Talk:Twin Gremlins/@comment-74.73.72.20-20130819010529/@comment-27.33.4.209-20130819174707

I don't get the whole crit thing.

Assume a weapon does 1 unit of damage per shot. The Twin Gremlins crit at 10%, for 150% damage. This means overall DPS is 1.05 units of damage per shot. Assuming now we put on Target Cracker at 50%, and Pistol Gambit at 100%, we're now critting 20% of the time, for 200% damage. The overall DPS is now 1.2 units of damage per shot... a 15% ish increase over no crit mods.

So - you could spend the 12+ mod points, and two mod slots, on increasing your DPS by 15% - or just increase your hornet strike one or two points, for the same effect?

Crits seem useless unless % is way above 20% as a base.