Talk:Blade Storm/@comment-185.137.17.40-20161125211037/@comment-185.137.17.76-20161126124136

OP here.

No, I'm not salty. Encouraging braindead gameplay and being too overpowered, it obviously had to change. I just wished it would've been changed to something better or more enjoyable to use, than what it is now.

In my eyes, its just the same old blade storm requiring a lot more effort to use and being less efficient. If I need to target from enemy to enemy, I may as well shoot em in most cases. If it's high level enemy, I'm better off using fatal teleport & finisher (more damage for less energy). Neither of these actions lock me to some animation. Trying to mark targets while others are killing them isn't fun either (I couldn't care less about energy refunds).

Some may like it, but I don't. Having all frames, problem is, that I feel Ash has no longer any unique use, that some other frame can't do better. Ash isn't a jack of all trades either. My imagination may be dull, but I can't see any reason to specifically choose Ash for any mission now under any conditions.

Old blade storm gave a break on defense farming for sure (especially solo), but this game is becoming so grindy and time consuming, I didn't feel bad for exploiting it. This change would be more welcome, when the game weren't in a state, where most people strive to get stuff that nukes everything on the map as fast as possible, and get it. Right now, killing single enemies, with this 2-way targeting system doesn't feel rewarding, especially if it's your ultimate skill.

That's what I think, anyway.