Talk:Amphis/@comment-62.116.15.2-20130805122825/@comment-122.148.227.43-20130825142932

Melee isn't worthless. Slide attacks with an Amphis is extremely efficient and mobile. In fact I use mostly eslide attacks in Nightmare missions as it's fast, safe, efficient, reliable (Stamina based damage) and repositions my Frame to get in and out of situations.

I can sustain my slide attack with a maxed out Quick Rest mod, practically giving me invulnerability and making me extremely mobile and able to escape and perhaps even clear mobs if I aim my jumpslides accurately.

The Amphis is my personal melee weapon of choice. With Fury, the jump+slideattack throws you just as far as the Dual Zorens with a nice AoE jump attack capable of staggering and stunlocking enemies at the centre of your jump attack. This is handy in situations when you have tunnel vision and need that one second to slam the brakes and change gears.

It's all about playstyle. Right now I rely on Amphis more than any other weapon in my arsenal since my fingers are agile. The range, slide attack, jumpstunlock and bonus elemental damage on the Amphis simply make this weapon one of the most fun+efficient melee weapons I've tried yet.

The FangP/OrthosP/Dual Ethers may have marvelous damage, but the utility on them are a loss. The Amphis is a great middle for my playstyle.