Mutalist Cernos

The  is an Infested Cernos, lowering critical chance for an increase in status chance. In addition, immediately after an arrow hits a surface, a spore will be summoned from above and hit that spot, creating a low damage toxin cloud with a high chance of dealing damage and proc as well as a chance to proc the weapon's elemental damage.

This weapon can be sold for.

Characteristics
This weapon deals primarily damage.

Advantages:
 * Silent.
 * High damage – effective against shields.
 * Very high status chance.
 * Can easily reach 100% status.
 * Spawns a small, temporary cloud upon impact that can also inflict any equipped elements on the weapon.
 * Pinpoint accuracy when aiming.
 * Comes with a polarity.

Disadvantages: Comparisons:
 * Needs to be charged to deal max damage.
 * Low and  damage – less effective armor and health.
 * The bow actually fires two projectiles, the first being the arrow and the second, which is shot slightly afterwards, being the Toxic AoE. The toxic spore will follow the arrow when impacted and as such, enemies knocked backed and killed by the arrow will result in the spore tracking the dead body and creating the cloud somewhere near where the body lay.
 * Mutalist Cernos, compared to the Cernos:
 * Higher base damage (225.0 vs. 200.0).
 * Higher damage (202.5 vs. 180.0).
 * Higher damage (11.25 vs. 10.0).
 * Higher damage (11.25 vs. 10.0).
 * Higher Status chance (45.0% vs. 10.0%).
 * Lower Critical chance (15.0% vs. 35.0%).
 * 1x instead of 1x
 * Innate AoE.
 *  Mutalist Cernos, compared to the Rakta Cernos:
 * Lower base damage (225.0 vs. 250.0).
 * Lower damage (202.5 vs. 225.0).
 * Lower damage (11.25 vs. 12.5).
 * Lower damage (11.25 vs. 12.5).
 * Slower charge rate (1.0s vs. 0.25s).
 * Higher Status chance (45.0% vs. 15.0%).
 * Lower Critical chance (15.0% vs. 35.0%).
 * Innate AoE.
 * No Innate Blight effect.
 * Missing 2x

Tips

 * The Mutalist Cernos is ill suited for stealth missions due to its toxin cloud as enemies that inadvertently walk into it will be alerted to your presence.
 * Multiple toxin clouds can be a hindrance as they may obscure the player's vision.

Bugs

 * Similar to a bug previously present on the Torid, the clouds that stick to enemies after getting shot with an arrow directly will sometimes do no damage to that enemy.
 * Toxin clouds created by this weapon can hit enemies in a different plane of existence.
 * Currently cannot equip Firestorm.