Talk:Sancti Magistar/@comment-2001:E68:5441:7483:15ED:239C:F54D:905-20191130042334/@comment-46.191.137.169-20191201181850

I mean, if you're an "endgame" player, you have many other ways to heal and many other melee weapons to choose from. Slashing weapons with high crit come to mind.

If you want to be a "healer" - you will probably pick Trinity or Garuda, or someone else. But in reality, your teammates, being "endgame" players they are, will most likely have a way to heal themselves or not get damaged anyway.

When it comes to healing objectives(cryopods, etc) - you shouldn't really need it because you won't let them get damaged too much.

So it's a good weapon, but it's not some kind of ultra-meta-stick. Also, melee 3.0 kind of messed up the range of healing pulse, momentum doesn't work anymore and I'm not sure about status resistance. So yeah, this ain't it, chief.