Radial Disarm

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Loki releases a pulse of manipulative energy, depleting/jamming the ranged weapons of enemies within a 10 / 13 / 17 / 20 meter radius. Affected enemies are permanently unable to use their ranged weapons.
 * Enemies that can be disarmed, even if they have already been disarmed, are disoriented for 1 second (unaffected by Power Duration).
 * Has a cast time of 0.9 seconds and delay between uses of 0.9 seconds.
 * Deals 200 / 200 / 350 / 500 damage to Infested  Chargers and knocks them down.
 * Has no effect on other Infested, bosses or Desert Skates.
 * Permanently forces Corpus Ospreys to the ground and removes Leech Osprey / Mine Osprey abilities.
 * Does not remove Shield Osprey's ability to shield allies.
 * Permanently depletes Corpus Crewmens' guns, forcing them to melee with a Prova.
 * Permanently depletes the weapon systems on MOA, forcing them to melee with kicks.
 * Permanently jams Grineer firearms, forcing them to melee with a Prova.
 * Tenno in Conclave duels are affected as follows:
 * Drains all energy from the target. (There is currently a bug where the energy will sometimes not be drained from the target)
 * If the target has shields remaining then all shields are drained. If the target has no shields remaining then they take 200 / 200 / 350 / 500 damage.
 * Temporarily applies Ancient Disruptor's visual effect on the HUD.
 * It also disables Enemy Sense / Enemy Radar.
 * Prevents the target from firing any ranged weapon for 1–2 seconds. (This does NOT affect Glaive or Kestrel because they count as a melee weapon.)
 * Does not affect targets in capture missions.
 * -|Tips & Tricks =
 * This ability is very effective if used with a Vortex on a Endless Defense mission.
 * -|Maximization =


 * Maximized Power Duration has no positive effect on this ability.
 * Reduces radius to 6.8 meters.
 * Maximized Power Efficiency reduces cost to 25 energy.
 * May reduce armor by 5% depending on gear.
 * Maximized Power Range increases radius to 50 meters.
 * Reduces health by 5%.
 * Reduces damage vs Chargers and Tenno to 200.
 * Maximized Power Strength increases damage vs Chargers and Tenno to 1,145.
 * Increases cost to 155 energy.