Talk:Condition Overload/@comment-75.83.122.220-20191103142110/@comment-84.51.92.61-20191104090903

I'd argue your first statement. For new CO be better dps mod than PPP you need to inflict 2 different status effects to a target beforehand. Even before changes I was priming with status effects for more initial CO damage only hard targets like demolysts. But now, if I choose to not use PPP, I will need to prime every other mob? Yeah I know melee damage is buffed overall, but then, why bother if now I can kill a lvl100 heavy gunner with 2-3 swings of, like, anything?