Talk:Ceramic Dagger/@comment-92.85.42.250-20140513233332/@comment-89.123.47.231-20140515023846

Seems that in today's update (15.V.2014) DE decided to put the 3rd stab of the standard dagger combo in the Fast Melee mini-combo (or ex-mini-combo?). Normally the 3rd standard attack would dash you forward and proc a bleed, but while using Fast Melee, no such bleed or dash is present. It's thankfully a lot faster then the normal chain as well since it's basically another fast jab without the fancy bits... still, I'd rather they kept the 2-combo 'oraoraoraora' spam for single daggers, but that's just my preference - as far as efficiency goes, it seems to be just as good as before.

I'm willing to bet daggers aren't the only ones affected by this. What I -think- has happened is that the default combo (3-4 attacks on most weapons) has been unlocked for Fast Melee on all weapons.

Good decision DE, it never really made sence you could only do the first 2 moves of the default combo with Fast Melee - was kinda' arbitrary... but perhaps they needed time to rework all default combos without the special sauce they each have.

DarkVeghetta