Talk:Gara/@comment-2001:558:6031:35:900:4008:A6E1:4109-20171125054012

I feel like Splinter Storm has a finite amount of hits and/or damage it can take before it dissipates. In Mot I had a lvl 40 corrupted crewman shoot me twice and my shield was removed. No nullies around (was too early for them to spawn just yet). I had just cast it about 4-5 seconds prior and I had to recast it again because my timer was removed on the ability. Can anyone else confirm this happening to them?