Talk:Twin Gremlins/@comment-71.34.82.36-20131004221306/@comment-76.22.109.222-20131027201000

This is what my math gives as unmodded damage output of these weapons. ALL feature between them damage wise will scale off of this. When comparing side arms this is simpelist because as of yet no crit based side arm exist, and crit mods for them suck.

Despair damage 55 * 3.3 = 181dps Crits 2.5% * 1.5 = 82.5 100 shots = 5362.5 (97.5 non-crit) + 206.25 (2.5 crits) 5568.75

Twin Gremlins 30 * 5 = 150 dps crit 10% * 1.5 =  45 100 shots = 2700 (90 non-crit) + 450 (10 crits) 3150

As you can see, the twin gremlins fall off after the game has gone on for an extended amount of time (simulated with 100 shots). This show that during an long game (T3 defense) it will start having ammo issues sooner. Even though their dps is nearly identical, in fact with crits the gremlins can take the lead dps wise. So in the long run they do more damge, but have more ammo issues, and are less accurate at decent ranges.