Karak

The Karak is an accurate Grineer assault rifle that is carried by Frontier Elite Lancers. It features high damage, high accuracy, and a good fire rate, offset by its fairly low magazine size and limited critical hit potential.

Characteristics
This weapon deals mostly damage.

Advantages
 * High Damage.
 * Deals mostly  damage, effective against shields and for knockback procs.
 * A polarity.
 * High accuracy, on par with Soma.
 * In comparison to Braton:
 * Higher overall damage.
 * Higher status chance.
 * Increased rate of fire.

Disadvantages
 * Fairly low magazine size of 30 to other similar weapons.
 * Very low critical chance and critical damage.
 * In comparison to Braton:
 * Smaller magazine.
 * Lower critical chance.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * With a polarity, the Karak is recommended to either have Serration, Split Chamber, or Speed Trigger as its first mod.
 * The Karak is a solid anti-Corpus weapon due to its slight bias towards Impact damage over Puncture and Slash damage. Consider adding Rupture and Bane of Corpus mods to further increase its effectiveness against them.
 * The Karak is a very versatile weapon, good at combating all enemies, but aside from its high Impact damage and rate of fire, it doesn't excel in anything.

Trivia

 * The end of the bound strap on the midsection of the gun has movement/cloth physics like the Syandanas; it flaps loosely whilst moving and firing the weapon.
 * The rifle appears to be based off of the M4 Carbine, M16A4 or the AK-47 rifle with a Grineer upper casing scheme, hence its name.
 * This is the first official automatic Grineer Assault Rifle introduced in the game (following the burst-fire Hind rifle), as the Grakata is considered to be a submachine gun and the Gorgon is more of a Light Machine Gun.
 * The weapon was introduced in Update 11.5.