Talk:Volt/@comment-129.96.80.84-20170821073658/@comment-129.96.87.216-20170823041317

Shock:
Shock no longer arcs to subsequent targets, instead it causes an electrical AoE detonation on impact.

Shock is cast at initial target, and deals 75 / 100 / 150 / 200 base damage + 4 / 6 / 8 / 10% of the targets max health as electrical damage with forced electrical proc and knockdown (knockdown is not a blast proc, and applies to status immune enemies, but not ones like bosses). it then causes a 4 / 5 / 6 / 8 metre AoE that deals 50 / 75 / 100 / 150 damage + 2 / 3 / 4 / 5 % of each targets max health as electrical damage with forced proc. (calculated individually for each target).

 ·           AoE range is effected by power range

 ·           Base damage is effected by power strength

 ·           % max health damage can be negatively affected by power strength, but not positively.

 ·           No aspect of shock is affected by power duration.

 ·           Casting shock at terrain will cause it to arc to the closest target within 12m (affected by power range), and treating that target as the initial target.