Talk:Whipclaw/@comment-922163-20190202184751

Ok, did some testing which I didn't finish, but will post the stuff that I'm done with. Basically Covert Lethality and Syndicate stats work (wiki needs updating), other mods/effects are a no-no. ​​​​​In addition to this I started figuring out the damage disposition, but I'm getting really different numbers on paper and in-game. (even where I shouldn't) Also Zaws, but those are after I know the correct damage calculation formula.

Covert Lethality - works as on daggers - Syndicate Augments: they work when applicable (the stats are added, there was no special effect here)

Toxic blight (+elemental weapon specific) - works Blade of truth (+damage weapon specific) - works Gleaming blight (+status chance weapon specific) - don't have it, I assume it works too Avenging truth - can't charge attack Entropy flight - no projectile Entropy detonation - can't do finishers - Arena Augments: they don't work, even when applicable

Vulcan Blitz - not working Hunter's Bonesaw - not working - Some special weapon effects:

Hirudo didn't work, so "active" weapon effects are probably off the table. (But Mire/Venka does work)

Synoid Helocor didn't work. (channeling doesn't work either, though, but isn't listed, same as faction damage) Rakta Dark Dagger didn't work. (sadly : Secura Lecta didn't work. (other syndicate weapons weren't applicable, but checked them too, nothing to note)