Talk:Mirage/@comment-2605:E000:1219:29C:74AC:E0F1:DA6D:B49A-20200121034152/@comment-2600:1700:5AF0:8140:788A:1DDC:65F3:86B9-20200121054905

First ability gives you a defensive bonus in the form of miss chance and an offense bonus in the form of damage multiplication.

Second ability is the only really questionable one as outside the target blind/bomb there's not much guarantee the sabotage traps will actually do you much good.

Third is a free buff for either offense or DR whose only flaw is the lack of consistent means of assuring you get the buff you'd rather have for the level.

Fourth kills stuff for you or opens a bunch of dudes to finishers if pure damage isn't cutting it.

It's really not *that* bad a concept mechanics-wise, it's just the theme of random chance and light-play probably puts players off from relying on her when there are other Frames that do similar things with no presumption of "chance". The only thing about her I'd really say for certain is "impractical" is her Eclipse which, again, is dependent upon a factor the player probably doesn't have as much choice about in practice as one would have assumed on paper.