Talk:Atlas/@comment-73.100.83.229-20171123195328/@comment-212.34.19.3-20171215220959

I just made a few scenario of this counter out of boredom....

In case of samely unmodded, and with same mediumly damaging weapon (per second) with only Impact damage on it for neutral damage on Health and without any criticals, maxed energy every time, and cast the very first ability at the very same time....

In most cases, Rhino is most probably to win. This is due to Iron Skin's invulnerability phase and damage conversion to extra health. Stomp has its delay, however Iron Skin buy him some time to cast it. Roar buff his damage output. His only downfall if the Iron Skin be ever to be removed entirely, which it really requires only a few Landslide to knock out the 'naked' Rhino.

Atlas maybe needs to struggle his way for victory. His higher armor should His Landslide will be his main damaging ability, with a probability to backfire on him (Iron Skin damage conversion) if not timed correctly. Landslide will provide invinsibility, but can be stopped or at least slowed significantly by Rhino's Stomp. His wall.. Doubtfully be useful to this fight. Petrify, will most probably to take some time to freeze Rhino. If he managed to create distraction with his Rumblers, or managed to (ever) petrify his opponent: he has a better chance to win.

Heck, who knows to be honest. The possibilities are there. Some aspects are unknown, such as I don't know how will Stomp will interact with Rumblers (whether they recover fast enough) or if Petrify actually takes some time to do its job. Too much holes to be checked. So, I can be wrong ¯\_(ツ)_/¯