Talk:Saryn/Prime/@comment-84.80.206.23-20160220142156/@comment-98.116.187.171-20160220163348

I swear, people are so unimaginative. The thing that makes the new Saryn powerful is not her 2, 3, or 4, but her 1 and how everything else interacts with it.

Her 1 deals viral damage, and when popped it spreads to nearby enemies with an 100% status chance on the enemy you just popped while carrying 25% of the toxin damage that the target had on them.

Her 2 pops all spores in the area and deals toxin damage. As the spores pop, the cut the enemy's health in half(thats what viral does) and carries the toxin damage from the 2 to the new host. If you have range on your build, then a large area are now taking spore damage and toxin damage. Are enemies destroying a molt when you don't want them to? Try casting molt while in the air!

Her 3 adds toxin damage to her melee, and guarentees a toxin status and a spore pop. That means that in each swing at an enemy with a spore, a spore will be popped, halving their hp, procing toxin, and transfering 25% of that toxin to all enemies within spore range. It builds up fast.

Her 4 deals more damage to enemies taking viral and/or toxin damage. And surprise, surprise! The rest of her kit spreads both of those like a wildfire!