Stinger

The Stinger is the default weapon for the Djinn Sentinel. Stinger fires poisonous projectile darts at enemies in a similar manner to Acrid's darts, dealing damage. This weapon accepts rifle mods.

This weapon can be sold for.

Acquisition
This sentinel weapon is automatically acquired by acquiring Djinn. Note that this weapon also takes up one slot in your sentinel inventory.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * Because the darts have travel time, Djinn has difficulty hitting enemies with the Stinger. You can partially counter this by using a lower rank Thumper mod to keep the range at which Djinn targets enemies as low as possible.
 * Increasing fire rate seems to increase its accuracy - perhaps by reducing the lag time between acquiring an enemy and firing the dart.
 * Using a multishot mod will send two darts which will have independent travel trajectories, effectively giving this weapon a "spread" shot and increase the probability of hitting the enemy.
 * When facing Grineer, consider slotting in damage mods to create  damage. Corrosive damage is even more effective against their armor than the base  damage, and can reduce their resistance to your normal attacks.