Talk:Mesa/@comment-98.166.134.221-20160522070025/@comment-98.201.220.167-20160528202143

I'll throw this much into the hat: Dread with her 1 augment is absurd. Killing a level 120 Bombard is only easier with Blade Storm. Hit 1, play your game, Bombard arrives, hit 1, shoot Bombard with Dread (headshots are pretty easy on Bombards), go about your day and he's dead in a few seconds. One could argue this is THE BEST method for solving high armor problems, as no current method is faster than pressing a button while aiming, click, and that's all you have to do. Inaros has to blind and go through the finisher animation. Ash has to deal with the ult animation. Excalibur and Valkyr have to hit him over and over again, even if it's doing high damage.

Part 2: I don't really think it's fair to knock her 95% damage reduction. Fair enough, she's still 100% vulnerable to everything not shot out of guns, but that'll add some strategy to playing her; Shooting Gallery, don't stand on the fire, grenade beeping nearb-OHSHITRUN... Play her the way she's cleary designed to be played, you should last a long time with just the right amount of worries. As far as resilience among frames, particularly after the Blessing nerf, a frame is either Valkyr or doing their best. As far as the Not-Valkyr category goes, Mesa's up there. I'd consider her in the same tier as Inaros, and Equinox with Peaceful Provocation.

I don't really play Mesa, and I'm not asserting that I'm an expert who speaks unrelenting facts. However, I'm going to start seeing what she's got these days. I like the potential I'm seeing.