Talk:Chroma/@comment-50.132.120.158-20160531032844/@comment-24.130.40.13-20160611204558

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Zephyr's passive is just that, a passive. A bonus that is applied in the background that you really aren't meant to notice very much, but it helps. Reduced effects of gravity is a passive, and a good one at that. Removing or changing her current passive would affect her abilities and playstyle, as they rely on her staying in the air.

Chroma, on the other hand, doesn't have a passive in his current state. It's actually just dictating what element that his power will be based around, something that is core to his gameplay. A good passive could be made around that. For example, Chroma could have proficiency with whatever element he is currently alligned with, granting him a 10% damage to fire, cold, toxin, or electricity.