Talk:Damage 2.0/@comment-75.81.39.131-20131126072822

I find that a combination of Corrosive with Heat works very well for general coverage with a single weapon. Granted, it's only the part of the damage that actually is from that element getting the damage bonus, so it translates to more like a +37.5% vs Armor and Flesh and a 25% vs Infested and Robotics, assuming your elemental damage amounts are equal.

A strong impact damage would give you the missing damage bonus to shields, but it would nerf the bonus vs Infested a little, depending on how much of the damage is coming from the elements and the actual bullets, respectively.

Again, that is just for general damage. No real maximizing here.