Talk:Fireball Frenzy/@comment-98.255.169.185-20141228133022/@comment-87.205.244.97-20141231073635

I've been trying to make a build based on this mod + Accelerant debuff, but there is always something missing in it, because every factor is relevent - power strength to increase the both buffs, efficiency for obvious reason, range to increase accelerant area and less important power duration for accelerant debuff application - it's hard to balance them well, because they're mutually exclusive.

It really does work very well with weapons damage (i.e. with Torid or Penta against infested), not sure though how does it scale with other frames powers.

So far best result I've had seemed to be with max possible range (+135%, 47m Accelerant radius), about +69% power (422% Accelerant fire debuff, a bit low, but range is really a must have!), -5% duration (14sec debuff duration, can't go any more without crippling other factors) and +5% efficiency. Frankly, I'm not very happy with it, as it's rather energy intensive, but on the bright side with such range it might work nicely with Excal's Radial Javelin (hard to tell how well, can't see all Javelin numbers when it hits enemies).

I'd really like to see how other Tenno did their build for it, as it may be the only way to make Ember useful for higher content, especially considering the fact she's the only frame with this type of mod and the possibility to improve it's efficienty with an existing ability, because let's face it, without such option she's useless for anything but low level infested right now.