User:Grunni/EnergyDraft

Energy is a resource spent by Warframes to do certain combat actions, such as using Warframe abilities or inflicting Channeled melee strikes. At the beginning of each mission, Warframes enter with a base amount of energy and can gain more as they proceed with the mission, primarily through energy orbs that drop from dying enemies.

Recovering Energy

 * Energy can be picked up during a mission from Blue Orbs. Blue Orbs dropped by enemies restore 25 energy, while containers drops will restore 50 Energy.
 * The Aura slowly restores energy for all players based on its mod rank. Multiple copies of this aura allows for faster energy recovery.
 * Trinity's Energy Vampire allows a player to regain energy by standing inside the energy pulses the target releases (target is stunned the entire time).
 * Limbo's Rift Plane slowly restores energy for all players within it. Can stack with Energy Siphon.
 * Notable mods that affect energy:
 * - Converts damage on health to energy
 * - Health pickups restore a certain amount of energy alongside health recovery (but only if the Orb is picked up)

Power Efficiency

 * - Increases Power Efficiency, i.e. decreases ability cost

Maximum Energy

 * Some Arcane Alternate Helmets affect Power Efficiency or a Warframe's maximum energy.
 * or - Increases maximum energy. Note that Flow and Primed Flow cannot be used together

List of Energy Costs

 * - Converts energy into health to provide a last resort buffer against death