Talk:Damage 2.0/Viral Damage/@comment-142.196.205.38-20140527083939

Does anyone know the order in which status effects are applied on incoming damage?

For instance if I have a Viral weapon that hits a 2000 HP target for 1000 damage total with one strike and that strike happens to proc Viral; does it calculatate the effect before or after damage is calculated?

End result either being instant kill or reducing the targets HP to a new value of 500. ( 500 is assuming the Trinity test works on enemies, otherwise it seems it would do nothing at all )