Talk:Revenant/@comment-2A00:23C5:2396:3300:5142:9C93:3874:56B8-20180829143004/@comment-24.68.93.204-20180829202418

mostly agree with you about his third. I do like the scaling enemy damage but half its utility is cut off on most missions. At the very least it should grant invincibility during the cast so it's on par with other forward charge abilities.

His second doesn't scale a lot early on but it gives amazing reward at end game. Even at 300k health on iron skin will get stripped in a couple hits on an end game survival. Revenant having charges instead of health means he'll retain more effective health from his ability the higher the enemy damage scales. I wouldn't recommend running low efficiency on Rev for a few reasons but especially because of his energy/sec and high ability spam demands.

I'm kind of with you on the thralls but they honestly make excellent aggro control. I have to do a lot more testing with this ability but it looks like enemies seem to prioritize your thralls over you. While you can attack your thralls they'll never attack you unless radiation procced. Keeping heavies enthralled gives decent survivability, more so at higher levels where they won't die right away.

I could like him, he has a really interesting kit but he kinda just feels underwhelming on the star chart and excessively busy beyond it, hoping he sees some good QoL changes. He's got a good foundation and theme but at the moment he plays like the underwhelming love child of Nyx and Mesa.