Talk:Damage Calculator/@comment-15871805-20130901233514/@comment-15871805-20130902011602

Ok, Hits to Kill should be 100% accurate, excluding Acrid with the shield-hp threshold.

With the current equation DOT shield damage is represented as a total (all damage types and all 4 ticks at once) and is assumed to be appled after weapon damage.

There are so many variables and tests that have to be done to make it 'accurate'. But even then it would technically be inaccurate because DOT happens inbetween shots and you would have to start considering ROF, and each tick individually, and I just don't think it is worth it.