Talk:Punch Through/@comment-24068887-20190117041048/@comment-24068887-20190118185612

Before the update, projectiles will punch through an obstacle and keep moving in the same direction, which is often to the right side from the crosshair (if the camera near the right shoulder). After the update, projectile path finding has changed so they always will fly to the middle of the crosshair no matter how close your target is. You can see old bugged mechanics on the Acrid gif on this page. (I'm not a native english speaker, sorry)