Talk:Cunning Drift/@comment-188.79.155.153-20151206211058/@comment-6540498-20151207033124

Well, I would think it works more like actual object movement.

Say you have an object moving at a constant velocity on a frictionless surface, and that it stops at a certain distance. The +slide, I would think, would increase that distance from where it stops.

The friction, however, is the thing that makes the object slow down. The more friction, the greater distance the object is from the stopping point.

So, in laymens terms, the slide affects the distance limit, and the friction affects how far away you are from that distance.

Jesus, I'm physics in a game about space ninjas...