Talk:Javlok/@comment-24417021-20161217040538

Interesting notes about this weapon.

Primary fire is unaffected by gravity, as far as I can tell. Alt-fire is affected by gravity and based on how long you charge it affects how far and fast it goes. The AoE of the javelin can hurt you. When the javelin gets stuck in an enemy, there appears to be no AoE and the javelin can also get stuck in Nullifier bubbles (yet another weapon that's ineffective at dispatching Nullifiers).

A tip for anyone who thinks the reload is too long: If you charge the weapon and then cancel charge (hitting the reload button) I think it replaces the default reload speed with the charge time's speed. In short, alt-fire to reload cancelling speeds up the reload drastically.

I think it'd easily be one of the most fun and viable weapons if DE allows the alt-fire to bring Javlok back to you. I can see why they didn't at first, since then there'd be almost no reason to use the primary fire. I'd say buff the primary fire to not have a charge time and do AoE (a lot smaller than the alt-fire, of course), possibly buff the status chance of this weapon, and have the primary fire force a fire proc.