Talk:Railjack/Armaments/@comment-104.174.79.138-20200206030510/@comment-5.128.64.74-20200214042849

Depends on your tactics, team and location.

If you have a teammate who can use artillery and going to Veil Proxima - usually transporters need 3 hits to die. But you can put Apoc or Carcinnox on front/side turrets to reduce transporter armor and be able to kill it with one artillery shot. If you don't use artillery and have Void Hole - side turrets are useless and you can use Apoc MK0.

Front turrets are often used to let enemies know about your presence and lure them to your Void Hole, so your best choice is long-range turrets like Photor, Pulsar and Carcinnox.

My personal preferences are Vidar Photor for front turrets, Vidar Carcinnox for side turrets (you can reduce transporter armor from afar)

For Ordnances you don't really have much choice. The only useful is Tycho Seeker. Usually used to clear a group of enemies in the center of Void Hole when it's about to disappear. And for Outriders.

Shields - Zetki. Aim for reducing shield recharge delay up to -4 seconds.

Engines - Vidar. Aim for +60 speed.

Reactor - Vidar for avionics capacity.