Talk:Archwing/@comment-211.206.104.113-20160509061251

I feel like Archwing would be a lot better if the grind to get even viable stuff wasn't so painful.

Give us a choice between two weapons (because the Imperator is terrible), double or triple affinity gains (or divide the necessary affinity to level up by two or three), remove fusions cores from the mod table (so when you finally drop a mod it's actually something you can use), and you have something decent already.

Another thing would be to add more missions. Right now with one per planet you face severe difficulty spikes when you get tired of spamming the same mission and try to move on to the next planet.