Talk:Ember/@comment-44873790-20200116191718/@comment-188.26.22.25-20200119094840

^ There is nothing wrong with people wanting their favorite frame to be good. I myself liked Ember before because she could survive just by casting stuff. The way I see Ember right now is a product of trying to please the community but also having your own vision. They gave Ember Overheat back but massively overcompensated for it to the point Ember is back at square 1 - she still have no use and can't compete with other frames neither in ease of use or usefulness. I doubt DE will make more extensive changes to her.

And don't tell me I'm dumb because I use trash build and complain. If I have to use very specific builds and play her in a very specific way compared to other frames that are in the same category, then I don't want that. I hate 80% of her rework: I hate the trash AOE on Fireball and the split damage, I hate the trash energy drain on Immolation and the ability as a whole (bring back Accelerant, it would be better with current Heat procs), I hate Fire Blast's LoS BS (why can't we have the cool fire pillars the Lichs have?) and I hate the trash frontal targeting crap on Inferno which means only Jesus and God knows what it will target and what it won't (this ability can't hit boarders in the Railjack if they are below the main deck for fuck's sake... IT"S THE SAME ROOM EVEN, you have to go below deck yourself to hit them) and I hate how useless the Rings on Inferno are.

All of these are objectively bad things and it's what people complain about and want something done with them however I do not agree with the first responder when it comes to DE's take on Reworks, they try to keep the original idea intact but just make it better or up to snuff, it's rather that DE tries to please the community, the only reason Ember's WoF kept getting fucked with was because people complained about her clearing low level missions too fast... like... what? It's the same community that demands DR abilities on all frames instead of better CC or damage abilities.

My suggestion would be to nerf Immolation's damage reduction to a max 50% but make it double your ability damage, unnerf the range on Fireball and make the AOE have same damage as a direct hit, make Fire Blast spawn a pillar of fire under enemies and remove its LoS bs, make Inferno a proper 360 and give the fire rings a proc chance, this would be so much better than this PoS we have now that relies entirely on the 90% DR to do anything past the point her Inferno stops 1 shotting enemies.