Talk:Hildryn/@comment-178.221.182.227-20190121162517/@comment-79.160.8.179-20190123205936

Incoming damage is a problem, but on the flipside you have things like adaptability and arcane aegis, which effectively sets your shield regen delay to 0. With a very high shield pool and some regen speed you can effectively have hundreds of health regen per second, which except for some of the more insanely tanky frames like Inaros and Valkyr, makes you highly competitive in the survivability department. If anything, I'd be worried that if they rework shields or give her some more unique shield mechanics to compensate for the lack of innate damage reduction on shields then edge case scenarios for endgame players stacking aegis, barrier, adaptability etc, could end up with another case of inaros' virtual immortality.