User:Ysqu/Jat Kittag Ysqu's Infested Build

 

 

Jat Kittag Infested build
This build is part of my 3 builds which allows you to hammer all your enemies.

Crushing Ruin
This stance have same polarity as slot, so we gain aditional 10 points to mod weapon.

Shattering Storm
Althou polarity is not same equiping this stance will give us 4 points to mod weapon. Beacause this is mele weapon +4 points is plenty.

Damage mods
Purpose of damage mods are to incrfease DMG output of each strike. And because Jat Kittag can hit multiple enemies, total damage is multiplied.

Presure point
Most common and important mod. Increases damage output by 120% (max rank). Uses 9 points.

Spoiled Strike
Corupted mod similar to Presure point. Increases damage by 100% and decrease attack speed by 20% (max rank). Uses 7 points.

Speed mods
Because Jat Kittag is two handed weapon each attack is powerfull but slow. So speed mods boost (decrease) time of each attack. Base boost by 10% and by crits we can manage 85% speed boost. (About 2 attack per default time)

Fury
Common speed mod. Increase speed by 30% in maximum rank. Uses 9 points.

Berserker

Max ranked mod can boost our attack speed by 75% (5 stacks by 15% each). Boost is aplied by our crits. Although our crit is comparatively low (15%), max stacks can be maintained. Uses 9 points.

Elemntal mods
Elemental combining mods usey this build is Gas (combining of Heat and Toxic) and Electricity. Not pure elemental mods, but elemental mods with status chance. Gas gives +120% damage and Electricity +60% from mele damage. Purpose of combined mods are elemental procs. Each proc is "multihit".

Virulent Scourge
Toxic damage for combining Gas. Gives +60% Toxic damage and +60% status chance. Uses 7 points.

Volcanic Edge
Heat damage for combining Gas. Gives +60% Heat damage and +60% status chance. Uses 7 points.

Voltaic Strike
Gives +60% Electric damage and +60% status chance. Uses 7 points.

Utility mods
For last spot in mods there are utility mods. There can be many of choices by situations, but i personaly favors only Life Strike and Reach (For those who get offer it's Primed Reach)

Life Strike
Steal life from enemies and heals warframe. Used only when chaneling. This mod is used unraked. 5% life drain and 35% worse energy drain when chaneling. Best posible choice for survivality. Uses 4 points.

Reach
Increases reach of weapon by 60%. Can hit more enemies. Uses 7 points.

Primed Reach
Increases reach of weapon by 165%. Can hit more enemies. Uses 14 points.

Polarity
Stance polaritry is Madurai.

Other 2 polarities for moding are Madurai and Naramon. Moding will use Madurai polarity. But Naramon polarity will not be used (no need to polarize this because of many points for moding).