Talk:Ignis/@comment-95.37.133.135-20130903120216/@comment-11753608-20130908141212

Under all the graphics and guns sounds, all games are millions of algebraic equations. I have had to relearn a bunch of algebra and calculus to figure out the damage and DPS calcs for this game. Most of it is pretty straight forward, remembering how to do a rate of change equation from calculus to figure out the DPS for spin-up weapons was more math than I had used in a long, long time.