Talk:Creeping Bullseye/@comment-24101210-20150411005131/@comment-24101210-20150412020612

You are partially incorrect. Apart from something like this +1 more element for a combined element ment for _____ Faction(s), mod number 8 will boil down to play taste. For me, I see this:

-incredibly high fire rate, poor accuracy past mid range(max'd Heavy Caliber bad almost), long reload, poor basic crit mod support

and that will mean a few things looking at the aksomati will split builds into play choices depending how you feel about the guns themselves. I could elaborate with a paragraph or two about each nice choice for an eighth  mod, but the argument is about dps, so economy is not going to be a concern.

3 element grineer 31,889.2 burst dps 2 element + Gunslinger 34,911.98 burst dps 2 element + Anemic Agility 35,940.0 burst dps

now with a primed heated charge(if only a primed cold/toxin/electric, mainly electric >.<)

3 element grineer 38,353.4 burst dps 2 element + Gunslinger 44,365.07 burst dps 2 element + Anemic Agility 45,565.0 burst dps

Sidearms forte in speed and multishot would mean speed is the better option, so I use anemic agility in my last post in encouraging players to use that mod with their basic crit mods, but have some options for those who don't like that mod and want pistols similar to their soma/prime counterparts. Creeping Bullseye and no primed Heated Charge will make the gun dish out similar damage numbers to the Soma Prime and Hollow point will be a light step up from that, but they and a 3rd 90% element won't beat a fire rate mod in dps.