Talk:Damage/Magnetic Damage/@comment-178.220.204.177-20181026132736

I always thought, since magnetic proc on players screws up vision, it should do the same for enemies, disorient their aim and sense of direction. Like lancers being more inaccurate and chargers randomly running around trying to maul at you. It does sound broken if you can disorient enemies badly they're helpless but it would do it justice so damn much.