Talk:Rhino/@comment-30023704-20171018170614

I love Rhino, but this frame needs a rework i feel like. Being sturdy doesn't actually help anyone really, if you have no utility and no damage...what are you good for? I have some ideas for this frame

-Charge: Make impact radius increase with casts, but make it not effected by ability range. Better distance and dmg is marginally useful if you aren't hitting anyone with it.

-Iron Skin: Make it projectable on allies, not the entire thing, but a share of it, like 20%. Could be a MASSIVE difference for super squishy frames like Ember, Rhino would benefit greatly from an ability like this.

-Roar: Make it affect ability str instead of ability damage, this way it becomes universally useful for every kind of ability (granted it scales with str)

-Stomp: For the duration of the ability, consequent shockwaves at intervals of (?)s stagger enemies in range. This would make for a great CC.

Not all of these ideas have (and should) be applied toghether, these are only ability specific ideas. The Iron skin rework is the one i like the most, being really in tune with the concept of Rhino, and giving him something rather unique and with good synergy with other frames