Talk:Sortie/@comment-85.106.100.124-20180305201351/@comment-85.106.100.124-20180305205159

TLDR

Loot tables are convoluted and drop rates are heavily polarised which gives a dense and negative padding to the grind of a game which is entirely built around grinding. Thus stimulating player burnout and in turn increasing player turnover (English is my third language sorry that my long post lacked any structure)