Talk:Limbo (Warframe)/@comment-26012657-20150617202815

I use my Limbo for a variety of things, and most of the people i run with understand how a lot of his abilities work and are thankful for them. I have a couple different loadouts set for my personal Limbo, as listed below:

1: Damage Limbo- i have maxed my total power pool, damage, range and efficiency as best as i could, along with energy siphon (which conveniantly matches Limbos Aura slot) to do max damage that i can, can make tower defenses(have not tried T4 or T3 yet, but T1/2 went pretty good) pretty simple with a team of Limbo-Frost-Mesa-Greedy Mag. Utilizing Limbos "Rift Energy Siphon" combined with his Energy Siphon Aura, makes his energy regenerating pretty stellar (of course, other people with the siphon aura helps too) plus, cataclysm wrecks most small enemies, even when i had it unranked, and heavily damages larger ones.

2: Spy Limbo- Maxing out duration and warframe speed, along with adding "intruder" makes limbo essential for a lot of my spy missions, allowing him to walk right past corpus lasers and grineer energy fields, not to mention the Banish prevents enemies from tripping the alarms, allowing you to go up and kill them in the rift before they can set it off. I'm still experimenting with this, trying to see what Limbo can and cannot interact with in the Rift, as i found out that Grineer sensor bots and corpus cameras still can detect you in the rift (you are invulnerable to most damage, but not invisible). But, in the end, all in all, makes a better Spy than Nova's w/wormhole in my opinion. i found that taking a shade for invisibility helps GREATLY with this, as you can Rift walk, go invisible w/shade and walk right past most security defenses.

3: Capture Limbo- Essentially a combination of the above, Maximizing damage and Range, with a decent addition to duration and warframe speed. This loadout is more suited towards capture missions. Range is used for Banishing the capture targets to the rift from as far away as possible (Damage helps to make sure they take a good hit from this), and the warframe speed and power duration is used so you can get yourself to him, while staying in the rift, and try to finish him on the ground, if not, cut him up pretty badly and take him down, do the "capture" while still in the rift (safe from damage, due to duration) and move on. This build is extremely hypothetical, as i have not had a chance to test it quite yet, i will post again once i have results, im thinking of trying a T3 Capture to test this.

Please Note: This frame is pretty "squishy" to begin with, and most of these builds CAN (feel free to tweak loadout to NOT let this happen) leave him pretty defenseless to taking actual damage when it is present, so please plan accordingly.