Talk:Serration/@comment-71.38.132.27-20130709005227/@comment-66.60.227.195-20130709172755

Er...your math was a little "interesting" there but you have the concept right, yes.

To give a hypothetical example (with much easier numbers to see), say you have a weapon with a base damage of 100 and we ignore all defences for the purposes of clarity.

You fire an unmodded shot, it does 100 damage.

You fire a shot with no serration and a 15% elemental amp. It does 100 + 15 damage, as you would expect. This appears as two 'ticks', one of 100 and one of 15.

You try the same thing again with an elemental mod of 30%. It does 100 + 30 damage (again two ticks).

You fire a rank 1 serration shot (adding 15%). It does 115 damage. This appears as a single tick. Effectively serration increases the "base" damage of your weapon.

If you have a rank 1 serration and throw on the 15% elemental mod, you get two ticks, one of 115 and the other of 17. This "17" is your elemental mod of 15% taking 15% of 115 (17.25 and rounding down).

tl;dr:

Yes, serration increases the effective base damage of your weapon making ALL further elemental/other damage type modifications more potent, alogn with any charge effects of bows.