Talk:Blade Storm/@comment-1927039-20150920102652/@comment-50.191.201.40-20150924030104

Ok I see wah you mean now. I don't think it was nerfed, or at least I haven't noticed it and I just played with ash like 2 days agaon around which was afew days after hot fix 17.4.4 and ash is working like he always has, hitting enemies multiple times. See according to the wiki ash attacks 17 times or untill enemies he targeted are dead, as you know. I however never figured if each of his clones each attack 17 times as well, if so that would make ash's blade storm hit a total of 51 times cuz 17 times 3 (ash and 2 clones)=51. I do know that ash himself, not his clones, does have a attack limit of 17, idk about his clones whether they too have each an attach limit of 17 for themselves, however when i brought this up with mor regular ash players, some have told me that ash's clone can attack limitlessly until all enemies are dead or the real ash hits the 17 hit mark. Now my point is that, and I'm assuming your problem happened in the void and that when you hit Bladestorm there was a corrupted ancient some where routside of your range that as you know gives a major buff to its allies' health. I can't tell yu how many times I've used bladestorm and the animation hits the same enemy under the health buff of an ancient and I dont' realize it's doing so until ash hits the 17 cap and I see an enemy that's go 10% of hp left and a damn ancient just shy of my bladestorm range. That's the only thing I can think of cuz Bladestorm was working just fine for me very recently. Other than that I don't know what to tell you. Non of the recent patch notes say anything about an ash nerf.