Hydroid/Patch History


 * Conclave: Fixed Undertow sometimes displaying a miniature Hydroid.
 * Conclave: Fixed Undertow leaving a hitbox in the center of the puddle.


 * Conclave: Fixed a script error when casting Undertow.
 * Conclave: Fixed Undertow not properly applying to players that walk into the puddle.


 * Conclave: Hydroid is now playable in Conclave.
 * Tidal Wave will no longer ragdoll boss-type enemies.
 * Undertow will no longer pull in boss-type enemies.
 * Tempest Barrage will now display a preview of its AoE zone before being cast.


 * Augment: Fixed an issue causing Pilfering Swarm to prevent Defense or Excavation Waves from ending.

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 * Fixed an issue that would shrink Hydroid after using Undertow.


 * Tempest Barrage and Tentacle Swarm can be now recasted with no cooldown.


 * Fixed Undertow being unaffected by range Mods.


 * Fixed Undertow not being affected by duration or range Mods.


 * Fixed Tempest Barrage not properly scaling in damage with rank.


 * Augment: Pilfering Swarm no longer applies to bosses.


 * Augment: Tentacle Swarm - Pilfering Swarm


 * Fixed an exploit in Interception Missions that allowed players to use Tentacle Swarm to put Interception points into an uncapturable state.


 * Augment: Tidal Surge - Tidal Impunity


 * Augment: Healing speed from Curative Undertow Mod slowed. Also increased energy consumption from 2 to 5
 * Fixed enemy bodies becoming invisible after dying inside of Undertow.


 * Adjusted holster position for staff weapons on Hydroid.


 * Augment: Undertow - Curative Undertow


 * Tweaked the Bow Idle animations on Hydroid.
 * Tweaked the duration and fade on multiple Hydroid ability sound effects.


 * Fixed an issue with Hydroid Swarm Tentacles spawning on Drones which would subsequently result in floating tentacles.


 * Undertow is now toggable.
 * Tweaked the sound effects for many of Hydroid's abilities.


 * Fixed Hydroid's default helmet option being set as "None".
 * Fixed an issue with Hydroid Undertow remaining in game for other players if a client disconnects while the ability is in use.


 * Altered the mod costs for Hydroid's abilities to bring them in line with all the other Warframes.


 * Tweaked the sound radius of Hydroid's abilities.
 * Fixed issue with Hydroid’s Kraken spawning in random spawn positions on clients.


 * Fixed Jackal being dragged around by Undertow.


 * Hydroid added into the game.