Talk:Ivara/@comment-78.156.67.145-20191104161152/@comment-37694969-20191105042604

Yeah. Enemies have three alarm states -- an empty triangle, a dotted triangle, and a full triangle. By exp, enemies asleep keep their alertness until they wake up. They wake up on a timer or from a certain amount of damage.

I've never noticed if there's a difference between the duration of the arrow and the waking time. Maybe it's some kind of curious interaction.

I went to check on dudes 1-2 levels. 150% wake up on a timer not alarmed 17% wake up on a timer also not alarmed. Of course, with zero global level alarm.