Talk:Focus 1.0/@comment-3268952-20170916153031/@comment-3268952-20171010050922

I wanted to do a continuation, or rather a closing-comment to this "wish" of mine:

Frankly, there is no video made or even a need to make one since there is, well, pretty nothing to make a video about.

I "bit the bullet" and actually did several "full-tree" runs just see and possibly to screenshot all of the focus-abilities.

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Summary is this: Only things that actually work or are even visually-shown to begin with are "passives" (which you need to actually activate, alongside the "stacks" including "Traumatic Redirection") and some of the "wards / auras / bubbles" and the "beam-modifiers", that's it!

All the neat-sounding "after-effects" like "Scorched Earth" and "Rising Ashes", nada. Of course this could also be the case of these things not activating is "cancelled" (I.E. pressing teh "focus / ability #5"-button again) instead of letting the "time run-out"... (Personally, I was expecting at least a visual-effect similar to what "Nightwatch Napalm " at this point.)

I am not 100% about the "on-beam-hits" abiliaties like "Meteorite" and "Dragon Fire", since I was using "invisible-energy-colour" alongside fighting "Only" level 50-enemies.

In the end though, to some extend "passives" asides, all the non-beam-itself extras of currect Focus (1.0) visually and effect-wise are pretty much just re-cycled assets:

For example, "Protection Ward" (and possibly also "Commanding Words" are pretty much indetial to "Thurible " of Harrow visually speaking, similar to (pretty much the only obvious "on-hit-extra-beam-effect) "Magnetic Aftershock" is to "Magnetize".

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So yeah, "nothing of importance" is lost for not having a video of all these abilities, since aside for teh beam-itself eveything pretty much has either a special-effect-weapon or warframe-ability counter-part.