Talk:Wisp/@comment-39059712-20190713001758/@comment-39059712-20190713183717

Ok I read up something about it and tried it myself and I must say that as it works now doesn't make any sense and should be considered a bug.

- So the way it works now is that I cast reservoirs, let the buffs run out, get energy orb and get buffs again in order to have enhanced buffs (where allies get the buff only if I have Energy Conversion up and they already don't have the buff they are getting). - The way it should work from (which the mod even describes) is that I should immdediatelly get enhanced buff from the next reservoir that I cast if I don't have it already since it is consuming my Energy Conversion.

So in my conclusion... not transparent at all and in many cases I've encountered... very impractical.

So here is a small list where ONE of these things could make a little more sense into this 1) The buff should be automatically overwritten by a stronger version 2) The reservoir that I cast and which I consume the Energy Conversion for should be enhanced from the start 3) Energy Conversion should not be consumed when casting reservoirs, because it is not enhancing the cast itself anyway