Heat Dagger

The Heat Dagger is a dagger whose blueprint is exclusive to Alert missions. Specializing in damage, its signature trait is the ability to create a blast of fire when slammed into the ground. This combination of Fire and Puncture lets the Heat Dagger have utility against most of the Grineer, effective against both armored and light units.

This weapon can be sold for.

The Heat Dagger blueprint can be acquired from Alert missions.

Characteristics
This weapon deals primarily damage.

Advantages:
 * High damage – effective against Grineer.
 * Slam attacks do 100% damage with a very high chance to proc
 * Fire AoE jump attack makes this weapon useful against Infested and Cloned Flesh.
 * Panic caused from proc lasts much longer than a knockdown.
 * Large jump attack radius.
 * One mod slot.
 * Stance slot has a polarity, matching Pointed Wind stance, notable for its high damage multiplier
 * Very low stamina consumption, allowing effective parrying.

Disadvantages:
 * Cannot stagger or panic synthethic enemies (Ospreys, MOAs) on slam attack.
 * Shorter range than most weapons.
 * Low and  damage – less effective against health and shields respectively.
 * Low critical chance.
 * Low status chance.

Tips

 * Reach can counteract the short hit range of this weapon.