Talk:Inaros/@comment-82.11.212.53-20161119165756/@comment-73.83.99.198-20161123191547

Enemies get some attacks when under the effect of the scarabs. They aren't 100 percent CC'ed. That's why the ability denial jerks are able to get theri globe back up.

I'll say this about those...being very annoying in the higher content especially when you have 2 or 3 stacked on top of each other but it can be useful as well.

I just keep my distance from them, shoot them down, or use them as heals. Whenever the scarab armor is dispelled you get all of the health spent on it refunded. So for me its like 3000 health heal if i run into one of those globes intentionally. Doesn't quite fix the issue because its not worth the time really to scarab, then lose it, ,then have to put it back on...lose it...etc. But if you are paying attention and your teammates are on top of shit, those globes can be dealt with easily.

Depends on the mission type though. I've found him to be extremly valuable on interceptions. Sandstorm and scarabs really shine there. He is simply great in survival. Corpus or not. Inaros isn't meant to fill every role, which most frames aren't, which makes me wonder about your comment "too many problems to be consistently effective"

He's a CC tank, and his bread and butter is that number 1 ability. AOE Blind + opens them up to finishers (which heal 20percent of his life) + infinitely spammable. Inaros can lock down so many mobs at once its ridiculous. If you're playing with other melee frames such as valkyr or something that #1 opens everything up to finisher damage for them too.

He's not useful everywhere, but what he's good at he's really frickin good at and fun as hell imo.