Talk:Stealth/@comment-11798453-20130807072113/@comment-197.229.84.111-20131028224937

With pre planning, precision, skill and quick thinking you can do exactly what you are describing without it having to be "made" ...

Developement simply supplies tools with which stealth is accentuated. Like cloaking, different assassination angles and stealth game modes and objectives...

Also, you need to keep in mind that when dealing with a single player game like FC3 it is easier to give a better stealth experience since no major programming had to go into armor calculations, critical strikes and different damage types since it is okay to one shot everything even at the end of the game... where as warframe, is a very similar take to Borderlands