Talk:Limbo/@comment-26664919-20170421022617/@comment-109.49.115.41-20170423023032

Then I'll go ahead and tell you that said transition damage is also bugged with very high duration, making enemies transition in and out several times per actual animation. They end up taking 20x (no exaggeration) the transition damage, making Stasis alone a really powerful tool for low-medium lvl enemies (even disruptors melt despite their aura).

This is also why having a DoT instead of the collapse damage isn't as "broken" as people claim it would be. No one complains about the transition damage anyway.