Talk:Damage/@comment-91.77.216.142-20191115144009

I'm probably stupid or something, but I can't figure out how Condition Overload overlaps with Blood Rush in terms of how to understand how much damage would my weapon put out at certain points.

Right now I'm using Gram Prime with both Blood Rush and Condition Overload. Not using CO - low damage, not using Blood Rush - low damage. So it seems like both affect how I kill enemies, but how exactly?

From CO page: Total Damage = Base Damage × [1 + Damage Mods + (Condition Overload Multiplier × n)] × (1 + Elemental Mods)

And critical Hit... I kind of get lost ther https://warframe.fandom.com/wiki/Critical_Hit

As far as I understand: "Total Damage" from Condition Overload is calculated before being multiplied by critical damage multiplier and that's why enemies die quickly OR does base damage gets calculated with crit damage multiplier and Then it gets calculated by CO buff. Which one is right? How does formula look if we split it into tiered steps?