Talk:Nidus/@comment-119.246.186.172-20161229180621

Could anyone double check the stack bonuses? While I'm interested in test if the armor bonus is affected by mods, in order to calculate the effective health of Nidus, I try it in Simulacrum with the following set up:
 * Armor Bonus: Armor increases by 50 for each of the first 5 stacks, to a max of 250. Unknown if affected by armor mods.

Nidus: Max ranked, with maxed Vitality and maxed Steel Fiber, which means 1,110 HP and 780 Armor

Tested enemy- Corrupted Bombard: Lv 140- doing damage with one rocket

0 Stack: 1,110 -> About 750 (because of innate health restore, could not have a precise value)

100 Stacks: 1,110 -> About 750, too

I have tested it with Lv 50 Corrupted Bombard also, 0 stack and 100 stacks both give the result '1,100 -> About 1,035'.

 It seems that stacks do not affact the damage reduction (Armor value) at all. I don't know if it is again a bug in Simulacrum or the information is wrong, so I want someone to verify it. The other bonuses (health regen., sprint speed, knockdown resist, elemental resist) are also quite suspicious to me.