Talk:Passives/@comment-204.169.28.50-20151102175046/@comment-49.144.168.221-20151107193131

The resistance and procs are kind of.. meh.. while atlas and valkyr have really great passives. Saryns additional 25% stat duration is pretty nice as well.

Well heres my passive concepts

Ember : Large AoE blast proc when dealt heavy damage to her. (So enemies will get knocked down)

Volt : Passive energy efficiency perhaps?

Frost : His passive is pretty nice already. (Though i would suggest enemies that shoot him will have a chance of getting a cold proc)

Saryn : Additional toxin damage to her weapons

Rhino : Before atlas was released I was thinking he should be immune to knockdowns but since atlas has that passive already im thinking when rhino is sprinting theres a high chance that enemies he sprints through will get knocked down.

Vauban : Increased ability durations and increased ammo pool

Loki : After using an ability 25% chance that any attack on him will not do damage. (Melee or ranged)

Mag : Chance that projectiles will be deflected (Note that its DEflected not REflected)|

Trinity : Passive health regen

Chroma : remember those syndicate mods where (for example) frost uses his 1 on you and you would get additional frost damage? Well since hes elemental I was thinking (lets say youre using toxin as your element) Frost hits you with that bonus frost damage, it will synergize and turn into viral damage.

I still have a lot of ideas for passives but im too lazy to post all of it xD