Talk:Hydroid/@comment-37.247.75.118-20161220165206/@comment-69.158.78.64-20170111093639

10% damage ignored would do nothing to how Hydroid is played and could be achieved simply by a change in armor value. Most passives can be micromanaged in useful ways for more benefit. I'd suggest making it something like X% of damage ignored for 1 or 2 seconds after each ability used. Like turning partially to water when casting abilities, and when coming out of pool form. The X% could be significantly higher than 10% in that case, without being overpowered, and it would mean you could use it to shrug off damage when you know you're about to be hit.