Talk:Ash/@comment-90.190.224.109-20161129161533


 * 1) Good job Ash haters, you got what you wanted, all "Ash noobs" will now move on to your favorite frame, spiking its use in DE charts and causing the inevitable "overhaul" (nerf to Oberon level) causing you to cry while the same people move on to "abuse" (read: use efficiently) another frame.
 * 2) === ASH ===
 * 3) Bad Tier
 * 4) Roles: Survivability, Damage
 * 5) Edgelord frame that got gutted by the nerf to Bladestorm, which was his one good ability. Although Bladestorm's high Finisher damage remains unchanged, marking enemies using LOS is incredibly laborious and simply less effective than just using your guns (also, Bladestorm's energy usage more than doubled); compared to other damage frames like Mesa, Ash just has no place. Furthermore, he continues to lack any form of utility or CC. His only other ability worth mentioning is Smoke Screen, which is a decent invisibility skill that received some nice quality of life improvements.
 * 6) There is one build:
 * 7) -Smoke Screen/Bladestorm build that runs high duration, high strength, and high range - yes, it needs everything now. Because you now spend significant portions of time out of Bladestorm, you actually need high duration for Smoke Screen to stay alive. Go Invis, mark enemies, Bladestorm them, watch as you get outdamaged by any other frame with a good gun. Mod your melee weapon with Fury/Quickening to speed up the animation and Body Count/Drifting Contact to increase damage. Other melee mods don’t carry over. Note that Bladestorm's Finisher damage type goes through shields and armor, making it better for augmented armor/shield sorties.
 * 8) Some people like to stack duration and use Ash solely for Smoke Screen. While it's passable (and honestly running around invisible with a good gun will probably be more effective than Bladestorm), there are significantly better Invis and tank frames.
 * 9) Some people also like to use the Fatal Teleport augment with a Covert Lethality dagger. This manages to be even less efficient than Bladestorm.
 * 1) -Smoke Screen/Bladestorm build that runs high duration, high strength, and high range - yes, it needs everything now. Because you now spend significant portions of time out of Bladestorm, you actually need high duration for Smoke Screen to stay alive. Go Invis, mark enemies, Bladestorm them, watch as you get outdamaged by any other frame with a good gun. Mod your melee weapon with Fury/Quickening to speed up the animation and Body Count/Drifting Contact to increase damage. Other melee mods don’t carry over. Note that Bladestorm's Finisher damage type goes through shields and armor, making it better for augmented armor/shield sorties.
 * 2) Some people like to stack duration and use Ash solely for Smoke Screen. While it's passable (and honestly running around invisible with a good gun will probably be more effective than Bladestorm), there are significantly better Invis and tank frames.
 * 3) Some people also like to use the Fatal Teleport augment with a Covert Lethality dagger. This manages to be even less efficient than Bladestorm.
 * 1) Some people also like to use the Fatal Teleport augment with a Covert Lethality dagger. This manages to be even less efficient than Bladestorm.
 * 1) Some people also like to use the Fatal Teleport augment with a Covert Lethality dagger. This manages to be even less efficient than Bladestorm.