Talk:Galvacord/@comment-452779-20190206152420/@comment-24515081-20190206192313

that probably would be true if we didn't have procs like slash, poison and gas, which scale with the amount of damage you do and don't need to be procced a whole bunch to take affect. Or procs like Viral and radiation which only need to be refreshed every 8 seconds or so (which this weapon can hit easily).

Of course Corrossive needs a large number of procs per second, but this only really matters in the enemy range of 100-150 where using armour stripping techniques are still practical, and allow you to not run corrosive projection (or at least not rely on it). Before that armour hardly matters and after that you generally either have 4 CPs or some armour ignoring gimmick. (but almost never relying on your melee as a dedicated armour stripper.)

Corrosive really just ends up feeding CO in which it only ever needs to proc once anyway, since it has infinite duration.

As far as getting different types of procs, you should be relying on the rest of your weapons for that.