Talk:Mesa/@comment-74.37.192.3-20151026150144/@comment-192.76.8.27-20151107232033

Her first ability is great. You turn it on once, charge it up, and then use it to pinpoint damage Bombards, Toxic Ancients, or Corpus Techs, letting you take them out without working at it. Her second ability is decent if you don't run away from your team all the time like an idiot, because it has a range that will cover you. Her third ability is great because... wait hang on have you played Zephyr? That is 100% not what Turbulence does, it lets through loads of shots. Her fourth ability lets me easily do 2500 damage per shot and I am using nothing rarer than an ordinary Intensify to do that.