Talk:Desecrate/@comment-46.195.53.57-20160811004625/@comment-24557530-20160811174906

it became 10% harder at best (from between 54% and 60% to always 54% more loot). Previously Desecrate had a 90% to consume a corpse and grant a health orb and only if that occured a 60% chance was rolled to decide whether you got more loot or not. So for each cast the chance to get addional loot was 54%. Granted, recasting rerolled the 90%, which still did not guarantee it to drop and assumes that the body did not already despawned by itself.

If you are looking for something in particular and want that one single enemy to drop it, it will be slightly harder. However, you are now more efficient (-> faster/mobile) in general farming, so you can kill slightly more enemies of that type per time unit. So it is not "way harder" now, I would even go as far as saying the difference is neglectable in the face of RNGsus :P