Damage/Viral Damage

Viral Damage is an elemental damage type introduced with Update 11. It is created by combining Toxin Damage and Cold Damage. It deals bonus damage against humanoid and Cloned Flesh.

Viral reduces a target's max health by 50% for 6 seconds and does not stack after Update 12. If the target's current health is more than the new maximum: damage is dealt to reflect the change. Thus a target with 1000 out of 1000 health will be reduced to 500 out of 500 when viral is applied. Conversely a target with 500 out of 1000 will be reduced to 250 out of 500 health when viral is applied. The damage dealt is not returned when viral expires.

Innate Viral Weapons

 * Phage

Type Effectiveness
Grineer =
 * -|Corpus =
 * -|Infested =