Talk:Damage 2.0/@comment-25938077-20160103161432

Would there be interest in a "Damage 2.0 For Dummies"-addition? Are the formulae easy enough to follow, or would it be helpful to write out general easy-to-understand simplifications such as "Against an armor type, bonus essentially does both, Ignore X% Of Armor and Do X% Bonus Damage. As health-damage bonus just means Do X% Bonus Damage, the benefits of an armor-penetrating damage type are on an entirely different level compared to normal health damage bonus."