Talk:Damage 2.0/@comment-83.254.89.86-20140122171917/@comment-83.254.89.86-20140124153350

Original poster here

The in game description of Alloy (resource) is "Carbon steel plates used to reinforce grineer armour and Ferrite is "Alloy pellets used in grineer manufacturing".

Both of these sounds like hard materials to me, hitting a bloke wearing hard armour with a blunt weapon will cause his bones to shatter beneath the armour irl, I dont get why they havent taken this into consideration. I'm not sure what difference there is beetween ferrite and Alloy since it says Ferrite is Alloy pellets.....I dunno. If both these armours were soft armours made to absorb the force of attacks rather than having a hardened skin preventing them from sinking into the armour at all I'd accept the less damage impact would do while puncture would triump in this regard, but considering the description hmmmm...

Also, if we're gonna go by general science fiction logic the energy shields are usually described as magnetic fields deflecting incoming damage, but wait a minute...absorption is generally good to defend against lots of light weighted strikes, while deflection is good at changing the force of heavier blows...so having impact to be the "shield killer" wouldnt make sense neither.