Talk:Volt/@comment-25593327-20170108233345/@comment-25593327-20170109163028

Well, I think it would be better if it was still based on distance travelled, just to allow for a synergy with Speed, but there would have to be a formula that would decrease the bonus damage based on the bonus damage gained. I haven't quite thought it through, but here's about how it should look like:

5/(1+(dmg/4000)) bonus damage per meter, where dmg is bonus damage acquired rounded down to thousands. That way, up until 1000 damage the damage is going to ramp up as per usual, from 1000 to 2000 damage you'll get (5/(1+1000/4000)) = 4 bonus damage per meter, and so on.