Talk:Aura Forma/@comment-172.249.120.51-20190425203537/@comment-2001:16B8:281B:B200:C440:D6F:F8A1:5B13-20190425225419

i don't agree about arbitration being a "failed game mode" or being a toxic environment, but you're right about players who are unable to run it properly without dying before the first c-rotation. not sure if the new changes to this mode will make any difference in the long run - i'd still let players die, if they constantly going down... because: screw them ^^)  same as i do in other mission types too if them bleeding out risks the success of a mission (mission succsess always comes first).

lunaro and conclave are more an issue because the p2p nature of warframe which is particulary bad for any pvp games - paired with a none existing lobby-system that would be an improvement for the whole game...

and as for the rewards of arbitration... well yeah, it could use some 'improvements' ...