Talk:Councilor Vay Hek/@comment-94.246.26.114-20150308200731

This fight is seriously busting my balls and frustration levels are max. Whoever design this awful sequence needs to seriously regard their work as a tremendous failure, it fails on so many levels.

1. Having to chase after him 3 times before you actually fight him is a terrible idea as it's mind-numbingly repetetive

2. Having the "weak-spot" be a tiny ass face when the dudes pivots more than a bloody merry-go-round on amphetamines is a BAD IDEA

3. LIFE DRAIN is bullshit especially when he is as tanky as he already is in the final form had there been a set amount of grineer spawning in then it would be acceptable, but him having an endless supply of dudes is a recipe for disaster when you're running with randoms that have no idea of how the fight works

4. Annoying alarm-o-bots with orbital strikes, I mean if all these other things weren't enough we're gonna add another layer of pure annoyance WITH SIRENS! SMRT!

Of all the bosses I've faced thus far this is probably the most obtuse and ass-backwards of them all. DE seriously needs to shape up their encounter-designs if they don't want their playerbase to smash their keyboards into their respective monitors in frustration.

THERE HAS TO BE A BETTER WAY to get neurodes, I need one more but I refuse to run this bullshit anymore.