Talk:Limbo/@comment-79.113.18.241-20160425101510/@comment-27279105-20160425142818

When I first read what Limbo's abilities do, i already assumed they were capable of what you mentioned here so I was kinda disappointed how the devs designed them. It's a big drawback imo to not be able to interact with the most essential objects and that knockdown on entering cataclysm should have always been part of the ability. That passive is also a good idea I think (reasonable amount of slowdown can still be discussed), Limbo should be at an advantage when he pulls enemies on "his" plain of existence. Or that slow could be part of Rift Surge.