Talk:Damage 2.0/@comment-66.129.239.12-20131126231221/@comment-10743657-20131127021134

Charge damage typically deals physical damage and has its own damage split. Currently the actual split percentages are only available via datamining, and it seems I'm the only active one on the wiki at the moment. I'm getting pages updated one by one, but it may be a while before they're all updated with the new stats.

The damage split is often 15% Impact, 15% Puncture and 70% Slash if you want a ballpark.