Talk:Damage 2.0/@comment-202.161.29.72-20140124123353/@comment-68.56.24.237-20140127132006

The bonus to damage doesn't spread, but it stacks one atop the other. Each element for the combos adds an additional 90% element over base, 180% with a combo element. Viral+Heat = x2 damage to all Grineer. A Corrosive/Viral/Radiation trifecta will, in addition to adding 180%/180% of base as combo elements, do 75% MORE against the armors weakest to it, which are in this case all Grineer except mech. That's 360% more overall damage from base. 630% after applying it to the weakness. Sadly 270% to mech, but as mentioned they die instantly anyway. Consider the boost to Clone Flesh is going to rip everything to pieces, the boost to the others over that is phenomenal.

When I say base I refer to whatever it may be, whether Serration/Heavy Caliber are applied or not.

I crunched these figures down on the fly, so they MIGHT not be 100%, but given I shred Grineer to pieces in ONE shot in any mission, (a couple more for heavies) and not even with the Stug or Tysis... Math seems sound enough to me to say even if it's not exact it will kill any Grineer