Talk:Critical Delay/@comment-99.238.184.243-20131010202146/@comment-24065671-20131018151358

keep in mind that with max multishot (90%) you have 20*((2,5+0,48)*1,9)=113,24% chance of having 1 crit (in theory of course as there is a chance of neither shots having crit) and having 56,8/(2*(1-0,1))=31,56% chance of having 2 crits. so I think it's worth the lower rate of fire as with crit mods, normal hits deal 125 (snipetron vandal), ((125*1,5)*(1+1,2+0,6))=525 damage when you crit with both vital sense and hammer shot, that's 5,2 times the normal dmg in exchange for 36% lower fire rate, with speed trigger you get (60-36)=24% faster fire rate instead of 60% more, this however isn't a problem to me as snipers aren't for 'spray and pray' but more for point and shoot. moreover I prefer to 1-hit an enemy with 1 bullet than need to shoot 2 at a higher rate. (these are my calculations so please correct me if I'm wrong)