Synapse

The Synapse is an Infested bio-weapon that projects constant arcs of electricity. It is only available through Bio Lab Research in the Dojo.

The Synapse can be sold for.

Characteristics
This weapon deals damage.

Advantages:
 * Innate damage – making it effective against Robotic and Machinery-enemies. Electricity is a versatile damage type, combining for,  and.
 * Highest Critical Chance of all weapons, alongside the Dread and Amprex.
 * Instantly reaches its max range of 18m.
 * Large magazine size.
 * High base damage.
 * Fast reload time.
 * Imperfect accuracy, unlike the Flux Rifle, making shots easier to hit without precise aiming.

Disadvantages:
 * Reliant on its high critical damage potential, which makes it ill-suited against Object-based health.
 * Damage cannot be increased with, or  mods.
 * When combining elements, damage is added last.
 * Limited range (18m).
 * Imperfect accuracy is worsened through Electric Shield.
 * Poor ammo efficiency.

Weapon Loadouts
See the user build section for builds using this weapon.

Trivia

 * Crafting the Synapse used to require 11 Mutagen Masses and 3 Forma before being announced as a mistake, reducing it down to 5 and 2 respectively.
 * The tendrils at the front end of the Synapse move, retracting and enclosing the muzzle upon holstering the rifle. This suggests the weapon is a living organism.
 * A Synapse is a nervous system structure that acts as a 'gate' between neurons, allowing electrical signals to be passed between nerve cells. Synapses help form the electrical pathways of the nervous system.
 * This weapon seems to be based on the Electric Crawler as it has similar lighting attacks.