Talk:Barrel Diffusion/@comment-188.178.249.231-20130623121709/@comment-188.178.249.231-20130623213151

aye i know, i realize my initial question might have been a bit unclear, i was in a hurry :)

What im getting at, is that every rank gained in barrel diffusion is worth less than the last, my question was whether it was a linear progression or not. Did some math, should be correct:

100 shots fired, 1 shot per sec.

0%:

10000 (100 hits of 100) dmg, 100 dps

20%

8000 (80 hits of 100) + 4000 (20 hits of 200) = 12000 dmg, 120 dps (20% increase, 20% total)

40%

6000 (60 hits of 100) + 8000 (40 hits of 200) = 14000 dmg, 140 dps (16.666% increase, 40% total)

60%

4000 (40 hits of 100) + 12000 (60 hits of 200) = 16000 dmg, 160 dps (14.285% increase, 60% total)

80%

2000 (20 hits of 100) + 16000 (80 hits of 200) = 18000 dmg, 180 dps (12.5% increase, 80% total)

100%

0 (0 hits of 100) + 20000 (100 hits of 200) = 20000 dmg, 200 dps (11.111% increase, 100% total)

120%

0 (0 hits of 100) + 16000 (80 hits of 200) + 6000 (20 hits of 300) = 22000 dmg, 220 dps (10% increase, 120% total)

As you can see, the final rank increases your current dmg by 10%, while the first one increases current dmg by 20%; not quite as useful. As you can also see however, the actual damage increase is static, 20 more dps every rank.

This is pretty much as far as my math skills go, my question is, what are the practical implications of this? Am i fooling myself thinking the last rank is not very useful, or is it indeed worth more than, for instance, a rank in another mod.