Talk:Hildryn/@comment-94.208.241.12-20190602090821/@comment-26203093-20190605014809

Depends. Hildryn can shred over a massive area, trinity gets 3 targets. Hildryn can grant shields and overshields while dealing damage over a fairly large aoe. Trinity gets damage reduction and over shield. Hildryn can levitate an entire room. Trinity can levitate an entire person. Both grant energy. With a lot of frames, I actually feel safer around a hildryn due to the unending spam of pillage, and the status immunity it grants, which prevents direct health damage, and constant levitation. Basically Hildryn's just better for clearing and lower level stuff, or if you've got the range to CC everything in threat range. Trinity for pure survivability. And her kit isn't interesting by any single effect or ability, but her kit produces a play pattern that pretty much no one else has. Though the sheer size and amount of shred she can do is pretty unique. Though I guess you're going max CP if that's what you need. You can also go for ridiculous amounts of power strength due to your ability to ignore costs. I think I had about 350% extra with 175% range. Costs weren't an issue.