Talk:Wisp/@comment-24756413-20190528113134

Basic problem is her 3 and 4 don't do much. 3 is actually junk besides the CC effect, which tbh feels super unnecessary compared to actually having the damage component work, the game does not need EVEN MORE CC in it.

Her 4 just falls off really fast because it's a raw damage unscaling ability with low base damage. Not scaling is OK once in a while, but it should at least get a 25-50% base damage bump to be moddable into scaling through more of the games content.

I would really like to see surge straight up lose the CC, and have the proc chance affected by something, probably power strength, and be higher than base 10%, and also work on killing hits.

Besides those abilities being really lackluster, she's straight up broken. Her 2 can be used to remain actually invulnerable as long as you have energy, and you can also achieve pseudo invulnerability to all enemies as long as you hop constantly.

She probably needs cooldown periods of some kind on the arial invisibility, and the teleport invulnerability period.