Talk:Braton Prime/@comment-36.70.220.210-20170109112414/@comment-27124914-20171030153715

You just compared two mods to 6 singular mods, so calling me "flat wrong" is foolish.

Furthermore, the % bonus from 1.1x to 1.85x is not +75%, it's +68.1818r%

That's a 68.2% damage bonus from using two mod slots up.

After Serration, Split Chamber, Heavy Calibur, Shred and Fanged Fusilade you have 3 spare mod slots. After Primed Cryo Rounds or Rime Rounds and Malignant Force you have 1 spare slot. A non-crit Riven or a utility mod like (primed) fast hands or an extra dual status mod would serve you better to maximize the slash rate.

Also, since you didn't read, I recommended Heavy Calibur for all assault rifles. You cannot name me an automatic weapon listed as a "Rifle" which isn't made better for having it equipped. But if I'm "just flat wrong" I suppose you don't need to give that example.

Also, having Primed Cryo Rounds, Rime Rounds and Malignant Force means you deal a (1.65+0.6+0.6+1) = 3.85x multiplier = +285% elemental damage. The lowest portion is Rime Rounds and Malignant Force, two mods which deal (1.2/(1.2+1.65)) = 42.1% of your bonus elemental damage. That's a (0.421*3.85) = 1.62x multiplier, or +62% damage from those mods alone instead of a 68% damage bonus from using Point Strike and Vital Sense.

Except that's BEFORE you consider the damage bonus from the 60% status chance. I won't do the calculation, I'll just let you intuit whether or not 34.6% --> 66.8% status chance and cold --> viral makes up for the 6% damage gap.