Talk:Dual Heat Swords/@comment-93.36.97.25-20130403205547/@comment-132.3.45.79-20130408051832

I'm a primary Gram user; while charging attack you can run/sprint, the thing is just as the charge finishes you go into attack animation which cuts your movement down to 1/10th of your speed for half a second. I rarely have issues hitting a target unless it is already retreating straight away from me at a run.

I have to say, the not getting interupted while charging is a defining asset. I used Skana and other melee weapons for charge and the number of enemies that push me so that I stumble are numerous and so much more costly than a half second pause in my swing, as per above, because the stumble is probably a full second and a half(of getting shot most likely), vs half a second and already on the run again.