Talk:Atlas/@comment-27166524-20180210170113/@comment-27166524-20180211035954

With the way rubble gives armor right now, most of the time you'll be taking at least some health damage if you're playing high level missions (mainly solo), so the armor buff is unlikely. Maybe it'll shine better when you have a healer frame around to keep you at full health and the enemies don't die too soon for you to petrify them. Or bringing along a melee with lifesteal. But then what's the point with the extra armor?

Maybe it would've been a different story if the rubbles gave both armor and health instead of just one?