Talk:Oberon/@comment-85.136.241.150-20160606120334

These are my ideas for the much needed Oberon buffs. I'll post this in the forum but i'd like to hear what you guys think about it.

- Passive: increased range, increased time (not infinite because eventually you'd have a huge pet army (would be fun as hell though)), boost to animal stats (could affect your kubrow/kavat as well).

- Hallowed Ground: make it circle-shaped, but still created some meters in front of oberon.

- Renewal: increase/remove travel speed of the wisps and make the heal over time effect remain after the target reaches full health (it already has a 10 second duration).

- Reckoning: 2 different ideas, either:

1. have a chance to drop health orb whether the target was killed or not (with slightly lower chance and only one drop per target)

or

2. enemies killed under the effect of reckoning's proc will count as being killed by it for orb drop chance (like Pilfering Swarm)

These changes should be enough to at least get him out of trash tier, becoming substantially better than he currently is while keeping the essence of his kit. Oberon has to step up for the arrival of his queen!