Talk:Health Conversion/@comment-27982173-20160316213707/@comment-90.66.178.42-20160317150638

Think again!

Oberon has same health orb spawning mechanic on his 4.

Nezha and Rhino benefits a LOT from this mods, since the health of their "armor" ability (Namely Warding halo and Iron Skin) is calculated when casted, then never adjusted. Plus you can't lose stack by being hit on those

-Cast Iron Skin/ Warding Halo

-Get 3 orbs

-Deactivate reactivate

-Enjoy

Some calc for nezha

Max power strength, max Health Conversion Modified Health(3) = ((900*2.99) + (2.5*2.99) × (175+1350)) × 2.99 = (2691 + 7.475 × 1525) × 2.99 = 42 130 HP

For Rhino it's even more ridiculous, considering Ironclad Charge gives +50% TOTAL armor for each enemy hit