User:Darthmufin/UpdateOne

More Update Information! Does not include EVERYTHING from the last few updates, but the best parts!

For more information, please head over to Update 22.2 and up!

New K-Drive Mods
 * Cold Arrival
 * Mad Stack
 * Quick Escape
 * Perfect Balance
 * Pop Top
 * Poppin' Vert

Nyx and Titania ability tweaks!

Archweapon Deployer to use Arch-guns in ground combat!

New Ventkid inspired Operator outfits!

New alt helmets for Titania and Nyx!

New Operator hairstyles!

New Weapons!
 * Galvacord whip
 * Plinx pistol
 * Exergis shotgun

New Orb Vallis animals to track and new Floofs!

New Operator Arcanes
 * Magus Overload: ON VOID BLAST: Stun Robotic enemies for 3s, which then discharge Electricity Damage dealing 15/30/45/60% of their Max Health to anyone within 5/10/15/20m.
 * Magus Glitch: ON TRANSFERENCE STATIC: 25/50/75/100% chance to negate Transference Static.
 * Magus Revert: ON VOID DASH: Void Dash can be used again within 3s, costing no Energy and taking the Operator back to the location where they had started their Void Dash. Restores 10/20/30/40 Health.
 * Magus Firewall: ON VOID MODE: Generate Void Particles every 6/5/4/3s up to 6 particles, each granting 12.5% Damage Reduction for 10/20/30/40s. Taking damage consumes a particle.
 * Magus Drive: ON TRANSFERENCE IN: Increase K-Drive speed by 25/50/75/100% for 5/10/15/20s.
 * Magus Lockdown: ON VOID DASH: Drop a Tether Mine at destination that tethers up to 2/4/6/8 enemies within 3/6/9/12m. The Tether mine explodes dealing 15/30/45/60% of their Health as Puncture Damage after 4 secs.
 * Magus Destruct: ON VOID BLAST: Reduce enemy resistance to Puncture Damage by 12/25/37/50%.
 * Magus Anomaly: ON TRANSFERENCE IN: Enemies within 5/10/15/20m are pulled towards Warframe.
 * Magus Melt: ON VOID DASH: Increase Heat Damage in Operator Mode by 5/10/15/20% for 2.5/5/7.5/10 s, stacking up to 2/3/4/5x.
 * Magus Accelerant: ON VOID BLAST: Reduce enemy resistance to Heat Damage by 12/25/37/50%.
 * Magus Repair: ON VOID MODE: Heal Warframes within 5/10/15/20m by 2/5/7/10% Health/s.

New operator AMP arcanes
 * Virtuos Trojan: ON HIT: Converts 25/50/75/100% Void Damage to Viral Damage.
 * Virtuos Surge: ON HIT: Converts 25/50/75/100% Void Damage to Electricity Damage.
 * Virtuos Spike: ON HIT: Converts 25/50/75/100% Void Damage to Puncture Damage.
 * Virtuos Forge: ON HIT: Converts 25/50/75/100% Void Damage to Heat Damage.

More Operator Amp parts!

New Helminth Charger set mods!
 * Strain Fever (Helminth): Helminth Charger gains +30% Damage per Cyst.
 * Strain Eruption (Helminth): Maggots explode on death, dealing 4% of an enemy’s current Health as Corrosive Damage to any enemy within 8m.
 * Strain Consume (Warframe): Dead maggots within 5m are consumed, restoring 4% Missing Health.
 * Strain Infection (Melee): Melee Attacks gain +20% Critical Damage per Cyst.

New Archwing Mods!
 * Ammo Chain: +100% Ammo Maximum
 * Arch-Gun Ace: On Headshot Kill: 50% Fire/Charge Rate and 100% Reload Speed for 9 seconds
 * Deadly Efficiency: On Reload from Empty: 120% Damage for 9 seconds
 * Resolute Focus: 100% Chance to Resist Staggers/Knockdowns when Aiming. -50% Spread when Aiming.
 * Marked Target: 120% Status Chance when Aiming
 * Sabot Rounds: +60% Damage +3m Punch Through
 * Critical Focus: 60% Critical Chance and Critical Damage when Aiming
 * Quick Reload: +100% Reload Speed

Last edited on 12/19/2018 4:27 AM GMT