Talk:Riven Mods/@comment-28990904-20161114072611/@comment-191.249.146.83-20161114100241

What I think that happened was something like this:

_Douchebag Dev: And then they are going to have to farm these mods from sorties and their properties will be fully random.

_Sensible Dev: But what if they get a set of properties that they don't like?

_Douchebag Dev: Then they have to farm another mod.

_Sensible Dev: Shouldn't we at least some kinda of system where they can reroll the stats on the mod so they can have a second chance at having a good mod?

_Douchebag Dev: Ok. But let's make the costs of rerolling scale up every time they reroll it or else this system wont be sufficiently nightmarish.