Talk:Cephalon Suda/@comment-2600:1:9C0F:8C75:0:69:8115:8401-20190613211759/@comment-27375779-20190613230243

Its a death squad, not a soft squad. If they nerf it, then mid to high level players will just flatten them in 5 seconds (which we often already do, some of us can put down a hit the second it happens).

It's meant to be a spontaneous challenge, it gives you something to work towards and you get neat little reward for defeating them. surviving and defeating a syndicate assassination is a good way to tell if you're well modded enough or not and if you know what you're doing.

If you're new, this is expected, but in time, you will face many more similar enemies to this, like the Stalker, all the other syndicate hit squads, Grustrag 3, Zanuka, the freakin Wolf, all the boss fights in general, eidiolons, orb spiders,  sentinels, and Ancient/Bombard/Heavy Gunner units that have strong resistance to your main weapon.

I'm kind of hoping you'll read this and realise that if you're complaining about this, you'll likely complain about every tough opponent you encounter, where no one else is having a problem; they just work on getting better mods and upgrading those mods so that they overcome the challenges that the game presents us with.