Talk:Whipclaw/@comment-203.87.133.166-20180526042543/@comment-1905446-20180917183033

Could be that the damage modifiers on Zaws are calculated the same way as mods, with the strikes each just behaving as the weapon and the grip and links adjusting the stats. Would make sense from a coding perspective to only have 10 weapons to add plus invisible permanent mods rather than 1760 individual weapons for all possible combinations.