Talk:Medi-Ray/@comment-162.203.26.112-20160501235200/@comment-7645613-20160502011513

The best way to fix that disparity is to make the mod heal a flat amount, and then 5% based on your max health. So 150 health or something over the 4 seconds, combined with a 5% bonus based on your maximum health.

So for a frame with 300 maximum health, you will heal up to 165 health over 4 seconds, and 381 health over 4 seconds for an inaros with vitality. This bridges the cap of the frames by making the heals more fair. Plus with only 300 health on your frame, the chances of losing health but not outright dying is fairly low, especially with low armor, so the 165 health is actually reasonable.