User:Twilight053/U12.5 Critical Changes

Changes to Crit calculations
We have made changes to the way Criticals work on weapons that have been modded to have a crit chance greater than 100%. You may recall the existence of 'red crits' from many updates ago, which occured with no clear formula other than "Synapse!". Here is some clarity into the new system:

The Brief
A weapon with a critical chance greater than 100% will receive two calculations: This means:
 * 1) A guaranteed critical damage value, this normally appears as a yellow value.
 * 2) A secondary red crit chance based on the remaining percent, this will appear as a new RED crit if successful!

If your Crit rate is 125%, you get one guaranteed yellow crit and a 25% chance of a red crit. If this Second Crit occurse, you will see a deadly red crit value!