Talk:Multishot/@comment-45.7.87.231-20171125222627/@comment-33490977-20171205044611

When I install Split Chamber on a 10% Status-Chance weapon, I get 18,1% Status-Chance while the damage gets an increase from 6,0 to 11,4 (slash damage). The Status increase is at about 81% and the damage increase is at 90%.

That's because when you install a Multishot-Mod you'll get the same Satus-Chance and Damage shown as when using a Shotgun. The damage you see is the average possible damage per shot. As you get 90% Multishot from Split Chamber it increases your (more or less true) DPS by 90%. It doesn't increase the damage per bullet, but the possible damage per shot fired (90% chance to shoot 2 bullets instead of one).

Nearly the same goes for the Status-Chance. The only difference is that the shown Status-Chance is combined between the Status-Chance per bullet per shot. As you have a 90% chance to shoot 2 bullets it doesn't increase the Status-Chance per bullet but the possible status-chance per shot fired. Because your chance is only at 90% for a second bullet it won't increase the Status-Chance by 90% as it is only a CHANCE and not a fixed number (as long as you don't fire an infinite amount of shots :p)

The Crit-Chance on the other side remains the same because it always shows the critical chance per bullet and not per shot. Your second question with the arrows simply is right as each arrow still just deals 100 damage. (yay, now you read a wall of text just to get a simple explanation with a few words)