Talk:Nyx/@comment-24820404-20181219164846/@comment-24.71.249.158-20181220033228

"The vocal minority always bitches the loudest and doesn't understand jack shit about Nyx."

I'm going to guess you don't know much either then. Enemy health pools scale up way faster than their damage, expecting the enemies to kill eachother in any remotely time efficient manner isn't going to be effective, especially on an endless run.

Now don't get me wrong I'd absolutely love to see a way to scale up the projectile numbers on her 2, and probably even a reduction on the charge time for cancelling it, but so far the changes to her 2 alone make her scale so much more effectively into higher level content.