Sound Quake

Info    = Bugs Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Deals 125 / 150 / 175 / 200 damage per second to all enemies within 11 / 14 / 17 / 20 meters for 3 / 4 / 5 / 6 seconds.
 * Inflicts 200 damage in a small AoE the moment Banshee makes contact with the ground.
 * This is also paired with an additional instance of damage that decreases with distance, and can perform headshots. In other words, Sound Quake can deal a maximum of 600 damage in a small AoE when the power is activated. That's 1600 total damage for the duration.
 * Damage is affected by Power Strength.
 * Duration is not affected by Power Duration mods.
 * Has a cast delay of 1 second and and post-cast delay of 1 second.
 * Enemies inside the area of effect are staggered for the duration of the skill. However, it's possible for an enemy to stumble outside of the Sound Quake range if they are too close the edge of the effective area.
 * Banshee is NOT invincible nor immune to any crowd control during the animation.
 * If you use the skill next to a crowd of Infested Toxic Ancients, be ready to take damage or die as you cannot move until the skill is over.
 * Enemies that move in to the radius will become stunned and take damage each second.
 * Can be activated while sliding but not while in the air, wall-running or wall-clinging.
 * Infested Ancients may finish their stun animation just before you finish your animation for the skill, letting them start to charge you before you get up.
 * Caused by minimizing the game during the use of Sound Quake. The animation will continue afterward, disallowing any actions. Only leaving or dying will fix it.
 * -|Tips & Tricks =
 * Using Sound Quake can be a very effective crowd control technique to give your team some breathing room to do some of the following:
 * Revive a fallen teammate
 * Clear out some heavy mobs without them retaliating
 * Re-Orient themselves to dish out some CC of their own.
 * -|Maximization =


 * Maximized Power Duration has no positive effect on this ability.
 * Reduces radius to 6.8 meters.
 * Maximized Power Efficiency reduces the cost to 25 energy.
 * May lower stamina by 5% depending on gear.
 * Maximized Power Range increases radius to 47 meters.
 * Damage is reduced to 80 per second for a total of 480 damage.
 * Maximized Power Strength increases damage to 458 per second for a total of 2,748 damage.
 * Cost is increased to 155 energy.