Talk:Survival/@comment-10743657-20131019142913

Updating the Survival drop tables with the last datamined info we had. It largely appears correct.

Also, it was pretty clear from the 10.3.0 update that there are two 'sets' of tiers: first rewards are based on the starting enemy level of the mission, then they're based on the time spent. The enemy level tier does not 'shift' as you continue playing like Defense missions do.