Talk:Kuva Ogris/@comment-36642394-20191108100918/@comment-108.189.65.150-20191113141035

Yeah... Both arsenal screens don't show either stat. Well, at least someone figured out beforehand that the Ogris' arsenal screen shows its secondary explosion, but not its projectile damage. (Maybe because the projectile damage for the regular Ogris was not very significant... But that's not an excuse you can use for the Kuva Ogris)

For Terminal Velocity, I just meant it's fun when you want to play it as a pseudo-single-shotter (hit big guy then have explosion). BUT. The clip size and reload time definitely do not service such a playstyle - not to mention it doesn't serve the "regular" Ogris playstyle.

It would make a lot more sense to decrease clip size and increase reload speed (decrease reload time). DE doesn't seem to pay attention to that concept very well - some weapon-side/upgrades do the above. But many other weapons have smaller clip size with reload speed untouched or worse.

Actually, DE does know this - Notice how with Kitguns, reload speed is determined by clip size (or vice versa). Whoever did that understood the principle.