Talk:Cautious Shot/@comment-2001:8003:81CA:7C00:4862:2C93:8D09:588E-20181125082244

What if it put a cap on self damage? So suppose at max rank you will take a most 30% of health+shields in self damage (potentially ignoring armour)? That way it might actually make a difference more often. Of course for some weapons this wouldn't do as much, especially with multishot, but some sort of self-damage cap could work.