Talk:Acrobat/@comment-195.165.128.190-20130528060742/@comment-24.171.55.73-20130529234330

Yeah, that was the train of thought I was following, though I didn't have the numbers right.

I did some testing today - it appears Rebecca's original post is correct. This seems to only affects Wall Running. I ran a couple of missions with and without the mod to see if I could find a difference and the only time I could make out a considerable change was when I was testing segments that involved long stretches of walls.

That bites. This could have been such an economical solution to stamina management.