Talk:Tigris/@comment-75.69.2.69-20140110222140/@comment-71.145.233.249-20140118234023

Last poster again, I should also mention the charge mechanic is much less of a hinderance for the Drakgoon than some people think. Not just because of the mods I mentioned in my last post, but also because you can partially charge the Drakgoon to get just as much of the charge benifit as you need for that situation. In other words, if you only wait for a half charge you still greatly improve the range compaired to a completely uncharged shot.

This means the Drakgoon's charge mechanic (when used correctly) is less of an obstacle than some players think, especially when paired with aforementioned mods that reduce the charge time.