Talk:Tile Sets/@comment-132.178.2.64-20140311013932/@comment-63.155.51.105-20140330072201

You wouldn't have to use new terraformed tilesets or just spaceship maps to have it make more sense. The current tilesets are good, they just need to be used in the right place.

Venus: Surface is too volatile but floating structures in upper atmosphere might make sense so you could use gas giant tileset. Terraforming makes some sense, and could justify an icy vegetated surface for some planets in our system, but not for Venus. You would have to strip venus completely of it's atmosphere, replace it with a new one of entirely diffenent elemental composition, move it farther from the sun and then wait billions of years for it to cool down in order to turn it into an ice colony with plants on it. Grineer shipyard even looks more like venus than corpus outpost, but you wouldn't want to be in the rain there, the rocks would be molten, and the air would be viscous and thick.

Earth: Not all of it has to be forest. Some areas could use grineer shipyard, or grineer settlement. I understand from the lore that there are no Corpus on Earth anymore so I won't suggest corpus settlement at the poles.

Mars: Surface is red and barren. Use grineer desert tileset. You can't tell by looking at it whether it's a hot or cold desert so let's assume it's cold and it fits perfectly. If you wanted different tileset for

Moons and small planetoids: Phobos, sedna and other small rocky bodies would have a cold rocky surface, so it's possible to use the corpus frozen tileset, assuming these planetoids were slightly terraformed enough to explain the atmosphere, as well as sparse trees and grasses. Assuming an atmosphere was added to one of these bodies, the grineer shipyard or grineer settlement would also work.

Jupiter,Saturn, neptune and uranus should all be gas city or ship/asteroid.