Talk:Damage Calculator/@comment-15871805-20130825061941

Not saying that equation should be etched in stone. I just provided some examples that proved the other equation incorrect and came up with some modifications to it that made it correct for those examples. I will be testing that equation further as well. Possibly with a combination of TypeMP and BodyPartMP like you were suggesting earlier. It'd be great if you test it as well. I'm not sure that enemy armor is worth testing, it has the same affect on both of our equations.