Talk:Limbo/Abilities/@comment-34351156-20180115155952

All I can say for limbo is that he is a very good solo character if you know how to conserve and utilize his energy output. It's playing with a team which reveals his faults and limits or reduces your teams capabilities. He has amazing survivability which is good for most missions for both himself and the team. Though for defense missions is where his faults come in in team play.

Cataclysm is the main issue which reduces the capabilities of ranged/shooting builds but increases survivability of melee builds when combined with stasis(So I recommend having a great melee weapon and a build for Limbo). Limbo is great for taking out certain targets which can be troublesome to your team without high risk of death. And he has a great feel to him because he is a control character who can also play an assassin. (For team play)I recommend using cataclysm if you have a mod in like "stretch" at any time it's available. Additionally, a combination of stasis and cataclysm should only be used when things are getting hectic(in team play). Most of the time just play assassin picking out targets and eliminating them.

Where Limbo shines the most is in his solo phase. He can stride alog objectives finishing them without high amounts of danger, but getting affinity/experience is time consuming. During multiplayer missions(that aren't defense missions) Limbo can run off by himself to either get to the objective with ease as well as finish the objective faster leaving a safe trail for his teammates if his abilities are used correctly.Overall, Limbo is great for solo for both experienced and newbies but is a great challenge when it comes to multiplayer.