Talk:Baro Ki'Teer/@comment-4081131-20160729183721/@comment-27465847-20160801030719

I was just stating what they said as I haven't really farmed or thought about it myself yet. There are so many factors (like, as it was already pointed out, less parts per relic and no more better 'places' (now Relics) to go for since it all got normalised) that it's hard to tell.

Considering the use of intact Relics without potential Forma drops for the best average Ducat value, you get 23.3 per Relic. Capture could easily reach that amount before while being way faster. Sabotage would double that amount because of the caches. Exterminates were often overlooked but would be on par with the Relics' average Ducats. Endless missions were logically far more effective on a per Key basis if you could invest the time. Now, if you take potential Key sharing into account, you could've gotten a lot more Ducats per Key than you get now per Relic and a lot faster as well. From these admittedly very rough thoughts, I can't really think the gain is now higher.

My guess is you just played more since the Fissures are still somehow 'fresh' in comparison to the very aged Void. Also, I made about ~3k profit just by having a huge bunch of junk parts which got buffed when they changed the values. Might be part of the higher gain.