Talk:Ayatan Treasures/@comment-46.195.146.117-20161010183712

Im not sure about the algorithm to spawn one statue into a mission, but shouldnt more room placed into a mission increase the spawnchanse as each room will get a roll for placing a sculpture or not. and in that case, what mission builds the most rooms? Defense and intercept are the most limited one and myslef have not found any sculptures there yet. exterminate dont feel to large, a nice path to kill and exit. Mobile defense can be a bit longer, and since its almost standard to do 3 console now compared to when you could get 2 or even 1. Spy and capture are almost the same depend on if the capture target fork off from the extract path, otherwise i had always felt them taking same amount of time not counting hacktime. Shipsabotage it feels like its larger or maybe just because one have to look carfelully in every room for a hidden cache. Survival feels random, sometimes i had compact short  survival rooms, sometimes it goes on and on and even fork multiply times, wich usualy been bad cause of the enemy spawn behavior gets limited, but these long coridors are where iv found rare crates and few sculptures.