Talk:Spring-Loaded Broadhead/@comment-24.10.50.39-20151028213330/@comment-24875642-20151207140455

Okay you fellow anynomous conflict-seeking fellow.

 First, " Try-Different-Builds-Out-Because-You-Don't-Actually-Need-That-Much-Damage". Understand that I was informing misinformed tennos that putting a +40% multiplier is more effective than a third +90% elemental mod and way more effective than a fourth. Which I demonstrated with simple math. You build how you want, I don't care. But spouting garbage like "put any elemental mods and you will do more damage" makes me itchy.

For I believe being informed is better than being ignorant.

Second, in all your idiotic close-minded mindset, you try to counter my "argument" of multipliers speaking of serration and multishots, two things that I mentioned as being the basic first mods that we put on any weapons right now. Two things that, like you said, will be balanced and still be here in an other way. Plus, you don't need those to understand that only multipliers will allow you to get higher. Understanding how multipliers work makes a difference between a rejected World on fire Ember build on high level missions, and an almighty powerful Accelerant Ember Build that annihilates anything anywhere.

Finally, it's not an argument, I haven't built a shrine to it, I haven't invented it... It is how the game works when you go beyond Saturn, and, understanding how it works, instead of spamming elemental damages 'cause percentages are higher than a +30% damage to grineer can turn your ten-shot-for-a-lvl100-bombard-boltorprime into a four-shot-for-three-lvl100-bombards-boltorprime (I know you guys love your boltor prime). And can also make you think about weapons like the daikyuu or the acrid you discarded that may be as powerful as a marelok if you put the right mods in them.