Synapse

"Powered by a bio-chemical reaction, the infested SYNAPSE rifle fries its targets with a steady stream of electricity."

- In-game Description

The Synapse is an Infested bioweapon that projects constant arcs of electricity. It is only available through Bio Lab Research in the Dojo.

The Synapse can be sold for.

Characteristics
Advantages:
 * Highest base critical chance of all weapons, can be boosted to 100% crit rate with Point Strike at Rank 3.
 * Good base critical damage, can be boosted up to ~5.6x with Vital Sense and Hammer Shot.
 * Instantly reaches its max range of 20m.
 * High magazine size.
 * High base damage.
 * Fast reload time.
 * Imperfect accuracy, unlike the Flux Rifle, making shots easier to hit without precise aiming
 * High status effect chance.
 * Deals Electric damage, which is especially powerful against Corpus.

Disadvantages:
 * Requires a large amount of materials to craft, including 2 Forma.
 * Limited range (20m).
 * Imperfect accuracy is worsened through Electric Shield.
 * No polarity slots.
 * Fast ammo drain.
 * Electric damage is less effective against infested, especially ancients.

Acquisition
Embolist is required before researching this weapon. Upon research the blueprint can be replicated for  50,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * This item was added in Update 10.
 * This item is built in the Clan Dojo.
 * The tendrils at the front end of the Synapse move, suggesting the weapon is a living organism.
 * They retract and enclose the muzzle upon holstering the rifle.
 * A synapse is a nervous system structure that acts as a 'gate' between neurons, allowing electrical signals to be passed between nerve cells. Synapses help form the electrical pathways of the nervous system.
 * Thus, Synapse's name is probably derived from this fact, as it is a biochemical electrical weapon.
 * Seems to be made from the Electric Crawler as it has similar lighting attacks.