Talk:Hollow Point/@comment-89.101.65.136-20140824235238

Running the numbers for a 20% crit chance, 200% crit damage weapon (such as Magnus) using maxed target cracker, pistol gambit and hornet strike, I got an average of 6.2976 times the base (unmodded) damage. Adding a maxed hollow point, the result was 7.6128 times base, an improvement of almost 21%.

A rank 3 convulsion (same mod point cost, much easier to get) would, by comparison, give a 60% improvement, while a rank 3 barrel diffusion (again, same point cost) improves it by 80% (max them to make them more efficient still), and there're many other examples... Hollow point isn't quite useless, but have you run out of better things to install?