Talk:Eidolon Teralyst/@comment-39.54.8.85-20180520182738/@comment-28106299-20180522190825

As far as I see it, there are three primary reasons.

1) For some reason, snipers seem to do very well against the Teralyst. I'm not sure if it has changed since last I played, but shotguns for example (even at point blank range), were absolutely terrible when I tested them. High damage-per-projectile weapons did much better for me, and snipers in particular.

2) Lanka has very high damage statistics and can orange-crit as long as Point Strike is applied (you have to use max zoom when you fire for that extra +50% crit chance). Charged Lanka shots have 500 base damage, which is more than any other sniper in the game. Add the fact that with Point Strike you'll yellow-crit 87,5% of the time and orange-crit 12,5% of the time, and you got yourself a weapon with a damage-per-shot that few other weapons, if any, can compete against.

3) Lanka deals innate Electricity damage, which can also be turned into Radiation damage. Both of these damage types are good against the Teralyst.

The Rubico, Vectis and Vulkar also work well. You'll notice in particular against the Teralyst' big brother, the Hydrolyst, that hit-scan is quite the quality of life here. Lanka can be frustrating to actually land shots with, since the rather slow projectile speed combined with max zoom makes it difficult to land shots on moving targets from a distance.