Talk:Interception/@comment-190.77.223.148-20140208161942/@comment-128.171.61.17-20140219193013

PvP for this game needs to be like Unreal Tournament, for those of you who are old enough and have played Unreal Tournament (the older ones).

Make everyone have the same weapons at spawn. Pick up health and ammo around the map at spawn points, and pick up other weapons that you can "swap", just like unreal tournament. There is no unbalancing, because everyone becomes balanced.

Warframes can be purely cosmetic. Some of you might say that defeats the purpose, but I say to you, why make abilities important in pvp? If we are Tenno, like the Stalker, then perhaps our abilities would do nothing to each other, hence removing it completely. It would be a gunplay and melee focus, where you focus on agility, accuracy, and teamwork.

Wallrunning, sliding, and sniping would have more place here than in normal gameplay. Having teams where everyone's color scheme is set to the same (such as blue team, red team, green team, etc) would also make it easier to identify enemies. It would be a lot of fun for sure.

As for rewards, who says there needs to be? I played Unreal Tournament for the sheer joy and fragging enemy players. No experience, credits, or mods need to be brought in, like how Call of Duty unlocks "new weapons". Let's just have fun and slay people. :D