Talk:Tigris/@comment-75.69.2.69-20140110222140/@comment-71.145.233.249-20140118233155

If you put a magazine mod on a Hek it gives you a 4 barreled shotgun that holds more than 4 rounds, that doesn't make sense either, but it's still there. Besides you can rationalize a 4 shot double barreled shotgun by saying that 2 rounds share one barrel through a loading mechanism, there's room in the stock for one. Either way, as I also suggested above, a simple alternative would be to greatly reduce the reload time.

As long as the Tigris is stuck with less damage than the Drakgoon, and has only two shots (base), and has only 4 pellets (base), and it's reload time is too long (considering how often you need to reload it with only two shots), and the Drakgoon has innate penetration (2 meters) and greater range when charged, and being more expensive to build than a Drakgoon....it's not likely going to be popular except among a relatively small number of players where it fits their playstyle (nothing wrong with that, I'm just pointing it out). Especially since mods like Accelerated Blast and Shotgun Spazz greatly reduce the Drakgoon's charge time and even the uncharged shots can be very useful at close range.

Don't get me wrong, I want to like the Tigris, but it really needs a buff(s) to match it's limitations and cost. Just a little change to any of the limitations I listed will greatly improve it IMO.