Amphis

The Amphis causes a stun effect with high damage, making it very effective against Corpus shields. This weapon can be sold for 5,000. It is the choice weapon of Guardsmen and Prosecutors.

Characteristics
This weapon deals primarily damage.

Advantages
 * Innate stun effect.
 * High damage – effective against shields.
 * AoE jump-attack with relatively high damage.
 * Has a polarity slot.
 * High attack speed, which allows it to perform coptering effectively.
 * Stance slot has polarity, matches Clashing Forest stance.

Disadvantages
 * Low and  damage – less effective against armor and health.
 * When equipped with a Stance, high attack speed may make performing certain combos difficult.
 * Low critical chance.

Trivia

 * Until Update 13, the Amphis was not used by any Grineer unit. This would be a little over 1 year between the Amphis' introduction (February 22, 2013) and Guardsmen being added into the game (April 10, 2014).
 * On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the Prova.