Talk:Void Relic/@comment-2001:44C8:4701:7614:11EA:9B58:90BC:6372-20191104174701/@comment-46.195.45.42-20191107205512

I on other hand find agreeing with OP. The cabbage system is the result of how complaint the tower key I mostly find it against the scam section, as key sharing allowed scamers to get free prime parts with litle to no farming. I do miss the day of just hoarding up key before next prime is released then stay up all night to get lucky, finding groups were so easy. now I have to wait for for new prime release and the recruit have become more divided and mess of numerous diffrent cabbages, the cabbage have its own advantage of set reward meaning when something gets vaulted its still obtainable if one have a relic, ontop of that its easy for DE to not swap drop table(and wiki i gues). This is where I find most divide cause many players arent going to have vaulted relics, trying to find let alone host 4 vaulted relics thats not farmable have been the hardest part, your better of just buying prime parts from players. want a specific part? thats will be from specific relic that only have a chanse to drop x places, while thats does seem easy to obtain the tower key had multitude of parts and mission farm rarly matter. now you may think well how is one going to get x part if the reward table is so big, the cabbage system allows you bigger chance at what you want if you have traces, IF you have traces. So you need more farming for r eactant and decide if you want a throw away cabbage for ducats or save for vaulted, then end up with 6-30 (more if people pickle your reward) bet realistily your going to mostly get 10-20 traces each run, and if you want that rad relic you have to repeat and maybe just maybe one of you in the squads rad relic will yeld rare reward and all can share that or pick something else they were after...or you end up needing more traces ( in my own experience never first squads, always have to do least 3 before rare might pop up with 4 rad relic. or get more rad relic before getting it, well sure theres still possible to get it on intact) Getting reactant is a slow proccess I find it, cause you cant kill to fast or the enemy wont be corrupted to drop them. Defense are so boring now, and survival you either stay in group or you have to chase that fool who scater reactant all over the mission and hope you can collect 10 before reward mark, easy with nekro but for some reason if thers already 10 totatl reactant the enemy stop droping more so you have to search where they are, or simply stayed one room first. Exterminate still being buggy either stop spawning for sections then mass spawn someelse, sometimes you get to the exit but still ned to kill a 5th more.

If only we had an inbetween system that use tower key with a season version and vault version and like cabbage anyone wanting a reward need to equip them, killing or capturing special  extra hard corrupted increse rarity but also drop special mods so walking in without relic isnt rewardless. session version can be reward anywhere with tier tied in to planet dif scale, while vault version are from alerts/events/Sortie/baro maybe even special NPC like once week/month Maroo OR Corropt Vor boss room. Loot table would be 4-5 tiers sure each tier would hold more primes than one cabbage, but dont need to always hunt the new cabbage with seasonal key, they only swap loot table, whats moved can be farmed in vaulted key, vaulted reward can only be picked if one started with vaulted key similiar how difrent cabbage user can pick someone else except season key cant so your encourage to take on special mission and look out for when vaulted key can be obtained maybe not to far how you have to look for new cabbages.