Talk:Update 14/@comment-24035110-20140719184423/@comment-66.177.253.165-20140720095845

"the update is a great step for warframe ..the old ui was easier ..sure but sub par to any other game ..the starmap was unimmersive and bugged too"

Spinning rings that are hard to navigate with a keyboard and mouse are MORE immersive than a simple point and click interface to you? Menus where you can't see half of it without swinging your mouse over to one side (causing the OTHER side to be obscured now) are more immersive than a menu where everything that you needed to see was displayed on the screen? There's nothing immersive about a hard to use interface, it's the exact OPPOSITE; if the interface is constantly reminding you how hard it is to use then you are not able to stay immresed in the world because the interface keeps getting between you and it.

The goal of user interface design is to make an interface that allows the user to accomplish any given task in as simple a manner as possible - less clicks, less mousing around, less button presses = more immersive. The more hoops a user has to jump through to do what they want to accomplish, the less immersive the interface - it doesn't matter if the hoops you make them jump through are shiny and 3D.