Talk:Vectis/@comment-24148236-20131109112135/@comment-93.120.201.147-20131109160043


 * 1) Weapon Base Damage (175) * (1 + Damage Mods(165+165+27)) = Modded Base Damage (800)*2(split chamber) = 1,600*5.4(crit) = 8,640
 * 2) Modded Base Damage(8,640) * Body Part MP(x2 headbox) = Part Damage (17,280)
 * 3) Part Damage(17,280) * (1 + Faction Mod(30%)) = Faction Damage (22,464)
 * 4) Faction Damage(22,464) * Damage Type MP(x2 ap) = Faction Type Damage (44,928)
 * 5) Faction Type Damage * Armor Mitigation(0%) = Final Base Damage (44,928)*maxed sonar (11.45) = 514,425*(1+100%(primed chamber)+40%(charged chamber) = 1,234,621