Talk:Ferrox/@comment-26947132-20170326014707

Auto-fire upon full charge = a really annoying game mechanic. DE should instead implement some sort of self-damage or malfunction/over-heat game mechanic. For example, once full charge is reached, the player has 5 seconds to either fire the charge or press reload. If either of these two actions aren't taken, the weapon have some sort of brief malfunction.