Talk:Equilibrium/@comment-123.211.50.236-20131130025318/@comment-50.10.237.154-20131220101227

I think that this game list percentages because things often are multiplied by a base value and that base value is most often 100...so 15% of 100 would indeed be 15, giving the impression that if you had this mod ranked to where it'll give you 15% energy/health back, then that indeed is what the mod is doing, giving you 15%. In the future if DE changes the base multiplier to say 150 or 75, then the amount this mod would give would definitely change and would never give you the amount listed (without the %).

Initially I thought that this mod gave you a % of what an orb would normally give you. So like I thought if you had this mod maxed when pick up an orb that gives you 25 energy, then it would give you 6.875 energy back which given the amount of resources to rank a mod to 10, would be kind of pathetic if that were the case...and definitely would end up being a garbage mod.