Vortex

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Deals on average 13 damage per tick at max rank. The actual damage inflicted depends on the enemy's distance from Vortex's nexus. Damage ticks occur at a rate of roughly 3 to 4.5 per second.
 * Similar to Vauban's other abilities, the grenade inflicts 15 damage should it make contact with an enemy when it's tossed. Damage is affected by Power Strength.
 * When Vortex is activated, 200% damage is inflicted on the first tick. This multiplier is also affected by Power Strength.
 * The continuous damage thereafter is not affected by Power Strength.
 * Each tick of damage has a moderate status chance. Enemies have a good chance to have 75% of their shields reduced for Vortex's duration.
 * Vortex will not affect most bosses.
 * Vortex will sometimes cause an enemy to implode instantly, not yielding any loot or affinity.
 * Vortex will suck up dead bodies, leaving only the loot that was drawn into the Vortex.
 * Vortex can still be used even while doing many other actions without interrupting them, including while reloading.
 * -|Tips & Tricks =
 * Can be used to collect resource and ammo drops to where the Vortex is placed.
 * Vortex appears from a ball that Vauban throws. You can aim at where he throws it at.
 * Many enemies sucked into the center of the Vortex are considered to be in a prone position if attacked in melee, resulting in a ground finisher. Multiple enemies can be hit or killed by a single ground finisher to the center of the Vortex.
 * -|Maximization =


 * Maximized Power Duration increases duration to 30.8 seconds.
 * Reduces range to 2.64 meters.
 * Maximized Power Efficiency reduces cost to 25 energy.
 * Reduces duration to 4.8 seconds.
 * Maximized Power Range Increases range to 14.1 meters.
 * Reduces activation damage multiplier to 80%, and grenade damage on impact to 6.
 * Maximized Power Strength increases activation damage multiplier to 458%, and grenade damage on impact to 34.4.
 * Increases cost to 155 energy.
 * -|Bugs =
 * Initial activation will tug players for a fraction of a second, and players near vortex's AoE will have a decrease in slide attack boost speed.
 * Sometimes pulls players in for the full duration.
 * Jump kicking into Vortex will cause the player to rise exponentially.