Sobek

"SOBEK is a rapid-firing Grineer shotgun that has reduced damage per shot but boasts extra large clip capacity."

- In-Game Description

Characteristics
Advantages:
 * High base damage spread over very few projectiles.
 * Very high ammo capacity per magazine.
 * Decent firerate, though not as fast as the Boar.
 * Fully-automatic trigger, unlike the Hek and Strun.
 * Draws greatest benefit from the Ammo Stock mod.
 * Shares accuracy and damage falloff with the Hek, making it viable at a relatively long range.
 * Highest sustained damage of all shotguns.
 * Like the Hek, stuns Ancients with every shot.

Disadvantages:
 * Lowest pellet/projectile count of all shotguns; fires only 4 per shot.
 * Slowest base reload speed of all shotguns.
 * Costs a lot of Neurodes and time to craft.
 * Requires Mastery Level 4.
 * Fairly low ammo efficiency.
 * No polarities.
 * Second lowest damage per shot of the shotguns.

Acquisition
The Sobek can be purchased for 225. The blueprint can be acquired from the Market for 25,000.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * When using against Infested, add a Chilling Grasp mod to slow then down and give you more time to fire more shots or reload when needed. The Sobek has good accuracy and the 100% stun on Ancients make it a reliable holdback weapon, keeping Ancients away from you and your team even at large distances.

Trivia

 * Sobek is named after the ancient Egyptian god of the Nile river.