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Resolute Focus is a mod that increases stagger/knockdown resistance and increases the accuracy of Archguns while aiming.

Stats[]

Rank Stagger/Knockdown/Ragdoll/Stun Resistance Accuracy Increase Cost
0 +17% +8% 4
1 +33% +17% 5
2 +50% +25% 6
3 +67% +33% 7
4 +84% +42% 8
5 +100% +50% 9

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Profit-Taker Bounty Profit-Taker Orb Bounty Phase 2 A 15% 1 0.15

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Exo Raider 5% 7.37% 0.3685% 271 1 0.003685
Exo Raider Carver 5% 7.37% 0.3685% 271 1 0.003685
Exo Raider Eviscerator 5% 7.37% 0.3685% 271 1 0.003685
Gyre Butcher 5% 5.26% 0.263% 380 1 0.00263
Gyre Elite Lancer 5% 5.26% 0.263% 380 1 0.00263

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • The stagger and knockdown resistance only benefits atmospheric use of Archguns via the Gravimag. The spread decrease, on the other hand, affects both atmospheric and Archwing use of the heavy guns.
    • The stagger resistance from Resolute Focus does NOT prevent the stagger caused by Mod TT 20px Quick Thinking when the player receives a "strong hit".
    • The stagger resistance also does NOT prevent the short knockback from firing a charged shot with the Velocitus Velocitus and Corvas Corvas (CorvasPrime Prime).

Tips[]

  • This mod is particularly suited when fighting the Profit-Taker Orb to prevent interruptions by the various Corpus mobs with jump attacks, as well as the field boss's knockdown attacks from the legs and the repelling shields.
    • Note that the mod only prevents knockdown and stagger, not knockbacks, but being knocked back is still generally preferable as it is easier to recover from it than a stagger or a knockdown.
  • This mod works well at focusing the otherwise highly scattered shots from the Grattler Grattler (KuvaGrattler Kuva).

Patch History[]

Update 24.2 (2018-12-18)

  • Introduced.

Last updated: Hotfix 24.2.2 (2018-12-18)

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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