Talk:Nezha/@comment-31848479-20180703024617/@comment-31848479-20180913154936

So I just looked at his rework. It's....okay. I can see I was somewhat wrong at the vision as a DPS/support frame. They fixed the majority of the problems I specifically mentioned but he still doesn't have any advanange over other frames. The new Duration-based system doesn't realy change anything (the fire itself doesn't have it's duration changed at all). I basicaly stand by everything I said about the fire before but i guess it's more spammable with the extra energy regen. Chakram is actualy usefull now that it's changed to a health orb (with a chance of an energy orb) This makes Nezha one of 3 (4 if you include crap trin augment) frames that can directly spawn a health orb AND it's actualy PS based, meaning it increases the chance of more health orbs and the energy orb. I love the new chakram and it actualy makes nezha abit of an Energy gain frame but...what's the point of the halo change? Why even keep the hp restriction in the first place? There are tons of other frames with huge duration-based damage reduction and nezha would of been the same. After playing around with it Health Conversion still doesn't proc when hit which actualy gives a syngergy between chakram and halo. I can atleast stop saying that nezha is pointless because he's defined as a weird limbo between Oberon and Rhino. But....litteraly just play Oberon or Rhino. Having the primary support gimics of these frames mashed together doesn't realy give him a use over ethier of them. Keep oberon if you realy need the survability, and keep rhino for litteraly every other situation. I'll have to play with him abit more before this becomes complently firm, but I don't think the energy gain from chakram is worth using the other two frames i mentioned.