Talk:Chroma/@comment-170.231.187.245-20180429091945/@comment-84.75.133.135-20180819140751

The formula by the lone tenno from May 13 is not really correct.

Here the correct formula with an example:

Weapon damage = Base damage * (1 + Base damage mods + Vex armor buff) * damage type modifiers

Opticor damage = 1'000[base] *

(1 + 1.65[serration] + 1.65[heavy caliber] + 9.27[Vex armor]) *

(0.85[base Puncture] + 0.1[base Impact] + 0.05[base Slash] + 1.8[corrosive (stormbringer + infected clip)]) =

37'996 [~1/3 puncture & 2/3 corrosive]

Comparison corrosive Opticor: Base: 2'800 (total Vex increase ~ 10 times) Serration: 7'420 (total Vex increase ~ 5 times) Serration+HeavyCal: 12'040 (total Vex increase ~ 3 times)

I hope this helps to clear things up