Talk:Dual Heat Swords/@comment-190.48.126.234-20130414195545/@comment-125.253.100.84-20130420074437

They both have their uses.

Although for defense missions, Scindo is superior because a) ridiculous range and swing arc, b) ridiculous charge damage with mods + range, c) keeps hordes of enemies stun locked with jump attacks.

DPS depends on how crowded it is. More crowded the enemies are, higher the DPS will be for Scindo.

Scindo can one hit most 99% grineer heavys and ancients with charge dmg mod. DHS has only 50 less charge dmg, but the way the mods work, it is much bigger.

That being said, I found DHS better for soloing grineers and corpus just because Scindo handles really slow. You will take much more damage trying to take each ranged enemies out even with fury and slide attacks. With DHS, you can do charge attacks for each pockets of enemies and is much more forgiving for missed attacks.

I like Scindo better, because it is heavily situational and all the better for it. It forces me to use rapid fire weapons for mid range enemies and only use melee for heavy or melee enemies. If I have DHS, I hardly use other weapons than Lex.