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Augur Seeker is a set mod that increases the duration of Status Effects of secondary weapons.

Stats[]

Rank Status Duration Cost
0 +15% 2
1 +30% 3
2 +45% 4
3 +60% 5
4 +75% 6
5 +90% 7

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Augur Set: X% of energy spent is converted to shields. This stacks with Mod TT 20px Brief Respite, which has the same effect.

Mods Equipped Energy Converted
1 40%
2 80%
3 120%
4 160%
5 200%
6 240%

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Cetus Bounty Cetus Bounty Lvl 20-40 Final Stage B 5.88% 1 0.0588

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Narmer Thumper 15% 12.5% 1.875% 53 1 0.01875
Narmer Thumper Bull 15% 12.5% 1.875% 53 1 0.01875
Narmer Thumper Doma 15% 12.5% 1.875% 53 1 0.01875
Recon Commander 100% 0.5% 0.5% 200 1 0.005
Tusk Thumper 15% 12.5% 1.875% 53 1 0.01875
Tusk Thumper Bull 15% 12.5% 1.875% 53 1 0.01875
Tusk Thumper Doma 15% 12.5% 1.875% 53 1 0.01875

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • Stack with Mod TT 20px Perpetual Agony for a total of +180% Status Duration.
  • The base mod's effects are only visible on Status Effects with an associated duration, either increasing the duration of the associated debuff (DmgPunctureSmall64 Puncture, DmgColdSmall64 Cold, DmgMagneticSmall64 Magnetic, DmgCorrosiveSmall64 Corrosive, DmgRadiationSmall64 Radiation, and DmgViralSmall64 Viral), or the number of ticks associated with DoT effects (DmgSlashSmall64 Slash, DmgToxinSmall64 Toxin, DmgGasSmall64 Gas, and DmgFireSmall64 Heat).
    • This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from DmgImpactSmall64 Impact, the panic duration of DmgFireSmall64 Heat, and the stun animation caused by DmgElectricitySmall64 Electricity).
    • Increased Status Duration will slow down the Armor Strip effect of DmgFireSmall64 Heat. For example, with +100% status duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.
  • Status Effects from the radial blasts of Syndicate Weapon Augments and Syndicate Weapons are not affected by this mod.
  • The set bonus does not have any effect on InarosIcon272 Inaros and NidusIcon272 Nidus since they do not have any shield to begin with.
  • The set bonus does not have any effect on HildrynIcon272 Hildryn since she does not use any energy for her abilities.

Patch History[]

Hotfix 32.3.2 (2023-02-16)

Previous Missed Patch Note:
  • Increased the Status Duration to the following Mods from 30 to 90%
    • Augur Seeker
      • This buff to Status Duration Mods was intended to go out with Duviri, but it snuck in early with Citrine’s Last Wish Update 32.2.0. We did not make a note of it in the previous Update Notes, so we are including it now to show that it is indeed intended.

Update 32.3 (2023-02-15)

  • Fixed the Augur Mod Set bonus (Energy spent on abilities is converted to Shields) giving you Overshields when your current max Shield is 0 after activating the Helminth Parasitic Armor ability (Sacrifice Shields to reinforce Armor for a period of time).

Hotfix 31.1.3 (2022-02-15)

  • Fixed the Augur Seeker and Augur Secrets mods both sharing the same picture. The Augur Secrets mod has been updated with its intended image.

Hotfix 25.7.5 (2019-09-09)

  • Augur Mod Set Bonus will now continue to grant more Overshields up to the maximum amount of Overshield.

Update 22.0 (2017-10-12)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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