Talk:Harpak/@comment-124.40.47.160-20160223120018/@comment-27279105-20160223125710

i also had a similar discussion. as i agree that it's not linearly, i'd say it's no continuous function at all. the efficiency rises with big jumps inbetween, every time the enemy level rose that high that you need an additional burst. for all enemy levels that require the same amount of bursts, you're right, the efficiency rises to a maximum value where all bullets are needed for the kill, then drops again when another burst is needed. only if you smoothen that function it should resemble a logarithmic function.