Talk:Damage 2.0/@comment-2.83.135.93-20170405153640

2 questions for the gurus:

-"It's important to note that type modifiers against armor work in two ways here: they mitigate a percentage of the target's armor(...)" - Why is that? Just because, or does it have a specific reason for it, I just assumed the bonus damage considering the dmg type, can´t understand this part.

-"Lastly, when Toxin or Finisher damage is applied to a shielded target, the damage is applied directly to its health, not shield hitpoints – it bypasses shields." - How about targets that have shields AND armor? How those types of dmg behave then?

Thanks!