Tonkor

The Tonkor is a Grineer grenade launcher which fires concussion explosives that can launch allied Tenno airborne.

Characteristics
This weapon deals primarily damage.

Advantages :
 * Grenades deal damage when hitting an enemy.
 * High critical chance and good multiplier stats.
 * High AoE damage.
 * 325 damage that can be increased by mods.
 * Explosions can crit and proc.
 * Decent fire rate for a grenade launcher type weapon.
 * Can use the exclusive Firestorm mod.
 * Zooming will display the next grenade's trajectory.
 * Can be used to 'rocket jump' for both the wielder and their Tenno allies as long as they are within the same plane.
 * Deals only 50 damage to user regardless of mods.

Disadvantages :
 * Grenades have a relatively slow projectile speed and heavy arcing.
 * Grenades have a high bouncing capability which makes it hard to stack on a desired spot.
 * Small magazine size.
 * Second lowest max ammo of all primary weapons.
 * Low accuracy.
 * Shooting while enemies are close will force you to jump.
 * However, this can be used to chain to a melee slam attack, or other airborne offensive.
 * Grenades damage the player, albeit less than the similar Penta.

Tips

 * Terminal Velocity will help increase its projectile speed. Trajectory guide when zoomed will adjust with increased flight speed.
 * Zephyr's Jet Stream increases the grenade projectile flight speed significantly.
 * Jet Stream with max Power Strength allows for the projectiles to explode on first ground contact.

Trivia

 * The Grineer text on the side of its barrel translates to "ANM".
 * The Tonkor's breech-loading design is derived from the M79 grenade launcher, albeit with two shots until reload, instead of one.