Talk:Damage 2.0/@comment-23853913-20131127004209/@comment-24217656-20131127021621

But in the end, it is kind of the same no?

Old system: You have an armor ignoring weapon or you have AP. Put on your guaranteed damage mod. Throw on whatever other mods that you like. If you don't do this, you lose to any enemy with armor.

New system: You have a corrosive + puncture weapon. Put on your guaranteed damage mod. Throw on whatever other mods you like. You can add more elements if you can. If you don't do this, you lose to any enemy with armor.

I do feel the new system makes it more necessary to have either forma or catalyst because stacking elements is near impossible without one of those. But beyond that, I don't feel any real difference. Rainbow is a rainbow. I honestly just got by with level 0 element mods before, now I need to upgrade them. And I can no longer actually care about guaranteed effects like slow.