Talk:Sabot Rounds/@comment-2601:142:C100:19B0:1972:22F:7018:E1DD-20190131143256/@comment-31477068-20190207145434

A Lone Tenno said:

''I keep making the same point, hoping someone to pass it through the grand masters etc forum.  Devs need too make a loyalty system I.E. For every X rounds compleated you gain +1.0% to reward chance. Cap at X%''

''That way it makes the game worth farming. But for boss level creatures.''

My Reply:

I would absolutely love to see a system like that implemented for loot farming. In addition, something else they could do would be to lower the drop chance on items someone already has. That would greatly lessen the burden for farming set items like Equinox as an example. Then, when someone acquired all possible drops from a given loot table, the drop chances would go back to normal (with the exception of the rare ones having a higher chance for completing X amount of runs).