Talk:Ignis/@comment-130.123.96.22-20140129011717

I've been doing some calculations on combining Ignis with Ember's Accelerant against Infested, figured I'd dump the numbers here.

There's three builds here: Pure heat, pure gas, and heat/corrosive. Each build has seven mods, with an eighth slot left for utility (such as Ammo Mutation, Firestorm, or even just Wildfire/Malignant Force/Speed Trigger for more damage).

For each build, I calculated the DPS against Chargers, Ancients, and Healers using regular damage, damage with a standard Accelerant (+250% Heat), and a Max Accelerant, using Blind Rage and Focus (+572.5%, rounded to +575% for ease of calculation).

Builds:

Corrosive/Heat: Heavy Caliber, Split Chamber, Serration, Bane of Infested, Hellfire, Infected Clip, Stormbringer

Gas: Heavy Caliber, Split Chamber, Serration, Bane of Infested, Hellfire, Infected Clip, Wildfire

Heat: Heavy Caliber, Split Chamber, Serration, Bane of Infested, Hellfire, Vital Sense, Point Strike

DPS (Charger/Ancient/Healer):

Corrosive/Heat, Regular: 4,650 / 5,620 / 4,120

Corrosive/Heat, Accelerant:  9,950 /  10,920 /  9,420

Corrosive/Heat, Max Accelerant:  16,840 /  17,810 /  16,310

Gas, Regular:  6,632 /  3,790 /  3,790

(Not affected by Accelerant)

Heat, Regular:  3,638 /  2,910 / 2,910

Heat, Accelerant:  10,912 /  10,185 /  10,185

Heat, Max Accelerant:  20,370 /  19,642 /  19,642

Conclusions:

Heat/Corrosive: The Heat/Corrosive build should be your go-to for raw damage against Infested. I'd probably run this on Accelerant Builds as well, although Heat can be better.

Gas: Don't build Gas against infested. You gain around 2k damage against the light units (closer to 1.5k against Runners and Crawlers), but lose the same amount against Toxics and Disrupters, as well as around 400 damage on Healers.

Heat: The worst of the three, unless you run Accelerant. There's certain conditions though: Even with a maxed accelerant, you have to have it on 40% of your targets to break even against the Heat/Corrosive build (the lower the Power Strength bonus, the higher this threshold). Also, you'll notice Heat performs worse with a regular Accelerant than Heat/Corrosive, so you have to put at least a max Focus on before even considering this. All in all, Heat/Corrosive is just a more practical build.