Talk:Frost/@comment-75.114.236.188-20130717193647/@comment-10743657-20130719060739

You also have to take the mission into account. Larger globes means more room for your squadmates to move around and actually aim at enemies. This doesn't matter though if they're not staying in the globe though, so it only applies to those missions where they're going to stay inside.

I believe Void Defense is a great example of this. Personally, I can't stand tiny globes in that. There's barely any breathing room, which is important especially if you're using an Ogris. And it's not like having it any smaller will stop Moas from hitting the artifact there; their range is shorter than your globe's size. In fact, having a larger globe means they and  Ancients will slow down sooner.