Talk:Damage 2.0/@comment-24.26.201.234-20151120074706/@comment-24557530-20151120105432

Generally the Corpus have higher damage, while the Grineer have higher survivability. Next the Grineer usually use hitscan weapon, while most corpus use projectile or beam based weapons. Thus as long as you keep moving the Corpus wont even hit you. However, to punish a lack in ones dodge abilities, the Corpus weapons got higher damage. Regardless, since a few updates enemiy AI factors in your movement in a way that moving will reduce their accuracy, so now you can "dodge" the hitscan weapons of the grineer, making those missions trivial as long as you keep moving.

Also there are certain enemy types that deal a lot more damage then the rest of the bunch. Think about Heavy gunners, Napalms, Bombards and if you let them shoot you even Trooper. Also dont forget about the inital releases of Eviscerators and Hellions. Both used the be able to oneshot you with a single bleedproc or rocket barrage respectively, until the got nerved into the ground.

The Corpus lack these damage wise specialized units. Sure there are the Techs, but thats it. Most of their units provides some sort of utility. To set this off, all units got an above average damage compared to regular grineer units. And in the Void only the Shotgunners get nasty at higher levels and only if you let them get close AND stop moving. But yes, then they oneshot everything. Similiar to the Detron Crewman, but those also got nerved in the ground.