Talk:Vauban/@comment-142.110.38.54-20190418180202/@comment-194.171.170.34-20190528125940

Buff his 1st and let it escalate, every added tesla ball more then doubles the damage. Also make his 1st be purely amount of zaps left based, not duration, so for example every individual ball has 20 charges and it wont go away unless those charges are used up OR if Vauban goes over the limit when placing them.

2nd is just terrible as is, too complicated and pointless to use, I would rework that entirely (again).

3rd is fine,

4th is fine but could do with a bit more raw strength and range, and it should overpower most other abilities like Nidus's 2nd or Khora's 4th. (or better yet, make it synergies by having enemies literally be torn apart between the 2 pulling forces)