Talk:Vauban/@comment-109.76.42.141-20191130195919

I've really been enjoying the rework with one minor gripe. The casting time across all abilities feels too slow for a frame that relies on CC for his tank (his 4 is very situational and its armor buff only works with Bastille and doesn't last long enough) and even with Natural Talent it feels just a little, slow.

If I could I would replace the pad with a mine that does a different damage type to compliment Fletchette (Impact for fairness?) while reducing its damage to compensate while having a timer other than that supplied by Overdriver to keep track. Of the timers.

I have to keep the armor buff from Bastille? Double it at least or implement his held 4 to do similar with strength and duration tweaks.

An alternative would be to have 4 different elemental types of mine and be able to combine them for, erm, combined elemental damage. Toxin and Elec for Corrosive and so on.

Either way having a ball.