Talk:Paris Prime/@comment-216.85.0.246-20150820221253/@comment-24557530-20150821000618

Dread used to be slightly slower (0.8s reload vs 0.7) and higher crit didnt do anything until redcrits were implemented.

By now none of that holds anymore and the only difference is the damage type: damage is a lot more effective against those nasty armored targets you will meet in highlevel missions. Unless you run 4x Corrosive Projection (which you usually do in highlevel missions anyway). Then no enemy will have any armor and damage will shine - bonus damage and proc wise. So which bow to choose depends on the teamsetup.

PS: Also Dread looks way more badass :D