Talk:Rifle Amp/@comment-118.101.124.23-20130816160359/@comment-15264563-20130821091110

Have you actually tested that? It appear quite the opposite for me in game. I use boltor and my elemental damage is the same on enemies regarless of level. I'l lretest later. But:

- The first thing to remember is that damage types do not do anything themselves except for define the damage type, which also defines effects such as knockdown, and Mods do nothing except for create a new base-damage for that damage type to be applied.

- Most enemies have Physics Impact flagged as an "ignored" damage type, indicating that they are neither strong nor weak against it; they will always receive the source weapon's calculated base damage, unmodified by armor.

Going off of this, the elemental mods are calculated using the base damage. If said base damage does not take armor into account, then the elemental damage doesn't either.