Talk:Volt (Warframe)/@comment-75.33.125.166-20130808220622

Volt is a good frame that combines striking power with team benefiting utility. While it is true that his overall survivability is low and his damage output can be somewhat situational, he is a master of the battle field when used by skilled Tenno.

   His first ability Shock can quickly and cheaply stun a small group of enemies while doing damage to each of them. This combined with the ease of targeting and spamablilty makes it ideal for rushes into and out of enemy mobs as well as a plausible assist for a sniper rifle.

    While his second ability Speed lacks serious depth, the range of team and solo uses of this ability are astounding. On it's own it can be used for anything from getting to a fallen team member to rushing an objective to even helping slower frames such as Rhino or Frost stay with the squad. However it can become even more useful when combined with other powers. Combining with other mobility powers such as Vauban's Bounce can get whole squads in or out of favorable positions. Giving a speed boost to an Ember can take World on Fire from devastating to apocalyptic.

   Electric Shield is often thought of as useless compared to shields such as Frost's Snowglobe or Vauban's Bastille; this is an unfounded and untrue comparison. While it is true that the Electric Shield does not have the same defensive capabilities as the more popular shields, the true power of this ability shines in the offensive light. Any non-bolt bullet that flies through it not only gets an additional +50% electric damage, but also gains additional range and accuracy. This is especially true in the case of the clan weapons, excluding Ogris, Torid, and Prova to my knowledge. As an example, the energy lab "laser" weapons become hitscan when fired through the shield. Imagine if you will a whole squad using hitscan Supras.

    And finally we come to Volt's uber, Overload. Like Shock this ability has an innate electric stun and is comparable to ubers such as Rhino Stomp or Avalanche. The thing that sets this ability apart is its potential for near infinite range. With every electronic (mostly lighting fixtures) that is effected by Overload the range and power of the ability increase, thus effecting more electronics. While it is highly unlikely that a Volt will be able to clear an entire mission in one shot, I have personally seen this ability clear vast areas.

   In conclusion, though Volt may not be tanking rockets like Rhino, he more than makes up for it in versatility and damage dealing prowess and he makes a welcome addition to any squad.