Talk:Inaros/@comment-82.11.212.53-20161119165756

Inaros has too many problems to be consistantly effective. Its sad how DE are unable or unwilling to balance the warframes and weapons in their game. What can I say? That's russian devs for you. You look at some items and wonder if they even care about their game or just their fat wallets.

As fun as Inaros is he is in a weird place. Low level enemies die too quickly to before getting any sabstantial health drain. Not a huge problem as it is low lvl content. However high level content and Inaros is rendered almost useless due to the amount of dispells and energy drain (as hismost useful abilites require him to be immobile) Using scarab armour is utterly pointless as it gets dispelled way too often and even though the wiki says otherwise scarab armour is removed by falling into pits. But not only is the scarab armour easily dispelled but any anti spell globes remove the scarab snare on enemies even if you cast it on the globed enemy after removing the globe, apparently it doesn't stop the globe from reactivating even though it may be classed as an ability. i consider the scarab ability the only one that allows Inaros to be effective in a team. Not to mention the fact that Inaros's passive is trash as it's litterally only usable on low level content.

What you are left with is a frame that is only really good at mid level play. At high level play its a frame with no usable abilities (at least again corpus/corrupted) with a large health pool and slightly better than average armour.