Talk:Strun Wraith/@comment-108.219.152.156-20130906144235/@comment-4830769-20130909085233

aha! i thought of something that determines how these damages are calculated and applied.

remember weapons losing their special effects (such as corpse cannons or making enemies fly) with elemental damage mods on the weapon?

that tells us it's all applied at once! if elementals were applied after, we would almost never have the issue of special effects not happening, since the large base damage would come first, kill the enemy, and the effect would apply, before the elemental damages come in.

that also explains why we only sometimes lose these effects, because all the damage is competing for the health bar at the same time. it makes sense, right? it made enough sense to me to post it.