Mios

The Mios is an Infested Blade and Whip combo that was added in, and is the third of the fan-made weapon designs from DE's Community Melee Weapon Contest to be implemented, preceded by the Kronen and the Silva & Aegis.

Characteristics
This weapon deals primarily damage.

Advantages: 
 * High damage.
 * High damage – effective against Infested, Flesh and Cloned Flesh.
 * High status chance.
 * Long attack reach.
 * Slam attack has an innate chance to trigger a proc on the target as well as knockdowns targets for about 5-7 meters.
 * Has a polarity slot.
 * Stance slot has polarity, matches Defiled Snapdragon stance.

Disadvantages
 * Lower and  damage – less effective against shields and heavy armor.
 * Awkward attack animations cause the player to move slowly due to uninterruptible movesets.
 * Some movesets are slightly long, and the player is forced to play the full animation before they can move.

Trivia

 * The Mios was designed and submitted by the player RedSkittlez for the Community Melee Weapon Contest.
 * The Mios took more than an entire year to be fully developed, being one of the longest weapons in production to be added to the game.
 * The Blade and Whip weapon type as a whole is somewhat similar to a Kusarigama or its predecessor the Kyoketsu-shoge, both of which were bladed weapons with a chain attached to the other end of the handle. In both cases however the chain was typically used to immobilize or disarm an enemy rather than directly attack him.
 * The entire weapon is comprised of 2 different blades. The top has a socket that fits into the main bladed part, which increases the visual reach of the weapon.

Bugs

 * The Mios will sometimes do an attack animation after a successful stealth attack, which will slow the player down (as they are forced to do the attack animation in full) or hit nearby enemies, alerting them in the process.

Media
Mios