Talk:Kuva Bramma/@comment-88.208.190.247-20200210131203/@comment-88.208.190.247-20200210193614

Now thats the problem, what should be nerfed? It just has everything, how can be determined what should be taken away?

Speed? Maybe? Would be fair considering the Lenz is so much slower *and* weaker.

Damage? Maybe, but no one wants this weapon to be completely useless, and DE has a history of nerfing things too much.

Range? A good candidate, since bomblets could make up for a loss of radius on the inital explosion. That would also make the manual explosion require more 'skill'.

Crit? That would kill the Viral+Hunter's build, nerfing that would make too many people upset.

In my opinion, the base damage was not made with the 60% damage boost in mind. So nerfing damage a bit, not by much, slowing it down a bit and reducing explosion range (again, not to like 2m or something worthless) would put this weapon more in line with existing weapons.

But as it is right now, it just dominates missions a bit too much. Fire in the general direction of the enemy and just explode if it is within 7m of the enemies. You dont even have to aim at enemies themselves or the ground.