Talk:Baruuk/@comment-212.239.227.55-20181221150646

1) Weakest "invulnerability" of the game.

A cone of 180° (need 200 % power str to have "full" power => overextended is mandatory for that cause 45+30+15 only lead to 190 power str)

Evade only when not attacking... in a mass murder game.

Explosions and aoe can still hit it ( but it's not like orb vallis have any mobs that can do that right, only several moas, orbs, spiders, etc etc etc.)

Don't provide any CC protection.

2) Lull is actually good, of course, it's one of the best status in the game.

3) Desolate hand is also bad. inconsistent disarm, damage reduction that is only good for bullet, and again, not expolsions or massive damage. And mediocre damage to mobs.

4) and serene storm damage fall extremely quickly vs armor. And the mild amont of CC is really not enough to make this skill "good".

Dissapointing, in gameplay and utility.