Talk:Grinlok/@comment-2A02:8388:6280:A700:71FA:8FDB:70DB:C692-20180925144632

I want to like this weapon, I really do. But it suffers from the worst possible case of 8-mod-slot syndrome.

Setting up crit/status hybrids is already a tight squeeze. But the Grinlok needs two mods instead of one to reach adequate crit levels. So when you've put on Serration, Split Chamber, Point Strike, Vital Sense, and Deadly Sequence, you're left with three slots which simply isn't enough to make it do what you want. 100% status is physically impossible with three slots. Hammer Shot is tempting since it has high crit base damage and it improves status without adding another element, but there's no space. I'd like to put on Fanged Fusillade as well to make it proc Slash more often, but how? Oh, and Bladed Rounds would be very nice, again taking advantage of that high crit base damage. And something for punch through would really be nice....

I realize no weapon has enough slots to be made into a viable status/crit hybrid with all the features you'd want, but the Grinlok is just so disappointing. No matter how you build it, it always feels like it's not living up to what you'd expect. The crit chance even with Point Strike+Sequence is merely adequate, and on a slow-firing, small magazine rifle you really don't want to miss a crit at the wrong time. Status is always a bit questionable on slower, single shot weapons unless Slash is involved, and the Grinlok doesn't have enough Slash percentage without mods.

If only it had a little bit of a boost, so it feels more complete without requiring about 11 mods. A little innate punchthrough, a few percent extra status so it can hit 100 with three 60% mods, something.

Of course, basically all my criticisms could be solved by an appropriate riven. Might revisit this cool rifle if I find one, but right now it's too frustrating to use.