Talk:Inaros/@comment-25680547-20160306102838

I've been testing the 'Undying' Ability. It seems to work based off the enemy targets' health percentage rather than pure siphoned health. For example a level 30 Infested Charger would fill the bar pretty fast as its health drains, however,  for Lvl 135 Corruopted HG, the bar barely fills after siphoning them for the whole bleed out period. it drains 75 of health and shields/second from a target, ignoring armor values completely. Hence it is not a good idea to die in the middle of high leveled enemies. In this state the invisibility from Narmon carries over.