Talk:Decoy/@comment-26283354-20150406094158

If Loki's decoy is a hologram, then why/how would it take damage? It's only a projection. I've been using Loki/Loki P since I started playing over a year and a half ago; I still haven't figured this out. And if it's not "just a projection" then it should do damage. And if it is "just a projection" then shouldn't it project whatever Loki is using at the time. It just seems like instead of fixing Loki's decoy, DE waited for Mirage to get it right. 1 more thing: Wouldn't make more sense for a stationary projection to be proximity based in some way? Like, if the further you got away from it, the more the projection would fade. Then you wouldn't have to worry about decoy health; you would just use range mods to increase the distance you could be from the decoy before it starts to dissapear.