Talk:Focus/@comment-186.231.126.180-20150518090617

Damage inflation is already pretty high.

I don't see how giving MORE POWER to people will make the game better.

Mostly will help with abnegation giving people yet something else to farm.

Which will be terrible because it will make the gap between new players and veterans even bigger, while also making it harder to make new content that doens't accentuate power creep and events that are fair and that can be done by the majority of players.

Seriously they don't need to add mechanics and progression on a stat or power based level. They need to make missions OUTSIDE the void more meaningful and fun to play.

Make things like Exterminate harder and more meaningful to a bunch of frames and give better rewards.

People need to understand that having capped the power level does NOT mean you're done with the game.

Games like League of legends are still fun even if it's the same map, with the same objective. Even if you have all champions and runes and everything else.

They need to disrupt the game by trying to balance things and frames more so people will always feel the novelty in each patch instead of just adding sufix to weapons, making them stronger and giving them for free so people feel the game is good (instead of just buffing the actual weapon towards viability).