Talk:Damage 2.0/@comment-27115814-20160420154419/@comment-7645613-20160420220326

There were different types of damage, but the UI didn't list them. The closest to slash back then was blade damage, used by most normal melee attacks and some bullet weapons. There was no such thing as status, and elemental affects did not combine from their base elements.

Instead of status, it would always set the enemy on fire, slow them down, electrify them etc.