Talk:Affinity/@comment-100.3.233.73-20151218072827

"Because the square root is taken of the enemy's level, the actual benefit of facing high-level enemies is minimal. For example, killing a level 100 Napalm would give 1213 Affinity, less than twice the Affinity you would get from a level 3 Napalm (623). Therefore, "farming" Affinity is easier when killing many low level enemies instead of withstanding very powerful ones."

This is a bit misleading because it doesn't account for the number of a certain enemy spawning at various levels.

For example, in survival, defense or interception, at level 6 (the earliest level that a low level napalm can spawn, so they'll never be a level 3 napalm to kill anywhere in the game), you are likely to see tons of butchers running around instead and you'd be lucky to see a single napalm more than once every few minutes until you get to the 10 or 15 minute mark. Those butchers base affinity is 50 and start spawning at level 1. So you won't be getting that 623 affinity from killing a bunch of low level napalm because most likely there won't be any spawning and when they do, it'll be one every few minutes.

But in higher level missions (25+ level range) the napalms not only start spawn right away, but they spawn in multiples and keep coming for the rest of the mission. So in a low level mission, while you'll spend the first 15 minutes fighting no napalm, you'll fight at least 100 of them in a higher level mission.

Also, these days it's easy to go to a level 25+ mission and kill enemies with low ranked or unranked weapons. You just have to carry ammo restores, ammo mutation mod or have a frame with powers that aid in killing, such as banshee, rhino, nova, loki, Ivara, Mag, Volt etc. These are frames who have powers that help boost damage enough to kill higher level enemies with low ranked weapons. I know it to be fact because for the past month I've been doing it to level up weapons to gain higher MR.

Also, the proof is in the game. Just do a 30 minute run on both a high level and low level mission and see which mission ends up with the higher affinity gain at the end. It'll be the high level mission every time. It's not about affinity from a single unit verse hit's higher level self, it's about the spawn rates of various unit types and how fast you can take them out with the frame and weapons you have. Some frames and weapons have it easier than others though because you have to factor in chance to survive. A dead frame don't earn no affinity at any level.