Talk:Titania/@comment-105.27.143.130-20190917145324

Really like the frame. Its in a weird spot though. I feel Wisp has shown how fun a proactive buffing frame can be. Titania's buffs are pretty akward though. A low movement buff and debuff (if you around her), a mediocre defensive buff (biggest issue being that other players dont notice they have it), a useless reflect buff and a companion damage buff. Because companion damage. Seriously.

Personally I'd add a buff to tribute (or an augment) where a soul could be picked up by anyone if the npc the soul came from is killed - but dont let other players see the soul icons if they have more then half the duration left on the previous instance of the buff. With this in place, you can leave the auras unaffected by ability strength or range but increase these values for every member of the team who has an instance of the aura active. Finally, tribute would be much more fun if it was instant cast and required you to kill the enemy before picking up its soul. No one likes to keep refreshing 4 auras, dont make it more tedius.

The other note form wisp is that there needs to be a unique visual indication that the buff is in effect - and I'd strongly lobby for making allied frames smaller for each of the 4 fay buffs they had active (down to operator size with all 4 on).