Talk:Atlas/@comment-175.145.132.248-20180316141024/@comment-85.76.65.151-20180326221451

Increasing the base health from 100 to 150 would be nice but 600 is way too much. Atlas is INVULNERABLE during his landslide and you can spam is as freely as you want. You have 2,5k armor with arcane guardian and constant health regen from rubble and arcane grace while being invulnerable most of the time. When you aren't invulnerable, you press 3 or 4 to stun everyone around you. I don't get why people want him to be more tanky. Atlas is nearly immortal already.

Mod your melee weapon for full damage with primed heavy trauma and such and use steel charge so you can just mod for max efficiency and range.

Atlas is in a VERY good spot right now. The only downside is his 2nd ability but it still functional. The numbers are a bit too low and I feel like the augment should be the base ability. Maybe giving the ability to use your 1 to shoot the wall as a projectile with the damage of 1 and the health of the wall added would make it more useful.