Talk:Tomb Guardian/@comment-184.103.107.176-20180520065208

This boss infuriates me. Partly because it's hard, mostly because it doesn't make sense from a developer's perspective. These bosses are supposed to reduce their strength and health by 1/2 every time they duplicate, that's how it's always been and it makes sense, they're smaller so they do less, makes sense. But when the smallest one does as much damage and has as much health as the largest? How does that make any sense? Maybe I'm just whining, but still.