Talk:Sanctuary Onslaught/@comment-35445297-20180429215404

Okay DE, I understand your intent. A proper endgame, for endgame players to fight endgame enemies with endgame rewards. This makes sense, and is something I absolutely support. You have, however, failed to properly balance the very mode you intended to be for your diehard fans.

The efficiency drain is the most notable issue I have with this. Not accounting for the fact that it's quite literally impossible to manage sustainable efficiency gain past a few zones, my concern is how it locks players into certain roles. The only frames that can keep up, even barely, are frames designed to clear rooms fast, and those frames almost unanimously are boring to play. Ember runs around, Equinox kills a few things then kills everything, and Banshee spams 4. If the efficiency drain was massively reduced, to about where it is at standard zone 4 or so, it would both allow players to play what THEY want, and go for incredibly long runs, as the limit wouldn't come down to efficiency drain, but to high-level enemies. As everyone's said, you can repeatedly kill everything the moment it spawns, and still run out of efficiency. This is not good.

My side issue is, of course, the drops. As far as the drop tables go, they're actually rather fine. Not good or great, just fine. In standard, it could easily be the new relic farming spot, and offers players some fairly good captura scenes, so the graphics and fashion your game so proudly flaunts can be expressed by more players. The elite tables are fine too, as they offer free radiant relics, (personally)more appealing captura scenes, and new weapons that you can't get anywhere else. The drop tables are fine. It's with specifically Khora's drops that I have a bone to pick. The chances are low, and the frame's ability design isn't quite equivalent to the requirements. Personally, I think her drops should be separate from the drop tables, and be offered to you alongside  the drops, with the chance being based on your efficiency rating between the past two zones.

There are bugs, yes, and they should definitely be addressed, but I haven't personally experienced them, so I'm not the person to ask about them. Some of the bugs, however, are really just bugs with the game in general that are becoming especially prevalent with Sanctuary Onslaught.