Talk:Corrupted Ancient/@comment-1023950-20140202023238/@comment-172.15.16.99-20150519202358

I realize these comments are a bit old, but for what it's worth, they're still valid. Corrosive is the way to go in the void.

If you're looking for a more specific answer: either go straight up Corrosive, or else go Corrosive/Cold.

Corrosive: Better damage against both gunners and ancients (because for some crazy reason, in the void, DE reversed grineer armor types.  In the void, Lancers have Alloy while Heavy Gunners have Ferrite.)

Corrosive/Cold: Cold gives you +25% against Alloy, and +50% against shields, and does not conflict with Corrosive. The downside to this is that by having two elements instead of one, you're halving the change that your procs will be Corrosive, and a Corrosive proc is a hell of a lot more useful than a Cold proc in the void. (Or anywhere, really.)

My advice would be if you have a gun with a high rate of fire and a 70% status chance or better, go Corrosive/Cold, otherwise just Corrosive.

Either way, leave your blast damage in the Arsenal.