Talk:Pox/@comment-5660237-20160921114221/@comment-4448946-20161010023620

They don't, at least not when unmodded.

Pox is a secondary weapon so it has better mods in Barrel Diffusion (+120%) and Hornet Strike (+220%) compared to Split Chamber (+90%) and Serration (+165%) available to Torid. As well it can use Lethal Torrent to up the MultiShot further, and if you want to use a Heat Damage mod there's Primed Heated Charge (+165%) versus Helfire (+90%) that Torid can use.

As far as stats go the important one is the 35% status chance on Pox versus the 20% on Torid.

Also,

@Wammut is incorrect because Torid actually does more damage per second for a longer amount of time.

@Luca46890 There is already a video above where someone tested it, if you're keeping the enemy still Pox kills faster. This can be done with abilities or by using Blast, Electric or Heat procs. Also, I've done some calculations and those 'bit better' secondary mods add up quicker then you'd think because their bonuses multiply each other.

@A Lone Tenno Their damage ticks occur at the same rate. The extra damage numbers you are seeing with Pox are from the larger number of Toxin/Gas/Heat procs you're doing.