Talk:Rapid Resilience/@comment-32972576-20181110173419/@comment-32972576-20190315091923

^ I think it's how DE band the rarity of the drop (i.e. from Common to Legendary), so it's just a description.

Perhaps explaining the figures might help you? If we take an example from above: the Prod Crewman:

- has a 3% chance to drop any mod from its drop table on death (from the first column - mod drop chance), then

- of that 3%, the mod dropped has a 0.5% chance of being Rapid Resilience (from the second "chance" column).

Therefore, the actual chance of the RR dropping is 0.5% of the 3%, which is 0.015%.

This turns out to be 3 / 20000; i.e. if you were to kill 20 thousand Prod Crewman, you could expect to receive 3 Rapid Resiliences.

The figures above might be out of date now though, I suggest looking at the official drop table DE produce, there's a link to it in the forums somewhere.