Talk:Pax Soar/@comment-32972576-20181125111411/@comment-32972576-20181126205632

That's some nice work LT, thank you very much!

As I wrote in a comment below, I have what started out as a bit of a joke build with Zephyr in mind for this Arcane, using as many Aim Glide and related mods as possible to stay in the air pretty much constantly.

Both your numbered points are interesting then. Ogris will be my primary option, so I won't seem to have to compromise on damage potential (although I might miss having my Kulstar as well). The values for Wall Latch you found seem consistent with what we might expect if Patagium (and other multiplier mods) is applied afterwards, that puts the base latch time for somewhere around 6 seconds, which seems about right from experience.

I too have a Rattleguts Kitgun, which with Ramble and Lethal Torrent giving a fire rate of ~15 has a little recoil under sustained fire, enough to be noticeable at range. It depends to how you built yours of course, but as you say, with more grinding you'll have a better idea.

I'm kind of fascinated by that bug you found now TBH, I actually hope they don't fix anytime soon! Still need to level up with the faction, only at Doer right now...