Talk:Exergis/@comment-83.254.138.38-20181221204557/@comment-33490977-20181226011027

To me, only pellet count and projectile speed are an issue. I mean we have a dmg fall-off starting at 30m where you will miss many enemies already if they move around. I'd rather prefer 1. more pellets (5-6 are totally fine for the other stats then) with same spread and earlier damage fall-off or 2. same pellets with way less spread and faster projectile speed.

The weapon is still nowhere close to being bad, but let's just say you want to hit those arbitration drones at 20m distance...then you will have a hard time in busy missions.