Talk:Damage Calculator/@comment-15871805-20130826100107/@comment-15871805-20130827141353

Looks good to me, you can try implementing the Spin Up weapons, the link to the calculator is in a reply to one of your posts above. I think you just have to edit the Hits/Second cell at the bottom right of the damage table. You might have to add columns to the weapons table, if so, just add columns to the ranged weapons, leave it out of the melee table.