Talk:Condition Overload/@comment-76.25.166.168-20161208034158/@comment-24739930-20161210102526

Like bleed damage ? Yes, since it's based on the damage inflicted. And I think the actual damage formula is more like (total damage)*(1.6^n). Tested with a Mios on a lvl 100 Butcher, I got from 774 damage without proc to 1982 with 2. But it looks like it's not working with some procs, like corrosive/impact, but maybe I only got this feeling because they don't last long enough.