Talk:Arbitrations/@comment-91.222.72.20-20181013102515/@comment-2601:680:8100:84C8:E81D:99D7:3692:33A0-20181013121148

Oh I'm not annoyed at how long it is. I just disagree with basically every one of your points, especially "WHY ARBITERS OF HEXIS!?!", which just sounds like you were making up reasons to be mad out of thin air..

First off, I thought this was one of the best recent additions to warframe, because we really lacked an endo farm. With all the primed mods in the game taking 40,000+ endo, it was getting pretty hard to keep up, and high level Rathuum is a massive pain in the butt that my friends refuse to ever play.

Second, I thought it was a clever way to pad out more playtime - in a game where players go through content ten times faster than they can make it (100x for cinematic quests), whether you like it or not they have to find ways to keep players playing. Giving players a reason to play all of the already-available missions is a perfect solution IMO, although I was only missing about 4.

There's literally no reason for these alerts to have relics. Like.. every dang mission in the game has relics. Go play any other mission in the game; I want endo from these. The mods are appropriately low chance given how often you'll be able to play these alerts. They're a permanent addition, not an event like the Acolytes. You've got time and reason to play them.

Instant death sucks, but whatever, I appreciate the theme at least. It does bias the alerts towards frames that can't die, but having a friend with Oberon (or just a really well put together team, a single friend and I just did the Survival to 30 minutes as Saryn and Nekros lol) helps. This seems like the most viable complaint by far, but it's such a basic part of these alerts it's hard to complain about.

My least favorite part so far is the rewards for the golden nitain, it's all trash with a couple of interesting new mods. But I have to assume they'll be adding more over time. Also, lol, the mods are OP, possibly useful, good, and fun in that order. Lightyears beyond, say, the Index mods. At the very least they're all interesting.

I just like this update overall a lot. The only bad thing you could argue is instant death favors just a few warframes, hampering a lot of otherwise potential fun it could've been. Oh wait, the shield drones, forgot those - they explode on death killing basically anything near them, so it's like an alternate way of killing groups of enemies. Favors my arca plasmor for sure, but I don't think it's hard to work around. Either the enemies aren't shielded, or they're already dead because you killed the drone.