Talk:Nekros/@comment-132.177.238.56-20161004064403

I miss the old desecrate, it gave a nice sense of control to each reroll, like you were personally responsible for how many bodies got covered. When you had to conserve energy you could stop when you needed to because you knew how much each cast would cost. A whole room of corpses could be turned to loot in a single swipe, the stereotype of the 3 spammer was always the guy with max range who tried to get every new corpse that was just killed, when the nekros that saved his 3s for larger piles and key targets would have performed just as well. Now it's just a ticker buff and unless you've already endgammed your Nekros or found a good energy supplying team, you'll have your eyes on the toggle icon just as much as your fingers had to keep on the 3 before. And with his other skills still not much better, what better does not having to keep on 3 do?

Bodies fade right between the time delay, you can't guarantee your team health orbs for all those niche mods that need them, it takes 2-3 Nekros to process bodies at the same rate as before, watch in horror as a bursa fades as your desecrate eats a crewman torso accross the room, everything's just a step down for Nekros as a whole. They could have taken his most overlooked ability( Soul Punch ) and gave it a nice spin for his Prime debut, but as usual they took something that was relatively fine as is and made it worse.