Parry

Parry improves the chance to trigger a counterattack prompt on enemies in melee when blocking while Channeling.

Tips

 * Combined with a high rank Reflex Guard, Parry will allow you to automatically stagger melee enemies, but only if you are channeling at the moment of the parry.
 * Radial Disarm will remove any ranged weapons from enemies, making this strategy effective against any enemy.
 * Special attacks will not be parried successfully, although they will be blocked. A Grineer Scorpion's grappling hook and any heavy unit's Ground Punch knockdown attack will be blocked but not cause a Parry. A Shield Lancer's shield bash cannot be parried, and will push you back a short distance, but will NOT knock you down since you were blocking.
 * Using this with the Berserker mod allows an instant attack speed bonus.