Talk:Damage Calculator/@comment-15871805-20130825061941/@comment-11753608-20130826031015

The only way you can  ascertain the placement of BP MPs in realtion to armor is to shoot a mob that has armor on a BP with a MP. If you are shooting a runner, the head has no armor and the only thing you are testing is the BP MPs relation to base damage and faction mods and even then it isn't a great test because you have a high probability of coming out with the correct number even if the order of operations is wrong because the armor isn't there. So, this basically limits us to chargers' heads or grineer heads. Everything else doesn't have head armor.

The equation I provided you before did have the BP MP inside the ROUNDDOWN with the armor but that is not what is currently on the calculator because almost all the head calcs are the body calc result - after armor and everything else - x2. So, the order of operations for the head hit box on the damage calc are viritually all incorrect. This was the result of my laziness about 4 patches ago and I have yet to fix it.