Talk:Mag/@comment-34733210-20180711071752

Jesus, I wrote such a nice comment explaining how the Umbra mods finally fixed Mag and the stupid session failed. The problem with Mag is that she was meant to spam her abilities, but since she requires a decent amount of Pwr Str, a lot of range and a fair amount of duration, building her so far meant to have a weak all rounder, or sacrifice one ability or some functionality (like no effciency and crutching with energize). It doesn't mean that she couldn't perform at higher levels, it means she was undewhelming when compared to good frames like Harrow or Nova.

Anywway, here: https://goo.gl/iBoNaz

This is my quality build for Mag, it's a balanced build that makes use of all her abilities and works well in all situations. The beauty of it is that the build performs well as is, but still has two open slots to place whatever the fuck you want. In my case I use Rush + Natural Talent (which I consider a must), for those who wish to equip more Pwr Str, an Augment or some utility, can do it freely, no drawbacks.

Alternatively you can use Overextended/T. Fortitude to cover range needs, but I don't recomended it bc it requires a much higher mod cap and the result is pretty much the same. Also fucks duration a bit and I personaly think that 100% is the sweet spot for Polarize and Magnetize (Polarize covers enough groud and Magnetize doesn't last forever).

Now all we need is Primed Streamline so I can drop P. Continuity and equip Speed Drift instead...