Talk:Multishot/@comment-89.191.163.71-20150629142711/@comment-89.191.163.71-20150629150803

damage got reverted, pellet count increased (reverted to 10 + 2 added, tested on Regor myself (and I'm sure other people did that as well)) and, of course, changed from projectile to hitscan.

Ah well, the Kohm's page clearly says it can shoot 1-12 pellets per round, so I thought everything's alright