Talk:Nezha/@comment-219.90.170.128-20151217083242

a few things to note

Passive: appears to be less friction, as roll distance and slide distance are quite lengthy.

2nd ability: upon returning, nezha does, indeed, act like its a returning glaive. this effect does not seem to happen if the ability is re-cast in flight, allowing the frame to teleport.

4th ability: cannot be used on fliers, unknown if this is true but all ground creatures have been reported to be affected.

3rd ability: the ring will 'disappear' if the user aims down sights. however, the ring is still active and visible to all other players. this allows the user to not get blinded if their energy colour is white.

mod wise: passive seems to be unaffected by cunning drift's friction drop. unconfirmed if other mods can affect this ability.

range mods: best suited for crowd control and healing.

duration mods: best for crowd control due to 1st, 2nd, and 4th abilites.

strength mods: excellent for speed builds and large heals and damage. 1st is possibly unaffected by strength mods when it comes to increasing speed but is definitely increasing the damage per tick.

efficiency mods: excellent for speed builds, damage builds, and crowd control builds.