Talk:Nekros (Warframe)/@comment-200.66.11.87-20140124174324/@comment-75.18.227.55-20140128003022

You want overextended, stretch, streamline, and fleeting expertise to get the range and spamability of desecrate to it's maximum. The more range it has the more spread out your group can be and still have desecrate apply to the whole group's kills, the added range makes it available for use more frequently so you really need that max efficiency. Spam desecrate constantly, you will both support and rely on your team, your team can hunker down in one spot with all the extra LS that drops and will never run out of energy or ammo. To be safe I would spam desecrate as much as possible, its unclear so far exactly how long bodies will stick around for, especially with vaporizing frames like Nova around, so its better to be safe than sorry, if you go with a desecrate build and then ignore opportunities for desecrate you are at cross purposes with yourself. I personally also like to bring Rage, Equilibrium, and Quick thinking, with the number of health and energy orbs that will be littering the ground you will be pretty damned tanky, you dont want to waste your party's time reviving you, ever. You could mod for Shadows of the Dead, but honestly you dont have the slots required to make it worthwhile to cast anything but desecrate with overextended and fleeting expertise nerfing your duration and power. Pro-tip, dont use the carrier sentinal, use Ghost, the Carrier has a tendency to overheal, picking up 15 health orbs when you only need 1, wasting 14 health orbs. Ghost will allow you to revive your buddies when they go down, and will allow you to walk past enemy lines while your buddies are all hidden in a corner, or behind a snowglobe, w/e so you can pick up LS for them. Thats pretty much all you can do by yourself, the rest comes down to the buddies you bring with you, your coordination, your team comp, and respective skill.