Atlas/Patch History


 * Fixed Rumblers repeating their spawn animation when being shot at while being created.


 * Fixed Rumblers not properly playing destruction audio FX when unsummoned early.


 * Conclave: Removed invulnerability from Atlas when using Landslide in PvP.


 * Fixed Atlas being able to fire weapons while punching during Landslide.
 * Fixed Tectonics rock wall being scannable.


 * Fixed Tectonics being unable to go through Frost’s Snow Globe.
 * Fixed a crash caused by Tectonics interaction with continuous fire weapons.
 * Fixed Petrify applying stone textures to the Corpus security cameras.


 * Landslide now has improved damage scaling based on the Mods of your Melee weapons.
 * Rumblers health is now affected by Health and Shield Mods.
 * Rumblers armor is now affected by Armor and Strength Mods.
 * Rumblers base armor has been increased to 500.
 * Landslide proc chance and crit multiplier have been increased.
 * Tectonics health is now affected by Atlas’ armor rating.
 * Tectonics starts invulnerable and absorbs any damage for a certain period, just like Frost's Snowglobe.
 * Fixed Tectonics boulder not doing damage to enemies when cast by Clients.
 * Fixed Tectonics boulder not dragging ragdolled enemies with it while rolling.
 * Fixed Tectonics boulder not hitting ragdolled enemies once launched.
 * Audio FX on Stone Gaze have been tweaked.


 * Allies can now walk through Tectonics.
 * Fixed Rumblers not dying when entering Nullifier bubbles.
 * Fixed an effect from Equinox's Rest being frozen solid from Petrify.

{{ver|17.5.5}fix}}
 * Fixed Petrify having an unusual effect on the Eximus ice shield.
 * Fixed players being able to use weapons while spamming Landslide.


 * Armor increased to 450.
 * Fixed Tectonics toggling not always working as intended.


 * Added into game.