Talk:Shield Transference/@comment-180.191.89.6-20150115054429/@comment-71.46.246.100-20150416173544

>Overshields are permanent though, and essentially act like the old Shield Transference, with the only difference now being the 1,200 point cap.

This is exactly why the mod no longer scales, and is being dropped on many endgame builds.

The beauty of the augment was that your pseudo-shields could SCALE with the enemy level.

Also, Shield Restores restore your shields MUCH faster than sitting in a room and waiting for enemy shields to go back up/shielded enemies to respawn.