Talk:Focus 1.0/Madurai/@comment-76.247.182.231-20170208052240/@comment-4448946-20170609125128

Your values are incorrect. Physical Damage types have 4x the weight in status calculations as elements do. So, in your example, Slash should be treated as 880 for status chance calculations, and the Impact and Puncture should be treated as 200.

17.35% Blast, 17.35% Corrosive, 44.9% Slash, 10.2% Impact, 10.2% Puncture