Talk:Zephyr (Warframe)/@comment-112.205.178.72-20140209161912

First Skill: Doesnt really do damage, needs to be used on high ground or twice (which would cost 50 energies unmodded) if you want to use it effectively to travel (cuz airborne Tail Wind tends to dash downwards and neutral Tail Wind is just Super Jump "Vertically").

Second Skill: just like in the update 12 video the DEs did called it her "number 2" which really means "sh*t" cuz of the ff reasons: 1.its bugged 2. needs to be airborne 3. if it hits it has a small AOE 4. IF it does hit! it does miniscule amount of damage for the trouble of even using it.

Third Skill: The only REALY useful thing in her arsenal but its still a downgrade of other WF's skill and it only works good against projectiles that has travel time (soloed Palus up to 20mins til that new irritating corpus drained my energy). The only cons I can see in this skill is that it needs fleeting expertise but at the same time it needs duration mods and its also hard to see while using this skill cuz of the wind effects surrounding you.

Fourth Skill: "OMFG TORNADO EVERYTHING I'M SO OP!!" then when you reach T2 enemies it doesnt even kill em but only ends up irritating your teammate while they search where it flew the enemy/drops off, which are often gets stucked in the ceiling (and also It seems that in extermination the counter doesnt count dead enemies til they hit the ground which make this skill terrible on those mission as you have to wait for the enemy to fall and see if it really did kill em). the only good thing I can see in this skill is that its good when you are about to revive a teammate.

With this all said, we got another Anti-Corpus Warframe!!