Talk:Prime/@comment-26115540-20150905111915/@comment-24332722-20151021021239

More missions is a must, but they shouldn't be the same as their non-Void counterparts. Here's my ideas of how the missions should go:

Assassination: No assassination, but maybe an alternate version of Sabotage, where, instead of a portal needing to be shut down, a [Grineer/Corpus] ship forcefully boards a Void tower and you have to separate the opening so the invaders are not corrupted by the tower. After, you are sucked into space and your landing craft recovers you.

Spy: Only one vault, but the path to it is difficult (moreso than the current obstacle courses) and the reward is always a Prime item or event mod.

Hijack: Like Deception, but, instead of running in with a datamass, you have to go get one and leave (similar to Spy 1.0). Like Spy, an obstacle course will be required to get to it (a simple one, but with many enemies and no time limit). However, you cannot carry the datamass; it is a large object that you must eject from the ship so your landing craft can grab it and fly away.