Talk:Sybaris/@comment-194.138.39.52-20150415123323

Wouldn't it be exponentially less efficient? Or some other "stairs" function, because it's time to kill will be doubled when it just has 1 dmg less than the enemies health, needing 2 bursts (i.e. 5% more enemy health => 100% more time to kill).
 * Linearly less efficient — sometimes a target may only die with three bullets, which requires an entire second burst to be fired.

Linearly less efficient would in my opinion be more fitting for a gun with high RoF and low damage, as when it can't kill an enemy in 20 shots anymore, it will need 21, which is just a slight, almost linear increase (i.e. 5% more enemy health => ~5% more time to kill)

tl;dr:

Sybaris has big steps in efficiency loss, not a linear decrease as stated on the page.