Talk:Saryn (Warframe)/@comment-172.12.126.142-20140131061942/@comment-76.110.132.55-20140131104212

Rank 4 Fleeting Expertise Max Streamline Max Focus Max Blind Rage (if you're planning to fight level 50+ enemies) Vitality and Redirection(replace Redirection with Steel Fiber if you have a good healer with you) Max Miasma

Whatever else you want. This build focuses on Miasma as, regardless of what people may think, Venom and Contagion are not worth modding for. (You could for lower levels for fun, but don't be pulling that shit in higher levels) You could take Molt... Reason I say "could" is because on lower levels it's a very effective distraction, but at higher levels it's only a second or two. I keep it, but some people understandably don't. Vitality/Redirection(Vigor) take advantage of the fact that Saryn does have the tankiest base stats... However, starting at level 30 it's the difference between other frames dying from 3 seconds of taking fire, or you dying in 7 seconds... Which can make the difference between life or death, but in end game missions (60-70+) you'll drop in a second or two just like everyone else. And you should have some sort of defensive/crowd controlling support on your team, so defense doesn't matter much.

Saryn doesn't do much though in very high leveled stuff. With this build Miasma does solid damage, but given the damage and terrible range, a properly modded Ogris would certainly do much more damage, and over a similar range, and can be used on any frame while taking advantage of their more useful skills. You can do a decent job fighting up to level 50 enemies, but as is the case with all Warframe abilities, their damage is terribly inferior to a decently modded weapon. Given Saryn's lack of utility/support, I wouldn't take this to anything serious.