Talk:Sortie/@comment-85.106.100.124-20180305201351

As someone who is a founder and stopped playing right after the gradivus dilemma (got my Brakk) and came back recently I can honestly say that despite the massive improvements to warframe (revised mechanics, Lore, factions improved modding and weapon mechanics etc etc) it seems as if the gameplay aspect of the game is really padded out by "the grind". Now don't get me wrong even in 2013 when warframe was rated as a 4-6/10 game (believe it or not thats how it was) people played this game because it was fun, fast paced and the grind was pretty much part of the gameplay. If you liked the farming aspect of RPGs and to an extent the leveling aspect then this game was for you. Now however the grind has been padded even further with RNG and I mean really weird RNG where loot drop rates aren't just "common, uncommon and rare" but WAAAAY more polarised I mean 90% for common 9.5% for uncommon and 0.5% for rare (not factual figures but more of an exageration of real drop rates). Look at Rathum....what the hell is up with those drop rates????? Look at sorties...28% for sculptures is a vast understatement i legit suspect its more like 38%. If it was 28% for sculptures then that means 72% for anything else right????? Thats what statistics is right? Lets be honest with ourselves if you do 100 sorties you will get more than 28 sculptures (i know RNG functions differently as each attempt is a seperate event etc etc). Then theres stance drop rates...0.06% for Bleeding Willow which drops from corrupted MOA which only show up during rot B and after. Then theres relics. The upgrading system for relics kind of cushions the RNGness but that is still void as a counter to the padding argument as this simply adds grinding relics to grinding void traces. Then theres bounties where again anything decent is 1%. I don't want to seem like a rantty angsty teen or something but as someone whos last memory of warframe was 2013 and whos newest experience is 2018 I can safely say that imo there were many improvements to the game yet warframes player turnover is still high due to the burnout of the grind which has seemingly only gotten worse due to it being more dependent on RNG. Sorry for coming across as a ranter :(