Talk:Phaedra/@comment-70.15.158.98-20160205041512/@comment-7645613-20160223075626

Well, no, there is falloff because of 'video game'. In reality, firing a bullet in space would make the bullet travel at nearly the same speed for extreme (near infinite) distances, the only thing that would slow it down realistically would be getting near objects with alot of mass, which would tug the bullet ever so slightly toward it. Even next to a planet it wouldn't slow the bullet down to the point where it would reduce damage.

In other words, it has falloff because it's a game.