Talk:Magnetize/@comment-67.238.30.53-20130827022008/@comment-206.183.119.41-20131001071029

I give many keer-wraps about this ability. The damage multiplier seems to stick on a target (tested several times over on Jackal, Vor, Hek, and Tyl), meaning that even after it wears off you can still shred bosses and make each bullet worth more in fights where ammo is an issue. For groups in hectic situations, the ability to just dumb fire in the general direction of the boss along with drawing enemy fire to damage them is extremely useful. It can also be useful for soloing if there's a bottleneck of enemies, since you can just target the toughest one (they'll probably kill them) and the damage burst helps with taking out the rest. It also reflects the targeted enemies weapon back at them, making them mostly harmless and they hurt themselves. There's also the aforementioned Excalibur Radial Javelin combo, which deals TREMENDOUS amounts of damage and can turn even fairly difficult boss fights into a joke. Always be sure to learn what an ability actually does before writing it off as useless.