Talk:Kela De Thaym/@comment-27929464-20160429235155/@comment-27929464-20160430041359

I hate to say it, but for me this wasn't even fun on the first run. Think off all the bosses that aren't mindless shoot-it-till-it-dies. TerraFrame Vay Hek and his flying head phase, listening to the grineer propaganda while dodging that fucking magnetic laser. Dodging Lech Krill's hard hitting attacks in order to hit the coolant pack. Tyl Regor summoning a bunch of Maniacs. The random composition and different skills of the Hyena Pack. Fighting with Zanuka and Alad V at the same time... Those bosses have dynamic fights, interesting mechanics, they can deal some considerable damage as long as you don't have extremely end-game builds, etc...

New Kela, on the other hand... You have a tanky boss that can take a lot of damage, dodges a lot, has invulnerability periods, forces you to stand on a tiny ass spot while dealing with a bunch of rollers that push you out and you only have a few seconds between orbital strikes to solve the puzzle thingy... And the boss itself doesn't even hit that hard... That makes the fight pretty tedious and boring instead of challenging

Not saying the thing was horrible, I do appreciate the effort put into it, but it's just not my cup of tea