Talk:Armor/@comment-62.159.185.194-20150625084039/@comment-665695-20150701070753

You shouldn't have to calculate your stats in order to enjoy the game. The major point of talking about effective health is to establish that armor increases your "survivability" (in the general sense) linearly even though the damage reduction you see in the numbers seem to decay logarithmically.

Calculating exact stats are the stay of hardcore min-maxers who get a kick out of superlative builds. You don't have to do any of this if you don't enjoy it.

Lastly, it doesn't make sense to "display effective health onscreen". Your effective health varies based off incoming damage type. Do you expect the number on your HUD to change based off the last element to hit you?