Talk:Experience Mechanics/@comment-75.1.75.71-20131214220312/@comment-50.153.128.6-20140110113551

Actually it just spills over to the floor. Transferring it DOESN'T make sense, since affinity is learning to use a weapon... If I keep a katana strapped on my back and don't do anything with it, I'm not gaining any "affinity" for the weapon, and therefore still have the same amount of experience. If I were making a game I'd make it the same way. Stops people from abusing a high level frame just to grind low level weapons without using them.