Talk:Rhino (Warframe)/@comment-202.171.168.114-20130706034139/@comment-202.171.168.114-20130706232318

Initial poster here. I have since tested the skill on higher leveled heavy units and on several bosses and the skill does indeed deal damage once upon launching and once again when the stasis effect stops their animation. This may be a coding bug that causes the skill to be 'cast twice' during its animation so if anything gets changed it'll be the removal of the second damage instance.

At the same time, it seems that weaker enemies will only take damage during the second 'pulse' so that may be where the damage component is really supposed to be.