Cernos Prime

The Cernos Prime is an ancient Orokin bow that serves as an upgrade of the Cernos, featuring improved stats as well as the ability to fire multiple arrows at once.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Silent.
 * High damage – effective against shields.
 * Charged shots have innate Punch Through, allowing it to hit multiple enemies in a line.
 * Shots fire 3 arrows in a horizontal spread.
 * Pinpoint accuracy when aiming.

Disadvantages:
 * Needs to be charged to deal max damage.
 * Low and  damage – less effective against armor and health.
 * Slow firerate renders the Cernos Prime ill-suited for close-range combat.
 * Damage is split between each projectile, requiring simultaneous hits to maximize damage, difficult due to innate spread.

Comparisons:
 * Cernos Prime, compared to the Cernos:
 * Higher base damage (360.0 vs. 200.0).
 * Higher damage (324.0 vs. 180.0).
 * Higher damage (18.0 vs. 10.0).
 * Higher damage (18.0 vs. 10.0).
 * Faster Flight speed (70m/s vs. 35m/s).
 * Longer Reload time (1.0s vs. 0.6s).
 * Additional polarity.
 * Fires 3 arrows per shot.


 *  Cernos Prime, compared to the Rakta Cernos:
 * Higher base damage (360.0 vs. 250.0).
 * Higher damage (324.0 vs. 225.0).
 * Higher damage (18.0 vs. 12.5).
 * Higher damage (18.0 vs. 12.5).
 * Slower charge rate (1.0s vs. 0.25s).
 * Lower Status chance (10.0% vs. 15.0%).
 * Lower Flight speed (70m/s vs. 100m/s)
 * No Innate Blight effect.
 * No polarity.
 * Fires 3 arrows per shot.