Talk:Elytron/@comment-83.115.56.14-20141116145418/@comment-98.220.235.128-20141125044559

I share your frustration with this mission. However, as things currently stand, it's not unplayable, it's just nearly unplayable with random PUG's. I learned fairly fast that grouping up with folks in partially leveled Ash frames and the like was not a recipe for success.

To the person that claimed that conclave rating was irrelevant, I'd have to disagree at least partially. Yes you could run Caelus successfully with a lower conclave, but frequently a lower conclave rating tend to indicate mods that aren't fully ranked, or a lack of potatos, or several things that do in fact strongly affect Archwing play. Personally I try and avoid the "noob" label as it's rather insulting

I managed to solo the mission enough times to get all but wings then they implemented 15.2.0 and it wasn't soloable anymore because of energy costs. Fortunately they later tweaked the enemy sprint speed so that you can keep ahead of the mobs and successfully solo again. Thankfully I managed to get my wings with some effort finally. If they hadn't made the change to enemy speed or some other similar balancing tweak, I was fully prepared to abandon the Elytron attempts. I'm pleased that DE did make changes that kept the game more playable.

This is not a mission to do with random PUGS unless you're a masochist.

Not like this is the first challenging map. If you were to try say T4S with some random PUG with no gear check, you would likely see similar failures as Caelus.

I can't think of much high level gear that didn't come with a significant degree of difficulty.

At least you have the chance to solo this. If were to try to solo Vay Hek to get a hydroid, I doubt that you would succeed.

Part if the problem as I see it is the difficulty spike is too surprising. The next lower archwing mission is far easier leading to expectations that don't match the reality.

Regarding comparing Elytron to Odonata, I'm still leveling mine and the Elytron plays much differently. Personally I think that I'll end up prefferring Elytron. The Odonanta speciallizes in defensive type ablities and the Elytron specializes in offense. I think that the elytron offensive abilites are more effective than the Odanata defensive ones. While I'm all for a strong defense, when you get down to it, this game is about killing stuff.