Talk:Damage 2.0/@comment-175.142.198.173-20140112041411/@comment-24370326-20140123153415

This is the first I've heard about elemental mods not doing anything unless the gun has decent proc chances. I don't think that is accurate. I agree with the post right before this that the elemental mods add that to the damage on every shot (depending if it applies to that enemy and minus any armor/resistances they have).

I think the higher status chances you have, the more often you'll see somebody catch on fire with a heat mod, etc. I'm still pretty new, so maybe I'm wrong and that is the only status example I can think of that I've witnessed. (looks pretty cool), but I wonder how a magnetic status or a electicity status would look