Talk:Zaw/@comment-175.136.11.7-20171022101759

I have no idea what am I talking about and am just making a bunch of assumptions here though because I'm a lazy ass and don't want to dig further.

I've noticed something about Zaws after you gild them. It seems mods that modify them in a,   for the lack of a better word,  "unconventional" way, are not saved, such as Covert Lethality, whilst mods that boost basic stats, such as Damage, Elemental, Attack Speed, etc. are accepted. So far, I have been able to install any of the regular mods incl. Primed ones, Berserker, Cond. Overload, etc, but not "weapon specific" ones such as Stances and Covert Lethality on my Zaw dagger.

It might have something to do with the way gilding boosts a Zaw's stats and the way certain mods interact with said stats, as I noticed that Covert Lethality does not add that "+100 Extra Damage" to my Zaw damage in any way as it would on a normal dagger. I dunno.