Talk:Shattering Impact/@comment-94.139.15.155-20180504101634/@comment-2606:6000:6944:ED00:8E5:5CD7:A19E:BF02-20190426014617

Actually, I embarrassingly got the numbers wrong myself, only realizing it a moment after I clicked post. I forgot to factor in the innate 75% armor reduction you'd get from Radiation. As a correction, you wouldn't need nearly as many procs for this strategy to be beneficial.

900 armor is kinda the break even point. That would be reduced to 225 while mitigating Radiation damage, which would be a 300/525=0.57x damage multiplier, which results in very close to a neutral 1.0x damage multiplier when you multiply it by Radiation's 1.75x damage multiplier against Alloy armored targets. So even if you only get 13x procs, that's still better than a full armor strip, for Hydrolyst.

The broader point still sorta does stand, just to a much, much lesser extent. It pays to get close. Like 25 procs yields about a 1.34x multiplier vs a full armor strip, and 20 procs would only be about an 1.18x multiplier. 30 is like 1.56x, which is still a ton.