Twin Gremlins

This weapon can be sold for.

Characteristics
Advantages:
 * Deals equal damage of each type, making it very versatile.
 * Fast reload speed.
 * High base damage.
 * Fully automatic.
 * Can hit multiple enemies in a line (caused by the flying corpses).
 * One slot.
 * Good status chance for a weapon with a high rate of fire.
 * Doesn't require both pistols to be built seperately.
 * Decent critical chance.

Disadvantages:
 * Does not specialize in a single damage type, making it less valuable for faction focused builds.
 * Projectiles have travel time.
 * Inaccurate at long range (though not as inaccurate as Akbolto).
 * Large amount of resources to build, notably 5 Neurodes and a hefty 1,200 Rubedo.
 * Small projectiles are hard to see, making it more difficult to adjust your aim based on their pattern.

Acquisition
The Twin Gremlins can be purchased for. Its blueprint can only be obtained from the hidden Grineer settlements (Phobos) as a reward for defeating the dual bosses (Lech Kril and Captain Vor) on Iliad. Note, blueprint will not drop on the boss's original levels, only on Phobos.

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * The magazine of the Gremlins moves upward through the gun as it fires, much like the Soma, and is ejected forcefully from the top when reloading.
 * The magazine for the Twin Gremlins is known to pass right through the player when reloading.
 * This is the first dual-wield sidearm without a single variant.