Talk:Orthos/@comment-72.253.246.65-20130623092457/@comment-10805430-20130624165810

I didn't bother with electric damage really as its damage is too weak for melee. Instead max your fire, ice and armor piercing mods to make up the difference, it'll cost you much less capacity and corpus are pretty easy to melee. Plus your guns will both have much better shock mods.

I have my orthos polarized twice with a V and -- slot, and you can have just about all of your mods maxed if you use Molten Impact, Sundering Strike, North Wind, Reach, Killing Blow, Pressure Point, Fury and Reflex coil, and you'll only be short two points.

What Im thinking of doing is making a reflex coil and fury at 50% each instead of 60% max, the difference wouldnt be that noticable. Either that or you could take it out of your reach mod. Of course you could just polarize something again and have a little bit mod capacity left over. *shrugs*

But yea, thats if your like me and appreciate not having to charge attack everything. Pressure point and molten strike make you able to cleave through hoardes of smaller infected very easy thanks to its x3 slashing bonus against them. Plus pressure point increases your jump and slide attacks Im sure, and considering the orthos has x3 slide attack damage it doesnt hurt to buff that even more to one hit lots of weaker enemies. Its like going bowling.