Talk:Arcane Enhancements/@comment-88.150.25.185-20150321054956

One of U16 not-so-great additions to the game. DE treats their players like morons.

Most of the effects have zero impact on the real game, like resisting a Radiation or Cold proc. Some of them won't trigger more than once an hour and have close to no use because you can't capitalize on them due to their short duration.

This wouldn't really be a problem as they won't bring you disadvantages while playing, but you have to take a look what's necessary to get and use them. First, you have to find a suitable group to do the Raid, which can take some time due to several limitations Warframe has (host/client-system, people randomly disconnecting, delay between players, etc.). The next step is getting a useful enhancement. Now you have to ask yourself if you want to use it on a syandana or a helmet, this choice can get complicated depending on your selection of them and what frame you want to buff here. The last step is the crafting process and what totally infuriates me.

You have to pay 500000 credits every time you want to add an Enchantment. Every. Single. Time. You would assume this is a reward for completing a raid mission, you would be wrong. DE did the same thing with the Void Trader; giving people a way to make use of their excess prime parts and still charging them credits for cosmetic content. 500000 is no joke, even for veteran players. Just imagine what it would feel like for a regular player that just finished the raid after several failed attempts and expected decent rewards. Now DE presents him with basically worthless junk that still comes with a 500000 credit prize tag.

Considering how hyped the 8-player-raid was and what we were to expect from it, I can only say this has to be a joke from DE. The type of joke that makes no one laugh.