Talk:Gara/@comment-24805178-20171026204500

Ok, while I was figuring out the percent damage absorbed from mirrors for Splinter Storm, I stumbled on another find about Mass Vitrify's explosion that I just can't figure out:

Apparently, Mass Vitrify's explosion deals a combined sum of Shattered Lash's base damage (800) and Mass Vitrify's base damage (600). This is the explosion on its own and not having Shattered Lash hit enemies behind the glass wall as well. Against Chargers with no melee mods equipped, both thrust and sweep-made wall explosions dealt 1449 damage (which is 803 + 646, figured out from damage numbers showing on screen).

But once you apply Puncture or Slash mods, Mass Vitrify's explosion does this: (Lash base damage 800 x Puncture or Slash mod boost) + Mass Vitrify base damage 600. The resulting total damage does not appear to affect the enemy based on damage type resistances for Puncture or Slash, which leads me to believe that Mass Vitrify's explosion takes the total and converts it into a different damage type (Impact? Blast? etc) all together. I also tested this against a Battalyst to see the damage types it would resist, but as usual for physical damage it displays all 3.

So the current notes on Mass Vitrify's page is not entirely correct. Any savvy Tenno can help an editor out here?