Talk:Damage 2.0/@comment-173.164.235.189-20131123220046/@comment-69.132.122.228-20131123222954

I do think the new system is interesting but until we know more about it and how it works there is going to be doubt about it and etc. DE probably knows this and left it up to the community to find out how it works much like the old damage system. My only complaint is that it does seem like 8 mod slots is not enough. You have multishot, raw damage mod (serration, hornet strike, etc.), crit mods, elemental mods, mods for puncture, impact, and slash. It just seems like 8 slots wont cover it all. Let alone mods for weapon acc, recoil, and whatever else. Overall, it just seems like the new damage system has introduced more problems than it supposedly solved but in time that will likely change when the community figures this all out.