Talk:Revenant/@comment-2600:1700:19C0:7390:A4A3:915B:D0FF:50CC-20180827035500/@comment-24.68.93.204-20180829212828

It's like you didn't even read the post and just got offended that someone said something nice about the frame. Rev doesn't scale at early game at all except for his 4, his abilites do scale into end game though. His 1 and 2 abilites will perform better one hour into a survival then they will for the first 5 minutes, that's literally just basic math.

His one sucks at early levels because the thralls die right away, at higher levels they get pretty tanky and absorb a lot of aggro. From what I can tell Thralls take more aggro than players do, it's a good tanking ability but only at a high enough level. Similar abilities usually don't even affect 4 enemies, can't see how that's an outright weakness.

Rhino's Iron Skin is a cheap Mesmer Skin at high levels. A rhino only needs to get hit once for 300k to lose his entire iron skin. Rev will Tank the hits until he runs out of charges regardless of enemy damage.

I would say his 3 is the worst of his kit. For an end game frame health and shield healing won't mean much and the thrall limit lowers its offensive potential. Similar abilites all grant invulnerability frames and I think this one should too. Still really like the scaling damage. You do realize you can just find your thralls by the blue dot on your minimap right? It's literally not hard to find living thralls.

If anything by the time you get to 1 hour+ you'd be more likely to be relying on Rev's 1 and 2 than his 4. Even with the armor stripping, damage redirection and the massive AoE I find my weapons kill faster than his 4 at level 150+. It's a good ability but the way his aggro and shield scales with enemy level on his 1 and 2 it certainly isn't his only good ability.