Talk:Fang/@comment-131.175.69.167-20130417091845

"Deal 50% bonus damage to armored Grineer" and "Deal 50% less damage to infested " are just misleading: it is not an additional bonus on the weapon, it arises from how the game handles the damage.

armor ignore is not a flag on the weapon, it is the damage that is instead considered as armor piercing (elemental) damage just like the bonus damage inflicted by armor piercing mods. as a consequence, fang do deal 50% more damage to lancers and troopers, and do deal 50% less damage to chargers and other low level infested, but for example heavy grineer units do not receive additional damage from armor piercing sources, and ancients receive +100% from this type of elemental damage

i think the two pro/con should be removed and a proper note should be added in order to explain this mechanic

just try it yourself if you atr skeptical. pick up your fang and go up close on a lancer. you will deal +50% damage with reference to the base hit + mods, but thats not the +50% bonus of the weapon, thats just the +50% lancers receive but default from armor piercing sources