Talk:Tonkor/@comment-66.91.22.40-20170806123246

Built the tonkor again without knowing about the nerf, was wondering why it felt wierd. I mainly play with friends only, can't really stand public games, too many asshats and people that don't know what playing an objective is.

After reading about the nerf I gave it a couple more runs but I ended up selling it, probably not going to use it again. Big allure for me was that I could use it like an explosive shotgun, quick to fire, quick to reload, kept me moving through the level at a decent clip. After the nerf, it just slows down the gameplay too much for it to be enjoyable.

I can appreciate the self damage, the deal breaker for me was slowing down how quickly it fired by shifting the arc indicator to holding down LMB along with the arming distance for the grenades, LET ME DECIDE HOW CLOSE IS "DANGER CLOSE", after all, nothing's stopping me from detonating a penta round in my own face, why should this launcher be any different?

I really wish DE just cut the damage in half or lowered the crit chance and kept the rocket jump from affecting allies. Would have balanced out the damage but kept it fun to use on an individual level. Oh well, at least I still have the Zarr.