Talk:Braton Vandal/@comment-93.173.12.139-20130919210730/@comment-10106669-20131008162422

^

Not that I said "in all situations".

I have both the Acrid, Supra, Lanka, Ogris, Flux etc. all of them catalysed and I also owned the Boltor a very long time ago, back in closed beta. Sure these weapons are fun to use and do great damage, but they're still not as viable in all situations like the Brandal.

- The Acrid is possibly one of the best weapons in the game, if you're focusing on DPS and killing stuff as fast as possible. It's accuracy is somewhat of a minus though.

- With the Supra, you can quickly end up getting caught in the middle of something, where you just don't have the time to wait for the weapon to spin-up. Also, the accuracy and travel time is a big minus.

- The Lanka has charge time in which you're vulnerable to stuns, which can interupt your your already built up charge.

- The Ogris becomes a real beast if modded right, and is great for taking out both the enemy and yourself.

- The Flux has pinpoint accuracy, no recoil and good damage, but at the same time it's range falls kinda short.

- The Boltor is great for both dealing with high level enemies and for PvP too (even though it's cheap as hell). Accuracy is a problem with this weapon too.

- And then the Brandal. It's got great accuracy, decent firerate and has an acceptable, but far from amazing, base damage. Thing is, it really doesn't have any flaws. It might not do as much damage as, say, the Supra, but what does it matter if it does more damage, if only half of the clip fired actually hits, while the Brandal misses only with about 1 or 2 bullets?

And for a matter of fact, usualy when I'm together with a bunch of people doing Tier 3 Defense, I might not necessarily be the one with the most damage dealt, but usualy I'm the one with the least downs, the most kills and the most revives also. Damage doesn't always have to be the main focus. It is a co-op game afterall.