Talk:Acrid/@comment-11753608-20130716181055/@comment-11753608-20130717154057

Okay, I can confirm at this point that the ticks are calculated prior to a critical check and body part multipliers. I did a couple of crit hits on an unmodded gun and the ticks remained the same amount as a normal hit.

I am starting to get a sense that the ticks can't crit again and what I was seeing yesterday were leftover amounts from first hitting shields. Hitting the shields are always blue numbers but if there is a remainder portion of damage that goes to health, they turn white or yellow depending on if they were a normal hit or a critical.

I also think that the tick amounts from elemental mods will follow this but will be calculated after those mod damages go through their armor calculation.