Talk:The Second Dream/@comment-27792077-20160214053614/@comment-46.119.46.18-20160301063658

Well, to hint that is one thing, but to shove it in your face with customization and voice is the whole other. I think by "advertizing" guy above meant the concept of "you play as", but now you were shown of who you "truly are" and bam, you're not the Warframe (the character you actually get to play as). So all the frustration comes with the fact that your place in the game lore-wise is the child in the chair, not a badass looking ninja suit. It's great that you can just ignore the Focus system, toggle cringy as f Operator transmissions off and forget about the whole thing and just enjoy the game as before, BUT - the lore, quests and the game will expand on that idea for sure, so those who didn't like it (and I'm kinda sure there was as much hate as love) will have to continue ignoring stuff, which is not ok thing to do in a game, unfortunately.

Personally, I played way back in 13 when there was no to very little lore, so don't know much about the lore and the concepts now, but with the kids the idea of them being used as the core element of the frames (using the infestation to tame them, their powers or whatever), which were "built around them", seems to be better solution. Explains gender, explains power specifics. How there are litterally millions of them around the system, how are you choosing between them - it's just game mechanics. In the quest, the last part of which is played solo (which makes this major point in coop style game), you're basically saving yourself. What about the other Tenno? You can't just explain part of game mechanic (how you change 'frames) with lore and forget about the other ones (why there are so many Operators if you saved only one). If someone could enligheten me and shortly classify the info - please do so, because now it seems little confusing.