Talk:Orthos/@comment-84.60.97.4-20130608193617/@comment-122.24.101.217-20130608233708

Heck, I find the fact that it doesn't knockdown on jump attacks an advantage. The CC is irrelevant to me since I'm always invisible and thus pretty much invincible (and my teammates stay at range), but a knockdown means that I'm then unable to finish them off with a charge attack until they get up. A jump attack that doesn't knockdown means that I no longer have to be careful to avoid jump attacks.