Talk:Fired Up/@comment-79.14.248.148-20140112131548/@comment-78.200.132.74-20140807184828

I think the calculation explanation should be added to the article instead of being only in comment. It's really usefull.

Technically, it adds half the indicated multiplier in average damage formula, considering the sentinel never reload before emptying out his magazine (for +40% max overheat, it's +20% bonus in average damage formula). But I dunno if sentinel reload when there's no enemy around... which would mean this "bonus average damage" would be rarely true.

Also, another good question, maybe without answer at the moment: if there's only one shot in magazine, does this mod does nothing, add half the value or the full bonus?

Still a good damage bonus... and installed on sentinel, not on sentinel's weapon. (right?)