User:TunaInABottle/Combos

User:TunaInABottle/StanceCombo, removing PH breaks the table (or used to, not with this template)

Input

 * Base input
 * Block input
 * Directional input (up)
 * Hold input
 * Pause

Colors

 * Nothing particular happens with this
 * The attack is 360°
 * The attack is a Slam attack.

Numbers and Procs
   
 * The input makes two attacks
 * The input has an attack that inflicts 400% bonus damage
 * The input has an attack that inflicts proc.
 * The input makes two attacks that have 400% bonus damage and inflict proc.

Unique Procs
  
 * The input has an attack that knocks down the enemies.
 * The input has an attack that ragdoll the enemies.
 * (In discussion) The input has an attack that opens to finishers.

General icon test
