Talk:Armor/@comment-88.156.49.123-20130801102836/@comment-82.137.15.195-20130902093231

But why 1.4 ? As far as I understand the math, the first 200 is the base , the braces represent level scaling , but why 1.4 (which probably represents SQRT(2) ) ? Can you post a link to the formula you are using to determine the armor, I'm curious about armor on all factions but couldn't find a formula