Talk:Natah/@comment-24820404-20160111023709/@comment-4448946-20170125090019

First off, without the wiki using scanners is the only way to learn about the enemies in the game. The codex shows you armor health and sheild values, their health types, weakness and resistance, and their drop tables. That's all pretty important information. As well, scanning is the only way to obtain a record of what enemies a mod drops from.

@Buddha: The example you gave is an egregious exaggeration. It's literally scan enemy get quest not some massive convoluted sequence. As well, you probably would be taking several not so random trips to Uranus due to the mods that were released that update being only available as Uranus Sabotage rewards or off of the new Drekar enemies unique to the Uranus tileset. As well that update reworked Tyl Regor and made the parts for Equinox come from his boss fight. So unless you literally don't care about new frames and mods you would have been on Uranus more then enough to run into Oculysts and start the quest.

@Ash-Prime: "FORCED" are you really that annoyed at having to spend a few thousand credits? Or do you just hate using the games information gathering mechanic? Also, " OH NO, DE made it so that in order to progress through the game I actually need use all the game mechanics. Woe is me."