Talk:Amprex/@comment-11753608-20180205022321/@comment-11753608-20180205040814

Then they changed the tick rate from when I was reverse engineering the damage system pre 2.0. Pretty sure you are incorrect on the status chance issue. That is why status chance is affected by fire rate on continuous weapons. Every tick has a roll just like every bullet has a roll the other guns. Since continuous weapons don't log individual bullets and only ticks, increasing fire rate raises your status chance to reflect that despite the fact that the game will always tally ticks every 1/4th second (or maybe it is still 1/6th... I don't know.).