Talk:Enemy Level Scaling/@comment-98.169.202.14-20161007082224/@comment-335386-20170110001312

true, the scaling needs a serious overhaul, but the complain about the sorties difficulty is more due to the inexperience of some players. a much higher mastery requirement would prevent people from getting antagonized by high level enemies.

DE maybe should consider a layered system for sorties (they love their 3-tier-system everwhere else, why not in sorties too?). e.g. a tier 1 would be for MR0-9 (yes, i know that lower than MR-levels can't do sorties due to the war within quest requirement - it's for showing only), MR10-19 is tier 2 and MR20-30 (whenever this will be reachable) would be tier 3. each tier gets harder enemies and conditions but also better rewards.