Talk:Zephyr/@comment-101.98.34.86-20171005225905

I've played WF for four years and Zephyr has never stopped being my favourite Warframe. Still, I have a few rework ideas:

TAILWIND: Should be either a combo ability like Landslide or Rip Line, or a channelled ability (e.g. fly around as long as you have energy).

DIVEBOMB: Should get a further damage bonus if chained from Tailwind (especially if it does get made into a combo ability).

TURBULENCE: Should more reliably deflect hitscan weapons, and maybe do damage to melee attackers like Nezha's Warding Halo.

TORNADO: I dunno. Maybe steering them with the aiming reticule like Nova's Antimatter Drop would be fun.

STATS: Maybe give sprint speed and/or energy a boost.