Talk:Knux/@comment-24.138.58.56-20150822014454/@comment-26355183-20150822052333

It's hated for many reasons, many of them well based.

1. Mods in it are 'hard to come by' mainly because they're only dropped within the game mode (understandably) but you start off with none of them.

2. With this being said, you're essentially starting off a new game (mode) with a new character and having to rebuild yourself to be good.

3. All (previously all, we now have a few that aren't) of the weapons found in Archwing have part requirements. All of these parts are found in mainly high tier archwing missions, meaning you have to unlock archwing, rank up weapons and archwings, obtain mods, rank up those mods, and become proficient in archwing enough to do these high end missions to unlock more weapons to make this entire grind easier.

4. It feels unfinished.

We have (arguably) enough archwings (three, four counting the primed Odonata), primaries (seven, one is a discontinued Vandal variant of the starter gun, and only five guns until the Grattler came out), and melee weapons (six, one is an occasional variation on the basic Veritux and we only had five until the Knux) to constitute enough content that it's playable and the like...

BUT!

Until Sharkwing came out, we only had three kinds of missions and two maps. Sabotage, Exterminate, and Interception on an Asteroid Field map and a Corpus Ship map. And we had to grind the mods, levels, and RNG weapon drops to do MORE mods, levels, and RNG weapon drops on the '''SAME. THREE. MISSIONS.'''

Sharkwing isn't even entirely a new mode for Archwing, it's just a blend of the normal game with archwing mixed in (nothing against sharkwing,very well done. I do like the idea. If only I enjoyed archwing more).

5. After taking all of this into effect, most people don't have Rank 30 on all archwings and weapons, much less well ranked mods (because why waste cores on mods that you DON'T use every single day?). Nobody really plays it unless you're lucky to find one or two people, so you have to solo ALL of that RNG.

Did I mention that you don't have anything solidly modded?

6. Suddenly we're getting a Raid incorporating Archwing into it. Huzzah for another Raid, but wait, we have to survive level 80 opponents in Archwing and the highest level we can get in Archwing (realisticly, who would grind Archwing Interceptions until level 80 opponents...) is level 30?

And we have TROUBLE surviving those level 30 opponents!

So there is why I believe Archwing isn't loved like it should be.