Talk:Valkyr (Warframe)/@comment-107.208.233.28-20131204165704

I've heard people complaining about Valkyr's lack of shield making the damage from Paralysis rapidly becoming irrelevant, since her shields are so low.

This got me thinking: Since Valkyr's stamina is so much higher than normal, why not have Paralysis consume half of her current remaining stamina? This would make a warframe where the mods Marathon and Quick Rest become extremely relevant. It also makes interesting interactions between several mods (like Shield Flux and Second Wind) that would have certain synergies with each other if this change was made.

Also, her base stamina is equal to her final base shield value. A maxed Redirection puts her shield at 150 + (50 * 4.4) = 370, which could be further boosted by Vigor to 370 + 60 = 430. A maxed Marathon would put her total stamina at 150 + (150 * 1.5) = 375 stamina.

While this leads to less total stamina than shields, I feel it is made up for by the fact that stamina constantly regenerates when not sprinting. The skill becomes more feasable to spam for longer and larger fights, at the cost of less potential burst damage due to the differences between the shield and stamina totals.

Please post any thoughts on this in response. I am interested to hear what others think of this idea.