Talk:Kubrow/@comment-67.176.70.25-20140722080022/@comment-172.56.23.234-20140722133009

I like your idea about loyalty. What they have now feels like a cheep "freemium" mechanic. That said this is following DE's pattern to a T. They spec out the end game content (max stats, utility,and the like) to make sure its not OP. Then they cripple everything to account for mods so stuff dosn't scale out of controlled. Then they release and respond to player feedback and metrics to smooth out the curve. The incubating I'm a bit torn about. They are trying to make you feel invested and connected to your kubrow but it dose just feel like a slog. Some clan room like a super powered incubator and a kubrow agility course would be a great fix IMO.