Talk:Berserker/@comment-212.90.60.6-20180510152351

"For example, in combination with Spoiled Strike and Primed Fury, the weapon's attack speed will be at

(1 - 0.2 + 0.55) × (1 + 0.75) = 2.3625x of its base."

So I just tested it by equipping:

set A) Gladiator Vice (30%) + Fury (30%)+ Quickening (2/3: 15%) = 75% (while chanelling)

set B) Berserker = 75%

and then activating Valkyr's Warcry and comparing the speed.

Valkyr's buff counts as a regular speed buff. Therefore, if Berserker is indeed multiplicative, the difference would be:

set A) base_speed*(1+0.75+valkyr_speed_buff)

set B) base_speed*(1+valkyr_speed_buff)*1.75

The difference I would therefore feel would be: base_speed*(1.75 + 1.75*valkyr_speed_buff - (1.75+valkyr_speed_buff)) = base_speed*0.75*valkyr_speed_buff

My valkyr's speed buff was 117.5% at 235% power strength. Weapon's base speed was 1.25 ( I used Amphis). So the difference I should've felt had to be 1.25*0.75*1.1175 = 1.0476 - pretty considerable.

Yet not only did I not feel the increase it actually looked like set A was a tiny bit faster (ofc that's impossible and should be considered as a perception error margin, but still, it is highly likely that it is NOT MULTIPLICATIVE) Furthermore, the Quickening page says that the mods stack additively. We really need some consistency here. I looked it up on forums and no definitive answers. Region chat is also divided. I suggest somebody do the same method as me but use video capture and measure it frame-by-frame. It is very important to calculate our DPS.