Talk:Ironclad Charge/@comment-27920565-20171023051419/@comment-95.145.143.53-20180109093741

Okay so I did a fair bit of testing around with this and FINALLY the maths started to add up when HC is involved

it goes base armor multiplied by 1+steel fiber/armored agility/etc (for rhino prime with steel fiber and armored agility this number is 275*(1+1.1+0.45) = 701.25)

this is then added to health conversion (701.25+1350 = 2051.25)

that entire number is then multiplied by Ironclad charge percentage/100 +1 (so a 150% ironclad charge bonus becomes a 2.5x multiplier)

the final result being 2051.25*2.5 = 5128.125 total armor for 3stacks HC and 3 enemies hit with IC

the way this can be tested is using the same formula above we should have a 2.5x armor multiplier for iron skin, resulting in a Iron skin value of (5128.125*2.5)+1200 = 14020.3125, which is almost exactly what the iron skin ability tooltip confirms. I am guessing the reason it is a few digits off is because of rounding up/down.