Talk:Damage Calculator/@comment-11753608-20130824045551/@comment-11753608-20130824051957

I don't think that will work because the mod can be big enough to add a whole volley and I need something that deals with both that and when it has a fraction of bullets left over to expel, which is what (ClipSize - ROUNDDOWN((ClipSize/ShotsPerBurst), 0) * ShotsPerBurst)  is.

something is wrong there... Fook it. I am too tired. I'll look at it in the morning.