Talk:Sentinels/@comment-186.136.108.121-20140203201112/@comment-24370326-20140204140342

I'm also having trouble finding any differentiation between the sentinels, other than looks or the precepts they come with. There is really only one unique precept for each that might make one a better choice than another. (vaporize, ghost, vacuum, etc).

I really have no idea why each sentinel needs it's own "kill something" mod. Other than Revenge being unique to only attacking if you are attacked, all the others do the exact same thing: Kill the first enemy it sees (Swift Deth, Warrior, Stryker, Thumper).

It seems like the only reason to get an addition sentinel is because of the weapon it comes with (Deth Machine Rifle doing slash, in comparison to a laser rifle for puncture damage). Equipping these weapons is a pain, because you have to keep two copies of the good mods, if you want to use them simultaneously with your own weapons and it is almost impossible to avoid equipping the same mod on both your weapon and your sentinel's weapon. sheesh.