Talk:Damage 2.0/@comment-98.232.193.119-20170220163229

Hello, after reading this article I am abit confused on one point. Most weapons in this game have multiple damage types. How are armor modifiers and health modifiers calculated with multiple damage types? The generalized formula for damage modiferies down at the bottom lists an armor modifier outside of the multiplication, but which armor modifier is this? Is it the sum of all armor modifiers? Is it only the modifier for puncutre damage or only for impact damage? So for example, say I am attacking a grinneer lancer with 100 armor with 100 points of impact and 100 points of puncture with no elemental mods. Could somone please explain to me how I would calculate the damage modifier?