Talk:Kulstar/@comment-190.137.9.34-20150827200057

Did a testing for you guys. Maybe you could add this info to the notes.

The damage of the torpedo is 200 blast for direct hit and 175 blast as area damage. Area damage has a 4m radius, and bomblets seems to have 3.5~4m radius with 75 blast base damage.

So, 1 torpedo can do a total of 200+175+75x3= 600 damage, splashed between the clusterfuck.

ANOTHER NOTE... If you fire this shit at certain rate, you can end up aiming with the reticule at one of your proyectiles, making that shot be fired to the right of where you intended to aim... Thats fucking annoying.