Talk:Shaku/@comment-25506106-20151219032806/@comment-89.169.181.142-20151220151355

Let's be logical. First - 25% Status Chance is vastly inferior to 35% status chance. Why? As I described below, while 35% status weapon achieves almost 100% status with 3 hybrid mods and 100% with 4 hybrid mods, the 25% status weapon achieves only 85% with all four status mods. It is noticeably inferior, mitigating the the Attack Speed advantage to the negative overall value of the weapon.

Second, if you install Impact mods (raising impact damage), you also raise the chance that the status proc will be undesireable impact proc, which is basically a weaker version of Blast. Which further undermines the status build for this weapon, aside the already from noticeable inconsistency with procs.

Third, Impact damage is the worst out of physical types. It doesn't give you more control over status procs than the elemental damage of Ninkondi, in fact it gives less control, since it is obviously additional undesired proc. And you want to increase the chance of it happening to boot, as discussed previously. Let's look at the mods. You will obviously use Pressure Point (since you do want to deal damage) and Fury. Other 4 slots will be definitely spent on 4 hybrid elemental/status mods, otherwise we don't get anywhere near reliable procs. The last two slots, obviously, would be spent on Primed impact mod and armor reduction impact mod. Let's compare it to Ninkondi. Pressure Point, Fury. I can drop in 3 hybrid status mods (achieving 98% status chance, if I remember correctly) and then use 3 pure elemental mods to vastly up the damage of desireable type. For example, mostly Corrosive type, raising its chance to proc, and hence - increasing the speed at which I strip the armor. Since obviously I won't need Blast to proc on every second hit, every third or fourth would be just as good. Even if you are reluctunt to have this 2% chance of misshap, we're still looking at two additional mod slots which I can use for two 90% damage elemental mods, bringing Ninkondi up to par in damage, and again - increasing the chance of, say, corrosive projection, ultimately stripping armor a fair bit faster than Shaku could without sacrificing the damage. And if I want to face the oh so dreaded Corpus, I'd perfer magnetic+toxin combination far more than Impact too. Just saying.