Talk:The Glast Gambit/@comment-2600:1702:1D00:BF10:FDEE:7B7E:FF2E:4913-20180905041111/@comment-2600:1702:1D00:BF10:7DC6:D20B:9102:526-20180915093631

ay look no one said they *had* to put it in clan research, but frankly that's more interesting than these horrendous quests.

secondly i never said all their quests are dogshit. just this one and the one for Titania.

also this is getting to the point of frivolousness but "nothing ventured nothing gained" is a phrase to mean "you have to take risks to expect things." This quest is not a risk. You don't risk anything. It's just tedious.

The English phrase that is more appropriate here is "no pain, no gain."