Talk:Titania/@comment-77.253.93.39-20160821105131

first ability is slow in casting and area of effect is pretty shrink it would be better if it will drain energy per enemy like equinox second skill do on the greater range

her second ability is weak on the same manner as the first but it is even worst in that because of it is single target (it would be much better and efficient if it will has aoe like the first have nowadays (5 meters radius) pressing enemy one by one is not comfortable and waste a lot of time) buffs arent that bad as ppl say it is and when fully stacked they are pretty usefull but again pressing 2 about 20 times per 1-2 minute is ridiculus and amount of time spend on animation can let you opened for enemies fire and made you dead

her third is pretty good but sometimes enemies got bugged and forgot that they are affected by this ability and start to atack you or completly ignore and run for objectives

4th dmg isnt very great but bigger issue is low sustain dont get wrong 50% evansion is good and stacked with buff from 2nd can be rise to 100% but titania lost most of her mobility her passive get useless as you are in archwing mode and you get really slow which is cancerous as you are flying fairy and feel more like sweeping tank or flowing tanker shes pretty unable to avoid anything also there isnt burn out mode knowed from archwing (pressing space when using "sprint") so while moving toward the target you will rather prefer to be in normal form (not even mentioning that you bounce of of anything even worst than in archwing which even slow you down forcing to regain velocity and automatic doors are opening too slow to move with maintained full speed) and as for drones they are bit like itzal ultimate but are a lot weaker and you must change back and again transform to get them back when they will be destroyed (i am not sure but if bombard shoot one of it you will get aoe dmg regardless of your evassion

as for her passive its just a passive which shouldnt be a huge gamechanger but 25% is not so much and fade if compared with other passives 50% would be more noticeable and would be way more usefull

i have hope for buffs or tweaks with range of her abilities as well as making her 4 faster (and maybe allowing her to use booster as normal archwing can just to allow her to move faster between objectives) and reducing ragdoll on collision as it has been reduce in regular archwing