Talk:Chroma/@comment-49.48.240.103-20171208094224/@comment-28106299-20180101111325

Chroma is strong against the Teralyst, no doubt about it. But it really shouldn't be a reason enough for a rework just because of that. Sure, he has probably the strongest damage done / damage taken ratio in the game, but that's what he can do: straight up brawl. Your main weapon is more important in the Teralyst fight anyway, and I always run solo with Trinity for keeping my lures alive, which is something Chroma alone cannot do reliably.

In endurance runs, he will still reach a point where he can be killed with a single hit whereas squads with other damage amplification methods can reach 4 hours survival, etc.

@ The lone tenno above; where exactly do you get those damage numbers from? I've seen some pretty impressive numbers, but where do you get squares and cubes of those multipliers from?