Talk:Primed Fury/@comment-68.12.55.152-20160929083824/@comment-4448946-20170128082316

The problem with your idea is that Weeping Wounds exists. With you theoretically have the ability to get as high of a status chance as you want, so changing the effects over 100% doesn't really make sense. Simply allowing multiple procs is easier to understand, easier to implement, and scales infinitely with increased status chance.