Talk:Damage/True Damage/@comment-197.83.221.8-20191225090300/@comment-2A01:79C:CEBC:192C:6CB6:17B4:4EAC:E86C-20200114153151

"True Damage" is generally used across multiple games and platforms, and 'True' is more descriptive than 'Finishing', or as you say; 'Finisher'; as these are synonymous with 'Finisher' moves. Whereas 'True' conveys more easily that the damage is unmodified; it is "true" to the number displayed.

Put it like this: I am not very connected to the Warframe community despite having played for years, and between me and my friends we have always called this mechanic 'True Damage' because it's consistent with other games. It's a bit like how you get 'Affinity' from killing enemies in Warframe, but this word is almost entirely synonymous with the broader generalised term 'Experience', and no one would say they gained "250 Affinity" in, say, Dungeons & Dragons.

Not that you can't call it 'Finisher damage' if you want to, no one's going to stop you. But I think more people than not will be confused by that, or indeed 'Finishing damage'. I for one would be very confused if anyone used the term 'Finishing damage' about 'True damage' in another game, and I only really knew that it was called 'Finishing damage' in Warframe at all after reading this page for like the fifth time in 2 years.

I hope this makes it a bit clearer. :)