Talk:Status Effect/@comment-7645613-20161225112337/@comment-159.118.27.163-20161231105323

https://youtu.be/1Cebss8eN0U?t=272

Not sure about the status per pellet below 100% chance, however the,"Notably, for weapons with innate multishot, a 100% proc chance will result in all pellets having a 100% proc chance. However, each pellet is still considered to be part of the same "shot" in such a way that multiple procs will not stack from innate multishot pellets—if two pellets from the same innate multishot weapon with 100% proc chance hit the same enemy, they will only cause the proc effects that a single pellet would have caused. If one inflicts a    Puncture  proc, they will all inflict     Puncture  procs. This is untrue of multishot added by mods," is false. It can be seen at 4:32 that from 1/2 shots there were far more than 2 procs, with a lot of slash and definitely some blast.

Additionally though this would indicate that it is split per pellet for status chance, since if the chance to proc was in one full burst then it shouldn't matter whether it was 50% or 100%, it should still only have 1 proc max, however the footage shows differently.