Talk:Adhesive Blast/@comment-26512402-20150904014016/@comment-66.249.93.133-20150904120729

I really hope you're right about this.

Seeing the extra base damage gone on a mod intended for weapons that already boast really high damage doesn't really bother me so much, even if it would've been an interesting replacement for Heavy Caliber on a couple of launchers.

The timed fuse thing and the adhesive property being applied only 3 times out of 5 would be too much of a letdown, on the other hand.

Can you try and upload the video of the testing somewhere?