Paralysis

Info    = Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 * Deals 50% of current shields multiplied by 2.0 / 2.5 / 3.0 / 3.5 as damage to enemies within range. The damage multiplier is affected by Power Strength mods.
 * Also knocks back enemies based on the push multiplier, also affected by Power Strength mods.
 * Has a range of 5 / 7 / 8 / 10 in-game meters. This is affected by Power Range Mods.
 * Drains 33% of your current shields on each cast.
 * Stunned enemies gain a Stealth Attack prompt that allows you to perform melee Stealth finishers on them, dealing 4X damage. This prompt can appear even when attacking from the front, and yields custom finisher animations identical to the ones performed using parrying counterattacks.
 * -|Tips & Tricks =
 * Shields drained this way will reset the shield recharge delay, as if Valkyr was hit.
 * Installing a decent Redirection and Fast Deflection mod helps by greatly improving the damage output as they are being utilized by this ability.
 * Redirection increases the damage through the lost in greater amount of shields.
 * Fast Deflection helps recover lost shields quickly.
 * Extended uses of this ability will recommend installations of Vitality and Steel Fiber mods in order to overcome damages after the Paralysis effects.
 * The way Paralysis treated is similar to Banshee's Sonic Boom dealing a blast with tremendous knockbacks, but doing a full 360 angle of damage with half of the original range.
 * Paralysis can be within the duration of Hysteria allowing Valkyr to expend her shields with no trouble receiving damage. This will still drain her shields in spite of her invulnerability.
 * This ability can be spammed due to its very low energy cost, this will heavily divide shields down to 0 if expended drastically, but it will give potential stunlocks to lesser enemies effectively.
 * This is the only 3rd ability, whose card is Uncommon, making it easier to upgrade.
 * This ability synergizes well with shield-based team totems such Team Shield Restore and Medium Team Shield Restore, as burst of shield recharges allow Valkyr to spam full loads of shield damage at a group of enemies more effectively.
 * -|Maximization =


 * Maximized Power Duration has no positive effect on this ability.
 * Reduces range to 6.6 meters.
 * Maximized Power Efficiency reduces cost to 1.25 energy.
 * Has no negative effect on this ability.
 * Maximized Power Range increases area of effect to 23.5 meters.
 * Reduces damage multiplier to 1.4.
 * Maximized Power Strength increases damage multiplier to 8.01.
 * Increases cost to 7.75 energy.