Talk:Melee 2.0/@comment-70.121.239.78-20170125022703/@comment-28330429-20170305174622

1. While counterattacking, you are invincible for the duration of the finishing move. This can often save you from undesiderable situation like being surronded by Toxic Ancients, or being the target of a powerful attack like Captain Vor's lasers and so on. Anyway, being invincible for a small duration isn't common on Warframe, and the only ways I know of being invincible like this so far are by a stealthy finisher or a counterattack finisher. Ground finishers do not grant you invincibility, however.

2. There are many foes, especially at higher tiers, that are pretty hard to down just swinging your melee weapon around. Let's say you deal them 100 damage with each swing. Now, I can't recall the exact multiplier for counterattack/stealthy finishers, but I believe it's something like 1000% or a little more than that (someone correct me if I'm wrong). This means a single counterattack finisher is ten times (or more) stronger than a standard swing. So it definitely isn't a waste of time, since you'd hardly land 10 hits with a heavy weapon equipped in the time you land a counterattacking finisher. And at the time you land those hits, you get attacked at 100% attack from all the enemies targeting you, while, if parrying, you get damaged at 70%~15% of their attack (accordingly to the equipped weapon) (or just ignore all incoming damage if channeling while parrying).