Talk:Tiberon Prime/@comment-2402:1980:103:81F8:B5C3:878F:8F01:FBBA-20190519030213/@comment-212.129.78.29-20190711215850

Thats not how it works in practice. It turns good weapons into amazing weapons while leaving a lot of the weapons it was supposed to make more attractive, ok. Rivens needed to address the core usability issues, weapon by weapon, to be viable and only then allowing a range of stats based on whatever metric they use to balance internally.

Personally I think it was a mediocre effort but, it is what it is, and I would hate to see more effort poured into this system as opposed to any actual balancing they may have in mind which I would hope include LoS only in any direct damaging abilities being a default.

But those are my opinions. Everyone has their own balance in mind. I just wish we had a least a snippet of their internal design bible because at this point we are all just sniping at each other and pissing the wind (with our various opinions).

Toodles.