Talk:Spare Parts/@comment-97.85.50.252-20140118162648/@comment-24.201.86.43-20140320091851

^ That, it wouldn't add a flat % in addition to the normal % drop chance, 5% will not turn into 50%... but will instead do "+ 45% of 5%", to me it sound like something that could be implemented without being game breaking, this seem more usefull than a 45% chance to drop an item on sentinel's death anyway... I hope DE can make an official statement about how exactly this mod works because right now it's really confusing, too much contradicting statements from everywhere.