Talk:Damage 2.0/@comment-68.84.108.210-20131121194555/@comment-153.18.136.1-20131121200806

It is based on the order of the elements you put on your weapon. For example, putting fire and ice from left to right will get you blast. Put electricity next to it and you will have bast and electric damage. On top of that you can have physical damage status effects from impact puncture and slash. So in all you can have up to 5 possible status effects. 3 from physical damage and 2 from elemental (there are 4 elemental mods but two are always paired up to make a new element making 2 new elements). Currently it is not possible to have all 4 of the elements separate status effects at the same time like in damage 1.0