Talk:Riven Mods/@comment-47.187.1.169-20161113184115

We've been going over some stuff in the google doc. The multiplier for mods of the same modifier is clearly different depending on which weapon it is for. We've also determined that stats at rank 0 are calculated out to 3 decimal points. This suggests that there are base stats for each modifier, which is then factored according to some weapon value.

I'll be further working to calculate these base values and weapon modifiers as more data pours in.