Talk:Void Keys/@comment-33194762-20170927054923/@comment-25254386-20170927061727

Even so, that's not reason enough for an entire system overhaul, especially when said case can only be exploited in a very niche scenario. It wasn't your fault the Void Keys system was replaced with the Void Relic system, so there's no need to apologize a year later.

The change was a step in the game's future development, making a more friendly RNG system as more and more Prime items are introduced while also adding some needed refreshment. It wasn't a fix for a glitch, though it did happen to remedy it, it was just a new and better system implementation. Just as Damage 2.0 and Starchart 3.0 weren't created for any one specific or major glitch or bug, they were a needed step in the game's eventual growth.