Talk:Specter (Tenno)/@comment-26530518-20150628071223

From what I've zeen, spectres have a cast limit of 2 abilities, which is used upon the situation, I've used Volt during a T4 defence and he used his shield, then a chain lightning attack. Mag has never used anything but the pull ability, Rhino will use his Iron skin twice unless he's close to enemies, in which case he'll go for the stomp, then charge, or just 2 charges, Hydroid never does anything but play with his tentacles, Mesa is always using her second ability to stop enemies from shooting their guns or when farther away she drops people like flies with her pistols, though if she uses this power, she only does it once. I've never seen ember use anything other than fireballs, Trinity uses link and her 4th ability for group healing or just link and energy vampire (group recieves energy from it as well). Nyx will use mass mind control then her repulse when near enemies, or just use her telekenetic bolts twice when farther away. Oberon likes to slam enemies into the floor like ragdolls, which doesn't make sense so he might be bugged because he seemed to have infinite range on his 4th ability when I would play as him and have to be close by. Those are the ones I've used so I don't know about the others, but Rhino seems to be the best choice becuase he's the best survivor and will usually give you a moment to escape if you spawn him near a large group of enemies.

I have also confirmed that Spectres are great at shooting long range, as I gave one my Boltor prime and had him sit across the map in a high place and he was wrecking people from long distance, yet when I spawned him with a bow at a close target (maybe 15m from target) he fired 6 arrows before finally hitting his mark...on a still target if you give him a bow, its bezt to give him the one the Stalker uses since you cant mod their weapons, I usually stick with giving my spectres the Galatine as a melee weapom since for zome reason they swing it faster than I do with a 30% fury mod on and it always 1 hit KO's non boss enemies (save Bombards and Heavy gunners)