Dread

"DREAD is the calling card of the Stalker. It fires arrows that can decapitate."

- In-Game Description

The Dread is the Stalker's bow. The blueprint can be dropped by Stalker after defeating him (forcing him to disappear).

Characteristics
Advantages:
 * Higher Base Damage than Paris.
 * Silent.
 * 3x damage against non-Ancient infested.
 * Can stagger Ancients on every hit, even uncharged.
 * Bolts have higher velocity than Paris.
 * Bolts drop less when compared to Paris.
 * Two polarity slots.
 * Able to hit multiple enemies in a line, much like the Paris (Caused by the flying corpses).
 * The bow exclusive mod Thunderbolt makes this weapon more devastating against groups of enemies.

Disadvantages:
 * Slow fire rate renders Dread ill-suited for close quarters.
 * Draws from the Sniper Ammo pickup pool, which is among the rarest of the ammunition pickups.
 * Dead enemies will stop arrows from hitting the target behind.
 * When charging arrows between each shot, enemy shields will often start to regenerate in between each shot.
 * Does not ignore armor.
 * Requires large amounts of Plastids to build.
 * Can be hard to find its blueprint, one must defeat the Stalker in order to get a chance to drop its blueprint.

Acquisition
The Dread cannot be purchased separately, but it is included in the What Stalker? bundle. Its blueprint can be dropped by the Stalker.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Use the Arrow Mutation mod to compensate for the low ammo capacity and regain lost ammo.

[Infested]]Far better than paris against besides Ancients in their non-weakspots
 * Dread is superior and better suited than Paris for non-armored enemies such as Corpus due to it's higher base damage. Use Paris for armored enemies like Grineers, as Dread have no armor ignoring capabilities.