Talk:Nagantaka/@comment-213.65.221.72-20190105015839/@comment-2601:6C0:8000:3677:AD10:BCA9:4598:62A4-20190413192908

I'm laughing at how many people lack understanding of how procs work... An impact proc that will happen just by hitting the enemy does not mean "oh it can't proc anything else with that specific bolt and the multishot is what adds the other procs", stop it, get some help.... When the bolt hits the enemy, it deals an impact proc and then deals another proc based on the status of the weapon. This impact innate effect is unique in that aspect (The single shot however, does consume the proc chance if that is what you meant, but the burst allows double procs if you get a -firerate riven to help you see that. The first hit of the burst with no multishot applies an impact and whatever else proc on a single hit since the innate impact on the burst is separate, but not on the single shots as that could be a bug with single shots not applying the innate impact and treating it as the status proc hit itself.), which paired with a 1 burst and "continuous misery", it is a great condition overload supporting weapon with a Reload Speed | Status Chance Mod/Riven with -Zoom and all the extra magazine capacity mods. (this build is basicially like a quicker version of covert lethality since the bow just spits out 4 procs in a split second and paired with the reload % of primary weapons while holstered set works wonders with the new melee auto switching but I wish the effect was doubled since majority of the time you could just reload faster than the regen holstering effect [Though the time it takes to melee the enemy and kill it with condition overload will usually do the job and switching back to burst again will have full magazine again]). If you do enjoy damage however, screw headshots anyways if you plan on using the burst and being spoiled with no recoil weapons. It is an auto bolt firing crossbow... That isn't supposed to be used for headshots either way if you use the burst mode. I find that a 45-50% reload speed | +96.5% minimum Status Chance (if only the dispo was .1 higher to make the status chance range easier to get) | 80-100% Multishot | -50% Zoom works wonders on this weapon. With a riven of that margine of stats, the multishot, status chance and a negative is required with that and very possible to get. If anyone gets a riven to that level of stats, then Nagantaka is going to be extremely powerful compared to any weapon in the game as long as it's not against a boss that doesn't allow procs, and this allows 1 bursts to always kill anything under level 330ish in normal levels like Corrupted Heavy Gunners and Napalms, so (think Kohm with less ammo cost). Personally, I love to do the condition overload burst style, since it feels so smooth to use paired with the reload while holstered set (Synth) on a carrier for ammo mutation and cap. This build makes it so that one can reload 20% of the magazine per second while the weapon is holstered and is ideal for taking down big targets in the 200-500 level range or generally anything as the damage of the nagataka doesn't matter and the slots can focus on magazine cap, reload speed, firerate, and projectile flight speed if wanted with dual stats and multishot.