Talk:Quanta Vandal/@comment-2601:602:400:8BE4:B893:C823:3381:408A-20170706053627

Just want to point out something:

All you people out there please don't say per second status make something shit when built that way.

status per second weapons tend to be beam weapons which don't have IPS (impact puncture slash) and yes, while you aren't procing like crazy compared to other weapons, at least you are proc-ing what you WANT to proc.

A good quanta build all depends on your playstyle, whether you like cubes or beams, utility or damage. Ideally though, a hybrid build imo seems to be the best choice. (status + damage), use the beam to strip a bit of armor from a large crowd, then blow them up.

It also seems multishot (at least when im testing in simulcron, correct me if i'm wrong) doesn't affect the beam like other weapons. The damage is increased, but there doesn't seem like there is a second beam, which means you won't be procing more with multishot on than otherwise (multi still really good with your cubes). I honestly wish that multishot worked on this like it did other weapons so people would stop bitching about status per second