Talk:Nidus/@comment-140.211.158.115-20171114005936

They should change Ravenous to make the spawning ground grow. Like start off at 1 or 2 meters and continue to grow slowly until duration expires.

Maybe only have 1 nest upon cast and then more grow as the grounds spread. 2 additional nest and each can spawn up to 3 maggots if they want to stick with the max 9. Cooler if 4 additional and each can spawn 2 maggots, so total 10.

Then since the maggots can travel off of the infestation, have then be faster and do more damage while on the infestation. If they latch onto an enemy while on the infestation they get a damage buff. And make the health regen apply when you or allies are on the infestation. So at first its small, but it can grow to a large area (larger than it is now).

There can be a cap on how large it can grow, that is affected by range mods, but this doesn't affect what size it will be. Just the max that it CAN grow. Also have the grow rate be inversely affect by duration. Grows slower with a longer duration but grows faster with a negative duration, more aggressive. But limit it so that while it does grow fast with a negative duration, it can still become much larger with a positive duration. So the grow rate isn't linear.

OR that could just be an augment. Either way I think it would be cool.

Be kind of a shout out to the Zerg =D