Talk:Chaos Sphere/@comment-66.76.1.30-20151109200314

As much as I would like this augment to last for the full duration instead of half, it does have some uses that people don't seem to be mentioning. Enemies that spawn out of other enemies (ospreys, drahks, whatever the boiler decides to puke out, etc.) will be chaos stunned immediately within the sphere. On some defense maps, (Draco, for example) there is a high likely hood of enemies spawning within the radius as long as you have maxed out the range, and they will immediately begin killing each other.

And last, but not least, this augment completely neuters manics and other teleporting enemies. Manics are effected and stunned by chaos for only a brief moment until they teleport and become completely chaos-free. But with this augment, as long as they are within the radius, they will immediately become stunned again after teleporting, effectively immobilizing them over and over and making them 300% easier to deal with.

However, I still think the duration should be longer.