Talk:Fever Strike/@comment-24.52.254.227-20140112033319/@comment-69.196.151.87-20140113145143

To the guy above me, you clearly have no idea how damage 2.0 works. That 60% status chance is wayyyyyyy more important than the 30% loss of toxic damage. The fact that the 60% status chance applies to all elements currently equipped makes a huge difference.