Talk:Ignis/@comment-101.162.142.6-20151023143542

I tested this out with a few different elemental combinations vs lv 70 corrupted heavy gunners just to see what's effective for sort-of-high-end level content vs heavily armored units. Going for as much status as possible. tooltip DPS was around 400-500 for each of these sets.

Radiation + Viral = didn't go well at all. Too much damage mitigated by armor. They weren't attacking me much, but I also needed to empty out the ammo reserves entirely just to kill one gunner. Way too inefficient.

Gas + Electric = pretty bad but doable. The electricity procs give some CC but overall the armor was just too much and it took way too much ammo to take down these targets

Corrosive + Heat = actually pretty good. The heat procs keep them stun locked and as their armor is stripped away, the ticks gradually do more damage over time. Finished them off using around 200 ammo if I got good procs.

Blast + Corrosive = most consistent crowd control, though a little bit slower kill time than heat + corrosive. Probably the most reliable

Heat + Viral = okayish. Obviously worse than corrosive + heat, but possibly better in groups when you have teammates who can follow up on the viral procs with damage.

My combo of choice is definately corrosive + heat, but the gas build is just way more fun for anything that doesn't have armor.