Talk:Zephyr (Warframe)/@comment-96.231.180.85-20140206071219

A few issues I've noticed after maxing out this frame:

1.) Tough to target with abilities. You are moving relatively fast while airborne with tailwind. Couple this with the pathetic area of effect of dive bomb and you've got a ton of damage that you need to drop on a dime to make anything productive happen.

2.) There is still the possibility of getting knocked down even while using tailwind indoors (and outside... I guess?). There's no punch through with this ability, you simply fly around (albeit quickly) whatever stationary targets you fly into.

3.) Limited crowd control. This frame is deffinitely an opportunistic killer until you get used to "flying."

That said... The pros:

1.) This b***h is tough as balls. For now... Turbulence is instant god mode vs corpus although the effect with good graphics is pretty annoying.

2.) Tailwind is awesome once you've mastered how to use it effectively and given yourself a bit of extra energy to play with it. The entire battlefield becomes your playground. Protip: Using the ability while stationary launches you straight up (to a very disappointing heightI might add). Using it while airborne launches you in the direction of your reticle. Using it multiple times in a row has a sort of diminishing return on its negation of gravity. For best use: Jump then use the ability in the intended direction of travel. This includes straight up. Hold the ability's button long enough to reach max height.

3.) Tons of fun when you ahve the space!! No mucking about with parkour.