Talk:Vauban (Warframe)/@comment-24406583-20140410122048/@comment-24563582-20140413014351

I've seen Vortex variants. Vortex has a determinate duration depending on mod load-out. Bounce is infinite in both duration and spread. The only qualifier is available energy. The infested want to destroy the objective. You are farming. Vortex, Bastille, whatever. Place it at the objective. The master of war waits for the kill when the enemy is running into a predetermined location.

Bounce has the ability to 'break' game AI. On ODD, if you utilize Bounce correctly, the infested will not attempt to move beyond your blockades. They understand that these will affect their movement, so they shy away from, leaving you free to snipe at them with a Penta or Ogris. It works the best against Corpus though. They REALLY don't like touching Bounce pads.

Also, Bounce can be spammed onto the objective in ODD to form a sort of "no-no shield" against the Infested (except for Ancients and Volatile Runners). They don't get close enough.

"Ah-Ah-Ah, You didn't say the magic word, Ah-Ah-Ah..."

Putting them on your team members will bounce them a single time, for every Bounce grenade stuck to them. (leaving 3x* uses). We have had EPIC 'Bumper Car' matches doing this. Add in Vauban's 'House of Bounce' and you have 4 Vauban flying like ping pong balls all over the map. Try it on Io. It's awesome.

This also means the Infested go flying away from Bounce loaded players standing out in the open. A knocked down player loaded with Bounce gets....

Well...Bounce is awesome.