Talk:The Law of Retribution/@comment-26869093-20160209154354/@comment-96.2.120.215-20160719041524

MR really DOESN'T mean everything. I'm one of the few player left that have played the game since it first released in early alpha. Since then I have logged over 1200 hours (according to steam). During its early development, I devoted a great deal of time and money in support of a game that was free to play and had so much potential. While I don't regret my Grandmaster's crest painted on my frame's shoulders, nor the hours played, MR really has but a huge dash into the community of this game. With the amount of hours played and knowlege base, it's safe to say that I am not a new or rookie player. That being said, my MR is actually only 14. I've honestly never felt a need to keep doing the trials, nor to extensively play each frame or weapon if it doesn't fit my play style. I have every frame in the game (with the exception of Vauban Prime), but I haven't leveled many of them past 10 or so. Some just aren't fun for me.

Yes, a higher MR does likely mean they have access to a larger slew of equipment. To those that seem to think hitting that MR20 mark is the beat-all end-all, know that those of us on the Council are working with Scott and DE to cut down, alter, or all together remove MR from the game. As it stands, the majority of us don't see that the current model is positive for the WF community. The hope is to turn back the clock and set the MR back to a cap that has a purpose; i.e. originally the sole purpose of MR was to level lock content. The hope is to cut back to where the content you unlock through MR is worth the push and we trim the fat of MRs past the last unlock point.