User:ChickenBar/Sandbox

ingenious ucfirst bits local text = "ALLOY PLATE alloy plate Alloy Plate" text = string.lower(text) textgsub = string.gsub(" "..text, "%W%l", string.upper):sub(2) return textgsub
 * Icon/Proc. Icons for Status Effect or Damage Proc.
 * Icon/Pol. Icons for Polarity.
 * Icon/Prime. Icons for Prime gear.
 * Icon/Faction. Icons for Factions.
 * Icon/Flag. Icons for country flags.
 * Icon/Resource. Icons for Resources.
 * Icon/Syndicate. Icons for Syndicates.
 * Normal item

ability
Info = Replace This Text
 * -|Tips & Tricks = Replace This Text
 * -|Mod Effects = Replace This Text

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http://deadspace.wikia.com/wiki/MediaWiki:Wikia.css SYNDICATES The Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with powerful weapons and abilities to hunt down Tenno that have been marked for assassination.

In order to attract the Stalker, a Tenno must have a "Death Mark" upon them. Death Marks are obtained by killing Bosses. Upon receiving a Death Mark, the Tenno will receive an in-game message from the Stalker. After receiving this message, there is a 1.5% + (0.5%*player count) chance that the Stalker will appear in any mission the Tenno embarks on (including Void missions).

When the Stalker appears, he will taunt the targeted Tenno with threatening messages. For the duration of these taunts, the targeted Tenno and their team will experience flickering darkness around the edges of their screens and an unstable HUD. After three taunts, the Stalker will appear in a puff of black smoke, and proceed to attack the targeted player.

The Stalker's arsenal, just like the Tenno, includes a primary weapon, a secondary weapon, and a melee weapon. The Stalker's weapons are a bow known as the Dread, a scythe called Hate, and throwing knives known as Despair. The Stalker's Warframe armor allows him to use abilities from various Warframes; save for his Dispel, which is his signature ability.

If the targeted Tenno is successfully killed, the Stalker will disappear, vanishing into a cloud of black smoke. However, if the Stalker is forced to flee, he will drop a Mod, resource, and/or a blueprint of one his unique weapons. The Stalker will only flee if his health drops below 10%.

css mod
dynamic change rank, overlay stats, rarity, drops, dmged mod, fusion

Weapon stuff
The Braton Prime is an ancient Orokin assault rifle that serves as an upgrade of the Braton. It features higher base damage and magazine capacity compared to the standard Braton. The Braton Prime sports a higher ratio of slash damage than the basic Braton, though its impact damage is comparatively lower. Overall, the Braton Prime is a formidable weapon, and is considered to be a considerable upgrade from the basic Braton.

This weapon can be sold for.

Characteristics
Accuracy : As an assault rifle, the Braton Prime has relatively high accuracy paired with low recoil, making it highly effective against enemies at medium range. Its hit-scan projectiles also make it formidable against moving enemies and enemies at long range.

Damage: At 25.1 physical damage with average critical damage and low critical chance, its damage output is average and can easily be outclassed by other weapons such as the Boltor Prime or Burston Prime. Braton Prime's high Slash damage is effective against the Infested, while its low Impact damage is ineffective against shielded enemies.

Ammo Economy : Due to its high fire rate and moderate damage output, it has a relatively low ammo economy. Ammo mods such as Rifle Ammo Mutation are recommended to compensate.

MediaWiki:ChickenTest
ChickenTest

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