Talk:Dread/@comment-27.55.143.188-20130719101335/@comment-71.108.136.198-20130720032231

1) Depends on the faction, but in general, aim for weak spots and stack damage mods. I'm pretty sure you can deal headshots on Corpus Crewman, so don't worry about that.

Since Dread's critical chance (when fully charged) is 20% and critical damage is 200%, you can also add critical and critical damage mods.

Always get Speed Trigger. You want to try maxing it out, if possible. Doing so reduces the drawing of the arrow from a second to 0.4 seconds. Using Fast Hands to boost reload is negligible at best.

2) Lanka has Serrated Blade, Dread has Blade/Slashing damage. Regardless, Dread is one of the BEST sniping weapon in this game, competitive with the Vandaltron and outright beating all the other sniper rifles and bows.

3) Never equip Thunderbolt to the bow unless you want to have fun or CC abilities at the low levels. Here's what you need to make Thunderbolt "effective":

Thunderbolt - 30% chance to proc an explosion (9 points)

Split Chamber - 90% chance to proc two projectiles (15 points)

That means Thunderbolt will be "effective" at around Level 13, accounting for rounding up from polarities. The chance of proc'ing is a little under 50%.

However, Thunderbolt's damage not only OVERWRITES bow damage, but also scales badly. With a crit/damage build, Dread can pull off 10k damage aiming a weak point. If you had Thunderbolt, it's possible that such high damage will be replaced with a miserable 250 explosive damage.