Talk:Limbo (Warframe)/@comment-162.225.98.119-20141026111657

The only thing I realIy dislike about him is Cataclysm. I understand why limbo can't pick up loot and datamasses when using Rift Walk because it's an ability that exclusively pulls him into the rift. But, it doesn't make a lot of sense with Cataclysm, which pulls allies, cyro pods, and powercores into the rift if they're within range, that it wouldn't also be able to pull the loot into that dimension. It's kind of silly that loot can continue to perist in the material world when it is clearly inside the bubble. The constant shrinking though of the bubble isn't a problem because it's max range with maxed out stretch mods can be larger than the biggest rooms in Warframe.

Another thing is that with naturally low shields, I feel encouraged to go into the rift. So when I use Banish to take on heavies, I would like to stay in the rift and easily pull in other regular enemies as well. So I wish it was more like Mag's pull in that respect, with being able to drag multiple ememies into the rift. Having to lock on to each and every enemy is kind of irritating as well, especially if I have to stop and mash 1 while waiting for that game to register that what I'm aiming at it indeed a valid target.

I ran a survival with him and two people quit right off the bat and everyone else wanted to leave as soon as extraction was available. There's too much fear of him trolling for all eternity I suppose and or blocking off access to all life support. Building him for minimum duration and max strength has been an ok build for me so far, as Cataclysm can deal ok damage of ~1000 2x (for enemies inside the rift and then once more as it closes) plus the explosion damage with minimun duration, which thanks to the release of the corupted mod Transient Fortitude and Fleeting Expertise can be about 5 seconds. In this way Limbo could cast it in heated areas and relieve some tension, but the bubble wouldn't exist long enough to deny players loot for it to be very irritating. With maxed duration the bubble persists for a good while, but enemies will avoid it from what I've seen. On the other hand, with some duration mods the bubble can last long enough for Limbo to cast Rift Walk and go to another side of the room and hit enemies from behind cover, effectively cutting off a part of the room with enemies from damaging allies, but still allow Limbo to dispatch these enemies from a safe distance.