Talk:Orvius/@comment-107.188.195.1-20161211222047/@comment-4448946-20161218182951

DE discussed the "swing before charge attack" issue in a dev stream around when charge attacks were reintroduced.

They had two options,

1. Swing before charge attacks and have normal attacks happen as fast as the system can process the button press.

2. No swing before charge attacks but normal attacks have a delay because the system needs to wait and see if you hold the button before it can tell if you want a normal or charge attack.

I know which option I'd rather have and DE agreed with me.