Talk:Electric Shield/@comment-46.33.112.75-20190107100043/@comment-51.7.80.171-20191107155500

You need to take into account Enemy Resistances for its armor and health types.

It's easy to notice on enemies that take the same amount of damage from Electricity and Radiation/Corrosive/Magnetic.

And before you say, yes you took that into account, it most definitely works for IPS (Impact, Puncture, Slash) damage types, including Void damage  (operator) critical hits.

It's not applying base crit damage, it's Multiplying it, by 200% (or x2), so if you have 2x crit multi, after shooting through shield it's 4x, if you have 9,8x multi after mods, through shield you have 19.6x multi, did many tests, with multiple armor types accounting for their reductions and the damage type's ability to bypass armor, or being resisted, or having different status effects altering damage reductions of armor (corrosive procs stripping armor away, etc)