Talk:Gara/@comment-17066840-20180828082225

I have a question, because the ability description is kind of vague here. Does the ring convert a fixed amount of enemy health into segment health, or does it convert a percentage of enemy health into health for the ring?

This is kind of important, if it's a percentage then the ability scales with the level of enemies you're facing, while if it's a fixed amount it's going to have the same health whether you're facing Level 20 or Level 120 enemies.