Talk:Knell/@comment-25254386-20170708181705/@comment-25254386-20170708234235

I see what you're getting at. However, the 2.0 headshot multi is not affected by crit damage mods like I said. Headshots are automatically counted as crits in the sense that they use your modded crit damage along with the headshot damage.

For instance, a Gorgon with no mods against a level 50 Heavy Gunner will deal ~6 damage on headshots and ~18 on crit headshots. With Vital Sense it will deal ~6 damage again and 40 on crit headshots. 6 2.0  1.5 = 18, 6  –   2.0  3.3 = ~40.

As for Corpus enemies, I'm not sure which Corpus enemies wouldn't have the same headshot mechanics as everyone else. Both the Tech, Crewman, and MOA I just tested seem to have the exact same crit buffs applied as the Gunner. Why would they be different?