Talk:Fury/@comment-9805185-20130806070406/@comment-189.27.229.146-20130808151025


 * Unless you are using Hate, the "charging" part of the charge attack is always longer than the "attacking" part, so you will always increase the charge attack speed better with Reflex Coil and Focus Energy than with Fury. Of course, after maxing both Reflex Coil and Focus Energy, you can max Fury to futher increase the charge attack speed if you want.


 * Pressure Point increases the base damage of NORMAL ATTACKS, while Killing Blow and Rending Strike increases the base damage of CHARGE ATTACKS. They do not stack. All elemental mods (including armor penetration) increase both normal attack and charge attack damage (for example, if you have +50% eletric damage on a weapon with 50 damage on normal attacks and 200 on charge attacks, your weapon will gain +25 eletric on normal attacks and +100 on charge attacks).

Having said all that, Reflex Coil and Killing Blow (two mods exclusively tailored for charge attacks) are only worth it if you are focusing on a full charge attack based build, and you will have to give up a lot of power of your normal attacks unless you potato and heavily form your weapon. Orthos and Gram, in special, are normal attack based weapons, and investing in their charge attack in detriment of the normal attacks is a huge waste. Fragor is viable building around charge attacks (use the normal attacks for stun, use the charge attack for purging groups of enemies), Scindo and Hate should always be built around charge attacks.

If you really want to buff your charge attacks without disrupting your build much, consider taking Focus Energy. It completely overshadows than Shocking Touch (costs less energy, gives more eletric damage), and as a bonus it gives +40% charge attack speed. Rending Strike does not really give enough armor penetration damage for it's cost (in comparation with Sundering Strike); but if you really need to stack more armor penetration damage on your normal attacks for some reason, feel free to gain a bonus damage on your charge attacks.