Talk:Tempo Royale/@comment-37.238.128.67-20150718120603/@comment-190.189.51.185-20150920222110

the attack speed of this stance compensate the "lack of dmg". Also is more reliable, if, for some reason, you kept attackin with the "spin-to-win", you might get staggered, wich could be fatal. It also has a much better hitbox, since cover both horizontal and vertical axis very quickly, allowing to hit enemies in any direction reliably without interrupting the combos.

And the most important part... The very first hit is a combo on itself. This is relevant if you are facing heavy hitters and you need guerrilla tactics to stay alive. This way you can hit really hard, through the entire screen, without loosing mobility. This stays true for quick melee, wich is a huge point in favor for this stance.