Talk:Sarpa/@comment-98.26.104.235-20160930233128/@comment-2605:6000:6DC0:D000:B0F6:E879:BB60:131C-20171117073350

^ The first of the above posters ripped straight from a list composed by someone skimming without actually taking care to understand what they were reading. *Sigh*. Just as predicted.

Drinking poison? We have antidotes. Check.

Handling snakes? Done all the time. There are ALSO antidotes. Check.

As for healing people, YMMV, but, I mean... the medical industry in general, and that's not even going into miracle territory which most Atheists exclude by definition, AKA they say if it happened it isn't a miracle because miracles don't happen.

As for the duration of the ministry, (as you'd know perfectly well if you had actually read it instead of list-ripping from some other liar or idiot) the gospels actually don't give a lot of information on the precise duration. Best info comes from Luke as to when it started (26 AD, when comparing the known external events from other timelines) and John as to how long it was, due to mentioning multiple passovers during it. All told, duration was from slightly under three years, to three and a half years.

Yes, second poster, you straight-up lied, whether you knew better or not, you didn't care to check, so your integrity is trash. None of the disciples even so much as implied it was a single year, nice pure-fabrication lie though.

Back OT:  Sucks that DE chain nerfed everything that made the Redeemer better than the Sarpa one by one. Now there's no reason at all to use the Redeemer apart from Heals via Healing Return. Redeemer now has short-range and steep damage falloff (making Sarpa's horrid inaccuracy no real downside by comparison), skuzzy status proc chance, worse fire rate, no IPS for the loophole abuses on that, poor damage type that does nothing, can't take down nullies... the list just goes on and on.