Talk:Banshee (Warframe)/@comment-101.161.20.207-20140919080438

Sound Quake + Flow + Streamline + Fleeting Expertise + Stretch + Overextended =  An entire room lockdown for several minutes non-stop. Even without Overextended it still does a massive range.

Getting shot at while being stuck in place? Then obviously you've never heard of "cover".

Not much dps? In late game, most frames abilities don't make a scratch on enemies since they have several thousand health, it's all about utility.

Enemies not entering the area of effect? This has it's avantages too. Position yourself right and you can hold mass enemies in a hall or corridor making an awesome killing zone for allies.

Works well with Nova's unranked Molecular Prime + Overextended to speed enemies up. Fast enemies = fast battles and Sound Quake to keep them managable.

This is more for people that have abandoned all hope of team members utilising Sonar (Which needs an overhaul imho) to it's fullest potentual, rather offering them an enemy that cannot fight back.

This build has it's drawbacks obviously; You yourself cannot charge around killing everything in sight. Your team may be weak, taking a full minute to take down 1 heavy unit, with 20 more to follow. The longer your battle, the harder the enemies, the more time it will take to kill them, the more energy used to maintain and not being able to efficiently replenish.