Damage 1.0/Laser Damage

Laser Damage is generally speaking less effective against enemies than standard damage, dealing damage equivalent to Freeze with the exception that Laser does not do bonus damage against shields. As such, it is generally not effective and though a weapon may have higher listed damage than a comparable weapon with normal damage, the effective damage will likely be lower (ie Dera vs Braton)

Projectiles travel at around 50 m/s as opposed to the around 80 m/s of bolt weapons (charged bow attacks are even faster), making leading very important with these weapons as anything beyond point blank range will have plenty of time to move out of the way of your projectiles.

The only known benefit of this type of damage is that it can get headshots on Corpus Crewmen without needing Piercing Hit.

Unlike all other elements (except perhaps explosive if that is indeed its own element), there appears to be no secondary effect to Laser elemental damage.

Innate Laser Weapons

 * Dera: weapon that on paper looks much better than it is as the travel time and enemy resistance to Laser both make it inferior to the comparable Braton.
 * Supra (assumed; needs testing): very high DPS weapon that is able to shred enemies at short range, having exceptionally high DPS.

Laser Mods

 * There are no mods that affect or add laser damage to a weapon yet.