Reservoirs

{{AbilityU10.3 {| style="width:100%; font-size: 14px;" {| style="width:100%; font-size: 14px;"
 * name          = Reservoirs
 * gameimage     =
 * cardimage     =
 * hotkey        = 1
 * energy        = 25
 * description   = Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote (Green) grants increased movement and attack speed. Vitality Mote (Red) increases maximum health and heals over time. Shock Mote (Blue) stuns nearby enemies.
 * special       =
 * -|Vitality=
 * style="border-bottom:1px solid white;"| Haste  Strength : 300 / ? / ? / ? (max health) 30 / ? / ? / ? (health per second)
 * style="border-bottom:1px solid white;"|  Range  : 5 / ? / ? / ? m (Reservoir range)
 *  Duration  : &infin; (Resevoir lifespan) 19 / ? / ? / ? s (Mote lifespan)
 * -|Haste=
 *  Duration  : &infin; (Resevoir lifespan) 19 / ? / ? / ? s (Mote lifespan)
 * -|Haste=
 * -|Haste=
 * style="border-bottom:1px solid white;"| Haste  Strength : ? / ? / ? / ? (movement speed) ? / ? / ? / ? (attack speed)
 * style="border-bottom:1px solid white;"|  Range  : 5 / ? / ? / ? m (Reservoir range)
 *  Duration  : &infin; (Resevoir lifespan) 19 / ? / ? / ? s (Mote lifespan)
 * -|Shock=
 *  Duration  : &infin; (Resevoir lifespan) 19 / ? / ? / ? s (Mote lifespan)
 * -|Shock=
 * -|Shock=
 * damage        =
 * range         = 5 / ? / ? / ? m
 * duration      = &infin; (Reservoir lifespan) 19 / ? / ? / ? s (Mote lifespan)
 * cardonly      = {{{1|}}}
 * info =
 * Birthed from Wisp's dimensional habitat, three species of Reservoir pods nursing friendly Motes can be selectively summoned by Wisp. Tap the ability key to freely cycle the selection wheel between the Vitality, Haste, and Shock reservoirs. Hold down the ability key to summon the selected reservoir from a portal above Wisp for 25 energy, placing the pod directly in front of her.
 * Energy cost is affected by Ability Efficiency.
 * Reservoir selection wheel is displayed above the ability icons. The icon for the currently selected type is enlarged and shown on the left of the wheel.
 * A maximum of 6 reservoir pods can be out at one time.
 * -|Pods & Motes=
 * Each reservoir pod spawns a single floating Mote above it, which can be plucked by Wisp and any ally Warframe coming into the reservoir's range.
 * Motes attach to the player who plucked them, floating in orbit and following the player wherever they go.
 * Motes grant the affected player a specialized buff based on the reservoir type.
 * Motes respawn from their reservoirs after a brief cooldown if taken by a player.
 * Reservoirs and Motes last for a duration, with their timers able to be refreshed and paused indefinitely while the buffed players are standing in range of the respective reservoir type.
 * Each player is limited to 1 active Mote buff per reservoir type.
 * -|Vitality=
 * The Vitality Mote provides bonus maximum Health and health regeneration per second.
 * Vitality Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a red U-shaped crown.


 * -|Haste=
 * The Haste Mote provides an attack and movement speed bonus.
 * Haste Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a green oval-shaped crown.


 * -|Shock=
 * The Shock Mote stores an electrical charge that zaps nearby enemies with chain lightning, dealing {{Icon|Proc|Electric|Text}} damage and proc to stun enemies.
 * The electric charge refills after a brief cooldown, showing as electricity surging around the Shock Mote when ready to discharge.
 * Shock Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a blue hammer-like crown.

}}
 * While the aiming reticle is on a summoned reservoir, a selection circle appears for an unknown interaction.
 * augment =
 * tips =
 * bugs =
 * max = {{ShowMax|{{WFmax|main|wisp1}}| show=true }}