Talk:Fang Prime/@comment-72.234.79.83-20140416071834/@comment-24563582-20140422220424

Proc is actually the only thing that could redeem this atrocious weapon. The Stances...they move the Tenno FORWARD (all of them do), as if Fang and Fang Prime hit multiple targets or take out the first target in a line with the first sequence of a combo. Sadly, they cannot. Not at higher levels. These Stances are asinine in design (all of them are) with the mandatory forward momentum. It arbitrarily moves you out of targeting range whether the target is dead or not. And the finishing sequence? Good luck landing a blow with that. Unless you are in a narrow tunnel or on a narrow walkway. That's far too situational for my tastes.

Fang Prime has no Proc. It will not stagger, it will not do much of anything. While you combo away, your target (if left alive..this will happen, mark my words), will *trollface*, wave goodbye as you sail past, and then start shooting at you. They don't move backwards so you can keep swinging on them...

But here's a way to keep it Ninja. Parry: It's your only saving grace with Fang Prime. That moment they try to smack you when you get close. You can have an entire room on the floor in no time doing this using Ash's Teleport. Would REALLY suck if they added stagger to Teleport huh? Haven't used Ash in a while, I'll go see if I can get some insta-gibs out of this cheese strategy.

Wouldn't need damage. Wouldn't work on any frame except Ash. I'm sure all of those idiots asking for stagger on Teleport are thinking "derp". I'm fairly certain Teleport has had stagger for quite a while, however.