Talk:Critical Hit/@comment-108.52.96.103-20160623050423/@comment-5331442-20160623062300

If you're calculating the Crit Level, I think anything about 200% is the same value no matter what (If indeed going from 200% to 201% actually creates an increase in damage, I had heard nothing about that until reading this article and have not seen any confirmation other than what is in this article, so I am somewhat skeptical until some thorough game-testing is done, or some screen-caps of data mining are posted.)