Talk:Atlas/@comment-158.38.79.80-20151011061848/@comment-76.173.107.158-20151012174355

What it states about cost not being reduced below 4.375 by any means makes no sense at all. It should either be capped at no lower than 6.25, or it should be able to go all the way down to ~ 1.56 with successive hits, assuming you have max (75%) efficiency.

Unfortunately for the reply above me, this means that WF rounds the numbers to the nearest whole, resulting in a cost of 11, which checks with reduction down to 1.56.