Damage 1.0/Forcefield Damage

Forcefield is currently a damage type with and unique trait of ragdolling their targets. However, players won't be able to view the enemy's health/shield and may not be able to harm it while the enemy is being ragdolled (the time after it has been hit by a forcefield and before it has gotten back up), this is probably a bug. Otherwise, it seems this damage type functions the same as any other.

Innate Forcefield Weapons

 * Kestrel (charge attack and slam attack)
 * Kogake (charge attack, slide attack and wall attack)

Forcefield Mods

 * None.

Misc. (Abilities, Hazards, etc.)

 * Mag's Pull