Talk:Kestrel/@comment-10148423-20130828064419/@comment-11753608-20130908135129

The difference between this and bastille is that bastille simply raises a mob off the ground. The Kestrel ragdolls them and can often knock them backward while doing so. If a toxic ancient has gotten too close to the artifact, all bastille is going to do is trap them next to it, makes their corpse fall right in place, and their poison death cloud fail your mission. Kestrel allows you to knock them away and gives you time to down them before they get close again.

Additionally, not every game type makes sense to use Vauban. Nor does it solve everything in a defense mission. Corpus Techs, for example, can stand outside bastille and hose your whole team down if you let him. In a pinch, the Kestrel will knock him to the gound and allow you to kill him without him even releasing a shield osprey.

Anyway, the point is, this is a utility tool. And when you start using it you begin to find situations where it can be used very effectively and does certin things more efficiently than other weapons and abilities.