Talk:Titania/@comment-94.214.205.31-20170227151948/@comment-99.198.66.0-20170331212610

@The lone tenno directly above me. It depends on how you want to play. It's pretty clear that you don't have the mindset to really play support rather than offensive. That 50% dodge chance may not seem like it's all that useful in higher level content, but it really is, particularly when you're in Razor Wing and combine it with the natural dodge chance you get from it. The other effects of Tribute are admittedly a bit weaker, (particularly the companion boost at higher levels), but they do all serve a role if used properly. Likewise that status curing from spellbind can be effective if you pay attention to your squad, rather than focusing on damage. Having statuses from eximus units or heavy hitters can take down a team quickly, but you can not only stop them, but prevent them for a bit with it. Again, it's about being in the right mindset for playing a more support role. Spellbind also does a good job of nerfing entire crowds of enemies for a fairly low energy cost, allowing your team to have a slight breather or pick them off while they're in the air. Lantern on the other hand can do the same if you can find a good choke point to hit an enemy in, basically making it so that said area is closed off for a little bit, or gathering enemies around for AoE attacks to wipe out. Nothing wrong with players who can only DPS, or who can only play support on dedicated support frames, but it is certainly an option with Titania if you play her right. As for your regard about the energy leech eximus units, let's face it in that they're the bane of about 90% of the frames out there....