Talk:Supra Vandal/@comment-74.96.199.63-20170505040743/@comment-29423691-20170505044304

Serration, Split Chamber, Vile Acceleration, Heavy Caliber or Primed Bane (interchangeable with a decent Riven), Shred, Entropy Burst, and two elementals to match the trash in a given area (pure Toxic for Corpus, Radiation for Grineer, Gas for Infested) makes this weapon amazing for clearing enemies, saving a more high-powered weapon like Aklex, Euphona, or the like to deal with high-priority enemies that aren't going to go down in one blow, and while it does chew through ammo, the only time I've ever personally run out with this build on my normal Supra is when using it in sortie 3 assassinates, 40+ minute survivals. For characters with heavy reliance on channeled abilities the proc is a godsend for keeping energy up in tough situations. This weapon is extremely strong because of that alone, though if you really want to argue raw DPS, this weapon is still capable of keeping up with a Soma Prime without requiring headshots, and easily outpaces it in quality stats. Radiation procs in particular are nice for keeping errant Grineer off of your frame, since that's generally where allt he nasty high-firepower weapon from Ballistae, Bombards, and slash-heavy standard troops comes from.