Infested Hive

Infested Hives are special Sabotage targets unique to the Infested, introduced during the Operation Breeding Grounds event in Update 13.8.0. They appear as large grey biomasses emerging from the ground with a visible large and smooth orange mass at the center.

Destroying these Hives are required to finish missions in which they appear, and up to 3 of them are present per mission. Hives are made immune to all attacks via the presence of Infested Tumors, growths that are similar in appearance to Hives but smaller, and appearing on walls and ceilings. 5 Tumors will be present in the room in which a Hive appears, and these Tumors must be eliminated first to expose the Hive itself to attack. While harmless in and of themselves, the destruction of a Hive will trigger the permanent appearance of various environmental hazards all over the map, making the mission more hazardous the more Hives are destroyed.

Variants
There are six variants of Infested Hives that can appear, though only three Hives can appear in any mission, and certain hive variants can appear more often than others. A particular variant can only appear once per mission, though any of the six variants can appear in combination. Each variant can be identified by a physical feature or aura unique to each type.

Stabilization
Identified by the presence of small beads of rising light surrounding it, Stabilization Hives reduce the gravity of the entire mission by half when destroyed. This is similar to the Low Gravity condition in Nightmare Mode.

Lancing
These Hives are identified by the presence of six laser beams converging into a cone on top of it. When destroyed, laser traps scattered all over the map will activate, continuously emitting red laser beams that deal damage to anything that passes them.

Security
Identified by the wavy aura around them, Security Hives are responsible for suppressing the ship's defensive turrets. Upon their death, the security turrets all over the map activate, firing at any Tenno they detect.

Gas
Much rarer than the previous Hives, Gas type hives are identified by the faint orange gas surrounding them. On their death, bright orange clouds will appear at random locations all over the map. These clouds deal damage-over-time to Tenno inside them.

Frozen
Covered in bluish frost, Frozen Hives freeze the entire map upon destruction, reducing the maximum shields of all Tenno by half. This is identical to the effect of the Cryogenic Leakage hazard, however the map will not be covered in frost or ice to reflect this.

Pulsing
The rarest of the Hives, Pulsing Hives emit visible pulses radiating out of them. Upon their destruction, orange translucent spheres will appear in random places around the map. Walking into these spheres will instantly deal proc, reducing shields and stripping Tenno of all their energy.