Talk:Oberon/@comment-109.193.87.88-20170423224641/@comment-24820404-20170426220415

Thing is, "higher levels" is equally as subjective as what a player thinks about a frames skills.

For some people, "higher levels" is the end of the start chart. For some, its sorties. For some, its the ability to play on an endless run fighting level 200+ (this is the one i fall under)

Most people wrote off endurance runs with the void changes, so now "higher levels" for probably 90+% of the community seems to be sorties. In sortie level, armor is definitely still a relevant statistic, because outside of getting caught by a sniper, the one shots havent started yet. And i say this as a banshee main, so i know about a lack of armor.

If anything, over time the meta has been getting EASIER. Stronger weapons, stronger abilities, with less incentive to fight really high level enemies in endurance runs. And seeing as EVERY FRAME IN THE GAME can mak it to sortie level and be useful with little issue, i dont see why everyone is so up in arms about scaling indefinitely.