Talk:Oberon/@comment-50.181.200.6-20161106073221/@comment-24820404-20161113030152

I'm finding oberon better and better the more i begin to embrace the Press 4 to win. Not for damage, and not really for the radiation proc (even though that helps.) But for the knockdown and blind. And this trick i'm using has me still being useful for my team with level 200+ enemies.

Use an ignis as a primary modded for gas and cold with 100% status chance  and range

Use a pox modded for corrosive and blast

Use a slash based melee weapon with at least 10% crit chance,  and at least 20% status chance. Mod for gas+status chance, and use maiming strike.

On oberon abandon power strength, and dump your mods into all other stats. Stretch+overextended, Primed continuity+narrow minded,  fleeting+streamline, and natural talent.

Find a nice camping spot and set a few chokepoints where you cant immediately see enemies coming. This will tell you when they are coming, because you'll see damage numbers.Spray the ignis from behind a wall at the damage numbers. This will proc cold on them. Use reckoning to knock down/radiate, and blind. Since they are knocked down and cold proc'ed you have time to rush in with slide attacks and the blinded enemies will take retarded damage from gas and slash procs.

Use pox as necessary as armor values get higher and more cc is needed. They're a bit harder to use than the spraying tactic of the ignis, but it helps the melee damage scale better.

The heal from renewal will be nearly negligible, but its a good bandaid heal, and increases bleedout timers to around 40 seconds.

Of course all this strat isnt as good as just spamming 2 with excal, or prism witth mirage. But the radiation helps the team, and the increased bleedout timers can be invaluable. Oberon is a solid pick when kitted out correctly.