Talk:Everlasting Ward/@comment-294942-20160512221009/@comment-26378638-20160515092046

DE "fixed" medic Chroma awhile back. You can't heal teamates multiple times anymore, now once they get to far away the lose the health buff and when they come back they just missing health. The only way to medic Chroma now is to recast Elemental ward for each instance of healing.

For example, 740 health frame enters elemental ward's area and receives and 200 extra health, they now have 940. Then the frame leaves elemental ward's radius and now has 740 again, they get back with in the radius and now have 740 health but have a greyed out chuck where if the heal somehow they can go back up to 940, but Chroma would have to end the duration of Elemental ward (say but jumping out of bounds) and recast in order to give the other frame more health again, not just incease maximum health. So a Chroma with Everlasting Ward could walk near a frame with 740 health then leave and they will still have to additional 200 giving them 940 for the duration of elemental ward. So if they can keep there health about 740 untill elemental ward ends they essentially never lost health to begin with because the additional 200 can always be reapplied.