Talk:Nezha/@comment-2003:E7:4711:1513:2DA1:37E:E0C5:75C0-20180922115616

I liked Nezha before and love him after the rework, but his blazing chakram could really be optimized better. When throwing it regularly, it will often fail to target nearby enemies, especially in spots that aren't very open.

What bothers me much more about it though is that hit detection on charged throws seems to be way off. I've tested it in the simulacrum and when you throw it through an enemy, it will often just pass through another one that's standing like a meter behind without hitting them. This is really annoying, especially when it comes to stacking up Reaping Chakram's damage buff (not that it can't still oneshot lvl 120 heavy gunners). It also greatly lowers the effectivity of throwing it through a crowd of Divine Speared enemies because it means much fewer extra chakrams.