Talk:Jordas Golem/@comment-109.173.101.250-20160408124451/@comment-71.158.162.159-20160523050306

The way armor works, and the way bonuses against armor work, it's much better to have elements that have bonuses against the armor than it does to have elements that have bonuses against health.

Armor applies a reduction to all damage that the target takes to their health. Corrosive deals +75% against ferrite armor. This means that the corrosive damage will ignore 75% of that damage reduction, then deal 75% more damage. Compare this to radiation against Jordas, which will be affected by 100% of the damage reduction, then deal 75% more damage. It's still good to deal combinations that are effective against health AND armor for maximum bonus damage, but it's best to focus on the bonus armor due to the way it works. Against anything that is armored at all heavily (anything that isn't a melee Grineer unit), armor bonuses will pretty much always deal much more damage.

Also, due to the way scaling works, his HP is much higher than just 20k, and his armor is much higher than just 250. At the level he's fought at, his HP is a few hundred thousand, if I recall correctly.