Talk:Dex Sybaris/@comment-61.231.93.213-20160328165103/@comment-166.137.252.32-20160404061905

The more clicks needed to do the damage the more damage is lost do to reaction time. This leads to Charge, Burst and especially Semi-auto weapons losing considerably more DPS then Full Auto weapons when comparing what you are getting in mission compared to the theoretical DPS. Charge and Burst weapons also have a tendency to lose DPS from overkill.

Between reaction time and overkill theoretical DPS is never the end of the discussion on a weapon.