Talk:Turbulence/@comment-70.162.215.121-20140501003012

Zephyr's Turbulence is greatly effective against weapons fire from guns that possess travel time. Enemies who are carrying guns such as the Karak, a gun which does not have bullet travel, are uneffected by Zephyr's Turbulence. However, weapons fire from guns such as The Tetra or Dera which are used by Corpus and Corrupted crewmen/Lancers respectively will be deflected wide and away from Zephyr, and any other cell members standing in Turbulence's radius.