Sicarus Prime

The Sicarus Prime is an improved Sicarus that sacrifices nearly half of its damage to double  and  damage, and also sports higher accuracy, faster fire rate, and a larger magazine compared to its predecessor.

This weapon can be sold for.

Characteristics
This weapon deals primarily  damage.

Advantages
 * Very little recoil for a burst weapon.
 * One polarity slot.
 * Higher and  damage make it more effective against Armor and Flesh than the Sicarus.

Disadvantages
 * Punishes missed shots due to burst-fire.
 * Third shot may miss targets without proper leading.
 * Linearly less efficient—sometimes a target may only die with four bullets, which requires an entire second burst to be fired.

Comparisons
 * Sicarus Prime compared to the Sicarus:
 * Higher base damage (32 vs 30)
 * Lower damage (12.8 vs 21)
 * Higher damage (9.6 vs 4.5)
 * Higher damage (9.6 vs 4.5)
 * Higher Accuracy (25 vs 20)
 * Larger Magazine size (21 rounds vs 15 rounds)
 * Higher Rate of Fire (5 vs 3.5)
 * Higher Status Chance (10% vs 2.5%)
 * Lower Critical Multiplier (1.5x vs 2.0x)

Tips

 * Though not necessary, one can install either a combination of a maxed Ice Storm and a level 2 Slip Magazine to fulfill a 30 magazine capacity or a single level 0 Slip Magazine to produce a 21 magazine capacity, in order to prevent the last burst to lack a single bullet. As of Update 15.16, the Sicarus Prime now has 21 rounds per magazine by default.

Trivia

 * Added to the game in Update 11.
 * It could be seen in Ember Prime's right hand during the artwork show of Livestream 18.
 * The reload animation involves the front half of the barrel sliding forward, and the two side brackets opening outwards. A glowing capsule is then ejected and a new one is placed into the barrel before it is closed again.
 * The capsule's energy color is affected by energy color.
 * Compared to the normal Sicarus, the Sicarus Prime has a high pitch "whirring" sound at the end of its burst, suggesting the rounds to be energy based.