Turret


 * Turret.pngts are mounted on ceilings and will shoot the player upon being triggered by a nearby Security Camera. They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. Turrets can not be damaged while inactive. If a turret deactivates without being destroyed by damage, it will be completely repaired.


 * Body Damage: 100% Normal, 100% Armor Piercing, 100% Freeze, 200% Lightning, 100% Fire