Talk:Despair/@comment-7487286-20130531042717/@comment-131.175.69.167-20130605130530

wait what?? no fire mod? lets see, my rank 8 serration make my darts deal 154dmg per hit, twice as much with 100% multishot and above (lets forget that additional 20% from max multishot just for the sake of simplicity). take a level 50 charger, a level 50 runner and a level 50 leaper, the former takes 50% AP damage and 220% fire damage, the latters take 50% AP damage and 400% fire damage

now, equip max heated charge and shot once at all the three of them, only 100%% multishot is considered, and the combined damage of the two darts is reported separately for each elemental type

charger - 154 AP damage + 610 fire damge

leaper & runner - 154 AP damage + 1109 fire damage

fire damge is so high because of the high multipliers, and also because they are percentages based off base damage, which is the weapons damage BEFORE applying the -50% modifier on hit

go figure