Talk:Virtuos Strike/@comment-2607:FEA8:339F:E8B0:F920:F02C:FEF7:4506-20180706105414/@comment-68.0.140.237-20181010045056

Simple math says that any Amp with a base crit damage over 1.0 would benefit more from multiplicative vs additive. Lets look at how that scales

Crit Base = 1.0,  60% Bonus = 0.6, Total 1.6 Crit Base = 1.5,  60% Bonus = 0.9, Total 2.4 Crit Base = 2.0,  60% Bonus = 1.2, Total 3.2 Crit Base = 2.5,  60% Bonus = 1.5, Total 4.0 Crit Base = 3.0,  60% Bonus = 1.8, Total 4.8

Math doesn't lie.