Talk:Valkyr (Warframe)/@comment-173.62.188.221-20131223184343/@comment-83.81.226.90-20131224093305

^

I thought so too! At first, when I saw the changes the first person was trying to make on Valkyr, I summed all up an thought that would make her more than OP, but when we keep the low shield, she wouldnt be OP when she did got a lager health pool, just a little bit more durable. Also, when haveing a Berserker frame, you expect it to be tanky, not so squicy as sheis right now.

About the damage of hysteria, yh it would be nice if melee mods would affect those claws, but where to put them? Not in the warframe itself, because you need a lot more other mods to make Valkyr the tank that she is supposed to be, but also not in any melee weapon, because then those mods will affect something they arent put in to at the first place.

I would say make a smal box of 4/5 mod slots beneth the mods for the warframe itself, you know, like you can put your abilities etc. in the top 10 slots, and below you have a row of 5 slots for mods for the claws.

But keep the base dmg of 300 and the 1.75 multiplier, that is just because you have upgradet hysteria itself, and not the claws.