Talk:Damage 2.0/Finishing Damage/@comment-174.109.112.185-20160727050939

Damage 2.0 seems cool with all they types, but looking at the ferrite and alloy armor, which I thought was just armor, it makes things too confusing. Who memorizes what is weak to what, and by what enemy? Toxin works on Ferrite, but cold works on alloy. Wish it was just armor, flesh, shield. Keep it simple. Means you can't make weapons and damage types affect everything well, like doing Gas for health, Magnetic for shield, and use puncture weapons for armor. Nope! Gotta just wing it or know it. Cool on a deep level, but not so fun when trying to get shit done.