Talk:Dread/@comment-213.209.66.72-20130828102555/@comment-79.172.87.72-20130901195134

This strongly depends on whether you are hitting an unprotected body part or not. And in my experience, if you have the time to aim at an unprotected body part you are not facing a dificult enought situation.

And when it comes down to protected bodyparts, the so called "armor ignore" is priceless. High level enemies have crazy armor values. All the damage that armor is applied to turns into laughable damage. Dread may feature 33% more base damage than paris, but when the armor kicks-in you'll be wasting over 80% of your damage. This translates into your "native DPS" gaining an over +400% boost if your native damage bypasses the armor. Comparing +33% of total vs over +400% of native means that you'd need your native to be less than 1/12 of your total damage (aka +1100% total elemental damage, and no that itsn't a typo) for dread to outshine paris against a protected body part of a decent enemy. If you don't belive me go and compare them on tower 3 missions.

But then again, if you are facing a decent chalenge, wielding a bow is a poor choice.