Talk:Punch Through (Mechanic)/@comment-8248628-20131124234523/@comment-10114595-20131128082454

Should proc seperately for each enemy. That's how crits used to function if I recall right, anyway.

So if your proc chance is 10%, you have a 10% chance to proc on each enemy hit. Proc'ing the first enemy won't automatically do so for the next enemy(s) hit, nor does failing to do so on the first enemy mean that the next one(s) won't be proc'd.

Physical barriers that are penetrated shouldn't affect the projectile at all as far as crits/procs go, they'll behave as if they hadn't hit anything (aside from the deflection bug shown above).