Talk:Volt/@comment-27279105-20160607105130

i was kinda hyped for the riot shield when i saw the gif. after it came out i noticed the energy drain and the slowdown. all good, i'll just ignore this feature then i thought. BUT when doing captures as i usually do (speed to target, kill it, cast a shield left and right and capture it) i often have issues that it rather picks up the shield than captures the target, as it's the same key. i would have to walk 3 steps left of it, cast a shield, then walk 3 steps right of it, cast a shield and then finally capture it. but then the gaps between the 2 shields are quite big and you'll probably get shot, so you need to cast a third shield. i'm sure you could've designed that better like make it a separate button or give the capturing priority over picking up your protection.

similar thing to speed: having it as a pickup is bad imo, most of the time 0-1 temmates will get the buff even if all want it because they don't find the pickup/have no time to look for it. just make the buff cancelable with a separate key (as Limbo users/his teammates complained not being able to roll as it cancels Rift walking) or key combo.

i know DE doesn't read the forum, just wanted to write this down here. I still like Volt very much though.