Grineer Shipyard

is the 10th tileset to be released, after the Grineer Forest. First released during the Tethra's Doom event and later issued permanently for Ceres in Update 13.0.0, these shipyards are cluttered with various mechanical parts, storage crates, cranes and destroyed or damaged hallways. The heavy rain in this area is constant, and lightning bolts can occasionally strike nearby Tenno or Grineer. There are a few hazards inside the bases, including broken steam vents, ruptured fuel canisters, and a toxic liquid that can drain health when stood in.

Introduced in Update 12.4 with the Tethra's Doom Event, Tenno had to sabotage the production of Councilor Vay Hek's Fomorian battleships.

In Update 13.0.0, Councilor Vay Hek, devastated by the failiure of Project Tethra, went into hiding in these shipyard. He issued two new classes specific to this tileset. These Elite guards carry a two-handed staff and appear very different from basic Grineer troops. These warriors carry Locator Beacons, so Vay Hek knows where they are. When they are killed, they drop their Locator Beacon. The player has been granted a Frequency Triangulator by the Lotus, which needs four different types of Beacons. When the player has acquired the right beacons, the device locates Vay Hek within the shipyards.

Trivia

 * This is the first tile set to have rain, along with lightning strikes.