Talk:Security Override/@comment-24.56.20.41-20181115235532/@comment-24.56.20.41-20181116195524

No cooldown as far as I can tell.

Mind control for nearby robots happens at the time of hack completion within 30 meters, for just 14 seconds. I do think it is a separate chance per robot. Since the terminal hacking doesn't usually happen too often, (as the Moa simply can't keep up with the player in normal missions, sorties, etc., or just gets stuck and dies) 14 seconds seems too short.

I have noticed the Shockwave Moas that spawn & or are controlled, and as another user mentioned this past week, they can take control of the moa spawn cabinets, which I think is where the specific shockwave moas came from. Each spawn cabinet likely has a separate control chance on hack completion as well.

The main outstanding issue now is the fact that the Moa gets stuck, has trouble finding a path to its target, or won't teleport to the player when either of those things happen, often resulting in its death. For example, you go up an elevator without it and proceed another 50 meters towards a hackable terminal. There's a very good chance it simply won't teleport to you in this situation and will get killed by pursuing enemies.