Talk:Damage/Magnetic Damage/@comment-24.121.185.163-20160411073155/@comment-27239909-20161008151122

I'm not sure about the enemies, but I think that the magnetic proc against players should always make them lose a flat value of 50 energy. That way, instead of punishing frames with larger energy pools, like it does now, it actually makes it beneficial to have a larger energy pool.