Talk:Chains of Harrow/@comment-7645613-20170702064752

This quest has the same problems as that The Glast Gambit had; Amateur voice acting and lore in the form of simple dumps. While lore dumps are just eye-rolling okay-we-get-it sort of things people have been asking for lore about tons of stuff, and quests is the best way (or easy way) to do that.

Not to say it wasn't enjoyable, the new "ghost" type effects were unique, and how you could use those stupid siphon traps for something new, but the fact that you had to keep leaving missions and return to your ship only to hear roids or lotus say a couple lines just so you can go back to that temple again and again really ruins it.

By the end i was just hoping it would end, honestly. Just like the Glast Gambit it sounds as if they grabbed an employee from the break room to record some lines.