Talk:Redeemer/@comment-70.94.25.254-20160716052818/@comment-24173323-20160716103042

The crit and status for the shotgun blast are the exact same as for the weapon itself. However, according to this page each pellets crit/status is counted individually. This means mods do boost it, but more than it shows on the UI.

Basically, you have 10 pellets, each with a 5% crit and 10% status chance, which means you have 10 'rolls' of crit and status per shotgun blast. (Think of it like multishot for guns) This means you have 10 chances at 5% crit and 10 chances at 10% status which (going of a rough estimation) means you probably have something like a 25% chance of 1 pellet rolling a crit and a 50% chance of 1 pellet rolling a status proc. (There is probably a formula you can apply when you try to calculate overall chance for something based on multiple attemps but I don't have time to find it atm)

Now, I'm fairly sure when one pellet rolls crit or status it applies that to all the other pellets (as when I impact proc, all hits show the little hammer proc icon) so crit/status chance mods give more of an effect on this weapon than other ones.