Atomos

The Atomos is a Grineer particle cannon, firing a -based beam that can chain between multiple enemies.

This weapon can be sold for ; it is also a for Twin Basolk.

Characteristics
This weapon deals damage.

Advantages:
 * Innate damage – effective against Infested and Cloned Flesh.
 * Can hit multiple enemies with a single beam.
 * Dead enemies on the ground or in a dying animation will still allow the beam to connect to nearby enemies.
 * Has a  polarity.

Disadvantages:
 * Beam has a limited range of 15 meters.
 * Low critical chance and multiplier.

Tips

 * Ruinous Extension can be used to extend this weapon's reach, allowing it to hit targets further away. In addition, it also applies its full effect to the chaining property, allowing the Atomos to more easily hit multiple spread out enemies.

Trivia

 * Atomos is the Greek word for "undivided", and is the origin of the word Atom, referring to the smallest constituents of physical matter identifiable as a chemical element.
 * Anastomosis is a Greek word meaning the reconnecting of various streams, such as in blood vessels or river deltas.
 * As of the release of Atomos, it is now possible to have a loadout consisting of purely damage, combined with Ignis, Silva & Aegis or Twin Basolk, and Ember or Ember Prime.
 * Before the release of Atomos, the closest one could get to this effect was with using a Tysis that was heavily modified for and Status Chance.
 * Ground-based enemies (e.g. Corpus Crewmen, Infested Chargers etc.) slain by the Atomos will char or appear to be coated in ash, and then disintegrate. Like the Glaxion's special effects, this effect occurs even if the Atomos is modified to deal a different kind of damage.
 * When reloading, two sections are removed and subsequently replaced individually, unlike other weapons. It can be speculated that one could be fuel and the other an igniting agent or propellant.

Bugs

 * The Atomos's visual effects will not go through Volt's Electric Shield, but it will interact with the shield normally (critical damage bonus, range boost, etc.)
 * When crafting in the Foundry the Atomos will use the model of the Mire
 * If a Tenno is currently firing the Atomos when they are revived from the downed state, the visual and audio effects of the beam may become stuck at that position and randomly target enemies or even fellow allies for the remainder of the mission. (If stuck to a Tenno it will follow them all the way to extraction, resulting in further eyesore as it clips through the entire map and all terrain to do so.)
 * However the bugged beam does no damage and is purely an aesthetic issue.

Media
Atomos Atomos