Talk:Carrier/@comment-141.228.114.7-20161006150118

The change is irritating as heck but seeing as it affects near everyone equally (well, a full 80% of the player base) I don't mind the global nerf.

The issue with the previous carrier was that it prevented people from using the utilities of any of the other carriers (or kubros). The ability to auto-pickup energy orbs and health orbs in high level missions is more important than any other utility that any other companion can provide. Similarly, if one is attempting to rank levels by crafting all the loots, the carrier is also an essential piece of equipment - seriously, try get 3000 plastids four times in a row without auto-pickup.

The hillarious part now is that the organic companions are worse then sentinels for 90% of missions - regardless of their better stats and upkeep cost.

Anyhow, good to have my old Helios back. Dat auto-scan was greatly missed