Talk:Fang Prime/@comment-60.52.54.17-20140411095250/@comment-24563582-20140412192901

I don't agree. There are mods to increase Channeling efficiency. And, melee has become a standalone method of combat now. I plan on building Rhino Prime now. But, it will be a complete melee build. 3 ability polarities reservered for Iron Skin, Roar, and Stomp. The rest will be the basics, but mixed in will be things like Reflex Guard (maybe), Retribution (lol), Relfection, the works.

The reason Channeling and melee in general costs energy now is because melee does so much more damage, or had you not noticed that? It would be completely illogical for there not to be some drawback to using melee attacks.

I'm currently exploring Energy Channel. It's a nice mod for low levels. The Fang Prime pairs well with it. Channeling pairs well with it. The damage cap shoots it in the foot. Unless I'm missing something, this mod might be completely worthless as it hits a brick wall at a certain level. If they changed the way the damage scales with energy input, then you would be cooking with something. It could be unlimited (even for targets)[Depending on weapon]. This may sound ridiculously 'OP', but remember, the mod may not have limits, but a Tenno's energy pools do. Set it up so that the mod must recieve a constant flow of energy. So no charging it while going around picking up energy orbs to replenish your pools after they have been depleted. As it stands, looking at Energy Channel only serves as a depressing reminder that it could be so much more impressive. Oh well.