Talk:Disarming Purity/@comment-1.54.16.131-20170507094411/@comment-2602:306:CE98:7A70:F9EC:AA7C:EA8E:B7E7-20170908065048

Odd, I feel like syndicate proc AoE blasts are more useful for low level missions, since it always wipes out whoever it hits; meanwhile at sortie level and up it just gives them a tickle. The health restore of Purity is slightly nice I guess, but it feels very borderline at best using this mod when the other effect is just the disarming gimmick. This weapon could still use a tiny bit more oomph imo, so +punchthrough instead would really seal the deal for me. Or maybe give the secondary fire shotguns' status rate exploit? That could make it actually fun.