Talk:Maneuvers/@comment-4490419-20150527231252

If there's one change I hope they make with Parkour 2.0, it's that they get rid of all of the GODDAMN AUTO-ROLLING (aka the awkward roll that you do every time you land with a decent amount of horizontal velocity). It's an infuriating mechanic that makes platforming harder for all the wrong reasons in a game like Warframe. When so much else about Warframe is about giving you fine control over how you move around the game world, why should some arbitrary speed threshold cause my characters to roll a set distant upon landing on the ground—a distance that's also an absurdly long one at that, guaranteed to mess up any platforming requiring even an ounce of precision. I honestly think it's a huge design oversight, and it really grinds my gears for such basic mechanics like the platforming to have "features" like this that unnecessarily take control of the player character out of the player's hands with no possibility for finesse or precision.