Talk:Shield Disruption/@comment-72.218.174.218-20140622081014/@comment-98.89.11.173-20150113013424

On the other hand, max rank Pull will benefit from this. Pull doesn't do a ton of damage, but up to around level 30, it can clear an entire room of curpus normal troops and MOAs/ospreys, with the added beneft of ragdolling the heavies. This Aura will help with that because pull is just a flat amount of cone-shaped AoE magnetic damage.

But then nobody uses that. Me, I love Pull. I've never found Shield Polarize all that helpful - not useless, but just not that amazing - except for defending cryopods when nobody beings a Frost along. The fact that Pull is still effective at CC-ing Infested and Grineer, and insta-kills shield drones of both the Corpus and Corrupted variety, makes it more useful to me.

And try sticking a range mod on your Mag and pairing up with a Nova in any Grineer Defense mission. You can pull the enemies from all the intrances in 3 casts, then have the Nova activate a Molecular Prime with all of them in range. You can clear the first 10-15 waves in under 10 seconds each.