Talk:Sentinels/@comment-70.77.136.128-20130415004109

Alright, I've done some testing with Wyrm. Fast Hands does NOT decrease the time between volleys because he never actually uses the entire clip in a volley he tends to fire in bursts of 5-6 occasionally more. But he never uses up the entire clip in a volley. This also renders Magazine Warp ineffective because reload times are negligeable.

What does make a difference is Speed Trigger. Since there is a delay between volleys, Speed Trigger will cause an increase in volleys because Wyrm can get off the burst faster and so the cooldown (not reload) can occur sooner. This is to be expected but very interesting. I also found he seems to get off more shots with Speed Trigger so perhaps there is a window of oppertunity when he actually fires, the duration of that window varies every time the conditions are met for him to open fire.