Talk:Damage 2.0/Slash Damage/@comment-1.121.145.192-20160115091750/@comment-128.75.226.63-20161128123730

Melee weapons have different base damages on various attacks. For example bleed proc from slide attack will deal more damage than a bleed proc from normal attack since slide attack's base damage is usually higher. The same is true for ground finisher. Perhaps, stealth/parry finisher actually has its own base damage that isn't displayed anywhere. Although it could be that the damage modifier simply works on bleed procs, just as usual combo damage modifier do, but there is no difference to us in practice.