Talk:Valkyr (Warframe)/@comment-186.213.145.154-20140209005314/@comment-96.42.65.161-20140209082412

Thanks for the breakdown, perfectly describes the damage mitigation aspect and shows how powerful Steel Fiber is for a high armor frame relying on health--really a must use for Valkyr, IMO(if you aren't making good use of Steel Fiber on Valkyr, you're probably better off with a different frame).

It is worth noting, though, that Warcray does more than just increase your personal armor and survivability, and in reality trumps Steel Fiber in both damage mitigation and utility, with multiple caveats.

Maxed(no power strength mod) Warcray reduces enemy attack speed by 30%, which is essentially a 30% damage reduction. Increasing melee attack speed by 50% potentially reduces time being attacked by 50%. On top of this, the fact that it affects defensive targets and teammates compounds the safety value, potentially drastically increasing output and damage reduction.

There are lots of caveats to it, though, the biggest ones being range, whether or not melee is being used, and duration. Melee speed is moot if nobody is using melee, enemies shooting from outside the range, or not there when cast, don't take the speed decrease, and it does end so it's not nearly as constant, AND many teammates won't get good use from an armor reduction anyway(50% more of 10 or 15 is a negligible damage reduction).

In the end, though, I'd suggest maxxing both to max the frame. Maxed Warcry only costs four points in the matching polarity slot and gives the warframe some level of team utility that it will otherwise be lacking.

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