Talk:Rhino (Warframe)/@comment-130.204.172.136-20140307182126/@comment-71.104.179.228-20140308231149

''You're kidding, right? There are far more people that complain about how /boring/ 'I win button' frames and equipment are, than people that are like "Oh yea, I love Rhino, and Trinity, and _____ because they're SO EASY to play.''

Trinity and Rhino are incomparable in this context. Currently, Trinity suffers from a lack of viable variety in her abilities, meaning she is indeed quite boring to play. All four of Rhino's abilities (with the slight exception of Rhino Charge) can be effectively used late game - not to mention his natural survivability. Few complain about how monotone Rhino's playstyle is, because it isn't. Nor is Rhino a press-4-to-win warframe, necessarily.

Now, to directly address the argument that easy equipment is boring to many: it isn't to new players. Combined with the fact that he is the first warframe you can craft, he can be overhyped by many.

''Adding Aesthetics to the game is completely different than people doing bug fixes, or trying to figure out how and what needs to be buffed and nerfed, and I can gaurantee you that it's two completely separate teams that work on these. People that work on art for the game are NOT the people that work on coding and balancing.''

This is true, yet I'm not sure how this concretely denies my statement that Rhino has recieved more attention than other frames. And to be honest, I don't consider Loki in need of a buff besides in Switch Teleport - though perhaps Rhino shouldn't be made as easy to play.