Talk:Quanta Vandal/@comment-25566913-20150809004325/@comment-76.173.107.158-20150813204145

Not bugged. They finally actually fixed it. See, status chance on continuous weapons is per second (which means continuous weapons absolutely suck at status chance), meaning that increasing fire rate OUGHT to increase status chance by the same amount, if we're being fair. I haven't checked yet, but hopefully they fixed damage to display the per-second quantities as well.