Talk:Trinity (Warframe)/@comment-4421067-20140429202822

copypaste of the comment i posted below:

the problem with Blessing is that it's simply too good when compared with all the other protective abilities. one has to consider that on top of fully restoring your teammates and giving them 10 seconds (28 with max power duration) of invincibility no matter where they are, it has pretty much no downsides at all, so while Snow Globe obliges you to sit in one spot and can block allied damage, Hysteria stucks you in melee mode so you'll have a harder time taking out distant targets, Iron Skin doesn't scale into the late game and Invisibility / Smoke Screen won't protect you from AoE and stray bullets, Blessing, on the other hand, allows you to achieve ANYTHING under it's effects. and let's not forget how easily can Trinity restore her own energy with Energy Vampire so she can spam it non-stop (with the help of some power efficiency, of course).

i think simply cutting the invincibility time in half would be a nice way to balance Blessing, 5 seconds are enough to revive a teammate or momentarily leave your cover to take care of a problematic target but you'll have to play more carefully instead of being able to run around with little to no punishment.