Talk:Hollow Point/@comment-83.251.168.85-20190204051803/@comment-25254386-20190204052814

+45% isn't quite right. Lets assume you do have a 100% cc, your damage increase would always only be $[(1 - 15%) (1 + 100% 60%)] - 1$. This will be directly affected by your crit chance; the lower your cc the less effective this mod, and conversely the higher your cc the more effective it becomes.