Talk:Banshee/@comment-27508208-20160511225324

damn, if there would only be more mods with -duration! i want to test if you really have virtual 100% efficiency.

Sound Quake:

12*(1-0.6-0.25-0.1)/(1-0.6-27.5)=4.8 energy per second drain (max fleeting, transient, 4/5 streamline and the arcane chorus helm)

nothig big so far, works like expected, BUT

12*(1-0.6-0.3-0.1)/(1-0.6-27.5)=0, because (1-0.6-0.3-0.1)=0.

but due to the rule that abilities can minimaly cost 1/4 of their cost, it's 3. (12/4=3 duh)

so there is the question: if you could reduce the duration even more, would the drain eventually go up, or will it stay at 3 because of the 1/4 rule?

and DON'T come here and say you don't know what i'm talking about, go look up the "efficiency" page!