Talk:Dread/@comment-10719468-20130717001953

I'm surprised that nobody has added the fact that since this thing is a "Serated Blade" or whatever, and counts as a melee weapon.... fired melee weapon anyway, it can do red crits while paris can't. At least, I personally have never seen paris do red crits, but see them on dread. If I were to compare the two it would be

Paris =  steady damage over time with no armor reduction penalty because of armor ignore, more balanced because even if you miss the weak point because of a random turn of events or just plain old miss, you still do non-armor reduced damage. I personally feel like paris works better on the move, staying mobile.

Dread = more base damage, more crit damage, and has the ability to do red crits, less balanced and more you hit or miss oriented. I feel like dread is more stand still and aim and wait for that weak spot or try to get in a position where you can get to the weak spot, it feels more like a sniper than paris.

standard/mainstream MMORPGs of the past or present have an often used term for this difference, and that's Short Bows and Long Bows.