Talk:Tipedo Prime/@comment-29655697-20190818002206/@comment-2607:B400:24:0:C405:AEE7:3778:393C-20190915182657

Many of the abilities that open enemies up to finishers also force the enemy into the unalerted state, giving you a stealth melee bonus which gives a flat multiplier rather than an increase in crit level but upgrades the visual color of the crit by one level. It's really a confusing way to visually represent stealth multipliers. If they don't want to come up with a new means to show it that is seperate from crits, I'd rather they not show it all rather than use some ambiguous means.