Talk:Pandero/@comment-122.178.223.187-20170325180020/@comment-74.96.199.63-20170325182010

It's also single target, not a room-clear AoE explosion like those two were before, especially with a team of 4CP to trivialize armor and make raw damage king. You just had to point in the general direction of something and whole groups of level 100+ enemies in any form just vaporized on-click, which is counterintuitive to what's meant to be a challenging experience at that point.

Besides, Primed Cryo Rounds and Infected Clip with the usual Heavy Cal--Point Strike--Vital Sense--Bladed Rounds crit build on Tonkor is still really powerful on a 4CP team to handle sortie-level content and beyond with relative ease. You just need to spend some time coordinating with people to get everyone to use that aura now.

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As for the Pandero, do I feel it is too strong relative to when you can acquire it? Yes. Based on the stats, it should be *at least* MR9 locked to not make other non-prime options available by MR7 obsolete. It's arguably better than the Vaykor Marelok, Lex Prime or even the Akstiletto Prime with the right builds since it's primarily slash-based with good status and superior crit values.

Moreover, I expect DE to reduce the stats of this in the near future instead of just upping the MR lock, since they do have a history of releasing weapons and frames with surprisingly strong attributes before nerfing them shortly after. Part of me worries that this is intentional behavior on DE's part to get people to buy plat to grab these new weapons, then properly balance them post-mortem--sort of a reverse-Stradavar situation, although that weapon is still pretty bad.