Talk:Wukong/@comment-70.188.140.17-20151125210530/@comment-70.188.140.17-20151125215135

To add to this:

Defy is great for ally recovery or just powering through a tough moment and Cloud Walker costs a lot of energy but is a very long duration stealth.

I'm on the fence still about Iron Jab and Primal Fury. Iron Jab is very odd to aim because it's non-targetted but doesn't really have that long of a range. Seems to do a ton of damage though and has an absolutely hilarious amount of knockback.

I'm not entirely sure how Primal Fury works, if it's based on combo meter or if it's a seperate mechanic. Sometimes I'd get the extended staff for a while, sometimes I couldn't keep the bonus even between enemies. The combos are a little odd with it, but strong.

Really my main gripe is just how much clutter he has for the player with the head tassles and Primal Fury's Bo. Other than that he seems like a really solid jack-of-all-trades character.