Talk:Railjack/@comment-2001:E68:5437:3625:E56B:329F:842:2434-20191218222509/@comment-24032589-20191219011947

1. That is what the Command intrinsic is to be for. AI like Specters, NPC and your Kuva Lich doing the oddjobs while you do the main task at hand. Till that is finished though you will be stuck with having to co-op.

2. Their Ship. Their Equipment. That is kind of the deal. Afterall if you had a nicely upgraded ship and someone barged in with c**p basic APOCs that does close to nothing would you be happy?

3. There are already 3 Weapon-stations (including the front weapons) and at pretty much ALL time there are Repairs to be done, Crewships/stations to be infiltrated, Artillery-strikes to be fired and once complete NPCs to be bossed around. I already rarely see all 3 weapon-stations in active use so i have to ask why there should be a 4th weapon station.

4. Searing Lasers and a blast of cryogenic material makes more sense tech wise. Granted the game already has a Freeze-Ray. There will probably me more weapons later.

On the Underpowered. I'd blame the ultra rare Battle Avionics and the progression system. The Battle avionics are where the Railjack's true power lies. My ship got the Particle Ram and it crashes through fighter squadrons with impunity. The progression in repairing wreckage though is slow. Incredibly grindy and so on. So a LOT of ships atm are flying half-upgraded as people are told to skip MK-I equipment alltogether.