Talk:Quanta/@comment-82.69.8.243-20140820182316

OK, so stats-wise I'm comparing this to the Mutalist Quanta:

Quanta primary-fire DPS: 220 * 1 = 220 base.

Mutalist primary-fire DPS: 25 * 10 = 250 base.

Mutalist has unlimited range. Both have perfect accuracy (and apparently, both have travel time).

Explosion damage of orb for either if left alone: 200 base. Quanta has 400 base if you shoot it. Mutalist does 50 damage on contact and buffs any projectiles shot through it.

The clincher: Quanta is ammo-efficient as heck. While the Mutalist Quanta has better DPS at extreme range (plus protection from enemy bullets), Quanta's explosive orbs are better at close range, and you can then go on and kill a heck of a lot more enemies without reloading or running out of ammo. Plus it doesn't look so bad.

The main drawback? Darn, it's expensive.