Talk:Gaze/@comment-39053279-20190607042232/@comment-73.238.203.167-20190617235212

Gaze (with Splat): 39% CC, 2.3x CD vs. Atomos: 15% CC, 1.5x CD

Gaze: innate puncthrough vs. Atomos: you gotta mod for that

Gaze (with Haymaker): 22m base range vs. Atomos: you gotta mod for that

Plus who cares about magazine size? You can't slap Pax Charge on your Atomos, but you never have to reload your Gaze if you don't want to. If you don't want to run Pax Charge because you'd rather run Pax Seeker, that's *yet another* advantage Gaze has.

I do hope that the chain damage is increased, but even as it stand Gaze has significant advantages over Atomos. You have dramatically higher damage on your primary target, you can actually chain to more enemies thanks to punchthrough, you don't need to lose damage mods to make the weapon work. Comparing it to a hypothetical buffed variant that doesn't exist and has all the god-tier stats you can imagine strikes me as a little off-base.

And maybe Catchmoon being the obvious best kitgun (and best secondary? and best gun?) is a problem with Catchmoon, not a problem with things-that-aren't-as-good-as-Catchmoon.