Talk:Shattering Impact/@comment-99.253.147.108-20160815183104/@comment-27279105-20170127122053

considering these following graphs about stripping the armor from a lvl40 and a lvl10000 corrupted heavy gunner, you will see that it's not only on the starchart that corrosive is better.

sure, the amount of corrosive procs rose from ~26 to ~60, but it's still faster than the ~84 needed for Shattering Impact. Also the armor dropped much faster to a low values, allowing for faster damage ramp-up.

Its viability also depends on the weapon of course, if you only have a 50% chance for a Corrosive proc per hit, you will need a bit more hits than Shattering Impact at those insane levels. but you will still reach low armor values fast and deal higher damage on your way to 0 armor.

now with that out of the way, consider the third line, combining Corrosive procs with Shattering Impact seems like a really good idea, after only 12 hits the lvl10000 Gunner is armorless.