Talk:Damage Calculator/@comment-67.183.117.41-20130808173605/@comment-11753608-20130808192718

hmmmm that is funny indeed. It seems this is only happening on fields where the intial value is a fraction of the base value. So it is only happening with elemental mods and reload speed. Base damage Critical calcs, clip size and ROF are uneffected.

Let me look into this a little. It is possible that there is actually the way I scripted it and it is an error. Or it is possible that there is actually a mod order. Let me get back to you on this one after I do some testing/checking