Talk:Mods 2.0/@comment-125.237.4.115-20130409044340/@comment-7719300-20130409065727

A patch or so ago the devs mentioned they fixed some wonky drop rates that were associated with faction specific drop rates.

Drop rates for rare mods were in some cases higher than common mods in these cases.

They fixed this and their rarity should now be corresponding to their drop rate again, although this has made the nicer rare mods a bit more of a pain to find and also upgrade.