Talk:Mag (Warframe)/@comment-95.90.240.114-20150713193408/@comment-108.52.96.103-20150718093252

To be fair, Mag kind of sucks, and I say that as somebody who's basically mained her my entire WF career--only half of which I've had GP for. Sure, she's godtier against Corpus of any level with the right build, and she's got some nice augments besides Greedy Pull, but outside of Corpus missions, her damage potential and support capabilities are mediocre compared to other frames. Greedy Pull ensured her a spot in any farming mission, and made her Pull basically THE best party energy maintenance ability in the game; now there's very little reason to play her except against Corpus. Pull is fairly limited crowd control and does laughable damage lategame; Shield Polarization is only useful for shield restores when the enemy isn't shielded, and Trinity's better at shield maintenance; Bullet Attractor is one of the worst abilities in the game; and Crush costs way too much for the mediocre damage/crowd control it's capable of. She's not a good survivability frame, and she doesn't have the inherent speed of a lot of the fragile frames.

I'm still spending a lot of time using her, but DE needed to rebalance Mag, not just take away the only reason anybody wanted one in their party.