Talk:Railjack/@comment-24.177.180.6-20191219092148/@comment-119.31.121.152-20191219100745

AFAIK - normal hull ruptures only reduce ship's max HP, critical ruptures occurred when your ship ran out of HP and you must glue it within the time limit , fire hazards stops the HP regeneration and slowly drain HP, electrical hazards reduce the ship's max shield. I generally focus on critical ruptures, putting out fires and warding off ramsled team first , other hazards are not serious if your ship has good HP, armor and resistance.