Tonkor

The Tonkor is a Grineer grenade launcher which fires concussion explosives that can launch its owner airborne. Compared to the Penta, the Tonkor has slightly less explosion damage and magazine size, but boasts a higher fire rate, faster reload, and good critical potential.

Characteristics
This weapon deals primarily damage.

Advantages :
 * Grenades deal damage when hitting an enemy.
 * High critical chance and good multiplier stats.
 * High AoE damage.
 * 325 damage that can be increased by mods.
 * Explosions can crit and proc.
 * Decent fire rate for a grenade launcher type weapon.
 * Can use the exclusive Firestorm mod.
 * Zooming will display the next grenade's trajectory.
 * Can be used to 'rocket jump' for the wielder exclusively.
 * Cannot be used to move Tenno created allies from powers such as Saryn's Molt, Loki's Decoy, Chroma's Effigy.
 * Deals only 50 damage to user regardless of mods.

Disadvantages :
 * Grenades have a relatively slow projectile speed and heavy arcing.
 * Grenades have a high bouncing capability which makes it hard to stack on a desired spot.
 * Small magazine size.
 * The grenades deal only damage on impact and only  damage on explosions. This means the grenades do not deal both  and  damage on impact and explosions, rendering a less damage outcome.
 * Second lowest max ammo of all primary weapons.
 * Low accuracy.
 * Shooting while enemies are close will force you to jump.
 * However, this can be used to chain to a melee slam attack, or other airborne offensive.
 * Grenades damage the player, albeit much less than the similar Penta.
 * Draws from the rare sniper ammo pool.

Tips

 * Terminal Velocity will help increase its projectile speed. Trajectory guide when zoomed will adjust with increased flight speed.
 * Zephyr's Jet Stream increases the grenade projectile flight speed significantly.
 * Jet Stream with max Power Strength allows for the projectiles to explode on first ground contact.
 * You can use the self-damage to increase Vex Armor's buff when playing Chroma

Trivia

 * The Grineer text on the side of its barrel translates to "ANM".
 * The Tonkor's breech-loading design is derived from the M79 grenade launcher, albeit with the ability to hold 2 rounds instead of one.
 * Oddly, the grenade loaded into the would seem to only hold the one grenade as opposed to the two per clip.
 * Previously, the Tonkor was able to launch teammates into the air, and could even move them around while they were channeling stasis related abilities. (Mesa's Peacemaker, Nyx's Absorb, etc.)
 * The Tonkor could also knock Hydroid out of Undertow and would damage a friendly Rhino's Iron Skin.

Bugs

 * Frequently, firing without zooming in will make the grenades explode right in front of the gun.