Talk:Arcane Rage/@comment-93.220.143.21-20151018234655

It does not stack but goes back to full duration if you activate it again.

It is not really useful on bows or snipers by the low rof, but can be useful with shotguns(that can headshot with multiple pellets each shot, add punch through and it will trigger non stop vs groups) or high fire rate rifles like soma or grakata.

It also works incredible well with AOE weapons, torid in particular got 100% uptime on it, as well as some skills like shield polarise or fireball that trigger it nearly every single time, because you do not one but multiple headshots with them.

Syndicate procs will also nearly all the time proc the effect on the AOE damage proc, what is at high levels more or less sufficent to keep it up.

Sweeper also procs it a lot if you have the hells chamber on it, as well as throwing weapons with power throw or useing manual explosions in melee mode.

In my personal opinion it should add the bonus to primary, secondary and melee, since it does require specific weapons/frames to make use of it and 20% extra damage to all the weapons you use would extend the use of it a lot. Currently it is only usefull if you use a frame/weapon that can keep it up and it is only really good if you allready work with massively boosted base dps, like on a blind rage Ember, moveing a vaykor hek from 300k+ dps to 360k+ dps for 1h+ void stuff.