Talk:Mirage/@comment-2605:E000:1219:29C:74AC:E0F1:DA6D:B49A-20200121034152

Awesome concept for a different game. Fact is Warframe is too fast paced and (most) enemies drop too fast for most of these abilities to have any use. By now DE has to know their own game and should be aware that certain frames (and their abilities) are impractical and serve no purpose other than to say "I have/had that frame and got my affinity for it". Like a Pokemon that allows you to re-roll a die, but the game doesn't use dice in the first place. All of this would be fixed if DE designed new mission types that took advantage of combat styles/methods of play other than "just kill everything as quick as possible".