in combination with coaction drift, has a really nice continous healing effect that lets him survive even under harsh conditions. I was hoping that the next prime would be Atlas to tickle out a bit more strength out of my build, but now, I would have to spend 4 formas (which blueprints and resources aren't for free either), 10 nitain worth 30 bucks in nightwave and an expected amount of 66 runs in arbitration, each being 10 minutes of tedious gameplay, to rebuild my Atlas in his prime Version. I don't see any point or use of this. The only fair thing you can say is that in most cases, you can just use any of the 4 formas to save some extra mod points and balance out the aura mess.