Talk:Justice/@comment-26477386-20150824043642

Question for anyone who knows for sure what the answer is to this:

Is the 30-second +25% (base) armor boost a FLAT modifier? (Meaning that it will only ever provide 25% of the frame's base armor as the boost, and that value won't be modified in any way. IE: Regardless of what mods/powers/arcanes are affecting the tenno who triggered the Justice effect, the armor bonus provided by the effect will always be [total modified armor] + [armor base]/4 == [buffed armor])

Or, is it a CALCULATED modifier? ''(Meaning that it provides 25% of the frame's base armor as the initial boost, and then the new total armor value either:    1.) Becomes the new 'base armor' for the duration of the 30-second buff, and, as a result, all other mod/power/arcane calculations which use 'base armor value' will, for the next 30 seconds, use the buffed value as the base value instead. OR    2.) The 25% base armor value is found using the base armor, and then -- before being added to the total armor -- altered according to any and all mods/powers/arcanes which are affecting the tenno who activated the Justice proc -- meaning that, for example, Steel Fiber would be able to change Valkyr's +150 armor buff into a +315 armor buff, but it would not make her new base armor value 750 instead of 600.)''

Does anyone know where the math stands on this?

Because I'm trying to update the page on 'maximum effective armor/health' -- and I need this effect for proper maximum calculations -- and I REALLY don't want to have to try to datamine for formulae that I know almost nothing about.