Talk:Hydroid/@comment-82.128.187.30-20170405215347/@comment-2.83.135.93-20170409011233

@Buddhakingpen sorry but you didn´t get what I said. I have played Hydroid like a maniac since he came out so I know the ins and outs of him. Say all you want about his AI, but having max range in his 4 is more detrimental than beneficial. As you said, it can work pretty damn good if all tentacles spawn right on the enemies. It also may fail more times than not and just spawn a bunch of tentacles randomly in no man´s land. The number of tentacles stay the same with max range, so it is useless the way i see it. You are much better off having a certain ammount of range where you know that tentacles will in fact appear than having a huge range and have huge gaps between tentacles, and since they work so well( oh, the irony) it will be like nothing since it doesn´t pick up enemies everytime they pass through it like it should. Hydroid was designed to be good for controlling small to medium areas,  and that´s his niche. And it would be good at that if people actually build him correctly AND if DE fix his shit.