Kitgun

"Kitguns, blasters, plasma throwers! Whatever you need to do horrible things to horrible people!"

- Rude Zuud

Kitguns are modular secondary firearms assembled by Rude Zuud in Fortuna on Venus. As modular weapons, Kitguns are formed from three different components that can be mixed and matched before assembly, allowing players to create different combinations of parts with the stats and abilities that they desire. Additionally, Kitguns can be given custom names when created to further personalize the weapon. Like Zaws, gilded Kitguns can be further upgraded with Pax Arcanes.

Components
A Kitgun consists of three different components, the Chamber, the Grip, and the Loader. Each component is centered around a particular aspect of the weapon, and these components can each have various parts to choose from, which changes the type of functionality that the component provides. The Chamber component gives Mastery Rank points upon leveling once the Kitgun has been gilded.

Tips

 * The Chamber determines the type of projectile fired by the Kitgun, fire rate, trigger type, base damage, base critical chance, base status chance and magazine capacity.
 * The Grip modifies base damage and fire rate. Grips with higher damage will have lower fire rate and vice-versa.
 * In case of Gaze, which is a beam weapon, the maximum range of the beam will be modified instead of fire rate. Grips with higher damage will reduce range and vice-versa.
 * The Loader determines the base reload speed, and modifies critical chance, status chance and magazine capacity. There are 4 major types:
 * Quickest loaders have the shortest reload speed of 0.9 seconds but give the lowest magazine capacity.
 * Fast loaders have a short reload speed of 1.3 seconds and low magazine capacity.
 * High capacity loaders have a longer reload speed of 1.7 seconds with a higher magazine capacity.
 * Maximum capacity loaders have the longest reload speed at 2.1 seconds but offer the highest magazine capacity.
 * When Kitguns are equipped with the Pax Charge Arcane, the base recharge delay is equal to base reload speed.