Talk:Melee 2.0/@comment-24.8.197.91-20140414194045/@comment-70.170.31.191-20140427220651

The first funny thing is the rager bother didn't actually explain the problem (the term "Framelocked Calculations").

The second funny thing is that actually it's very easy to de-framelock calculations on PC, however on console it might be less so. The problem is more that we're waaaaaaaay too late in the development cycle to make that drastic of a change to the engine. And I actually am a programmer, so nya.

Also, I'm *totally* impressed by that framerate you're getting, especially with how there's litereally no point in a framerate past a stable 60. Which is what I have, 60 99% of the time.