Talk:Flux Rifle/@comment-78.84.73.82-20131109195552/@comment-71.163.140.182-20131112064425

I would have to disagree.

On light infested (not the ancients) it is true that serrated blade dmg does 3x, but even at 150+ levels light infesteds die within seconds already so it does not matter.

If you have 90% AP mod and 165% dmg on soma, while your bullets do almost no dmg, your AP will still do tons of dmg just because of that 8x crit dmg.

For Grineer Heavy Gunner lvl 170, bullet will do 10 dmg to the head, but AP will do 46 dmg.

That is before crit and with cirt just at 8.4x it will do 386.4 per bullet if every bullet crits. but since only about 87.5% of the bullet crits, you can just say that it does 386.4*(87.5%) = 309.12 + a where a is non crit dmg per bullet times tims 12.5ish percent.

Flux rifle with same mod will yeild 1060 serrated blade dmg to the head with 954 AP dmg. Currently, there is no other way effective ways to increase dmg on Grineer Heavy Gunners for flux rifle (element mods with 90% only does 5% more dmg compared to Serrated Blade + AP dmg) whereas on soma it is possible to increase fire rate with 2 mods which totals up to 90% increase in dmg and i can guarentee you that without any mods, soma can shoot at least 15 shots while Flux rifle deals one tick.

On ODS, after 40 min mark, soma only to about 1.5 times more dmg then Flux rifle (around lvl 170? i guess) but for corpus and grineer, they will do around 3x dmg to those factions compared to Flux rifle.