Talk:Amphis/@comment-98.216.244.244-20130427001601

highly undervalued weapon.

because of its inherently fastcharge attack and polarity slot it can be modded for the appropriate faction in only a few missions. this is by far the easiest weapon out of the heavies to get good damage out of it early on. and i have all the others at 30.

really starts to shine with a potato and 20+. i can get a charge attack on a disruptor before he can attack and its an absolute wirlwind in a pack of infested if you mod for charge attack, speed and damage.

you can kill an runner with a charge attack even if he has already start his explode animation.

and if you dont what to focus on charge attack you have plenty of room to make it a more fexlible weapon and maintain a good charge attack speed.

it is arguable better at killing ancients as the scindo often does overkill even in higher areas. with the amphis it takes the same number of charged attacks only it can do them faster. (depending on the lvl of the enemy and how your modded).

the jump aoe is massive and great as a finisher or for its stun on corpus. lack of knockdown hurts but doesnt hold it back too much as you can usually get a charge hit in before they can do anything.

great weapon, doesnt beat the other heavies in terms of damage but can hold its own when you need it too.