Talk:Rhino Charge/@comment-36.69.124.176-20131011154855/@comment-204.75.251.166-20131016181501

But think of it this way... since charge distance is multiplied by duration squared... having max duration mods would give you 6.6 times the original distance...

Proof: (assuming wiki is correct in stating that duration affects both the charge speed(48) and the charge's actual duration(0.35 seconds)

Distance = Rate * time    D= 48x*(0.35*x) = 16.8x^2    48*0.35=16.8

X=1 is base/unmodded duration %(100%, no increase), and every 1% additional duration = +.01 to X

So with constitution (28%), continuity, (30%) and Narrow Minded (99%) you can get an additional 157% duration. So X would equal 2.57 (unmodded 100% aka 1 + 157% aka 1.57)

When X is 2.57, the distance is 110.96232. 2.57^2 =6.6  6.6*16.8=110.88

X^2 shows how much you multiply the distance. When X is 2.57, Y is 6.6   (once again, x=1 is unmodded.)

So lets just assume unmodded but fully ranked, you travel 10 meters, you would then travel 66 meters with all duration mods maxed. Even if it is 8 meters distance base, you would still wind up with 52 meters.

Were you to go for a max efficiency build with duration mods maxed as well, you would be able to charge 3.88 times the original distance for 6.25 energy. (100% base + 30 continuity + 28% constitution + 99% narrow minded - 60% fleeting expertise= 197% duration... 197^2=3.88)

So with max efficiency, 10 meter charge would become 38 meters, and would cost 6 or 7 energy. 8 would become 31 meters.

Due to lack of units for speed, I cant say what the base distance is for sure. If it turns out to be 16.8 meters, you would get 65 meters with a max efficiency build, and 110.96 meters with a max duration build

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