Talk:Condition Overload/@comment-25599916-20170623234141/@comment-24.68.93.204-20170705082620

From what I can tell from the formula Condition Overload works off of your modded damage, meaning that by not having primed pressure point on you're missing a huge amount of damage.

Total Damage = Modded Damage × 1.6 n

If you have a 50 base damage weapon with two 90% mods that usually means five possible procs. At the level the kind of damage you're looking for becomes relevant I'll assume that you'll build your status so all procs will be applied most of the time to heavy units so I'll use them all for the example.

50*2.8*1.6^5=1468 without PPP

1468*8=11,744 with stealth 11,744*3.5=41,104 with a reasonable combo

50*2.8*2.65*1.6^5=3890 with PPP

3890*8=31,120 with stealth 31,120*3.5=108,920 with combo

You miss out on a lot of damage without PPP. Even with the numbers Condition Overload creates I wouldn't be able to justify losing the PPP