Talk:Streamline/@comment-68.106.143.26-20130426031558/@comment-68.106.143.26-20130426074650

Ah, thanks for the information Zelklen. Yeah- I tend to research games either before or while I play them bits at a time. Had some hard times in the past for just jumping head first into a game that I took for a more casual experience than I thought, lol.

Yeah, I just wanted to mention it because.. There's really not that big of a delay between having Streamline 30%, and Streamline 25%. Atleast with Loki and his helmet, anyways.

I do have to wait like a millisecond after Energy Siphon has ticked to 35 before I can activate Invisibility, but if you have Energy Siphon, I don't think I'd like to have that last point in Streamline's max level. But it's just down to personal preference. Everyone has their different mod set ups. I personally use Fast Deflection, Streamline, Flow, Continuity, Redirection, Rush and Quick Rest.

Note the lack of Vitality, mostly because of Decoy and Invisibility.

Despite my Loki frame being potato'd, I'm running surprisingly low on power, so I was looking into Streamline for that reason. Was wondering if that last point was really nessesary, and so I decided to give my thoughts here incase anyone else was in a pinch as well.

But yeah, with a Streamline mod of 25%, there is a difference I believe. Using an example you put out with Invisibility; with 25%, you won't be able to activate Invisibility immediately after your power ticks to 35, but you can activate it before it ticks to 36. But with a maxed Streamline, you could activate Invisibility even before it ticks to 35. A similar thing happens with Decoy if your Streamline mod is 25% rather than 30%; you can activate Decoy a point before the game decides to say your power is 35.

But, the change is very, very slight.