Talk:Condition Overload/@comment-93.181.8.10-20161202074337/@comment-24515081-20161202103417

I doubt it. the mod specifically says status type. So basically you get a 60% bonus for every different status effect on the enemy.

meaning the max output from this mod would be:

13 (3 physical, 4 elements, 6 combined elements)

X 60%

=780%