Talk:Piercing Hit/@comment-5857935-20131124223800

tl:dr?

Don't use this mod.

This mod is worthless (on most weapons) for two reasons:


 * The amount of the mod dropped by 2/3.  A capped Piercing Hit used to give +90% damage, now it's +30%.


 * The number that this mod uses as the damage-to-be-boosted has dropped dramatically because of Damage 2.0.

Originally this mod looked at the damage of the weapon and gave you a % of that as piercing damage. Now it merely boosts the existing piercing damage of a weapon.

Example:

The Braton originally has 20 damage, the mod would give you a % of that 20.

The Damage 2.0 Braton deals 6.6/6.6/6.8 damage (impact/puncture/slash). The mod only gives you a % of the puncture damage, 6.6.


 * The end result?  Pre-U11 a Braton with a Rank 5 Piercing Hit would deal 20 +18 = 38 damage (18 piercing).


 * An U11 Braton with the same mod deals 20 (base) + 2 = 22 damage (8.6 piercing).