Talk:Damage 2.0/@comment-8256051-20140126033606

I don't really get how the damage system works. Say we take the Grineer Napalm. On the Napalm page it says it has 600 Cloned Flesh and 500 Alloy Armor. But on other pages I can see no parts of its body is unprotected and only that it's head gets 2x damage.

Here's what I don't get : Alloy Armor is weak to puncture and strong against slash but Cloned Flesh is weak to slash and neutral to puncture. What does that mean? What would be the best physical damage against them then?