Talk:Synthesis/@comment-3391671-20150408181632

If someone wouldn't mind to clarify, but I feel that synthesis targets (aside from their active ability such as teleport) have heightened stats that makes them harder to scan, such as being able to move faster (the anti-moa this time around being the prime example). It also seems they have heightened health so they don't die as easily compared to their counterparts of the same level.

I may be wrong, but the second anti-moa I tried to scan, which I accidentally alerted, started to run faster than usual, moving around almost like a madman. This was before the first scan on it, so it was not an ability, since it started teleporting after the first scan. Maybe DE added the speed boost so there is a necessity to use the traps.