Talk:Armor/@comment-175.140.255.6-20160623035701

So generally is it more advantageous to mod versus the health type or the armor type of the enemy we're fighting? Like say against Grineer in general would specializing against heavy units with Radiation be better (if modding against armor gives more damage) versus specializing against all of them with Viral (if modding against health gives more damage)?

By the way I'm referring to "regular" non-endgame levels with a max of only around 40-50. Not the special cases where people fight level 100-200 enemies (which I'm guessing would be 4CP anyway).