Talk:Shield Transference/@comment-79.103.149.150-20150115113705/@comment-71.46.246.100-20150416173250

If you remove the level > 40 endgame, then there really is no endgame. People enjoy seeing how far they can go, and how long they can keep doing damage. That's why many people keep playing this game.

You cannot "spam" Shield Polarise. You use it to bomb an area, and then pick off the survivors.

Mag does feel different with the overshields nerf. Before, you could moderately tank everything, but just watch out for attacks that can permeate your shield.

It made sense for her to be a shield tank. She's the Warframe of magnetics. However, it didn't mean she was immortal. I was fine with the way this was before, because it allowed a unique playstyle that meant you had to look out for particular enemies, but otherwise she was okay.

Shields fall off quickly in T4 missions. There are procs that bypass them. Shields alone doesn't make you tanky, and the same goes for overshields.

With the introduction of overshields, I can't view this augment as viable. Instead of tanking through most things, I have to hide in vents and the like as enemy level (and damage) goes up.

The change killed an entire playstyle, and made me regret actually getting attached to this augment.