Talk:Hallowed Reckoning/@comment-95.90.231.186-20150611090903/@comment-1948110-20150613214152

Basically what Suzuki said. Tying the activation trigger to a base-100 energy skill that requires a kill severely hampers its usefulness. Stronger enemies will barely be hurt by the damage and the armor bonus players get won't do much vs the hostiles' amplified damage, and weaker enemies that all die from it wouldn't be doing enough damage to warrant the need to seek the field out in the first place.