Talk:Primed Bane of Infested/@comment-86.31.59.68-20160109063704

There is a fairly simple way to decide if a Faction mod is more raw damage than an additional elemental mod:



Add all of your elemental mod percentages together (eg a maxed Cold and Toxin would give you 90%+90% = 180%)

Then add 100 to this number (as in the example above, 180%+100 = 280%)

Then divide your faction mod percent by 100 (eg, a maxed Primed Bane of Infested would be 55%, so  55/100 = 0.55)

Multiply the two numbers together (0.55*280 = 154)



If the result is higher than the percentage of the elemental mod you wish to add, then you will get more raw damage from the faction mod (ignoring resistances). In the case above, the result was 154 - so a 90% elemental mod would be 64% LESS damage than the faction mod in this case (90-154 = -64). This means that the more elemental mods you have, the more effective the faction mod becomes. With 2 (3 if you are using regular faction mods) or more maxed elemental mods, you will almost always do more damage with a primed faction mod, rather than another elemental mod.



Hope this helps