Talk:Limbo/@comment-135.23.52.159-20170412214420

So much hate in these comments... I for one am actually pleased with the new Limbo. Old Limbo filled such a small niche that he was often detrimental to the team in anything except sortie rescue missions, and when he wasn't detrimental, there was usually someone who could do his job better. New Limbo still has the things that he excelled at before, but now he can be build for mass AoE damage, or CC. To ppl complaining about no DoT, it would be OP, unless the CC from Stasis was cancelled or reduced by the DoT. It's for balance sake that there's no DoT on his Cataclysm. Stasis + DoT would be a slightly slower room nuke, but with no danger of enemies fighting back. Cataclysm dealing its damage on deactivation is so that dealing mass AoE DPS and mass CC are mutually exclusive to some degree.

Press 4 to win button is pretty normal for AoE DPS builds. Limbo has the advantage of being able to selectively be DPS or CC/battlefield manipulation, with a single build. To balance that out Limbo also has the disadvantage of being detrimental to his team if he doesn't know what he's doing. High risk/skill, high reward. For example: Good AoE DPS Limbo watches his teammates health and when ppl are having a rough time he can go from 4 spam to Stasis/Surge CC to keep his teammates safe. Bad AoE DPS Limbo uses the 4, 3, 4, combo for no reason, isolating his team from the enemies, reducing his team's weapon damage to 0. Good CC Limbo coordinates with team, so that everyone is using melee on stasis targets. Bad CC Limbo uses stasis with a team that has no melee weapons and deactivates it early from time to time, reducing everyone's damage and annoying the hell out of everyone.

Only changes I'd ask for would be a few tweaks to his 1, to make it less annoying to use, and a mild tweak to rift mechanics, such that objects can be interacted with from the rift plane. Being in the rift doesn't cause someone to fall through the floor, or any other part of the environment, so in theory, objects aren't actually isolated from things in the rift. Much of the annoyance from the rift involves objects that imo shouldn't be affected. (like loot, excavator power cells, and LoR pressure plates)

I agree that other frames deserve some love too, but I think DE is actually moving in that direction, albeit slowly. Newer frames and Limbo's rework have been focused around making things scale better, and I predict future reworks of niche frames moving them closer to the meta. Can't wait for a Hydroid rework, as well as a Zephyr buff.