Talk:Survival/@comment-17749933-20130914052955

Survival now is just worse than rescue in my opinion, again having the problem of lack of oxygen, not due to enemies. Survival should make you get killed by enemies instead of pure RNG oxygen drops, when you are at 100% oxygen those green packets starts raining and when you are at 10% they just don't bloody drop a single one, they should be based on how many enemies you killed (e.g. kill one enemy 1%/2% oxygen and modify the oxygen depletion rate). Really painful to fail a mission just because of the "amazing and balanced" RNG drops.