Talk:Exploiter Orb/@comment-37916457-20190315085238

All these solo players in a squad-based game whining about how long it takes to fight a squad-focused boss is delightful to bear witness to. LFG chat, "H Exploiter Orb", you'll have three others in thirty seconds tops.

Yeah, it's kinda lame there isn't any scaling to the fight, but it's a four-player online game for a reason. Also, will agree, it's rather tedious and not particularly exciting, especially given the importance to the character and plot significance for Fortuna.

Also, glitches: Don't leave the first phase as Operator, you'll hardlock the game and need to force quit while travelling through the tunnel back to the surface. Also, inviting someone to join after you've already gone through the first door down the cave will leave them unable to follow as the door remains loaded in for them, and additionally will make it so the group that did progress will be able to fight the first phase but the second phase will not spawn in.