Talk:Ember/@comment-92.27.249.206-20160308013157/@comment-2.96.251.235-20160315171642

Didn't work with Atomos either... but guys, mystery solved. It's a bug.

I decided to look at the damage numbers this time like the guy suggested. I confirmed once again that I was hitting the same 54/58 with and without Accelerant(Acc) on, then directly after a non Acc test I decided to just turn it on and check the numbers, oddly I was now hitting for 233's!! which is the ballpark of what I would expect.

After some process of elimination I found that Acc only works in the Sim if you damage an enemy beforehand (even with a different weapon). This behaviour may or may not occur outside the sim too, but I haven't felt the desire to test that since it would be a minor issue anyway.

Tests performed using an Atomos with HS and Heat mod, 224 total heat damage. Target level 40 Bailiff.

Test 1: Spawn enemy/s -> jump down and activate Acc* -> shoot. Accelerant is non functional.

Test 2: Spawn enemy/s -> jump down and shoot without Acc on -> turn Acc on and shoot again. Accelerant now works.

Re-tested again to doubly confirm this and I can reproduce this bahaviour 100% of the time.


 * Note: The initial stun from Acc counts as damage and will cause the ability to function normally on first use. Initially I was a bit confused by Acc seemingly randomly working as intended, but it was simply because I had used the ability too close to the enemy and had stunned him on activation..

Even if this bug exists outside the sim then it's not going to affect you in any meaningful way, after that first enemy is damaged you would be fine..

Also, appreciation to Hennils for doing some testing and posting the results. It was nice to finally solve this mystery.