Void Relic

Void Relics are items that can be opened to reveal valuable treasure after completing Void Fissure missions. They are the principal means of acquiring Prime and Forma Blueprints.

Acquisition
Void Relics are received as rewards in missions. One Void Relic is guaranteed to drop at rotation B of any endless mission (Excavation, Survival, Defense or Interception). Some non-endless missions, such as Spy, have a chance of rewarding a Void Relic upon completion. Void Relics packs can be acquired from Syndicates for 20000 standing, or from the Market. Void Relics can be traded between players.

As of all previously obtained Void Keys have been converted to Void Relics.

Use
One Void Relic at a time per player can be equipped for use in a Void Fissure mission, with a Void Relic selection screen appearing upon selecting a Void Fissure mission that allows a player to choose the desired Void Relic before starting.

Like Alerts, if the mission node where the Void Fissure is located has not been unlocked (completing the mission at least once), players will not be able to enter the mission and thus will not be prompted to equip a Void Relic.

If the mission is completed after cracking the Void Relic, followed by a successful extraction, each of the players' equipped Relics will display one of the potential rewards from their Relic's rewards table, with each player's reward being independent of their teammate's rewards depending on their equipped Relic and drop chance. All players with a Relic equipped can then choose which of the up to four rewards on offer they want to keep – either the one from their own relic or one from those of the other players.

After the rewards are chosen, the Relics equipped by all players are consumed.

Refinement


Each item in a Relic's reward pool is assigned a certain drop chance, which determines the likelihood of them being chosen after completing a Void Fissure mission, displayed by a blue bar in the Void Relic Refinement screen – the higher the bar, the higher the drop chance. These chances can be improved for rarer items through refinement.

To perform refinement, players must complete the Mars Junction mission on Earth and install the Void Relic Segment they receive in their Orbiter. They must then collect Void Traces in Void Fissure missions, which are rewarded after collecting 10 reactants in fissure missions.

With Void Traces, players can use the Orbiter's refinement function to upgrade a single Relic from "Intact" to "Exceptional" (25 Traces), "Flawless" (50 Traces), or "Radiant" (100 Traces). With each refinement tier, the chance for obtaining rarer items in the refined Relic's reward table is raised while the more common ones' chance is lowered.

After refinement, the newly refined Relic will be separated from the stack of Intact Relics. Each Relic can be refined only once.

Drop chances
According to user datamining, refinement affects drop chances as follows: A group of four players with relics of the same refinement level has the following chances to obtain a rare item: This amounts to around 11 tries of a mission with this setup (4 times Radiant) to obtain a rare item with near certainty (around 99.03%) at least once, requiring 1,100 Void Traces per player for refinement.

Around 57 tries of a mission are needed with only Intact keys for 99.00% certainty.

A group of four players with radiant relics has a chance of 0.91% to drop at least two rare items, however only one can be kept.

Sale and trading
The Void Relics cannot be sold, but can be traded among players. In addition, the Prime components that are awarded from them have several uses:
 * They can be used to craft the respective equipment in the Foundry.
 * They can be traded for Platinum to other players.
 * They can be traded for Ducats in a relay

List of Void Relics and Drop Sites
Relics are divided into four tiers, said to correspond to the eras of the Orokin empire. In ascending order of value, they are: Lith, Meso, Neo and Axi. Each tier encompasses several types of relic, and each type has its own rewards table, comprising Forma blueprints, as well as Prime components and blueprints.

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"Vaulted" Relics
Vaulted Relics are relics that contain vaulted items. When items are vaulted, all relics containing parts of these items are removed from drop tables while remaining in inventories.

There are currently four vaulted relics: Lith M1, Meso B1, Neo D1 and Axi V2.

Relic Corruption
Upon opening a relic after collecting 10 reactant, your Warframe will experience a surge of void energy in the form of energy corruption. This corruption can be one of multiple buffs, for a set duration.

The timer for the active duration of the buff is listed in the upper right corner next to your health bar.

The corruption effects are currently not all known.

They include, but are not limited to:
 * Giving your primary or secondary weapon infinite ammunition, no reloads are required and ammo is not depleted. (Standard weapon fire rate still applies.)
 * Giving melee weapons infinite channeling. (NOTE: The buff reduces the Energy Cost of channeling by 100%, but all Channeled Attacks will still consume the minimum of 1 Energy)
 * Greatly increasing one of your power stats, e.g. power strength.

Bugs

 * If the user is not the host, it is possible to open the relic more than once by picking up two or more reactant in quick succession. This causes the Void Trace table to award more traces than normal.
 * Utilizing a Resource Booster and Smeeta's Charm, the theoretical maximum amount obtainable is 240 traces in a single mission.
 * Mag's passive ability, Simulor or Vauban's Vortex can attract multiple reactant in a same spot to easily pick up in quick succession.