Talk:Javlok/@comment-131.191.114.108-20170327075208

I have done some testing on the primary fire, waypointing a polymer case, getting to the flat side of it, and moving away until it goes from 2 to 3, and I shoot where the middle of my body is at that point.

With this, I keep using this very same tactic to determine the radius of the blast, I will shoot and change where I shoot slightly, go to where I was, and I will DUCK in oder to be closer to the polymer case to have a more correct measurement.

Through my testings, it seems as if the radius of the explosion might actually 2.5 regulary, and 3.1 or so with firestorm.

I don't know how the range is determined with waypoints on polymer cases, but I do absolutely know that firestorm increases the radius, I just don't know exactly by how much.

Also, it appears as if punch through is useless for the primary fire, for the fireball does go through terrain, but the aoe does not. infact, there are times where it seems it hits enemies behind other enemies, but it does the same without punch through too, leading me to believe the fireball had the perfect spot to hit.