Talk:Harpak/@comment-118.161.147.213-20150731211504/@comment-76.173.107.158-20150812065622

^  If you're using it at ranges in excess of about 30 meters, then yeah, you're not going to hit the head with anything but the first shot unless you're using a recoil-reduction mod. 30 meters is actually pretty far though in most in-game situations. The only times you'll really be shooting farther than very often is in some of the absolutely massive rooms of the void tileset, and a few corpus snow tiles that are also extremely large.

Unless you have a very high status chance, puncture will outdo slashing against anything that isn't infested. With a very high status chance... well, slashing is the king of damage types, solely because of bleeds, which come from slash procs. I really don't consider anything outside of Tigris/Drakgoon/Dread to have good enough combinations of high slashing and high procs to make bleed DPS worthwhile. The Braton Prime is close... but no tamale.

Magnetic/Toxin is retarded in a very literal sense versus corpus, because each makes the other less useful. (One reduces shields rapidly, while the other ignores them.  Both different non-complimentary ways to get around the same problem, so modding for both severely reduces your weapon capability/efficiency)  Go for one or the other. Magnetic and gas is equally weird and self-hurting. You can't do magnetic/heat on paracyst, for obvious reasons. Radiation/Toxin is a decent combo... but only on low to mid-tier grineer. Viral/Radiation is great versus most levels of grineer, and corrosive/blast is good versus both grineer and infested really.

I should also mention that as far as I can tell, the Harpak projectiles are a fair amount faster than the Paracyst's, meaning that at a range where that accuracy increase matters, so does the slower travel time... you won't be sniping heads of moving targets anywhere outside of mid range with either gun.