Talk:Scindo/@comment-82.230.92.4-20130204050707/@comment-85.242.222.224-20130313032129

not quite, dont forget charge damage is 4 times higher then the normal damage, so in order to have at least 400% more melee damage. not count speed.

Also do not forget damage goes up in % so to bost the base 50 damage to 200 that is the charge you would need 5 +-75% melee damage (that would be absurd) instead having to having 1 +-50% charge damage that would bost your damage to almost +100.

All this not counting speed, my calculation may be completely off but this how i see this: Geting fire rate to deal less but sustained damage or risk a charged attack with a possibility of being interrupted and deal a, and possibly, one hit kill(s).