Talk:Nullifier Crewman/@comment-2601:680:8100:84C8:5191:7470:BC2:3A24-20171127101040

I've been neutral about nullifiers for a long time now, all they were to me was "Desecrate canceler" and "Can't play Limbo on Corpus". But now that I've played Nidus, I'm finally on Team Removing-them-isn't-such-a-bad-idea. They're a minor annoyance for most frames (I think, I only play ~six normally), but for others they just make the game unplayable. Limbo is literally useless, obviously, but Nidus's 2 doesn't even work, let alone his 1. Vauban is just lucky they can't usually reach the middle of his Bastille. They aren't that hard to melee down with chaneled abilities, but they do outright remove all buffs if you dare touch one for a second. And they're super fair spawning 2 feet away from Frost snowglobes on fissure defenses and stuff. They really hurt the flow of normal gameplay IMO, I feel like they majorly gimp some frames unnecessarily while letting others remain OP.

I do like their shielding aspect, though. Even if that shield protects them from damaging abilities, too. As a Nova main, I never felt it was unfair (had to play other frames to feel that way). But their ability cancelation is not okay. Way too damaging for no good reason. I kind of agree they were just a lazy band-aid on DE's part so they didn't have to rebalance a bunch of abilities. If they nullified abilities' effects on enemies inside the bubble and also blocked attacks as they do now, that'd be awesome. But the ability and buff canceling outright is crude at best.