Damage 1.0/Armor Piercing Damage

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Armor Piercing Damage is handled like any other elemental damage and is an added bonus damage. It is the most effective elemental mod in terms of damage, as only Infested Walkers, Chargers, and MOA gun barrels will ever take less than 100% AP damage.

Misconceptions:
 * Armor ignoring weapons and charge attacks do not interfere with this mod at all. AP damage will work with them.
 * This mod does not modify your weapon's damage. It adds a separate amount of damage based on the enemy's AP vulnerability.

Innate Armor Pierce Weapons

 * Despair
 * Kunai
 * Snipetron
 * Snipetron Vandal
 * Amphis
 * Bo
 * Ether Sword
 * Fragor
 * Glaive (when tossed)
 * Kestrel (normal attacks)
 * Dual Ether (normal attacks)
 * Ankyros (normal attacks)
 * Furax (normal attacks?)
 * Kogake (normal attacks?)
 * Ceramic Dagger (All attacks except slam)
 * Dark Dagger (All attacks except slam)
 * Fang (All attacks except slam)
 * Fang Prime (All attacks except slam)
 * Heat Dagger (All attacks except slam)