Talk:Riven Mods/@comment-2604:6000:A260:B500:64BA:D606:3238:B407-20181109063749/@comment-34733210-20181109162122

@Cebian i It's a factor by which the stats on a riven are multiplied, there is also a random amount of variation that depends on said dispo aswell. Nobody knows the exact formula, but it has to be a (xz +/- yz), were z is dispo, x the base mod value and y the variation. At 1.6 dispo you get a modifier of roughly twice the base mod plus more or less 10%. The dot system is for dummies and graphical representation.

To dumbass OP, which I can see your face when you understand what DE just did.