Talk:Chroma/@comment-25025740-20160117050410/@comment-173.17.15.194-20160117192921

It's more effective at crowd control imo but electric isn't going to straight up ignore damage more than ice. Electric Ward is like a passive World of Fire to me, you just turn it on and let enemies kill or cc themselfs/allies. Ice Chroma can get above 2k armor with no mods and that's around 85% damage reduction, electric peaks at 1.2k with no mods which is about 80% reduction. 5% doesn't seem major but it's a 300% EHP difference (800 vs 500%). Every 300 armor is additional 'health' equal to your visible health.

(All of those numbers come with a "If I'm not mistaken" disclaimer because I've only been around WF for 2 months)