Talk:Blood Rush/@comment-94.192.122.104-20160211195910/@comment-14.3.40.82-20160212230328

Better to have both, as blood rush is applied multiplicatively after everything else. So, having 1.6 multiplier prior to blood rush will result in 60% higher critical chances, hence much higher multipliers.

For Tekko, actually, True Steel is a must have, because of it having highest base critical chance, thus profiting much stronger from it.

If you are going Blood Rush, the best option is to build the weapon solely for critical chance, don't be afraid to trade damage for it. Also, think about whether you need Maiming Strike or not, as equipping it will push spin damage to absurd hights, but if you don't like spinning around too much, another damage mod might work better for you. In a similar fashion, you might change True Steel for a damage mod, if you planning to do majority of damage via spins.

Organ Shatter is a must have for Blood Rush build even for 1.5 multiplier weapons, I believe.

Using Naramon is also heavily suggested, not only for invisibility, but also for 30% extra critical chance (doesn't apply to Maiming Strike, sadly) which becomes very strong with Blood Rush.