Talk:Xiphos/@comment-2605:6001:F501:F00:F044:72B2:6B3F:7728-20180505014506/@comment-208.107.238.199-20180914200908

the wiki page does say you can only have multiple, just not how many specifically, it doesnt say how many you can spawn at one time, if you see one disapear that means that you hit the limit to how many turrets you spawned and not a time limit for the turrets.

alternatively the turret could have been killed by a ground shockwave which only effects things touching solid environment and anything floating is unaffected. (at least thats how its supposed to work for enemies/player entities, not sure for the turrets)

if its the first option, i suggested, then there is a max number of turrets, and we must figure out the max number, and add it to the wiki.

for the second option, we must test weather or not the ground shockwave affects only turrets on the ground and ones floating/ontop of one off the floor. turrets are a object that would normally be deployed on the ground, and on certain objects, so im curious about if the shockwave would still affect the floating turret or not.

as for your thought, i would suggest spawning 1 turret, in an isolated sucluded area, (preferably a mission where you have to complete an objective and wont end until you get to the objective), sit there for an hour with that turret just sitting there and not spawning any new ones, and find out if it actually does or doesnt have a duration time of one hour (or more), if not, then they dont have a duration, and it must be one of the things i suggested.