Talk:Stealth/@comment-2601:141:200:5283:B12D:8F:B2E0:D99-20181112213321/@comment-95.160.156.224-20190510142203

Actually stealth is too easy with some frames and very hard for others, yet they're all supposed to be ninjas (even Limbo who wears a top-hat and can't even roll).

Footsteps are irrelevant in Warframe, which is bullcrap right away.

I think all kills made by silent/silenced weapon that go unnoticed by any living witnesses should count as stealthy, alerting the only enemy in the room for half a second before he dies should not break a combo, while killing someone right in front of their fellow should.

No explosive weapon should be capable of stealth kills. You can silence the launcher, but silencing a shockwave of explosion is in fact annihilating this explosion = it can't hurt anyone.

They should either remove the stealth timer or make scaling of bonus experience go less steep but to infinity. In this context Ivara's Sleep Arrow becomes OP, so they would have to turn it single-target, but the arrow could be affected by Artemis Bow mods for effects like Punch Through or limited AOE in case of Concentrated Arrow.

My personal wishlist:

It would be nice to have finisher move for dual weapons, so you can stealth kill two enemies at once like Loki did in trailer,

Color of Warframe and active weapon should affect its visibility. Black energy color would act like muzzle flash suppressor.

It should be possible to take enemy hostage and execute them in hiding, or at least yeet the body out of the way. Pushing corpses away with projectiles is kinda weird.