Talk:War/@comment-78.225.116.179-20160416175127/@comment-25096985-20160421221231

I used a combination of impact main melees, ranging from shaku, war and bo

I excluded hammers due to their tendency to knockdown and ragdoll, which makes for poor testing

shaku was by far the fastest and possessed the highest status chance, being able to proc more often, but still failed to lock down, why? because bombards(gunners and napalms as well) have the tendency to power through staggers, whether it be with a ground slam or an attack, in this case the bombard would bash with melee, and at high levels is very damaging

so again, even with a 100% status, you will still likely receive a hit, in high level gameplay you have to kill as fast as possible, because you can stun lock an opponent all day, but you wont kill him fast enough to move on to the next opponent, who will be shooting at you while you are dwindling down the first