Talk:Nagantaka/@comment-93.34.221.197-20181206003234/@comment-104.34.212.68-20181214114512

"no problem quickly slaying armies of 100+ with this thing"

So does half of the weapons in this game. Most of the time, damage is not the problem, its the usability. Projectile travel time and drop off, low fire rate, low magazine size, long reload time. The gimmick reload on head shot kill is kinda cool on paper, but consider its strongest point against high level target being high status with high slash damage, its actually kind of stupid, they could have just make it a on headshot thing instead of headshot kill. And sometime just flatout doesn't work due to the travel time and drop off and the stupid Impact proc. Like if you don't one shot the dude on the first head shot, good luck getting the next shot to be a headshot without wasting years of reaiming. And you can't really 1 shot high level tough enemies even with a head shot with this thing.

This thing is just unpleasant to play with. It require too much attention and effort in both gameplay and investment for a mediocre return. The only time I could see this being a good weapon is for stealth mission, being a silence weapon and all that, but its alt fire is not silence, and also the fact that Baza exist. A Baza crit hunter munition build just does everything this thing does, but better, and its a far easier weapon to handle.