Talk:Hysteria/@comment-173.59.120.5-20140725215256/@comment-66.87.68.4-20140726153721

I'm confused by your comments referring to her recently re-buffed claws being "weak sauce".

I do concur that Hysteria/Valkyr should be melee weapon independent - but her new animations and recent revert back to power scaling make those claws hit hard.

Unfortunately they still need a Crit friendly build/weapon. But with Pressure Point/Spoiled Strike/True Steel/Organ Shatter those take up 4 slots for a weapon add Fury and Berserker (speed boost before entering Hysteria to lock-in boosted speed for Duration) - now only leaving 2 slots on Weapon...1 if you want a Life Strike mod as melee backup heal.

Then use Steel Charge before boosting multiplier with power strength mods. (Approx. 1.75+power strength; so Max Blind Rage and Intensify for 129% or 1.75+2.25=4.0)

400% or 4x multiplier is the same as stealth/invisibility/smoke bombo but not on just 1st hit and still scales based on combo count multiplier.

I'm not seeing how that is weaksauce. With a max powerstength build you end up with terrible efficiency but the hits are strong enough that even only having 5% life steal will still be easy to regain full health if Hysteria was activated as a medical emergency.(I think Invincibility should be removed and perhaps her other powers get a power efficiency boost while she is locked into hysteria since she cannot change weapons or anyhting- gives her a chance to spam RipLine to hit enemy weak-spot while in Hysteria and/or activate WarCry)

(Dual Ichor/Zoren/Cleavers for max Crit damage and matching Obex for max Crit chance...)