Marelok

In essence, the Marelok is a shortened Grinlok that sports greater damage and a higher rate of fire, at the cost of low accuracy and reduced critical damage and status capability.

Characteristics
This weapon deals high damage and  damage.


 * Advantages
 * Very high base damage. Primarily and  damage.
 * Second-highest status chance of any secondary weapons (behind the Tysis).
 * Good base critical chance.
 * Very good ammunition efficiency.
 * Decent rate of fire; approx. twice as fast as the Lex.
 * A polarity slot.


 * Disadvantages
 * Somewhat low accuracy over long range.
 * Low  damage.
 * Low capacity per magazine, must be reloaded regularly.

Weapon Loadouts
See the user build section for builds using this weapon.

Tips

 * The Marelok is essentially a cutdown Grinlok, trading accuracy for increased firepower and rate of fire. Like the Grinlok, its base stats are well-suited for builds that maximize the chance and damage of critical hits, and those that cause many status effects.
 * The Marelok is a great side arm for dealing with enemies at short to mid range for players who have a sniper or bow for their primary weapon. Marelok's firepower is strong enough to be considered a sub-primary weapon.
 * If coupled with the Barrel Diffusion, Lethal Torrent, Pistol Pestilence, Jolt and Scorch mods, the Marelok is capable of reaching 99.4% Status Chance. Effectively procing at least one, if not two, status effects per shot.

Trivia

 * The Marelok is likely named for Mare's Leg, a term for a lever-action rifle cut down to the size of a large pistol.
 * Closer inspection reveals that the Marelok is indeed a Grinlok with its barrel and stock cut down to size and its clip moved to the bottom of the gun.
 * The Marelok's description initially misspelled it as Marelock. This was fixed shortly afterward.
 * The Marelok is spun around the reload lever after every shot, which was mentioned in Devstream 22 to be a reference to a lever-action shotgun used in the movie Terminator 2.
 * The Marelok was first showcased in Devstream 22 along with the Grinlok. It was supposed to be released alongside the Grinlok and come as a dual/akimbo weapon, but its release was delayed due to the additional coding required to handle the animations involved.
 * The main colour scheme of the Marelok differs in hue compared to the Grinlok.

Bugs

 * Bullets generated via Multishot will sometimes have some level of Punch Through, even without Seeker equipped.
 * The Marelok appears to count towards the Rifle Kills challenge (As of U13.9).