Talk:Status Effect/@comment-94.247.91.36-20170724120012/@comment-4448946-20170829200036

"The single pellet would need the amount of what i have said to get to 100%" - It doesn't matter what the single pellet would need, the chance of each individual pellet to proc isn't what the mods arwe applied to. The mods are applied to the Base Status Chance value, the one which the game actually shows you, the unmodded value listed in the UI in your arsenal.

"if it wouldn´t use this absurd formula which makes no sense" - The formula isn't absurd and it makes perfect sense, if you're having difficulty with it that's most likely because you are bad at math and should probably put in some work to be better at it.

"It´s better for us as players" - Yes, so why are you complaining?

"the moment you increase ... from 99% to 100% the chance per pellet gets raised absurdly high to the former calc" - What's absurd about it? and what "former calc" are you even talking about here?

"which i find a very inconsistent way of calculation." - What's inconsistent? It follows a set pattern through the use of a mathmatical formula.

"This is a prime example for irrational calcs in a game" - Just because you don't understand something does not make it 'irrational' everything about how status works with multishot is perfectly logical. You being unable to see/understand dosen't change that.

"the mathematic formulars should be crystal clear to the normal player" - These formulas were and are crystal clear to many players, for example, the ones who put them on the wiki.