Talk:Livestream 13/@comment-74.100.41.54-20130904223549

Wrote this up for a buddy while I was watching, hopefully this will tide you over till someone writes a transcript:

'''Ember: '''

- Fireball: fixed DoT, upped damage

- Fireblast: Scaling fixed, damage buffed

- Overheat: Damage up, damage-reduction down

'''Trinity: '''

- Well of Life: Reaction animation, 10x multiplied damage-to-healing conversion

- Energy Vampire: Reaction animation, no longer scales with damage, radiates set amount of energy and deals damage-over-time

- Link: Links to several targets, no longer grants damage immunity

- Blessing: Heal-timing altered (faster)

'''Mag: '''

- Pull: Damage buffed

- Shield Polarize: Deals radial damage based on shields removed

- Bullet Attractor: Damage multiplier on bullets ensnared to overcome loss of headshots

- Crush: Damage-timing altered (faster)

'''Vauban: '''

- Bastille: Set number of targets affected (actual nerf)

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Vortex: Doesn’t pull other players anymore (troll nerf)

'''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Nyx: '''

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Psychic Bolts: Seek and fly faster

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Absorb: Now has base damage, aggro increased

'''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Necro abilities (names pending): '''

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Soul Punch (1): Range-hits enemy like Shock or Fireball, knocks projectile from them to enemies behind them; Stacking 5% armor debuff

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Terror Totem: AoE Fear and Root

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Search the Dead: Spawn more loot from corpses (orbs, ammo)

<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">- Clone Dead (Ult): Friendly nanobot clones of the last enemies killed

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Glaive (thrown) mods confirmed ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Geoff's willing to make more giant bosses in future ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Damage model changes are being made from scratch; changes are pushing back trade’s release, so hopefully U10 will put them back on track for that ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Transmutation mentioned, response ambiguous (not sure if Steve said output IS affected by input rarity or WILL BE, not sure if it will be changed) ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Helmets stats will be re-examined (big regret); future cosmetics probably won’t have stats, potential option to toggle stats on existing helmets OR re-releases without ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Credit economy will be re-examined ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">More PVP stuff in Update 10 outside of dojo (2v2 duels, etc) ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Next animal planned: Kugro (genetically engineered "pet" of the Orokin gone wild) ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">Alad V will be in the trailer for the new Corpus gas planet outposts ''

''<span style="color:rgb(51,51,51);font-family:'lucidagrande',tahoma,verdana,arial,sans-serif;font-size:11px;line-height:14px;white-space:pre-wrap;">4 Scarves will be released in the update ''