Talk:Saryn/@comment-108.208.136.96-20160508160459/@comment-24820404-20160513122445

Saryns rework was DEFINITELY a buff. NO question. Its amazing that people are still even debating this, i thought the community finally figured it out. Old damage 2.0 saryn could only stack on venom (spores) after it was nerfed to help low end pc's so that alone was garbo, add the fact that rework saryn can not only stack her spores like old damage 1.0 saryn, but she can also amplify their damage with her weapons, and also they give a guaranteed viral proc. Not to mention its a 1 handed skill. So you can just throw them out at leisure as you shoot things and reload.

Molt is more or less the same, but the fact that you can cast spores, which is arguably the best 1 in the game, directly onto it, for reduced cost, is net profit

Toxic lash scales with your melee weapon now, on top of a free toxic proc every strike plus reduced block damage. More profit

Without the setup, miasma deals much less instant damage, so in this case, it can be considered a nerf, since you cant frontload your dps, but considering that you do MORE damage now after you setup, it was also a buff. And since setup takes all of 2 seconds, is it really THAT much of a nerf, even if you are team miasma 1.0?

I've had games where i did nothing but sit in a corner where i couldnt be shot at, casted molt, threw spores on it and shot them, and end up doing 45+% of my teams damage. That should be a testament to the power of spores.

TL;DR- If you were a fan of early-mid game old school miasma spamming saryn, you can still have that. Mod for max range and efficiency or strength, with balanced duration. You can outdps an ash on draco. If you wanted saryns damage to be viable for endgame, you can have that too. Mod your weapon for gas, still go max range, balanced duration and spam spores. Its nothing but net win.