Talk:Master Thief/@comment-107.193.112.199-20130613081907

Seems to be a single global roll per locker, as in if you run up to red locker A, and it doesn't turn green, if party member who also has master thief goes up to locker A, it won't do a 2nd roll to try to turn it green. Anyone else notice this? Kinda tested this with a friend for a bit, my game's performance level is at the point where I get a frame or few dropped when approaching the locker and the master thief dice roll is done, and that frame drop never happened if he approached the locker first, and we never got a locker to go green after it stayed red from the first person.

Kinda defeats the purpose of more than one person having the mod equipped.