Boltor Prime

Please note that this page is a work in progress and is currently mostly based on the information for the Boltor

The Boltor Prime is the Prime version of the Boltor projectile rifle, released in Update 12.4. Its bolts' flight time requires compensation, making this weapon ineffective at longer ranges for most users. Despite this, the Boltor can easily punish close-range targets. Its high Puncture damage makes it an excellent close-quarters rifle against the Grineer.

This weapon can be sold for.

Characteristics
This weapon deals primarily Puncture damage.

Advantages:
 * High base damage.
 * Deals high Puncture damage which deals extra to armored enemies.
 * High rate of fire.
 * Decent status chance.
 * Low Recoil.
 * Enemies ragdoll when killed.
 * 1 and  polarity slot.
 * Compared to the normal Boltor:
 * Greater damage.
 * Higher rate of fire.
 * Greater Accuracy.
 * Slightly faster reload.
 * Increased Critical Damage.

Disadvantages:
 * Bolts have a small amount of travel time to medium range and ineffective beyond that.
 * Low Impact damage.
 * No Slash damage.
 * Low critical chance.

Acquisition
The Boltor Prime Blueprint and parts can be found in Orokin Void missions.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Despite of its decent ammo economy, a Rifle Ammo Mutation mod can be used to gain extra ammo if needed, or alternatively bring along Team Ammo Restore.
 * Alternatively, bring along a good sidearm/melee weapon if in a tight spot with no ammo.
 * Mods like Ammo Drum can also help with ammo efficiency problems.
 * Compared to previous Prime weapons, the Boltor and the Boltor Prime have a much closer resemblance to each other.
 * A possible explanation is the manufacturing faction. The Boltor is a Tenno produced weapon, unlike the Braton, for example.
 * Despite being aesthetically closer than any other contemporary equivalent, the Boltor is significantly inferior to its predecessor.