Talk:Nidus/@comment-14.23.185.18-20170607074403/@comment-78.8.1.171-20170615113254

Virulence deals puncture damage, which has +15% agains heavy armor and +50% against light armor. In damage 2.0 this also means that the effective armor value is modified by that number, so 100 puncture damage against an enemy with 1000 alloy armor works like 115 damage against an enemy with 850 armor. Doesn't seem impressive considering radiation would count as 175 against 250 armor in the same situation, but still, it's better than slash. That combined with the fact that he can recast virulence indefinitely if you have at least 4 enemies in the area of effect (larva helps) and that the basic damage is multiplied by your mutation stacks makes him pretty efficient at fighting high level units, even the armored ones. Sure, a few corrosive projections in your team won't hurt, but even without them he still has a huge potential. Just don't judge him by his damage at 0 stacks, it's kinda laughable.