Talk:War/@comment-67.193.156.154-20160109222107/@comment-75.64.95.241-20160114084752

^ double post, don't forget 15% chance to likely cause Slash Procs: 130 Slash damage to enemies that Bleed (stackable)  that inflicts  35%  of your weapon or power's base damage per tick ( 7  ticks in  6  seconds) as  Finishing  damage. (Finishing Damage also ignores Armor and Shields anyways.)

This causes a boost of 46x7=322.

If we play retard-math, it's basically a flat 21 damage increase, that stacks every 5th time you hit.

But RNG is RNG, which is why I call that retard-math.