Gram

The Gram is a heavy melee weapon like the Fragor, Amphis, Orthos, or Scindo, but with less range and normal attack damage.

This weapon can be sold for.

Characteristics
Advantages:
 * Each attack (including ground finisher) can connect with multiple enemies (3).
 * Fast attack speed for a heavy weapon.
 * Swings attack very wide arcs (like Scindo).
 * Jump ground-pound attack knocks enemies down in a relatively large area.
 * Shakes allies' screens less than other heavy melee weapons.
 * Has momentum during swings (decreases chance of being interrupted).
 * Long range in second and third normal attacks, making it possible to attack through walls.
 * Stance slot has polarity, matches Rending Crane stance.

Disadvantages:
 * When swinging you will be reduced to a walking pace (like all heavy melee weapons except for Galatine).

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * This sword was named after the sword of Sigurd (sometimes known as Siegfried) from Norse Mythology.
 * The wheel by the Gram's guard spins during attacks, making the Gram one of the few non-static melee weapon models ingame.