Talk:Tar-Mutalist MOA/@comment-76.20.31.167-20141204205106

Can and will animation lock you into a forced death for using ANY ability with ANY cast time anywhere remotely near it. Infested are the melee-weak species that you are supposed to be able to get close to and melee, this ruins that completely and forces you to stay at range on them. Cool! It's a bad, logically inconsistent, anti-fun decision made by devs who are pumping out new annoyance mobs left and right. Oops you're blind! Oops you're slowed! Oops you dropped your gun! Oops your powers were dispelled by the new Nullifier Crewman!

Oops, I can't program a video game without using artifical difficulty because I'm not very good at it! Ugh, watching DE go through it's growing pains has gotten a lot less fun now that it's reached the angry, lumpy, pimply, teenage boy "I hate you, players!" stage. Forget fighting the giant enemies they keep promising to add and never actually work on, now you can get annoyed to death for trying to play this game any other way besides as a cover shooter! Fun!