Talk:Vauban/@comment-49.144.148.132-20160518130338

Forget about the build reqs, let's talk about the so-called rework. As a long-time Vauban user who happens to bring him to almost all missions regardless of the faction (and who also has Ivara as my other go-to frame), I have a few gripes about this.

First of all, there might be a client issue with the new abilities. The first run I did to test them didn't do squat to enemies. Units won't trip on the lasers, and there's like 2 in 3 attempts Shred and Concuss grenades did not go off AT ALL.

I also find it weird Tesla still remains as a separate ability, it should've been included to the "Quivered" grenades and since these were meant to be spammed, it's just right to move them to the 1st ability slot. Shred and Concuss sounds fun on paper but they turn out to be quite useless to what we already have in the game as better alternatives (eg: running with a full squad of Corrosive Projection, a melee with a far better AoE knockdown effect, Tesla or any weapon with a high electricity status chance).

Lastly, and perhaps my biggest gripe is that they haven't done anything to improve the actual grenade throw mechanic. Of course I'm already used to it, but compared to Ivara's mechanic (yeah I know she uses a bow, but ffs, Vauban's an engineer), I just wish they did something to make it easier.