Talk:Primed Heavy Trauma/@comment-195.24.156.70-20150109143556/@comment-25450485-20150110230614

Because reasons.

DE doesn't want to upset the game balance too much by adding primed stuff. Yes, I am aware of the balance issues with some certain things, but careless choice of primed mods would screw things up a lot more.

For example "Primed Point Blank" This one was added to give the Shotguns a base damage mod equivalent to Serration (costs a LOT more cores though) and make them more of a viable choice since most ppl only use a handful of different primaries:

Here is what I usually see being used in the void:

-) Launchers: Ogris, Penta, Torid and Ignis, usually in combination with Mirage (and Hall of Malevolence, if available)

-) Bows: Paris Prime and Dread. Both are insanely powerful bows which can 1hitkill most opponents with a charged shot

-) Amprex with Mirage: Not much to be said, dat gun has the same crit chance as the Dread, badass crowd controller, especially with punch through

-) Prime Assault Rifles. Soma Prime, Boltor Prime, Lanka Prime, Burston Prime and Braton Prime. Much damage. Especially the Soma Prime (that thing is a best if you got the ammo to feed it)

-) Quanta: What's more badass than a laser? TWO LASERS! There are ppl swinging these around too, mowing down everything in sight.

and then only the occasional Phage and Boar Prime and that's it.

Aside from those two shotguns are rarely used due to their short range and inferior damage output. Phage is also not as popular since you need to get all the beams in line