Talk:Harpak/@comment-139.192.179.105-20150807020156/@comment-76.173.107.158-20150812061937

This is significantly stronger than the Boltor Prime, though significantly more difficult to use. The harpoon function, while relatively worthless at lower enemy levels, or in enclosed maps with no pits, will, like the Kestrel, become extemely powerful when enemies become all but impossible to kill outside of alternative kill mechanics.

It's more ammo efficient than the Boltor Prime, while offering similar DPS with a reasonable mod loadout (AKA no double fire rate mods that will leave you completely without ammo rapidly and create poor ammo efficiency) or much higher DPS if you aim for headshots enough. This weapon IS despite all naysayers, a crit-focused weapon (the break-even point for non-shotgun primaries is slightly below 10% crit chance and 2.0 crit damage) '''and should be built to reflect. 'Between Split chamber and burst fire, you shouldn't be too worried that a 37.5% crit chance will be too unpredictable in the damage department, since each trigger pull will fire 6 projectiles, making the damage per shot more likely to reflect the average DPS/Burst.''

That being said, it's less accurate, so, even though the projectiles fly extremely fast, still not a great choice for sniping. You'll want to be mid-range or closer with this rifle.

Puncture damage is a huge benefit versus the most dificult enemies in the game (still grineer...) while not performing terribly versus infested either (and corpus are weaksauce, even with nullifiers.  Let's just be honest here) as well as being extremely valuable versus the heavy grineer units that appear in the void.