Talk:Hate/@comment-184.101.102.135-20130913172458

Hate is so misunderstood. People see that Orthos has a larger range and jump ship. The really cool thing about this weapon is that because Fury affects both its' charge attack and its' normal swings it is one of the few weapons that can be utilized to both spam attacks as well as charge making it much more adaptable in combat. You can charge, slide, jump, or swing without losing any damage effeciency.

Hate also boasts very good combat control; it's jump attack has a larger radius knockdown which is very useful for taking out ancients, heavy grineer, or whatever boss enemy normally gives you trouble as well as getting infested off your butt (or someone else's butt). It also staggers on hit meaning that melee spamming a boss enemy is entirely viable. Throw an ice mod on there and watch things melt under your unmitigated rage!

The shorter range was not really noticable to me; outside of knowing that, statistically other two-handers have longer range I still feel like Hate has a pretty easy time grabbing enemies. Toss on Reach if you're really worried about it. The only thing about Hate that I didn't care for was the ground attack; I definitely recomend following up your jump attacks with a charge attack to avoid the cumbersome animation.