Talk:Ravage/@comment-108.90.137.90-20130905081627/@comment-24.73.56.69-20131015092710

ur math is off sir it is actualy this for damage per shot

+2 elemods no crit=6072.02

+1 elemod and blunder=5766.614

+1 elemod and ravage=6085.016

no extra elemods and both crit=6188.984

also... idk y u did damage per shot.... cuz multishot is 90% so ur shot damage will not be the same every time u shoot... the above damage per shot i posted i just averaged multishot in.

u should of just done dps.

here is the dps

+2 elemods no crit=24288.08

+1 elemod and blunder=23066.456

+1 elemod and ravage=24340.064

no extra elemods and both crit=24755.936

i also did not factor in faction weaknesses. also the crit mods further boost the damage of armor piercing damage which does not become reduced by armor.

so in conclusion its probably best to sideline ur blunder if u cant fit in a elemod that has a multiplier vs the faction ur fighting and keep blunder in if ur fighting high level enemies.