Talk:Angstrum/@comment-10212777-20140520083408/@comment-71.68.5.54-20140520102547

I honestly couldn't get over it's awkwardness or the inability to stop a shot once started either. That along with the sweet spot for range required for Angstrum to be most effective where it isn't close enough to kill you, or far enough away that it spreads too widely... take a lot of fun from the weapon and just end up making it cumbersome.

I mean, if you want to sit in one spot and blast away that's fine, but it's incredibly boring, especially considering you have to charge and reload so often. I'll keep using it for a while if only because it's so strong, I'm bored of stug, and it allows me to bring a primary that's not ogris or penta to anything serious.