Talk:Weapon Types/@comment-24260018-20180223121201

This page needs to be updated to reflect update 22.13.3 & 4 on Special Weapons:

22.13.3

Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping. To help with ammo economy, Beam Weapons consume 0.5 ammo per trace - unless they are multi beam like the Quanta, Convectrix, Phage or Flamethrowers.

22.13.4

Increased the Beam weapon Damage ramp up time from 0.8 to 1 second.