Pox

The Pox are a thrown Infested weapon released in. Similar to the Torid, the Pox's projectiles release a toxic cloud upon coming into contact with a surface or enemy, making it ideal for large groups or area denial. However, its low magazine size and ammunition reserves mean that players must be mindful of their ammo.

Characteristics
This weapon deals damage.

Advantages: Disadvantages:
 * Spores create gas clouds which deal 15  damage/s for 4 seconds. The clouds guarantee a proc, in addition to having status chance to proc the elemental damage of the weapon every second.
 * 50% bonus damage to Flesh and 25% bonus damage to Ferrite Armor, making this weapon generally effective against Grineer and Corpus without any elemental mods.
 * ignores shields and directly damages health, becoming very effective at killing Corpus units.
 * Gas cloud deals damage over time.
 * Pox clouds can be stacked.
 * Fast Reload Speed.
 * Does not inflict self-damage.
 * High Status Chance. Easy to achieve 100% status chance with the right mods.
 * Low ammo capacity of 20.
 * Small magazine size of 4.
 * Ammo pickups only provide 10 ammo.
 * Slow fire rate.
 * Slow Projectile Speed, with heavy arcing.
 * damage deals 25% less to Robotics.
 * Unlike the Torid, sacs explode on impact and do not stick to surfaces.
 * Cannot use thrown secondary exclusive mod Concealed Explosives.

Tips

 * As the Pox explode on contact with surfaces instead of sticking to them, adding, or  damage is recommended to keep enemies in the clouds for extended periods.
 * The high status chance of the Pox, along with its innate damage makes it an effective tool to strip off enemy armor via  procs.

Bugs

 * When disarmed by a Drahk Master, the Pox appears on the ground as Castanas.

Trivia

 * Pox refers to a type of disease that is characterized by pustules or pockmarks that cover the whole body, examples of which include Chickenpox and Smallpox.
 * In earlier times, Pox may be used to refer to diseases in general, or a curse.