Talk:Elemental Ward/@comment-216.58.115.167-20150614085253/@comment-4448946-20150826031749

"Chroma emits an aura that infuses himself and nearby allies with elemental energy as long as they remain within 6 / 8 / 10 / 12 meters"

You have to remain in range for the buff to be active.

When teamates just run by to get there bonus health they don't keep their bonus health they just heal. This is because the bonus health is added and then when the ward is removed their maximum is dropped and if there normal maximum health is lower than what they had under the effects of the ward they will be at full health.

For example, if you had another Chroma running around who had no health boosting mods on it's max health would be 300. Now say he's been damaged down to 150 health. When he enters your Fire Ward at base power strength he would gain 200 health, because the boost is based off of Chroma's base health of 100. Now that Chroma has 350 health with a maximum of 500. When he exits the ward the most health he can have is 300 so he now only has 300 health.