Talk:Kohm/@comment-71.68.5.54-20141219185726/@comment-71.68.5.54-20141222023859

OP here

Kohm's spread is a strength, not a weakness. Aside from that, max TS doesn't even affect the spread that much, and requires Shotgun Spaz. I can't justify it over a bane mod, mutation or element.

I find myself out of ammo after any moderate amount of time in void interception, defense, or survival. The main problem is that regardless of Kohm's max ammo, it still only receives 10 ammo per pickup and uses 3 per shot.

Even with ammo mutation, I'll find myself needing to be deligent and never go full spool unless I'm destroying a hallway / chokepoint / clutter of enemies. If you're not worried about Auras, Shotgun Scavenger is more effecient since you wont be sacrificing any mod capacity.

If you're just wanting to go full spool all the time... which I have no experience with, you'd probably need both. Or Tainted Shell + Ammo mut without Shotgun Spaz