Talk:Riven Mods/@comment-2003:CE:AF04:A661:30BD:5252:7D8:5EB9-20190804191217/@comment-2003:CE:AF04:A689:D803:976A:1952:36A9-20190806172601

What's the point in having a crit multiplier anyway when you have a mod that makes your chance for doing critical hits 0?

And if you have a benefit only by trashing some other stat, is it really a benefit?

To me, it sounds more like a zero sum game.