Talk:Saryn (Warframe)/@comment-82.8.55.155-20130606210333/@comment-76.11.13.254-20130607111158

In keeping with her very close range combat style, defensive mods are very nice on her as well. Since they go off the frame's base stats, and her health and armour are second only to Frost and Rhino, I've found that Vitality works wonders. Her base shields aren't spectacular, and Redirection can't boost them by enough to really justify her the slots it'd take to get it to a level where it's a noticeable improvement. Likewise, Steel Fiber can add a substantial amount of damage reduction, given her above average base armour, letting her slide from between 50% base damage resistance up to 66% with a maxed Fiber.

Flow is important as she has a limited energy pool. Stretch is alright, but it's only really going to affect Venom and Miasma, and not to a significant degree. Continuity, however, is very important on her - it gives extra ticks of damage on Miasma and Venom, stretches Contagion out to make it more energy efficient, and makes the Molt decoy stay up longer.

I'm not convinced that Focus is important on her. Miasma does a horrifying amount of damage on its own, since it bypasses armour completely, as do Venom and Contagion. On the one hand you will feel every single point of damage improved with Focus, giving you a pretty big boost on already high, armour-penetrating damage, but on the other the base amounts could be sufficient to carry you without needing the enhanced damage, except when you're poking at really high level stuff.

She is one of the slower frames, moving slower than every single other frame with the exceptions of Frost and Rhino, further cementing her place as a half-tank brusier, so Rush could be useful to compensate for that. Likewise, Marathon and Quick Rest could be employed to counteract her mobility problems by letting her sprint longer or more often than other frames, if not faster.

In the end, focus on what you want. She can make an excellent melee fighter if you give her a solid weapon and good defensive mods, or she can dish out utterly terrifying and totally unresistable damage if you want to play more of a somewhat bulkier burn type frame. Saryn stands at a unique midpoint between the slow, tough frames and the fast, fragile ones, so really the mods you choose let you slant her towards either end of the scale moreso than most other frames.