Talk:Atlas (Warframe)/@comment-77.175.135.192-20150919233345/@comment-77.175.135.192-20150920110043

I am indeed afraid of that Darthmufin, either my energy will be gone so quick I need to mod Atlas almost entirely for that (and carry energy restoring syndicate weapons) like I have for Chroma, or it will be this extremely temporary help like with Nekros his army of shadows.

Neither of which I would want for this frame, and actually not in the first place because its a tad annoying, more because it would add to the variation.

If these Rock Golems just could be cast and then they would be there untill you recast them or if the die that would be interesting, even more so if they add for example that their power/health increases with kills made, that could be an interesting dynamic were you (the player/caster) will hold of or just help out with killing an enemy, giving the kill to the rock golem instead so they will be ready for the waves of enemies to come.