Talk:Wukong/@comment-71.54.62.9-20160203154121/@comment-27508208-20160209150228

although i don't agree with how the lone tenno above said it, i totally agree with what he said. the status chance is how often the effects of the equiped elements trigger, like bleed/burn/confusion etc. the actual damage is allways applied. that's why elemental mods are better most of the time. e.g. on primal fury:

2/3*250+1/3*250*(1+0.9)=325 (with one physical mod)

250*(1+0.9)=475 (with one elemental mod)   both disregarding damage weaknesses/strength.

tl;dr: physical mods only amplify the one physical component of the damage, and elemental use the full base damage for the calculation