Talk:Hydroid/@comment-31.50.216.193-20170710001728

I seem to be the only person who likes Hydroid.

Rework needs to change his passive to something that might ever have any effect and maybe give him some survivability (though shield gating should fix that). Most importantly, his 4 needs to function in any degree of lag.

He has 2 powers that render him invulnerable for shields to recharge. This is fantastic.

He has 3 practically instant CC abilities that affect decent areas and give him easily enough time to cast his 4.

He's the best frame for interceptions, particularly outdoor ones. Dump your 1 on multiple points, drop your 4 on dense enemy concentrations or capped points (it makes getting kills harder but can tie up groups on enemies for a long time). Use your 2 to push enemies off points and your 3 to sit on a point denying capture. All of his abilities are good CC and all of them are needed to be effective.

He needs ability spam, but is able to supply hard CC at very long ranges in multiple places at once.