Talk:Kinetic Plating/@comment-24173323-20190902074756

The battery drain per hit is based on damage that the attack did, and seems to be anywhere from 1-12% but it is extremelly difficult to test properly due to the drain per second and unknown of at what point the drain per hit maxes out. Melee attacks seem to drain less overall but I can't get concrete numbers, maybe about half the drain compared to projectiles? No idea