Talk:Damage 2.0/@comment-203.184.27.137-20131128221443

So sharp melee weapons no longer deal tripple damage to infested, severely decreasing the usefulness of something like a galatine for dealing with large groups of infested. How disappointing. I.E. My galatine deals 1000 base charge damage, which would have hit infested for 3000 damage pre-update-11, but now hit's them for 1200

{280*2.5(the Killing Blow bonus)*1.5(the slash damage bonus) + 60*2.5(KB)*0.5(impact damage reduction vs infested) + 60*2.5(KB)*0.5(puncture damage reduction vs infested) = 1200}

proven in the field. So yeah, pretty much all slash melee weapons just got MASSIVELY nerfed.