Talk:Dual Ether/@comment-12470884-20140410073311/@comment-171.99.228.198-20140416095229

Hmm? Seem we talking different point?

-All I said is about Uniqe, Attack speed and Spin damage of this weapon then DPS is doesn't matter for spin attack because it can cut through the enemy with just 1-2 hit if it more than that just use the "Guns", and atk speed is more neccessary cause it give us more flow movement and more accuracy wtih spin and I didn't choose the weapons by only judge on their damage, and yes we can buff their speed by Beserker mod or Quicken mod but how much damage got decreas from sacrifice slot for another atk spd mod?

-After Damage 2.0 has come it's already give us a huge damage buff I still can do the same damage as I told you without Melee 2.0 (before melee 2.0 my DEs it just 480 spin damage with 2 elements and I still can do 15k - 30k and 60k critical with invis/smoke and do the one hit die in pvp include Rhino full build with iron skin | the digit that u saw in the game Dev they just expand it to show you how huge damage is)

-Melee 2.0 come to give us a new falvours of melee weapons and make all of weapons stunlock it's a great buff but what is the Unique of Dual Ether? Speed that make it different from DSH? higher damage? Stunlock? or just Cool?

-I just talking about a different weapons to make you see how different they do with it but I hstill love it althoug it almost dead or already dead I still waiting for this one will got buff in the future, and my pic that I attach with my first comment that to show you guys how much I love and respect my Dual Ether from the day they release it until now. it's doesn't mean I'll never ever use it again.