Talk:Condition Overload/@comment-193.127.177.2-20191107095855/@comment-10019018-20191107165348

No its not you clown, the base dmg buffs were to compensate for the loss of combo counter multiplier no longer applying for normal melee strikes. Some melees werent even properly compensated for it either:

Gram p and galatine p only went from 180 to 300 and 165 to 280 base damage respectively. That's only a  1.66x  and  1.69x  dmg increase to compensate losing  3x or even 4x dmg  increase from the combo counter multiplier.

Made even worse by how CO is an addtive bonus to base dmg mods, instead of multiplying with them.