War

War is a heavy sword used by Shadow Stalker, given to him by the Sentient Hunhow during the events of the Second Dream Quest.

Acquisition

 * The War's blueprint can be found as a random drop after defeating the Shadow Stalker.
 * War can be bought as part of Hunhow's Gift bundle and bypass Rank Requirement. Lil azz bich

Characteristics
This weapon deals primarily damage.

Advantages:
 * Tied with Heliocor for second highest base damage of all melee weapons.
 * Second highest damage of all melee weapons – effective against shields.
 * Comes with a polarity.
 * Innate, guaranteed proc if no status is triggered.
 * High status chance.
 * High critical chance.
 * Stance slot has polarity, matches Cleaving Whirlwind and Tempo Royale stances.

Disadvantages:
 * Low and  damage – less effective against armor and health.
 * Lower than average attack speed.

Trivia

 * When not channeling War's attack, it will remain without the energy that surrounds it.
 * If not used after activation, the energy will fade out after a few seconds.
 * Noticed after Specters of the Rail U2, War will glow after landing a kill for a few seconds.
 * Despite its immense size, especially with its channeling effects active, this weapon's reach is no larger than that of the Galatine.
 * In the Second Dream quest, War was not only the sword that the Stalker used, but also housed the consciousness of the Sentient Hunhow. The War would be shattered in two during the climax of the quest, creating the Broken War longsword, which is simply the broken off piece re-purposed as a weapon.
 * This weapon, along with the Broken-War is the first Sentient weapon available to players.
 * The pommel of this weapon is similar in shape and design to the Hunhow Sentinel Mask.