Talk:Critical Hit/@comment-49.149.67.64-20160228083715/@comment-27844525-20160302062212

Red crit gives 2x (crit multi) - 1

So 5.5x ceir multi would be 10x with a red crit. If you Headshot then it doubles that to 20x.

The reason people say that there is nothing after red crit is because there isn't a color change after red crit and. for the most part. building more than 200% chance is simply not viable for any current weapons, even melee. Yes, i know tha it can reach it but it would simply take too long and by the time you reach that point you would likely have died because it takes massive hp pool enemies to build that up, which means they deal tons of dmg as well. Sure it can be tested on lower enemies if you built no forma and no dmg mods on the weapon (aka just crit chance mods and body count/blood rush) but then you lose a lot of team play viability and survivability for that matter. It simply isn't worth to attempt reaching those numbers. Which explains why so many wouldn't know or care to test it, because it isn't viable.