Talk:Paris/@comment-79.239.12.120-20130519105734/@comment-76.15.105.222-20130519173801

I should really make an account for this...anyways, im the one who posted about the crit build. As it was the paris was already arguable at best as far as damage went. Between its low shot rate, higher accuracy required and shot travel time, it simply didnt compared to similarly outfitted "precision" weapons (I won't start comparing other weapon types or this will never get anywhere).

To my mind the whole reason the only two dedicated precision weapons, the paris and snipetron, were given their higher base crit to help offset the fact that they shoot slower and thus have a much slower sustained dps than pretty much any other weapon aside from maybe the MK-1 and a few basics. With no crit rate modifier on one of those two weapons, and the one that was decidely inferior without either shelling out $50/praying to whatever deity you believe in, ended up being the one to lose its crit rate.

I still love the paris as a weapon, but at this point I refuse to bring it with me to any real defense mission. Even on the rare occasion I DO bring it, stealthing and meleeing an ancient is just so much more effective now I find I never shoot an arrow in 20 odd waves.