Talk:Limbo/@comment-71.17.81.190-20170606185712

Notes:

When stasis is deactivated, all suspended projectiles actually do seem to launch simultaneously.

Sonicor can only fire four shots before stasis deactivates, and its appearance in stasis varies between a small sphere of energy the size of Antimatter Drop projectiles and massive rippling waves of energy.

Stasis can bug out for unknown reasons and permanently lock the rift in time, ignoring whether stasis is actually active or not in favour of eternal deepfreeze. Deactivating and reactivating does not seem to fix this, though my time to experiment was limited.

Stasis can leave the outlines of things frozen in the air forever.