Talk:Mag (Warframe)/@comment-132.206.33.78-20130723134953/@comment-88.101.172.174-20130801220733

In description of Crush is stated that it cause enemies to collapse upon themselves. So logically more armored enemies should get more damage from pressure of their armor. But right now it's the opposite...

Of course more armor = more damage would create overpowered ability. Maybe use some basic damage which would be multiplied for example with 0.5 to 1.5 in dependence on target's armor. That would make a cap for Crush's dmg.