Talk:Navigator/@comment-99.166.67.96-20151213173022/@comment-84.219.255.170-20151221230252

the ricochets obviously exists with grenade launchers whatsoever. tonkor is noticable for example, normal projectiles, haven't seen them ricochet.

and this thing with navigator increasing energy drain with increased multiplier is gamebreaking and should be considered a bug, it's not acceptable and it certainly is not 15 energy per second. we've all played mesa with 15 energy per second. this thing is draining 100 energy per second or something close to it. its bugged out, i'm very sure it's not 15 energy per second, OR power efficiency doesn't work, so it's a bug either way and needs to be looked & fixed. but imo, a skill that has a multiplier shouldn't be punishing in the first place just because that multiplier causes increased damage. i'd rather have no multiplier than something that increases energy drain.

i suspect this is a bug in the first place and they set the multiplier coding for both damage and energy by accident. in an accurate case, coding while tired.