Talk:Damage 2.0/@comment-108.219.92.26-20140227085334/@comment-24557530-20140227093554

Normal hits get amplified by anything increasing "melee damage" (like Pressure Point or Steel Charge (Aura)).

On the contrary charge attacks got their own mods (i.e. Killing Blow and DO NOT get any bonus from mods increasing "melee damage". Thus Steel Charge is useless if you want to play melee but use a charge weapon only :P (However Fury increases your swingspeed and thus your effective damage output even if using charge attacks.)

Lastly: elements. After your weapons base charge damage has been multiplied with all mods giving a bonus to charge damage, the resulting number (displayed in the arsenal) is, for damage calculation, seperatly multiplied for each element on your weapon with the corresponding multiplier. So yes, elements work on charge-attacks and yes, they do combine just like on normal hits or any other weapontypes.

However that statistic is nowhere shown in the arsenal, so you will have to calculate the bonus you get from elements on your own.