Talk:Lasting Sting/@comment-36351250-20180727082908

No, seriously, this mod is just trash. Why, would you ask? Follow my logic with me.

If you want to apply any status on an enemy, you first alredy have a good status chance weapon, right? Right! Now imagine this... An enemy has 1000 HP and you hit it for 200 and proc a slash. So the DoT would be 70. ( 35% of the source's base damage per tick for 7 ticks over 6 seconds) So 200+490=690 over 6sec. With this mod it would do 200+980 over 12 secs(Am I wrong here?) OK, so now you're thinking: "What's the point of this guy again?" You only have to hit it once and wait 12 secs for it to die, right? But what if while those 12 sec they hit you and you die, or anything else happes? Or even better...You swing a second or even third time and...BOOM they're dead in less than 2~4sec Not to mention if you proc a slash again. The others status doesn't really benefit from it. Only Viral, Radiantion and Puncture would be realy usefull to maintain as long as its possible.You can aways hit it again and proc status once more, or even kill with not even applying any status So its just useless.

Its now worth the slots you could be using for dmg mods or whatever