Talk:Syndicates/@comment-195.9.17.176-20141129171028/@comment-10743657-20141130003412

Someone already removed the Note but here my results anyway. I ran my quick tests on M Prime since it's a Sabotage. Related fact: bonus affinity from missions doesn't add to standing.

I have an affinity booster for these tests.

Test 1 - Red Veil Sigil and Supra with Cephalon Suda mod.


 * Miasma (200 affinity): 5 standing
 * Level 1 Lancer kill (114 affinity): 2 standing
 * Level 3 Trooper kill (248 affinity): 6 standing
 * Bypass Console (100 affinity): 2 standing
 * Total: 15 standing

Test 2 - Red Veil Sigil and Embolist with Red Veil mod


 * Miasma (200 affinity): 5 standing
 * Level 1 Lancer kill (114 affinity): 2 standing
 * Level 3 Trooper kill (248 affinity): 6 standing
 * Bypass Console (100 affinity): 2 standing
 * Total: 15 standing

Test 3 - New Loka Sigil and Supra with Cephalon Suda mod.


 * Miasma (200 affinity): 5 standing
 * Level 1 Lancer kill (114 affinity): 2 standing
 * Level 3 Trooper kill (248 affinity): 6 standing
 * Bypass Console (100 affinity): 2 standing
 * Total: 15 standing

I had expected an Eximus guarding each Sabotage target but I guess they don't spawn at this low of a level. So, my ending standing was pretty low. To ensure my test could tell the difference between ~5% differences in standing gain, I threw on a 5% Red Veil Sigil.

Test 4 - +5% Red Veil Sigil and Supra with Cephalon Suda mod.


 * Miasma (200 affinity): 5 standing
 * Level 1 Lancer kill (114 affinity): 2 standing
 * Level 3 Trooper kill (248 affinity): 6 standing
 * Bypass Console (100 affinity): 3 standing
 * Total: 16 standing

This matches up with what you'd expect based on my first test (15 * 1.05 = 15.75, rounded up is 16).

Fairly clear that using augment mods from opposing or enemy Syndicates does not affect your standing gain.