Molt

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * A shed skin is placed in your current position, mirroring the pose and elevation of your Saryn. It has no cast time or animation.
 * Lasts for 7 / 12 / 16 / 20 seconds. This is increased by Power Duration mods.
 * Can be reused instantly.
 * Molt has its own shield and health values both of which regenerate over time.
 * Cannot be knocked down or moved and acts as a physical object, unlike Loki's Decoy.
 * -|Tips & Tricks =
 * Using during a well timed jump can result it being low enough for enemies to target, such as Infested or Melee units, but be more protected from most melee attacks. (Ancients will still be able to reach, as well as the knockback damage from Leapers).
 * -|Maximization =


 * Maximized Power Duration Increases the duration to 51.4 Seconds.
 * Has no negative effect on this ability.
 * Maximized Power Efficiency reduces the cost to 6.25 energy.
 * Has no negative effect on this ability.
 * Maximized Power Range Has no effect on this ability.
 * Maximized Power Strength Has no positive effect on this ability.
 * Increases cost to 38.75 energy.