Talk:Capture/@comment-103.252.203.111-20170219035900

I have recently tested on trying to force an alarm/ lockdown before and after capturing a capture target, in an attempt to reset the alarms. It appears that it is no longer possible to force an alarm despite trying to goad the enemy into setting it off using Loki's Decoy (they don't attempt to set it off) or Mirage's Sleight of Hand modded for short duration (the alarms doesn't go off even after the panel animation has fully ended).

There is still one exception though, if the capture took place in a Corpus Ship tileset, you could look for breakable glass and force a lockdown, and then proceed to double hack the alarms.