Talk:Damage/Puncture Damage/@comment-24.2.14.193-20160926144603

So, If I were able to do a puncture proc every second, then the enemy's damage output would be reduced to 70%*70%*70%*70%*70%*70%, or ~11.7% of their normal damage, where it would stay if I continue to deal one puncture proc every second? Why are there no AoE abilities that capitalize on this?