Talk:Zarr/@comment-72.241.147.127-20161223131551/@comment-61.82.94.103-20161223191736

It technically has a higher dmg than the secura penta considering the explosions and the bomblets. Not only that but it can actually kill a lvl 135 heavy gunner faster than the tonkor. The tonkor is honestly not too much of an endgame weapon against heavy armored units because of the lack of fire rate and status chance causing it to fall off in higher lvls. However, after a certain lvl, since status only removes armor and doesn't remove health, the tonkor will begin to kill faster. To be honest, at that point, it takes a long time to kill even with both weapons (Over 10 minutes). The barrage mode is simply straight out better than the sancti tigris or vaykor hek dmg wise but lacks utility because of it's tiny range and huge spread.It kills lvl 100 enemies in a single shot or two depending on how may critical pelets land on the head (The spread is so large that even at point blank, a lot of the pellets will miss or go off target). Even utility wise, compared to other explosive weapons, it's extremely good. Penta requires manual detonation. Tonkor requires aim. Orgris has a charge mechanic. Torid... well, it's an extremely different weapon. The zarr is pretty much the only weapon that shoots instantly and blows up on impact with anything. Sure, it's risky and dangerous but extremely usable and quick compared to the tonkor and penta. Especially for those who don't like to aim. On top of that, if you actually can aim and you also have great skill with the weapon, the dmg is greater than the tonkor at times. The first shot hits the ground and splits off into bomblets. However, the bomblets will generally fly in the opposite direction you shot it from meaning that you can possibly land all shots onto a single opponent. Not to mention the dps when using magnetize.