Talk:Gram/@comment-174.56.114.158-20130405204340/@comment-75.145.198.37-20130417085108

Most weaponry is good against a certain type of enemy or situation rather than a god-whatever. I personally use the Dual Ether (not daggers) since they ignore armor and do 3x damage to Infested. If you're going for 2h weapons I'd run with the Gram or Scindo since most Armored targets are naturally ranged (Grineer) and not melee (ancients). Having a quicker base cast time is good since most Infested will interupt a charge. Quicker charge = less interupt chance when timed right, and more time hitting and staggering enemies means less time being hit by them. CC is more important than flat damage endgame.