Talk:Ignis/@comment-176.108.190.47-20140130203845/@comment-89.123.16.152-20140218120854

Recently I've started to use pure toxin, since it bypasses shields (yes, really, look it up). Only issue would be the robotic Corpus, but except Oxium Osprey they all rely heavily on shields as well (in some cases 500 shield vs 50 health, but mostly half shield - half health). As stated, Oxium's are a probelm since they have 150 sheilds and 750 robotic health... there's a point to be made for Gas or Heat because of them... but it's only one uncommon enemy type.

Personally, after base dmg&multishot mods if you have:

1 or 2 slots free (depending if you have Cicero mods or not) - > Toxin

3 or 4 slots free (again, if Cicero mods) - > Magnetic+Toxin (Heat's is very weak vs. Proto Shields... then again no penalty vs Oxium's, unlike Toxin)