Talk:Zephyr/@comment-26437940-20160324233348


 * The homing effect of Bombard rockets will cause them to turn around and follow a player given adequate room to maneuver following deflection. Placing an obstacle or enemy in between you and the missile will cause it to detonate on said obstruction. Currently, this deals knockdown but not damage to enemies (unknown if bug).

This needs to be removed. This was implied an unintentional bug, as orginally did deflect rockets such as Mesa's Shattershield. But at some point, the "always follow you" bug happened for months on end.

But at some point around Update  17.12.1., missles simplied ignored Turbulence and went right for you, creating a larger bug.

However, this was fixed (but not mentioned in) as of 18.3.1 + 18.3.1.1.

I created a whole Topic on the bug subforums regarding this (found here https://forums.warframe.com/topic/565678-zephyr-turbulence-ineffective-on-certain-projectiles-via-missiles-and-ramparts-ignores-turbulence/), as I've been keeping tabs on her current status (especially for Turbulence), since I use her almost exclusively.

You can see when I added the note when they fixed this on the Topic I made a day or so after looking into another bug regarding her in the Simulacrum, and noticed the missles started to properly deflect when Turbulence is active now. So with that being said, this can be removed now, as this does not accurately reflect what actually happens in game anymore.

Thanks!~