Talk:Mutalist Alad V Assassinate Key/@comment-67.170.63.218-20141215185457

When I saw the breakdown for this, I shook my head in disgust... A lucky player will complete this in 12 seperate runs (3 Mutalist Alad V runs and 9 coord runs). Most players won't be that lucky.

The average player will probably have to complete 10-12 Mutalist Alad V boss kills to get all the parts which is going to average out to a total of  40 to 48 runs total to get all the needed parts to build Mesa.

Or...

Players can conveniently trade for the keys, although the only commodity players ever want is plat.

Or...

Players can simply buy Mesa from the Market.

Convenient, huh?

Farming Mesa will be more time consuming than farming for Hydroid, Nekros, and Zephyr combined.

At this point, DE has lost perspective of reasonable difficulty and opted for pure tedium to encourage market purchases instead.

I would rather have seen a scenario where you had to put the work into building the key and it was reusable. The key can only be used once a day and the mob level in the mission was set into the mid/upper 50's and the mission itself was twice as large as it is now.

At that point a coordinated group and tactics would be encouraged as opposed to the "Grind or Spend" methodology in place now.

Players who wanted to buy Mesa still would and everyone else would say the mission was "challenging" as opposed to "tedious".