Talk:The Quills/@comment-72.252.240.180-20171019085857/@comment-130.85.224.182-20171026215421

While I don't think the operator is as useless as people want to claim (mobility, quick knockdowns from void blast+dash, temporary invincibility, removing sentient adapted resistances), more sentient enemies alone won't remove the "It's a gimmic" stigma.

Ideally the operator (and the amps) should have useful applications outside of fighting sentients. Ignoring the focus schools (which do provide active gameplay benefits), the mobility, light CC, and invincibility are good examples of where they the operator goes from gimmic to a tool that's useful in regular gamplay.

I'd recomend void beam applying some kind of debuff to enemies it hits.