Talk:Ember/@comment-24.231.123.84-20191123111659

DE: Let's make duration/range mods affect Fireball

Also DE: Let's remove Fireball's lingering napalm effect because it being affected by mods would make Fireball useful

DE: Let's give Ember a DR skill that we took away in 2013

Also DE: Let's make it a gimped nerfed version with a meter that cannot be controlled properly by the player and limit the minimum value to 50% so players have to waste energy to raise it to a decent %. And make sure we never nerf Mesa's Shatter Shield or Gara's Splinter Storm.

DE: Let's make Fireblast almost useful.

Also DE: Let's keep the energy cost at 75 despite making it a mandatory spam, keep the damage super low, and keep the armor strip capped at 50% unless they use our annoying 2nd ability. And let's hope people forget corrosive projection/corrosive procs/bleed procs/hunters munitions/melee/saryn exists

DE: Let's give Ember a new ult

Also DE: Let's make the new ult a spam-fest with horrible frontal-cone targeting that sometimes requires LoS and sometimes won't, with gimpy mechanics, a cap on maximum targets hit and forcing the players to stop moving to cast. Let's recycle and edit the revive animation so we can save time since we really don't care about Ember or Vauban which is why we reworked them at the same time. Also let's make the ult look like each hit is explosive but not actually give it any AoE damage, we'll leave that to a very poorly designed DoT that can't even inflict Fire procs despite being a "lingering flame".

DE: Let's give Ember a new passive

Also DE: Let's make it completely pointless due to requiring living enemies in a game about killing stuff.

DE: Let's destroy her ability to benefit from Growing Power and Pax Bolt, and unlike every other frame, make sure we disable her ability to min-max by capping the minimum values on her armor-strip and damage-reduction to 50%, thereby disabling end-game and min-maxing capablities by keeping her values low enough to not be end-game viable with regular mods, but make corrupt mods either pointless due to stat-caps or unusable because she requires all stats now to be effective

Also DE: Let's also never rework her base stats so her prime will have less energy than Saryn Prime and require more mods to achieve less results than Saryn Prime.