Paracesis

Paracesis is Ballas's signature weapon, introduced in. Also known as the "Sentient Slayer", the weapon can gain additional max Ranks after polarization up to a certain limit, which adds innate damage to Sentients and eventually removes their damage resistances.

Acquisition
The weapon blueprint is given to the player at the end of the Chimera Prologue.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Third highest base damage of all heavy blades, behind Galatine Prime and Gram Prime.
 * High damage – effective against health.
 * Second highest critical chance of all heavy blades, behind Gram Prime.
 * Tied with Gram Prime for the highest critical multiplier of all heavy blades.
 * Stance slot has polarity, matching  and  stances.
 * Polarizing the weapon increases its max Rank by 2, up to a maximum of 10 additional Ranks after 5 polarizations.
 * The additional Ranks after 30 increases and mod capacity.
 * Each polarization adds innate damage to Sentients. The fifth polarization allows all attacks except the slam attack to remove Sentient damage resistances.

Disadvantages:
 * Low and  damage – less effective against shields and armor.
 * Below average status chance.
 * Moderately slow attack speed.

Trivia

 * Paracesis is the first item that requires Orokin Ducats to craft.
 * Paracesis is also the first weapon that requires Eidolon Shards to craft. It was exclusively required for Arcane Enhancement, specifically Magus and Virtuos Arcanes.
 * Paracesis is the first weapon that can be ranked up above 30.