Talk:Tellurium/@comment-25567838-20141223122344

I've been farming Uranus Caelus for the damned Elytron wings for about 2 days now and from what I see the drop rate of Tellurium is about the same as Neural Sensors or Orokin Cells. Not great but certainly not as bad as everyone here says.

Some numbers: Around 9 runs of Uranus Caelus (8*4 and 1*8 waves) got me about 13 Tellurium, more than enough for anything that uses them and I was lazy at the end about collecting the drops.

Just a tip: When you zip around in your archwing do take a look around for drops. Just because you can snipe enemies with your Imperator from 1km that doesn't mean what they dropped there will magically teleport in your inventory. Where you killed the enemy is where the drop is (d'uh).

Seems rather obvious but from what I saw in PUGs this actually needs to be explained. Drop rates are fine. People not noticing fairly obvious (to me at least) loot or people who got lazy with their Carrier to actually bother looking for loot are the main problem.

This could be fixed by adding a different in-world model for the archwing pickups that is more noticable to get the 'snipers' to move in for the loot instead of whining of not having any drops. Just like I commented yesterday somewhere here: People are paying plats for dirt common archwing mods because they simply cannot play through 4 waves on an archwing interception.

Just because it's Archwing doesn't mean it's evil and grindy. If you want to see how much grind you need in the normal game as well register an alt account and try to play it without all your mods and equipment. Archwing, especially if you ignored it since its October release, is just as hard for a new Tenno as it is for you right now. You are back to level 0 here.

TL;DR: Drop rate isn't the problem. Tenno too lazy to strech their arms to get the loot in front of them is.