Talk:Eidolon Hydrolyst/@comment-89.210.136.77-20180211173508/@comment-335386-20180211184330

sure, this one is a tough cookie - just like we wanted it to be. the main problem with this is to get the other two before fast enough down to not run out of time.

as for the riven transmuter, i also think it's pretty useless in this form. oh, and actually i DO have that much riven already, and only by getting them my self - not via buying any. and i rather want DE to increase the amount of riven i can have, for 90 is far to less if one wishes to have a riven for every weapon.

anyway, that isn't a grindfest at all, for you don't need (and seemingly don't want) whatever this bugger is dropping - and i dare say, that the only reason one goes through the trouble fighting it is because of the fight itself, not because the rewards.

and again (like i said about the gantulyst already) this isn't contend for low level player (or even mid-lvl ones) this is for those who have everything at their disposal, the frames, the guns, the mods and the most important, the skill. sure, an low-ranked player "could" have all this, but the chances of that is rather low for not only would sich an player have bought all kind of stuff, but also would need an inborn skill at running this... in my experience those are two mutually exclusive things. all the more reason that DE makes eidolon hunt into a real mission-instances or better yet implement a real lobby system with high configurability of what is needed for a mission - the "cassual" pug-way isn't really cut it here.