Orokin Sabotage

Orokin Sabotage is a special variant of the standard Sabotage missions, accessible only via Orokin Sabotage Void Keys. This Sabotage mission requires players to shut down an Orokin Portal that allows the Corpus and Grineer to access the Orokin Void.

Mechanics
Players are tasked with finding a portal room that holds a Void Portal that connects the Orokin Tower with another location. Upon reaching the room, players must reverse the portal's polarity by activating two generators in sequence, which is achieved by hacking the designated consoles within the portal room. Upon activation, each console must then be defended for a short period of time from enemy attack until each generator contributes 50% power to the portal. After defending one console, the other console must be activated and defended in the same manner to complete the reversal, that will then allow players to cross over to the other side.

Crossing the portal will bring players into another portal room containing a Torsion Beam Generator that leads out into a planetary tileset, where they will need to hunt down and defeat a miniboss that holds the Void Key necessary to close the portal. Once the Key is acquired, it must then be brought back into the portal room and inserted into the Torsion Beam Generator that will initiate a 20-second countdown, where players must cross the portal before the countdown ends. Players can then head to extraction upon completing this objective.

Resource Caches
A secondary objective present in Orokin Sabotage missions gives the task of finding three Resource Caches that take the form of Grineer or Corpus Lockers within the Orokin Void portion of the mission, which contain valuable treasure. These lockers, which can be identified by having white lights instead of red or green, are usually hidden within hard-to-reach and secret areas that may require parkour or mobility skills to use.

The first resource cache discovered can contain Void Keys, while the second has a larger chance at obtaining rare resources, and the last cache discovered can offer an end-of-mission reward like Prime blueprints and Forma that are added to the actual end-of-mission rewards upon extraction. Opening a cache will provide the uncovered reward to all players present in the mission, even if only one player is physically present at the resource cache.

Tiers
As with all Orokin Void missions, Orokin Sabotage missions come in four tiers. However, each tier is unique in having a different planetary tileset in which the Void Portal leads to, which also determines the type of enemy encountered on the other side.


 * Tower I Sabotage missions connect to the Grineer Forest tileset, populated by Grineer enemies.
 * Tower II Sabotage missions connect to the Corpus Outpost tileset populated by Corpus enemies.
 * Tower III Sabotage connect to the Grineer Settlement tileset populated by Grineer.
 * Tower IV Sabotage connect to the Corpus Ice Planet tileset populated by Corpus.

The miniboss encountered on each mission is determined by the dominant enemy faction. Tower I and III missions have the sister pair Sprag and Ven'Kra Tel as the miniboss, while Tower II and IV have Lynx as the miniboss.