Talk:Spira/@comment-25506106-20151020204734

Unlike most other thrown weapons, the Spira throw to two separate points for the left and right handed throws. This means that you will need to adjust aim on every-other throw to compensate, or expect all odd-numbered throws to land low and slightly right of where you are aiming, while left handed even numbered throws to land in the usual slight arc of your crosshair.

The benefit of being a silent critical weapon is unfortunatly offset by the aiming dificulty even with their respectable per shot damage.